<?xml version="1.0" encoding="utf-8" ?>
<Defs>

  <!-- Tweaked Geothermal Generator (Glow) -->
  <ThingDef ParentName="BuildingBase">
    <defName>Tweaked_Geothermal</defName>
    <label>Tweaked Geothermal Generator [Glow]</label>
    <thingClass>Building</thingClass>
    <graphicData>
      <texPath>Tweaked_Geothermal</texPath>
      <graphicClass>Graphic_Single</graphicClass>
      <drawSize>(6,6)</drawSize>
	  <shadowData>
        <volume>(6.03,1.0,5.25)</volume>
        <offset>(0,0,-0.25)</offset>
      </shadowData>
      <damageData>
        <rect>(0.3,0,5.4,6)</rect>
      </damageData>
    </graphicData>
    <altitudeLayer>Building</altitudeLayer>
    <passability>Impassable</passability>
    <blockWind>true</blockWind>
    	<scatterableOnMapGen>false</scatterableOnMapGen>
		<fillPercent>1</fillPercent>
    <blockLight>false</blockLight>
    <canOverlapZones>false</canOverlapZones>
    <statBases>
      <MaxHitPoints>625</MaxHitPoints>
      <WorkToBuild>7000</WorkToBuild>
      <Flammability>1.0</Flammability>
      <Beauty>-30</Beauty>
    </statBases>
    <tickerType>Normal</tickerType>
    <description>The Tweaked version of the Geothermal Generator. 25% more power generation compared to the basic Geothermal Generator.</description>
    <size>(6,6)</size>
    <costList>
      <Steel>500</Steel>
      <ComponentIndustrial>10</ComponentIndustrial>
	  <Silver>250</Silver>
    </costList>
    <comps>
      <li Class="CompProperties_Power">
        <compClass>CompPowerPlantSteam</compClass>
        <basePowerConsumption>-4500</basePowerConsumption>
        <transmitsPower>true</transmitsPower>
      </li>
	  <li Class="CompProperties_Glower">
        <glowRadius>15</glowRadius>
        <glowColor>(0,255,0,0)</glowColor>
      </li>
      <li Class="CompProperties_Breakdownable"/>
    </comps>
    <rotatable>false</rotatable>
    <terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded>
    <designationCategory>M13Power</designationCategory>
    <placeWorkers>
      <li>PlaceWorker_OnSteamGeyser</li>
    </placeWorkers>
    <building>
			<ai_chillDestination>false</ai_chillDestination>
			<soundAmbient>GeothermalPlant_Ambience</soundAmbient>
    </building>
    <constructEffect>ConstructMetal</constructEffect>
    <designationHotKey>Misc6</designationHotKey>
    <researchPrerequisites><li>TweakedGeothermal</li></researchPrerequisites>
	<constructionSkillPrerequisite>7</constructionSkillPrerequisite>
  </ThingDef>
  
  <!-- Tweaked Geothermal Generator (No Glow) -->
  <ThingDef ParentName="BuildingBase">
    <defName>Tweaked_Geothermal_NG</defName>
    <label>Tweaked Geothermal Generator [No Glow]</label>
    <thingClass>Building</thingClass>
    <graphicData>
      <texPath>Tweaked_Geothermal</texPath>
      <graphicClass>Graphic_Single</graphicClass>
      <drawSize>(6,6)</drawSize>
	  <shadowData>
        <volume>(6.03,1.0,5.25)</volume>
        <offset>(0,0,-0.25)</offset>
      </shadowData>
      <damageData>
        <rect>(0.3,0,5.4,6)</rect>
      </damageData>
    </graphicData>
    <altitudeLayer>Building</altitudeLayer>
    <passability>Impassable</passability>
    <blockWind>true</blockWind>
    	<scatterableOnMapGen>false</scatterableOnMapGen>
		<fillPercent>1</fillPercent>
    <blockLight>false</blockLight>
    <canOverlapZones>false</canOverlapZones>
    <statBases>
      <MaxHitPoints>625</MaxHitPoints>
      <WorkToBuild>7000</WorkToBuild>
      <Flammability>1.0</Flammability>
      <Beauty>-30</Beauty>
    </statBases>
    <tickerType>Normal</tickerType>
    <description>The Tweaked version of the Geothermal Generator. 25% more power generation compared to the basic Geothermal Generator.</description>
    <size>(6,6)</size>
    <costList>
      <Steel>500</Steel>
      <ComponentIndustrial>10</ComponentIndustrial>
	  <Silver>250</Silver>
    </costList>
    <comps>
      <li Class="CompProperties_Power">
        <compClass>CompPowerPlantSteam</compClass>
        <basePowerConsumption>-4500</basePowerConsumption>
        <transmitsPower>true</transmitsPower>
      </li>
      <li Class="CompProperties_Breakdownable"/>
    </comps>
    <rotatable>false</rotatable>
    <terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded>
    <designationCategory>M13Power</designationCategory>
    <placeWorkers>
      <li>PlaceWorker_OnSteamGeyser</li>
    </placeWorkers>
    <building>
			<ai_chillDestination>false</ai_chillDestination>
			<soundAmbient>GeothermalPlant_Ambience</soundAmbient>
    </building>
    <constructEffect>ConstructMetal</constructEffect>
    <designationHotKey>Misc6</designationHotKey>
    <researchPrerequisites><li>TweakedGeothermal</li></researchPrerequisites>
	<constructionSkillPrerequisite>7</constructionSkillPrerequisite>
  </ThingDef>
  
