[en]
SWITCHED_TEAM = switched the teams
SWITCHING_TEAMS = Switching teams
CONSOLE_HLTV_HELP = In order to properly record HLTV demos, an HLTV must be connected on the server before each half and it must have an adminpassword (use adminpassword <adminpassword> in the HLTV console in order to set it).^n* Now you have to type the adminpassword of the HLTV here.^n* Use amx_matchhltv <adminpassword of the HLTV> to set it.^n* If you don't do it, HLTV demos will never be recorded.
CONSOLE_HLTV_RCON_SET = HLTV adminpassword set to ^"%s^"
NO_HLTV_CONNECTED = No HLTV currently connected to the server
CONSOLE_HLTV_TESTING = Testing HLTV 
HLTV_CONFIGURED = HLTV correctly configured
CONSOLE_HLTV_TESTING_HELP = If the HLTV said something, it's ok. Otherwise, the adminpassword of the HLTV isn't correct :/
CONSOLE_HLTV_NO_DEMO_RECORD = HLTV demos are not recorded during this match.
CONSOLE_MATCH_NEED_TO_BE_STARTED = A match must be loaded before setting HLTV adminpassword.
HLTV_CONNECTION_FAILED = HLTV Proxy Connection Failed 
RECORDING_HLTV_DEMO = Recording a demo
RECORDING_INEYE_DEMO = Recording a demo on your PC
STOP_RECORDING_DEMOS = Stopped recording the demo.
TAKING_SCREENSHOTS = Taking screenshots... Smile!
TAKING_A_SCREENSHOT = Taking a screenshot... Smile!
NO_EXISTING_CONFIG_FILE = This config file doesn't exist.
CONFIG_FILE_LIST = Here is the list of available config files:
MATCHTYPE_NOT_SUPPORTED = That type of match isn't supported :/^n* Type supported is maxround: mrXX (mr12 for example) or timelimit: tlXX (tl30 for example).
SHIELD_RESTRICTED = Tactical shield has been disabled
SHIELD_UNRESTRICTED = Tactical shield has been enabled
PASSWORD_SET = Server password has been set by the plugin
PASSWORD_SET_TO = Server password has been set to
MATCH_STOPPED = Match stopped.
STARTED_MATCH = started a match 
RESTARTED_MATCH = restarted the match
STOPPED_MATCH = stopped the match
FORCED_HALF = forced the start of a half
MATCH_IN_PROGRESS = Match already in progress.
NO_MATCH_TO_RESTART = There's no match to restart.
NO_MATCH_TO_STOP = There's no match to stop.
HLTV_ENTERED_GAME = HLTV entered the game
HLTV_LEFT_GAME = HLTV left the game
CS_MATCH_IN_PROGRESS = CS Match In Progress
MATCH_LOADED = Match loaded
NO_MATCH_LOADED = No match loaded
MATCH_TYPE = Match type is
ENTER_WARMUP = Entering warmup session...
DEMOS_AUTORECORDED = demos autorecorded
COMMAND_NO_AUTH = You have no access to that command.
HUD_MATCH_RESTARTED = HAS RESTARTED THE MATCH
HUD_MATCH_STOPPED = HAS STOPPED THE MATCH
HUD_HALF_STARTED = HAS STARTED THE HALF
MATCH_WAS_ENDED_BY = MATCH WAS ENDED EARLY BY
HUD_GO_BACK_FFA = Let's go back to FFA
EXECUTING_FFA_CONF = Executing FFA config file
EXECUTING_MATCH_CONF = Executing match config file
EXECUTING_OVERTIME_CONF = Executing match overtime config file
LIVE = LIVE !!! GL & HF
AMX_LIVE = LIVE LIVE LIVE  !!!
FIRST_HALF_START = 1st half starting
SECOND_HALF_START = 2nd half starting
GOING_LIVE = GOING LIVE !!! GET READY !!!
READY = ready
BOTH_TEAMS_READY = BOTH TEAMS ARE READY
BOTH_TEAMS_ARENT_READY = Both teams aren't ready.
MATCH_CAN_BEGIN = The match can now begin :)^n3 restarts and GO!
VSMATCH_CAN_BEGIN = can now begin :)^n3 restarts and GO!
TEAM_ALREADY_READY = Your team is already ready. Get ready to play! :-p
TEAM_WASNT_READY = Your team wasn't ready. Don't be too long to prepare yourself ;-)
YOU_WASNT_READY = You wasn't ready. Don't be too long to prepare yourself ;-)
YOU_ARE_READY = You're set as ready. Get ready to play! :-p
YOU_ARE_NOTREADY = You're no more ready. Don't be too long to prepare yourself ;-)
YOU_WERE_READY = You were already ready. Get ready to play !
MATCH_ALREADY_STARTED = The match has already started! O_o
ARE_NOW_READY = are now ready
ARENT_READY = aren't ready anymore!
IS_NOW_READY = is now ready!
