Initialize engine version: 5.6.2f1 (a2913c821e27)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
    Vendor:   NVIDIA
    VRAM:     3072 MB
    Driver:   21.21.13.7878
Begin MonoManager ReloadAssembly
Platform assembly: E:\BaiduNetdiskDownload\Run.ZombieFoods\Run.ZombieFoods\Run!ZombieFoods!_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\BaiduNetdiskDownload\Run.ZombieFoods\Run.ZombieFoods\Run!ZombieFoods!_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\BaiduNetdiskDownload\Run.ZombieFoods\Run.ZombieFoods\Run!ZombieFoods!_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\BaiduNetdiskDownload\Run.ZombieFoods\Run.ZombieFoods\Run!ZombieFoods!_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\BaiduNetdiskDownload\Run.ZombieFoods\Run.ZombieFoods\Run!ZombieFoods!_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\BaiduNetdiskDownload\Run.ZombieFoods\Run.ZombieFoods\Run!ZombieFoods!_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\BaiduNetdiskDownload\Run.ZombieFoods\Run.ZombieFoods\Run!ZombieFoods!_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading E:\BaiduNetdiskDownload\Run.ZombieFoods\Run.ZombieFoods\Run!ZombieFoods!_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: E:\BaiduNetdiskDownload\Run.ZombieFoods\Run.ZombieFoods\Run!ZombieFoods!_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading E:\BaiduNetdiskDownload\Run.ZombieFoods\Run.ZombieFoods\Run!ZombieFoods!_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: E:\BaiduNetdiskDownload\Run.ZombieFoods\Run.ZombieFoods\Run!ZombieFoods!_Data\Managed\Facepunch.Steamworks.dll (this message is harmless)
Loading E:\BaiduNetdiskDownload\Run.ZombieFoods\Run.ZombieFoods\Run!ZombieFoods!_Data\Managed\Facepunch.Steamworks.dll into Unity Child Domain
- Completed reload, in  0.019 seconds
Platform assembly: E:\BaiduNetdiskDownload\Run.ZombieFoods\Run.ZombieFoods\Run!ZombieFoods!_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: E:\BaiduNetdiskDownload\Run.ZombieFoods\Run.ZombieFoods\Run!ZombieFoods!_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 1.075498 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.440302 ms

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 4254.
Total: 1.016450 ms (FindLiveObjects: 0.179534 ms CreateObjectMapping: 0.097276 ms MarkObjects: 0.657723 ms  DeleteObjects: 0.081575 ms)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 27bc -> priority: 1 
  Thread -> id: 20ec -> priority: 1 
