-- translation for GodPackage

return {
	["god"] = "神", 
	["shenguanyu"] = "神关羽", 
	["shenlumeng"] = "神吕蒙", 
	["wushen"] = "武神", 
	["wuhun"] = "武魂", 
	["shelie"] = "涉猎", 
	["gongxin"] = "攻心", 
	[":wushen"] = "锁定技，你的每一张红桃手牌都视为【杀】，你使用红桃【杀】时无距离限制", 
	[":wuhun"] = "锁定技，任意角色每对你造成1点伤害，将获得一个梦魇标记。当你死亡时，你可以让持有最多该标记的角色判定：除非结果为【桃】或【桃园结义】，否则该角色立即死亡", 
	[":shelie"] = "摸牌阶段，你可以选择执行以下行动来取代摸牌：从牌堆顶亮出五张牌，拿走不同花色的牌各一张，然后弃掉其余的", 
	[":gongxin"] = "出牌阶段，你可以观看一次任意一名角色的手牌，并可以展示其中一张红桃牌，然后弃掉它或将它置于牌堆顶", 
	["shelie:yes"] = "选择执行以下行动来取代摸牌：从牌堆顶亮出五张牌，拿走不同花色的牌各一张，然后弃掉其余的", 
	[":gongxin:"] = "请问如何处理这张红桃牌:", 
	["gongxin:discard"] = "扔掉", 
	["gongxin:put"] = "放置在牌堆顶", 
	["shenzhouyu"] = "神周瑜", 
	["shenzhugeliang"] = "神诸葛亮", 
	["qinyin"] = "琴音", 
	["yeyan"] = "业炎", 
	["qixing"] = "七星", 
	["kuangfeng"] = "狂风", 
	["dawu"] = "大雾", 
	[":qinyin"] = "弃牌阶段，当你弃掉了两张或更多的手牌，可令所有角色各回复1点体力或各失去1点体力\
★失去体力意味着相关的武将技能不能发动。例如遗计，反馈等等……失去体力不等于受到伤害\
★发动琴音时只能选择其中的1项执行，所有人回复1点体力或所有人失去一点体力（包括周瑜自己）", 
	[":greatyeyan"] = "出牌阶段，你可选择1名角色，弃掉4张不同花色的手牌并失去3点体力，对其造成3点火焰伤害。整局游戏只能发动一次，中业炎和小业炎也不能再发动", 
	[":mediumyeyan"] = "出牌阶段，你可以选择1~2名角色，先弃掉4张不同花色的手牌并失去3点体力，然后对第一名角色造成2点火焰伤害，对第二名角色（若有）造成1点火焰伤害，整局游戏只能使用一次，发动后，大业炎和小业炎也将不能发动", 
	[":smallyeyan"] = "出牌阶段，你可以选择1~3名角色，对他们每人造成1点火焰伤害，整局游戏只能发动一次，发动后，大业炎和中业炎将不能再发动", 
	[":qixing"] = "游戏开始前，共发你11张牌，选4张作为手牌，其余的面朝下置于一旁（移出游戏），称之为“星”。每当你于摸牌阶段摸牌后，可用任意数量的手牌等量交换这些“星”\
★“星”不属于游戏中的牌，所以“星”不能被锦囊和武将技能影响", 
	[":kuangfeng"] = "回合结束阶段，你可以弃掉1枚“星”指定一名角色：直到你的下回合开始，该角色每次受到的火焰伤害+1", 
	[":dawu"] = "回合结束阶段，你可以弃掉X枚“星”指定X名角色：直到你的下回合开始，防止他们受到的除雷电伤害外的一切伤害\
★“星”不属于游戏中的牌，所以“星”不能被锦囊和武将技能影响\
★目前的雷电伤害有“雷杀”，张角的技能“雷击”，以及“闪电”三种\
★大雾不能防止失去体力", 
	["qinyin:yes"] = "所有角色各回复1点体力或各失去1点体力", 
	[":qinyin:"] = "请选择琴音技能的选项:", 
	["qinyin:up"] = "令所有角色各回复1点体力", 
	["qinyin:down"] = "所有角色各失去1点体力", 
	["greatyeyan"] = "大业炎", 
	["mediumyeyan"] = "中业炎", 
	["smallyeyan"] = "小业炎", 
	["shencaocao"] = "神曹操", 
	["shenlubu"] = "神吕布", 
	["guixin"] = "归心", 
	["feiying"] = "飞影", 
	["kuangbao"] = "狂暴", 
	["wumou"] = "无谋", 
	["wuqian"] = "无前", 
	["shenfen"] = "神愤", 
	[":guixin"] = "你每受到1点伤害，可分别从每名其他角色处（手牌、装备区和判定区）获得一张牌，若如此做，将你的武将牌翻面", 
	[":feiying"] = "锁定技，当其他角色计算与你的距离时，始终+1", 
	[":kuangbao"] = "游戏开始时你获得2个暴怒标记，游戏中你每受到或造成1点伤害，获得1个暴怒标记", 
	[":wumou"] = "锁定技，你每使用非延时类一张锦囊前(在它结算前)，必须弃掉1个暴怒标记，或者失去1点体力", 
	[":wuqian"] = "出牌阶段你可以弃两个暴怒标记并指定一名角色，这名角色的防具无效且你获得“无双”的技能，直到回合结束", 
	[":shenfen"] = "出牌阶段，弃六个暴怒标记，你对每名其他角色各造成一点伤害，其他角色先弃掉各自装备区里所有的牌，再各弃四张手牌，然后将你的武将牌反面，每回合限一次", 
	["wumou:discard"] = "弃掉一个“暴怒”标记", 
	["wumou:losehp"] = "失去一点体力", 
	["#GetMark"] = "%from 得到了 %arg2 枚 %arg 标记", 
	["#LoseMark"] = "%from 失去了 %arg2 枚 %arg 标记", 
	["@nightmare"] = "梦魇", 
	["@wrath"] = "暴怒", 
	["@star"] = "七星", 
	["@fog"] = "大雾", 
	["@gale"] = "狂风", 
	["@flame"] = "业炎",
	["@qixing-exchange"] = "请选择 %arg 张用以交换的手牌", 
	["@@kuangfeng-card"] = "请选择一名角色，直到你的下回合开始，该角色每次受到的火焰伤害+1", 
	["@@dawu-card"] = "你可以弃掉X枚“星”指定X名角色：直到你的下回合开始，防止他们受到的除雷电伤害外的一切伤害", 	
	["#FogProtect"] = "%from 受到大雾保护，防止了 %arg 点伤害(%arg2)", 
	["#GalePower"] = "由于狂风的影响，%from 的伤害从 %arg 点火焰伤害增加到 %arg2 点火焰伤害", 
	["#QixingExchange"] = "%from 使用了【七星】，交换了 %arg 张手牌",