ISNT_READY = isn't ready anymore
WAITING_F0R_TO_BE_READY = Waiting for %s to be ready
WAITING_FOR_T_TOBE_READY = Waiting for T to be ready
WAITING_FOR_CT_TOBE_READY = Waiting for CT to be ready
WAITING_FOR_BOTH_TEAMS_TOBE_READY = Waiting for both teams to be ready
NEED_TO_BE_ADMIN = You need to be an admin in order to start the match
SCORES_DRAW = Both teams have won %d rounds
SCORES_IS_WINNING = %s are winning %d to %d
OVERTIME_VOTE_START = Voting has started...
OVERTIME_QUESTION = Play Out?
OVERTIME_VOTE = %s voted %s
OVERTIME_PLAYOUT = Voting outcome: Playout (yes ^"%d^") (no ^"%d^").
OVERTIME_NO_PLAYOUT = Voting outcome: Do NOT Playout (yes ^"%d^") (no ^"%d^")."
FIRST_HALF_FINISHED = 1st Half Finished
SCORE_IS = Score is
BACK_TO_WARMUP = We are going back in warmup.
DONT_CHANGE_TEAM = DON'T CHANGE YOUR TEAM!
MATCH_FINISHED = Match Finished. GG all
WINNER_IS = And the winner of the map is...
WITH_THE_SCORE_OF = with the score of
PLAY_OVERTIME = Let's play OVERTIME
DRAW_MATCH_SCORE = NO ONE!!!^nDraw match with the score of
TO_MANY_MATCH_TYPE = Too many match types added
TO_MANY_CFG_FILE = Too many match config files added.
NO_CT_CLANTAG_FOUND = No Counter-Terrorist clantag found :/
NO_T_CLANTAG_FOUND = No Terrorist clantag found :/
TRY_USE_CONSOLE_CMD = Try using the console to start the match instead
DONT_USE_TAGS = Don't use Tags
AMX_MATCH_IN_EYES = In eyes
END_TYPE = End type
READY_TYPE = Ready type
NEEDED_READY_PLAYERS = Needed ready players 
AUTO_SWAP = Auto swap
SCREEN_SHOT = Screenshot
ALWAYS_SCREENSHOT = Always Screenshot
CHANGE_HOSTNAME = Change hostname
SAVE_CONFIG = Save configuration...
PASSWORD = Password
OVERTIME_CONFIGS = Overtime configs
SHOW_SCORE = Show score
ALLOW_OVERTIME = Allow overtime
OVERTIME_ROUNDS = Overtime rounds
ALLOW_SHIELDS = Allow Shields
REALLOW_SHIELD = (Re)allow Shields
HLTV_DELAY = HLTV Delay
START_MATCH = Start a match
STOP_MATCH = Stop the match
FORCE_START = Force the start of the half
RESTART_MATCH = Restart match
SWAP TEAMS = Swap Teams
PLUGIN_SETTINGS = Plugin settings
WARMUP_TIME = Warmup Time...
ARE_READY_WAITING_FOR = are ready. Waiting for  
TO_BE_READY = to be ready.
WHEN_TEAM_READY_SAY_READY = When your team is ready: say ready
WHEN_READY_SAY_READY = When you are ready: say ready
IF_TEAM_NOTREADY_SAY_NOTREADY = If your team isn't ready anymore: say notready
IF_NOTREADY_SAY_NOTREADY = If you're not ready anymore: say notready
MATCH_STARTS_WHEN_ALL_READY = The match starts when everybody is ready
ADMIN_STARTS_MATCH = The admin will start the match when needed (by saying ^"/start^")
SETTINGS_SAVED = Settings saved
AMX_MATCH_CONFIG = Amx Match Mod Config
CVARS = CVARS
MENU = MENU
TYPES = TYPES
CONFIGS = CONFIGS
WARMUP_SWAPTEAMS = Teams will automatically swap after the 1st half
WARMUP_SCREENSHOTS = Screenshots are also taken
WARMUP_TIME = Warmup Time
WARMUP_DEMOS1 = Demos autorecorded on your PC (If you're not spectating..)
WARMUP_DEMOS2 = Remember to record demos if you want...
HLTV_FILE_DNE = hltv.ini does not exist. Using default password.

[fr]
SWITCHED_TEAM = Invers?les quipes
SWITCHING_TEAMS = Inversion des quipes
CONSOLE_HLTV_HELP = Pour enregister correctement les dmos HLTV, un HLTV doit tre connect?au serveur avant chaques manches et il doit avoir un adminpassword (utilisez adminpassword <adminpassword> dans la console de l'HLTV pour le dfinir).^n* Maintenant vous n'avez plus qu'?taper l'adminpassword de l'HLTV ici.^n* Utiliez amx_matchhltv <l'adminpassword de l'HLTV> pour le dfinir.^n* Si vous ne le faites pas, les dmos HLTV ne seront jamais enregistres.
CONSOLE_HLTV_RCON_SET = L'adminpassword HLTV dfinit ?^"%s^"
NO_HLTV_CONNECTED = Pas d'HLTV actuellement connect?au serveur
CONSOLE_HLTV_TESTING = Teste l'HLTV 
HLTV_CONFIGURED = HLTV correctement configur?
