<object>
id:  52  type: 0  file: data\whitebeard.dat
id:  54  type: 0  file: data\shanks.dat
id:  38  type: 0  file: data\aokiji.dat 
id:  53  type: 0  file: data\kizaru.dat 
id:  39  type: 0  file: data\marine1.dat 
id:  37  type: 0  file: data\pacifista.dat
id:  36  type: 0  file: data\marine1.dat 
id:  35  type: 0  file: data\marine1.dat 
id:  34  type: 0  file: data\marine1.dat 
id:  33  type: 0  file: data\kungfu.dat 
id:  32  type: 0  file: data\dog.dat
id:  31  type: 0  file: data\marine2.dat
id:  30  type: 0  file: data\marine1.dat
id: 4  type: 0  file: data\luffy.dat
id: 2  type: 0  file: data\luffy2.dat
id: 1  type: 0  file: data\zoro.dat
id: 3 type: 0  file: data\sanji.dat
id: 5  type: 0  file: data\usopp.dat
id: 60 type: 0  file: data\nami.dat
id: 9  type: 0  file: data\chopper.dat
id: 61  type: 0  file: data\law.dat
id: 19  type: 0  file: data\kid.dat
id: 18  type: 0  file: data\drake.dat
id: 7  type: 0  file: data\ace.dat
id: 11 type: 0  file: data\marco.dat
id: 12 type: 0  file: data\magellan.dat
id: 10  type: 0  file: data\jinbei.dat
id: 13 type: 0  file: data\mihawk.dat
id: 14  type: 0  file: data\boa.dat
id: 15 type: 0  file: data\kuma.dat
id: 16  type: 0  file: data\doflamingo.dat
id: 17  type: 0  file: data\blackbeard.dat
id: 50  type: 0  file: data\akainu.dat 
id: 25  type: 0  file: data\enel.dat 
id: 26  type: 0  file: data\croc.dat 
id: 27  type: 0  file: data\smoker.dat 

id: 64 type: 0  file: data\tsuna.dat
id: 63 type: 0  file: data\yugi.dat
id: 62  type: 0  file: data\train.dat


id: 100  type: 1  file: data\meat.dat   #meat
id: 101  type: 2  file: data\barrel.dat   #trap explode
id: 120  type: 2  file: data\barrel.dat   #sake
id: 121  type: 1  file: data\sake.dat   #octoball
id: 122  type: 6  file: data\delete.dat   #delete
id: 150  type: 2  file: data\seastone.dat   #seastone
id: 151  type: 2  file: data\cannon.dat   #cannon
id: 123  type: 6  file: data\shroom.dat   #shroomx
id: 124  type: 2  file: data\barrel.dat   #barrel emty
id: 217  type: 2  file: data\metal1.dat  #louis_armour
id: 218  type: 2  file: data\metal2.dat  #louis_armour
id: 300  type: 5  file: data\criminal.dat  #criminal
id: 305  type: 3  file: data\enel_raigo.dat


id: 200  type: 3  file: data\kuma_ball2.dat
id: 201  type: 2  file: data\cannon2.dat
id: 202  type: 2  file: data\weapon2.dat
id: 203  type: 3  file: data\kuma_ball.dat
id: 204  type: 3  file: data\wind.dat
id: 205  type: 3  file: data\blackbeard_ball.dat
id: 206  type: 3  file: data\marco_ball.dat
id: 207  type: 3  file: data\aokiji_ball.dat
id: 208  type: 3  file: data\usopp_ball.dat
id: 209  type: 3  file: data\cool_ball.dat
id: 210  type: 3  file: data\ace_ball.dat
id: 211  type: 3  file: data\ace_flame.dat
id: 212  type: 3  file: data\aokiji_column.dat
id: 213  type: 2  file: data\weapon0.dat   #ice_sword
id: 214  type: 3  file: data\heat_ball.dat
id: 215  type: 3  file: data\hail_ball.dat
id: 216  type: 3  file: data\law_ball.dat
id: 219  type: 3  file: data\storm.dat
id: 220  type: 3  file: data\jan_chase.dat
id: 221  type: 3  file: data\firzen_chasef.dat
id: 222  type: 3  file: data\firzen_chasei.dat
id: 223  type: 3  file: data\sling.dat
id: 224  type: 3  file: data\light.dat

id: 226  type: 2  file: data\gear_second.dat
id: 228  type: 1  file: data\hail.dat #hail
id: 229  type: 3  file: data\whitebeard_ball2.dat
id: 230  type: 3  file: data\sakura.dat
id: 231  type: 3  file: data\mihawk_ball.dat
id: 232  type: 3  file: data\magellan_ball.dat
id: 233  type: 3  file: data\explosion_ball.dat
id: 234  type: 3  file: data\stickystar.dat
id: 235  type: 3  file: data\tsuan_flame.dat
id: 236  type: 2  file: data\tsuna_weapon.dat
id: 237  type: 3  file: data\diajamble.dat
id: 238  type: 3  file: data\thundercloud.dat
id: 239  type: 1  file: data\lightning.dat #lightning
id: 240  type: 3  file: data\duel.dat
id: 241  type: 3  file: data\attack.dat
id: 242  type: 3  file: data\boa_ball.dat
id: 243  type: 1  file: data\bandana.dat   #bandana
id: 244  type: 3  file: data\water.dat
id: 245  type: 1  file: data\tonedial.dat   #dia
id: 246  type: 2  file: data\metal3.dat  #louis_armour

id: 249  type: 2  file: data\metal6.dat  #louis_armour
id: 250  type: 2  file: data\metal7.dat  #louis_armour

id: 252  type: 2  file: data\metal9.dat  #kaltrap
id: 253  type: 2  file: data\metal10.dat  #shuriken
id: 254  type: 3  file: data\metalhand.dat
id: 255  type: 2  file: data\cannonball2.dat  #cannonball

id: 257  type: 1  file: data\apple.dat   
id: 258  type: 1  file: data\bullet.dat
id: 400  type: 3  file: data\firen_flame.dat
id: 401  type: 3  file: data\jan_chase.dat
id: 402  type: 3  file: data\akainu_ball.dat
id: 505  type: 3  file: data\enel_raigoblitz.dat
id: 504  type: 3  file: data\enel_jambul.dat
id: 503  type: 3  file: data\enelstrike.dat
id: 502  type: 3  file: data\enelcol.dat
id: 501  type: 3  file: data\enel_ball.dat
id: 622  type: 3  file: data\smoker_ball.dat
id: 901  type: 3  file: data\crocmoves.dat
id: 998  type: 5  file: data\etc.dat
id: 999  type: 5  file: data\broken_weapon.dat
<object_end>

<file_editing>
data\nothing.txt
<file_editing_end>

<background>
id: 4    file: bg\sys\hkc\bg.dat
id: 2    file: bg\sys\lf\bg.dat
id: 3    file: bg\sys\sp\bg.dat
id: 5    file: bg\sys\gw\bg.dat
id: 6    file: bg\sys\qi\bg.dat
id: 7    file: bg\sys\ft\bg.dat
id: 8    file: bg\sys\bc\bg.dat
id: 1    file: bg\sys\cuhk\bg.dat
id: 0    file: bg\sys\thv\bg.dat
id: 10    file: bg\template\1\bg.dat
id: 11    file: bg\template\2\bg.dat
id: 12    file: bg\template\3\bg.dat
<background_end>

id: 100~199 drop weapon