local L = LibStub("AceLocale-3.0"):NewLocale("Fonter", "zhCN")
if L then

L["None"] = "无"
L["Outline"] = "轮廓线"
L["Thick Outline"] = "粗轮廓线"

L["Outlined Fonts"] = "描边字体"
L["Text Outlined By Blizzard"] = "Blizzard描边文本"
L["Non Outlined Fonts"] = "无描边字体"
L["Text Not Outlined By Blizzard"] = "文本不被Blizzard描边"
L["For Fonts Rendered Using This Size"] = "指定文本将使用以下字号"

L["Center Screen"] = "屏幕中心"
L["Center Screen Font"] = "屏幕中心字体"
L["Center Screen/Map Location Text"] = "屏幕中心/地图位置文本"
L["Raid Warnings Font"] = "团队警报字体"
L["Raid Warnings/Spell Warning Text"] = "团队警报/施法警报文本"
L["Center Screen Size"] = "屏幕中心字体大小"
L["Center Screen/Raid Warnings Outline"] = "屏幕中心/团队警报描边"

L["Chat"] = "聊天"
L["Chat Font"] = "聊天字体"
L["Chat Frame/Chat Input Text"] = "聊天框/聊天输入内容"
L["Chat Input Size"] = "聊天输入大小"
L["Chat Box Outline"] = "聊天内容描边"
L["Chat Input Outline"] = "聊天输入描边"

L["Damage"] = "伤害"
L["Damage Font"] = "伤害字体"
L["Damage/Healing/Experience Text"] = "伤害/治疗/经验文本"
L["Scrolling Font"] = "滚动文字字体"
L["Scrolling Combat Text"] = "滚动战斗问题"

L["Health Frame"] = "生命栏"
L["Health Frame Font"] = "生命栏框体"
L["Health Frames/Undefined Text"] = "生命栏/未定义文本"
L["Health Frame Size Small"] = "生命栏小号文本"
L["Health Frame Size Medium"] = "生命栏中等文本"
L["Health Frame Size Large"] = "生命栏大号文本"

L["Nameplates"] = "姓名板"
L["Nameplates Font"] = "姓名板字体"
L["Nameplates/Unit Names/Friends Text"] = "姓名板/单位框体/好友字体"
L["Nameplates Size Small"] = "姓名板小号文本"
L["Nameplates Size Medium"] = "姓名板中等文本"
L["Nameplates Size Large"] = "姓名板较大文本"

L["Quest Log"] = "任务文本"
L["Quest Font"] = "任务字体"
L["Quest Log/Books/Mail Text"] = "任务日志/书籍/邮件 文本"
L["Quest Size Small"] = "小号任务文本"
L["Quest Size Medium"] = "中等任务文本"
L["Quest Size Large"] = "较大任务文本"

L["Stacks"] = "Stacks"
L["Stacks Font"] = "Stacks Font"
L["Stacks/The Bag Frame/Tooltips Text"] = "Stacks/背包框体/信息条 文本"
L["Stacks Size Small"] = "Stacks Size Small"
L["Stacks Size Medium"] = "Stacks Size Medium"
L["Stacks Size Large"] = "Stacks Size Large"

L["This font requires you to log out and log in to change."] = "这个字体需要你重新登录游戏。"


end