CONSOLE_HLTV_TESTING_HELP = Si l'HLTV dit quelque chose, c'est bon. Sinon, l'adminpassword de l'HLTV n'est pas bon :/
CONSOLE_HLTV_NO_DEMO_RECORD = Les dmos HLTV ne sont pas enregistres pendant ce match.
CONSOLE_MATCH_NEED_TO_BE_STARTED = Un match doit tre charg?avant de configurer l'adminpassword de l'HLTV.
HLTV_CONNECTION_FAILED = Connexion impossible de l'HLTV Proxy 
RECORDING_HLTV_DEMO = Enregistrement de la dmo
RECORDING_INEYE_DEMO = Enregistrement de la dmo sur votre PC
STOP_RECORDING_DEMOS = Arrt de l'enregistrement de la dmo.
TAKING_SCREENSHOTS = Captures d'cran... Souriez!
TAKING_A_SCREENSHOT = Capture de l'cran... Souriez!
NO_EXISTING_CONFIG_FILE = Ce fichier config n'xiste pas.
CONFIG_FILE_LIST = Voici la liste des fichiers config disponible:
MATCHTYPE_NOT_SUPPORTED = Ce type de match n'est pas support?:/^n* Les types supports sont maxround: mrXX (mr12 par xemple) ou timelimit: tlXX (tl30 par exemple).
SHIELD_RESTRICTED = Le bouclier tactique a t?dsactiv?
SHIELD_UNRESTRICTED = Le bouclier tactique a t?activ?
PASSWORD_SET = Le mot de passe serveur a t?dfini par le plugin
PASSWORD_SET_TO = Le mot de passe serveur a t?dfini ?
MATCH_STOPPED = Match arrt?
STARTED_MATCH = lanc?un match 
RESTARTED_MATCH = relanc?un match
STOPPED_MATCH = arrt?un match
FORCED_HALF = forc?le lancement de la manche
MATCH_IN_PROGRESS = Match dja en cours.
NO_MATCH_TO_RESTART = Il n'y a pas de match ?relancer.
NO_MATCH_TO_STOP = il n'y a pas de match ?arrter.
HLTV_ENTERED_GAME = L'HLTV est entr?dans la partie
HLTV_LEFT_GAME = L'HLTV a quitt?la partie
CS_MATCH_IN_PROGRESS = CS Match en cours
MATCH_LOADED = Match charg?
NO_MATCH_LOADED = Pas de match charg?
MATCH_TYPE = Le type de match est
ENTER_WARMUP = Entre en session de prchauffe...
DEMOS_AUTORECORDED = les dmos sont automatiquement enregistres
COMMAND_NO_AUTH = vous n'avez pas accs ?cette commande.
HUD_MATCH_RESTARTED = A RELANCE LE MATCH
HUD_MATCH_STOPPED = A ARRETE LE MATCH
HUD_HALF_STARTED = A LANCE LA MANCHE
MATCH_WAS_ENDED_BY = LE MATCH C'EST INTERROMPU PAR
HUD_GO_BACK_FFA = Retour en FFA
EXECUTING_FFA_CONF = Lancement du fichier config FFA 
EXECUTING_MATCH_CONF = Lancement du fichier config de match
EXECUTING_OVERTIME_CONF = Lancement du fichier config de match overtime
LIVE = Action !!! GL & HF
AMX_LIVE = ACTION ACTION ACTION !!!
FIRST_HALF_START = 1re manche lance
SECOND_HALF_START = 2me manche lance
GOING_LIVE = C'EST PARTI !!! SOYEZ PRES !!!
READY = pres
BOTH_TEAMS_READY = LES 2 EQUIPES SONT PRETES
BOTH_TEAMS_ARENT_READY = Les 2 quipes ne sont pas prtes.
MATCH_CAN_BEGIN = Le match peut maintenant commencer :)^n3 restarts et c'est parti!
VSMATCH_CAN_BEGIN = Peut maintenant commencer :)^n3 restarts et c'est parti!
TEAM_ALREADY_READY = Votre quipe est prte. Soyez prs ?jouer! :-p
TEAM_WASNT_READY = Votre quipe n'est pas prte. Ne soyez pas trop long ?vous prparer ;-)
YOU_WASNT_READY = Vous n'tes pas prs. ne soyez pas trop long ?vous prparer ;-)
YOU_ARE_READY = Vous tes prs. soyez prs ?jouer! :-p
YOU_ARE_NOTREADY = vous n'tes plus prs. Ne soyez pas trop long ?vous prparer ;-)
YOU_WERE_READY = vous tes dja prs. Soyez prs ?jouer !
MATCH_ALREADY_STARTED = Le match a dja commenc? O_o
ARE_NOW_READY = sont prs maintenant
ARENT_READY = ne sont plus prs maintenant!
IS_NOW_READY = est prs maintenant!
