15:08:45.000 INFO   : Vagante Build 46c
15:08:45.000 INFO   : Windows 8/10
15:08:45.000 DEBUG  : SteamAPI_Init()
15:08:45.000 INFO   : No Steam detected! That's fine.
15:08:45.015 INFO   : 2018-3-6 15:8
15:08:45.015 INFO   :  
15:08:45.047 INFO   : sf::RenderWindow created.
15:08:45.047 INFO   : Initializing EJoystick...
15:08:45.047 DEBUG  : EJoystick::initialize
15:08:45.047 DEBUG  : EJoystick::updateDevices
15:08:45.062 DEBUG  : Input::Input
15:08:45.062 DEBUG  : Input::reset(-1)
15:08:45.062 DEBUG  : Input::reset Polling connected joysticks...
15:08:45.062 DEBUG  : Input::reset Done polling connected joysticks. 0 joysticks found.
15:08:45.062 INFO   : Input initialized.
15:08:45.062 INFO   : Config::load() ... 
15:08:46.890 DEBUG  : ResourceArchive::load() - About to load data.vra
15:08:46.906 DEBUG  : ResourceArchive::load() - Successfully loaded data.vra resource indices into memory.
15:08:46.906 DEBUG  : 1769 textures.
15:08:46.906 DEBUG  : 85 sounds.
15:08:46.906 DEBUG  : 22 musics.
15:08:46.906 DEBUG  : 1 fonts.
15:08:46.906 DEBUG  : 1 shaders.
15:08:46.937 INFO   : Config initialized.
15:08:46.937 DEBUG  : ResourceManager::initialize Maximum texture size: 16384
15:08:48.937 INFO   : Successfully loaded VFont font/font1.png
15:08:48.937 INFO   : Successfully loaded VFont font/font_small.png
15:08:48.937 INFO   : Successfully loaded VFont font/font_small_outlined.png
15:08:48.265 DEBUG  : Generating error texture from an Image...
15:08:48.265 DEBUG  : Finished generating error texture from Image.
15:08:48.265 DEBUG  : Entity::initEntityStringIdentifiers
15:08:48.265 DEBUG  : Skill::initSkillStringIdentifiers
15:08:48.265 DEBUG  : RoomDatabase::initialize Begin.
15:08:48.265 INFO   : RoomDatabase::loadRooms()
15:08:48.265 INFO   : Got room data!
15:08:48.281 INFO   : Set the room dimensions for 11 distinct acts.
15:08:48.281 INFO   : Loaded rooms.json successfully.
15:08:48.281 INFO   : RoomDatabase::loadRooms() - Total # of rooms: 643
15:08:48.281 DEBUG  : RoomDatabase::initialize End.
15:08:48.281 INFO   : Current Desktop VideoMode: (1920, 1080, 32)
15:08:48.281 DEBUG  : Loading controller sprites...
15:08:48.281 INFO   : RenderWindow successfully created.
15:08:48.281 INFO   : ContextSettings retrieved:
15:08:48.281 INFO   : 
15:08:48.281 INFO   : ============ CONTEXT SETTINGS =============
15:08:48.281 INFO   : 	OpenGL Vendor:"Intel"
15:08:48.281 INFO   : 	OpenGL Renderer:"Intel(R) HD Graphics 530"
15:08:48.281 INFO   : 	OpenGL version: 4.4
15:08:48.281 INFO   : 	Depth bits: 0
15:08:48.281 INFO   : 	Stencil bits: 0
15:08:48.281 INFO   : 	Antialiasing level: 0
15:08:48.281 INFO   : ===========================================
15:08:48.281 INFO   : 
15:08:48.281 DEBUG  : Loading finished.
15:08:48.453 DEBUG  : Loaded input selection
15:08:48.453 DEBUG  : !usingJoystick, selecting keyboard. 0
15:08:48.453 DEBUG  : GuiTextBox::bindString()
15:08:48.469 DEBUG  : playMusic(title_theme.ogg, transition=0, restart=0
15:08:48.469 DEBUG  : Client::argc:1
15:08:48.469 DEBUG  : 	C:\Users\Administrator\Desktop\ÏÂÔØµØÖ·\vagante.v46c\Vagante.v46c\vagante.exe
15:08:48.469 INFO   : Stats :: loading data from file.
