# Game Interface

## Player Screen

Your player screen is where you will spend most of your time while playing the game. From here you can perform almost any action in the game. It shows the development of your civilization – your technologies, mines, farms, urban buildings, military units, and government. It also includes some important information about your opponents' civilizations.

### Status Bar

The status bar tells you what is happening in the game. It describes your opponents' actions and gives you basic instructions on your turn – for example, it shows you how many civil and military actions you have remaining during your Action Phase.

By tapping the arrow at the left side of the status bar, you can view the game log, where all actions performed by all players during the game are listed.

### Statistics Bar

Your statistics bar shows you the four things your civilization produces during your Production Phase. The big numeral on the left represents your current food , resources , science points , or culture points . The number after the + sign shows how much you will gain during production. If this number is negative, you are losing instead of gaining.

If a card gives you temporary resources or science points for a special use during your turn, these extra resources will be depicted in red below the relevant statistic.

You can compare the statistics of all civilizations in the statistics table.

### Civilization Overview Panel

The civilization overview panel displays basic characteristics of the civilizations in the game. You can see which leader each player has in place, and you can see everyone's strength ratings and colonization modifiers .

The civilization overview panel also displays the play order. The top player is the starting player and plays first. The bottom player plays last and is the one who will get to play the last turn at the end of the game.

An arrow marks the player who is taking the current turn. A player whose response is required before the game can continue is denoted by an hourglass. Often these are the same player, but sometimes a player must make a decision during another player's turn.

You can switch to any player's player screen by tapping the civilization's leader (or empty frame).

### Statistics Table

By tapping the arrow under the civilization overview panel, you can expand it to see the statistics table, a depiction of the following statistics for all civilizations:

- Pacts the players have sealed.
- The number of civil and military cards in hand.
- The number of civil and military actions.
- The number of colonies.
- The number of happy, discontent, or angry faces and idle workers.
- Wonders completed or under construction.
- All the statistics in the statistics bar.

At the end of the statistics table, you continue to see each civilization's strength rating , colonization modifier , and leader.

### Game Log

The game log keeps track of every single action you and the other players have performed since the beginning of the game.

Note: The game log tracks only the information you know. For example, when another player prepares an event, it will mention only that he or she did so. But when you prepare an event, it will also mention the name of the card.

You can open the log and close it by tapping the arrow in the top left corner of the screen.

### Card Menu

The card menu can be accessed by tapping a particular card in the card row, in a player's hand, in play, or on a card overview screen. The card will be displayed in full-size view, along with a description of what the card does and how to use it. If you can use the card at this time, you will also have a menu of buttons from which you can choose any of the possible actions. Darkened actions are not currently possible – if you tap them, they will explain why.

If the card you are viewing is in your hand or the card row, arrows below the card will allow you to move to adjacent cards, so you can see each card without leaving the interface.

## Card Overview Screens

Your player screen is divided into several areas. Tapping in an area will bring up a card overview screen, depicting a tabletop view of that part of the board. By swiping left or right, you can cycle through the overview screens. To see the corresponding screen on another player's board, tap a leader's portrait in the civilization overview panel.

You can perform some actions in a card overview screen, either by dragging tokens or by tapping a card to use the card menu.

### Military Overview

- Accessible by tapping a military unit or the tactics tent.
- Contains:

- Yellow bank and idle workers.
- Blue bank.
- Overview of civilization's military units.
- Overview of tactics used by individual civilizations:

- Commonly known tactics.
- Your civilization's exclusive tactic.
- Other civilizations' exclusive tactics.
- Arrows remind you that exclusive tactics will enter the pool of common tactics.

- Possible actions:

- Increase population.
- Build, upgrade, or disband a military unit.
- Copy a tactic from the pool of common tactics.

### Buildings Overview

- Accessible by tapping any building or building site.
- Contains:

- Yellow bank and idle workers.
- Blue bank.
- Overview of civilization's farm, mine, and urban building technologies.

- Possible actions:

- Increase population.
- Build, upgrade, or destroy a farm or a mine.
- Build, upgrade, or destroy an urban building.

### Special Technologies and Government Overview

- Accessible by tapping a special technology monument.
- Contains:

- Overview of player’s special technologies and government.

- No actions possible.

### Wonders Overview

- Accessible by tapping a completed wonder in the top right part of the screen.

- If there is only one wonder to look at, tapping it brings up the card menu instead.

- Contains:

- Overview of player's wonders.
- Blue bank.

- Possible actions:

- Build a stage of a wonder under construction.

### Colonies Overview

- Accessible by tapping a colony in the top left part of the screen.

- If there is only one colony to look at, tapping it brings up the card menu instead.

- Contains:

- Overview of player’s colonies.
- No actions possible.

