Oct 27, 2002
-> Made Icebeam hit 6 separate times, rather than just adding 6 to the hitcount.
-> Made Ice Boulder use damage scaling.
-> Ice Fist now shatters after 5 move contacts, instead of only after 5 move hits.
-> Fixed Gethit hard high, low, and crouch anims.
-> Icebeam is now allowed after a jumping D+HP.

Jan 18, 2003
-> Specials can now be canceled into from normal attacks, regardless of whether the normal 
   attack connects or not.
-> Added super jump shortcut with 2 kick buttons.
-> Added dash forward and back with 2 punch buttons.
-> Iceman now gets ctrl back after aircombo attacks.