#ifndef _MagicSlowMotion.h_H_;
#define _MagicSlowMotion.h_H_;

enum
{
MagicSlowMotion_OBJECT=9000,
MagicSlowMotion_SPLINE=9001,
MagicSlowMotion_MIN=1000,
MagicSlowMotion_MAX=1001,
MagicSlowMotion_F=1002,
MagicSlowMotion_START=1003,
MagicSlowMotion_STOP=1004,
MagicSlowMotion_DELAY=1005,
MagicSlowMotion_ENABLE=1006,
MagicSlowMotion_SPLINECONTROL=1007,
MagicSlowMotion_GRAVITY=1008,
MagicSlowMotion_ABOUT=9002,
MagicSlowMotion_PLUGIN=8000,
MagicSlowMotion_COPYRIGHT=8001,
MagicSlowMotion_HOMEPAGE=8002,
};
