local constants = {}
constants.DefaultNavBank = "NB_OffensiveBank"
constants.fightConstantsDefault = {}
constants.fightConstantsDefault.AggressiveRange = 24
constants.fightConstantsDefault.DesiredRadius = 2
constants.fightPosDataDefault = {}
constants.fightPosDataDefault.OccupancyRadius = 1.3
constants.fightPosDataDefault.OccupancyPriority = 5
constants.fightPosDataDefault.AggressiveMass = 150
constants.fightPosDataDefault.NonAggressiveMass = 100
constants.fightPosDataDefault.AggressiveMinDistance = 2
constants.fightPosDataDefault.AggressiveMaxDistance = 5
constants.fightPosDataDefault.NonAggressiveMinDistance = 10
constants.fightPosDataDefault.NonAggressiveMaxDistance = 15
constants.damageCounterDecayRate = 3
constants.theaterInfluenceSettings = {}
constants.theaterInfluenceSettings.coneAngle = 45
constants.theaterInfluenceSettings.coneLength = 12
constants.theaterInfluenceSettings.coneIntensity = 0.05
constants.theaterInfluenceSettings.coneDecayRate = game.Creature.InfluenceConeDecay.kLinearDecay
constants.theaterInfluenceSettings.circleRadius = 4.5
constants.theaterInfluenceSettings.circleIntensity = 0.05
constants.theaterInfluenceSettings.circleDecayRate = game.Creature.InfluenceConeDecay.kLinearDecay
constants.sonAggroSystemEnabled = true
constants.defaultDTree = "DTR_VALKYRIE_%s_OFFENSIVE"
constants.defensiveChance = 1
constants.NoEvadeOnThrow = false
constants.SPECIAL_ATTACK_RANGE = 6
local global = {}
global.DTree = ""
global.navData = {}
global.navData.stopDistance = 0.5
global.navData.startDistance = 1
global.navData.isStrafing = true
global.navData.navSpeedJog = 0
global.navData.navSpeedWalk = 0
local sonAttributes = {}
sonAttributes.dTree = "DTR_VALKYRIE_SLUGGER_OFFENSIVE"
sonAttributes.forceAggroThreshold = 99999
return {
  global = global,
  constants = constants,
  sonAttributes = sonAttributes
}
