tp @e[type=villager,score_Murder_min=0,score_Murder=0] @e[tag=Murder,name=MurderAI0]
tp @e[type=villager,score_Murder_min=1,score_Murder=1] @e[tag=Murder,name=MurderAI1]
tp @e[type=villager,score_Murder_min=2,score_Murder=2] @e[tag=Murder,name=MurderAI2]
execute @a[tag=Murder,score_Murder_min=0,score_Murder=0] ~ ~ ~ teleport @e[tag=FollowerPlayer0,type=zombie] ~ ~-0.5 ~
execute @a[tag=Murder,score_Murder_min=1,score_Murder=1] ~ ~ ~ teleport @e[tag=FollowerPlayer1,type=zombie] ~ ~-0.5 ~
execute @a[tag=Murder,score_Murder_min=2,score_Murder=2] ~ ~ ~ teleport @e[tag=FollowerPlayer2,type=zombie] ~ ~-0.5 ~