tp @e[name=ShootingStar,type=area_effect_cloud] ~0.5 ~ ~-0.5
execute @e[name=ShootingStar,type=area_effect_cloud] ~ ~ ~ particle fireworksSpark ~ ~ ~ 0 0 0 0 1 force @a
execute @e[name=ShootingStar,type=area_effect_cloud] ~ ~ ~ particle fireworksSpark ~-0.1 ~ ~0.1 0 0 0 0 1 force @a
execute @e[name=ShootingStar,type=area_effect_cloud] ~ ~ ~ particle fireworksSpark ~-0.2 ~ ~0.2 0 0 0 0 1 force @a
execute @e[name=ShootingStar,type=area_effect_cloud] ~ ~ ~ particle fireworksSpark ~-0.3 ~ ~0.3 0 0 0 0 1 force @a
execute @e[name=ShootingStar,type=area_effect_cloud] ~ ~ ~ particle fireworksSpark ~-0.4 ~ ~0.4 0 0 0 0 1 force @a
#execute @e[name=ShootingStar,type=area_effect_cloud] ~ ~ ~ particle fireworksSpark ~-0.75 ~ ~0.75 0 0 0 0 1 force @a
#execute @e[name=ShootingStar,type=area_effect_cloud] ~ ~ ~ particle fireworksSpark ~-0.9 ~ ~0.9 0 0 0 0 1 force @a
#execute @e[name=ShootingStar,type=area_effect_cloud] ~ ~ ~ particle fireworksSpark ~-1.05 ~ ~1.05 0 0 0 0 1 force @a
#execute @e[name=ShootingStar,type=area_effect_cloud] ~ ~ ~ particle fireworksSpark ~-1.2 ~ ~1.2 0 0 0 0 1 force @a