  <!-- Upgraded Geothermal Generator (Glow) -->
  <ThingDef ParentName="BuildingBase">
    <defName>Upgraded_Geothermal</defName>
    <label>Upgraded Geothermal Generator [Glow]</label>
    <thingClass>Building</thingClass>
    <graphicData>
      <texPath>Upgraded_Geothermal</texPath>
      <graphicClass>Graphic_Single</graphicClass>
      <drawSize>(6,6)</drawSize>
	  <shadowData>
        <volume>(6.03,1.0,5.25)</volume>
        <offset>(0,0,-0.25)</offset>
      </shadowData>
      <damageData>
        <rect>(0.3,0,5.4,6)</rect>
      </damageData>
    </graphicData>
    <altitudeLayer>Building</altitudeLayer>
    <passability>Impassable</passability>
    <blockWind>true</blockWind>
	<scatterableOnMapGen>false</scatterableOnMapGen>
		<fillPercent>1</fillPercent>
    <blockLight>false</blockLight>
    <canOverlapZones>false</canOverlapZones>
    <statBases>
      <MaxHitPoints>750</MaxHitPoints>
      <WorkToBuild>8000</WorkToBuild>
      <Flammability>1.0</Flammability>
      <Beauty>-30</Beauty>
    </statBases>
    <tickerType>Normal</tickerType>
    <description>The Upgraded version of the Geothermal Generator. 50% more power generation compared to the basic Geothermal Generator.</description>
    <size>(6,6)</size>
    <costList>
      <Steel>600</Steel>
      <ComponentIndustrial>12</ComponentIndustrial>
	  <Silver>500</Silver>
	  <Gold>100</Gold>
    </costList>
    <comps>
      <li Class="CompProperties_Power">
        <compClass>CompPowerPlantSteam</compClass>
        <basePowerConsumption>-5400</basePowerConsumption>
        <transmitsPower>true</transmitsPower>
      </li>
	  <li Class="CompProperties_Glower">
        <glowRadius>15</glowRadius>
        <glowColor>(255,255,0,0)</glowColor>
      </li>
      <li Class="CompProperties_Breakdownable"/>
    </comps>
    <rotatable>false</rotatable>
    <terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded>
    <designationCategory>M13Power</designationCategory>
    <placeWorkers>
      <li>PlaceWorker_OnSteamGeyser</li>
    </placeWorkers>
    <building>
			<ai_chillDestination>false</ai_chillDestination>
			<soundAmbient>GeothermalPlant_Ambience</soundAmbient>
    </building>
    <constructEffect>ConstructMetal</constructEffect>
    <designationHotKey>Misc6</designationHotKey>
    <researchPrerequisites><li>UpgradedGeothermal</li></researchPrerequisites>
	<constructionSkillPrerequisite>8</constructionSkillPrerequisite>
  </ThingDef>
  