	["$guixin"] = "山不厌高，海不厌深，周公吐哺，天下归心", 	
	["$qinyin1"] = "捻指勾弦，气破万军",
	["$qinyin2"] = "如梦似幻，拨弄乾坤",
	["$qinyin3"] = "聆听吧，孟德，这首献给你的镇魂曲",
	["$greatyeyan"] = "红莲业火，焚尽世间万物!",
	["$mediumyeyan"] = "浮生罪业，皆归灰烬",
	["$smallyeyan"] = "血色火海，葬敌万千",
	["$shelie1"] = "但当涉猎，见往事耳",
	["$shelie2"] = "涉猎阅旧闻，暂使心魂澄",
	["$gongxin1"] = "用兵之道，攻心为上，攻城为下",
	["$gongxin2"] = "心战为上，兵战为下",
	["$qixing"] = " 伏望天慈，延我之寿",
	["$dawu1"] = "一天浓雾满长江，远近难分水渺茫",
	["$dawu2"] = "返元气于洪荒，混天地为大块",
	["$kuangfeng"] = "万事俱备，只欠东风",
	["stars"] = "七星堆",
	
	["~shencaocao"] = "神龟虽寿，犹有竟时。腾蛇乘雾，终为土灰",
	["~shenlumeng"] = "死去方知万事空……",
	["~shenzhugeliang"] = "吾命将至，再不能临阵讨贼矣",
	["~shenzhouyu"] = "残炎黯然，弦歌不复",
	