15:08:48.469 INFO   : Stats :: savedata.sav not found, a new save file will be created.
15:08:48.469 DEBUG  : Number of entity types: 90
15:08:48.469 DEBUG  : Constructing minimapTexture...
15:08:48.469 DEBUG  : Finished constructing minimapTexture.
15:08:48.469 INFO   : Client::resized! [512,384] {1024,768}
15:08:48.469 INFO   : doPostProcessing == false
15:08:48.469 DEBUG  : Done with Client::resized()
15:08:48.469 INFO   : Client initialized! Time spent: 3466 ms
15:09:12.234 DEBUG  : Starting game from Main Menu.
15:09:12.250 DEBUG  : Client::newGame() - About to cleanUp...
15:09:12.250 DEBUG  : Client::newGame() - Cleaned up.
15:09:12.250 INFO   :  
15:09:12.250 INFO   : |----------|
15:09:12.250 INFO   : | NEW GAME | Seed: 444132085
15:09:12.250 INFO   : |----------|
15:09:12.250 INFO   :  
15:09:12.250 DEBUG  : LevelGenerator::generateIntermissionLevel: intermissionType=4
15:09:12.250 DEBUG  : Level::setDimensions Setting dimensions: (32, 24)
15:09:12.250 INFO   : Gen: Generating collision flags...
15:09:12.250 INFO   : Gen: Generating display indices...
15:09:12.250 DEBUG  : LevelGenerator::generateIntermissionLevel: intermissionType=9
15:09:12.265 DEBUG  : Level::setDimensions Setting dimensions: (32, 24)
15:09:12.265 INFO   : Gen: Generating collision flags...
15:09:12.265 INFO   : Gen: Generating display indices...
15:09:12.265 INFO   : Checking for existing players...
15:09:12.265 INFO   : Client::newGame(...) complete.
15:09:12.265 DEBUG  : Client::newGame: setting cumulativeCombatTextDamage=0
15:09:12.265 DEBUG  : Client::loadGameSaveData { 
15:09:12.265 ERROR  : Client::loadGameSaveData: could not open the "./gamesaves" directory!
15:09:12.265 DEBUG  : Client::loadGameSaveData } game save count: 0
15:09:12.265 DEBUG  : LoadSavePoint::loadGameSaveData: m_gameSaveData size: 0
15:09:12.265 DEBUG  : playMusic(ambience/char_select_ambience.ogg, transition=1, restart=0
15:09:14.781 DEBUG  : PlayerCustomizeMenu::addPlayer(0, 0, 0)
15:09:14.781 DEBUG  : Player::setLevel: NEW FLOOR:0 NEW ACT:9
15:09:14.781 DEBUG  : 	recordedFloors: -1, survivedWithMortalAttribute=0
15:09:14.781 DEBUG  : Item::equip: Copper Sword
15:09:14.781 DEBUG  : PlayerCustomizeMenu::added new player at (202.546, 235)
15:09:14.781 DEBUG  : Player::setLevel: NEW FLOOR:0 NEW ACT:9
15:09:14.781 DEBUG  : 	recordedFloors: 0, survivedWithMortalAttribute=0
15:09:15.656 DEBUG  : Inventory::destroyAll
15:09:15.656 DEBUG  : Inventory::unequipAll()
15:09:15.656 DEBUG  : Item::unequip: Copper Sword
15:09:15.656 DEBUG  : Inventory::unequipAll: nullifying currRangeItem!
15:09:15.656 DEBUG  : PlayerCustomizeMenu: Removed and deleted player id: 0
15:09:15.656 DEBUG  : Inventory::destroyAll
15:09:15.656 DEBUG  : Inventory::unequipAll()
15:09:15.656 DEBUG  : Inventory::unequipAll: nullifying currRangeItem!
15:09:16.594 DEBUG  : PlayerCustomizeMenu::addPlayer(0, 0, 0)
15:09:16.594 DEBUG  : Player::setLevel: NEW FLOOR:0 NEW ACT:9
15:09:16.594 DEBUG  : 	recordedFloors: 0, survivedWithMortalAttribute=0
15:09:16.594 DEBUG  : Item::equip: Copper Sword
15:09:16.594 DEBUG  : PlayerCustomizeMenu::added new player at (169.846, 235)
15:09:16.594 DEBUG  : Player::setLevel: NEW FLOOR:0 NEW ACT:9
15:09:16.594 DEBUG  : 	recordedFloors: 0, survivedWithMortalAttribute=0
15:09:17.812 DEBUG  : Inventory::destroyAll
15:09:17.812 DEBUG  : Inventory::unequipAll()
15:09:17.812 DEBUG  : Item::unequip: Copper Sword
15:09:17.812 DEBUG  : Inventory::unequipAll: nullifying currRangeItem!
