{
  "xx": {},
  "ar": {
    "english": "Arabic",
    "native": "العربية",
    "api": "arabic",
    "translations": {}
  },
  "bg": {
    "english": "Bulgarian",
    "native": "български език",
    "api": "bulgarian",
    "translations": {}
  },
  "zh-CN": {
    "english": "Chinese",
    "native": "简体中文",
    "api": "schinese",
    "translations": {
      "intro_start": "按任意键开始",
      "menu_collection": "收藏",
      "menu_achievements": "成就",
      "menu_power_up": "道具",
      "menu_start": "开始",
      "menu_credit": "制作团队",
      "menu_screen": "屏幕",
      "options_header": "选项",
      "options_sounds": "声音",
      "options_music": "音乐",
      "options_flashing_VFX": "游戏特效",
      "options_visibleJoystick": "摇杆可见",
      "options_damageNumbers": "显示伤害数值",
      "options_streamersafe": "供直播用音乐",
      "options_resync": "同步 Steam 成就",
      "options_successful": "等待约 1 分钟",
      "options_error": "发生错误",
      "pause_quit": "退出",
      "pause_resume": "继续",
      "newItem_header": "发现武器！",
      "newItem_get": "获取",
      "newItem_discard": "丢弃",
      "treasure_header": "发现宝藏！",
      "treasure_open": "打开",
      "levelup_header": "升级！",
      "levelup_footer": "\n\n\n提升你的幸运\n\n有机会得到 4 个选项",
      "weapon_name": "名称",
      "weapon_level": "等级",
      "weapon_description": "说明",
      "weapon_new": "新！",
      "weapon_level_": "等级：",
      "weapon_bonus_": "加成：",
      "weaponLevelUp_damageAll": "[全部] 基础伤害提升 %0%\n",
      "weaponLevelUp_damage": "基础伤害提升 %0 点\n",
      "weaponLevelUp_all": "[全部]",
      "weaponLevelUp_area": "基础范围提升 %0%\n",
      "weaponLevelUp_speed": "基础速度提升 %0%\n",
      "weaponLevelUp_projectile": "发射 %0 枚射弹\n",
      "weaponLevelUp_projectiles": "发射 %0 枚射弹\n",
      "weaponLevelUp_enemy": "穿透 %0 个敌人\n",
      "weaponLevelUp_enemies": "多穿透 %0 个敌人\n",
      "weaponLevelUp_charge": "获得 %0 点额外充能\n",
      "weaponLevelUp_charges": "获得 %0 点额外充能\n",
      "weaponLevelUp_effect%": "[全部] 效果持续时间增加 %0%\n",
      "weaponLevelUp_effect": "效果持续时间增加 %0 秒\n",
      "weaponLevelUp_cooldown%": "冷却时间减少 %0%\n",
      "weaponLevelUp_cooldown": "冷却时间减少 %0 秒\n",
      "weaponLevelUp_health": "最大生命值增加 %0%\n",
      "weaponLevelUp_xp": "所获经验值增加 %0%\n",
      "weaponLevelUp_movement": "移动速度增加 %0%\n",
      "weaponLevelUp_range": "拾取范围增加 %0%\n",
      "weaponLevelUp_luck": "有几率提升幸运值 %0%\n",
      "weaponLevelUp_recovery": "生命值恢复每秒增加 %0 点。",
      "weaponLevelUp_value": "金币增加 %0%\n",
      "weaponLevelUp_reduceDamage": "受到伤害降低 %0 点\n",
      "weaponLevelUp_shield": "护盾的无敌能力提高 %0 秒\n",
      "genericPopup_name": "名称",
      "genericPopup_new": "新！",
      "genericPopup_description": "说明",
      "genericPopup_tips": "提示",
      "genericPopup_obtained": "已获得",
      "genericPopup_obtainedCoin": "已获得：%0 金币",
      "genericPopup_obtainsCoin": "获得：%0 金币",
      "genericPopup_level": "等级：",
      "genericPopup_achievement": "新成就！",
      "genericPopup_unlocks": "解锁：",
      "genericPopup_unlocked": "已解锁：",
      "genericPopup_unlocksHyper": "解锁：超级 %0",
      "genericPopup_unlockedHyper": "已解锁：超级 %0",
      "weaponCollectionPanel_name": "名称",
      "weaponCollectionPanel_description": "说明",
      "weaponCollectionPanel_ignores": "无视：范围、速度、冷却时间",
      "weaponCollectionPanel_notFound": "尚未找到。",
      "achievements_header": "已完成：%0 / %1",
      "collectionAchievementPanel_description": "说明",
      "ingame_level": "等级 %0",
      "character_header": "角色选择",
      "weapon_header": "收藏",
      "gameOver_bonus": "奖励金币：%0",
      "gameOver_revive": "复活",
      "gameOver_quit": "退出",
      "postGame_header": "结果",
      "postGame_normal": "- 普通 - 金币 x %0",
      "postGame_hyper": "- 超级 - 金币 x %0",
      "postGame_survivedTime": "（最大）%0",
      "postGame_survived": "存活时间：",
      "postGame_goldEarned": "获得的金币：",
      "postGame_levelReached": "达到的等级：",
      "postGame_enemiesDefeated": "击败的敌人：",
      "postGame_unlocks": "解锁！",
      "postGame_done": "完成",
      "postGame_hideAchievements": "隐藏\n成就",
      "postGame_showAchievements": "显示\n成就",
      "postGame_weapon": "武器",
      "postGame_level": "等级",
      "postGame_damage": "伤害",
      "postGame_time": "时间",
      "postGame_dps": "每秒伤害",
      "powerup_header": "道具选择",
      "powerup_refund": "重置道具点数",
      "powerupSelection_name": "名称",
      "powerupConfirm_name": "名称",
      "powerupConfirm_description": "说明",
      "powerupConfirm_confirm": "确认",
      "powerupConfirm_price": "价格",
      "powerupConfirm_buy": "购买",
      "powerupConfirm_maxed": "已达\n最高\n等级",
      "powerupConfirm_start": "开始",
      "stageSelection_header": "关卡选择",
      "stageSelectionPanel_name": "名称",
      "stageSelectionPanel_description": "说明",
      "stageSelectionPanel_?": "???",
      "stageSelectionPanel_hidden": "尚未发现。",
      "stageConfirm_name": "名称",
      "stageConfirm_hyper": "超级？",
      "stageConfirm_description": "说明",
      "stageConfirm_start": "开始",
      "stageConfirm_?": "???",
      "charSelection_name": "名称",
      "charConfirm_start": "开始",
      "charConfirm_name": "名称",
      "charConfirm_description": "说明",
      "charConfirm_confirm": "确认",
      "charConfirm_price": "价格",
      "charConfirm_unlock": "解锁",
      "resolution_header": "分辨率",
      "resolution_fullscreen": "全屏",
      "topBar_back": "返回",
      "topBar_options": "选项",
      "topBar_quit": "退出",
      "credits_header": "制作团队",
      "credits_gameBy": "- 游戏开发",
      "credits_artwork": "主美术",
      "credits_programming": "程序",
      "credits_audio": "音乐与音效",
      "credits_graphics": "图形",
      "credits_animations": "动画",
      "credit_trailer": "预告片",
      "credit_tech": "技术栈",
      "credit_characters": "• 主要角色：",
      "credit_monsters": "• 怪物：",
      "credit_main_asset_pack": "• 主要资源包：",
      "credit_asset_pack": "• 界面资源包：",
      "credit_angel": "• 天使与爆炸音效：",
      "credit_tileset": "• 场景元素组：",
      "postGame_done1": "拾取",
      "weaponLevelUp_revivals": "+%0 生命",
      "preload_warning_title": "光敏性的警告",
      "preload_warning_text": "该游戏包含明亮的闪光灯。  如果您出现头晕、 视力改变、 眼睛或面部抽搐、 手臂或腿抽搐或颤抖、 迷失方向、 混乱或暂时失去知觉， 请立即停止游戏并咨询医生。 如果您或您的任何亲属有癫痫发作或癫痫病史， 打球前请咨询医生。",
      "credit_translation": "翻译人员",
      "levelup_skip": "跳过",
      "levelup_reroll": "重新选择",
      "levelup_Xleft": "还剩 %0 个"
    }
  },
  "zh-TW": {
    "english": "Chinese (Traditional)",
    "native": "繁體中文",
    "api": "tchinese",
    "translations": {}
  },
  "cs": {
    "english": "Czech",
    "native": "čeština",
    "api": "czech",
    "translations": {}
  },
  "da": {
    "english": "Danish",
    "native": "Dansk",
    "api": "danish",
    "translations": {}
  },
  "nl": {
    "english": "Dutch",
    "native": "Nederlands",
    "api": "dutch",
    "translations": {}
  },
  "en": {
    "english": "English",
    "native": "English",
    "api": "english",
    "translations": {
      "intro_start": "PRESS TO START",
      "menu_collection": "COLLECTION",
      "menu_achievements": "ACHIEVEMENTS",
      "menu_power_up": "POWER UP",
      "menu_start": "START",
      "menu_credit": "credits",
      "menu_screen": "screen",
      "options_header": "Options",
      "options_sounds": "Sounds",
      "options_music": "Music",
      "options_flashing_VFX": "Flashing VFX",
      "options_visibleJoystick": "Visible joystick",
      "options_damageNumbers": "Damage Numbers",
      "options_streamersafe": "Streamer Safe Music",
      "options_resync": "Sync Steam Achievements",
      "options_successful": "Wait about 1 minute",
      "options_error": "An error occurred",
      "pause_quit": "QUIT",
      "pause_resume": "RESUME",
      "newItem_header": "Weapon Found!",
      "newItem_get": "GET",
      "newItem_discard": "DISCARD",
      "treasure_header": "Treasure Found!",
      "treasure_open": "OPEN",
      "levelup_header": "Level Up!",
      "levelup_footer": "\n\n\nincrease your Luck\n\nfor a chance to get 4 choices",
      "weapon_name": "Name",
      "weapon_level": "Level",
      "weapon_description": "Description",
      "weapon_new": "New!",
      "weapon_level_": "level:",
      "weapon_bonus_": "Bonus:",
      "weaponLevelUp_damageAll": "[All] Base damage up by %0%\n",
      "weaponLevelUp_damage": "Base damage up by %0\n",
      "weaponLevelUp_all": "[All]",
      "weaponLevelUp_area": "Base area up by %0%\n",
      "weaponLevelUp_speed": "Base speed up by %0%\n",
