¬ Text used for building names and descriptions
¬ Lines that begin with this character are comments
¬ and should not be translated or altered
¬
¬
{generic_repair}	维修
{generic_repair_desc}	维修损坏的建筑物
{generic_repair_desc_short}	维修损坏的建筑物
{generic_dismantle}	拆除
{generic_dismantle_desc}	拆除建筑，部份折现
{generic_dismantle_desc_short}	拆除建筑，部份折现
{settlement_upgrade_fort}	要塞升级
{settlement_upgrade_fort_desc}	要塞升级为村庄
{settlement_upgrade_fort_desc_short}	要塞升级为村庄
{settlement_upgrade_village}	村庄升级
{settlement_upgrade_village_desc}	村庄升级为城镇
{settlement_upgrade_village_desc_short}	村庄升级为城镇
{settlement_upgrade_town}	城镇升级
{settlement_upgrade_town_desc}	城镇升级为大城镇
{settlement_upgrade_town_desc_short}	城镇升级为大城镇
{settlement_upgrade_large_town}	大城镇升级
{settlement_upgrade_large_town_desc}	大城镇升级为城市
{settlement_upgrade_large_town_desc_short}	大城镇升级为城市
{settlement_upgrade_city}	城市升级
{settlement_upgrade_city_desc}	城市升级为大城市
{settlement_upgrade_city_desc_short}	城市升级为大城市
{settlement_upgrade_large_city}	大城市升级
{settlement_upgrade_large_city_desc}	大城市升级为巨型城市
{settlement_upgrade_large_city_desc_short}	大城市升级为巨型城市
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{city_barracks}	都市军营

{city_barracks_desc}	警告！这一简要说明不应出现在屏幕上！

{city_barracks_desc_short}	警告！这一简要说明不应出现在屏幕上！

{city_barracks_barbarian}	英雄厅

{city_barracks_barbarian_desc}
英雄厅是战士们在一起痛饮美酒及比试武艺的场所。他们在痛\n饮之后夸耀自己的功绩，并彼此切磋武艺和战斗技能（希望他们\n会这样），其间还夹杂著各种吼叫，酒水飞溅，有时候还会为了某\n些小事或玩笑而杀人。在这种完全的男人氛围中，战士们不断夸\n耀、学习和进步，并憧憬未来的征战！

{city_barracks_barbarian_desc_short}
英雄厅是战士们在一起痛饮美酒及比试武\n艺的场所。同时他们彼此夸耀及交流。

{city_barracks_carthage_desc}
都市军营是城市中的重要建筑，可以训练多种部队。它是国家军\n事力量的象征，也是军队建设体系的重要组成部份。\n\n在这里训练的人们都是国家和社会的主体，能形成不错的军事\n力量。这些训练使他们能进行有组织的团队作战，而这些是需要\n时间和纪律才能学会的。

{city_barracks_carthage_desc_short}
都市军营是重要的建筑，可以训练多种部队。\n它是国家军事力量的象征，可以随城邑发展\n而修建相应的更高级的建筑。

{city_barracks_eastern_desc}
都市军营是城市中的重要建筑，可以训练多种部队。它是国家军\n事力量的象征，也是军队建设体系的重要组成部份。\n\n在这里训练的人们都是国家和社会的主体，能形成不错的军事\n力量。这些训练使他们能进行有组织的团队作战，而这些是需要\n时间和纪律才能学会的。

{city_barracks_eastern_desc_short}
都市军营是重要的建筑，可以训练多种部队。\n它是国家军事力量的象征，可以随城邑发展\n而修建相应的更高级的建筑。

{city_barracks_parthia_desc}
都市军营是城市中的重要建筑，可以训练多种部队。它是国家军\n事力量的象征，也是军队建设体系的重要组成部份。\n\n在这里训练的人们都是国家和社会的主体，能形成不错的军事\n力量。这些训练使他们能进行有组织的团队作战，而这些是需要\n时间和纪律才能学会的。

{city_barracks_parthia_desc_short}
都市军营是重要的建筑，可以训练多种部队。\n它是国家军事力量的象征，可以随城邑发展\n而修建相应的更高级的建筑。

{city_barracks_egyptian_desc}
都市军营是城市中的重要建筑，可以训练多种部队。它是国家军\n事力量的象征，也是军队建设体系的重要组成部份。\n\n在这里训练的人们都效忠法老。训练使他们能进行有组织的团\n队作战，而这些是需要时间和纪律才能学会的。

