# Template translations for PoESkillTree.
# This file is distributed under the same license as the PoESkillTree.
msgid ""
msgstr ""
"Project-Id-Version: PoESkillTree 2.1.3\n"
"POT-Creation-Date: 2015-01-01 00:00+0000\n"
"PO-Revision-Date: 2017-03-02 22:23+0800\n"
"Last-Translator: EMAIL@ADDRESS\n"
"Language-Team: Chinese (traditional) <chuanhsing@gmail.com>\n"
"Language: zh_TW\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: Poedit 1.8.12\n"
"X-Poedit-SourceCharset: UTF-8\n"

#: Controls\BanditSelection.xaml:13
msgid "Bandit reward for Normal difficulty."
msgstr "普通难度盗贼奖励"

#: Controls\BanditSelection.xaml:18
msgid "Bandit reward for Cruel difficulty."
msgstr "残酷难度盗贼奖励"

#: Controls\BanditSelection.xaml:23
msgid "Bandit reward for Merciless difficulty."
msgstr "无情难度盗贼奖励"

#: Controls\Dialogs\Views\FileSelectorView.xaml:41
msgid "Browse..."
msgstr "浏览..."

#: Controls\Dialogs\Views\FileSelectorView.xaml:49
#: Controls\Dialogs\Views\MetroMessageBoxView.xaml:71
#: Controls\Dialogs\Views\ValidatingInputDialogView.xaml:41
#: Views\EditBuildWindow.xaml:59 Views\TabPicker.xaml:122
#: Controls\Dialogs\ExtendedDialogManager.cs:82
msgid "OK"
msgstr "确定"

#: Controls\Dialogs\Views\FileSelectorView.xaml:55
#: Controls\Dialogs\Views\MetroMessageBoxView.xaml:77
#: Controls\Dialogs\Views\ValidatingInputDialogView.xaml:48
#: ItemFilter\Views\ItemFilterEditWindow.xaml:138
#: Views\Crafting\CraftingView.xaml:101
#: Views\Crafting\UniqueCraftingView.xaml:54 Views\EditBuildWindow.xaml:64
#: Views\TabPicker.xaml:127 Controls\Dialogs\ExtendedDialogManager.cs:81
#: Controls\Dialogs\ExtendedDialogManager.cs:93
#: TreeGenerator\ViewModels\ControllerViewModel.cs:118
#: TreeGenerator\ViewModels\ControllerViewModel.cs:366
msgid "Cancel"
msgstr "取消"

#: Controls\Dialogs\Views\MetroMessageBoxView.xaml:45
msgid "Details"
msgstr "详情"

#: Controls\Dialogs\Views\MetroMessageBoxView.xaml:57
msgid "Yes"
msgstr "是"

#: Controls\Dialogs\Views\MetroMessageBoxView.xaml:64
msgid "No"
msgstr "否"

#: ItemFilter\Views\ColorButtonDialog.xaml:12
msgid "Choose colors"
msgstr "选择颜色"

#: ItemFilter\Views\ColorButtonDialog.xaml:35
msgid "Choose color of background, text or border."
msgstr "选择背景，文本或边框颜色"

#: ItemFilter\Views\ColorButtonDialog.xaml:39
msgid "To preserve original in-game color, choose Default color."
msgstr "如果要保持游戏中的颜色，请选择默认颜色。"

#: ItemFilter\Views\ColorButtonDialog.xaml:44
msgid "Background"
msgstr "背景"

#: ItemFilter\Views\ColorButtonDialog.xaml:50
msgid "Text"
msgstr "文字"

#: ItemFilter\Views\ColorButtonDialog.xaml:56
msgid "Border"
msgstr "边框"

#: ItemFilter\Views\ColorButtonDialog.xaml:62
#: ItemFilter\Views\ItemFilterOpenWindow.xaml:93 Themes\BaseDialog.xaml:57
#: TreeGenerator\ViewModels\ControllerViewModel.cs:305
#: TreeGenerator\ViewModels\ControllerViewModel.cs:373
msgid "Close"
msgstr "关闭"

#: ItemFilter\Views\ItemFilterEditWindow.xaml:15
msgid "Item Filter"
msgstr "物品过滤"

#: ItemFilter\Views\ItemFilterEditWindow.xaml:98
msgid "Check or uncheck rules to either show or hide specific types of items."
msgstr "勾选或取消规则来显示或隐藏特殊类型的物品"

#: ItemFilter\Views\ItemFilterEditWindow.xaml:102
msgid "Choose colors of item labels shown for each rule or group of rules."
msgstr "为每个规则或群组选择一个文本显示的颜色"

#: ItemFilter\Views\ItemFilterEditWindow.xaml:133 Views\BuildsControl.xaml:228
#: Views\BuildsControl.xaml:326
msgid "Save"
msgstr "保存"

#: ItemFilter\Views\ItemFilterOpenWindow.xaml:13
msgid "Item Filter Editor"
msgstr "物品过滤编辑器"

#: ItemFilter\Views\ItemFilterOpenWindow.xaml:38
msgid "Enter a name for filter you want to create."
msgstr "输入过滤器名称"

#: ItemFilter\Views\ItemFilterOpenWindow.xaml:53
msgid "New Filter"
msgstr "新的过滤"

#: ItemFilter\Views\ItemFilterOpenWindow.xaml:58
msgid "Create Copy"
msgstr "创建副本"

#: ItemFilter\Views\ItemFilterOpenWindow.xaml:64
msgid "Select a filter you want to edit or create copy of."
msgstr "选择你要编辑或创建副本的过滤脚本"

#: ItemFilter\Views\ItemFilterOpenWindow.xaml:82 Views\BuildsControl.xaml:122
#: Views\BuildsControl.xaml:199
msgid "Edit"
msgstr "编辑"

#: ItemFilter\Views\ItemFilterOpenWindow.xaml:87 Views\BuildsControl.xaml:129
#: Views\BuildsControl.xaml:206
msgid "Delete"
msgstr "删除"

#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:99
msgid "Level:"
msgstr "等级:"

#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:108
msgid "Additional points:"
msgstr "额外点数:"

#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:116
msgid "Total points:"
msgstr "全部点数:"

#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:126
msgid "include Check-tagged nodes"
msgstr "包含打勾的节点"

#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:135
#: TreeGenerator\Views\SteinerTabView.xaml:14
msgid "exclude Cross-tagged nodes"
msgstr "排除打勾的节点"

#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:143
msgid "Iterations:"
msgstr "开始迭代"

#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:146
msgid ""
"Determines how often the generator is run. The best result from all runs is "
"kept."
msgstr ""

#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:148
msgid "Pause and then Close it at any point to keep the current solution."
msgstr ""

#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:160
#: TreeGenerator\Views\SteinerTabView.xaml:24
msgid "Run"
msgstr "执行"

#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:167
msgid "Reset settings"
msgstr "重置设置"

#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:174 Views\MainWindow.xaml:758
msgid "Attributes"
msgstr "属性"

