[HGESTRINGTABLE]

EmptySlot="--"
Norecord="- -"
OptionFullscreen=" "
OptionWeather="  "
OptionSystemCursor="  "
OptionSoundVolume=" "
OptionMusicVolume=" "
Getready="!"
GamesavedTo="    %i"
SavingInfo=": %i  : %s  : %i"
Scorestring=": %i"
Levelstring=": %i"
Defaultname=" "

Newgame=" "
Loadgame=""
Leveleditor=""
Options=""
Instructions=""
Quit=""
Version=""
Copyright=" Moregames Entertainment (c) 2008.   ."
Resume=""
Save=""
Restart=""
Abort=""
Done=""
AbortgameAsk=" ?"
RestartAsk="?"
Yes=""
No=""
Next=""
QuitAsk=" ?"
Cancel=""
TowerSellMSG="   %i "
StartGame=" "
Editlevel=""
Next=""
Previous=""
Exit=""
Howtoplay=" ?"
Presents=""
CreditsString1=" "
CreditsString2=":  "
CreditsString3=":  "
CreditsString4=":  "

; Towers
AttackTypeLandAndAir="  "
AttackTypeLandOnly=""
AttackTypeAirOnly=" "
ArcherName=" "
ArcherDescription="  .   ."
DamageTypeNormal=""
GuntowerName=" "
GuntowerDescription="     ."
DamageTypeSplash=""
WindtowerName=" "
WindtowerDescription="  .   ."
AirshipName=""
AirshipDescription="   .    "
Airship2Name="-2"
Airship2Description=" .  ,  ."
DamageTypePoison=""
Airship3Name="-3"
Airship3Description=" .  , ,  ."
PoisontowerName=" "
PoisontowerDescription="  .     ."
CorrosivetowerName=" "
CorrosivetowerDescription=" ,      .    ."
DamageTypeCorrosive=""
DeadlytowerName=" "
DeadlytowerDescription="     ."
DamageTypeSlaying=""
FiretowerName=" "
FiretowerDescription="  +    5 ."
InfernotowerName=" "
InfernotowerDescription=" .        20%% "
MagicName=" "
MagicDescription="        "
DamageTypeMagic=""
IcetowerName=" "
IcetowerDescription="  ,  ."
DamageTypeSlow=""
DoomtowerName=" "
DoomtowerDescription="           ."
DamageTypeDoom=""
StuntowerName=" "
StuntowerDescription="    ."
DamageTypeStun=""
;; Tutorial
TutorialGreeting=" .    \n ,    ? "
Tutorial2="  -  , \n  .   ."
Tutorial3=",       !\n      ."
Tutorial4=" ,   \n   ."
Tutorial5=".  ,  \n     ."
Tutorial6=" ,    ,  \n .    ."
Tutorial7="  ,   \n - ,   . "
Tutorial8="  ,   \n .   ,   \n ."
Tutorial9="     \n,   .    \n  ,    ."

;; Messages
Bosscoming=" !!"
Lastlevel=" !"
Income=": +%i, : +%i"
Victory="!"
Gameover=" !"
NewWave="  %i"

; Creature names
Enemy1Name=" "
Enemy2Name="-"
Enemy3Name="  "
Enemy4Name=""
Enemy5Name=" "
Enemy6Name="-"
Enemy7Name=""
Enemy8Name=" "
Enemy9Name=" "
Enemy10Name=" "
Enemy11Name=" "
Enemy12Name=""
Enemy13Name=" "
Enemy14Name=" "
Enemy15Name=" "
Enemy16Name=""
Enemy17Name=" "
Enemy18Name=" "
Enemy19Name=" "
Enemy20Name=" "
Enemy21Name=""
Enemy22Name=" "
Enemy23Name="-"
Enemy24Name=" "
Enemy25Name=" "
Enemy26Name=""
Enemy27Name=""
Enemy28Name=" "
Enemy29Name=" "
Enemy30Name=" "
Boss1Name=" "
Boss2Name=" "
Boss3Name=" "
Boss4Name=" "

; Help
Helpname1="1. "
Helpname2="2. "
Helpname3="3. "
Helpname4="4. "
Helpname5="5. "
Helpname6="6. "
Helpname7="7. "

HelpInfo1="   -    \n       ."
HelpInfo2="  ,  ,  \n  "
HelpInfo3="      . \n   ,    ."
HelpInfo4=" ,      \n   - , , , ."
HelpInfo5="         \n 5%   ,   ."
HelpInfo6=" ,     100 \n ,    ."
HelpInfo7="   .    15\n  -     ."

; Normal mode game
HitLandonly=" - "
HitAironly=" - "
HitAll=" - "
UpgradeString=":"
LevelString=":"
DamageString=":"
SplashString=":"
NoneString=""
MagicString=":"
PoisonString=":"
CorrosionString=":"
SlowString=":"
StunString=":"
SlayString=" :"
ShootRateString=":"
RangeString=":"
DamageTypeString=":"
AttackString=":"
LevelupString=" .:"
UpgradeCostString=" .:"
ScoreString=": %7.7i"
LevelID=": %i"
HP=""
NormalString="    "
BossString="   "
FlyString="   "
FastString="   "
StrongString="   "
HeavyString="   "
EvasionString="   "
ImmuneString=""

LevelReached=":"
ScoreReached=":"
NewRecord=" !"
; Editor
NameString=":"
MapWidth=" :"
MapHeight=" :"
WaveTime=" :"
CreepCount="- :"
CreepPower=" :"
Weakest=""
Weak=" "
Slacky=" "
Normal=""
Strong=""
Powerful=""
Godlike=""
Funding=":"
Richest=""
Rich=""
Good=""
Moderate=" "
Poor=""
Lowest=""
Background=":"
Stone=""
Dirt=""
Grass=""
WallTiles=" :"
Wall1=""
Wall2=""
Wall3=""
Wall4=""
Wall5=""
Wall6=""

Green=""
Yellow=""
Magenta=""
ForestTiles=":"
Forest1=""
Forest2=""
Forest3=""
Forest4=""

Locallevel1=" "
Locallevel2=""
Locallevel3=""
Locallevel4=""
Locallevel5=""
Locallevel6=" "
Locallevel7=" "
Locallevel8=""
Locallevel9=""
Locallevel10=" "
Locallevel11=""
Locallevel12="  "
Locallevel13=" "
Locallevel14=" "
Locallevel15="  "
Locallevel16=""
Locallevel17="  "
Locallevel18=" 2"
Locallevel19=""
Locallevel20=" "
Locallevel21=""
Locallevel22=" "
Locallevel23=""
Locallevel24=""
Locallevel25="  "
Locallevel26=" "
Locallevel27=" "
Locallevel28=" "
Locallevel29=" "
Locallevel30=" "
Locallevel31=" "
Locallevel32=""
Locallevel33=""
Locallevel34=" "
Locallevel35=" "
Locallevel36=""
Locallevel37="  .."
Locallevel38="?"
Locallevel39="  !"
Locallevel40="40"