15:09:17.812 DEBUG  : PlayerCustomizeMenu: Removed and deleted player id: 0
15:09:17.812 DEBUG  : Inventory::destroyAll
15:09:17.812 DEBUG  : Inventory::unequipAll()
15:09:17.812 DEBUG  : Inventory::unequipAll: nullifying currRangeItem!
15:09:19.531 DEBUG  : PlayerCustomizeMenu::addPlayer(0, 0, 0)
15:09:19.531 DEBUG  : Player::setLevel: NEW FLOOR:0 NEW ACT:9
15:09:19.531 DEBUG  : 	recordedFloors: 0, survivedWithMortalAttribute=0
15:09:19.531 DEBUG  : Item::equip: Copper Sword
15:09:19.531 DEBUG  : PlayerCustomizeMenu::added new player at (118.246, 235)
15:09:19.531 DEBUG  : Player::setLevel: NEW FLOOR:0 NEW ACT:9
15:09:19.531 DEBUG  : 	recordedFloors: 0, survivedWithMortalAttribute=0
15:09:20.031 DEBUG  : Inventory::destroyAll
15:09:20.031 DEBUG  : Inventory::unequipAll()
15:09:20.031 DEBUG  : Item::unequip: Copper Sword
15:09:20.031 DEBUG  : Inventory::unequipAll: nullifying currRangeItem!
15:09:20.031 DEBUG  : PlayerCustomizeMenu: Removed and deleted player id: 0
15:09:20.031 DEBUG  : Inventory::destroyAll
15:09:20.031 DEBUG  : Inventory::unequipAll()
15:09:20.031 DEBUG  : Inventory::unequipAll: nullifying currRangeItem!
15:09:21.500 DEBUG  : PlayerCustomizeMenu::addPlayer(0, 0, 0)
15:09:21.500 DEBUG  : Player::setLevel: NEW FLOOR:0 NEW ACT:9
15:09:21.500 DEBUG  : 	recordedFloors: 0, survivedWithMortalAttribute=0
15:09:21.500 DEBUG  : Item::equip: Copper Sword
15:09:21.500 DEBUG  : PlayerCustomizeMenu::added new player at (99.9458, 235)
15:09:21.500 DEBUG  : Player::setLevel: NEW FLOOR:0 NEW ACT:9
15:09:21.500 DEBUG  : 	recordedFloors: 0, survivedWithMortalAttribute=0
15:09:24.890 DEBUG  : Inventory::destroyAll
15:09:24.890 DEBUG  : Inventory::unequipAll()
15:09:24.890 DEBUG  : Item::unequip: Copper Sword
15:09:24.890 DEBUG  : Inventory::unequipAll: nullifying currRangeItem!
15:09:24.890 DEBUG  : PlayerCustomizeMenu: Removed and deleted player id: 0
15:09:24.890 DEBUG  : Inventory::destroyAll
15:09:24.890 DEBUG  : Inventory::unequipAll()
15:09:24.890 DEBUG  : Inventory::unequipAll: nullifying currRangeItem!
15:09:26.234 DEBUG  : PlayerCustomizeMenu::addPlayer(0, 0, 0)
15:09:26.234 DEBUG  : Player::setLevel: NEW FLOOR:0 NEW ACT:9
15:09:26.234 DEBUG  : 	recordedFloors: 0, survivedWithMortalAttribute=0
15:09:26.234 DEBUG  : Item::equip: Copper Sword
15:09:26.234 DEBUG  : PlayerCustomizeMenu::added new player at (99.9458, 235)
15:09:26.234 DEBUG  : Player::setLevel: NEW FLOOR:0 NEW ACT:9
15:09:26.234 DEBUG  : 	recordedFloors: 0, survivedWithMortalAttribute=0
15:10:45.500 DEBUG  : Shifting projectiles attached to player.