#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:192
msgid "Load from tree"
msgstr "从天赋树加载"

#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:195
msgid "Convert to Pseudo Attributes"
msgstr ""

#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:197
msgid ""
"Converts the attributes to pseudo attributes where possible using the "
"defined settings."
msgstr ""

#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:222
#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:315
msgid "Add"
msgstr "增加"

#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:231
msgid "Attribute"
msgstr "属性"

#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:236
#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:329
msgid "Target"
msgstr "目标"

#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:249
#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:342
msgid "Weight"
msgstr ""

#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:280
msgid "Pseudo Attributes"
msgstr ""

#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:324
msgid "Pseudo attribute"
msgstr ""

#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:384 Views\MainWindow.xaml:201
#: ViewModels\SettingsMenuViewModel.cs:29
msgid "Settings"
msgstr "设置"

#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:419
msgid "Tree + Items"
msgstr "天赋树+物品"

#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:422
msgid "Tree only"
msgstr "仅天赋树"

#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:429
msgid "Reload Pseudo Attributes from filesystem"
msgstr ""

#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:436
msgid "Weapon class"
msgstr "武器类"

#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:451
msgid "Off hand"
msgstr "副手"

#: TreeGenerator\Views\AdvancedGeneratorTab.xaml:474
msgid "Tags"
msgstr "标签"

#: TreeGenerator\Views\ControllerWindow.xaml:30
msgid "Finding optimal Skill tree..."
msgstr ""

#: Views\AboutWindow.xaml:11
msgid "About PoESkillTree"
msgstr "关于"

#: Views\AboutWindow.xaml:32
msgid "Version"
msgstr "版本"

#: Views\AboutWindow.xaml:39
msgid "Updates"
msgstr "更新"

#: Views\AboutWindow.xaml:42
msgid "See the GitHub page for new versions and source code:"
msgstr "打开GitHub查看新版本和源代码："

#: Views\AboutWindow.xaml:51
msgid "Authors"
msgstr "作者"

#: Views\AboutWindow.xaml:54
msgid "original author"
msgstr "原作者"

#: Views\AboutWindow.xaml:71
msgid "Legal"
msgstr "版权"

#: Views\AboutWindow.xaml:74
msgid "Skill tree assets and item images belong to"
msgstr "天赋树资源和物品图片属于："

#: Views\AboutWindow.xaml:75
msgid "Data used in character calculations are from"
msgstr "角色计算的数据来自："

#: Views\AboutWindow.xaml:79
msgid "Information about base item types and their images are retrieved from"
msgstr "物品类型和图片信息来自："

#: Views\AboutWindow.xaml:83
msgid "Information about item affixes is retrieved from"
msgstr "物品词缀来自："

#: Views\BuildsControl.xaml:24
msgid "Right click to edit"
msgstr "右击编辑"

#: Views\BuildsControl.xaml:137 Views\BuildsControl.xaml:214
msgid "Cut"
msgstr "剪切"

#: Views\BuildsControl.xaml:144
msgid "Paste"
msgstr "粘贴"

#: Views\BuildsControl.xaml:151
msgid "New Build"
msgstr "新Build"

#: Views\BuildsControl.xaml:157 ViewModels\BuildsControlViewModel.cs:372
msgid "New Folder"
msgstr "新文件夹"

#: Views\BuildsControl.xaml:193
msgid "Open"
msgstr "打开"

#: Views\BuildsControl.xaml:221
msgid "Copy"
msgstr "复制"

#: Views\BuildsControl.xaml:234
msgid "Discard changes"
msgstr "放弃修改"

#: Views\BuildsControl.xaml:237
msgid "Discards all changes made to this build after the last save"
msgstr "放弃所有变更，返回最近一次保存的状态"

#: Views\BuildsControl.xaml:314
msgid "Skill Tree comparison enabled"
msgstr "启用天赋树比较"

#: Views\BuildsControl.xaml:317
msgid "Skill Tree comparison disabled"
msgstr "禁用天赋树比较"

#: Views\BuildsControl.xaml:328
msgid "Saves the currently opened build"
msgstr "保存当前打开的build"

#: Views\BuildsControl.xaml:335
msgid "Save As"
msgstr "另存为"

#: Views\BuildsControl.xaml:337
msgid "Saves the currently opened build as a new build"
msgstr "保存当前打开的build为新的build"

#: Views\BuildsControl.xaml:342
msgid "Save All"
msgstr "保存全部"

#: Views\BuildsControl.xaml:344
msgid "Saves all changed builds"
msgstr "保存所有变更"

#: Views\BuildsControl.xaml:352
msgid "New top level build"
msgstr "新build"

#: Views\BuildsControl.xaml:357
msgid "New top level folder"
msgstr "新文件夹"

#: Views\Crafting\CraftingView.xaml:28
msgid "Crafting Window"
msgstr "创建物品窗口"

#: Views\Crafting\CraftingView.xaml:96
#: Views\Crafting\UniqueCraftingView.xaml:49
msgid "Create Item"
msgstr "创建物品"

#: Views\Crafting\UniqueCraftingView.xaml:16
msgid "Unique Crafting Window"
msgstr ""

#: Views\DownloadItemsWindow.xaml:14
msgid ""
"Please enter your Character and Account Name below and click 'Open in "
"Browser'."
msgstr ""

#: Views\DownloadItemsWindow.xaml:15
msgid ""
"This will open a page in your default Web-Browser containing your "
"character's item data"
msgstr ""

#: Views\DownloadItemsWindow.xaml:16
msgid ""
"Copy the contents of that page and paste them into the 'Item data' field."
msgstr ""

#: Views\DownloadItemsWindow.xaml:25 Views\EditBuildWindow.xaml:42
msgid "Character name"
msgstr "角色名称"

#: Views\DownloadItemsWindow.xaml:30 Views\DownloadStashWindow.xaml:45
#: Views\EditBuildWindow.xaml:47
msgid "Account name"
msgstr "账号名称"

#: Views\DownloadItemsWindow.xaml:41
msgid "Link to item data:"
msgstr ""

#: Views\DownloadItemsWindow.xaml:45 Views\DownloadStashWindow.xaml:62
#: Views\DownloadStashWindow.xaml:110
msgid "Open in Browser"
msgstr ""

#: Views\DownloadItemsWindow.xaml:51
msgid "Item data:"
msgstr ""

#: Views\DownloadStashWindow.xaml:27
msgid ""
"Please enter your Account Name and league below and click on 'Open in "
"Browser'."
msgstr ""

#: Views\DownloadStashWindow.xaml:28
msgid ""
"This will open a page in your default Web-browser containing a list of your "
"stash tabs."
msgstr ""

#: Views\DownloadStashWindow.xaml:29
msgid "Copy the contents of that page and click 'Load stash tab list'."
msgstr ""

#: Views\DownloadStashWindow.xaml:40
msgid "League"
msgstr "联盟"