      "weaponLevelUp_projectile": "Fires %0 more projectile\n",
      "weaponLevelUp_projectiles": "Fires %0 more projectiles\n",
      "weaponLevelUp_enemy": "Passes through %0 more enemy\n",
      "weaponLevelUp_enemies": "Passes through %0 more enemies\n",
      "weaponLevelUp_charge": "Gains %0 additional charge\n",
      "weaponLevelUp_charges": "Gains %0 additional charges\n",
      "weaponLevelUp_effect%": "[All] Effect lasts %0% longer\n",
      "weaponLevelUp_effect": "Effect lasts %0 seconds longer\n",
      "weaponLevelUp_cooldown%": "Cooldown reduced by %0%\n",
      "weaponLevelUp_cooldown": "Cooldown reduced by %0 seconds\n",
      "weaponLevelUp_health": "Max Health increases by %0%\n",
      "weaponLevelUp_xp": "XP gain increases by %0%\n",
      "weaponLevelUp_movement": "Movement speed increases by %0%\n",
      "weaponLevelUp_range": "Pickup range increases by %0%\n",
      "weaponLevelUp_luck": "Chance to get lucky up by %0%\n",
      "weaponLevelUp_recovery": "Health recovery increases by %0 HP per second.",
      "weaponLevelUp_value": "Coins value increases by %0%\n",
      "weaponLevelUp_reduceDamage": "Reduces incoming damage by %0\n",
      "weaponLevelUp_shield": "Shield invulnerability increased by %0 seconds\n",
      "genericPopup_name": "Name",
      "genericPopup_new": "New!",
      "genericPopup_description": "Description",
      "genericPopup_tips": "Tips",
      "genericPopup_obtained": "Obtained",
      "genericPopup_obtainedCoin": "Obtained: %0 gold coins",
      "genericPopup_obtainsCoin": "Obtains: %0  gold coins",
      "genericPopup_level": "level:",
      "genericPopup_achievement": "New Achievement!",
      "genericPopup_unlocks": "Unlocks:",
      "genericPopup_unlocked": "Unlocked:",
      "genericPopup_unlocksHyper": "Unlocks: Hyper %0",
      "genericPopup_unlockedHyper": "Unlocked: Hyper %0",
      "weaponCollectionPanel_name": "Name",
      "weaponCollectionPanel_description": "Description",
      "weaponCollectionPanel_ignores": "Ignores: area,speed,cooldown",
      "weaponCollectionPanel_notFound": "Not yet found.",
      "achievements_header": "Completed: %0 of %1",
      "collectionAchievementPanel_description": "Description",
      "ingame_level": "LV %0",
      "character_header": "Character Selection",
      "weapon_header": "Collection",
      "gameOver_bonus": "Bonus Coins: %0",
      "gameOver_revive": "REVIVE",
      "gameOver_quit": "QUIT",
      "postGame_header": "Results",
      "postGame_normal": "- Normal - Gold x %0",
      "postGame_hyper": "- Hyper - Gold x %0",
      "postGame_survivedTime": "(MAX) %0",
      "postGame_survived": "Survived:",
      "postGame_goldEarned": "Gold earned:",
      "postGame_levelReached": "Level reached:",
      "postGame_enemiesDefeated": "Enemies defeated:",
      "postGame_unlocks": "Unlocks!",
      "postGame_done": "DONE",
      "postGame_hideAchievements": "Hide\nAchievements",
      "postGame_showAchievements": "Show\nAchievements",
      "postGame_weapon": "Weapon",
      "postGame_level": "LV",
      "postGame_damage": "Damage",
      "postGame_time": "Time",
      "postGame_dps": "DPS",
      "powerup_header": "PowerUp Selection",
      "powerup_refund": "Refund PowerUps",
      "powerupSelection_name": "Name",
      "powerupConfirm_name": "Name",
      "powerupConfirm_description": "Description",
      "powerupConfirm_confirm": "Confirm",
      "powerupConfirm_price": "Price",
      "powerupConfirm_buy": "Buy",
      "powerupConfirm_maxed": "MAXIMUM\n LEVEL\nREACHED",
      "powerupConfirm_start": "START",
      "stageSelection_header": "Stage Selection",
      "stageSelectionPanel_name": "Name",
      "stageSelectionPanel_description": "Description",
      "stageSelectionPanel_?": "???",
      "stageSelectionPanel_hidden": "Not yet discovered.",
      "stageConfirm_name": "Name",
      "stageConfirm_hyper": "Hyper?",
      "stageConfirm_description": "Description",
      "stageConfirm_start": "START",
      "stageConfirm_?": "???",
      "charSelection_name": "Name",
      "charConfirm_start": "START",
      "charConfirm_name": "Name",
      "charConfirm_description": "Description",
      "charConfirm_confirm": "Confirm",
      "charConfirm_price": "Price",
      "charConfirm_unlock": "Unlock",
      "resolution_header": "Resolution",
      "resolution_fullscreen": "FULLSCREEN",
      "topBar_back": "BACK",
      "topBar_options": "OPTIONS",
      "topBar_quit": "QUIT",
      "credits_header": "Credits",
      "credits_gameBy": "- a game by",
      "credits_artwork": "MAIN ARTWORK",
      "credits_programming": "PROGRAMMING",
      "credits_audio": "SOUND & MUSIC",
      "credits_graphics": "GRAPHICS",
      "credits_animations": "ANIMATIONS",
      "credit_trailer": "TRAILERS",
      "credit_tech": "TECH STACK",
      "credit_characters": "• main characters:",
      "credit_monsters": "• monsters:",
      "credit_main_asset_pack": "• main asset pack:",
      "credit_asset_pack": "• UI asset pack:",
      "credit_angel": "• angel and explosion sfx:",
      "credit_tileset": "• tilesets:",
      "postGame_done1": "DONE",
      "weaponLevelUp_revivals": "Adds %0 Revival.",
      "preload_warning_title": "PHOTOSENSITIVITYWARNING",
      "preload_warning_text": "This game contains bright flashing lights. Please immediately stop playing and consult a doctor if you experience lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness.\n\nIf you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing.",
      "credit_translation": "TRANSLATION",
      "levelup_skip": "SKIP",
      "levelup_reroll": "REROLL",
      "levelup_Xleft": "%0 left"
    }
  },
  "fi": {
    "english": "Finnish",
    "native": "Suomi",
    "api": "finnish",
    "translations": {}
  },
  "fr": {
    "english": "French",
    "native": "Français",
    "api": "french",
    "translations": {
      "intro_start": "APPUYEZ POUR COMMENCER",
      "menu_collection": "COLLECTION",
      "menu_achievements": "SUCCÈS",
      "menu_power_up": "POWER-UP",
      "menu_start": "COMMENCER",
      "menu_credit": "Crédits",
      "menu_screen": "écran",
      "options_header": "Options",
      "options_sounds": "Son",
      "options_music": "Musique",
      "options_flashing_VFX": "Effets clignotants",
      "options_visibleJoystick": "Joystick visible",
      "options_damageNumbers": "Chiffres des dégâts",
      "options_streamersafe": "Musique streaming sans risque",
      "options_resync": "Succès Steam synchronisés",
      "options_successful": "Patientez environ 1 minute",
      "options_error": "Une erreur est survenue",
      "pause_quit": "QUITTER",
      "pause_resume": "REPRENDRE",
      "newItem_header": "Arme trouvée !",
      "newItem_get": "PRENDRE",
      "newItem_discard": "JETER",
      "treasure_header": "Trésor trouvé !",
      "treasure_open": "OUVRIR",
      "levelup_header": "Niveau supérieur!",
      "levelup_footer": "\n\n\naugmente votre chance\n\net la probabilité d'avoir 4 choix",
      "weapon_name": "Nom",
      "weapon_level": "Niveau",
      "weapon_description": "Description",
      "weapon_new": "Nouveau !",
      "weapon_level_": "niveau :",
      "weapon_bonus_": "Bonus :",
      "weaponLevelUp_damageAll": "[Tout] Dégâts de base : +%0%\n",
      "weaponLevelUp_damage": "Dégâts de base : +%0\n",
      "weaponLevelUp_all": "[Tout]",
      "weaponLevelUp_area": "Portée de base : + %0%\n",
      "weaponLevelUp_speed": "Puissance de tir de base : + %0%\n",
      "weaponLevelUp_projectile": "Tire %0 projectile de plus\n",
      "weaponLevelUp_projectiles": "Tire %0 projectiles de plus\n",
      "weaponLevelUp_enemy": "Traverse %0 ennemi de plus\n",
      "weaponLevelUp_enemies": "Traverse %0 ennemis de plus\n",
      "weaponLevelUp_charge": "Ajoute %0 charge de plus\n",
      "weaponLevelUp_charges": "Ajoute %0 charges de plus\n",
      "weaponLevelUp_effect%": "[Tout] Durée de l'effet : + %0%\n",
      "weaponLevelUp_effect": "L'effet dure %0 secondes de plus\n",
      "weaponLevelUp_cooldown%": "Cooldown réduit de %0%\n",
      "weaponLevelUp_cooldown": "Cooldown réduit de %0 secondes\n",
      "weaponLevelUp_health": "Augmente la santé max de %0%\n",
      "weaponLevelUp_xp": "Augmente le gain d'XP de %0%\n",
      "weaponLevelUp_movement": "Augmente la vitesse de %0%\n",