{city_barracks_egyptian_desc_short}
都市军营是重要的建筑，可以训练多种部队。\n它是国家军事力量的象征，可以随城邑发展\n而修建相应的更高级的建筑。

{city_barracks_greek_desc}
都市军营是城市中的重要建筑，可以训练多种部队。它是国家军\n事力量的象征，也是军队建设体系的重要组成部份。\n\n在这里训练的公民都是国家和社会的主体，能形成不错的军事\n力量。这些训练使他们能进行有组织的团队作战，而这些是需要\n时间和纪律才能学会的。

{city_barracks_greek_desc_short}
都市军营是重要的建筑，可以训练多种部队。\n它是国家军事力量的象征，可以随城邑发展\n而修建相应的更高级的建筑。

{city_barracks_roman}	都市军营

{city_barracks_roman_desc}
都市军营是城市中的重要建筑，可以训练多种部队。在马略改革\n之前，在这里训练的公民都是罗马社会的主体。马略改革后，士\n兵则是专职的职业军人。\n\n罗马军团的所有军营都是根据严格统一的标准设计建造的，其\n训练也是这样。所以无论罗马军团身处何处，他们标准化的训练\n和编制，使他们随时都可以很容易的彼此理解并迅速融合形成\n强大的战斗力。

{city_barracks_roman_desc_short}
都市军营是重要的建筑，可以训练多种部队。\n它是罗马军事力量的重要象征，可以随城邑\n发展而修建相应的更高级的建筑。


¬--------------

{army_barracks}	军团军营

{army_barracks_desc}	警告！这一简要说明不应出现在屏幕上！

{army_barracks_desc_short}	警告！这一简要说明不应出现在屏幕上！

{army_barracks_barbarian_desc}
警告！这一简要说明不应出现在屏幕上！

{army_barracks_barbarian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{army_barracks_carthage_desc}
这个壮观的军营往往是城市中除了宫殿以外规模最大的建筑，\n里面有完善的训练设施。它的规模可以让那些心有不轨的人立\n刻打消坏念头！\n\n这里的纪律很严格，训练出来的队伍是世上最优秀的部队之一。

{army_barracks_carthage_desc_short}
这个壮观的军营往往是城市中除了宫殿以\n外规模最大的建筑，里面有完善的训练设施。

{army_barracks_eastern_desc}
这个壮观的军营往往是城市中除了宫殿以外规模最大的建筑，\n里面有完善的训练设施。它的规模可以让那些心有不轨的人立\n刻打消坏念头！\n\n这里的纪律很严格，训练出来的队伍是世上最优秀的部队之一。

{army_barracks_eastern_desc_short}
这个壮观的军营往往是城市中除了宫殿以\n外规模最大的建筑，里面有完善的训练设施。

{army_barracks_parthia_desc}
警告！这一简要说明不应出现在屏幕上！

{army_barracks_parthia_desc_short}
警告！这一简要说明不应出现在屏幕上！

{army_barracks_egyptian_desc}
这个壮观的军营往往是城市中除了宫殿以外规模最大的建筑，\n里面有完善的训练设施。它的规模可以让那些心有不轨的人立\n刻打消坏念头！\n\n这里的纪律很严格，训练出来的队伍是世上最优秀的部队之一。

{army_barracks_egyptian_desc_short}
这个壮观的军营往往是城市中除了宫殿以\n外规模最大的建筑，里面有完善的训练设施。

{army_barracks_greek_desc}
这个壮观的军营往往是城市中除了宫殿以外规模最大的建筑，\n里面有完善的训练设施。它的规模可以让那些心有不轨的人立\n刻打消坏念头！\n\n这里的纪律很严格，训练出来的队伍是世上最优秀的部队之一。

{army_barracks_greek_desc_short}
这个壮观的军营往往是城市中除了宫殿以\n外规模最大的建筑，里面有完善的训练设施。

{army_barracks_roman_desc}
这个壮观的军营往往是城市中除了宫殿以外规模最大的建筑，\n里面有完善的训练设施。它的规模可以让那些心有不轨的人立\n刻打消坏念头！\n\n这里的纪律很严格，训练出来的队伍是世上最优秀的部队之一。
{army_barracks_roman_desc_short}
这个壮观的军营往往是城市中除了宫殿以\n外规模最大的建筑，里面有完善的训练设施。


