scoreboard players tag @e[name=FunctionRunner,type=armor_stand,tag=!NoPlayerLeft] add TestInnocentPlayer
execute @a[tag=Starting] ~ ~ ~ scoreboard players tag @e[name=FunctionRunner,type=armor_stand] remove TestInnocentPlayer
execute @a[tag=Innocent] ~ ~ ~ scoreboard players tag @e[name=FunctionRunner,type=armor_stand] remove TestInnocentPlayer
execute @a[tag=Freezed] ~ ~ ~ scoreboard players tag @e[name=FunctionRunner,type=armor_stand] remove TestInnocentPlayer
execute @a[tag=Murder] ~ ~ ~ scoreboard players tag @e[name=FunctionRunner,type=armor_stand] remove TestInnocentPlayer
function main:game/spectator/noplayerleft if @e[name=FunctionRunner,type=armor_stand,tag=TestInnocentPlayer]
scoreboard players tag @e[tag=TestInnocentPlayer,name=FunctionRunner,type=armor_stand] add NoPlayerLeft
scoreboard players tag @e[tag=TestInnocentPlayer,name=FunctionRunner,type=armor_stand] remove TestInnocentPlayer