2012/11/11 @ 18:32:06, ID=1 >> Geeks3D GpuTest (Windows 64-bit) is starting up...
2012/11/11 @ 18:32:06, ID=2 >> Geeks3D GpuTest: Cross Platform Graphics Benchmark Utility
2012/11/11 @ 18:32:06, ID=3 >> (C)2012 Geeks3D (www.geeks3d.com)
2012/11/11 @ 18:32:06, ID=4 >> Core plugin (GXL3D_STB_Image_Codec_Core_Plugin) loaded ok.
2012/11/11 @ 18:32:06, ID=5 >> GXL3D_STB_Image_Codec_Core_Plugin: STB image loader. Supported formats: *.JPEG, *.PNG, *.TGA, *.BMP, *.PSD, *.GIF, *.HDR, *.PIC. By JeGX / Geeks3D.com
2012/11/11 @ 18:32:06, ID=6 >> GXL3D kernel codename: Hydra.
2012/11/11 @ 18:32:06, ID=7 >> Core plugin (GXL3D_OpenGL_Renderer_Core_Plugin) loaded ok.
2012/11/11 @ 18:32:06, ID=8 >> GXL3D_OpenGL_Renderer_Core_Plugin: OpenGL renderer (OpenGL 2, 3.x and 4.x supported).. By JeGX / Geeks3D.com
2012/11/11 @ 18:32:07, ID=9 >> GiMark - OpenGL renderer init OK.
2012/11/11 @ 18:32:07, ID=10 >> GiMark - VSYNC disabled (xxx_SwapInterval_xxx avaîlable).
2012/11/11 @ 18:32:07, ID=11 >> GiMark - OpenGL version detected: 3.3
2012/11/11 @ 18:32:07, ID=12 >> GiMark - # OpenGL extensions: 300
2012/11/11 @ 18:32:07, ID=13 >> GiMark - OpenGL - Renderer model: GeForce GTX 680/PCIe/SSE2
2012/11/11 @ 18:32:07, ID=14 >> GiMark - OpenGL - Renderer vendor: NVIDIA Corporation
2012/11/11 @ 18:32:07, ID=15 >> GiMark - OpenGL - API version: 3.3.0
2012/11/11 @ 18:32:07, ID=16 >> GiMark - OpenGL - Shading language version: 3.30 NVIDIA via Cg compiler
2012/11/11 @ 18:32:07, ID=17 >> GiMark : init OK.
2012/11/11 @ 18:32:08, ID=18 >> Plugin (GXL3D_OpenGL_Renderer_Core_Plugin) unloaded ok.
2012/11/11 @ 18:32:08, ID=19 >> Exit from render thread
2012/11/11 @ 18:32:08, ID=20 >> # frames rendered: 127
2012/11/11 @ 18:32:08, ID=21 >> Stopping GXL3D engine...
2012/11/11 @ 18:32:08, ID=22 >> Plugin (GXL3D_STB_Image_Codec_Core_Plugin) unloaded ok.
2012/11/11 @ 18:32:08, ID=23 >> Exit from Geeks3D GpuTest.

