include "Metadata/StatDescriptions/map_stat_descriptions.txt"


description
	1 map_area_contains_x_additional_clusters_of_beacon_barrels
	1
		# "区域包含额外 %1% 个[照明]桶堆"

description
	1 map_area_contains_x_additional_clusters_of_bloodworm_barrels
	1
		# "区域包含额外 %1% 个[血虫]桶堆"

description
	1 map_area_contains_x_additional_clusters_of_explosive_barrels
	1
		# "区域包含额外 %1% 个[爆炸]桶堆"

description
	1 map_area_contains_x_additional_clusters_of_parasite_barrels
	1
		# "区域包含额外 %1% 个[寄生]桶堆"

description
	1 map_area_contains_x_additional_clusters_of_volatile_barrels
	1
		# "区域包含额外 %1% 个[不稳定]桶堆"

description
	1 map_area_contains_x_additional_clusters_of_wealthy_barrels
	1
		# "区域包含额外 %1% 个[财富]桶堆"

description
	1 map_boss_accompanied_by_bodyguards
	1
		# "地图传奇头目有守卫跟随"

description
	1 map_boss_damage_+%
	1
		# "<DA1>{地图传奇头目增加 %1%%% 伤害}"

description
	1 map_boss_dropped_unique_items_+
	2
		1 "<LUK1>{地图传奇头目被杀时掉落额外 %1% 个传奇物品}"
		2|# "<LUK1>{地图传奇头目被杀时掉落额外 %1% 个传奇物品}"

description
	1 map_boss_drops_corrupted_items
	1
		# "地图传奇头目掉落的物品已被腐化"

description
	1 map_boss_maximum_life_+%
	2
		# "地图传奇头目增加 %1%%% 生命"
		#|-1 "地图传奇头目减少 %1%%% 生命" negate 1

description
	1 map_breach_rules
	1
		# "<LUK1>{区域可能包含裂隙}"

description
	1 map_contains_additional_breaches
	2
		1 "<LUK1>{区域包含 1 个裂隙}"
		2|# "<LUK1>{区域包含 %1% 个裂隙}"

description
	1 map_contains_additional_packs_of_chaos_monsters
	1
		# "区域包含额外的混沌伤害怪物"

description
	1 map_contains_additional_packs_of_cold_monsters
	1
		# "区域包含额外的冰冷伤害怪物"

description
	1 map_contains_additional_packs_of_fire_monsters
	1
		# "区域包含额外的火焰伤害怪物"

description
	1 map_contains_additional_packs_of_lightning_monsters
	1
		# "区域包含额外的闪电伤害怪物"

description
	1 map_contains_additional_packs_of_physical_monsters
	1
		# "区域包含额外的物理伤害怪物"

description
	1 map_contains_creeping_agony
	1
		# "区域包含持续痛苦(Creeping Agony)"

description
	1 map_contains_master
	1
		# "<DF1>{区域包含 1 个大师}"

description
	1 map_contains_x_additional_healing_packs
	1
		# "区域包含额外治疗怪物"

description
	1 map_contains_x_additional_magic_packs_if_magic
	1
		# "区域包含额外魔法怪物"

description
	1 map_contains_x_additional_normal_packs_if_normal
	1
		# "普通地图包含包含额外普通怪物"

description
	1 map_contains_x_additional_packs_on_their_own_team
	1
		# "区域包含被悬赏的叛徒"

description
	1 map_contains_x_additional_packs_that_convert_on_death
	1
		# "区域包含额外杀死后变成友军的怪物"

description
	1 map_contains_x_additional_packs_with_mirrored_rare_monsters
	1
		# "区域包含额外复制的稀有怪"

description
	1 map_contains_x_additional_poison_packs
	1
		# "区域包含额外毒化怪"

description
	1 map_contains_x_additional_rare_packs_if_rare
	1
		# "稀有地图包含额外稀有怪"

description
	1 map_contains_x_fewer_portals
	1
		# "地图包含的传送门减少 %1% 个"

description
	1 map_corrupted_bosses_drop_x_additional_vaal_items
	2
		1 "已腐化地图的传奇头目掉落额外 1 个瓦尔物品"
		# "已腐化地图的传奇头目掉落额外 %1% 个瓦尔物品"