  <!-- Upgraded Geothermal Generator (No Glow) -->
  <ThingDef ParentName="BuildingBase">
    <defName>Upgraded_Geothermal_NG</defName>
    <label>Upgraded Geothermal Generator [No Glow]</label>
    <thingClass>Building</thingClass>
    <graphicData>
      <texPath>Upgraded_Geothermal</texPath>
      <graphicClass>Graphic_Single</graphicClass>
      <drawSize>(6,6)</drawSize>
	  <shadowData>
        <volume>(6.03,1.0,5.25)</volume>
        <offset>(0,0,-0.25)</offset>
      </shadowData>
      <damageData>
        <rect>(0.3,0,5.4,6)</rect>
      </damageData>
    </graphicData>
    <altitudeLayer>Building</altitudeLayer>
    <passability>Impassable</passability>
    <blockWind>true</blockWind>
    	<scatterableOnMapGen>false</scatterableOnMapGen>
		<fillPercent>1</fillPercent>
    <blockLight>false</blockLight>
    <canOverlapZones>false</canOverlapZones>
    <statBases>
      <MaxHitPoints>750</MaxHitPoints>
      <WorkToBuild>8000</WorkToBuild>
      <Flammability>1.0</Flammability>
      <Beauty>-30</Beauty>
    </statBases>
    <tickerType>Normal</tickerType>
    <description>The Upgraded version of the Geothermal Generator. 50% more power generation compared to the basic Geothermal Generator.</description>
    <size>(6,6)</size>
    <costList>
      <Steel>600</Steel>
      <ComponentIndustrial>12</ComponentIndustrial>
	  <Silver>500</Silver>
	  <Gold>100</Gold>
    </costList>
    <comps>
      <li Class="CompProperties_Power">
        <compClass>CompPowerPlantSteam</compClass>
        <basePowerConsumption>-5400</basePowerConsumption>
        <transmitsPower>true</transmitsPower>
      </li>
      <li Class="CompProperties_Breakdownable"/>
    </comps>
    <rotatable>false</rotatable>
    <terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded>
    <designationCategory>M13Power</designationCategory>
    <placeWorkers>
      <li>PlaceWorker_OnSteamGeyser</li>
    </placeWorkers>
    <building>
			<ai_chillDestination>false</ai_chillDestination>
			<soundAmbient>GeothermalPlant_Ambience</soundAmbient>
    </building>
    <constructEffect>ConstructMetal</constructEffect>
    <designationHotKey>Misc6</designationHotKey>
    <researchPrerequisites><li>UpgradedGeothermal</li></researchPrerequisites>
	<constructionSkillPrerequisite>8</constructionSkillPrerequisite>
  </ThingDef>
  
  <!-- Advanced Geothermal Generator (Glow) -->
  <ThingDef ParentName="BuildingBase">
    <defName>Advanced_Geothermal</defName>
    <label>Advanced Geothermal Generator [Glow]</label>
    <thingClass>Building</thingClass>
    <graphicData>
      <texPath>Advanced_Geothermal</texPath>
      <graphicClass>Graphic_Single</graphicClass>
      <drawSize>(6,6)</drawSize>
	  <shadowData>
        <volume>(6.03,1.0,5.25)</volume>
        <offset>(0,0,-0.25)</offset>
      </shadowData>
      <damageData>
        <rect>(0.3,0,5.4,6)</rect>
      </damageData>
    </graphicData>
    <altitudeLayer>Building</altitudeLayer>
    <passability>Impassable</passability>
    <blockWind>true</blockWind>
    	<scatterableOnMapGen>false</scatterableOnMapGen>
		<fillPercent>1</fillPercent>
    <blockLight>false</blockLight>
    <canOverlapZones>false</canOverlapZones>
    <statBases>
      <MaxHitPoints>875</MaxHitPoints>
      <WorkToBuild>9000</WorkToBuild>
      <Flammability>1.0</Flammability>
      <Beauty>-30</Beauty>
    </statBases>
    <tickerType>Normal</tickerType>
    <description>The Advanced version of the Geothermal Generator. 75% more power generation compared to the basic Geothermal Generator.</description>
    <size>(6,6)</size>
    <costList>
      <Steel>700</Steel>
      <ComponentIndustrial>14</ComponentIndustrial>
	  <Silver>750</Silver>
	  <Gold>200</Gold>
	  <Uranium>250</Uranium>
    </costList>
    <comps>
      <li Class="CompProperties_Power">
        <compClass>CompPowerPlantSteam</compClass>
        <basePowerConsumption>-6300</basePowerConsumption>
        <transmitsPower>true</transmitsPower>
      </li>
	  <li Class="CompProperties_Glower">
        <glowRadius>15</glowRadius>
        <glowColor>(255,125,0,0)</glowColor>
      </li>
      <li Class="CompProperties_Breakdownable"/>
    </comps>
    <rotatable>false</rotatable>
    <terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded>
    <designationCategory>M13Power</designationCategory>
    <placeWorkers>
      <li>PlaceWorker_OnSteamGeyser</li>
    </placeWorkers>
    <building>
			<ai_chillDestination>false</ai_chillDestination>
			<soundAmbient>GeothermalPlant_Ambience</soundAmbient>
    </building>
    <constructEffect>ConstructMetal</constructEffect>
    <designationHotKey>Misc6</designationHotKey>
    <researchPrerequisites><li>AdvancedGeothermal</li></researchPrerequisites>
	<constructionSkillPrerequisite>9</constructionSkillPrerequisite>
  </ThingDef>
  