      "weaponLevelUp_range": "Portée de ramassage : + %0%\n",
      "weaponLevelUp_luck": "Probabilité d'avoir de la chance : + %0%\n",
      "weaponLevelUp_recovery": "Récupération de santé : + %0 PV par seconde",
      "weaponLevelUp_value": "Augmente la valeur des pièces de %0%\n",
      "weaponLevelUp_reduceDamage": "Réduit les dégâts subis de %0\n",
      "weaponLevelUp_shield": "Invulnérabilité du bouclier : + %0 secondes\n",
      "genericPopup_name": "Nom",
      "genericPopup_new": "Nouveau!",
      "genericPopup_description": "Description",
      "genericPopup_tips": "Astuces",
      "genericPopup_obtained": "Obtenu",
      "genericPopup_obtainedCoin": "Obtenu : %0 pièces d'or",
      "genericPopup_obtainsCoin": "Attribue : %0 pièces d'or",
      "genericPopup_level": "niveau :",
      "genericPopup_achievement": "Nouveau succès !",
      "genericPopup_unlocks": "Débloque :",
      "genericPopup_unlocked": "Débloqué :",
      "genericPopup_unlocksHyper": "Débloque : Hyper %0",
      "genericPopup_unlockedHyper": "Débloqué : Hyper %0",
      "weaponCollectionPanel_name": "Nom",
      "weaponCollectionPanel_description": "Description",
      "weaponCollectionPanel_ignores": "Ignore : portée, puissance de tir, cooldown",
      "weaponCollectionPanel_notFound": "Pas encore trouvé.",
      "achievements_header": "Terminé : %0 sur %1",
      "collectionAchievementPanel_description": "Description",
      "ingame_level": "Nv. %0",
      "character_header": "Sélection du personnage",
      "weapon_header": "Collection",
      "gameOver_bonus": "Pièces bonus : %0",
      "gameOver_revive": "RESSUSCITER",
      "gameOver_quit": "QUITTER",
      "postGame_header": "Résultats",
      "postGame_normal": "- Normal : Or x %0",
      "postGame_hyper": "- Hyper : Or x %0",
      "postGame_survivedTime": "(MAX) %0",
      "postGame_survived": "Survécu :",
      "postGame_goldEarned": "Or gagné :",
      "postGame_levelReached": "Niveau atteint :",
      "postGame_enemiesDefeated": "Ennemis vaincus :",
      "postGame_unlocks": "Débloqués !",
      "postGame_done": "TERMINÉ",
      "postGame_hideAchievements": "Cacher\nles succès",
      "postGame_showAchievements": "Afficher\nles succès",
      "postGame_weapon": "Arme",
      "postGame_level": "Nv.",
      "postGame_damage": "Dégâts",
      "postGame_time": "Temps",
      "postGame_dps": "DPS",
      "powerup_header": "Sélection des power-ups",
      "powerup_refund": "Rembourser les power-ups",
      "powerupSelection_name": "Nom",
      "powerupConfirm_name": "Nom",
      "powerupConfirm_description": "Description",
      "powerupConfirm_confirm": "Confirmer",
      "powerupConfirm_price": "Prix",
      "powerupConfirm_buy": "Acheter",
      "powerupConfirm_maxed": "NIVEAU\nMAX\nATTEINT",
      "powerupConfirm_start": "COMMENCER",
      "stageSelection_header": "Sélection du niveau",
      "stageSelectionPanel_name": "Nom",
      "stageSelectionPanel_description": "Description",
      "stageSelectionPanel_?": "???",
      "stageSelectionPanel_hidden": "Pas encore découvert.",
      "stageConfirm_name": "Nom",
      "stageConfirm_hyper": "Hyper ?",
      "stageConfirm_description": "Description",
      "stageConfirm_start": "COMMENCER",
      "stageConfirm_?": "???",
      "charSelection_name": "Nom",
      "charConfirm_start": "COMMENCER",
      "charConfirm_name": "Nom",
      "charConfirm_description": "Description",
      "charConfirm_confirm": "Confirmer",
      "charConfirm_price": "Prix",
      "charConfirm_unlock": "Débloquer",
      "resolution_header": "Résolution",
      "resolution_fullscreen": "PLEIN ÉCRAN",
      "topBar_back": "RETOUR",
      "topBar_options": "OPTIONS",
      "topBar_quit": "QUITTER",
      "credits_header": "Crédits",
      "credits_gameBy": "- Un jeu de",
      "credits_artwork": "DESIGN GÉNÉRAL",
      "credits_programming": "PROGRAMMATION",
      "credits_audio": "SONS ET MUSIQUE",
      "credits_graphics": "GRAPHISMES",
      "credits_animations": "ANIMATIONS",
      "credit_trailer": "BANDES-ANNONCES",
      "credit_tech": "RESSOURCES TECHNIQUES",
      "credit_characters": "• Personnages principaux :",
      "credit_monsters": "• Monstres :",
      "credit_main_asset_pack": "• Ressources principales :",
      "credit_asset_pack": "• Ressources IU :",
      "credit_angel": "• Effets des explosions et des anges",
      "credit_tileset": "• Ressources pixel",
      "postGame_done1": "TERMINÉ",
      "weaponLevelUp_revivals": "+%0 Vies",
      "preload_warning_title": "AVERTISSEMENT DE PHOTOSENSIBILITÉ",
      "preload_warning_text": "Ce jeu contient des lumières clignotantes. Veuillez arrêter immédiatement de jouer et consulter un médecin si vous ressentez des étourdissements, une altération de la vision, des contractions des yeux ou du visage, des secousses ou des tremblements des bras ou des jambes, une désorientation, une confusion ou une perte de conscience momentanée.",
      "credit_translation": "TRADUCTION",
      "levelup_skip": "Passer",
      "levelup_reroll": "Relancer",
      "levelup_Xleft": "%0 restant"
    }
  },
  "de": {
    "english": "German",
    "native": "Deutsch",
    "api": "german",
    "translations": {
      "intro_start": "ZUM STARTEN DRÜCKEN",
      "menu_collection": "SAMMLUNG",
      "menu_achievements": "ERRUNGENSCHAFTEN",
      "menu_power_up": "POWER-UP",
      "menu_start": "START",
      "menu_credit": "Credits",
      "menu_screen": "Bildschirm",
      "options_header": "Optionen",
      "options_sounds": "Soundeffekte",
      "options_music": "Musik",
      "options_flashing_VFX": "Blinkende Effekte",
      "options_visibleJoystick": "Sichtbarer Joystick",
      "options_damageNumbers": "Schadenszahlen",
      "options_streamersafe": "Streamer-sichere Musik",
      "options_resync": "Steam-Errungenschaften synchronisieren",
      "options_successful": "Etwa 1 Minute warten",
      "options_error": "Ein Fehler ist aufgetreten",
      "pause_quit": "BEENDEN",
      "pause_resume": "FORTSETZEN",
      "newItem_header": "Waffe gefunden!",
      "newItem_get": "ERHALTEN",
      "newItem_discard": "VERWERFEN",
      "treasure_header": "Schatz gefunden!",
      "treasure_open": "ÖFFNEN",
      "levelup_header": "Levelaufstieg!",
      "levelup_footer": "\n\n\nErhöhe dein Glück,\n\num die Chance auf 4 Möglichkeiten zu haben",
      "weapon_name": "Name",
      "weapon_level": "Level",
      "weapon_description": "Beschreibung",
      "weapon_new": "Neu!",
      "weapon_level_": "Level:",
      "weapon_bonus_": "Bonus:",
      "weaponLevelUp_damageAll": "[Alle] Grundschaden um %0% erhöht\n",
      "weaponLevelUp_damage": "Grundschaden um %0 erhöht\n",
      "weaponLevelUp_all": "[Alle]",
      "weaponLevelUp_area": "Grundbereich um %0% erhöht\n",
      "weaponLevelUp_speed": "Grundgeschwindigkeit um %0% erhöht\n",
      "weaponLevelUp_projectile": "Feuert %0 mehr Geschosse ab\n",
      "weaponLevelUp_projectiles": "Feuert %0 mehr Geschosse ab\n",
      "weaponLevelUp_enemy": "Durchdringt %0 mehr Gegner\n",
      "weaponLevelUp_enemies": "Durchdringt %0 mehr Gegner\n",
      "weaponLevelUp_charge": "Erhält %0 zusätzliche Ladung\n",
      "weaponLevelUp_charges": "Erhält %0 zusätzliche Ladungen\n",
      "weaponLevelUp_effect%": "[Alle] Effekt hält %0% länger an\n",
      "weaponLevelUp_effect": "Effekt hält %0 Sekunden länger an\n",
      "weaponLevelUp_cooldown%": "Abklingzeit reduziert um %0%\n",
      "weaponLevelUp_cooldown": "Abklingzeit reduziert um %0 Sekunden\n",
      "weaponLevelUp_health": "Maximale Gesundheit erhöht sich um %0%\n",
      "weaponLevelUp_xp": "EP-Gewinn erhöht sich um %0%\n",
      "weaponLevelUp_movement": "Bewegungsgeschwindigkeit erhöht sich um %0%\n",
      "weaponLevelUp_range": "Aufnahmereichweite erhöht sich um %0%\n",
      "weaponLevelUp_luck": "Chance, Glück zu haben, steigt um %0%\n",
      "weaponLevelUp_recovery": "Lebenserholung erhöht sich um %0 LP pro Sekunde.",
      "weaponLevelUp_value": "Münzwert erhöht sich um %0%\n",
      "weaponLevelUp_reduceDamage": "Verringert eingehenden Schaden um %0\n",
      "weaponLevelUp_shield": "Schild-Unverwundbarkeit erhöht sich um %0 Sekunden\n",
      "genericPopup_name": "Name",
      "genericPopup_new": "Neu!",
      "genericPopup_description": "Beschreibung",
      "genericPopup_tips": "Tipps",
