#	Example:
# 
#	example_trigger = {
#		is_country_type = default
#		free_leader_slots > 0
#	}
#
#
#	In a script file:
#
#	trigger = {
#		example_trigger = yes
#	}
#

is_pirate_system = {
	any_ship_in_system = {
		is_ship_size = pirate_station
	}
}

wears_clothes = { # The species uses the portrait that wears clothes
	OR = {
		species_portrait = human
		species_portrait = mam5
		species_portrait = mam13
		species_portrait = mam10
		species_portrait = mam14
		species_portrait = mam4
		species_portrait = mam9
		species_portrait = mam11
		species_portrait = mam6
		species_portrait = mam3
		species_portrait = mam12
		species_portrait = mam7
		species_portrait = mam15
		species_portrait = mam2
		species_portrait = mam8
		species_portrait = mam1
		species_portrait = mam16
		species_portrait = mam17
		species_portrait = rep1
		species_portrait = rep2
		species_portrait = rep3
		species_portrait = rep4
		species_portrait = rep5
		species_portrait = rep6
		species_portrait = rep7
		species_portrait = rep8
		species_portrait = rep9
		species_portrait = rep10
		species_portrait = rep11
		species_portrait = rep12
		species_portrait = rep13
		species_portrait = rep15
		species_portrait = avi1
		species_portrait = avi2
		species_portrait = avi4
		species_portrait = avi5
		species_portrait = avi6
		species_portrait = avi8
		species_portrait = avi9
		species_portrait = avi10
		species_portrait = avi11
		species_portrait = avi12
		species_portrait = avi13
		species_portrait = avi14
		species_portrait = avi15
		species_portrait = avi16
		species_portrait = art7
		species_portrait = art6
		species_portrait = art8
		species_portrait = art9
		species_portrait = art10
		species_portrait = mol1
		species_portrait = mol2
		species_portrait = mol3
		species_portrait = mol4
		species_portrait = mol5
		species_portrait = mol11
		species_portrait = mol12
		species_portrait = mol13
		species_portrait = mol14
		species_portrait = mol15
		species_portrait = fun6
		species_portrait = fun7
		species_portrait = fun8
		species_portrait = fun9
		species_portrait = fun10
	}
}