¬--------------

{catapult_range}	弹射靶场

{catapult_range_desc}	警告！这一简要说明不应出现在屏幕上！

{catapult_range_desc_short}	警告！这一简要说明不应出现在屏幕上！

{catapult_range_barbarian_desc}
警告！这一简要说明不应出现在屏幕上！

{catapult_range_barbarian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{catapult_range_carthage_desc}
远程攻击敌人从来都是个不错的战术，因为他只能挨打，无法反\n击。弹射靶场让砲兵、弓箭兵及标枪兵在专注的训练时自由发挥－\n不需要再担心误伤的问题！修建大型远程武器的工程兵就在附\n近，可以随时为训练人员提供技术支持。其他的远程部队也可以\n使用该靶场进行训练。

{catapult_range_carthage_desc_short}
弹射靶场让砲兵、弓箭兵及标枪兵在专注的\n训练时自由发挥－不需要再担心误伤的问题！

{catapult_range_eastern_desc}
远程攻击敌人从来都是个不错的战术，因为他只能挨打，无法反\n击。弹射靶场让砲兵、弓箭兵及标枪兵在专注的训练时自由发挥－\n不需要再担心误伤的问题！修建大型远程武器的工程兵就在附\n近，可以随时为训练人员提供技术支持。其他的远程部队也可以\n使用该靶场进行训练。

{catapult_range_eastern_desc_short}
弹射靶场让砲兵、弓箭兵及标枪兵在专注的\n训练时自由发挥－不需要再担心误伤的问题！

{catapult_range_parthia_desc}
远程攻击敌人从来都是个不错的战术，因为他只能挨打，无法反\n击。弹射靶场让砲兵、弓箭兵及标枪兵在专注的训练时自由发挥－\n不需要再担心误伤的问题！修建大型远程武器的工程兵就在附\n近，可以随时为训练人员提供技术支持。其他的远程部队也可以\n使用该靶场进行训练。

{catapult_range_parthia_desc_short}
弹射靶场让砲兵、弓箭兵及标枪兵在专注的\n训练时自由发挥－不需要再担心误伤的问题！

{catapult_range_egyptian_desc}
远程攻击敌人从来都是个不错的战术，因为他只能挨打，无法反\n击。弹射靶场让砲兵、弓箭兵及标枪兵在专注的训练时自由发挥－\n不需要再担心误伤的问题！修建大型远程武器的工程兵就在附\n近，可以随时为训练人员提供技术支持。其他的远程部队也可以\n使用该靶场进行训练。

{catapult_range_egyptian_desc_short}
弹射靶场让砲兵、弓箭兵及标枪兵在专注的\n训练时自由发挥－不需要再担心误伤的问题！

{catapult_range_greek_desc}
远程攻击敌人从来都是个不错的战术，因为他只能挨打，无法反\n击。弹射靶场让砲兵、弓箭兵及标枪兵在专注的训练时自由发挥－\n不需要再担心误伤的问题！修建大型远程武器的工程兵就在附\n近，可以随时为训练人员提供技术支持。其他的远程部队也可以\n使用该靶场进行训练。

{catapult_range_greek_desc_short}
弹射靶场让砲兵、弓箭兵及标枪兵在专注的\n训练时自由发挥－不需要再担心误伤的问题！

{catapult_range_roman_desc}
远程攻击敌人从来都是个不错的战术，因为他只能挨打，无法反\n击。弹射靶场让砲兵、弓箭兵及标枪兵在专注的训练时自由发挥－\n不需要再担心误伤的问题！修建大型远程武器的工程兵就在附\n近，可以随时为训练人员提供技术支持。其他的远程部队也可以\n使用该靶场进行训练。

{catapult_range_roman_desc_short}
弹射靶场让砲兵、弓箭兵及标枪兵在专注的\n训练时自由发挥－不需要再担心误伤的问题！


¬--------------

{trader}	商店

{trader_desc}	警告！这一简要说明不应出现在屏幕上！

{trader_desc_short}	警告！这一简要说明不应出现在屏幕上！

{trader_barbarian_desc}
商人将一部份本地的特产出售给其他城邑，可以稍微发一笔小\n财。做生意虽然有风险，但它是个增加财富的好方法。城邑和国\n家之间的贸易往来能够使彼此都受益并共同繁荣，而自给自足\n很难促进发展。\n\n当然，做生意是要的缴税的，每一个诚信的人都知道这一点。当\n修建相应的更高级建筑时，贸易额也会增加。

