local constants = {}
constants.DefaultNavBank = "NB_OffensiveBank"
constants.fightConstantsDefault = {}
constants.fightConstantsDefault.AggressiveRange = 7
constants.fightConstantsDefault.DesiredRadius = 1
constants.fightPosDataDefault = {}
constants.fightPosDataDefault.OccupancyRadius = 1.5
constants.fightPosDataDefault.OccupancyPriority = 0
constants.fightPosDataDefault.AggressiveMass = 50
constants.fightPosDataDefault.NonAggressiveMass = 20
constants.fightPosDataDefault.AggressiveMinDistance = 6
constants.fightPosDataDefault.AggressiveMaxDistance = 10
constants.fightPosDataDefault.NonAggressiveMinDistance = 10
constants.fightPosDataDefault.NonAggressiveMaxDistance = 13
constants.fightPosDataFlight = {}
constants.fightPosDataFlight.OccupancyRadius = 1.5
constants.fightPosDataFlight.OccupancyPriority = 0
constants.fightPosDataFlight.AggressiveMass = 50
constants.fightPosDataFlight.NonAggressiveMass = 10
constants.fightPosDataFlight.SeperationDistance = 5
constants.fightPosDataFlight.AggressiveMinDistance = 5
constants.fightPosDataFlight.AggressiveMaxDistance = 8
constants.fightPosDataFlight.NonAggressiveMinDistance = 10
constants.fightPosDataFlight.NonAggressiveMaxDistance = 15
constants.fightPosDataFlight.AggressiveMinAngle = -60
constants.fightPosDataFlight.AggressiveMaxAngle = 60
constants.fightPosDataFlight.PreserveOnScreen = true
constants.maxPowerLevel = 8
constants.theaterInfluenceSettings = {}
constants.theaterInfluenceSettings.coneAngle = 45
constants.theaterInfluenceSettings.coneLength = 6
constants.theaterInfluenceSettings.coneIntensity = 0.05
constants.theaterInfluenceSettings.coneDecayRate = game.Creature.InfluenceConeDecay.kLinearDecay
constants.theaterInfluenceSettings.circleRadius = 2.5
constants.theaterInfluenceSettings.circleIntensity = 0.05
constants.theaterInfluenceSettings.circleDecayRate = game.Creature.InfluenceConeDecay.kLinearDecay
local global = {}
global.DTree = "DTR_DARKONEELITE00_OFFENSIVE"
global.navData = {}
global.navData.stopDistance = 0.5
global.navData.startDistance = 1
global.navData.isStrafing = true
global.navData.navSpeedJog = 0
global.navData.navSpeedCanter = 0
global.navData.navSpeedTrot = 0
global.navData.navSpeedWalk = 0
global.awarenessBroadcastRange = 40
global.awarenessReceiveRange = 30
local sonAttributes = {}
sonAttributes.dTree = "DTR_DARKONEELITE00_VERSUS_SON"
sonAttributes.classType = "bMiniBosses"
sonAttributes.name = "DarkOneElite"
sonAttributes.tempDistanceToSonThreshold = 3
sonAttributes.forceAggroThreshold = 100
constants.defensiveChance = 1
constants.defensiveDelay = 0.15
constants.defensiveDelayVariance = 0
return {
  global = global,
  constants = constants,
  sonAttributes = sonAttributes
}
