local timers = require("level.timer")
function OnScriptLoaded(level)
end
function OnFirstStart(level)
end
function OnStart(level)
  if game.Level.GetVariable("CompletedCineNumber") >= 510 and game.Level.GetVariable("CompletedCineNumber") < 530 then
    timers.StartLevelTimer(40, function()
      local cal200 = game.FindLevel("Cal200_Shore")
      if cal200 then
        cal200:CallScript("SnakeCineVolsOn")
      end
    end)
  else
    local cal200 = game.FindLevel("Cal200_Shore")
    if cal200 then
      cal200:CallScript("HideSnakeHead")
    end
  end
end
