function OnScriptLoaded(level, obj)
  SoundInit()
end
local crankEmitter
function SoundInit()
  crankEmitter = GameObjects.Tbar_Peak100_.Child:FindSingleSoundEmitterByName("SNDBasicCrankObject")
end
function VelocityRTPCValue()
  return crankEmitter:GetVelocity()
end