15:11:26.437 DEBUG  : sf::Event::Resized
15:11:26.437 INFO   : Client::resized! [620.218,384] {1066,660}
15:11:26.437 INFO   : doPostProcessing == false
15:11:26.437 DEBUG  : Done with Client::resized()
15:12:05.156 DEBUG  : Shifting projectiles attached to player.
15:12:10.359 CLIENT : 
15:12:10.359 CLIENT : Client::loadNextLevel
15:12:10.359 CLIENT : 
15:12:10.359 INFO   : GameEngine::loadNextLevel..............
15:12:10.359 INFO   : GameEngine::loadNextLevelplayerCustomizeMenu.exitLevel()
15:12:10.359 INFO   : GameEngine::loadNextLevelCleared entities map.
15:12:10.359 DEBUG  : GameEngine::loadNextLevel: Deleting old Level:Intermission
15:12:10.359 INFO   : Level::~Level Start destructor: Intermission
15:12:10.359 INFO   : Level::~Level Finished destructor: Intermission
15:12:10.359 DEBUG  : GameEngine::loadNextLevel: Successfully deleted: Intermission
15:12:10.359 INFO   : GameEngine::loadNextLevel: Loading tutorial...
15:12:10.359 DEBUG  : Level::setDimensions Setting dimensions: (60, 48)
15:12:10.359 DEBUG  : Player::setLevel: NEW FLOOR:0 NEW ACT:8
15:12:10.359 INFO   : Gen: Generating collision flags...
15:12:10.359 INFO   : Gen: Generating display indices...
15:12:10.375 INFO   : LevelGenerator::addTileEntities() - Start.
15:12:10.375 DEBUG  : Item::maskRevealUsables()
15:12:10.375 DEBUG  : Item::maskRevealUsables()
15:12:10.375 DEBUG  : Item::maskRevealUsables()
15:12:10.375 DEBUG  : Item::maskRevealUsables()
15:12:10.375 INFO   : LevelGenerator::addTileEntities() - Complete.
15:12:10.375 DEBUG  : 0) Player 1
15:12:10.375 DEBUG  : 1) Item
15:12:10.375 DEBUG  : 2) Player 1
15:12:10.375 DEBUG  : 3) HoverText
15:12:10.375 DEBUG  : 4) Weapon
15:12:10.375 DEBUG  : 5) HoverText
15:12:10.375 DEBUG  : 6) Weapon
15:12:10.375 DEBUG  : 7) Doodad
15:12:10.375 DEBUG  : 8) HoverText
15:12:10.375 DEBUG  : 9) Doodad
15:12:10.375 DEBUG  : 10) Slime
15:12:10.375 DEBUG  : 11) HoverTextTrigger
15:12:10.375 DEBUG  : 12) Doodad
15:12:10.375 DEBUG  : 13) Doodad
15:12:10.375 DEBUG  : 14) HoverTextTrigger
15:12:10.375 DEBUG  : 15) HoverText
15:12:10.375 DEBUG  : 16) HoverText
15:12:10.375 DEBUG  : 17) HoverTextTrigger
15:12:10.375 DEBUG  : 18) HoverTextTrigger
15:12:10.375 DEBUG  : 19) HoverText
15:12:10.375 DEBUG  : 20) Doodad
15:12:10.375 DEBUG  : 21) Checkpoint
15:12:10.375 DEBUG  : 22) Slime
15:12:10.375 DEBUG  : 23) HoverText
15:12:10.375 DEBUG  : 24) HoverTextTrigger
15:12:10.375 DEBUG  : 25) Checkpoint
15:12:10.375 DEBUG  : 26) Spikes
15:12:10.375 DEBUG  : 27) Spikes
15:12:10.375 DEBUG  : 28) Spikes
15:12:10.375 DEBUG  : 29) Spikes
15:12:10.375 DEBUG  : 30) Spikes
15:12:10.375 DEBUG  : 31) Spikes
15:12:10.390 DEBUG  : 32) HoverTextTrigger
15:12:10.390 DEBUG  : 33) HoverText
15:12:10.390 DEBUG  : 34) Checkpoint
