Initialize engine version: 5.6.5p1 (b5fcd78dd1ab)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c81)
    Vendor:   NVIDIA
    VRAM:     1968 MB
    Driver:   22.21.13.8165
Begin MonoManager ReloadAssembly
Platform assembly: E:\Bombslinger\Bombslinger\Bombslinger\bombslinger_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\Bombslinger\Bombslinger\Bombslinger\bombslinger_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\Bombslinger\Bombslinger\Bombslinger\bombslinger_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\Bombslinger\Bombslinger\Bombslinger\bombslinger_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\Bombslinger\Bombslinger\Bombslinger\bombslinger_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\Bombslinger\Bombslinger\Bombslinger\bombslinger_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\Bombslinger\Bombslinger\Bombslinger\bombslinger_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading E:\Bombslinger\Bombslinger\Bombslinger\bombslinger_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: E:\Bombslinger\Bombslinger\Bombslinger\bombslinger_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading E:\Bombslinger\Bombslinger\Bombslinger\bombslinger_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: E:\Bombslinger\Bombslinger\Bombslinger\bombslinger_Data\Managed\ArabicSupport.dll (this message is harmless)
Loading E:\Bombslinger\Bombslinger\Bombslinger\bombslinger_Data\Managed\ArabicSupport.dll into Unity Child Domain
- Completed reload, in  0.020 seconds
Platform assembly: E:\Bombslinger\Bombslinger\Bombslinger\bombslinger_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: E:\Bombslinger\Bombslinger\Bombslinger\bombslinger_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 3.626437 ms
InControlManager Initialized
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
Setting up 2 worker threads for Enlighten.
  Thread -> id: 21f8 -> priority: 1 
  Thread -> id: 21ac -> priority: 1 

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 3950.
Total: 1.591877 ms (FindLiveObjects: 0.072699 ms CreateObjectMapping: 0.124578 ms MarkObjects: 1.379240 ms  DeleteObjects: 0.015359 ms)

Data Scene Loaded in: 0.9074721
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 371 unused Assets to reduce memory usage. Loaded Objects now: 4399.
Total: 2.244124 ms (FindLiveObjects: 0.171338 ms CreateObjectMapping: 0.233798 ms MarkObjects: 1.707582 ms  DeleteObjects: 0.131063 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 7.116690 ms

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 9669.
Total: 4.782459 ms (FindLiveObjects: 0.606852 ms CreateObjectMapping: 0.551218 ms MarkObjects: 3.350657 ms  DeleteObjects: 0.273732 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9669.
Total: 4.141817 ms (FindLiveObjects: 0.318443 ms CreateObjectMapping: 0.361790 ms MarkObjects: 3.418919 ms  DeleteObjects: 0.042322 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9669.
Total: 9.155005 ms (FindLiveObjects: 0.705491 ms CreateObjectMapping: 0.916421 ms MarkObjects: 7.489744 ms  DeleteObjects: 0.042322 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.675927 ms

Unloading 1889 unused Assets to reduce memory usage. Loaded Objects now: 5732.
Total: 4.858231 ms (FindLiveObjects: 0.251888 ms CreateObjectMapping: 0.292845 ms MarkObjects: 2.914119 ms  DeleteObjects: 1.398695 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5732.
Total: 2.793295 ms (FindLiveObjects: 0.158368 ms CreateObjectMapping: 0.197960 ms MarkObjects: 2.426043 ms  DeleteObjects: 0.010580 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5732.
Total: 2.950981 ms (FindLiveObjects: 0.214002 ms CreateObjectMapping: 0.299330 ms MarkObjects: 2.428091 ms  DeleteObjects: 0.009215 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.707073 ms

Unloading 101 unused Assets to reduce memory usage. Loaded Objects now: 4690.
Total: 3.247239 ms (FindLiveObjects: 0.173386 ms CreateObjectMapping: 0.231068 ms MarkObjects: 2.226717 ms  DeleteObjects: 0.615726 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8114.
Total: 5.118651 ms (FindLiveObjects: 0.256666 ms CreateObjectMapping: 0.433124 ms MarkObjects: 4.402921 ms  DeleteObjects: 0.025939 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8114.
Total: 3.597766 ms (FindLiveObjects: 0.239259 ms CreateObjectMapping: 0.398652 ms MarkObjects: 2.944154 ms  DeleteObjects: 0.015359 ms)

Data Scene Loaded in: 2.006313
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

seed : -421007276
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.304493 ms

Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 21825.
Total: 14.288673 ms (FindLiveObjects: 0.931781 ms CreateObjectMapping: 0.544050 ms MarkObjects: 12.068441 ms  DeleteObjects: 0.743376 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 21825.
Total: 13.895482 ms (FindLiveObjects: 0.936900 ms CreateObjectMapping: 0.668629 ms MarkObjects: 12.261282 ms  DeleteObjects: 0.028328 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 21825.
Total: 13.097836 ms (FindLiveObjects: 1.204830 ms CreateObjectMapping: 0.614361 ms MarkObjects: 11.247586 ms  DeleteObjects: 0.030376 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 19.613819 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 24031.
Total: 16.058033 ms (FindLiveObjects: 1.023935 ms CreateObjectMapping: 1.112334 ms MarkObjects: 13.874321 ms  DeleteObjects: 0.046418 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24036.
Total: 16.404123 ms (FindLiveObjects: 1.121891 ms CreateObjectMapping: 0.976492 ms MarkObjects: 14.214950 ms  DeleteObjects: 0.090447 ms)

Stored stats for steam
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Stored stats for steam
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Stored stats for steam
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 12.620000 ms

Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 22308.
Total: 18.002146 ms (FindLiveObjects: 1.077521 ms CreateObjectMapping: 0.623917 ms MarkObjects: 16.132782 ms  DeleteObjects: 0.167584 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 22313.
Total: 18.335608 ms (FindLiveObjects: 1.150903 ms CreateObjectMapping: 0.930415 ms MarkObjects: 16.182953 ms  DeleteObjects: 0.069286 ms)