#: Views\DownloadStashWindow.xaml:57
msgid "Link to stash tab list:"
msgstr ""

#: Views\DownloadStashWindow.xaml:71
msgid "Load stash tab list from clipboard"
msgstr ""

#: Views\DownloadStashWindow.xaml:76
msgid "Select a stash tab and click 'Open in browser' below"
msgstr ""

#: Views\DownloadStashWindow.xaml:77
msgid ""
"This will open a page in your default Web-browser containing the item data "
"of the selected stash."
msgstr ""

#: Views\DownloadStashWindow.xaml:78
msgid "Copy the contents of that page and click 'Load stash tab'."
msgstr ""

#: Views\DownloadStashWindow.xaml:105
msgid "Link to stash tab:"
msgstr ""

#: Views\DownloadStashWindow.xaml:119
msgid "Load stash tab from clipboard"
msgstr ""

#: Views\EditBuildWindow.xaml:17
msgid "Build Information"
msgstr "Build信息"

#: Views\EditBuildWindow.xaml:24
msgid "Build name"
msgstr "Build名称"

#: Views\EditBuildWindow.xaml:30
msgid "Build note"
msgstr "Build备注"

#: Views\EditBuildWindow.xaml:38
msgid "Character Information"
msgstr "角色信息"

#: Views\HelpWindow.xaml:11
msgid "Help"
msgstr "帮助"

#: Views\HotkeysWindow.xaml:9
msgid "Hotkeys"
msgstr "快捷键"

#: Views\HotkeysWindow.xaml:52
msgid "Key combination"
msgstr ""

#: Views\HotkeysWindow.xaml:55
msgid "Function"
msgstr ""

#: Views\HotkeysWindow.xaml:59
msgid "Zoom In"
msgstr "放大"

#: Views\HotkeysWindow.xaml:63
msgid "Zoom Out"
msgstr "缩小"

#: Views\HotkeysWindow.xaml:67
msgid "Scion"
msgstr "贵族"

#: Views\HotkeysWindow.xaml:71
msgid "Marauder"
msgstr "野蛮人"

#: Views\HotkeysWindow.xaml:75
msgid "Ranger"
msgstr "游戏"

#: Views\HotkeysWindow.xaml:79
msgid "Witch"
msgstr "女巫"

#: Views\HotkeysWindow.xaml:83
msgid "Duelist"
msgstr "决斗者"

#: Views\HotkeysWindow.xaml:87
msgid "Templar"
msgstr "圣堂武僧"

#: Views\HotkeysWindow.xaml:91
msgid "Shadow"
msgstr "暗影刺客"

#: Views\HotkeysWindow.xaml:95
msgid "Toggle Attributes sidebar"
msgstr ""

#: Views\HotkeysWindow.xaml:99
msgid "Toggle Character Sheet sidebar"
msgstr ""

#: Views\HotkeysWindow.xaml:103
msgid "Toggle Saved Builds sidebar"
msgstr ""

#: Views\HotkeysWindow.xaml:107
msgid "Copy PoEUrl link to Clipboard"
msgstr ""

#: Views\HotkeysWindow.xaml:111
msgid "Reset Skill tree"
msgstr "重置天赋树"

#: Views\HotkeysWindow.xaml:114
msgid "Ctrl + Up/Down"
msgstr ""

#: Views\HotkeysWindow.xaml:117
msgid "(Saved Builds) Move build up and down"
msgstr ""

#: Views\HotkeysWindow.xaml:121
msgid "Undo last Skill tree change"
msgstr ""

#: Views\HotkeysWindow.xaml:125
msgid "Redo last Skill tree change"
msgstr ""

#: Views\HotkeysWindow.xaml:129
#: Model\Serialization\SerializationConstants.cs:16
msgid "New build"
msgstr "新build"

#: Views\HotkeysWindow.xaml:133
msgid "Save build"
msgstr "保存build(_B)"

#: Views\HotkeysWindow.xaml:137
msgid "Save build as"
msgstr "另存为"

#: Views\HotkeysWindow.xaml:141
msgid "Search"
msgstr "搜索"

#: Views\HotkeysWindow.xaml:145 Views\MainWindow.xaml:440
msgid "Show summary of changes"
msgstr "显示到该目标节点总收益"

#: Views\HotkeysWindow.xaml:148 Views\HotkeysWindow.xaml:153
#: Views\HotkeysWindow.xaml:159
msgid "Right Click"
msgstr "右击"

#: Views\HotkeysWindow.xaml:151
msgid "(Skill tree) Center Skill tree and reset zoom"
msgstr ""

#: Views\HotkeysWindow.xaml:156
msgid "(Attributes) Highlight corresponding nodes in Skill tree"
msgstr ""

#: Views\HotkeysWindow.xaml:162
msgid "(Skill node) Toggle skill node highlighting"
msgstr ""

#: Views\HotkeysWindow.xaml:165
msgid "Shift + Right Click"
msgstr ""

#: Views\HotkeysWindow.xaml:168
msgid "(Skill node) Toggle skill node highlighting (reversed)"
msgstr ""

#: Views\HotkeysWindow.xaml:171
msgid "Shift + Hover"
msgstr ""

#: Views\HotkeysWindow.xaml:174
msgid "(Skill node) Highlight similar skill nodes"
msgstr ""

#: Views\MainWindow.xaml:100
msgid "_File"
msgstr "文件(_F)"

#: Views\MainWindow.xaml:106
msgid "_New"
msgstr "新增(_N)"

#: Views\MainWindow.xaml:144
msgid "Save A_ll"
msgstr "保存全部"

#: Views\MainWindow.xaml:153
#, csharp-format
msgid "Export {0} to clipboard"
msgstr ""

#: Views\MainWindow.xaml:161
msgid "Import build from clipboard"
msgstr "从剪切板导入build"

#: Views\MainWindow.xaml:167
msgid "Reload builds from filesystem"
msgstr "从文件重新加载build"

#: Views\MainWindow.xaml:178
msgid ""
"Opens the directory your builds are saved to so you can share those builds.\n"
"The directory can be changed in the settings."
msgstr "打开builds保存目录，你可以分享里面的build文件，也可以在设置中修改目录路径"

#: Views\MainWindow.xaml:188
msgid "E_xit"
msgstr "退出(_x)"

#: Views\MainWindow.xaml:197
msgid "_Edit"
msgstr "编辑(_E)"

#: Views\MainWindow.xaml:209
msgid "_Undo"
msgstr "撤销(_U)"

#: Views\MainWindow.xaml:217
msgid "_Redo"
msgstr "重做(_R)"

#: Views\MainWindow.xaml:225
msgid "Reset Skill _Tree"
msgstr "重置天赋树(_T)"

#: Views\MainWindow.xaml:234
msgid "Copy _Passive Attributes to Clipboard"
msgstr "复制天赋树到剪切板(_P)"

#: Views\MainWindow.xaml:242
msgid "Copy Po_EUrl of Skill tree to Clipboard"
msgstr "复制PoEUrl网址到剪切板(_E)"

