local constants = {}
constants.DefaultNavBank = "NB_OffensiveBank"
constants.fightConstantsDefault = {}
constants.fightConstantsDefault.AggressiveRange = 7
constants.fightConstantsDefault.DesiredRadius = 1
constants.fightPosDataDefault = {}
constants.fightPosDataDefault.OccupancyRadius = 1.5
constants.fightPosDataDefault.OccupancyPriority = 0
constants.fightPosDataDefault.AggressiveMass = 50
constants.fightPosDataDefault.NonAggressiveMass = 10
constants.fightPosDataDefault.AggressiveMinDistance = 2
constants.fightPosDataDefault.AggressiveMaxDistance = 5
constants.fightPosDataDefault.NonAggressiveMinDistance = 10
constants.fightPosDataDefault.NonAggressiveMaxDistance = 15
constants.fightPosDataDefault.AggressiveMinAngle = -65
constants.fightPosDataDefault.AggressiveMaxAngle = 65
constants.fightPosDataDefault.PreserveOnScreen = false
constants.fightPosDataBurrow = {}
constants.fightPosDataBurrow.OccupancyRadius = 1.5
constants.fightPosDataBurrow.OccupancyPriority = 0
constants.fightPosDataBurrow.AggressiveMass = 50
constants.fightPosDataBurrow.NonAggressiveMass = 10
constants.fightPosDataBurrow.SeperationDistance = 5
constants.fightPosDataBurrow.AggressiveMinDistance = 10
constants.fightPosDataBurrow.AggressiveMaxDistance = 15
constants.fightPosDataBurrow.NonAggressiveMinDistance = 15
constants.fightPosDataBurrow.NonAggressiveMaxDistance = 20
constants.fightPosDataBurrow.AggressiveMinAngle = -60
constants.fightPosDataBurrow.AggressiveMaxAngle = 60
constants.fightPosDataBurrow.PreserveOnScreen = true
constants.theaterInfluenceSettings = {}
constants.theaterInfluenceSettings.coneAngle = 45
constants.theaterInfluenceSettings.coneLength = 6
constants.theaterInfluenceSettings.coneIntensity = 0.05
constants.theaterInfluenceSettings.coneDecayRate = game.Creature.InfluenceConeDecay.kLinearDecay
constants.theaterInfluenceSettings.circleRadius = 2.5
constants.theaterInfluenceSettings.circleIntensity = 0.05
constants.theaterInfluenceSettings.circleDecayRate = game.Creature.InfluenceConeDecay.kLinearDecay
constants.maxPowerLevel = 8
local global = {}
global.DTree = "DTR_CRAWLER00_OFFENSIVE"
global.navData = {}
global.navData.stopDistance = 1.5
global.navData.startDistance = 5
global.navData.isStrafing = false
global.awarenessBroadcastRange = 100
global.awarenessReceiveRange = 30
local sonAttributes = {}
sonAttributes.dTree = "DTR_CRAWLER00_VERSUS_SON"
sonAttributes.classType = "eFodder"
sonAttributes.name = "Crawler"
constants.defensiveChance = 1
constants.defensiveDelay = 0.8
constants.defensiveDelayVariance = 0
return {
  global = global,
  constants = constants,
  sonAttributes = sonAttributes
}