{trader_barbarian_desc_short}
商人将一部份本地的特产出售给其他城邑，\n可以稍微发一笔小财。

{trader_carthage_desc}
商人将一部份本地的特产出售给其他城邑，可以稍微发一笔小\n财。做生意虽然有风险，但它是个增加财富的好方法。城邑和国\n家之间的贸易往来能够使彼此都受益并共同繁荣，而自给自足\n很难促进发展。\n\n当然，做生意是要的缴税的，每一个诚信的人都知道这一点。当\n修建相应的更高级建筑时，贸易额也会增加。

{trader_carthage_desc_short}
商人将一部份本地的特产出售给其他城邑，\n可以稍微发一笔小财。

{trader_eastern_desc}
商人将一部份本地的特产出售给其他城邑，可以稍微发一笔小\n财。做生意虽然有风险，但它是个增加财富的好方法。城邑和国\n家之间的贸易往来能够使彼此都受益并共同繁荣，而自给自足\n很难促进发展。\n\n当然，做生意是要的缴税的，每一个诚信的人都知道这一点。当\n修建相应的更高级建筑时，贸易额也会增加。

{trader_eastern_desc_short}
商人将一部份本地的特产出售给其他城邑，\n可以稍微发一笔小财。

{trader_parthia_desc}
商人将一部份本地的特产出售给其他城邑，可以稍微发一笔小\n财。做生意虽然有风险，但它是个增加财富的好方法。城邑和国\n家之间的贸易往来能够使彼此都受益并共同繁荣，而自给自足\n很难促进发展。\n\n当然，做生意是要的缴税的，每一个诚信的人都知道这一点。当\n修建相应的更高级建筑时，贸易额也会增加。

{trader_parthia_desc_short}
商人将一部份本地的特产出售给其他城邑，\n可以稍微发一笔小财。

{trader_egyptian_desc}
商人将一部份本地的特产出售给其他城邑，可以稍微发一笔小\n财。做生意虽然有风险，但它是个增加财富的好方法。城邑和国\n家之间的贸易往来能够使彼此都受益并共同繁荣，而自给自足\n很难促进发展。\n\n当然，做生意是要的缴税的，每一个诚信的人都知道这一点。当\n修建相应的更高级建筑时，贸易额也会增加。

{trader_egyptian_desc_short}
商人将一部份本地的特产出售给其他城邑，\n可以稍微发一笔小财。

{trader_greek_desc}
商人将一部份本地的特产出售给其他城邑，可以稍微发一笔小\n财。做生意虽然有风险，但它是个增加财富的好方法。城邑和国\n家之间的贸易往来能够使彼此都受益并共同繁荣，而自给自足\n很难促进发展。\n\n当然，做生意是要的缴税的，每一个诚信的人都知道这一点。当\n修建相应的更高级建筑时，贸易额也会增加。

{trader_greek_desc_short}
商人将一部份本地的特产出售给其他城邑，\n可以稍微发一笔小财。

{trader_roman_desc}
商人将一部份本地的特产出售给其他城邑，可以稍微发一笔小\n财。做生意虽然有风险，但它是个增加财富的好方法。城邑和国\n家之间的贸易往来能够使彼此都受益并共同繁荣，而自给自足\n很难促进发展。\n\n当然，做生意是要的缴税的，每一个诚信的人都知道这一点。当\n修建相应的更高级建筑时，贸易额也会增加。

{trader_roman_desc_short}
商人将一部份本地的特产出售给其他城邑，\n可以稍微发一笔小财。


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{market}	市集

{market_desc}	警告！这一简要说明不应出现在屏幕上！

{market_desc_short}	警告！这一简要说明不应出现在屏幕上！

{market_barbarian_desc}
当城邑成长时，贸易也会随之增加，商人也能够继续扩大经营。\n有组织的市集方便当地人交易，并吸引外面的商人。那是人们面\n对面交易、交流信息的聚集地。只要价钱合适，可以在这里买到\n许多东西，包括情报。\n\n当然，做生意是要的缴税的，每一个诚信的人都知道这一点。当\n修建相应的更高级建筑时，贸易额也会增加。\n\n市集也是雇用间谍的好地方。

{market_barbarian_desc_short}
有组织的市集方便当地人交易，并吸引外面\n的商人。只要价钱合适，可以在这里买到许多\n东西，包括情报。

