//Bullets, Projectiles, Missiles, Flares (maximum 500 20 20 20)
Ammo 400 10 10 5

//Tank, Jet, HelicopterGun, HelicopterRocket (range:1-9) (default 1,3,3,3)
Aggression 7 7 7 7

Daytime
//Nightime
Crosshair
//Artillery
Bombers
AltGun
//AltCannon

/*** TANK (maximum 12) ***/
Object TANK
Delay 100
ObjectInc
Delay 320
ObjectInc
Delay 450
ObjectInc
//ObjectInc
//ObjectInc
//ObjectInc
//ObjectInc
//ObjectInc
//ObjectInc
//ObjectInc
//ObjectInc
//North
South
//East
//West


/*** APC (maximum 4, soldiers 6) basic ***/
Object APC1
Delay 550
ObjectInc
Delay 750
//ObjectInc
//Delay 570
//North
South
//East
//West


/*** APC (maximum 4, soldiers 6) gun turret ***/
Object APC2
Delay 650
ObjectInc
Delay 840 
//ObjectInc
//Delay 840 
//ObjectInc
//Delay 880 
//North
South
//East
//West


/*** APC (maximum 4, soldiers 6) missile turret ***/
Object APC3
Delay 880 
ObjectInc
Delay 980 
//ObjectInc
//Delay 1380
//ObjectInc
//Delay 480  
//North
South
//East
//West


/*** JET (maximum 16) ***/
//Object JET
//ObjectInc
//Delay 300
//ObjectInc
//Delay 500
//ObjectInc
//Delay 800
//ObjectInc
//ObjectInc
//ObjectInc
//ObjectInc
//ObjectInc
//ObjectInc
//ObjectInc
//ObjectInc
//ObjectInc
//ObjectInc
//ObjectInc
//ObjectInc
//North
//South
//East
//West



/*** BOMBER (maximum 9) ***/

/*** COBRA (maximum 12) ***/
//Object COBRA
//ObjectInc
//ObjectInc

/*** CH53 (maximum 8, soldiers 6) ***/
//Object CH53
//ObjectInc
//ObjectInc


/*** C130 (maximum 8, soldier 0-12) ***/
Object C130
Delay 1300
troops1 6
//troops2 6
//hdrop 1
//mdrop 1
adrop 1
//pdrop 1
passes 1

ObjectInc
Delay 1370
troops1 6
//hdrop 2
//mdrop 2
//adrop 2
//pdrop 2
Far
passes 1
//North
//South
//East
//West

ObjectInc
Delay 1350
troops1 6
//troops2 4
hdrop 1
//mdrop 1
//adrop 1
//pdrop 1
Far
passes 1

ObjectInc
Delay 1360
troops1 6
//troops2 4
hdrop 1
//mdrop 1
//adrop 1
pdrop 1
passes 1

ObjectInc
Delay 1300
troops1 6
hdrop 1
//mdrop 1
adrop 1
//pdrop 1
passes 1
//North
//South
//East
//West

ObjectInc
Delay 1300
troops1 6
hdrop 1
//mdrop 1
//adrop 1
//pdrop 1
passes 1
North
//South
//East
//West

ObjectInc
Delay 1340
troops1 6
hdrop 1
//mdrop 1
//adrop 1
//pdrop 1
passes 1
//North
//South
//East
//West

ObjectInc
Delay 120
//troops1 8
//troops2 4
hdrop 2
mdrop 2
adrop 2
pdrop 2
passes 4


End