      "genericPopup_obtained": "Erhalten",
      "genericPopup_obtainedCoin": "Erhalten: %0 Goldmünzen",
      "genericPopup_obtainsCoin": "Erhalte: %0 Goldmünzen",
      "genericPopup_level": "Level:",
      "genericPopup_achievement": "Neue Errungenschaft!",
      "genericPopup_unlocks": "Freischalten:",
      "genericPopup_unlocked": "Freigeschaltet:",
      "genericPopup_unlocksHyper": "Freischalten: Hyper %0",
      "genericPopup_unlockedHyper": "Freigeschaltet: Hyper %0",
      "weaponCollectionPanel_name": "Name",
      "weaponCollectionPanel_description": "Beschreibung",
      "weaponCollectionPanel_ignores": "Ignoriert: Bereich, Geschwindigkeit, Abklingzeit",
      "weaponCollectionPanel_notFound": "Noch nicht gefunden.",
      "achievements_header": "Abgeschlossen: %0 von %1",
      "collectionAchievementPanel_description": "Beschreibung",
      "ingame_level": "LV %0",
      "character_header": "Charakter-Auswahl",
      "weapon_header": "Sammlung",
      "gameOver_bonus": "Bonusmünzen: %0",
      "gameOver_revive": "WIEDERAUFSTEHEN",
      "gameOver_quit": "BEENDEN",
      "postGame_header": "Ergebnisse",
      "postGame_normal": "- Normal - Gold x %0",
      "postGame_hyper": "- Hyper - Gold x %0",
      "postGame_survivedTime": "(MAX) %0",
      "postGame_survived": "Überlebt:",
      "postGame_goldEarned": "Gold verdient:",
      "postGame_levelReached": "Level erreicht:",
      "postGame_enemiesDefeated": "Besiegte Feinde:",
      "postGame_unlocks": "Freigeschaltet!",
      "postGame_done": "FERTIG",
      "postGame_hideAchievements": "Errungenschaften\nausblenden",
      "postGame_showAchievements": "Errungenschaften\nanzeigen",
      "postGame_weapon": "Waffe",
      "postGame_level": "LV",
      "postGame_damage": "Schaden",
      "postGame_time": "Zeit",
      "postGame_dps": "SPS",
      "powerup_header": "Power-up-Auswahl",
      "powerup_refund": "Power-ups zurückerstatten",
      "powerupSelection_name": "Name",
      "powerupConfirm_name": "Name",
      "powerupConfirm_description": "Beschreibung",
      "powerupConfirm_confirm": "Bestätigen",
      "powerupConfirm_price": "Preis",
      "powerupConfirm_buy": "Kaufen",
      "powerupConfirm_maxed": "MAXIMAL\n LEVEL\nERREICHT",
      "powerupConfirm_start": "START",
      "stageSelection_header": "Stufenauswahl",
      "stageSelectionPanel_name": "Name",
      "stageSelectionPanel_description": "Beschreibung",
      "stageSelectionPanel_?": "???",
      "stageSelectionPanel_hidden": "Noch nicht entdeckt.",
      "stageConfirm_name": "Name",
      "stageConfirm_hyper": "Hyper?",
      "stageConfirm_description": "Beschreibung",
      "stageConfirm_start": "START",
      "stageConfirm_?": "???",
      "charSelection_name": "Name",
      "charConfirm_start": "START",
      "charConfirm_name": "Name",
      "charConfirm_description": "Beschreibung",
      "charConfirm_confirm": "Bestätigen",
      "charConfirm_price": "Preis",
      "charConfirm_unlock": "Freischalten",
      "resolution_header": "Auflösung",
      "resolution_fullscreen": "VOLLBILD",
      "topBar_back": "ZURÜCK",
      "topBar_options": "OPTIONEN",
      "topBar_quit": "BEENDEN",
      "credits_header": "Credits",
      "credits_gameBy": "- ein Spiel von",
      "credits_artwork": "HAUPTGRAFIK",
      "credits_programming": "PROGRAMMIERUNG",
      "credits_audio": "TON & MUSIK",
      "credits_graphics": "GRAFIK",
      "credits_animations": "ANIMATIONEN",
      "credit_trailer": "TRAILER",
      "credit_tech": "TECH STACK",
      "credit_characters": "• Hauptcharaktere:",
      "credit_monsters": "• Monster:",
      "credit_main_asset_pack": "• Haupt-Asset-Paket:",
      "credit_asset_pack": "• UI-Asset-Paket:",
      "credit_angel": "• Engel- und Explosionseffekte:",
      "credit_tileset": "• Tilesets:",
      "postGame_done1": "FERTIG",
      "weaponLevelUp_revivals": "+%0 Leben",
      "preload_warning_title": "PHOTOSENSITIVITY WARNING",
      "preload_warning_text": "This game contains bright flashing lights. Please immediately stop playing and consult a doctor if you experience lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness.\n\nIf you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing.",
      "credit_translation": "TRANSLATION",
      "levelup_skip": "SKIP",
      "levelup_reroll": "REROLL",
      "levelup_Xleft": "%0 left"
    }
  },
  "el": {
    "english": "Greek",
    "native": "Ελληνικά",
    "api": "greek",
    "translations": {}
  },
  "hu": {
    "english": "Hungarian",
    "native": "Magyar",
    "api": "hungarian",
    "translations": {}
  },
  "it": {
    "english": "Italian",
    "native": "Italiano",
    "api": "italian",
    "translations": {}
  },
  "ja": {
    "english": "Japanese",
    "native": "日本語 90%",
    "api": "japanese",
    "translations": {
      "intro_start": "クリックで開始",
      "menu_collection": "コレクション",
      "menu_achievements": "アチーブメント",
      "menu_power_up": "パワーアップ",
      "menu_start": "開始",
      "menu_credit": "クレジット",
      "menu_screen": "メニュー画面",
      "options_header": "オプション設定",
      "options_sounds": "サウンド",
      "options_music": "音楽",
      "options_flashing_VFX": "点滅の視覚効果",
      "options_visibleJoystick": "ジョイスティック表示",
      "options_damageNumbers": "ダメージ数",
      "options_streamersafe": "ストリーマー向け音楽",
      "options_resync": "Steamアチーブメントを同期",
      "options_successful": "約1分ほどお待ちください",
      "options_error": "問題が発生しました",
      "pause_quit": "終了",
      "pause_resume": "再開",
      "newItem_header": "武器を発見！",
      "newItem_get": "ひろう",
      "newItem_discard": "捨てる",
      "treasure_header": "宝物を発見！",
      "treasure_open": "開く",
      "levelup_header": "レベルアップ！",
      "levelup_footer": "\n\n\n確率アップ\n\nで4つの選択肢を手に入れよう",
      "weapon_name": "名前",
      "weapon_level": "レベル",
      "weapon_description": "詳細",
      "weapon_new": "NEW!",
      "weapon_level_": "レベル：",
      "weapon_bonus_": "ボーナス：",
      "weaponLevelUp_damageAll": "[全]基本ダメージが%0%アップ\n",
      "weaponLevelUp_damage": "基本ダメージが%0アップ\n",
      "weaponLevelUp_all": "[全]",
      "weaponLevelUp_area": "基本エリアが%0%アップ\n",
      "weaponLevelUp_speed": "基本速度が%0%アップ\n",
      "weaponLevelUp_projectile": "発射物が%0増加\n",
      "weaponLevelUp_projectiles": "発射物が%0増加\n",
      "weaponLevelUp_enemy": "敵の数が%0増加\n",
      "weaponLevelUp_enemies": "%0多く敵を突破\n",
      "weaponLevelUp_charge": "追加チャージ%0増加\n",
      "weaponLevelUp_charges": "追加チャージ%0増加\n",
      "weaponLevelUp_effect%": "[全]効果の持続時間%0%アップ\n",
      "weaponLevelUp_effect": "効果の持続時間%0アップ\n",
      "weaponLevelUp_cooldown%": "クールダウンが%0%減少\n",
      "weaponLevelUp_cooldown": "クールダウン持続時間が%0秒減少\n",
      "weaponLevelUp_health": "ライフ上限が%0%アップ\n",
      "weaponLevelUp_xp": "XP獲得が%0%アップ\n",
      "weaponLevelUp_movement": "移動速度が%0%アップ\n",
      "weaponLevelUp_range": "アイテム獲得範囲が%0%増加\n",
      "weaponLevelUp_luck": "幸運になる確率%0%アップ\n",
      "weaponLevelUp_recovery": "毎秒のライフ回復率が0%アップ。",
      "weaponLevelUp_value": "硬貨の価値が%0%アップ\n",
      "weaponLevelUp_reduceDamage": "受けるダメージが%0減少\n",
      "weaponLevelUp_shield": "シールド無敵化が%0秒アップ\n",
      "genericPopup_name": "名前",
      "genericPopup_new": "NEW!",
      "genericPopup_description": "詳細",
      "genericPopup_tips": "ヒント",
      "genericPopup_obtained": "入手アイテム",
      "genericPopup_obtainedCoin": "金貨%0枚獲得",
      "genericPopup_obtainsCoin": "金貨%0枚獲得",
      "genericPopup_level": "レベル：",
      "genericPopup_achievement": "新しいアチーブメント！",
      "genericPopup_unlocks": "アンロック済み：",
      "genericPopup_unlocked": "アンロック完了：",
      "genericPopup_unlocksHyper": "ハイパー%0が入手可能になりました",
      "genericPopup_unlockedHyper": "ハイパー%0が入手可能になりました",
      "weaponCollectionPanel_name": "名前",
      "weaponCollectionPanel_description": "詳細",
      "weaponCollectionPanel_ignores": "エリア、速度、クールダウンを無視",
      "weaponCollectionPanel_notFound": "まだ未発見です",
      "achievements_header": "進行度：%1のうち%0完了",
      "collectionAchievementPanel_description": "詳細",
      "ingame_level": "レベル%0",
      "character_header": "キャラクター選択",
      "weapon_header": "コレクション",
      "gameOver_bonus": "ボーナス硬貨：%0",
      "gameOver_revive": "復活",
      "gameOver_quit": "終了",
      "postGame_header": "結果",
      "postGame_normal": "- ノーマル - ゴールド%0個",
      "postGame_hyper": "- ハイパー - ゴールド%0個",
      "postGame_survivedTime": "（上限）%0",
