> ## Light Settings

> The default light setting consists of a white light at the 10 o’clock position with respect to the model. In the Lighting dialog box, it appears as a grey ball of white light at the 10 o’clock position along the circumference of the larger sphere.

> Ambient lighting is the overall lighting that surrounds an object. It provides constant illumination to every surface of the model. This type of lighting is particularly effective as a fill-light for surfaces not directly illuminated by a directional light source. You can set the intensity or source position; too high a setting tends to saturate the image and reduce its clarity.

> Using the Directional lighting option, you can adjust the position of the light source on an object.

> You can make the following modifications via the Lighting dialog box:

> - Set the intensity and source position of the ambient light.
> - Set the direction of light.
> - Add and remove a light source.
> - Change light color, brightness, and specularity.

> See Also Setting Ambient Lighting

> Setting Directional Lighting

> Adding a New Light Source

> Changing the Light Properties

> Removing a Light Source

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