ISNT_READY = n'est plus prs maintenant
WAITING_F0R_TO_BE_READY = On attend que %s soit prs
WAITING_FOR_T_TOBE_READY = On attend que les TERRORISTES soient prs
WAITING_FOR_CT_TOBE_READY = On attend que les CONTRE-TERRORISTES soient prs
WAITING_FOR_BOTH_TEAMS_TOBE_READY = On attend que les deux quipes soient prtes
NEED_TO_BE_ADMIN = Vous devez tre un admin pour pouvoir lancer un match
SCORES_DRAW = Les deux quipes ont gagn?%d rounds
SCORES_IS_WINNING = %s gagnent %d sur %d
OVERTIME_VOTE_START = Vote d'overtime lanc?..
OVERTIME_QUESTION = quitter la partie?
OVERTIME_VOTE = %s a vot?%s
OVERTIME_PLAYOUT = Rsultat du vote: Quitter la partie (oui ^"%d^") (non ^"%d^").
OVERTIME_NO_PLAYOUT = Rsultat du vote: Ne pas quitter la partie (oui ^"%d^") (non ^"%d^")."
FIRST_HALF_FINISHED = 1re manche termine
SCORE_IS = Le score est
BACK_TO_WARMUP = On repasse en prchauffe.
DONT_CHANGE_TEAM = NE CHANGEZ PAS D'EQUIPE!
MATCH_FINISHED = Match Termin? GG tout le monde
WINNER_IS = Et le gagnant de la map est...
WITH_THE_SCORE_OF = avec le score de
PLAY_OVERTIME = On joue l'OVERTIME
DRAW_MATCH_SCORE = EGALITE!!!^nEgalite avec le score de
TO_MANY_MATCH_TYPE = Trop de type de match ajout?
TO_MANY_CFG_FILE = Trop de fichiers config de match ajoutes.
NO_CT_CLANTAG_FOUND = Pas de tag de clan Counter-Terroriste trouv?:/
NO_T_CLANTAG_FOUND = Pas de tag de clan Terroriste trouv?:/
TRY_USE_CONSOLE_CMD = Essayez d'utiliser la console pour lancer le match ?la place
DONT_USE_TAGS = N'utilise pas de Tags
AMX_MATCH_IN_EYES = Dans les yeux
END_TYPE = Type de fin
READY_TYPE = Ready type
NEEDED_READY_PLAYERS = Nombre de joueurs prs 
AUTO_SWAP = Inversion automatique
SCREEN_SHOT = Capture d'cran
ALWAYS_SCREENSHOT = Toujours capturer l'cran
CHANGE_HOSTNAME = Change le nom du serveur
SAVE_CONFIG = Sauvegarder de la configuration...
PASSWORD = Mot de passe
OVERTIME_CONFIGS = configs d'Overtime
SHOW_SCORE = Voir le score
ALLOW_OVERTIME = Permettre l'overtime
OVERTIME_ROUNDS = rounds d'Overtime
ALLOW_SHIELDS = Permettre les boucliers
REALLOW_SHIELD = (Re)permettre les boucliers
HLTV_DELAY = Delais de l'HLTV
START_MATCH = Lance un match
STOP_MATCH = Stop le match
FORCE_START = Forcer le lancement de la manche
RESTART_MATCH = Relance le match
SWAP TEAMS = Inversion des Equipes
PLUGIN_SETTINGS = Configuration des Plugins
WARMUP_TIME = Prchauffe...
ARE_READY_WAITING_FOR = sont prs. Attente de  
TO_BE_READY = pour tre prs.
WHEN_TEAM_READY_SAY_READY = Lorsque votre quipe est prte: say ready
WHEN_READY_SAY_READY = Lorsque vous tes prs: say ready
IF_TEAM_NOTREADY_SAY_NOTREADY = Si votre quipe n'est plus prte: say notready
IF_NOTREADY_SAY_NOTREADY = Si vous n'tes plus prs: say notready
MATCH_STARTS_WHEN_ALL_READY = Le match dbutera quand tout le monde sera prs
ADMIN_STARTS_MATCH = L'admin lancera le match lorsque ncessaire (en disant ^"/start^")
SETTINGS_SAVED = Configurations sauves
AMX_MATCH_CONFIG = Configuration d'Amx Match Mod 
CVARS = CVARS
MENU = MENU
TYPES = TYPES
CONFIGS = CONFIGS
WARMUP_SWAPTEAMS = Les quipes seront automatiquement inverses aprs la premire manche
WARMUP_SCREENSHOTS = Les captures d'crans sont aussi prises
WARMUP_TIME = temps de Prchauffe
WARMUP_DEMOS1 = Les Dmos sont automatiquement enregistres sur votre PC (si vous n'tes pas en spectateur..)
WARMUP_DEMOS2 = Rappelez vous d'enregister les dmos si vous les voulez...
HLTV_FILE_DNE = hltv.ini n'existe pas.  Employer le mot de passe de dfaut.

[de]
SWITCHED_TEAM = wechselte die Teams
SWITCHING_TEAMS = Teamwechsel
CONSOLE_HLTV_HELP = In order to properly record HLTV demos, an HLTV must be connected on the server before each half and it must have an adminpassword (use adminpassword <adminpassword> in the HLTV console in order to set it).^n* Now you have to type the adminpassword of the HLTV here.^n* Use amx_matchhltv <adminpassword of the HLTV> to set it.^n* If you don't do it, HLTV demos will never be recorded.