#: Views\MainWindow.xaml:251
msgid "_View"
msgstr "查看(_V)"

#: Views\MainWindow.xaml:255
msgid "_Theme"
msgstr "主题(_T)"

#: Views\MainWindow.xaml:262
msgctxt "color"
msgid "Light"
msgstr "亮色"

#: Views\MainWindow.xaml:267
msgctxt "color"
msgid "Dark"
msgstr "灰暗"

#: Views\MainWindow.xaml:273
msgid "Acce_nt"
msgstr "边框颜色(_n)"

#: Views\MainWindow.xaml:280
msgctxt "color"
msgid "Amber"
msgstr ""

#: Views\MainWindow.xaml:285
msgctxt "color"
msgid "Blue"
msgstr ""

#: Views\MainWindow.xaml:290
msgctxt "color"
msgid "Brown"
msgstr ""

#: Views\MainWindow.xaml:295
msgctxt "color"
msgid "Cobalt"
msgstr ""

#: Views\MainWindow.xaml:300
msgctxt "color"
msgid "Crimson"
msgstr ""

#: Views\MainWindow.xaml:305
msgctxt "color"
msgid "Cyan"
msgstr ""

#: Views\MainWindow.xaml:310
msgctxt "color"
msgid "Emerald"
msgstr ""

#: Views\MainWindow.xaml:315
msgctxt "color"
msgid "Green"
msgstr ""

#: Views\MainWindow.xaml:320
msgctxt "color"
msgid "Indigo"
msgstr ""

#: Views\MainWindow.xaml:325
msgctxt "color"
msgid "Lime"
msgstr ""

#: Views\MainWindow.xaml:330
msgctxt "color"
msgid "Magenta"
msgstr ""

#: Views\MainWindow.xaml:335
msgctxt "color"
msgid "Mauve"
msgstr ""

#: Views\MainWindow.xaml:340
msgctxt "color"
msgid "Olive"
msgstr ""

#: Views\MainWindow.xaml:345
msgctxt "color"
msgid "Orange"
msgstr ""

#: Views\MainWindow.xaml:350
msgctxt "color"
msgid "Pink"
msgstr ""

#: Views\MainWindow.xaml:355
msgctxt "color"
msgid "Purple"
msgstr ""

#: Views\MainWindow.xaml:360
msgctxt "color"
msgid "Red"
msgstr ""

#: Views\MainWindow.xaml:365
msgctxt "color"
msgid "Sienna"
msgstr ""

#: Views\MainWindow.xaml:370
msgctxt "color"
msgid "Steel"
msgstr ""

#: Views\MainWindow.xaml:375
msgctxt "color"
msgid "Taupe"
msgstr ""

#: Views\MainWindow.xaml:380
msgctxt "color"
msgid "Teal"
msgstr ""

#: Views\MainWindow.xaml:385
msgctxt "color"
msgid "Violet"
msgstr ""

#: Views\MainWindow.xaml:390
msgctxt "color"
msgid "Yellow"
msgstr ""

#: Views\MainWindow.xaml:397
msgid "Saved _Builds"
msgstr ""

#: Views\MainWindow.xaml:403
msgid "_Attributes"
msgstr "属性(_A)"

#: Views\MainWindow.xaml:409
msgid "_Character Sheet"
msgstr "角色清单(_C)"

#: Views\MainWindow.xaml:415
msgid "Skill _Tree Comparison"
msgstr "天赋树对比(_T)"

#: Views\MainWindow.xaml:449
msgid "_Tools"
msgstr "工具(_T)"

#: Views\MainWindow.xaml:453
msgid "Take _Screenshot of Skilled Nodes"
msgstr "保存天赋树截图(_S)"

#: Views\MainWindow.xaml:462
msgid "_Download & Import Items"
msgstr "下载&导入物品(_D)"

#: Views\MainWindow.xaml:470
msgid "_Download & Import Stash"
msgstr "下载&导入角色Stash(_D)"

#: Views\MainWindow.xaml:479
msgid "_Redownload Skill Tree Assets"
msgstr "重新下载天赋树资源(_R)"

#: Views\MainWindow.xaml:487
msgid "Item _Filter Editor"
msgstr "物品过滤编辑器(_F)"

#: Views\MainWindow.xaml:496
msgid "_Nodes"
msgstr "节点(_N)"

#: Views\MainWindow.xaml:501
msgid "_Skill Tree Generator"
msgstr "自动天赋树连接(_G)"

#: Views\MainWindow.xaml:508
msgid "Run 'Tagged _Nodes' generator"
msgstr "执行 Tagged _Nodes 自动天赋连接(_T)"

#: Views\MainWindow.xaml:518
msgid "Run '_Advanced' generator"
msgstr "执行 Advanced 自动天赋连接(_A)"

#: Views\MainWindow.xaml:528
msgid "Un_tag All Nodes"
msgstr "取消所有天赋树标签(_t)"

#: Views\MainWindow.xaml:533
msgid "_Unhighlight All Nodes"
msgstr "取消所有天赋点高亮"

#: Views\MainWindow.xaml:538
msgid "_Check-tag highlighted Nodes"
msgstr "所有高亮节点打勾(_C)"

#: Views\MainWindow.xaml:543
msgid "C_ross-tag highlighted Nodes"
msgstr "所有高亮节点打叉(_r)"

#: Views\MainWindow.xaml:549
msgid "_Help"
msgstr "帮助(_H)"

#: Views\MainWindow.xaml:553
msgid "_Links"
msgstr "连接(_L)"

#: Views\MainWindow.xaml:560
msgid "_Path of Exile Website"
msgstr "POE官网(_P)"

#: Views\MainWindow.xaml:565
msgid "Path of Exile _Wiki"
msgstr "POE WIKI(_W)"

#: Views\MainWindow.xaml:571
msgid "View _Help"
msgstr "查看帮助(_H)"

#: Views\MainWindow.xaml:579
msgid "Hot_keys"
msgstr "快捷键(_k)"

#: Views\MainWindow.xaml:587
msgid "Check for _Updates"
msgstr "检查更新(_U)"

#: Views\MainWindow.xaml:595
msgid "_About PoESkillTree"
msgstr "关于PoESkillTree(_A)"

#: Views\MainWindow.xaml:608
msgid "Skill Tree"
msgstr "天赋树"

#: Views\MainWindow.xaml:614
msgid "Equipment"
msgstr "装备"

#: Views\MainWindow.xaml:630
msgid "Bandits"
msgstr "盗贼"

#: Views\MainWindow.xaml:643
msgid "Level"
msgstr "等级"

#: Views\MainWindow.xaml:650
msgid "Used Passive Skill Points"
msgstr "已使用天赋点数"

#: Views\MainWindow.xaml:655
msgid "Used Ascendancy Skill Points"
msgstr "已使用升华点数"