  <!-- Advanced Geothermal Generator (No Glow) -->
  <ThingDef ParentName="BuildingBase">
    <defName>Advanced_Geothermal_NG</defName>
    <label>Advanced Geothermal Generator [No Glow]</label>
    <thingClass>Building</thingClass>
    <graphicData>
      <texPath>Advanced_Geothermal</texPath>
      <graphicClass>Graphic_Single</graphicClass>
      <drawSize>(6,6)</drawSize>
	  <shadowData>
        <volume>(6.03,1.0,5.25)</volume>
        <offset>(0,0,-0.25)</offset>
      </shadowData>
      <damageData>
        <rect>(0.3,0,5.4,6)</rect>
      </damageData>
    </graphicData>
    <altitudeLayer>Building</altitudeLayer>
    <passability>Impassable</passability>
    <blockWind>true</blockWind>
    	<scatterableOnMapGen>false</scatterableOnMapGen>
		<fillPercent>1</fillPercent>
    <blockLight>false</blockLight>
    <canOverlapZones>false</canOverlapZones>
    <statBases>
      <MaxHitPoints>875</MaxHitPoints>
      <WorkToBuild>9000</WorkToBuild>
      <Flammability>1.0</Flammability>
      <Beauty>-30</Beauty>
    </statBases>
    <tickerType>Normal</tickerType>
    <description>The Advanced version of the Geothermal Generator. 75% more power generation compared to the basic Geothermal Generator.</description>
    <size>(6,6)</size>
    <costList>
      <Steel>700</Steel>
      <ComponentIndustrial>14</ComponentIndustrial>
	  <Silver>750</Silver>
	  <Gold>200</Gold>
	  <Uranium>250</Uranium>
    </costList>
    <comps>
      <li Class="CompProperties_Power">
        <compClass>CompPowerPlantSteam</compClass>
        <basePowerConsumption>-6300</basePowerConsumption>
        <transmitsPower>true</transmitsPower>
      </li>
      <li Class="CompProperties_Breakdownable"/>
    </comps>
    <rotatable>false</rotatable>
    <terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded>
    <designationCategory>M13Power</designationCategory>
    <placeWorkers>
      <li>PlaceWorker_OnSteamGeyser</li>
    </placeWorkers>
    <building>
			<ai_chillDestination>false</ai_chillDestination>
			<soundAmbient>GeothermalPlant_Ambience</soundAmbient>
    </building>
    <constructEffect>ConstructMetal</constructEffect>
    <designationHotKey>Misc6</designationHotKey>
    <researchPrerequisites><li>AdvancedGeothermal</li></researchPrerequisites>
	<constructionSkillPrerequisite>9</constructionSkillPrerequisite>
  </ThingDef>
  