CONSOLE_HLTV_RCON_SET = HLTV adminpassword gesetzt auf ^"%s^"
NO_HLTV_CONNECTED = Kein HLTV ist zum Server verbunden
CONSOLE_HLTV_TESTING = Teste HLTV 
HLTV_CONFIGURED = HLTV korrekt konfiguriert
CONSOLE_HLTV_TESTING_HELP = If the HLTV said something, it's ok. Otherwise, the adminpassword of the HLTV isn't correct :/
CONSOLE_HLTV_NO_DEMO_RECORD = Es werden keine HLTV Demos aufgenommen bei diesem Spiel.
CONSOLE_MATCH_NEED_TO_BE_STARTED = Ein Spiel muss geladen sein bevor das HLTV Adminpasswort gesetzt werden kann.
HLTV_CONNECTION_FAILED = HLTV Proxy Verbindung fehlgeschlagen. 
RECORDING_HLTV_DEMO = Nehme Demo auf
RECORDING_INEYE_DEMO = Nehme Demo auf deinem PC auf
STOP_RECORDING_DEMOS = Demo Aufnahme beendet.
TAKING_SCREENSHOTS = Erstelle Screenshots... Laecheln!
TAKING_A_SCREENSHOT = Erstelle Screenshot... Laecheln!
NO_EXISTING_CONFIG_FILE = Diese Config existiert nicht.
CONFIG_FILE_LIST = Hier ist eine Uebersicht der verfuegbaren Configs:
MATCHTYPE_NOT_SUPPORTED = Dieser Spieltyp wird nicht unterstuetzt :/^n* Unterstuetzt wird maxround: mrXX (z.b mr12) oder Zeitlimit: tlXX (z.b tl20).
SHIELD_RESTRICTED = Schild wurde deaktiviert
SHIELD_UNRESTRICTED = Schild wurde aktiviert
PASSWORD_SET = Serverpasswort wurde vom Plugin gesetzt
PASSWORD_SET_TO = Serverpasswort wurde gesetzt auf
MATCH_STOPPED = Spiel beendet.
STARTED_MATCH = startet das Spiel 
RESTARTED_MATCH = Neustart des Spiels
STOPPED_MATCH = beendete das Spiel
FORCED_HALF = startete die Halbzeit
MATCH_IN_PROGRESS = Spiel laeuft bereits.
NO_MATCH_TO_RESTART = Kein Spiel zum Neustart vorhanden.
NO_MATCH_TO_STOP = Kein Spiel zum beenden vorhanden.
HLTV_ENTERED_GAME = HLTV betritt das Spiel
HLTV_LEFT_GAME = HLTV verlaesst das Spiel
CS_MATCH_IN_PROGRESS = CS Match laeuft
MATCH_LOADED = Spiel geladen
NO_MATCH_LOADED = Kein Spiel geladen
MATCH_TYPE = Spieltyp ist
ENTER_WARMUP = Aktiviere Warmspielphase...
DEMOS_AUTORECORDED = automatisch aufgenommen
COMMAND_NO_AUTH = Nicht die noetigen Rechte fuer diesen Befehl.
HUD_MATCH_RESTARTED = STARTETE DAS SPIEL NEU
HUD_MATCH_STOPPED = BEENDETE DAS SPIEL
HUD_HALF_STARTED = STARTETE DIE ERSTE HALBZEIT
MATCH_WAS_ENDED_BY = BEENDETE DAS SPIEL FRUEHZEITIG
HUD_GO_BACK_FFA = Zurueck zum FFA-Modus
EXECUTING_FFA_CONF = Fuehre FFA config aus
EXECUTING_MATCH_CONF = Fuehre match config aus
EXECUTING_OVERTIME_CONF = Fuehre match overtime config aus
LIVE = LIVE !!! Viel Glueck & HF
AMX_LIVE = LIVE LIVE LIVE  !!!
FIRST_HALF_START = 1te Spielhaelfte beginnt
SECOND_HALF_START = 2te Spielhaelfte beginnt
GOING_LIVE = GLEICH GEHTS LOS!!! VORBEREITEN !!!
READY = bereit
BOTH_TEAMS_READY = BEIDE TEAMS SIND BEREIT
BOTH_TEAMS_ARENT_READY = Beide Teams sind nicht bereit.
MATCH_CAN_BEGIN = Das Spiel kann beginnen :)^n3 Restarts uns LOS!
VSMATCH_CAN_BEGIN = kann jetzt beginnen :)^n3 Restarts und LOS!
TEAM_ALREADY_READY = Dein Team ist bereit. Bereite dich aufs Spiel vor :-)
TEAM_WASNT_READY = Dein Team ist nicht bereit. Warte nicht zulange um dich vorzubereiten!
YOU_WASNT_READY = Du bist nicht bereit. Warte nicht zulange um dich vorzubereiten!
YOU_ARE_READY = Du bist auf Bereit gesetzt.
YOU_ARE_NOTREADY = Du bist nicht mehr auf Bereit gesetzt.
YOU_WERE_READY = Du warst schon Spielbereit.
