local constants = {}
constants.DefaultNavBank = "NB_StrafingBank"
constants.NonStrafeNavBank = "NB_DefaultBank_NonStrafe"
constants.fightConstantsDefault = {}
constants.fightConstantsDefault.AggressiveRange = 20
constants.fightConstantsDefault.DesiredRadius = 1
constants.fightPosDataDefault = {}
constants.fightPosDataDefault.OccupancyRadius = 1
constants.fightPosDataDefault.OccupancyPriority = 0
constants.fightPosDataDefault.AggressiveMass = 10
constants.fightPosDataDefault.NonAggressiveMass = 7
constants.fightPosDataDefault.AggressiveMinDistance = 4
constants.fightPosDataDefault.AggressiveMaxDistance = 9
constants.fightPosDataDefault.NonAggressiveMinDistance = 9.5
constants.fightPosDataDefault.NonAggressiveMaxDistance = 12
constants.fightPosDataDefault.SeperationDistance = 3.5
constants.fightPosDataDefault.AggressiveMinAngle = -180
constants.fightPosDataDefault.AggressiveMaxAngle = 180
constants.fightPosDataDefault.PreserveOnScreen = false
constants.maxPowerLevel = 8
constants.fightPosDataSonTarget = {}
local global = {}
global.DTree = "DTR_FLYER00"
global.awarenessBroadcastRange = 100
global.awarenessReceiveRange = 30
global.navData = {}
global.navData.stopDistance = 1
global.navData.startDistance = 2.5
global.navData.isStrafing = true
global.navData.navSpeedJog = 0
global.navData.navSpeedWalk = 0
constants.sonAggroSystemEnabled = true
sonAttributes = {}
sonAttributes.name = "Flyer"
sonAttributes.classType = "eFodder"
sonAttributes.dTree = "DTR_FLYER00_SON"
return {
  global = global,
  constants = constants,
  sonAttributes = sonAttributes
}