  <!-- Ultimate Geothermal Generator (Glow) -->
  <ThingDef ParentName="BuildingBase">
    <defName>Ultimate_Geothermal</defName>
    <label>Ultimate Geothermal Generator [Glow]</label>
    <thingClass>Building</thingClass>
    <graphicData>
      <texPath>Ultimate_Geothermal</texPath>
      <graphicClass>Graphic_Single</graphicClass>
      <drawSize>(6,6)</drawSize>
	  <shadowData>
        <volume>(6.03,1.0,5.25)</volume>
        <offset>(0,0,-0.25)</offset>
      </shadowData>
      <damageData>
        <rect>(0.3,0,5.4,6)</rect>
      </damageData>
    </graphicData>
    <altitudeLayer>Building</altitudeLayer>
    <passability>Impassable</passability>
    <blockWind>true</blockWind>
    	<scatterableOnMapGen>false</scatterableOnMapGen>
		<fillPercent>1</fillPercent>
    <blockLight>false</blockLight>
    <canOverlapZones>false</canOverlapZones>
    <statBases>
      <MaxHitPoints>1000</MaxHitPoints>
      <WorkToBuild>10000</WorkToBuild>
      <Flammability>1.0</Flammability>
      <Beauty>-30</Beauty>
    </statBases>
    <tickerType>Normal</tickerType>
    <description>The Ultimate version of the Geothermal Generator. 100% more power generation compared to the basic Geothermal Generator.</description>
    <size>(6,6)</size>
    <costList>
      <Steel>800</Steel>
      <ComponentIndustrial>16</ComponentIndustrial>
	  <Silver>1000</Silver>
	  <Gold>300</Gold>
	  <Uranium>500</Uranium>
	  <Plasteel>200</Plasteel>
    </costList>
    <comps>
      <li Class="CompProperties_Power">
        <compClass>CompPowerPlantSteam</compClass>
        <basePowerConsumption>-7200</basePowerConsumption>
        <transmitsPower>true</transmitsPower>
      </li>
	  <li Class="CompProperties_Glower">
        <glowRadius>15</glowRadius>
        <glowColor>(255,0,0,0)</glowColor>
      </li>
      <li Class="CompProperties_Breakdownable"/>
    </comps>
    <rotatable>false</rotatable>
    <terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded>
    <designationCategory>M13Power</designationCategory>
    <placeWorkers>
      <li>PlaceWorker_OnSteamGeyser</li>
    </placeWorkers>
    <building>
			<ai_chillDestination>false</ai_chillDestination>
			<soundAmbient>GeothermalPlant_Ambience</soundAmbient>
    </building>
    <constructEffect>ConstructMetal</constructEffect>
    <designationHotKey>Misc6</designationHotKey>
    <researchPrerequisites><li>UltimateGeothermal</li></researchPrerequisites>
	<constructionSkillPrerequisite>10</constructionSkillPrerequisite>
  </ThingDef>
  
  <!-- Ultimate Geothermal Generator (No Glow) -->
  <ThingDef ParentName="BuildingBase">
    <defName>Ultimate_Geothermal_NG</defName>
    <label>Ultimate Geothermal Generator [No Glow]</label>
    <thingClass>Building</thingClass>
    <graphicData>
      <texPath>Ultimate_Geothermal</texPath>
      <graphicClass>Graphic_Single</graphicClass>
      <drawSize>(6,6)</drawSize>
	  <shadowData>
        <volume>(6.03,1.0,5.25)</volume>
        <offset>(0,0,-0.25)</offset>
      </shadowData>
      <damageData>
        <rect>(0.3,0,5.4,6)</rect>
      </damageData>
    </graphicData>
    <altitudeLayer>Building</altitudeLayer>
    <passability>Impassable</passability>
    <blockWind>true</blockWind>
		<scatterableOnMapGen>false</scatterableOnMapGen>
		<fillPercent>1</fillPercent>
    <blockLight>false</blockLight>
    <canOverlapZones>false</canOverlapZones>
    <statBases>
      <MaxHitPoints>1000</MaxHitPoints>
      <WorkToBuild>10000</WorkToBuild>
      <Flammability>1.0</Flammability>
      <Beauty>-30</Beauty>
    </statBases>
    <tickerType>Normal</tickerType>
    <description>The Ultimate version of the Geothermal Generator. 100% more power generation compared to the basic Geothermal Generator.</description>
    <size>(6,6)</size>
    <costList>
      <Steel>800</Steel>
      <ComponentIndustrial>16</ComponentIndustrial>
	  <Silver>1000</Silver>
	  <Gold>300</Gold>
	  <Uranium>500</Uranium>
	  <Plasteel>200</Plasteel>
    </costList>
    <comps>
      <li Class="CompProperties_Power">
        <compClass>CompPowerPlantSteam</compClass>
        <basePowerConsumption>-7200</basePowerConsumption>
        <transmitsPower>true</transmitsPower>
      </li>
      <li Class="CompProperties_Breakdownable"/>
    </comps>
    <rotatable>false</rotatable>
    <terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded>
    <designationCategory>M13Power</designationCategory>
    <placeWorkers>
      <li>PlaceWorker_OnSteamGeyser</li>
    </placeWorkers>
    <building>
			<ai_chillDestination>false</ai_chillDestination>
			<soundAmbient>GeothermalPlant_Ambience</soundAmbient>
    </building>
    <constructEffect>ConstructMetal</constructEffect>
    <designationHotKey>Misc6</designationHotKey>
    <researchPrerequisites><li>UltimateGeothermal</li></researchPrerequisites>
	<constructionSkillPrerequisite>10</constructionSkillPrerequisite>
  </ThingDef>
  
</Defs>