> ## Adding a New Light Source

> 1. From the Manipulate menu, select Visual Effects, and then select Lighting.

> The Lighting dialog box appears.

> 2. Select the Two lights option.

> A new light source appears as a black ball in the 5 o’clock position.

> 3. To add more light sources, right-click inside the square surrounding the ball and select Create New Light Source from the pop-up menu.

> The Custom option is selected and the new light source appears as a white ball.

> 4. Click and drag the small ball until you achieve the desired lighting.
> 5. To restore the light source to its default setting, select Default.
> 6. Click Close to close the Lighting dialog box.

> Note: You can have a total of eight light sources at a time.

> ## Changing the Light Properties

> 1. From the Manipulate menu, select Visual Effects, and then select Lighting.

> The Lighting dialog box appears.

> 2. To change the properties of the light, such as color or brightness, right-click directly on the small ball and select Light Properties.

> The Light Property dialog box appears.

> 3. Select a color from the Color menu.

> Additionally, you can drag the Brightness and Specularity slide bars to modify the brightness of the source and the brightness of the model’s reflection to light, respectively.

> 4. Click OK.

> The light properties modifications are applied.

> Note: To set the light properties to its default setting, select Default.

> 5. Click Close to close the Lighting dialog box.

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