{market_carthage_desc}
当城邑成长时，贸易也会随之增加，商人也能够继续扩大经营。\n有组织的市集方便当地人交易，并吸引外面的商人。那是人们面\n对面交易、交流信息的聚集地。只要价钱合适，可以在这里买到\n许多东西，包括情报。\n\n当然，做生意是要的缴税的，每一个诚信的人都知道这一点。当\n修建相应的更高级建筑时，贸易额也会增加。\n\n市集也是雇用间谍的好地方。

{market_carthage_desc_short}
有组织的市集方便当地人交易，并吸引外面\n的商人。只要价钱合适，可以在这里买到许多\n东西，包括情报。

{market_eastern_desc}
当城邑成长时，贸易也会随之增加，商人也能够继续扩大经营。\n有组织的市集方便当地人交易，并吸引外面的商人。那是人们面\n对面交易、交流信息的聚集地。只要价钱合适，可以在这里买到\n许多东西，包括情报。\n\n当然，做生意是要的缴税的，每一个诚信的人都知道这一点。当\n修建相应的更高级建筑时，贸易额也会增加。\n\n市集也是雇用间谍的好地方。

{market_eastern_desc_short}
有组织的市集方便当地人交易，并吸引外面\n的商人。只要价钱合适，可以在这里买到许多\n东西，包括情报。

{market_parthia_desc}
当城邑成长时，贸易也会随之增加，商人也能够继续扩大经营。\n有组织的市集方便当地人交易，并吸引外面的商人。那是人们面\n对面交易、交流信息的聚集地。只要价钱合适，可以在这里买到\n许多东西，包括情报。\n\n当然，做生意是要的缴税的，每一个诚信的人都知道这一点。当\n修建相应的更高级建筑时，贸易额也会增加。\n\n市集也是雇用间谍的好地方。

{market_parthia_desc_short}
有组织的市集方便当地人交易，并吸引外面\n的商人。只要价钱合适，可以在这里买到许多\n东西，包括情报。

{market_egyptian_desc}
当城邑成长时，贸易也会随之增加，商人也能够继续扩大经营。\n有组织的市集方便当地人交易，并吸引外面的商人。那是人们面\n对面交易、交流信息的聚集地。只要价钱合适，可以在这里买到\n许多东西，包括情报。\n\n当然，做生意是要的缴税的，每一个诚信的人都知道这一点。当\n修建相应的更高级建筑时，贸易额也会增加。\n\n市集也是雇用间谍的好地方。

{market_egyptian_desc_short}
有组织的市集方便当地人交易，并吸引外面\n的商人。只要价钱合适，可以在这里买到许多\n东西，包括情报。

{market_greek_desc}
当城邑成长时，贸易也会随之增加，商人也能够继续扩大经营。\n有组织的市集方便当地人交易，并吸引外面的商人。那是人们面\n对面交易、交流信息的聚集地。只要价钱合适，可以在这里买到\n许多东西，包括情报。\n\n当然，做生意是要的缴税的，每一个诚信的人都知道这一点。当\n修建相应的更高级建筑时，贸易额也会增加。\n\n市集也是雇用间谍的好地方。

{market_greek_desc_short}
有组织的市集方便当地人交易，并吸引外面\n的商人。只要价钱合适，可以在这里买到许多\n东西，包括情报。

{market_roman_desc}
当城邑成长时，贸易也会随之增加，商人也能够继续扩大经营。\n有组织的市集方便当地人交易，并吸引外面的商人。那是人们面\n对面交易、交流信息的聚集地。只要价钱合适，可以在这里买到\n许多东西，包括情报。\n\n当然，做生意是要的缴税的，每一个诚信的人都知道这一点。当\n修建相应的更高级建筑时，贸易额也会增加。\n\n市集也是雇用间谍的好地方。

{market_roman_desc_short}
有组织的市集方便当地人交易，并吸引外面\n的商人。只要价钱合适，可以在这里买到许多\n东西，包括情报。


¬--------------

{great_forum}	大市场

{great_forum_desc}	警告！这一简要说明不应出现在屏幕上！

{great_forum_desc_short}	警告！这一简要说明不应出现在屏幕上！

{great_forum_barbarian_desc}
警告！这一简要说明不应出现在屏幕上！

{great_forum_barbarian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{great_forum_carthage}	大商业街