description
	4 map_fishy_effect_0 map_fishy_effect_1 map_fishy_effect_2 map_fishy_effect_3
	20
		# 1|20 0|99 1|# "此区域吸引人"
		# 1|20 100|# 1|# "此区域总是吸引人"
		# 1|20 0|99 #|-1 "此区域令人反感"
		# 1|20 100|# #|-1 "此区域总是令人反感"
		# 21|40 0|99 1|# "此区域非常吸引人" 
		# 21|40 100|# 1|# "此区域总是非常吸引人" 
		# 21|40 0|99 #|-1 "此区域非常令人反感" 
		# 21|40 100|# #|-1 "此区域总是非常令人反感" 
		# 41|60 0|99 1|# "此区域极度吸引人" 
		# 41|60 100|# 1|# "此区域总是极度吸引人" 
		# 41|60 0|99 #|-1 "此区域极度令人反感" 
		# 41|60 100|# #|-1 "此区域总是极度令人反感" 
		# 61|80 0|99 1|# "此区域难以置信的极度吸引人" 
		# 61|80 100|# 1|# "此区域总是难以置信的极度吸引人" 
		# 61|80 0|99 #|-1 "此区域难以置信的极度令人反感" 
		# 61|80 100|# #|-1 "此区域总是难以置信的极度令人反感" 
		# 81|100 0|99 1|# "此区域绝对难以置信的极度吸引人" 
		# 81|100 100|# 1|# "此区域总是绝对难以置信的极度吸引人" 
		# 81|100 0|99 #|-1 "此区域绝对难以置信的极度令人反感" 
		# 81|100 100|# #|-1 "此区域总是绝对难以置信的极度令人反感"  

description
	1 map_equipment_drops_identified_in_identified_areas
	1
		# "已鉴定地图掉落的物品均已被鉴定"

description
	1 map_ground_haste_action_speed_+%
	1
		# "区域包含漩涡加速"

description
	1 map_has_x%_quality
	1
		# "<LUK1>{地图有 %1%%% 品质}"

description
	1 map_item_drop_quality_also_applies_to_map_item_drop_rarity
	1
		# "<SP1>{该地图的品质也会套用在掉落物品稀有度上}"

description
	1 map_item_drop_quantity_+%
	2
		1|# "<LUK1>{区域内增加 %1%%% 物品掉落数量}"
		#|-1 "区域内减少 %1%%% 物品掉落数量" negate 1

description
	1 map_items_drop_corrupted_%
	1
		# "在此区域掉落的物品有 %1%%% 几率被腐化"

description
	1 map_mission_id
	7
		1 "区域内有护甲大师哈库"
		2 "区域内有狩猎大师托菈"
		3 "区域内有亡灵大师卡塔莉娜"
		4 "区域内有武器大师瓦甘"
		5 "区域内有博学大师艾尔雷恩"
		6 "区域内有刺杀大师瓦里西"
		7 "区域内有制图大师札娜"

description
	1 map_num_extra_invasion_bosses
	2
		1 "<LUK1>{区域内有额外 %1% 个侵略联盟头目}"
		2|# "<LUK1>{区域内有额外 %1% 个侵略联盟头目}"

description
	1 map_num_extra_strongboxes
	2
		1 "区域包含额外 1 个保险箱"
		2|# "区域包含额外 %1% 个保险箱"

description
	1 map_number_of_additional_mods
	2
		1 "地图有额外 %1% 个随机词缀"
		2|# "地图有额外 %1% 个随机词缀"

description
	1 map_on_complete_drop_x_additional_maps
	2
		1 "<LUK1>{区域完成后有额外 1 个地图掉落}"
		2|# "<LUK1>{区域完成后有额外 %1% 个地图掉落}"

description
	1 map_pack_size_+%_in_unidentified_areas
	2
		1|# "<DF1>{未鉴定地图增加 %1%%% 怪物群大小}"
		# "未鉴定地图减少 %1%%% 怪物群大小"

description
	1 map_spawn_extra_exiles
	2
		1 "区域内有额外 %1% 个<DA1>{流亡者}"
		2|# "区域内有额外 %1% 个<DA1>{流亡者}"

description
	1 map_strongboxes_are_corrupted
	1
		# "该区域内的保险箱已被腐化"

description
	1 map_strongboxes_minimum_rarity
	3
		1 "区域内的保险箱至少是魔法属性"
		2 "区域内的保险箱至少是稀有属性"
		3 "区域内的保险箱至少是传奇属性"

description
	1 map_unidentified_maps_item_quantity_+%
	2
		1|# "<LUK1>{未鉴定地图增加 %1%%% 物品掉落数量}"
		#|-1 "未鉴定地图减少 %1%%% 物品掉落数量" negate 1