How to make a custom hat:

1. Create a new folder in this directory for EACH new hat that you want to add (it doesn't matter what the folder is called)

2. In the new folder, add an image which is 48x16 pixels called 'hat.png'.
   This image is split up in to 16x16 frames.
   
   1st frame = "forward facing"
   2nd frame = "back facing"
   3rd frame = "down facing"

   See 'template.png' for a visual reference.

   Caveblazers uses the *db32 colour palette*, and you should too if you want your hat to fit in with the rest of the game!

3. In the new folder, add a file called 'hat.ini' with the following format:

   [NAME]
   English_GB="My Hat"
   [HAIR]
   suppress=0

   You can add translations of the hat name under the [NAME] section.
   For example, if you want a Spanish name: 

   [NAME]
   English_GB="My Hat"
   Spanish_ES="Mi Sombrero"

   The language name must match the text in your 'languages.ini' file.

   The 'suppress' tag determines how the hat affects the hair under the hat. You have have modes 0 - 4
   0 = NO SUPPRESSION -> hat will not affect hair
   1 = SMALL SUPPRESSION -> massive will become long, big ponytail will become ponytail
   2 = SHORT HAIR -> everything will become short hair except tapered & mohawk
   3 = REMOVE ALL HAIR & BEARD
   4 = DOUBLE SUPPRESS -> massive becomes long
                       big ponytail becomes ponytail
                       afro becomes flop
                       pompadour becomes flop
                       up becomes short
                       gothic becomes curly
                       bun becomes short
                       mop top becomes flop
                       quiff becomes flop

4. Load up the game, and your new hat(s) should be at the bottom of the list in the Outfitter!