{great_forum_carthage_desc}
如果有某样东西在大商业街上买不到，那也许这东西根本不值\n得买。这里是城市的商业中心，可以找到来自世界各地的东西。\n只要价钱合适，任何东西－甚至是一个人的忠诚、秘密或者性命，\n都可以买得到。\n\n当然，做生意是要的缴税的，每一个诚信的人都知道这一点。当\n修建相应的更高级建筑时，贸易额也会增加。

{great_forum_carthage_desc_short}
如果有某样东西在大商业街上买不到，那也\n许这东西根本不值得买。

{great_forum_eastern}	大商业街

{great_forum_eastern_desc}
如果有某样东西在大商业街上买不到，那也许这东西根本不值\n得买。这里是城市的商业中心，可以找到来自世界各地的东西。\n只要价钱合适，任何东西－甚至是一个人的忠诚、秘密或者性命，\n都可以买得到。\n\n当然，做生意是要的缴税的，每一个诚信的人都知道这一点。当\n修建相应的更高级建筑时，贸易额也会增加。

{great_forum_eastern_desc_short}
如果有某样东西在大商业街上买不到，那也\n许这东西根本不值得买。

{great_forum_parthia}	大商业街

{great_forum_parthia_desc}
如果有某样东西在大商业街上买不到，那也许这东西根本不值\n得买。这里是城市的商业中心，可以找到来自世界各地的东西。\n只要价钱合适，任何东西－甚至是一个人的忠诚、秘密或者性命，\n都可以买得到。\n\n当然，做生意是要的缴税的，每一个诚信的人都知道这一点。当\n修建相应的更高级建筑时，贸易额也会增加。

{great_forum_parthia_desc_short}
如果有某样东西在大商业街上买不到，那也\n许这东西根本不值得买。

{great_forum_egyptian}	大商业街

{great_forum_egyptian_desc}
如果有某样东西在大商业街上买不到，那也许这东西根本不值\n得买。这里是城市的商业中心，可以找到来自世界各地的东西。\n只要价钱合适，任何东西－甚至是一个人的忠诚、秘密或者性命，\n都可以买得到。\n\n当然，做生意是要的缴税的，每一个诚信的人都知道这一点。当\n修建相应的更高级建筑时，贸易额也会增加。

{great_forum_egyptian_desc_short}
如果有某样东西在大商业街上买不到，那也\n许这东西根本不值得买。

{great_forum_greek}	大市场

{great_forum_greek_desc}
如果有某样东西在大市场上买不到，那也许这东西根本不值得\n买。这里是城市的商业中心，可以找到来自世界各地的东西。只\n要价钱合适，任何东西－甚至是一个人的忠诚、秘密或者性命，都\n可以买得到。\n\n当然，做生意是要的缴税的，每一个诚信的人都知道这一点。当\n修建相应的更高级建筑时，贸易额也会增加。

{great_forum_greek_desc_short}
如果有某样东西在大市场上买不到，那也许\n这东西根本不值得买。

{great_forum_roman}	大市场

{great_forum_roman_desc}
如果有某样东西在大市场上买不到，那也许这东西根本不值得\n买。这里是城市的商业中心，可以找到来自世界各地的东西。只\n要价钱合适，任何东西－甚至是一个人的忠诚、秘密或者性命，都\n可以买得到。\n\n当然，做生意是要的缴税的，每一个诚信的人都知道这一点。当\n修建相应的更高级建筑时，贸易额也会增加。

{great_forum_roman_desc_short}
如果有某样东西在大市场上买不到，那也许\n这东西根本不值得买。


¬--------------

{foundry}	铸造厂

{foundry_desc}	警告！这一简要说明不应出现在屏幕上！

{foundry_desc_short}	警告！这一简要说明不应出现在屏幕上！

{foundry_barbarian_desc}
警告！这一简要说明不应出现在屏幕上！

{foundry_barbarian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{foundry_carthage_desc}
铸造厂是大型城市中才有的冶金加工场所：这里可以快速地批\n量生产品质极高的盔甲及武器装备。\n\n凡是在这个城市里招募训练或整编的部队都可以换装以获得\n更好的装备，使他们在战斗中让敌人感到更加恐惧。当然，他们\n必须有一个好的指挥官和一定的本事！

