- Processing
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- Processing Foundation

This reference is for Processing 3.0+. If you have a previous version, use the reference included with your software in the Help menu. If you see any errors or have suggestions, please let us know. If you prefer a more technical reference, visit the Processing Core Javadoc and Libraries Javadoc.

Class | Reverb
Name | ### wet()
Examples |
    import processing.sound.*;

    AudioIn in;
    Reverb reverb;

    void setup() {
      size(640,360);
      background(255);

      // create the input stream
      in = new AudioIn(this, 0);

      // create a reverb effect
      reverb = new Reverb(this);

      // start the input stream
      in.play();

      // Patch the reverb
      reverb.process(in);
      reverb.wet(0.5);
    }

    void draw() {
    }
Description | Changes the wet/dry ratio of the reverb
Syntax |
    .wet(wet)
Parameters |
wet | float: A float value controlling the wet/dry ratio of the reverb.
Returns | void

Updated on November 10, 2017 05:36:32pm EST