MATCH_ALREADY_STARTED = Das Spiel wurde bereits gestartet! O_o
ARE_NOW_READY = sind nun bereit
ARENT_READY = sind nicht mehr bereit!
IS_NOW_READY = ist bereit!
ISNT_READY = ist nicht mehr bereit
WAITING_F0R_TO_BE_READY = Warte auf %s um zu beginnen
WAITING_FOR_T_TOBE_READY = Warte auf die Ts um zu beginnen
WAITING_FOR_CT_TOBE_READY = Warte auf die CTs um zu beginnen
WAITING_FOR_BOTH_TEAMS_TOBE_READY = Warte auf beide Teams um zu beginnen
NEED_TO_BE_ADMIN = Du musst Admin sein um das Spiel starten zu koennen.
SCORES_DRAW = Beide Teams haben %d Runden gewonnen
SCORES_IS_WINNING = %s gewinnt mit %d zu %d
OVERTIME_VOTE_START = Umfrage hat begonnen...
OVERTIME_QUESTION = Ausspielen?
OVERTIME_VOTE = %s voted %s
OVERTIME_PLAYOUT = Umfrageergebniss: Ausspielen (Ja ^"%d^") (Nein ^"%d^").
OVERTIME_NO_PLAYOUT = Umfrageergebniss: Nicht ausspielen (Ja ^"%d^") (Nein ^"%d^")."
FIRST_HALF_FINISHED = 1te Spielhaelfte beendet
SCORE_IS = Punktestand ist
BACK_TO_WARMUP = Zurueck zur Aufwaermphase.
DONT_CHANGE_TEAM = NICHT DAS TEAM WECHSELN!
MATCH_FINISHED = Spiel beendet. *gg all*
WINNER_IS = Der Gewinner der Map ist...
WITH_THE_SCORE_OF = mit dem Punktestand
PLAY_OVERTIME = SPIELVERLAENGERUNG
DRAW_MATCH_SCORE = KEINER!!!^nUnentschieden mit dem Punktestand
TO_MANY_MATCH_TYPE = Zuviele Matchtypen hinzugefuegt
TO_MANY_CFG_FILE = Zuviele Matchconfigs hinzugefuegt
NO_CT_CLANTAG_FOUND = Kein CT-Clantag gefunden :/
NO_T_CLANTAG_FOUND = Kein T-Clantag gefunden :/
TRY_USE_CONSOLE_CMD = Versuche die Konsole zu benutzen um das Spiel zu starten
DONT_USE_TAGS = Kein Clantags benutzen
AMX_MATCH_IN_EYES = In eyes
END_TYPE = Endtype
READY_TYPE = Readytype
NEEDED_READY_PLAYERS = Notwendig bereite Spieler
AUTO_SWAP = Autoteamwechsel
SCREEN_SHOT = Screenshot
ALWAYS_SCREENSHOT = Immer Screenshot
CHANGE_HOSTNAME = Servernamen wechseln
SAVE_CONFIG = Speichere Konfiguration...
PASSWORD = Passwort
OVERTIME_CONFIGS = Overtime configs
SHOW_SCORE = Zeige Punktestand
ALLOW_OVERTIME = Erlaube Verlaengerung
OVERTIME_ROUNDS = Verlaengerungsrunden
ALLOW_SHIELDS = Erlaube Schild
REALLOW_SHIELD = (Re)allow Shields
HLTV_DELAY = HLTV Verzoegerung
START_MATCH = Starte ein Spiel
STOP_MATCH = Beende ein Spiel
FORCE_START = Forciere den Start der Spielhaelfte
RESTART_MATCH = Neustart des Spiels
SWAP TEAMS = Teamwechsel
PLUGIN_SETTINGS = Plugin Einstellungen
WARMUP_TIME = Vorbereitungszeit...
ARE_READY_WAITING_FOR = sind bereit. Warte auf  
TO_BE_READY = um zu beginnen.
WHEN_TEAM_READY_SAY_READY = Wenn dein Team bereit ist: say ready
WHEN_READY_SAY_READY = Wenn Du bereit bist: say ready
IF_TEAM_NOTREADY_SAY_NOTREADY = Wenn dein Team nichtmehr bereit ist: say notready
IF_NOTREADY_SAY_NOTREADY = Wenn Du nichtmehr bereit bist: say notready
MATCH_STARTS_WHEN_ALL_READY = Das Spiel beginnt wenn alle bereit sind
ADMIN_STARTS_MATCH = Ein Admin startet das Spiel wenn noetig (say ^"/start^")
SETTINGS_SAVED = Einstellungen gespeichert
AMX_MATCH_CONFIG = Amx Match Mod Config
CVARS = CVARS
MENU = MENU
TYPES = TYPEN
CONFIGS = CONFIGS
WARMUP_SWAPTEAMS = Teams werden nach der Halbzeit automatisch gewechselt
WARMUP_SCREENSHOTS = Screenshots werden auch aufgenommen
WARMUP_TIME = Vorbereitungszeit
WARMUP_DEMOS1 = Demos werden automatisch auf deinem PC aufgenommen (wenn Du kein Spec. bist!)
