local constants = {}
constants.fightConstantsDefault = {}
constants.fightConstantsDefault.AggressiveRange = 8
constants.fightConstantsDefault.DesiredRadius = 1
constants.fightPosDataDefault = {}
constants.fightPosDataDefault.OccupancyRadius = 1.5
constants.fightPosDataDefault.OccupancyPriority = 0
constants.fightPosDataDefault.AggressiveMass = 10
constants.fightPosDataDefault.NonAggressiveMass = 0
constants.fightPosDataDefault.AggressiveMinDistance = 10
constants.fightPosDataDefault.AggressiveMaxDistance = 15
constants.fightPosDataDefault.NonAggressiveMinDistance = 10
constants.fightPosDataDefault.NonAggressiveMaxDistance = 15
constants.fightPosDataDefault.AggressiveMinAngle = -180
constants.fightPosDataDefault.AggressiveMaxAngle = 180
constants.fightPosDataDefault.PreserveOnScreen = false
constants.maxPowerLevel = 8
constants.usePOICooldown = 5
constants.navBankDefault = "NB_OffensiveBank"
constants.navBankTurret = "NB_TurretBank"
constants.unawareNavBank = "NB_UnawareBank"
constants.theaterInfluenceSettings = {}
constants.theaterInfluenceSettings.coneAngle = 45
constants.theaterInfluenceSettings.coneLength = 6
constants.theaterInfluenceSettings.coneIntensity = 0.05
constants.theaterInfluenceSettings.coneDecayRate = game.Creature.InfluenceConeDecay.kLinearDecay
constants.theaterInfluenceSettings.circleRadius = 2.5
constants.theaterInfluenceSettings.circleIntensity = 0.05
constants.theaterInfluenceSettings.circleDecayRate = game.Creature.InfluenceConeDecay.kLinearDecay
local global = {}
global.DTree = "DTR_FANATIC00_DEFAULT"
global.navBank = "NB_OffensiveBank"
global.navData = {}
global.navData.stopDistance = 0.5
global.navData.startDistance = 1
global.navData.isStrafing = true
global.navData.navSpeedJog = 0
global.navData.navSpeedWalk = 0
global.awarenessBroadcastRange = 40
global.awarenessReceiveRange = 20
global.turretMode = false
global.coverWall = nil
global.canDetonateCoverWall = false
local sonAttributes = {}
sonAttributes.dTree = "DTR_FANATIC00_DEFAULT"
sonAttributes.classType = "dGrunts"
return {
  global = global,
  constants = constants,
  sonAttributes = sonAttributes
}