15:12:10.390 DEBUG  : 35) BoulderTrap
15:12:10.390 DEBUG  : 36) Boulder
15:12:10.390 DEBUG  : 37) HoverText
15:12:10.390 DEBUG  : 38) Checkpoint
15:12:10.390 DEBUG  : 39) Spikes
15:12:10.390 DEBUG  : 40) Spikes
15:12:10.390 DEBUG  : 41) HoverTextTrigger
15:12:10.390 DEBUG  : 42) BoulderTrap
15:12:10.390 DEBUG  : 43) Boulder
15:12:10.390 DEBUG  : 44) HoverText
15:12:10.390 DEBUG  : 45) HoverTextTrigger
15:12:10.390 DEBUG  : 46) BreakableWall
15:12:10.390 DEBUG  : 47) BreakableWall
15:12:10.390 DEBUG  : 48) BreakableWall
15:12:10.390 DEBUG  : 49) BreakableWall
15:12:10.390 DEBUG  : 50) BreakableWall
15:12:10.390 DEBUG  : 51) BreakableWall
15:12:10.390 DEBUG  : 52) BreakableWall
15:12:10.390 DEBUG  : 53) BreakableWall
15:12:10.390 DEBUG  : 54) HoverTextTrigger
15:12:10.390 DEBUG  : 55) HoverText
15:12:10.390 DEBUG  : 56) BreakableWall
15:12:10.390 DEBUG  : 57) BreakableWall
15:12:10.390 DEBUG  : 58) BreakableWall
15:12:10.390 DEBUG  : 59) BreakableWall
15:12:10.390 DEBUG  : 60) Chest
15:12:10.390 DEBUG  : 61) Chest
15:12:10.390 DEBUG  : 62) Chest
15:12:10.390 DEBUG  : 63) Checkpoint
15:12:10.390 DEBUG  : 64) Checkpoint
15:12:10.390 DEBUG  : 65) Checkpoint
15:12:10.390 DEBUG  : 66) HoverText
15:12:10.390 DEBUG  : 67) HoverTextTrigger
15:12:10.390 DEBUG  : 68) HoverTextTrigger
15:12:10.390 DEBUG  : 69) HoverTextTrigger
15:12:10.390 DEBUG  : 70) HoverText
15:12:10.390 DEBUG  : 71) Spikes
15:12:10.390 DEBUG  : 72) Spikes
15:12:10.390 DEBUG  : 73) Spikes
15:12:10.390 DEBUG  : 74) Doodad
15:12:10.390 DEBUG  : 75) HoverText
15:12:10.390 DEBUG  : 76) Checkpoint
15:12:10.390 DEBUG  : 77) Spikes
15:12:10.390 DEBUG  : 78) Spikes
15:12:10.390 DEBUG  : 79) Spikes
15:12:10.390 DEBUG  : 80) Spikes
15:12:10.390 DEBUG  : 81) DartTrap
15:12:10.390 DEBUG  : 82) DartTrap
15:12:10.390 DEBUG  : 83) Checkpoint
15:12:10.390 DEBUG  : 84) Piranha
15:12:10.390 DEBUG  : 85) Piranha
15:12:10.390 DEBUG  : 86) Piranha
15:12:10.390 DEBUG  : 87) Bat
15:12:10.390 DEBUG  : 88) Bat
15:12:10.390 DEBUG  : 89) Doodad
15:12:10.390 DEBUG  : 90) Doodad
15:12:10.390 DEBUG  : 91) Doodad
15:12:10.390 DEBUG  : 92) Slime
15:12:10.390 DEBUG  : 93) Checkpoint
15:12:10.390 DEBUG  : 94) Doodad
15:12:10.390 DEBUG  : 95) Doodad
15:12:10.390 DEBUG  : 96) HoverTextTrigger
15:12:10.390 DEBUG  : 97) BoulderTrap
15:12:10.390 DEBUG  : 98) Boulder
15:12:10.390 DEBUG  : 99) Doodad
15:12:10.390 DEBUG  : 100) HoverText
15:12:10.390 DEBUG  : 101) HoverTextTrigger
15:12:10.390 DEBUG  : 102) Boulder
15:12:10.390 DEBUG  : 103) Lurker
15:12:10.390 DEBUG  : 104) Lurker
15:12:10.390 DEBUG  : 105) Slime
15:12:10.390 DEBUG  : 106) Slime
15:12:10.390 DEBUG  : 107) Slime
15:12:10.390 DEBUG  : 108) Slime
15:12:10.390 DEBUG  : 109) Slime
15:12:10.390 DEBUG  : 110) Slime
15:12:10.390 DEBUG  : 111) BreakableWall
