>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
//-- SlimeBasic -- Enemy Settings (copy any enemy as a base)
---------------------
<DragonBone Replace Sprite>
<DragonBone Settings>
Battler: SlimeBasic
Scalex: 1.0
Scaley: 1.0

Ani Wait: Idle
Ani Walk: Idle
Ani Attack: Attack
Ani Swing: Attack
Ani Thrust: Attack
Ani Missile: Attack
Ani Skill: Attack
Ani Chant: Attack
Ani Spell: Attack
Ani Item: Attack
Ani Guard: Idle
Ani Evade: Idle
Ani Damage: Idle
Ani Abnormal: Idle
Ani Sleep: Idle
Ani Dying: Idle
Ani Dead: Dead
Ani Victory: Idle
Ani Escape: Idle

Replace Sprite
</DragonBone Settings>
---------------------

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
//-- SlimeBasic -- Attack Settings (copy '#15 Thrust Attack' as a base)
---------------------
<Target Action>
motion evade: user
move user: targets, front, 25
wait for movement
motion thrust: user
wait: 25
action animation
wait: 10
shake screen: 3, 9, 5
action effect
death break
</target Action>
---------------------