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  <!-- Tweaked Watermill Generator (Glow) -->

  <Tweaked_Watermill.label>Tweaked Watermill Generator [Glow]</Tweaked_Watermill.label>
  <Tweaked_Watermill.description>The Tweaked version of the Watermill Generator. 25% more power generation compared to the basic Watermill Generator. NOTE: Placing Watermills to close to each-other will negatively impact power generation!</Tweaked_Watermill.description>
  <Tweaked_Watermill_Blueprint.label>Tweaked Watermill Generator [Glow] (blueprint)</Tweaked_Watermill_Blueprint.label>
  <Tweaked_Watermill_Frame.label>Tweaked Watermill Generator [Glow] (building)</Tweaked_Watermill_Frame.label>
  <Tweaked_Watermill_Frame.description>The Tweaked version of the Watermill Generator. 25% more power generation compared to the basic Watermill Generator. NOTE: Placing Watermills to close to each-other will negatively impact power generation!</Tweaked_Watermill_Frame.description>


  <!-- Tweaked Watermill Generator (No Glow) -->

  <Tweaked_Watermill_NG.label>Tweaked Watermill Generator [No Glow]</Tweaked_Watermill_NG.label>
  <Tweaked_Watermill_NG.description>The Tweaked version of the Watermill Generator. 25% more power generation compared to the basic Watermill Generator. NOTE: Placing Watermills to close to each-other will negatively impact power generation!</Tweaked_Watermill_NG.description>
  <Tweaked_Watermill_NG_Blueprint.label>Tweaked Watermill Generator [No Glow] (blueprint)</Tweaked_Watermill_NG_Blueprint.label>
  <Tweaked_Watermill_NG_Frame.label>Tweaked Watermill Generator [No Glow] (building)</Tweaked_Watermill_NG_Frame.label>
  <Tweaked_Watermill_NG_Frame.description>The Tweaked version of the Watermill Generator. 25% more power generation compared to the basic Watermill Generator. NOTE: Placing Watermills to close to each-other will negatively impact power generation!</Tweaked_Watermill_NG_Frame.description>


  <!-- Upgraded Watermill Generator (Glow) -->

  <Upgraded_Watermill.label>Upgraded Watermill Generator [Glow]</Upgraded_Watermill.label>
  <Upgraded_Watermill.description>The Upgraded version of the Watermill Generator. 50% more power generation compared to the basic Watermill Generator. NOTE: Placing Watermills to close to each-other will negatively impact power generation!</Upgraded_Watermill.description>
  <Upgraded_Watermill_Blueprint.label>Upgraded Watermill Generator [Glow] (blueprint)</Upgraded_Watermill_Blueprint.label>
  <Upgraded_Watermill_Frame.label>Upgraded Watermill Generator [Glow] (building)</Upgraded_Watermill_Frame.label>
  <Upgraded_Watermill_Frame.description>The Upgraded version of the Watermill Generator. 50% more power generation compared to the basic Watermill Generator. NOTE: Placing Watermills to close to each-other will negatively impact power generation!</Upgraded_Watermill_Frame.description>


  <!-- Upgraded Watermill Generator (No Glow) -->

  <Upgraded_Watermill_NG.label>Upgraded Watermill Generator [No Glow]</Upgraded_Watermill_NG.label>
  <Upgraded_Watermill_NG.description>The Upgraded version of the Watermill Generator. 50% more power generation compared to the basic Watermill Generator. NOTE: Placing Watermills to close to each-other will negatively impact power generation!</Upgraded_Watermill_NG.description>
  <Upgraded_Watermill_NG_Blueprint.label>Upgraded Watermill Generator [No Glow] (blueprint)</Upgraded_Watermill_NG_Blueprint.label>
  <Upgraded_Watermill_NG_Frame.label>Upgraded Watermill Generator [No Glow] (building)</Upgraded_Watermill_NG_Frame.label>
  <Upgraded_Watermill_NG_Frame.description>The Upgraded version of the Watermill Generator. 50% more power generation compared to the basic Watermill Generator. NOTE: Placing Watermills to close to each-other will negatively impact power generation!</Upgraded_Watermill_NG_Frame.description>


