<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:sys="clr-namespace:System;assembly=mscorlib">
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_Title">Xear Surround Headphone</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_EnableXearSurroundEffect">활성화 Xear Surround</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_Headphone">Xear Surround Headphone</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_RoomSize">실내 크기</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_RoomSizeS">소형 실내</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_RoomSizeM">중형 실내</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_RoomSizeL">대형 실내</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_RoomSizeA">울림이 없는 실내</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_ChannelRequirement">Xear 서라운드 효과가 스테레오(2개의 채널)만 지원합니다</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_ChannelsSetting">채널 설정</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_ChannelCopySF">Surround Max</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_MusicMode">음악 모드</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_MovieMode">영화 모드</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_GamingMode">게임 모드</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_MusicGamingMode">음악/게임 모드</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_ModeSelection">모드 선택</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_FPSMode">FPS 모드</sys:String>
  <sys:String x:Key="ml_SpeakerXearSurroundHeadPhone_MOBAMode">MOBA 모드</sys:String>
</ResourceDictionary>
