// ===========================================================================
// Action file - Generated by Adobe ImageReady 8.0
// ===========================================================================


{
    action = new Action("Slide Thumbnail");
    action.expanded = false;
    action.runInBackground = false;
    action.saveSource = false;
    action.saveTarget = true;
    action.targetLocation = tlSourceFolder;
    action.dupFileNameBehavior = dfnAdd2Digits;
    action.windowsFileNaming = true;
    action.macFileNaming = true;
    action.unixFileNaming = true;
    action.displayImages = false;
    action.pauseBeforeSave = false;
    action.errorBehavior = dfnOverwrite;
    action.version = 2;
    
    step1 = new Flatten;
    step1.enabled = true;
    step1.doDialog = false;
    step1.expanded = false;
    action.AddStep(step1);
    
    step2 = new GlobalAngle;
    step2.enabled = true;
    step2.doDialog = false;
    step2.expanded = false;
    step2.globalAngle = 120;
    step2.globalAltitude = 30;
    action.AddStep(step2);
    
    step3 = new CreateSlice;
    step3.enabled = true;
    step3.doDialog = false;
    step3.expanded = false;
    step3.left = 10;
    step3.top = 18;
    step3.right = 54;
    step3.bottom = 50;
    action.AddStep(step3);
    
    step4 = new ClearSlices;
    step4.enabled = true;
    step4.doDialog = false;
    step4.expanded = false;
    action.AddStep(step4);
    
    step5 = new Conditional;
    step5.enabled = true;
    step5.doDialog = false;
    step5.expanded = false;
    step5.conditionalAction = eCondAction_PlaySteps;
    step5.numberOfSteps = 1;
    step5.conditionType = eCondition_ImageAspectRatio;
    step5.aspectRatio = eAspectRatio_Landscape;
    step5.isIsNot = true;
    action.AddStep(step5);
    
    step6 = new ResizeImage;
    step6.enabled = true;
    step6.doDialog = false;
    step6.expanded = false;
    step6.mode = eResizeConstrainWidth;
    step6.width = 90;
    step6.quality = rsBicubic;
    action.AddStep(step6);
    
    step7 = new Conditional;
    step7.enabled = true;
    step7.doDialog = false;
    step7.expanded = false;
    step7.conditionalAction = eCondAction_PlaySteps;
    step7.numberOfSteps = 1;
    step7.conditionType = eCondition_ImageAspectRatio;
    step7.aspectRatio = eAspectRatio_Portrait;
    step7.isIsNot = true;
    action.AddStep(step7);
    
    step8 = new ResizeImage;
    step8.enabled = true;
    step8.doDialog = false;
    step8.expanded = false;
    step8.mode = eResizeConstrainHeight;
    step8.height = 90;
    step8.quality = rsBicubic;
    action.AddStep(step8);
    
    step9 = new Conditional;
    step9.enabled = true;
    step9.doDialog = false;
    step9.expanded = false;
    step9.conditionalAction = eCondAction_PlaySteps;
    step9.numberOfSteps = 1;
    step9.conditionType = eCondition_ImageAspectRatio;
    step9.aspectRatio = eAspectRatio_Square;
    step9.isIsNot = true;
    action.AddStep(step9);
    
    step10 = new ResizeImage;
    step10.enabled = true;
    step10.doDialog = false;
    step10.expanded = false;
    step10.width = 80;
    step10.quality = rsBicubic;
    step10.mode = eResizeConstrainWidth;
    action.AddStep(step10);
    
    step11 = new SelectLayer;
    step11.enabled = true;
    step11.doDialog = false;
    step11.expanded = false;
    step11.layerName = "Background";
    step11.layerPosition = 0;
    step11.forceVisible = false;
    step11.addToSelection = false;
    action.AddStep(step11);
    
    step12 = new SelectLayer;
    step12.enabled = true;
    step12.doDialog = false;
    step12.expanded = false;
    step12.layerName = "Background";
    step12.layerPosition = 0;
    step12.forceVisible = false;
    step12.addToSelection = false;
    action.AddStep(step12);
    
    step13 = new LayerOptions;
    step13.enabled = true;
    step13.doDialog = false;
    step13.expanded = false;
    action.AddStep(step13);
    
