# Component Tags
#
# Component Tags can be given scripted in component_templates and is used to group components together for the use of common modifiers
#

weapon_type_energy
weapon_type_kinetic
weapon_type_explosive
weapon_type_strike_craft
weapon_type_point_defense
small
medium
large
weapon_role_anti_armor
weapon_role_anti_shield
weapon_role_long_range
weapon_role_short_range
weapon_role_point_defense
