local LD = require("design.LevelDesignLibrary")
function StartExpo_HandDrop()
  GameObjects.Exp_Stn920_Hand:PlayAnimToEnd()
end
function StartExpo_HandLift()
  GameObjects.Exp_Stn920_BossLake:PlayAnimToEnd()
end
function ResetExpo_HandLift()
  GameObjects.Exp_Stn920_BossLake:PlayAnimToFrame(0, -3)
end