WARMUP_DEMOS2 = Vergiss nicht Demos aufzunehmen...
HLTV_FILE_DNE = hltv.ini besteht nicht.  Verwenden des Rckstellungskennwortes.

[cn]
SWITCHED_TEAM = 交换队伍
SWITCHING_TEAMS = 交换队伍
CONSOLE_HLTV_HELP = 为了正确记录 HLTV 比赛 Demo, HLTV 在比赛录制之前必须首先运行,需要用有管理员密码 (使用 adminpassword <adminpassword> 在 HLTV 文件里设置).^n* 现在你必须记录这里 HLTV 的管理员密码.^n* 使用 amx_matchhltv <adminpassword of the HLTV> 进行设置.^n* 如果你不做这些, HLTV demos 不会被录制.
CONSOLE_HLTV_RCON_SET = HLTV 输入管理员密码开始录制 ^"%s^"
NO_HLTV_CONNECTED = 没有 HLTV 连接在服务器
CONSOLE_HLTV_TESTING = 测试 HLTV 
HLTV_CONFIGURED = HLTV 配置正确
CONSOLE_HLTV_TESTING_HELP = 如果 HLTV 设置正确它会提示 ok. 否则检查 HLTV 的管理员密码是否正确 :/
CONSOLE_HLTV_NO_DEMO_RECORD = 这场比赛没有录制 HLTV.
CONSOLE_MATCH_NEED_TO_BE_STARTED = 在比赛之前必须设置好 HLTV 管理员密码.
HLTV_CONNECTION_FAILED = HLTV 代理连接失败 
RECORDING_HLTV_DEMO = 录制
RECORDING_INEYE_DEMO = 录制 HLTV 在你的机器
STOP_RECORDING_DEMOS = 停止录制.
TAKING_SCREENSHOTS = 正在拍摄比分截图... 笑笑啊!
TAKING_A_SCREENSHOT = 正在拍摄比分截图... 笑笑啊!
NO_EXISTING_CONFIG_FILE = 这个配置文件不存在.
CONFIG_FILE_LIST = 这是可以使用的配置文件列表:
MATCHTYPE_NOT_SUPPORTED = 那类型比赛不支持 :/^n* 比赛支持的类型是: mrXX (mr12 for example) 或者时间制: tlXX (tl30 for example).
SHIELD_RESTRICTED = 盾牌被限制使用
SHIELD_UNRESTRICTED = 盾牌被允许使用
PASSWORD_SET = 已经确认服务器口令
PASSWORD_SET_TO = 服务器密码已经被调整为
MATCH_STOPPED = 比赛停止.
STARTED_MATCH = 开始比赛 
RESTARTED_MATCH = 重新开始比赛
STOPPED_MATCH = 停止比赛
FORCED_HALF = 强制开始上半场比赛
MATCH_IN_PROGRESS = 比赛已经开始.
NO_MATCH_TO_RESTART = 现在没有比赛可以重新开始.
NO_MATCH_TO_STOP = 现在没有比赛可以停止.
HLTV_ENTERED_GAME = HLTV 开始录制
HLTV_LEFT_GAME = HLTV 停止录制
CS_MATCH_IN_PROGRESS = CS 比赛在进行中
MATCH_LOADED = 比赛载入
NO_MATCH_LOADED = 没有载入比赛
MATCH_TYPE = 比赛类型是
ENTER_WARMUP = 进入热身期间...
DEMOS_AUTORECORDED = 示范 autorecorded
COMMAND_NO_AUTH = 你不能使用这个命令.
HUD_MATCH_RESTARTED = 重新开始比赛
HUD_MATCH_STOPPED = 停止比赛
HUD_HALF_STARTED = 开始上半场比赛
MATCH_WAS_ENDED_BY = 比赛提前结束
HUD_GO_BACK_FFA = 返回执行 FFA 混战配置文件
EXECUTING_FFA_CONF = 执行 FFA 混战位置文件
EXECUTING_MATCH_CONF = 执行比赛配置文件
EXECUTING_OVERTIME_CONF = 执行加时赛配置文件
LIVE = 准备 !!! 比赛 & 开始
AMX_LIVE = 比赛现在开始  !!!
FIRST_HALF_START = 上半场比赛开始
SECOND_HALF_START = 下半场比赛开始
GOING_LIVE = 实况转播 !!! 准备就绪 !!!
READY = ready
BOTH_TEAMS_READY = 双方队员已经准备就绪
BOTH_TEAMS_ARENT_READY = 双方队伍已经准备就绪.
MATCH_CAN_BEGIN = 比赛现在开始 :)^n刷新3次后比赛开始!
VSMATCH_CAN_BEGIN = 龙争虎斗 :)^n刷新3次后比赛开始!
TEAM_ALREADY_READY = 你方队员已经准备完毕.打个漂亮仗吧! :-p
TEAM_WASNT_READY = 你方有队员还未准备就绪.叫他快点 ;-)
YOU_WASNT_READY = 你怎么还不准备.快点吧,大家都在等你呢 ;-)
YOU_ARE_READY = 你已经准备完毕.打个好成绩哦! :-p
YOU_ARE_NOTREADY = 你怎么还不准备.快点吧,大家都在等你呢 ;-)
YOU_WERE_READY = 你已经准备完毕.打个好成绩哦 !
