scoreboard players tag @e[type=armor_stand,tag=Option] add RunOptions
execute @e[tag=InGame] ~ ~ ~ scoreboard players tag @e[type=armor_stand,tag=Option] remove RunOptions
execute @e[tag=StartInit] ~ ~ ~ scoreboard players tag @e[type=armor_stand,tag=Option] remove RunOptions
execute @e[tag=RunOptions] ~ ~ ~ function main:lobby/options/optionhome
execute @e[tag=RunOptions] ~ ~ ~ function main:lobby/options/optionnextmap
execute @e[tag=RunOptions] ~ ~ ~ function main:lobby/options/optionaihome
execute @e[tag=RunOptions] ~ ~ ~ function main:lobby/options/optiongeneralhome
execute @e[tag=RunOptions] ~ ~ ~ function main:lobby/options/optionaddartificialplayer
execute @e[tag=RunOptions] ~ ~ ~ function main:lobby/options/optionaddmurder
execute @e[tag=RunOptions] ~ ~ ~ function main:lobby/options/optioncanbemurder
execute @e[tag=RunOptions] ~ ~ ~ function main:lobby/options/optionaddfreezedtime
execute @e[tag=RunOptions] ~ ~ ~ function main:lobby/options/optionadvanced
execute @e[tag=RunOptions] ~ ~ ~ function main:lobby/options/optionnametag
execute @e[tag=RunOptions] ~ ~ ~ function main:lobby/options/optionsurvivefor
execute @e[tag=RunOptions] ~ ~ ~ function main:lobby/options/fails/optionfailartificialplayer
execute @e[tag=RunOptions] ~ ~ ~ function main:lobby/options/fails/optionfailcanbemurder
execute @e[tag=RunOptions] ~ ~ ~ function main:lobby/options/fails/optionfailaddmurder