GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumdim32.dll 30.0.101.1340]
    Renderer: Intel(R) UHD Graphics 630
    Vendor:   Intel
    VRAM:     2111 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=0
desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Initialize engine version: 3.5.6f2
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Administrator\Desktop\新建文件夹\BadPiggies_18939\BadPiggies_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\新建文件夹\BadPiggies_18939\BadPiggies_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\新建文件夹\BadPiggies_18939\BadPiggies_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\新建文件夹\BadPiggies_18939\BadPiggies_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\新建文件夹\BadPiggies_18939\BadPiggies_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\新建文件夹\BadPiggies_18939\BadPiggies_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\新建文件夹\BadPiggies_18939\BadPiggies_Data\Managed\P31RestKit.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\新建文件夹\BadPiggies_18939\BadPiggies_Data\Managed\P31RestKit.dll into Unity Child Domain
- Completed reload, in  0.041 seconds
Platform assembly: C:\Users\Administrator\Desktop\新建文件夹\BadPiggies_18939\BadPiggies_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\Administrator\Desktop\新建文件夹\BadPiggies_18939\BadPiggies_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Administrator\Desktop\新建文件夹\BadPiggies_18939\BadPiggies_Data\Managed\System.Xml.dll (this message is harmless)