#: Views\MainWindow.xaml:662
msgid "Total Passive Skill Points"
msgstr "全部天赋点数"

#: Views\MainWindow.xaml:667
msgid "Total Ascendancy Skill Points"
msgstr "全部升华点数"

#: Views\MainWindow.xaml:721
msgid "Craft new unique"
msgstr "创建新传奇"

#: Views\MainWindow.xaml:725
msgid "Craft new item"
msgstr "创建新物品"

#: Views\MainWindow.xaml:746
msgid "Saved Builds"
msgstr "已保存Build(_B)"

#: Views\MainWindow.xaml:781
msgid "Passive Attributes"
msgstr "天賦屬性"

#: Views\MainWindow.xaml:798
msgid "Item Attributes"
msgstr "物品屬性"

#: Views\MainWindow.xaml:817
msgid "Total Attributes"
msgstr "全部屬性"

#: Views\MainWindow.xaml:834
msgid "ItemList"
msgstr "物品列表"

#: Views\MainWindow.xaml:858
msgid "Character Sheet"
msgstr "角色Sheet"

#: Views\MainWindow.xaml:864 SkillTreeFiles\Compute.cs:2300
#: TreeGenerator\ViewModels\AdvancedTabViewModel.cs:218
#: Utils\Converter\GroupStringConverter.cs:31
msgid "Defense"
msgstr "防御"

#: Views\MainWindow.xaml:881
msgid "Offense"
msgstr "攻击"

#: Views\MainWindow.xaml:924 Views\MainWindow.xaml:927
msgid "Skill tree link"
msgstr "天赋树连接"

#: Views\SettingsMenuWindow.xaml:48
msgid "General:"
msgstr "常规："

#: Views\SettingsMenuWindow.xaml:65
msgid "Show All Ascendancy Classes"
msgstr "显示所有升华职业"

#: Views\SettingsMenuWindow.xaml:74
msgid "Language"
msgstr "语言"

#: Views\SettingsMenuWindow.xaml:85
msgid "Build save path"
msgstr "Build保存路径"

#: Views\SettingsMenuWindow.xaml:100
msgid "Change..."
msgstr "更改..."

#: Views\SettingsMenuWindow.xaml:108
msgid "Colors:"
msgstr "颜色:"

#: Views\SettingsMenuWindow.xaml:125
msgid "Node Search Highlight"
msgstr "高亮搜寻节点"

#: Views\SettingsMenuWindow.xaml:136
msgid "Attribute Highlight"
msgstr "屬性高亮"

#: Views\SettingsMenuWindow.xaml:146
msgid "Node Hover Highlight"
msgstr ""

#: Views\SettingsMenuWindow.xaml:156
msgid "Equipment:"
msgstr "装备:"

#: Views\SettingsMenuWindow.xaml:171
msgid "Automatically download missing item images"
msgstr "自动下载缺失物品图片"

#: Views\SettingsMenuWindow.xaml:180
msgid "Reset button preferences:"
msgstr "重置按钮偏好设置："

#: Views\SettingsMenuWindow.xaml:197
msgid "Reset main skill tree"
msgstr "重置主要技能树"

#: Views\SettingsMenuWindow.xaml:206
msgid "Reset ascendancy skill tree"
msgstr "重置升华天赋"

#: Views\SettingsMenuWindow.xaml:215
msgid "Reset selected bandits"
msgstr "重置选择的盗贼任务"

#: Views\TabPicker.xaml:18
msgid "Stash Bookmark"
msgstr ""

#: Views\TabPicker.xaml:33
msgid "Name"
msgstr "名称"

#: Views\TabPicker.xaml:110
msgid "Delete bookmark and items"
msgstr "刪除书签和物品"

#: Views\TabPicker.xaml:114
msgid "Delete bookmark"
msgstr "刪除书签"

#: Controls\Dialogs\ExtendedDialogManager.cs:59
msgid "Confirmation"
msgstr ""

#: Controls\Dialogs\ExtendedDialogManager.cs:64
msgid "Error"
msgstr "错误"

#: Controls\Dialogs\ExtendedDialogManager.cs:69
msgid "Warning"
msgstr "警告"

#: Controls\Dialogs\ExtendedDialogManager.cs:74
msgid "Information"
msgstr "信息"

#: Controls\Stash.xaml.cs:699
msgid ""
"This will delete all items between this and the next bookmark and can not be "
"undone.\n"
"Do you want to continue?"
msgstr ""

#: Controls\Stash.xaml.cs:700
msgid "Delete items"
msgstr "刪除物品"

#: Model\Serialization\AbstractPersistentDataDeserializer.cs:84
msgid "Directory must be empty."
msgstr ""

#: Model\Serialization\AbstractPersistentDataDeserializer.cs:88
#: ViewModels\SettingsMenuViewModel.cs:64
msgid "Select build directory"
msgstr "选择要保存build的目录 "

#: Model\Serialization\AbstractPersistentDataDeserializer.cs:89
msgid ""
"Select the directory where builds will be stored.\n"
"It will be created if it does not yet exist. You can change it in the "
"settings later."
msgstr "选择一个文件夹来保存builds.\n可以在【设置】菜单中重新设置"

#: Model\Serialization\PersistentDataDeserializerCurrent.cs:74
#, csharp-format
msgid ""
"Could not import build file, only existing files with the extension {0} can "
"be imported."
msgstr ""

#: Model\Serialization\PersistentDataDeserializerCurrent.cs:76
#: Model\Serialization\PersistentDataDeserializerCurrent.cs:138
#: Model\Serialization\PersistentDataDeserializerCurrent.cs:147
msgid "Import failed"
msgstr "导入失败"

#: Model\Serialization\PersistentDataDeserializerCurrent.cs:137
msgid "Build is of an old version and can't be imported"
msgstr ""

#: Model\Serialization\PersistentDataDeserializerCurrent.cs:146
msgid "Could not import build"
msgstr ""

#: SkillTreeFiles\Compute.cs:2299
msgid "Character"
msgstr "角色"

#: SkillTreeFiles\SkillTree.cs:1221
msgid "Some nodes ({unknownNodes}) are unknown and have been omitted."
msgstr ""

#: SkillTreeFiles\Updater.cs:116 SkillTreeFiles\Updater.cs:237
msgid "Download already in progress"
msgstr ""

#: SkillTreeFiles\Updater.cs:118
msgid "Download already completed"
msgstr ""

#: SkillTreeFiles\Updater.cs:160 SkillTreeFiles\Updater.cs:353
#: SkillTreeFiles\Updater.cs:427
msgid "Download still in progress"
msgstr ""

#: SkillTreeFiles\Updater.cs:163 SkillTreeFiles\Updater.cs:429
msgid "No package downloaded"
msgstr ""

#: SkillTreeFiles\Updater.cs:261
msgid "No release found"
msgstr ""

#: SkillTreeFiles\Updater.cs:369
msgid "Download completed or still in progress"
msgstr ""