      "postGame_survived": "クリア：",
      "postGame_goldEarned": "獲得したゴールド：",
      "postGame_levelReached": "到達レベル：",
      "postGame_enemiesDefeated": "倒した敵の数：",
      "postGame_unlocks": "アンロック済みアイテム！",
      "postGame_done": "終了",
      "postGame_hideAchievements": "アチーブメント\n非表示",
      "postGame_showAchievements": "アチーブメント\n表示",
      "postGame_weapon": "武器",
      "postGame_level": "レベル",
      "postGame_damage": "ダメージ",
      "postGame_time": "時間",
      "postGame_dps": "1秒のダメージ",
      "powerup_header": "パワーアップ選択",
      "powerup_refund": "パワーアップ返却",
      "powerupSelection_name": "名前",
      "powerupConfirm_name": "名前",
      "powerupConfirm_description": "詳細",
      "powerupConfirm_confirm": "確認",
      "powerupConfirm_price": "値段",
      "powerupConfirm_buy": "買う",
      "powerupConfirm_maxed": "レベル\n上限\nに到達しました",
      "powerupConfirm_start": "開始",
      "stageSelection_header": "ステージ選択",
      "stageSelectionPanel_name": "名前",
      "stageSelectionPanel_description": "詳細",
      "stageSelectionPanel_?": "???",
      "stageSelectionPanel_hidden": "まだ未発見です。",
      "stageConfirm_name": "名前",
      "stageConfirm_hyper": "ハイパー？",
      "stageConfirm_description": "詳細",
      "stageConfirm_start": "開始",
      "stageConfirm_?": "???",
      "charSelection_name": "名前",
      "charConfirm_start": "開始",
      "charConfirm_name": "名前",
      "charConfirm_description": "詳細",
      "charConfirm_confirm": "確認",
      "charConfirm_price": "値段",
      "charConfirm_unlock": "アンロック",
      "resolution_header": "解像度",
      "resolution_fullscreen": "大画面",
      "topBar_back": "戻る",
      "topBar_options": "オプション",
      "topBar_quit": "終了",
      "credits_header": "クレジット",
      "credits_gameBy": "- ゲーム制作：",
      "credits_artwork": "メインアート担当",
      "credits_programming": "プログラミング",
      "credits_audio": "サウンド&音楽",
      "credits_graphics": "グラフィック",
      "credits_animations": "アニメーション",
      "credit_trailer": "予告動画",
      "credit_tech": "技術スタック",
      "credit_characters": "• メインキャラクター：",
      "credit_monsters": "• モンスター：",
      "credit_main_asset_pack": "• メインアセットパッケージ：",
      "credit_asset_pack": "• UIアセットパッケージ：",
      "credit_angel": "• 天使および爆発効果：",
      "credit_tileset": "• タイルセット：",
      "postGame_done1": "終了",
      "weaponLevelUp_revivals": "+%0ライフ",
      "preload_warning_title": "感光性の警告",
      "preload_warning_text": "This game contains bright flashing lights. Please immediately stop playing and consult a doctor if you experience lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness.\n\nIf you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing.",
      "credit_translation": "翻訳",
      "levelup_skip": "スキップ",
      "levelup_reroll": "リロール",
      "levelup_Xleft": "%0つ残り"
    }
  },
  "ko": {
    "english": "Korean",
    "native": "한국어",
    "api": "koreana",
    "translations": {
      "intro_start": "시작하려면 아무키나 누르세요",
      "menu_collection": "컬렉션",
      "menu_achievements": "업적",
      "menu_power_up": "파워 업",
      "menu_start": "시작",
      "menu_credit": "제작진",
      "menu_screen": "화면",
      "options_header": "옵션",
      "options_sounds": "사운드",
      "options_music": "음악",
      "options_flashing_VFX": "시각효과(VFX)",
      "options_visibleJoystick": "조이스틱 표시",
      "options_damageNumbers": "데미지 표시",
      "options_streamersafe": "스트리밍 친화적 음악",
      "options_resync": "스팀 도전과제 동기화",
      "options_successful": "1분정도 소요됩니다",
      "options_error": "에러가 발생했습니다",
      "pause_quit": "종료",
      "pause_resume": "계속하기",
      "newItem_header": "무기 발견",
      "newItem_get": "획득하기",
      "newItem_discard": "버리기",
      "treasure_header": "보물 발견!",
      "treasure_open": "열기",
      "levelup_header": "레벨 업!",
      "levelup_footer": "\n\n\n행운 수치가 높으면\n\n4번째 선택지를 볼 수 있습니다",
      "weapon_name": "이름",
      "weapon_level": "레벨",
      "weapon_description": "설명",
      "weapon_new": "신규!",
      "weapon_level_": "레벨:",
      "weapon_bonus_": "보너스:",
      "weaponLevelUp_damageAll": "[전체] 기본 피해 %0% 증가\n",
      "weaponLevelUp_damage": "기본 피해 %0 증가\n",
      "weaponLevelUp_all": "[전체]",
      "weaponLevelUp_area": "기본 공격범위 %0% 증가\n",
      "weaponLevelUp_speed": "투사체 속도 %0% 증가\n",
      "weaponLevelUp_projectile": "투사체 %0개 증가\n",
      "weaponLevelUp_projectiles": "투사체 %0개 증가\n",
      "weaponLevelUp_enemy": "적 %0마리를 추가로 관통\n",
      "weaponLevelUp_enemies": "적 %0마리를 추가로 관통\n",
      "weaponLevelUp_charge": "충전 %0회 추가\n",
      "weaponLevelUp_charges": "충전 %0회 추가\n",
      "weaponLevelUp_effect%": "[전체] 효과 지속 시간 %0% 증가\n",
      "weaponLevelUp_effect": "효과 지속 시간 %0초 증가\n",
      "weaponLevelUp_cooldown%": "쿨타임 %0% 감소\n",
      "weaponLevelUp_cooldown": "쿨타임 %0초 감소\n",
      "weaponLevelUp_health": "최대 체력 %0% 증가\n",
      "weaponLevelUp_xp": "XP 획득량 %0% 증가\n",
      "weaponLevelUp_movement": "이동속도 %0% 증가\n",
      "weaponLevelUp_range": "아이템 획득 범위 %0% 증가\n",
      "weaponLevelUp_luck": "행운 %0% 증가\n",
      "weaponLevelUp_recovery": "초당 체력 회복량이 %0 증가합니다.",
      "weaponLevelUp_value": "골드 획득량 %0% 증가\n",
      "weaponLevelUp_reduceDamage": "피격 데미지 %0 감소\n",
      "weaponLevelUp_shield": "보호막 무적 시간 %0초 증가\n",
      "genericPopup_name": "이름",
      "genericPopup_new": "신규!",
      "genericPopup_description": "설명",
      "genericPopup_tips": "팁",
      "genericPopup_obtained": "획득",
      "genericPopup_obtainedCoin": "획득: 골드 %0개",
      "genericPopup_obtainsCoin": "획득: 골드 %0개",
      "genericPopup_level": "레벨:",
      "genericPopup_achievement": "신규 업적!",
      "genericPopup_unlocks": "잠금 해제:",
      "genericPopup_unlocked": "잠금 해제됨:",
      "genericPopup_unlocksHyper": "잠금 해제: 하이퍼 %0",
      "genericPopup_unlockedHyper": "잠금 해제됨: 하이퍼 %0",
      "weaponCollectionPanel_name": "이름",
      "weaponCollectionPanel_description": "설명",
      "weaponCollectionPanel_ignores": "파워업 무시: 공격범위, 투사체 속도, 쿨타임",
      "weaponCollectionPanel_notFound": "아직 발견하지 못했습니다.",
      "achievements_header": "완료됨: %0/%1",
      "collectionAchievementPanel_description": "설명",
      "ingame_level": "LV %0",
      "character_header": "캐릭터 선택",
      "weapon_header": "컬렉션",
      "gameOver_bonus": "보너스 골드: %0개",
      "gameOver_revive": "부활",
      "gameOver_quit": "나가기",
      "postGame_header": "결과",
      "postGame_normal": "- 보통 - 골드 x %0",
      "postGame_hyper": "- 하이퍼 - 골드 x %0",
      "postGame_survivedTime": "(MAX) %0",
      "postGame_survived": "생존 시간:",
      "postGame_goldEarned": "획득한 골드:",
      "postGame_levelReached": "도달한 레벨:",
      "postGame_enemiesDefeated": "처치한 적:",
      "postGame_unlocks": "잠금 해제!",
      "postGame_done": "완료",
      "postGame_hideAchievements": "업적\n숨기기",
      "postGame_showAchievements": "업적\n표시",
      "postGame_weapon": "무기",
      "postGame_level": "LV",
      "postGame_damage": "데미지",
      "postGame_time": "시간",
      "postGame_dps": "DPS",
      "powerup_header": "파워 업 선택",
      "powerup_refund": "파워 업 골드 환불",
      "powerupSelection_name": "이름",
      "powerupConfirm_name": "이름",
      "powerupConfirm_description": "설명",
      "powerupConfirm_confirm": "확인",
      "powerupConfirm_price": "가격",
      "powerupConfirm_buy": "구입",
      "powerupConfirm_maxed": "최대레벨\n도달",
      "powerupConfirm_start": "시작",
      "stageSelection_header": "스테이지 선택",
      "stageSelectionPanel_name": "이름",
      "stageSelectionPanel_description": "설명",
      "stageSelectionPanel_?": "???",
      "stageSelectionPanel_hidden": "아직 발견하지 못했습니다.",
      "stageConfirm_name": "이름",
      "stageConfirm_hyper": "하이퍼?",
      "stageConfirm_description": "설명",
      "stageConfirm_start": "시작",
      "stageConfirm_?": "???",
      "charSelection_name": "이름",
      "charConfirm_start": "시작",
      "charConfirm_name": "이름",
      "charConfirm_description": "설명",
      "charConfirm_confirm": "확인",
      "charConfirm_price": "가격",
      "charConfirm_unlock": "해금",
      "resolution_header": "해상도",
      "resolution_fullscreen": "전체화면",
      "topBar_back": "뒤로",
      "topBar_options": "옵션",
      "topBar_quit": "나가기",
      "credits_header": "제작진",
      "credits_gameBy": "- 제작자",
      "credits_artwork": "메인 아트워크",
      "credits_programming": "프로그래밍",
      "credits_audio": "음악 및 사운드",
      "credits_graphics": "그래픽",
      "credits_animations": "애니메이션",
      "credit_trailer": "트레일러",
      "credit_tech": "기술스택",
      "credit_characters": "• 메인 캐릭터:",