    step14 = new LayerEffects;
    step14.enabled = true;
    step14.doDialog = false;
    step14.expanded = false;
    step14.innerShadowEnabled = true;
    step14.innerShadowColorRed = 0;
    step14.innerShadowColorGreen = 0;
    step14.innerShadowColorBlue = 0;
    step14.innerShadowBlendMode = bmMultiply;
    step14.innerShadowOpacity = 0.750000;
    step14.innerShadowBlur = 5.000000;
    step14.innerShadowUseGlobalAngle = true;
    step14.innerShadowAngle = 120.000000;
    step14.innerShadowDistance = 5.000000;
    step14.innerShadowNoise = 0.000000;
    step14.innerShadowChoke = 0.000000;
    step14.innerShadowCurveIndex = eLinearCurve;
    step14.gradientFillEnabled = true;
    step14.gradientBlendMode = bmLighten;
    step14.gradientOpacity = 0.100000;
    step14.gradientApplyMethod = eLinear;
    step14.gradientAngle = 122.471191;
    step14.gradientDither = true;
    step14.gradientReverse = false;
    step14.frameEnabled = true;
    step14.frameBlendMode = 12000;
    step14.frameStyle = 0;
    step14.frameApplyMethod = 1;
    step14.frameFill = 1;
    step14.frameOpacity = 1.000000;
    step14.frameColorRed = 51;
    step14.frameColorGreen = 51;
    step14.frameColorBlue = 51;
    step14.frameAngle = 90.000000;
    step14.frameWidth = 1.000000;
    step14.framePatternScale = 100.000000;
    step14.framePatternName = "";
    step14.frameGradientReverse = false;
    step14.frameAlignPatternWithLayer = true;
    step14.framePatternHorizontalPhase = 0.000000;
    step14.framePatternVerticalPhase = 0.000000;
    step14.replace = true;
    action.AddStep(step14);
    
    step15 = new CanvasSize;
    step15.enabled = true;
    step15.doDialog = false;
    step15.expanded = false;
    step15.form = absolutePixels;
    step15.width = 135;
    step15.height = 135;
    step15.hAnchor = hAnchorCenter;
    step15.vAnchor = vAnchorCenter;
    action.AddStep(step15);
    
    step16 = new SetColor;
    step16.enabled = true;
    step16.doDialog = false;
    step16.expanded = false;
    step16.color = eForegroundColor;
    step16.r = 204;
    step16.g = 204;
    step16.b = 204;
    action.AddStep(step16);
    
    step17 = new RoundedRectangle;
    step17.enabled = true;
    step17.doDialog = false;
    step17.expanded = false;
    step17.opacity = 1.000000;
    step17.radius = 25.000000;
    step17.top = 0;
    step17.left = 0;
    step17.bottom = 135;
    step17.right = 135;
    step17.blendMode = eBlendNormal;
    step17.antiAlias = true;
    step17.rendering = eVector;
    step17.newLayer = true;
    action.AddStep(step17);
    