15:12:10.390 DEBUG  : 112) BreakableWall
15:12:10.390 DEBUG  : 113) Chest
15:12:10.390 DEBUG  : 114) Goblin
15:12:10.390 DEBUG  : 115) Weapon
15:12:10.390 DEBUG  : 116) Goblin
15:12:10.390 DEBUG  : 117) Weapon
15:12:10.390 DEBUG  : 118) Goblin
15:12:10.390 DEBUG  : 119) Weapon
15:12:10.390 DEBUG  : 120) Goblin
15:12:10.390 DEBUG  : 121) Weapon
15:12:10.390 DEBUG  : 122) Goblin
15:12:10.390 DEBUG  : 123) Weapon
15:12:10.390 DEBUG  : 124) Goblin
15:12:10.390 DEBUG  : 125) Weapon
15:12:10.390 DEBUG  : 126) Goblin
15:12:10.390 DEBUG  : 127) Weapon
15:12:10.390 DEBUG  : 128) Goblin
15:12:10.390 DEBUG  : 129) Weapon
15:12:10.390 DEBUG  : 130) BreakableWall
15:12:10.390 DEBUG  : 131) HoverText
15:12:10.390 DEBUG  : 132) HoverTextTrigger
15:12:10.390 DEBUG  : 133) Chest
15:12:10.390 DEBUG  : 134) Doodad
15:12:10.390 DEBUG  : 135) Doodad
15:12:10.390 DEBUG  : 136) Shop
15:12:10.390 DEBUG  : Item::maskRevealUsables()
15:12:10.390 DEBUG  : Item::maskRevealUsables()
15:12:10.390 DEBUG  : Item::maskRevealUsables()
15:12:10.390 DEBUG  : Item::maskRevealUsables()
15:12:10.390 DEBUG  : Item::maskRevealUsables()
15:12:10.390 DEBUG  : Item::maskRevealUsables()
15:12:10.390 DEBUG  : 137) ShopKeeper
15:12:10.390 DEBUG  : 138) Weapon
15:12:10.390 DEBUG  : 139) SpeechBubble
15:12:10.390 DEBUG  : 140) Doodad
15:12:10.390 DEBUG  : 141) Item
15:12:10.390 DEBUG  : 142) Doodad
15:12:10.390 DEBUG  : 143) Item
15:12:10.390 DEBUG  : 144) Doodad
15:12:10.390 DEBUG  : 145) Item
15:12:10.390 DEBUG  : 146) Door
15:12:10.390 DEBUG  : 147) Doodad
15:12:10.390 DEBUG  : 148) Item
15:12:10.390 DEBUG  : 149) Doodad
15:12:10.390 DEBUG  : 150) Item
15:12:10.390 DEBUG  : 151) Doodad
15:12:10.390 DEBUG  : 152) Item
15:12:10.390 INFO   : Stats::save() - Saving data...
15:12:10.390 INFO   : GameEngine::loadNextLevel: Loaded Tutorial
15:12:10.390 DEBUG  : GameEngine::loadNextLevel: Level Dimensions: 60, 48
15:12:10.390 INFO   : GameEngine::loadNextLevel: Everything seems good so far.
15:12:10.390 INFO   : GameEngine::loadNextLevel: Level created. Binding references... currLevel=1A3F3E18 nextLevel=00000000
15:12:10.390 DEBUG  : GameEngine::loadNextLevel: finished.
                      
                      A fresh start.
                      Now entering Tutorial
                      Our lone adventurer:
                      A Level 1 Knight. Background: None
                      HP: 100/100 STR: 3 DEX: 2 VIT: 5 INT: 1 LUK: 0
                      
15:12:10.390 DEBUG  : GameEngine::loadNextLevel: 0. 0 .0
15:12:10.390 DEBUG  : Client::loadNextLevel: setting cumulativeCombatTextDamage=0
15:12:10.422 DEBUG  : playMusic(caves_theme.ogg, transition=1, restart=0
                      Slime hits Player 1 for 4 damage.
                      Slime hits Player 1 for 5 damage.