      "credit_monsters": "• 몬스터:",
      "credit_main_asset_pack": "• 메인 에셋 팩:",
      "credit_asset_pack": "• UI 에셋 팩:",
      "credit_angel": "• 천사 및 폭발 sfx:",
      "credit_tileset": "• 타일셋:",
      "postGame_done1": "완료",
      "weaponLevelUp_revivals": "목숨 %0 추가",
      "preload_warning_title": "광과민성요소 포함주의",
      "preload_warning_text": "이 게임은 광점멸 요소가 있습니다. 현기증, 시력저하, 눈 혹은 안면마비, 손발저림, 방향감상실, 착란, 순간적 의식상실을 경험하셨다면 바로 플레이를 중단하시고 의사와 상담하십시오.\n\n발작 또는 간질의 경험 혹은 가족력이 있다면 플레이 전 의사와 상담하십시오.",
      "credit_translation": "현지화",
      "levelup_skip": "건너뛰기",
      "levelup_reroll": "새로고침",
      "levelup_Xleft": "%0 남음"
    }
  },
  "no": {
    "english": "Norwegian",
    "native": "Norsk",
    "api": "norwegian",
    "translations": {}
  },
  "pl": {
    "english": "Polish",
    "native": "Polski",
    "api": "polish",
    "translations": {}
  },
  "pt": {
    "english": "Portuguese",
    "native": "Português",
    "api": "portuguese",
    "translations": {}
  },
  "pt-BR": {
    "english": "Portuguese-Brazil",
    "native": "Português-Brasil",
    "api": "brazilian",
    "translations": {
      "intro_start": "APERTE ALGO PARA INICIAR",
      "menu_collection": "COLEÇÃO",
      "menu_achievements": "CONQUISTAS",
      "menu_power_up": "APRIMORAMENTOS",
      "menu_start": "INICIAR",
      "menu_credit": "Créditos",
      "menu_screen": "Tela",
      "options_header": "Opções",
      "options_sounds": "Som",
      "options_music": "Música",
      "options_flashing_VFX": "VFX Piscantes",
      "options_visibleJoystick": "Joystick Vísivel",
      "options_damageNumbers": "Números de Dano",
      "options_streamersafe": "Música Amigável para Streamers",
      "options_resync": "Sincronizar Conquistas Steam",
      "options_successful": "Aguarde cerca de 1 minuto",
      "options_error": "Ocorreu um erro",
      "pause_quit": "SAIR",
      "pause_resume": "CONTINUAR",
      "newItem_header": "Arma Encontrada!",
      "newItem_get": "PEGAR",
      "newItem_discard": "DESCARTAR",
      "treasure_header": "Tesouro Encontrado!",
      "treasure_open": "ABRIR",
      "levelup_header": "Ganhou um Nível!",
      "levelup_footer": "\n\n\naumenta sua Sorte\n\n para ter a change de conseguir 4 escolhas.",
      "weapon_name": "Nome",
      "weapon_level": "Nível",
      "weapon_description": "Descrição",
      "weapon_new": "Novo!",
      "weapon_level_": "nível:",
      "weapon_bonus_": "Bônus:",
      "weaponLevelUp_damageAll": "[Todos] Dano base aumentado em %0%\n",
      "weaponLevelUp_damage": "Dano base aumentado em %0\n",
      "weaponLevelUp_all": "[Todos]",
      "weaponLevelUp_area": "Área base aumentada em %0%\n",
      "weaponLevelUp_speed": "Velocidade base aumentada em %0%\n",
      "weaponLevelUp_projectile": "Dispara %0 projétil a mais\n",
      "weaponLevelUp_projectiles": "Dispara %0 projéteis a mais\n",
      "weaponLevelUp_enemy": "Atravessa %0 inimigo a mais\n",
      "weaponLevelUp_enemies": "Atravessa %0 inimigos a mais\n",
      "weaponLevelUp_charge": "Ganha %0 carga adiciional\n",
      "weaponLevelUp_charges": "Ganha %0 carga adiciionais\n",
      "weaponLevelUp_effect%": "[Todos] Efeitos duram %0% mais tempo\n",
      "weaponLevelUp_effect": "Effeito dura %0 segundos a mais\n",
      "weaponLevelUp_cooldown%": "Cooldown reduzido em %0%\n",
      "weaponLevelUp_cooldown": "Cooldown reduzido em %0 segundos\n",
      "weaponLevelUp_health": "Aumenta o Limite dos Pontos de Saúde em %0%\n",
      "weaponLevelUp_xp": "Ganho de XP aumenta em %0%\\N",
      "weaponLevelUp_movement": "Velocidade de movimento aumenta em %0%\n",
      "weaponLevelUp_range": "Distancia de coleta aumenta em %0%\n",
      "weaponLevelUp_luck": "Chance de coisas boas acontecerem aumenta em %0%\n",
      "weaponLevelUp_recovery": "Recuperação de Saúde aumenta em %0 HP por segundo.",
      "weaponLevelUp_value": "Valor das moedas aumenta em %0%\n",
      "weaponLevelUp_reduceDamage": "Reduz dano recebido em %0\n",
      "weaponLevelUp_shield": "Tempo de Invulnerabilidade do escudo aumenta em %0",
      "genericPopup_name": "Nome",
      "genericPopup_new": "Novo!",
      "genericPopup_description": "Descrição",
      "genericPopup_tips": "Dicas",
      "genericPopup_obtained": "Adquirido",
      "genericPopup_obtainedCoin": "Adquirido: %0 moedas de ouro a mais",
      "genericPopup_obtainsCoin": "Adquirir: %0 moedas de ouro a mais",
      "genericPopup_level": "nível:",
      "genericPopup_achievement": "Nova Conquista!",
      "genericPopup_unlocks": "Desbloqueia:",
      "genericPopup_unlocked": "Desbloqueado:",
      "genericPopup_unlocksHyper": "Desbloqueia: Hyper %0",
      "genericPopup_unlockedHyper": "Desbloqueado: Hyper %0",
      "weaponCollectionPanel_name": "Nome",
      "weaponCollectionPanel_description": "Descrição",
      "weaponCollectionPanel_ignores": "Ignora: área, velocidade, cooldown",
      "weaponCollectionPanel_notFound": "Ainda não encontrado",
      "achievements_header": "Completo: %0 de %1",
      "collectionAchievementPanel_description": "Descrição",
      "ingame_level": "NV %0",
      "character_header": "Escolha de Personagem",
      "weapon_header": "Coleção",
      "gameOver_bonus": "Bônus de Moedas: %0",
      "gameOver_revive": "REVIVER",
      "gameOver_quit": "SAIR",
      "postGame_header": "Relatório:",
      "postGame_normal": "- Normal - Moedas x %0",
      "postGame_hyper": "- Hyper - Moedas x %0",
      "postGame_survivedTime": "(MAX) %0",
      "postGame_survived": "Sobreviveu:",
      "postGame_goldEarned": "Moedas obtidas:",
      "postGame_levelReached": "Nível alcançado:",
      "postGame_enemiesDefeated": "Inimigos Derrotados:",
      "postGame_unlocks": "Desbloqueia!",
      "postGame_done": "PRONTO",
      "postGame_hideAchievements": "Ocultar\nConquistas",
      "postGame_showAchievements": "Mostrar\nConquistas",
      "postGame_weapon": "Arma",
      "postGame_level": "NV",
      "postGame_damage": "Dano",
      "postGame_time": "Tempo",
      "postGame_dps": "DPS",
      "powerup_header": "Seleção de Aprimoramentos",
      "powerup_refund": "Resetar Aprimoramentos",
      "powerupSelection_name": "Nome",
      "powerupConfirm_name": "Nome",
      "powerupConfirm_description": "Descrição",
      "powerupConfirm_confirm": "Confirmar",
      "powerupConfirm_price": "Preço",
      "powerupConfirm_buy": "Comprar",
      "powerupConfirm_maxed": "NÍVEL\nMÁXIMO\nALCANÇADO",
      "powerupConfirm_start": "INICIAR",
      "stageSelection_header": "Escolher Estágio",
      "stageSelectionPanel_name": "Nome",
      "stageSelectionPanel_description": "Descriçãp",
      "stageSelectionPanel_?": "???",
      "stageSelectionPanel_hidden": "Ainda não descoberto.",
      "stageConfirm_name": "Nome",
      "stageConfirm_hyper": "Hyper?",
      "stageConfirm_description": "Descrição",
      "stageConfirm_start": "INICIAR",
      "stageConfirm_?": "???",
      "charSelection_name": "Nome",
      "charConfirm_start": "INICIAR",
      "charConfirm_name": "Nome",
      "charConfirm_description": "Descrição",
      "charConfirm_confirm": "Confirmar",
      "charConfirm_price": "Preço",
      "charConfirm_unlock": "Destravar",
      "resolution_header": "Resolução",
      "resolution_fullscreen": "TELA CHEIA",
      "topBar_back": "VOLTAR",
      "topBar_options": "OPÇÕES",
      "topBar_quit": "SAIR",
      "credits_header": "Créditos",
      "credits_gameBy": "- um jogo feito por",
      "credits_artwork": "TRABALHO DE ARTE PRINCIPAL",
      "credits_programming": "PROGRAMAÇÃO",
      "credits_audio": "SOM & MÚSICA",
      "credits_graphics": "GRÁFICOS",
      "credits_animations": "ANIMAÇÕES",
      "credit_trailer": "TRAILERS",
      "credit_tech": "TECNOLOGIAS",
      "credit_characters": "• principais personagens:",
      "credit_monsters": "• monstros:",
      "credit_main_asset_pack": "• pacote principal de assets:",
      "credit_asset_pack": "• pacote de assets de interface:",
      "credit_angel": "• sfx de anjo e explosões:",
      "credit_tileset": "• tilesets:",
      "postGame_done1": "PRONTO",
      "weaponLevelUp_revivals": "Revive mais %0 vez(es).",
      "preload_warning_title": "ALERTA DE FOTO-SENSITIVIDADE",