MATCH_ALREADY_STARTED = 比赛已经开始! O_o
ARE_NOW_READY = 准备就绪
ARENT_READY = 还没有准备就绪!
IS_NOW_READY = 现在准备就绪!
ISNT_READY = 现在还没有准备就绪
WAITING_F0R_TO_BE_READY = 正在等待 %s 准备就绪
WAITING_FOR_T_TOBE_READY = 正在等待 T 方准备就绪
WAITING_FOR_CT_TOBE_READY = 正在等待 CT 方准备就绪
WAITING_FOR_BOTH_TEAMS_TOBE_READY = 等待双方准备就绪
NEED_TO_BE_ADMIN = 你需要管理员强制开始比赛
SCORES_DRAW = 双方都赢得 %d 局胜利
SCORES_IS_WINNING = %s 赢得胜利 比分是 %d:%d
OVERTIME_VOTE_START = 投票开始...
OVERTIME_QUESTION = 打完全场吗?
OVERTIME_VOTE = %s 投票 %s
OVERTIME_PLAYOUT = 投票结果: 打完全场 (同意 ^"%d^") (反对 ^"%d^").
OVERTIME_NO_PLAYOUT = 投票结果: 中止比赛 (同意 ^"%d^") (反对 ^"%d^")."
FIRST_HALF_FINISHED = 上半场结束
SCORE_IS = 比分是
BACK_TO_WARMUP = 现在是热身期间.
DONT_CHANGE_TEAM = 不要改变你的队伍!
MATCH_FINISHED = 全场比赛结束
WINNER_IS = 这场比赛的胜方是...
WITH_THE_SCORE_OF = 比赛成绩
PLAY_OVERTIME = 进行加时赛
DRAW_MATCH_SCORE = 平局-没有人胜利!!!^n比赛成绩是
TO_MANY_MATCH_TYPE = 增加其他比赛类型
TO_MANY_CFG_FILE = 增加其他比赛类型配置文件.
NO_CT_CLANTAG_FOUND = 没有找到 CT 方队标 :/
NO_T_CLANTAG_FOUND = 没有找到 T 方队标 :/
TRY_USE_CONSOLE_CMD = 请使用控制台命令开启比赛
DONT_USE_TAGS = 不使用队标
AMX_MATCH_IN_EYES = 录制个人视角
END_TYPE = 结束类型
READY_TYPE = 准备就绪类型
NEEDED_READY_PLAYERS = 需要队员准备就绪数量 
AUTO_SWAP = 自动换边
SCREEN_SHOT = 截图方式
ALWAYS_SCREENSHOT = 总是截取
CHANGE_HOSTNAME = 改变服务器名称
SAVE_CONFIG = 保存配置...
PASSWORD = 密码
OVERTIME_CONFIGS = 加时赛配置
SHOW_SCORE = 显示成绩
ALLOW_OVERTIME = 允许加时赛
OVERTIME_ROUNDS = 加时赛局数
ALLOW_SHIELDS = 允许使用盾牌
REALLOW_SHIELD = (Re)允许使用盾牌
HLTV_DELAY = HLTV 延迟
START_MATCH = 开始比赛
STOP_MATCH = 停止比赛
FORCE_START = 强制比赛开始
RESTART_MATCH = 重新开始比赛
SWAP TEAMS = 交换队伍
PLUGIN_SETTINGS = 参数设置
WARMUP_TIME = 热身期间...
ARE_READY_WAITING_FOR = 已经准备就绪.正在等待  
TO_BE_READY = 准备就绪.
WHEN_TEAM_READY_SAY_READY = 当你方队员已经准备就绪,请执行: say ready
WHEN_READY_SAY_READY = 当你已经准备就绪,请执行: say ready
IF_TEAM_NOTREADY_SAY_NOTREADY = 如果你没有准备完毕,请执行: say notready
IF_NOTREADY_SAY_NOTREADY = 如果你方队员没有准备完毕,请执行: say notready
MATCH_STARTS_WHEN_ALL_READY = 只有每个队员都准备就绪时,比赛才可以开始
ADMIN_STARTS_MATCH = 如果管理员需要强制开始比赛,请执行 (saying ^"/start^")
SETTINGS_SAVED = 保存设置
AMX_MATCH_CONFIG = Amx Match Mod 配置
CVARS = CVARS
MENU = 菜单
TYPES = 类型
CONFIGS = 文件
WARMUP_SWAPTEAMS = 在上半场比赛结束后自动交换队伍
WARMUP_SCREENSHOTS = 比分截图同样也会被截取
WARMUP_TIME = 热身期间
WARMUP_DEMOS1 = Demo 将被自动录制到你的机器 (如果你没有在线观看..)
WARMUP_DEMOS2 = 如果你愿意,你可以录制比赛实况录像...
HLTV_FILE_DNE = hltv.ini 不存在. 使用默认密码.