                      Player 1 hits Slime for 6 damage.
                      Player 1 hits Slime for 6 damage.
15:12:25.344 DEBUG  : Inventory::useSelected: clientSideAttempt=0 useOnInventory=0
15:12:25.344 DEBUG  : Inventory::unequipItem
15:12:25.344 DEBUG  : Item::unequip: Copper Sword
15:12:25.344 DEBUG  : Inventory::unequipItem: equipped item found! meleeWeapons.size()=2 rangedWeapons.size()=0
15:12:25.344 DEBUG  : Item::equip: Unarmed
                      Slime hits Player 1 for 4 damage.
15:12:26.828 DEBUG  : Inventory::useSelected: clientSideAttempt=0 useOnInventory=0
15:12:26.828 DEBUG  : Inventory::equipMeleeWeapon: unequiping old weapon!
15:12:26.828 DEBUG  : Item::equip: Copper Sword
                      Slime hits Player 1 for 5 damage.
15:12:26.312 DEBUG  : Inventory::useSelected: clientSideAttempt=0 useOnInventory=0
15:12:26.312 DEBUG  : Inventory::unequipItem
15:12:26.312 DEBUG  : Item::unequip: Copper Sword
15:12:26.312 DEBUG  : Inventory::unequipItem: equipped item found! meleeWeapons.size()=2 rangedWeapons.size()=0
15:12:26.312 DEBUG  : Item::equip: Unarmed
                      Slime hits Player 1 for 3 damage.
15:12:27.984 DEBUG  : Inventory::useSelected: clientSideAttempt=0 useOnInventory=0
15:12:27.984 DEBUG  : Inventory::equipMeleeWeapon: unequiping old weapon!
15:12:27.984 DEBUG  : Item::equip: Copper Sword
                      Slime hits Player 1 for 3 damage.
                      Player 1 hits Slime for 6 damage.
                      Slime is destroyed.
                      Slime hits Player 1 for 3 damage.
                      Player 1 hits Slime for 5 damage.
                      Slime is destroyed.
                      Player 1 hits Slime for 6 damage.
                      Player 1 hits Slime for 7 damage.
                      Slime is destroyed.
                      Spikes hurts Player 1 for 999 damage.
                      Player 1 is slain.
15:13:04.500 DEBUG  : Player::revive: setting invulFrames to 120!
                      Spikes hurts Player 1 for 999 damage.
                      Player 1 is slain.
15:13:12.781 DEBUG  : Player::revive: setting invulFrames to 120!
                      Spikes hurts Player 1 for 999 damage.
                      Player 1 is slain.
15:13:23.594 DEBUG  : Player::revive: setting invulFrames to 120!
                      Spikes hurts Player 1 for 999 damage.
                      Player 1 is slain.
15:16:09.953 DEBUG  : Player::revive: setting invulFrames to 120!
                      Spikes hurts Player 1 for 999 damage.
                      Player 1 is slain.
15:16:15.672 DEBUG  : Player::revive: setting invulFrames to 120!
                      Spikes hurts Player 1 for 999 damage.
                      Player 1 is slain.
15:16:20.640 DEBUG  : Player::revive: setting invulFrames to 120!
                      Spikes hurts Player 1 for 999 damage.
                      Player 1 is slain.
15:16:30.969 DEBUG  : Player::revive: setting invulFrames to 120!
15:25:39.453 DEBUG  : Loaded input selection
15:25:39.453 DEBUG  : !usingJoystick, selecting keyboard. 0
15:25:43.203 DEBUG  : Client::~Game - done!
15:25:43.203 DEBUG  : GameEngine::cleanUpDeleting currLevel...
15:25:43.203 INFO   : Level::~Level Start destructor: Tutorial
15:25:43.203 INFO   : Level::~Level Finished destructor: Tutorial
15:25:43.203 DEBUG  : GameEngine::cleanUpDeleting altLevels[0]...
15:25:43.203 INFO   : Level::~Level Start destructor: Intermission
15:25:43.203 INFO   : Level::~Level Finished destructor: Intermission
15:25:43.203 DEBUG  : GameEngine::cleanUpFinished cleaning up altLevels.
15:25:43.203 DEBUG  : GameEngine::~GameEngine() - Deleted currLevel.
15:25:43.265 INFO   : Cleanup complete!