#: SkillTreeFiles\Updater.cs:409
msgid "The application is not correctly installed"
msgstr ""

#: TreeGenerator\Model\PseudoAttributes\PseudoAttributeLoader.cs:74
#, csharp-format
msgid "No Pseudo Attributes loaded. Make sure {0} is not empty."
msgstr ""

#: TreeGenerator\Model\PseudoAttributes\PseudoAttributeLoader.cs:105
msgid "Invalid Xml file: "
msgstr ""

#: TreeGenerator\Model\PseudoAttributes\PseudoAttributeLoader.cs:190
#, csharp-format
msgid "Unsupported condition type in attribute {0} in pseudo attribute {1}"
msgstr ""

#: TreeGenerator\Model\PseudoAttributes\PseudoAttributeLoader.cs:226
#, csharp-format
msgid "Empty not condition in attribute {0} in pseudo attribute {1}"
msgstr ""

#: TreeGenerator\Model\PseudoAttributes\PseudoAttributeLoader.cs:244
msgid "A PseudoAttribute is nested in itself or nesting depth is too high"
msgstr ""

#: TreeGenerator\Model\PseudoAttributes\PseudoAttributeLoader.cs:254
#, csharp-format
msgid "Nested PseudoAttribute {0} does not exist as top level PseudoAttribute"
msgstr ""

#: TreeGenerator\ViewModels\AdvancedTabViewModel.cs:204
msgid "Popular"
msgstr "热门"

#: TreeGenerator\ViewModels\AdvancedTabViewModel.cs:213
#: Utils\Converter\GroupStringConverter.cs:34
msgid "Core Attributes"
msgstr "主要屬性"

#: TreeGenerator\ViewModels\AdvancedTabViewModel.cs:214
#: Utils\Converter\GroupStringConverter.cs:30
msgid "General"
msgstr "一般"

#: TreeGenerator\ViewModels\AdvancedTabViewModel.cs:215
#: Utils\Converter\GroupStringConverter.cs:19
msgid "Keystone"
msgstr "重点"

#: TreeGenerator\ViewModels\AdvancedTabViewModel.cs:216
#: Utils\Converter\GroupStringConverter.cs:21
msgid "Charges"
msgstr "充能球"

#: TreeGenerator\ViewModels\AdvancedTabViewModel.cs:219
#: Utils\Converter\GroupStringConverter.cs:29
msgid "Block"
msgstr "格挡"

#: TreeGenerator\ViewModels\AdvancedTabViewModel.cs:220
#: Utils\Converter\GroupStringConverter.cs:28
msgid "Shield"
msgstr "盾牌"

#: TreeGenerator\ViewModels\AdvancedTabViewModel.cs:222
#: Utils\Converter\GroupStringConverter.cs:20
msgid "Weapon"
msgstr "武器"

#: TreeGenerator\ViewModels\AdvancedTabViewModel.cs:223
#: Utils\Converter\GroupStringConverter.cs:32
msgid "Spell"
msgstr "法术"

#: TreeGenerator\ViewModels\AdvancedTabViewModel.cs:224
#: Utils\Converter\GroupStringConverter.cs:27
msgid "Critical Strike"
msgstr "暴击"

#: TreeGenerator\ViewModels\AdvancedTabViewModel.cs:226
#: Utils\Converter\GroupStringConverter.cs:26
msgid "Aura"
msgstr "光环"

#: TreeGenerator\ViewModels\AdvancedTabViewModel.cs:227
#: Utils\Converter\GroupStringConverter.cs:25
msgid "Curse"
msgstr "诅咒"

#: TreeGenerator\ViewModels\AdvancedTabViewModel.cs:228
#: Utils\Converter\GroupStringConverter.cs:22
msgid "Minion"
msgstr "召唤物"

#: TreeGenerator\ViewModels\AdvancedTabViewModel.cs:229
#: Utils\Converter\GroupStringConverter.cs:23
msgid "Trap"
msgstr "陷阱"

#: TreeGenerator\ViewModels\AdvancedTabViewModel.cs:230
#: Utils\Converter\GroupStringConverter.cs:24
msgid "Totem"
msgstr "图腾"

#: TreeGenerator\ViewModels\AdvancedTabViewModel.cs:231
#: Utils\Converter\GroupStringConverter.cs:33
#: ItemFilter\Model\FilterManager.cs:416
msgid "Flasks"
msgstr "药剂"

#: TreeGenerator\ViewModels\AdvancedTabViewModel.cs:232
#: Utils\Converter\GroupStringConverter.cs:35
msgid "Everything Else"
msgstr "其他"

#: TreeGenerator\ViewModels\AdvancedTabViewModel.cs:603
msgid "Advanced"
msgstr ""

#: TreeGenerator\ViewModels\AutomatedTabViewModel.cs:23
msgid "Automated"
msgstr "自动"

#: TreeGenerator\ViewModels\ControllerViewModel.cs:22
msgid "Current iteration:"
msgstr ""

#: TreeGenerator\ViewModels\ControllerViewModel.cs:77
msgid "Initializing..."
msgstr "初始化..."

#: TreeGenerator\ViewModels\ControllerViewModel.cs:138
#: TreeGenerator\ViewModels\ControllerViewModel.cs:365
msgid "Pause"
msgstr "暂停"

#: TreeGenerator\ViewModels\ControllerViewModel.cs:186
msgid "Skill tree generator"
msgstr "自动天赋连接"

#: TreeGenerator\ViewModels\ControllerViewModel.cs:244
msgid ""
"The optimizer was unable to find a conforming tree.\n"
"Please change skill node tagging and try again.\n"
"\n"
"Note: When using the Advanced generator, you need to check-tag all keystones "
"you want."
msgstr ""

#: TreeGenerator\ViewModels\ControllerViewModel.cs:304
msgid "Finished!"
msgstr "完成!"

#: TreeGenerator\ViewModels\ControllerViewModel.cs:339
#, csharp-format
msgid "Best result so far: {0} point spent"
msgid_plural "Best result so far: {0} points spent"
msgstr[0] ""
msgstr[1] ""

#: TreeGenerator\ViewModels\ControllerViewModel.cs:372
msgid "Continue"
msgstr "继续"

#: TreeGenerator\ViewModels\SteinerTabViewModel.cs:35
msgid "Tagged Nodes"
msgstr "标志天赋树节点"

#: TreeGenerator\ViewModels\SteinerTabViewModel.cs:45
msgid "Please tag non-skilled nodes by right-clicking them."
msgstr "右击天赋树节点即可标志"

#: TreeGenerator\ViewModels\TreeGeneratorInteraction.cs:68
msgid "The Skill Tree Generator is already open"
msgstr "天赋树自动连接已经打开"

#: TreeGenerator\ViewModels\TreeGeneratorInteraction.cs:83
msgid "Could not open Skill Tree Generator"
msgstr "无法打开天赋树自动连接"

#: Utils\PathEx.cs:37 ViewModels\Builds\BuildValidator.cs:164
msgid "Value is required."
msgstr "不能为空"

