# This is a HotSource assets attributes file. Place attributes here using following syntax:
#   "FileName|*" AttributeName "AttributeValue"
#   * - means any file in current directory or any subdirectory.
#
# Available attributes are:
#   MipMaps (true, false) - whether create mip-levels for texture.
#   DXTCompression (auto, none, dxt1, dxt3, dxt5) - DXT compression mode for texture.
#   PixelAccess (true, false) - whether texture supports read/write operations. This flag is required for alpha-based hit test.
#
# Example:
#   "*" MipMaps "true"
#   "Background.png" DXTCompression "none"

"*" MipMaps "false"
"*" PixelAccess "false"
"*" DXTCompression "auto"
