local constants = {}
constants.DefaultNavBank = "NB_DefaultBank"
constants.fightConstantsDefault = {}
constants.fightConstantsDefault.AggressiveRange = 25
constants.fightConstantsDefault.DesiredRadius = 1
constants.fightPosDataDefault = {}
constants.fightPosDataDefault.OccupancyRadius = 1
constants.fightPosDataDefault.OccupancyPriority = 0
constants.fightPosDataDefault.AggressiveMass = 50
constants.fightPosDataDefault.NonAggressiveMass = 10
constants.fightPosDataDefault.SeperationDistance = 2.1
constants.fightPosDataDefault.AggressiveMinDistance = 3
constants.fightPosDataDefault.AggressiveMaxDistance = 7
constants.fightPosDataDefault.NonAggressiveMinDistance = 10
constants.fightPosDataDefault.NonAggressiveMaxDistance = 13
constants.fightPosDataDefault.AggressiveMinAngle = -70
constants.fightPosDataDefault.AggressiveMaxAngle = -70
constants.fightPosDataDefault.PreserveOnScreen = false
constants.maxPowerLevel = 8
constants.theaterInfluenceSettings = {}
constants.theaterInfluenceSettings.coneAngle = 45
constants.theaterInfluenceSettings.coneLength = 6
constants.theaterInfluenceSettings.coneIntensity = 0.05
constants.theaterInfluenceSettings.coneDecayRate = game.Creature.InfluenceConeDecay.kLinearDecay
constants.theaterInfluenceSettings.circleRadius = 2.5
constants.theaterInfluenceSettings.circleIntensity = 0.05
constants.theaterInfluenceSettings.circleDecayRate = game.Creature.InfluenceConeDecay.kLinearDecay
local global = {}
global.DTree = "DTR_WOLF00_OFFENSIVE"
global.navData = {}
global.navData.startDistance = 2
global.navData.stopDistance = 0.5
global.navData.isStrafing = false
global.navData.navSpeedJog = 0
global.navData.navSpeedCanter = 0
global.navData.navSpeedTrot = 0
global.navData.navSpeedWalk = 0
global.awarenessBroadcastRange = 100
global.awarenessReceiveRange = 30
global.approachHopCount = 0
constants.sonAggroSystemEnabled = true
local sonAttributes = {}
sonAttributes.name = "Wolf"
sonAttributes.classType = "eFodder"
sonAttributes.dTree = "DTR_WOLF00_VERSUS_SON"
return {
  global = global,
  constants = constants,
  sonAttributes = sonAttributes
}