#: Utils\PathEx.cs:41
msgid "Value only contains white space characters."
msgstr "值只包含空白字符"

#: Utils\PathEx.cs:52
msgid "Path already exists."
msgstr "文件路径已存在"

#: Utils\PathEx.cs:56
msgid "Path exists and is not a directory."
msgstr "路径已存在并且不是文件夹"

#: Utils\PathEx.cs:60
msgid "Path already exists as a directory."
msgstr "该文件夹已存在"

#: Utils\PathEx.cs:65
msgid "Path must not be relative."
msgstr "路径不能为相对路径"

#: Utils\PathEx.cs:70
msgid "Value contains invalid characters."
msgstr "包含不支持的字符"

#: Utils\PathEx.cs:74
msgid "Path could not be accessed."
msgstr "路径无法访问"

#: Utils\PathEx.cs:78
msgid "Path is too long."
msgstr "路径过长，请选择其他文件夹"

#: Utils\PathEx.cs:82
msgid "Value contains a colon at an invalid position-"
msgstr ""

#: Utils\UrlProcessing\BuildUrlNormalizer.cs:99
msgid "Resolving shortened tree address"
msgstr ""

#: Utils\UrlProcessing\NaivePoeUrlDeserializer.cs:37
msgid "The build is using an old version of the passive tree."
msgstr ""

#: Utils\UrlProcessing\NaivePoeUrlDeserializer.cs:88
msgid "Failed to load build from URL."
msgstr ""

#: ItemFilter\Model\FilterManager.cs:31
msgid "Currency"
msgstr "通货"

#: ItemFilter\Model\FilterManager.cs:255
msgid "Recipes"
msgstr "配方"

#: ItemFilter\Model\FilterManager.cs:266
msgid ""
"A single Normal weapon with 20% quality.\n"
"Weapons with a total of at least 40% quality."
msgstr ""

#: ItemFilter\Model\FilterManager.cs:316
msgid ""
"1 Stone Hammer, Rock Breaker or Gavel with 20% quality\n"
"1 Any Map"
msgstr ""

#: ItemFilter\Model\FilterManager.cs:386
msgid "Gems"
msgstr "宝石"

#: ItemFilter\Model\FilterManager.cs:610
msgid "Miscellaneous"
msgstr ""

#: ItemFilter\Model\FilterManager.cs:690
msgid "Chancing"
msgstr ""

#: ItemFilter\Views\ColorButtonDialog.xaml.cs:35
msgid "Original color"
msgstr ""

#: ItemFilter\Views\ColorButtonDialog.xaml.cs:37
msgid "Standard colors"
msgstr ""

#: ItemFilter\Views\ColorButtonDialog.xaml.cs:39
msgid "Recent colors"
msgstr ""

#: ItemFilter\Views\ColorButtonDialog.xaml.cs:40
msgctxt "color"
msgid "Custom"
msgstr ""

#: ItemFilter\Views\ColorButtonDialog.xaml.cs:41
msgctxt "color"
msgid "Standard"
msgstr ""

#: ViewModels\BuildsControlViewModel.cs:57
msgid "All"
msgstr "全部"

#: ViewModels\BuildsControlViewModel.cs:349
msgid ""
"Files in your build save directory have been changed.\n"
"Do you want to reload all builds from the file system?"
msgstr ""

#: ViewModels\BuildsControlViewModel.cs:353
msgid ""
"\n"
"All unsaved changes will be lost."
msgstr ""

#: ViewModels\BuildsControlViewModel.cs:355
msgid ""
"\n"
"\n"
"You can also reload through the 'File' menu."
msgstr ""

#: ViewModels\BuildsControlViewModel.cs:357
msgid "Builds changed"
msgstr ""

#: ViewModels\BuildsControlViewModel.cs:373
msgid "Enter the name of the new folder."
msgstr ""

#: ViewModels\BuildsControlViewModel.cs:399
msgid "The currently opened build can not be deleted."
msgstr ""

#: ViewModels\BuildsControlViewModel.cs:405
#, csharp-format
msgid "This will delete the build folder \"{0}\" and all its contents.\n"
msgstr ""

#: ViewModels\BuildsControlViewModel.cs:406 Views\MainWindow.xaml.cs:917
msgid "Do you want to continue?"
msgstr ""

#: ViewModels\BuildsControlViewModel.cs:427
msgid "This build is currently opened but has unsaved changes.\n"
msgstr ""

#: ViewModels\BuildsControlViewModel.cs:428
msgid "Do you want to discard all changes made to it since your last save?"
msgstr ""

#: ViewModels\BuildsControlViewModel.cs:429
msgid "Discard changes?"
msgstr ""

#: ViewModels\BuildsControlViewModel.cs:444
msgid "Saving new Build"
msgstr ""

#: ViewModels\BuildsControlViewModel.cs:445
msgid "Enter the name of the build."
msgstr ""

#: ViewModels\BuildsControlViewModel.cs:461
msgid "Save as"
msgstr "另存为"

#: ViewModels\BuildsControlViewModel.cs:462
msgid "Enter the new name of the build"
msgstr ""

#: ViewModels\BuildsControlViewModel.cs:595
msgid "Edit Folder"
msgstr "编辑文件夹"

#: ViewModels\BuildsControlViewModel.cs:596
msgid "Enter the new name for this folder below."
msgstr ""

#: ViewModels\BuildsControlViewModel.cs:620
msgid ""
"Any unsaved changes will be lost.\n"
"Are you sure?"
msgstr ""

#: ViewModels\BuildsControlViewModel.cs:766
msgid "An error occurred during a save operation."
msgstr ""

#: ViewModels\BuildsControlViewModel.cs:783
msgid "An error occurred during a delete operation."
msgstr ""

#: ViewModels\BuildsControlViewModel.cs:800
msgid "Unsaved Builds"
msgstr "未保存 Build"

#: ViewModels\BuildsControlViewModel.cs:801
msgid "These builds are not saved:\n"
msgstr "这些 build 没有保存 :\n"

#: ViewModels\Builds\BuildValidator.cs:142
msgid "A build or folder with this name already exists."
msgstr ""

#: ViewModels\Builds\BuildViewModel.cs:87
#, csharp-format
msgid "{0}, {1} point used"
msgid_plural "{0}, {1} points used"
msgstr[0] ""
msgstr[1] ""

#: ViewModels\DownloadItemsViewModel.cs:38
msgid "Download & Import Items"
msgstr ""

#: ViewModels\DownloadStashViewModel.cs:85
msgid "Download & Import Stash"
msgstr ""

#: ViewModels\DownloadStashViewModel.cs:105
msgid "Could not load the currently running leagues."
msgstr ""

#: ViewModels\DownloadStashViewModel.cs:185
#: ViewModels\DownloadStashViewModel.cs:231
msgid "An error occurred while attempting to load stash data."
msgstr ""