### Pacts Overview

- Accessible by tapping a pact seal in the bottom right part of the screen.

- If there is only one pact to look at, tapping it brings up the card menu instead.

- Contains:

- Overview of player's pacts.

- Possible actions:

- Canceling a pact.

## Deck Screen

Tapping any deck on the player screen will bring up the deck screen. The deck screen shows you the contents of each civil and military deck used in the game. It will also show you everything you know about the events decks.

You can switch between decks by tapping on the one you want to see at the top of the screen. Each deck shows how many cards are currently in it. Decks from previous ages have 0 cards.

When viewing a civil or military deck, you see every card that was in the deck at the start of the game. Civil cards will be faded out if they are no longer in the deck nor in the card row. Military cards will be faded out only if you could know that they are no longer in the deck. Because military cards are drawn and discarded secretly, you have much less information about these decks. Civil and military decks also have an eye button, which can show you more detailed information.

### Civil Decks

Civil card decks can be browsed by tapping the yellow decks at the top right of the deck screen.

All cards from the selected deck will be displayed. Those which are faded out are no longer in the deck nor in the card row. By tapping the eye button / , you can toggle an overlay of icons which give you more information:

| Card in the first, second, or third section of the card row.
| Card in green, yellow, red, or blue player’s hand.
| Card in green, yellow, red, or blue player’s play area.
| Card that has been discarded.

Cards without a symbol are still in the deck.

### Military Decks

Military decks can be browsed by tapping the gray decks at the top middle of the deck screen. All cards from the selected deck will be displayed. Those which are faded out are known to be no longer in the military deck nor in the current or future events decks. However, events that you have prepared will be displayed as full color until they are revealed to everyone.

By tapping the eye button / , you can toggle an overlay of icons which give you more information:

| Card in your hand. (You don't know which cards are in other players' hands.)
| Card in green, yellow, red, or blue player's play area.
| Tactics card currently exclusive to the indicated player.
| Tactics card that anyone can copy. Colors indicate who is currently using the tactic.
| Card that has been discarded.
| Cards in the event decks are marked using the same system the event decks screen uses.

### Event Decks

The event decks can be browsed by tapping the pair of gray decks at the top left part of the deck screen. All cards from all event decks will be displayed.

At the upper part of the display, from left to right, you will see the future events deck, the current events deck, and a portion of the past events discard pile. When the current events deck is emptied, the past events discard pile moves down as a row of faded-out cards below the three decks, and the future events deck is shuffled to become the current events deck. Cards in the current events deck are shown in a row, but you do not know their actual order, except that all cards from older ages will appear before those from newer ages.

In the current and future events decks, you know which events you have prepared, so they are displayed face up. Events prepared by other players are displayed face down. Icons denote the information you have about who played these cards. For example:

| You know the event was prepared by this player.
| This event was prepared by one of these two players.
| This event was prepared by one of these two players. When the deck was shuffled, it had 2 events of this age from blue and 1 from red, so there is a 33% chance that this is the event prepared by red.

## Game Controls

### Performing Actions

Most actions can be performed through multiple interfaces:

From your player screen you can:

- Drag a card from the card row to take it.
- Drag a card from your hand to play it.
- Tap the arrow with the food icon to increase your population.
- Drag a yellow token to build, upgrade, or destroy a building.
- Drag a yellow token to build, upgrade, or disband a military unit.
- Drag a blue token to build one stage of a wonder.

Tap a building, military unit, or completed wonder to enter a card overview screen where you can:

- Tap the arrow with the food icon to increase your population.
- Drag a yellow token to build, upgrade, or destroy a building.
- Drag a yellow token to build, upgrade, or disband a military unit.
- Drag your battle standard to a tactics card to copy it.
- Drag a blue token to build one stage of a wonder.

Tap a card to bring up the card menu where you can choose from all possible actions involving that card.

### Undo / Redo Buttons

Many actions in the game can be undone. These are mostly actions played on your turn that don’t immediately reveal new information to you or your fellow players. These include:

- All civil and military actions played during your Action Phase.
- Declaring wars. (Opponents do not learn about the war until you end your turn.)
- Canceling a pact.

Even tapping the End Turn button can be undone in certain circumstances – for example, if the game prompts you to choose military cards to discard.

Some actions cannot be undone because they take place during someone else's turn. These include:

- Making a decision for an event. (But in the digital rules, these decisions can be undone because they happen on your turn.)
- Defending against an aggression.
- Responding to the offer of a pact.
- Bidding on colonization.
- Sending a colonization force.

Some political actions cannot be undone because they reveal information and, in some cases, require another player's immediate response. These include:

- Preparing an event (because a current event is revealed).
- Playing an aggression.
- Offering a pact.

The redo button becomes active after you hit the undo button. You can use the redo button to do the actions you just undid.