local constants = {}
constants.DefaultNavBank = "NB_DefaultBank"
constants.fightConstantsDefault = {}
constants.fightConstantsDefault.AggressiveRange = 20
constants.fightConstantsDefault.DesiredRadius = 1
constants.fightPosDataDefault = {}
constants.fightPosDataDefault.OccupancyRadius = 1.2
constants.fightPosDataDefault.OccupancyPriority = 20
constants.fightPosDataDefault.SeperationDistance = 2.5
constants.fightPosDataDefault.AggressiveMass = 80
constants.fightPosDataDefault.NonAggressiveMass = 80
constants.fightPosDataDefault.AggressiveMinDistance = 2
constants.fightPosDataDefault.AggressiveMaxDistance = 5
constants.fightPosDataDefault.NonAggressiveMinDistance = 6
constants.fightPosDataDefault.NonAggressiveMaxDistance = 12
constants.fightPosDataDefault.AggressiveMinAngle = -50
constants.fightPosDataDefault.AggressiveMaxAngle = 90
constants.fightPosDataDefault.PreserveOnScreen = false
constants.maxPowerLevel = 8
constants.sonAggroSystemEnabled = true
constants.theaterInfluenceSettings = {}
constants.theaterInfluenceSettings.coneAngle = 65
constants.theaterInfluenceSettings.coneLength = 15
constants.theaterInfluenceSettings.coneIntensity = 0.05
constants.theaterInfluenceSettings.coneDecayRate = game.Creature.InfluenceConeDecay.kNoDecay
constants.theaterInfluenceSettings.circleRadius = 8.5
constants.theaterInfluenceSettings.circleIntensity = 0.01
constants.theaterInfluenceSettings.circleDecayRate = game.Creature.InfluenceConeDecay.kNoDecay
local global = {}
global.DTree = "DTR_JOTUNN10_OFFENSIVE"
global.navData = {}
global.navData.startDistance = 2.5
global.navData.stopDistance = 1.5
global.navData.isStrafing = false
global.navData.navSpeedJog = 0
global.navData.navSpeedWalk = 0
global.awarenessBroadcastRange = 40
global.awarenessReceiveRange = 20
local sonAttributes = {}
sonAttributes.dTree = "DTR_JOTUNN10_OFFENSIVE"
return {
  global = global,
  constants = constants,
  sonAttributes = sonAttributes
}