    step18 = new LayerEffects;
    step18.enabled = true;
    step18.doDialog = false;
    step18.expanded = false;
    step18.dropShadowEnabled = true;
    step18.dropShadowColorRed = 0;
    step18.dropShadowColorGreen = 0;
    step18.dropShadowColorBlue = 0;
    step18.dropShadowBlendMode = bmMultiply;
    step18.dropShadowOpacity = 0.750000;
    step18.dropShadowBlur = 7.899994;
    step18.dropShadowUseGlobalAngle = true;
    step18.dropShadowAngle = 120.000000;
    step18.dropShadowDistance = 5.879990;
    step18.dropShadowNoise = 0.000000;
    step18.dropShadowAntiAlias = false;
    step18.dropShadowLayerConcealsEffect = true;
    step18.dropShadowSpread = 9.799988;
    step18.dropShadowCurveIndex = eLinearCurve;
    step18.innerGlowEnabled = true;
    step18.innerGlowColorRed = 255;
    step18.innerGlowColorGreen = 255;
    step18.innerGlowColorBlue = 255;
    step18.innerGlowBlendMode = bmScreen;
    step18.innerGlowOpacity = 0.750000;
    step18.innerGlowBlur = 19.599991;
    step18.InnerGlowInverted = Edge;
    step18.innerGlowNoise = 0.000000;
    step18.innerGlowJitter = 0.000000;
    step18.innerGlowTechnique = 1;
    step18.innerGlowChoke = 0.000000;
    step18.innerGlowRange = 1.000000;
    step18.innerGlowAntiAlias = false;
    step18.innerGlowCurveIndex = eLinearCurve;
    step18.bevelEnabled = true;
    step18.bevelHighlightColorRed = 255;
    step18.bevelHighlightColorGreen = 255;
    step18.bevelHighlightColorBlue = 255;
    step18.bevelHighlightBlendMode = bmScreen;
    step18.bevelHighlightOpacity = 0.750000;
    step18.bevelShadowColorRed = 0;
    step18.bevelShadowColorGreen = 0;
    step18.bevelShadowColorBlue = 0;
    step18.bevelShadowBlendMode = bmMultiply;
    step18.bevelShadowOpacity = 0.700000;
    step18.bevelBlur = 1.899994;
    step18.bevelUseGlobalAngle = true;
    step18.bevelAngle = 120.000000;
    step18.bevelDepth = 215.699997;
    step18.bevelStyle = eInnerBevel;
    step18.bevelInverted = false;
    step18.bevelAltitude = 30.000000;
    step18.bevelSoften = 1.411194;
    step18.bevelRange = 1.000000;
    step18.bevelAntialias = false;
    step18.bevelGlossAntialias = false;
    step18.bevelMappingCurveIndex = eLinearCurve;
    step18.bevelGlossCurveIndex = eLinearCurve;
    step18.bevelTechnique = 2;
    step18.bevelAlignTextureWithLayer = true;
    step18.bevelInvertTexture = false;
    step18.bevelUseTexture = false;
    step18.bevelUseShape = false;
    step18.bevelTextureScale = 100.000000;
    step18.bevelTextureDepth = 100.000000;
    step18.bevelTextureName = "";
    step18.bevelTextureHorizontalPhase = 0.000000;
    step18.bevelTextureVerticalPhase = 0.000000;
    step18.gradientFillEnabled = true;
    step18.gradientBlendMode = bmLighten;
    step18.gradientOpacity = 0.220000;
    step18.gradientApplyMethod = eLinear;
    step18.gradientAngle = 122.471191;
    step18.gradientDither = true;
    step18.gradientReverse = false;
    step18.patternFillEnabled = true;
    step18.fillPatternBlendMode = bmNormal;
    step18.fillPatternOpacity = 0.450000;
    step18.fillPatternAlignWithLayer = true;
    step18.fillPatternHorizontalPhase = 0.000000;
    step18.fillPatternVerticalPhase = 0.000000;
    step18.fillPatternScale = 79.321594;
    step18.fillPatternName = "Stone";
    step18.frameEnabled = true;
    step18.frameBlendMode = 12000;
    step18.frameStyle = 2;
    step18.frameApplyMethod = 1;
    step18.frameFill = 1;
    step18.frameOpacity = 1.000000;
    step18.frameColorRed = 102;
    step18.frameColorGreen = 102;
    step18.frameColorBlue = 102;
    step18.frameAngle = 90.000000;
    step18.frameWidth = 2.000000;
    step18.framePatternScale = 100.000000;
    step18.framePatternName = "";
    step18.frameGradientReverse = false;
    step18.frameAlignPatternWithLayer = true;
    step18.framePatternHorizontalPhase = 0.000000;
    step18.framePatternVerticalPhase = 0.000000;
    step18.replace = true;
    action.AddStep(step18);
    
    step19 = new SendLayerBackward;
    step19.enabled = true;
    step19.doDialog = false;
    step19.expanded = false;
    action.AddStep(step19);
    
    step20 = new RevealAll;
    step20.enabled = true;
    step20.doDialog = false;
    step20.expanded = false;
    action.AddStep(step20);
    
    step21 = new SetTargetSettings;
    step21.enabled = true;
    step21.doDialog = false;
    step21.expanded = false;
    step21.fileFormat = ffJPEG;
    step21.optimized = true;
    step21.qualitySetting = 60;
    step21.multiplePasses = false;
    step21.blurAmount = 0.000000;
    step21.iccProfile = false;
    step21.addMetadata = true;
    step21.matteRed = 255;
    step21.matteGreen = 255;
    step21.matteBlue = 255;
    action.AddStep(step21);
}