#: ViewModels\DownloadStashViewModel.cs:224
msgid "New tab added"
msgstr ""

#: ViewModels\DownloadStashViewModel.cs:225
#, csharp-format
msgid "New tab with {0} items was added to stash."
msgstr ""

#: ViewModels\SettingsMenuViewModel.cs:47
msgid "You will need to restart the program for all changes to take effect."
msgstr ""

#: ViewModels\SettingsMenuViewModel.cs:48
msgid "Restart is needed"
msgstr ""

#: ViewModels\SettingsMenuViewModel.cs:65
msgid ""
"Select the directory where builds will be stored.\n"
"It will be created if it does not yet exist."
msgstr ""

#: ViewModels\SettingsMenuViewModel.cs:71
msgid ""
"There are unsaved builds. Do you want to save them before changing build "
"directory?\n"
"\n"
"If you cancel, the build directory will not be changed."
msgstr ""

#: Views\EditBuildWindow.xaml.cs:16
msgid "Not Available"
msgstr "获取失败"

#: Views\EditBuildWindow.xaml.cs:18
#, csharp-format
msgid "Last updated: {0}"
msgstr ""

#: Views\HelpWindow.xaml.cs:16
msgid "Help file not found"
msgstr ""

#: Views\MainWindow.xaml.cs:338
msgid "Create New Attribute Group"
msgstr ""

#: Views\MainWindow.xaml.cs:338
msgid "Group name"
msgstr "群主名称"

#: Views\MainWindow.xaml.cs:343
msgid "A group with that name already exists."
msgstr ""

#: Views\MainWindow.xaml.cs:434
msgid "Initialization"
msgstr "初始化"

#: Views\MainWindow.xaml.cs:435 Views\MainWindow.xaml.cs:537
msgid "Initalizing window ..."
msgstr "正在初始化 ..."

#: Views\MainWindow.xaml.cs:462
msgid "Highlight nodes by attribute"
msgstr ""

#: Views\MainWindow.xaml.cs:467
msgid "Remove highlights by attribute"
msgstr ""

#: Views\MainWindow.xaml.cs:527
msgid "Loading skill tree assets ..."
msgstr "读取天赋树数据……"

#: Views\MainWindow.xaml.cs:560
msgid "Load Tree"
msgstr "加载天赋树"

#: Views\MainWindow.xaml.cs:566
msgid "Load as new build"
msgstr "加载天赋树为新build"

#: Views\MainWindow.xaml.cs:736
msgid ""
"There are unsaved builds. Do you want to save them before closing?\n"
"\n"
"Canceling stops the program from closing and does not save any builds."
msgstr ""

#: Views\MainWindow.xaml.cs:766
msgid "Are you sure?"
msgstr ""

#: Views\MainWindow.xaml.cs:767
msgid "Untag All Skill Nodes"
msgstr "取消所有天赋树标签"

#: Views\MainWindow.xaml.cs:840
#, csharp-format
msgid "{0} point"
msgid_plural "{0} points"
msgstr[0] ""
msgstr[1] ""

#: Views\MainWindow.xaml.cs:874
msgid "Your build must use at least one node to generate a screenshot"
msgstr "你的build要截图至少要有点一个天赋点"

#: Views\MainWindow.xaml.cs:910 Views\MainWindow.xaml.cs:2021
msgid "An error occurred while copying to Clipboard."
msgstr "复制到剪切版出现一个错误 "

#: Views\MainWindow.xaml.cs:916
msgid ""
"The existing Skill tree assets will be deleted and new assets will be "
"downloaded."
msgstr "现有的技能树资源将会被删除，然后重新下载。"

#: Views\MainWindow.xaml.cs:923
msgid "Downloading skill tree assets ..."
msgstr "正在下载天赋树资源……"

#: Views\MainWindow.xaml.cs:943
msgid "An error occurred while downloading assets."
msgstr "下载天赋树资源出现一个错误。"

#: Views\MainWindow.xaml.cs:998
msgid "Checking for updates"
msgstr "检查更新"

#: Views\MainWindow.xaml.cs:1003
msgid "You have the latest version!"
msgstr "你的版本是最新版!"

#: Views\MainWindow.xaml.cs:1008
#, csharp-format
msgid "An update for {0} ({1}) is available!"
msgstr "有一个新版本 {0} ({1})可供更新"

#: Views\MainWindow.xaml.cs:1011
msgid ""
"The application will be closed when download completes to proceed with the "
"update."
msgstr "下载完成后程序将关闭以进行更新"

#: Views\MainWindow.xaml.cs:1012
#, csharp-format
msgid "A new version {0} is available!"
msgstr "新版本 {0} 可下载!"

#: Views\MainWindow.xaml.cs:1015
msgid ""
"The new version of application will be installed side-by-side with earlier "
"versions."
msgstr ""

#: Views\MainWindow.xaml.cs:1019
msgid "Warning: This is a pre-release, meaning there could be some bugs!"
msgstr ""

#: Views\MainWindow.xaml.cs:1023
msgid "Do you want to download and install the update?"
msgstr ""

#: Views\MainWindow.xaml.cs:1024
msgid "Do you want to download and install the new version?"
msgstr ""

#: Views\MainWindow.xaml.cs:1026
msgid "Continue installation?"
msgstr ""

#: Views\MainWindow.xaml.cs:1037
msgid "An error occurred while attempting to contact the update location."
msgstr ""

#: Views\MainWindow.xaml.cs:1045
msgid "Downloading latest version"
msgstr ""

#: Views\MainWindow.xaml.cs:1060 Views\MainWindow.xaml.cs:1075
msgid "An error occurred during the download operation."
msgstr ""

#: Views\MainWindow.xaml.cs:1088
msgid "An error occurred while attempting to start the installation."
msgstr ""

#: Views\MainWindow.xaml.cs:1730
msgid "An error occurred while attempting to load item data."
msgstr ""

#: Views\MainWindow.xaml.cs:1821 Views\MainWindow.xaml.cs:1868
msgid "An error occurred while attempting to load Skill tree from URL."
msgstr ""

#: Views\MainWindow.xaml.cs:1845
msgid "The build you are loading contains information about selected bandits."
msgstr ""

#: Views\MainWindow.xaml.cs:1846
msgid "Do you want to use it and overwrite current settings?"
msgstr ""

#: Views\MainWindow.xaml.cs:1847
msgid "Replace Bandits settings"
msgstr ""

#: Views\MainWindow.xaml.cs:1875
msgid "Current:"
msgstr ""

#: Views\MainWindow.xaml.cs:1879
msgid "Loaded:"
msgstr ""

#: Views\MainWindow.xaml.cs:2001
msgid "Generating PoEUrl of Skill tree"
msgstr ""

#: Views\MainWindow.xaml.cs:2007
msgid "An error occurred while attempting to contact the PoEUrl location."
msgstr ""

#: Views\MainWindow.xaml.cs:2017
msgid "The PoEUrl link has been copied to Clipboard."
msgstr ""