      "preload_warning_text": "Este jogo possui fortes luzes piscantes. Por favor pare de jogar imediatamente e consulte um médico em caso de: sentir a cabeça leve, visão alterada, movimentos involuntários no olho, rosto, braços ou pernas, desorientação, confusão ou perca momentária de percepção.\n\nSe você ou algum de seus familiares possuir um histórico de tonturas ou epilepsia, consulte um médico antes de jogar.",
      "credit_translation": "TRADUÇÃO",
      "levelup_skip": "PULAR",
      "levelup_reroll": "REFAZER",
      "levelup_Xleft": "%0 restante"
    }
  },
  "ro": {
    "english": "Romanian",
    "native": "Română",
    "api": "romanian",
    "translations": {}
  },
  "ru": {
    "english": "Russian",
    "native": "Русский",
    "api": "russian",
    "translations": {
      "intro_start": "НАЖМИТЕ, ЧТОБЫ НАЧАТЬ",
      "menu_collection": "КОЛЛЕКЦИЯ",
      "menu_achievements": "ДОСТИЖЕНИЯ",
      "menu_power_up": "УСИЛЕНИЯ",
      "menu_start": "НАЧАТЬ",
      "menu_credit": "авторы",
      "menu_screen": "экран",
      "options_header": "Настройки",
      "options_sounds": "Звуки",
      "options_music": "Музыка",
      "options_flashing_VFX": "Вспышки",
      "options_visibleJoystick": "Джойстик на экране",
      "options_damageNumbers": "Цифры урона",
      "options_streamersafe": "Музыка без АП",
      "options_resync": "Синхр. достижений Steam",
      "options_successful": "Подождите около 1 минуты",
      "options_error": "Произошла ошибка",
      "pause_quit": "ВЫЙТИ",
      "pause_resume": "ВЕРНУТЬСЯ",
      "newItem_header": "Оружие найдено!",
      "newItem_get": "ВЗЯТЬ",
      "newItem_discard": "ОТБРОСИТЬ",
      "treasure_header": "Сокровище найдено!",
      "treasure_open": "ОТКРЫТЬ",
      "levelup_header": "Новый Уровень!",
      "levelup_footer": "\n\n\nувеличьте свою Удачу\n\nдля шанса получить 4 выбора",
      "weapon_name": "Название",
      "weapon_level": "Уровень",
      "weapon_description": "Описание",
      "weapon_new": "Новое!",
      "weapon_level_": "уровень:",
      "weapon_bonus_": "Бонус:",
      "weaponLevelUp_damageAll": "[Все] Увеличивает базовый урон на %0%.\n",
      "weaponLevelUp_damage": "Увеличивает базовый урон на %0.\n",
      "weaponLevelUp_all": "[Все]",
      "weaponLevelUp_area": "Увеличивает размер на %0%.\n",
      "weaponLevelUp_speed": "Увеличивает скорость на %0%.\n",
      "weaponLevelUp_projectile": "Выпускает еще %0 снаряд.\n",
      "weaponLevelUp_projectiles": "Выпускает еще %0 снаряда.\n",
      "weaponLevelUp_enemy": "Пропускает снаряд сквозь %0 врага.\n",
      "weaponLevelUp_enemies": "Пропускает снаряд сквозь %0 врагов.\n",
      "weaponLevelUp_charge": "Получает %0 дополнительный заряд.\n",
      "weaponLevelUp_charges": "Получает %0 дополнительных зарядов.\n",
      "weaponLevelUp_effect%": "[Все] Продливает эффект на %0% дольше.\n",
      "weaponLevelUp_effect": "Продливает эффект на %0 секунд дольше.\n",
      "weaponLevelUp_cooldown%": "Уменьшает откат на %0%.\n",
      "weaponLevelUp_cooldown": "Уменьшает откат на %0 секунду.\n",
      "weaponLevelUp_health": "Увеличивает макс. количество ОЗ на %0%.\n",
      "weaponLevelUp_xp": "Увеличивает получаемый опыт на %0%.\n",
      "weaponLevelUp_movement": "Увеличивает скорость перемещения на %0%.\n",
      "weaponLevelUp_range": "Увеличивает область сбора на %0%.\n",
      "weaponLevelUp_luck": "Увеличивает вероятность везения на %0%.\n",
      "weaponLevelUp_recovery": "Увеличивает восстанавление на %0 ОЗ в сеунду.",
      "weaponLevelUp_value": "Увеличивает стоимость монет на %0%.\n",
      "weaponLevelUp_reduceDamage": "Уменьшает получаемый урон на %0.\n",
      "weaponLevelUp_shield": "Увеличивает неуязвимость щита на %0 секунд.\n",
      "genericPopup_name": "Название",
      "genericPopup_new": "Новое!",
      "genericPopup_description": "Описание",
      "genericPopup_tips": "Подсказка",
      "genericPopup_obtained": "Получено",
      "genericPopup_obtainedCoin": "Получено: %0 золотых монет",
      "genericPopup_obtainsCoin": "Получить: %0  золотых монет",
      "genericPopup_level": "уровень:",
      "genericPopup_achievement": "Новое Достижение!",
      "genericPopup_unlocks": "Открывает:",
      "genericPopup_unlocked": "Открыто:",
      "genericPopup_unlocksHyper": "Открыть: Гипер %0",
      "genericPopup_unlockedHyper": "Открыто: Гипер %0",
      "weaponCollectionPanel_name": "Название",
      "weaponCollectionPanel_description": "Описание",
      "weaponCollectionPanel_ignores": "Игнорирует: размер, скорость, откат",
      "weaponCollectionPanel_notFound": "Еще не найдено.",
      "achievements_header": "Завершено: %0 из %1",
      "collectionAchievementPanel_description": "Описание",
      "ingame_level": "УР. %0",
      "character_header": "Выбор Персонажа",
      "weapon_header": "Коллекция",
      "gameOver_bonus": "Бонусные монеты: %0",
      "gameOver_revive": "ВОЗРОДИТЬ",
      "gameOver_quit": "ВЫЙТИ",
      "postGame_header": "Результаты",
      "postGame_normal": "- Нормальный - Золото x %0",
      "postGame_hyper": "- Гипер - Золото x %0",
      "postGame_survivedTime": "(МАКС.) %0",
      "postGame_survived": "Выжил:",
      "postGame_goldEarned": "Золота заработано:",
      "postGame_levelReached": "Достигнутый уровень:",
      "postGame_enemiesDefeated": "Врагов уничтожено:",
      "postGame_unlocks": "Открыто!",
      "postGame_done": "ГОТОВО",
      "postGame_hideAchievements": "Скрыть\nДостижения",
      "postGame_showAchievements": "Показать\nДостижения",
      "postGame_weapon": "Оружие",
      "postGame_level": "УР.",
      "postGame_damage": "Урон",
      "postGame_time": "Время",
      "postGame_dps": "УВС",
      "powerup_header": "Выбор Усиления",
      "powerup_refund": "Возврат Усиления",
      "powerupSelection_name": "Название",
      "powerupConfirm_name": "Название",
      "powerupConfirm_description": "Описание",
      "powerupConfirm_confirm": "Подтвердить",
      "powerupConfirm_price": "Цена",
      "powerupConfirm_buy": "Купить",
      "powerupConfirm_maxed": "МАКСИМАЛЬНЫЙ\nУРОВЕНЬ\nДОСТИГНУТ",
      "powerupConfirm_start": "НАЧАТЬ",
      "stageSelection_header": "Выбор Этапа",
      "stageSelectionPanel_name": "Название",
      "stageSelectionPanel_description": "Описание",
      "stageSelectionPanel_?": "???",
      "stageSelectionPanel_hidden": "Еще не обнаружено.",
      "stageConfirm_name": "Название",
      "stageConfirm_hyper": "Гипер?",
      "stageConfirm_description": "Описание",
      "stageConfirm_start": "НАЧАТЬ",
      "stageConfirm_?": "???",
      "charSelection_name": "Название",
      "charConfirm_start": "НАЧАТЬ",
      "charConfirm_name": "Название",
      "charConfirm_description": "Описание",
      "charConfirm_confirm": "Выбрать",
      "charConfirm_price": "Цена",
      "charConfirm_unlock": "Открыть",
      "resolution_header": "Разрешение",
      "resolution_fullscreen": "ПОЛНЫЙ ЭКРАН",
      "topBar_back": "НАЗАД",
      "topBar_options": "НАСТРОЙКИ",
      "topBar_quit": "ВЫЙТИ",
      "credits_header": "Авторы",
      "credits_gameBy": "- игра от",
      "credits_artwork": "ПРОГРАММИРОВАНИЕ",
      "credits_programming": "ГЛАВНЫЙ ХУДОЖНИК",
      "credits_audio": "ЗВУК & МУЗЫКА",
      "credits_graphics": "ГРАФИКА",
      "credits_animations": "АНИМАЦИИ",
      "credit_trailer": "ТРЕЙЛЕРЫ",
      "credit_tech": "ТЕХНИЧЕСКИЙ СОСТАВ",
      "credit_characters": "• главные персонажи:",
      "credit_monsters": "• монстры:",
      "credit_main_asset_pack": "• основной пакет ресурсов:",
      "credit_asset_pack": "• пакет ресурсов UI:",
      "credit_angel": "• звуки ангела и взрыва:",
      "credit_tileset": "• тайлсеты:",
      "postGame_done1": "ГОТОВО",
      "weaponLevelUp_revivals": "Добавляет %0  Оживление.",
      "preload_warning_title": "ПРЕДУПРЕЖДЕНИЕ О СВЕТОЧУВСТВИТЕЛЬНОСТИ",
      "preload_warning_text": "Эта игра содержит яркие вспышки. Пожалуйста, немедленно прекратите игру и обратитесь к врачу, если вы испытываете головокружение, изменение зрения, подергивание глаз или лица, подергивание или дрожание рук или ног, дезориентацию, спутанность сознания или кратковременную потерю сознания.\n\nЕсли у вас или у кого-либо из ваших родственников в родословной были припадки или эпилепсия, проконсультируйтесь с врачом перед игрой.",
      "credit_translation": "ПЕРЕВОД",
      "levelup_skip": "ПРОПУСК",
      "levelup_reroll": "ПОВТОР",
      "levelup_Xleft": "%0 осталось"
