function OnScriptLoaded(level)
  game.Audio.StartMusicMaster("SND_MX_NIF_start_master")
end
local enterAmusic = false
local enterDmusic = false
local nidMus = false
function nidMusic()
  if nidMus == false then
    game.Audio.StartMusic("SND_MX_NIF_welcome")
    nidMus = true
  end
end
function musicExitIdle()
  if nidMus == true then
    game.Audio.StartMusic("SND_MX_NIF_exit")
    nidMus = false
  end
end
function musicEnterA()
  if enterAmusic == false then
    game.Audio.StartMusic("SND_MX_NIF_explore1_in")
    enterAmusic = true
    enterDmusic = false
  end
end
function musicEnterD()
  if enterDmusic == false then
    game.Audio.StartMusic("SND_MX_NIF_explore4_in")
    enterDmusic = true
    enterAmusic = false
  end
end
function enterCenter()
  game.Audio.StartMusic("SND_MX_NIF_enter_central_arena")
  enterAmusic = false
end