  <!-- Advanced Watermill Generator (Glow) -->

  <Advanced_Watermill.label>Advanced Watermill Generator [Glow]</Advanced_Watermill.label>
  <Advanced_Watermill.description>The Advanced version of the Watermill Generator. 75% more power generation compared to the basic Watermill Generator. NOTE: Placing Watermills to close to each-other will negatively impact power generation!</Advanced_Watermill.description>
  <Advanced_Watermill_Blueprint.label>Advanced Watermill Generator [Glow] (blueprint)</Advanced_Watermill_Blueprint.label>
  <Advanced_Watermill_Frame.label>Advanced Watermill Generator [Glow] (building)</Advanced_Watermill_Frame.label>
  <Advanced_Watermill_Frame.description>The Advanced version of the Watermill Generator. 75% more power generation compared to the basic Watermill Generator. NOTE: Placing Watermills to close to each-other will negatively impact power generation!</Advanced_Watermill_Frame.description>


  <!-- Advanced Watermill Generator (No Glow) -->

  <Advanced_Watermill_NG.label>Advanced Watermill Generator [No Glow]</Advanced_Watermill_NG.label>
  <Advanced_Watermill_NG.description>The Advanced version of the Watermill Generator. 75% more power generation compared to the basic Watermill Generator. NOTE: Placing Watermills to close to each-other will negatively impact power generation!</Advanced_Watermill_NG.description>
  <Advanced_Watermill_NG_Blueprint.label>Advanced Watermill Generator [No Glow] (blueprint)</Advanced_Watermill_NG_Blueprint.label>
  <Advanced_Watermill_NG_Frame.label>Advanced Watermill Generator [No Glow] (building)</Advanced_Watermill_NG_Frame.label>
  <Advanced_Watermill_NG_Frame.description>The Advanced version of the Watermill Generator. 75% more power generation compared to the basic Watermill Generator. NOTE: Placing Watermills to close to each-other will negatively impact power generation!</Advanced_Watermill_NG_Frame.description>


  <!-- Ultimate Watermill Generator (Glow) -->

  <Ultimate_Watermill.label>Ultimate Watermill Generator [Glow]</Ultimate_Watermill.label>
  <Ultimate_Watermill.description>The Ultimate version of the Watermill Generator. 100% more power generation compared to the basic Watermill Generator. NOTE: Placing Watermills to close to each-other will negatively impact power generation!</Ultimate_Watermill.description>
  <Ultimate_Watermill_Blueprint.label>Ultimate Watermill Generator [Glow] (blueprint)</Ultimate_Watermill_Blueprint.label>
  <Ultimate_Watermill_Frame.label>Ultimate Watermill Generator [Glow] (building)</Ultimate_Watermill_Frame.label>
  <Ultimate_Watermill_Frame.description>The Ultimate version of the Watermill Generator. 100% more power generation compared to the basic Watermill Generator. NOTE: Placing Watermills to close to each-other will negatively impact power generation!</Ultimate_Watermill_Frame.description>


  <!-- Ultimate Watermill Generator (No Glow) -->

  <Ultimate_Watermill_NG.label>Ultimate Watermill Generator [No Glow]</Ultimate_Watermill_NG.label>
  <Ultimate_Watermill_NG.description>The Ultimate version of the Watermill Generator. 100% more power generation compared to the basic Watermill Generator. NOTE: Placing Watermills to close to each-other will negatively impact power generation!</Ultimate_Watermill_NG.description>
  <Ultimate_Watermill_NG_Blueprint.label>Ultimate Watermill Generator [No Glow] (blueprint)</Ultimate_Watermill_NG_Blueprint.label>
  <Ultimate_Watermill_NG_Frame.label>Ultimate Watermill Generator [No Glow] (building)</Ultimate_Watermill_NG_Frame.label>
  <Ultimate_Watermill_NG_Frame.description>The Ultimate version of the Watermill Generator. 100% more power generation compared to the basic Watermill Generator. NOTE: Placing Watermills to close to each-other will negatively impact power generation!</Ultimate_Watermill_NG_Frame.description>


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