<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:sys="clr-namespace:System;assembly=mscorlib">
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_Title">Xear Surround Headphone</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_EnableXearSurroundEffect">Inschakelen Xear Surround</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_Headphone">Xear Surround Headphone</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_RoomSize">Kamergrootte</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_RoomSizeS">Kleine ruimte</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_RoomSizeM">Middelgrote ruimte</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_RoomSizeL">Grote ruimte</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_RoomSizeA">Galmvrije ruimte</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_ChannelRequirement">Xear Surround Effect ondersteunt alleen stereo (2 kanalen)</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_ChannelsSetting">Kanalen instellen</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_ChannelCopySF">Surround Max</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_MusicMode">Muziekmodus</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_MovieMode">Filmmodus</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_GamingMode">Spelmodus</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_MusicGamingMode">Muziek/Spelmodus</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_ModeSelection">De keuze van de wijze van</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_FPSMode">FPSmodus</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_MOBAMode">MOBAmodus</sys:String>
</ResourceDictionary>