	["cv:shenguanyu"] = "奈何",
	["cv:shenlumeng"] = "宇文天启",
	["cv:shenzhouyu"] = "血桜の涙",
	["cv:shenzhugeliang"] = "背后灵",
	["cv:shencaocao"] = "倚天の剑",
	["cv:shenlubu"] = "笑傲糨糊",
	["cv:shenzhaoyun"] = "",
	
	["#KuangbaoDamage"] = "%from 的锁定技【狂暴】被触发，造成 %arg 点伤害获得 %arg 枚暴怒标记",
	["#KuangbaoDamaged"] = "%from 的锁定技【狂暴】被触发，受到 %arg 点伤害获得 %arg 枚暴怒标记",
	["#WuhunRevenge"] = "%from 的锁定技【武魂】被触发，持有最多梦魇标记的角色 %to(%arg个)将立即死亡",
	
	["shenzhaoyun"] = "神赵云",
	["juejing"] = "绝境",
	[":juejing"] = "<b>锁定技</b>，摸牌阶段，你摸牌的数量为你已损失的体力值+2；你的手牌上限始终+2。",
	["longhun"] = "龙魂",
	[":longhun"] = "你可以将同花色的X张牌按下列规则适用（或打出）：红桃当【桃】，方块当火属性的【杀】，梅花当【闪】，黑桃当【无懈可击】。（X为你的当前体力值且至少为1）",
	["$juejing"] = "龙战于野,其血玄黄",
	["$longhun1"] = "金甲映日,驱邪祛秽", -- spade
	["$longhun2"] = "腾龙行云,首尾不见", -- club
	["$longhun3"] = "潜龙于渊,涉灵愈伤", -- heart
	["$longhun4"] = "千里一怒,红莲灿世", -- diamond
	["~shenzhaoyun"] = "血染鳞甲,龙堕九天",

	["shensimayi"] = "神司马懿",
	["renjie"] = "忍戒",
	[":renjie"] = "<b>锁定技</b>,当你受到伤害或于弃牌阶段弃牌时，获得等同于受到伤害（或弃牌）等量的“忍”标记。",
	["baiyin"] = "拜印",
	[":baiyin"] ="<b>觉醒技</b>,回合开始阶段，若你拥有4个或更多的忍标记，须减1点体力上限，并永久获得技能“极略”（弃一枚忍标记发动下列一项技能：“鬼才”、“放逐”、“完杀”、“制衡”、“集智”）。",	
	["jilve"] = "极略",
	[":jilve"] = "弃一枚忍标记发动下列一项技能：“鬼才”、“放逐”、“完杀”、“制衡”、“集智”",
	["lianpo"] = "连破",
	[":lianpo"] = "若你于一回合内杀死至少一名角色，可于此回合结束后，进行一个额外的回合。",
	["@bear"] = "忍",
	["#BaiyinWake"] = "%from 的忍标记达到 %arg 个(大于或等于4)，达到拜印的觉醒条件",
	["@jilve-zhiheng"] = "请发动【制衡】技能",
	["#LianpoCanInvoke"] = "%from 在本回合内杀死了 %arg 名角色，达成【连破】的发动条件",
	["#LianpoRecord"] = "%from 在 %arg 的回合内杀死了 %to, 将可在 %arg 回合结束后进行一个额外的回合",
	
	["~shenguanyu"] = "吾一世英名,竟葬于小人之手！",
	["$wushen1"] = "武神现世,天下莫敌！",
	["$wushen2"] = "战意,化为青龙翱翔吧！",
	["$wuhun1"] = "关某记下了",
	["$wuhun2"] = "我生不能啖汝之肉,死当追汝之魂！",
	["$wuhun3"] = "桃园之梦,再也不会回来了……",
	
	["~shenlubu"] = "大耳贼最叵信……啊！",
	["$kuangbao"] = "(嚎叫声)",
	["$wumou"] = "武可定天下,计谋何足道？",
	["$wuqian1"] = "战神一出,天下无双！",
	["$wuqian2"] = "顺我者生,逆我者死",
	["$shenfen1"] = "颤抖着滚开吧杂鱼们！这天下还有谁能满足我？！",
	["$shenfen2"] = "战神之怒,神挡杀神,佛挡杀佛！",	
}