    }
  },
  "es": {
    "english": "Spanish",
    "native": "Español 90%",
    "api": "spanish",
    "translations": {
      "intro_start": "PULSA PARA COMENZAR",
      "menu_collection": "COLECCIÓN",
      "menu_achievements": "LOGROS",
      "menu_power_up": "MEJORAS",
      "menu_start": "COMENZAR",
      "menu_credit": "créditos",
      "menu_screen": "pantalla",
      "options_header": "Opciones",
      "options_sounds": "Sonido",
      "options_music": "Música",
      "options_flashing_VFX": "Efectos de destellos",
      "options_visibleJoystick": "Mando visible",
      "options_damageNumbers": "Números de daño",
      "options_streamersafe": "Música segura de streamer",
      "options_resync": "Sincronizar logros de Steam",
      "options_successful": "Espera 1 min aprox.",
      "options_error": "Ha habido un error",
      "pause_quit": "SALIR",
      "pause_resume": "CONTINUAR",
      "newItem_header": "¡Arma encontrada!",
      "newItem_get": "RECOGER",
      "newItem_discard": "DESECHAR",
      "treasure_header": "¡Tesoro encontrado!",
      "treasure_open": "Abrir",
      "levelup_header": "¡Nivel +!",
      "levelup_footer": "\n\n\naumenta tu suerte\n\npara poder elegir 4 opciones",
      "weapon_name": "Nombre",
      "weapon_level": "Nivel",
      "weapon_description": "Descripción",
      "weapon_new": "¡Nuevo!",
      "weapon_level_": "nivel:",
      "weapon_bonus_": "Bonus:",
      "weaponLevelUp_damageAll": "[Todo] Aumenta el daño básico un %0 %\n",
      "weaponLevelUp_damage": "Aumenta el daño básico un %0 %\n",
      "weaponLevelUp_all": "[Todo]",
      "weaponLevelUp_area": "Aumenta el radio básico un %0 %\n",
      "weaponLevelUp_speed": "Aumenta la rapidez básica un %0 %\n",
      "weaponLevelUp_projectile": "Dispara %0 proyectil más\n",
      "weaponLevelUp_projectiles": "Dispara %0 proyectiles más\n",
      "weaponLevelUp_enemy": "Atraviesa a %0 enemigo más\n",
      "weaponLevelUp_enemies": "Atraviesa a %0 enemigos más\n",
      "weaponLevelUp_charge": "Otorga %0 carga más\n",
      "weaponLevelUp_charges": "Otorga %0 cargas más\n",
      "weaponLevelUp_effect%": "[Todo] Los efectos duran un %0 % más\n",
      "weaponLevelUp_effect": "Los efectos duran un %0 % más\n",
      "weaponLevelUp_cooldown%": "Reduce el tiempo de recarga un %0 %\n",
      "weaponLevelUp_cooldown": "Reduce el tiempo de recarga %0 s\n",
      "weaponLevelUp_health": "Aumenta la salud máx. un %0 %\n",
      "weaponLevelUp_xp": "Aumenta la EXP ganada un %0 %\n",
      "weaponLevelUp_movement": "Aumenta la rapidez de movimiento un %0 %\n",
      "weaponLevelUp_range": "Aumenta el radio de recogida un %0 %\n",
      "weaponLevelUp_luck": "Aumenta la probabilidad de tener suerte un %0 %\n",
      "weaponLevelUp_recovery": "Aumenta la recuperación de salud %0 PS por segundo.",
      "weaponLevelUp_value": "Aumenta %0 el valor de las monedas\n",
      "weaponLevelUp_reduceDamage": "Reduce en %0 el daño recibido\n",
      "weaponLevelUp_shield": "Aumenta la invulnerabilidad del escudo durante %0 s\n",
      "genericPopup_name": "Nombre",
      "genericPopup_new": "¡Nuevo!",
      "genericPopup_description": "Descripción",
      "genericPopup_tips": "Consejos",
      "genericPopup_obtained": "Conseguido",
      "genericPopup_obtainedCoin": "Conseguido: %0 monedas de oro",
      "genericPopup_obtainsCoin": "Consigues: % monedas de oro",
      "genericPopup_level": "nivel:",
      "genericPopup_achievement": "¡Nuevo logro!",
      "genericPopup_unlocks": "Desbloquea:",
      "genericPopup_unlocked": "Desbloqueado:",
      "genericPopup_unlocksHyper": "Desbloquea: Híper %0",
      "genericPopup_unlockedHyper": "Desbloqueado: Híper %0",
      "weaponCollectionPanel_name": "Nombre",
      "weaponCollectionPanel_description": "Descripción",
      "weaponCollectionPanel_ignores": "Ignora: radio, rapidez, recarga",
      "weaponCollectionPanel_notFound": "Aún no encontrado.",
      "achievements_header": "Completado: %0 de %1",
      "collectionAchievementPanel_description": "Descripción",
      "ingame_level": "NIV. %0",
      "character_header": "Elegir personaje",
      "weapon_header": "Colección",
      "gameOver_bonus": "Monedas de bonus: %0",
      "gameOver_revive": "RESUCITAR",
      "gameOver_quit": "SALIR",
      "postGame_header": "Resultados",
      "postGame_normal": "- Normal: oro x %0",
      "postGame_hyper": "- Híper: oro x %0",
      "postGame_survivedTime": "(MÁX.) %0",
      "postGame_survived": "Has sobrevivido:",
      "postGame_goldEarned": "Oro conseguido:",
      "postGame_levelReached": "Nivel alcanzado:",
      "postGame_enemiesDefeated": "Enemigos vencidos:",
      "postGame_unlocks": "premios",
      "postGame_done": "HECHO",
      "postGame_hideAchievements": "Ocultar\nlogros",
      "postGame_showAchievements": "Ver\nlogros",
      "postGame_weapon": "Arma",
      "postGame_level": "NIV.",
      "postGame_damage": "Daño",
      "postGame_time": "Tiempo",
      "postGame_dps": "D/S",
      "powerup_header": "Elegir mejoras",
      "powerup_refund": "Devolver mejoras",
      "powerupSelection_name": "Nombre",
      "powerupConfirm_name": "Nombre",
      "powerupConfirm_description": "Descripción",
      "powerupConfirm_confirm": "Confirmar",
      "powerupConfirm_price": "Precio",
      "powerupConfirm_buy": "Comprar",
      "powerupConfirm_maxed": "NIVEL\nMÁXIMO\nalcanzado",
      "powerupConfirm_start": "COMENZAR",
      "stageSelection_header": "Elegir nivel",
      "stageSelectionPanel_name": "Nombre",
      "stageSelectionPanel_description": "Descripción",
      "stageSelectionPanel_?": "¿?",
      "stageSelectionPanel_hidden": "Aún sin descubrir.",
      "stageConfirm_name": "Nombre",
      "stageConfirm_hyper": "¿Híper?",
      "stageConfirm_description": "Descripción",
      "stageConfirm_start": "COMENZAR",
      "stageConfirm_?": "¿?",
      "charSelection_name": "Nombre",
      "charConfirm_start": "COMENZAR",
      "charConfirm_name": "Nombre",
      "charConfirm_description": "Descripción",
      "charConfirm_confirm": "Confirmar",
      "charConfirm_price": "Precio",
      "charConfirm_unlock": "Desbloquear",
      "resolution_header": "Resolución",
      "resolution_fullscreen": "PANTALLA COMPLETA",
      "topBar_back": "ATRÁS",
      "topBar_options": "OPCIONES",
      "topBar_quit": "SALIR",
      "credits_header": "créditos",
      "credits_gameBy": "- Un juego de",
      "credits_artwork": "DISEÑO PRINCIPAL",
      "credits_programming": "PROGRAMACIÓN",
      "credits_audio": "SONIDO Y MÚSICA",
      "credits_graphics": "GRÁFICOS",
      "credits_animations": "ANIMACIONES",
      "credit_trailer": "VÍDEOS",
      "credit_tech": "CONJUNTO TÉCNICO",
      "credit_characters": "• Personajes principales:",
      "credit_monsters": "• Monstruos:",
      "credit_main_asset_pack": "• Pack de recursos principales:",
      "credit_asset_pack": "• Pack de recursos de interfaz:",
      "credit_angel": "• Efectos de ángeles y explosiones:",
      "credit_tileset": "• Teselado:",
      "postGame_done1": "HECHO",
      "weaponLevelUp_revivals": "+%0 Vidas",
      "preload_warning_title": "PHOTOSENSITIVITY WARNING",
      "preload_warning_text": "This game contains bright flashing lights. Please immediately stop playing and consult a doctor if you experience lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness.\n\nIf you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing.",
      "credit_translation": "TRANSLATION",
      "levelup_skip": "SKIP",
      "levelup_reroll": "REROLL",
      "levelup_Xleft": "%0 left"
    }
  },
  "es-419": {
    "english": "Spanish-Latin America",
    "native": "Español-Latinoamérica",
    "api": "latam",
    "translations": {}
  },
  "sv": {
    "english": "Swedish",
    "native": "Svenska",
    "api": "swedish",
    "translations": {}
  },
  "th": {
    "english": "Thai",
    "native": "ไทย",
    "api": "thai",
    "translations": {}
  },
  "tr": {
    "english": "Turkish",
    "native": "Türkçe",
    "api": "turkish",
    "translations": {}
  },
  "uk": {
    "english": "Ukrainian",
    "native": "Українська",
    "api": "ukrainian",
    "translations": {}
  },
  "vn": {
    "english": "Vietnamese",
    "native": "Tiếng Việt",
    "api": "vietnamese",
    "translations": {}
  }
}