local constants = {}
constants.DefaultNavBank = "NB_DefaultBank"
constants.CombatNavBank = "NB_OffensiveBank"
constants.fightConstantsDefault = {}
constants.fightConstantsDefault.AggressiveRange = 24
constants.fightConstantsDefault.DesiredRadius = 1
constants.fightPosDataDefault = {}
constants.fightPosDataDefault.OccupancyRadius = 3
constants.fightPosDataDefault.OccupancyPriority = 20
constants.fightPosDataDefault.SeperationDistance = 3
constants.fightPosDataDefault.AggressiveMass = 80
constants.fightPosDataDefault.NonAggressiveMass = 80
constants.fightPosDataDefault.AggressiveMinDistance = 2
constants.fightPosDataDefault.AggressiveMaxDistance = 7
constants.fightPosDataDefault.NonAggressiveMinDistance = 2
constants.fightPosDataDefault.NonAggressiveMaxDistance = 7
constants.fightPosDataDefault.AggressiveMinAngle = -50
constants.fightPosDataDefault.AggressiveMaxAngle = 90
constants.fightPosDataDefault.PreserveOnScreen = false
constants.sonAggroSystemEnabled = false
constants.theaterInfluenceSettings = {}
constants.theaterInfluenceSettings.coneAngle = 65
constants.theaterInfluenceSettings.coneLength = 15
constants.theaterInfluenceSettings.coneIntensity = 0.05
constants.theaterInfluenceSettings.coneDecayRate = game.Creature.InfluenceConeDecay.kLinearDecay
constants.theaterInfluenceSettings.circleRadius = 8.5
constants.theaterInfluenceSettings.circleIntensity = 0.01
constants.theaterInfluenceSettings.circleDecayRate = game.Creature.InfluenceConeDecay.kLinearDecay
constants.maxPowerLevel = 8
local global = {}
global.DTree = "DTR_GOLEM_OFFENSIVE"
global.navData = {}
global.navData.startDistance = 3
global.navData.stopDistance = 2
global.navData.isStrafing = false
global.navData.navSpeedJog = 0
global.navData.navSpeedWalk = 0
global.awarenessBroadcastRange = 20
global.awarenessReceiveRange = 0.01
global.coreJointIndex = nil
global.grenade = nil
local sonAttributes = {}
sonAttributes.dTree = "DTR_GOLEM_OFFENSIVE"
sonAttributes.classType = "bMiniBosses"
sonAttributes.name = "Golem"
sonAttributes.creatureRadius = 4
sonAttributes.creatureCone = 45
sonAttributes.creatureLength = 10
return {
  global = global,
  constants = constants,
  sonAttributes = sonAttributes
}
