Updated v2.09:
Bug fixes
Enabled mouse and keyboard rebinding on PC. Gamepad and other device rebinding can be performed via Steam.
Fixed an issue that caused starships to spin endlessly while attempting to dock in the Space Anomaly.
Fixed an issue that could cause dismantling the Signal Booster to remove other building parts.
Fixed a crash when displaying markers for other players.
Fixed an issue that could cause hands to become invisible.
Fixed an issue that could prevent players in multiplayer from speaking to NPCs on the Space Station.
Fixed an issue in Creative Mode that would prevent the Overseer mission chain from starting.
Fixed an issue where some players were unable to summon the Space Anomaly after upgrading from NEXT.
Fixed an issue where players were asked to collect nanites from an unusable terminal during the Ghost in the Machine mission.
Fixed an issue where players were charged too much when trading in their existing ship or Multi-Tool.
Fixed an issue where ships that were being added to a player’s fleet would be instead be traded in if purchased while the player’s current ship still had cargo aboard.
Fixed an issue that caused the Upgrade Modules popup to display too aggressively, and to experienced players who did not need to see it.
Fixed an issue that caused overly dramatic camera shake in the Space Anomaly.
Fixed a crash that could occur when quitting the game.
Fixed a rare crash in base wiring.
Fixed an issue that caused the loading progress value to appear in the wrong font in certain languages.

Update v2.08a:
Bug fixes
Fixed a crash caused by invalid customisation data.
Fixed a rare crash that could occur on shutting down the game.
Fixed an issue where buying technology upgrades with nanites could also remove quicksilver or units.
Fixed a rare crash when summoning the Space Anomaly.
Fixed a rare crash in matchmaking.
Fixed a rare crash when viewing parts in a networked base.
Fixed a crash affecting AMD GPUs when creating the pipe state on a framebuffer that has not been created yet.
Fixed a number of threading-related multiplayer matchmaking issues.
Fixed an audio crash when quitting from the initial screen.
Fixed a crash when quitting the game during audio initialisation.
Fixed Steam VR in Linux.
Fixed a rare issue where joining a full lobby causes an incorrect player ID.
Fixed an issue where players joining a group can be taken to the wrong system.
Fixed an issue that caused some network games not to appear in the Join game screen.
Fixed an issue that caused the Exocraft Technician to have an incorrect interaction.
Fixed a crash caused by an invalid base index.
Maintain forward progress on shader and material load for problematic CPUs.
Improved fallbacks for out of video memory in low memory situations.
Fix for rare instance of falling through space station when interacting with vendor.
Fix for crash when ship pilot being interacted is removed unexpectedly.
Improved alignment of video memory allocations.

Update v2.08:
Bug fixes
Fixed a number of threading-related multiplayer matchmaking issues.
Fixed an audio crash when quitting from the initial screen.
Fixed a crash when quitting the game during audio initialisation.
Fixed a rare issue where joining a full lobby causes an incorrect player ID.
Fixed an issue where players joining a group can be taken to the wrong system.
Fixed an issue that caused some network games not to appear in the Join game screen.
Fixed an issue that caused the Exocraft Technician to have an incorrect interaction.
Fixed a crash caused by an invalid base index.
Fix for rare instance of falling through space station when interacting with vendor.

Update v2.07:
Bug fixes
Reduce texture quality if it is causing an out of memory error.
Revert to the non-device-local heap in low memory situations.
Removed misleading version number from main menu.
Fix to prevent issues with base ownership.
Fix for freighter crash related to corrupt ship slot.
Fixed a networking issue that could cause bad data to be synced between ambient players.
Fix for a matchmaking threading crash.
Prevention of players orphaned in a lobby.
Dynamically limit base building limits to allow some very large bases to load in more situations.
Don’t let the VR player punch in places they aren’t allow to use weapons.

Update v2.06g:
Bug fixes
Fix for a matchmaking threading crash.
Prevention of players orphaned in a lobby.
Dynamically limit base building limits to allow some very large bases to load in more situations.
Adjust GFX memory budgets to improve stability.

Update v2.06f:
Bug fixes
Vulkan-1.dll with workaround for some AMD driver issues.

Update v2.06e:
Bug fixes
Fixed a networking issue that could cause bad data to be synced between ambient players.
Fixed a compatibility issue with a specific revision of nVidia drivers.

Update v2.06d:
Bug fixes
Fix to prevent issues with base ownership.
Improve messaging for error messaging at start-up.
Fix for freighter crash related to corrupt ship slot.
Fix for crash when game is shutting down on certain GFX cards.
Fix for crash failing to initialising graphics card on specific mix of card and driver.
Deal with game initialising while minimized.

Update v2.06c:
Bug fixes
Reduce texture quality if it is causing an out of memory error.
Don’t let the VR player punch in places they aren’t allow to use weapons.
Revert to the non-device-local heap in low memory situations.
Removed misleading version number from main menu.

Update v2.06b:
Bug fixes
Improved localisation.
Fixes for more rare crashes in Nexus.
Fixes for performance issues within the Nexus and Trading Posts.
Fixes buffer in flight memory issues during loading.
Reduced maximum base node count to allow very large bases to load better.
Reduce render memory usage to improve stability in high watermark situations.
Fix crash for older chipsets without SSE support.
Fix cockpit screens and render targets from not rendering after precise Alt-Tab issue.
Increase safety around alt-tab and windowing.
Fix for crash during some factory interactions.
Improve stability around freighters in multiplayer.

Update v2.06:
Bug fixes
Fix for instance rendering crash.
Added improved warnings for GPU issues.
Added improved warnings for Vulkan driver support.
Fix for incorrect fullscreen or max size on 4k/scaled displays.
Fix for uninitialised render buffer returned from API.
Fix for crash when incorrect number of freighters spawn.
Fix for crash when disconnecting from Multiplayer in UI.
Fix for crash on controller remapping screen.

Update v2.05:
Bug fixes
Fix for crashes occurring in the Space Anomaly.
Fixed a number of issues causing some players to experience low framerate after visiting the Space Anomaly.
Fixed a rendering related crash.
Fixed an out of memory crash.
Fixed an issue that could cause a crash when manipulating inventory in close proximity to a high number of players.
Fixed a crash affecting VR with supersampling enabled.
Fixed a situation where network connectivity issues could prevent players from speaking to NPCs aboard the Space Anomaly.
Fixed an issue where storage containers could not be accessed.
Fixed a crash affecting unsupported VR hardware.

Update v2.04:
Bug fixes
Fixed a number of crashes on PS4 and Xbox One caused by rendering large textures.
Adjusted PS4 and Xbox One memory management settings to fix a number of crashes.
