local banterStarted = false
local banterZone = "Zone_BanterHammerClimb1"
local banterConvo = "stn_HammerClimb1"
local banter2Started = false
local banter2Zone = "Zone_BanterHammerClimb2"
local banter2Convo = "stn_HammerClimb2"
function OnScriptLoaded(level, obj)
end
function OnUpdate(level, obj)
  if game.Player.FindPlayer():IsInsideEntityZone(banterZone) and banterStarted == false then
    banterStarted = true
    game.Audio.PlayBanter(banterConvo)
  end
  if game.Player.FindPlayer():IsInsideEntityZone(banter2Zone) and banter2Started == false then
    banter2Started = true
    game.Audio.PlayBanter(banter2Convo)
  end
end
function OnUseWorld(level, obj)
end