{foundry_carthage_desc_short}
铸造厂是大型城市中才有的冶金加工场所：\n这里可以快速地批量生产品质极高的盔甲\n及武器装备。

{foundry_eastern_desc}
铸造厂是大型城市中才有的冶金加工场所：这里可以快速地批\n量生产品质极高的盔甲及武器装备。\n\n凡是在这个城市里招募训练或整编的部队都可以换装以获得\n更好的装备，使他们在战斗中让敌人感到更加恐惧。当然，他们\n必须有一个好的指挥官和一定的本事！

{foundry_eastern_desc_short}
铸造厂是大型城市中才有的冶金加工场所：\n这里可以快速地批量生产品质极高的盔甲\n及武器装备。

{foundry_parthia_desc}
铸造厂是大型城市中才有的冶金加工场所：这里可以快速地批\n量生产品质极高的盔甲及武器装备。\n\n凡是在这个城市里招募训练或整编的部队都可以换装以获得\n更好的装备，使他们在战斗中让敌人感到更加恐惧。当然，他们\n必须有一个好的指挥官和一定的本事！

{foundry_parthia_desc_short}
铸造厂是大型城市中才有的冶金加工场所：\n这里可以快速地批量生产品质极高的盔甲\n及武器装备。

{foundry_egyptian_desc}
铸造厂是大型城市中才有的冶金加工场所：这里可以快速地批\n量生产品质极高的盔甲及武器装备。\n\n凡是在这个城市里招募训练或整编的部队都可以换装以获得\n更好的装备，使他们在战斗中让敌人感到更加恐惧。当然，他们\n必须有一个好的指挥官和一定的本事！

{foundry_egyptian_desc_short}
铸造厂是大型城市中才有的冶金加工场所：\n这里可以快速地批量生产品质极高的盔甲\n及武器装备。

{foundry_greek_desc}
铸造厂是大型城市中才有的冶金加工场所：这里可以快速地批\n量生产品质极高的盔甲及武器装备。\n\n凡是在这个城市里招募训练或整编的部队都可以换装以获得\n更好的装备，使他们在战斗中让敌人感到更加恐惧。当然，他们\n必须有一个好的指挥官和一定的本事！

{foundry_greek_desc_short}
铸造厂是大型城市中才有的冶金加工场所：\n这里可以快速地批量生产品质极高的盔甲\n及武器装备。

{foundry_roman_desc}
铸造厂是大型城市中才有的冶金加工场所：这里可以快速地批\n量生产品质极高的盔甲及武器装备。\n\n凡是在这个城市里招募训练或整编的部队都可以换装以获得\n更好的装备，使他们在战斗中让敌人感到更加恐惧。当然，他们\n必须有一个好的指挥官和一定的本事！

{foundry_roman_desc_short}
铸造厂是大型城市中才有的冶金加工场所：\n这里可以快速地批量生产品质极高的盔甲\n及武器装备。


¬--------------

{port}	港口

{port_desc}	警告！这一简要说明不应出现在屏幕上！

{port_desc_short}	警告！这一简要说明不应出现在屏幕上！

{port_barbarian_desc}
港口为城邑开辟海上贸易并创造财富，还可以建造小型船只。对\n所有长途贸易而言，海运是最重要的方式之一。航线是当时货运\n的快速通道，用船运送货物是性价比最高的。事实上，有时，它也\n许是将货物送到客户手上的唯一途径！\n\n从军事上看，港口也很重要，因为建造海军舰船需要港口的技术\n人员和设备。

{port_barbarian_desc_short}
港口为城邑开辟海上贸易并创造财富，还可\n以建造小型船只。

{port_carthage_desc}
港口为城邑开辟海上贸易并创造财富，还可以建造小型船只。对\n所有长途贸易而言，海运是最重要的方式之一。航线是当时货运\n的快速通道，用船运送货物是性价比最高的。事实上，有时，它也\n许是将货物送到客户手上的唯一途径！\n\n从军事上看，港口也很重要，因为建造海军舰船需要港口的技术\n人员和设备。

{port_carthage_desc_short}
港口为城邑开辟海上贸易并创造财富，还可\n以建造小型船只。

{port_eastern_desc}
港口为城邑开辟海上贸易并创造财富，还可以建造小型船只。对\n所有长途贸易而言，海运是最重要的方式之一。航线是当时货运\n的快速通道，用船运送货物是性价比最高的。事实上，有时，它也\n许是将货物送到客户手上的唯一途径！\n\n从军事上看，港口也很重要，因为建造海军舰船需要港口的技术\n人员和设备。

{port_eastern_desc_short}
港口为城邑开辟海上贸易并创造财富，还可\n以建造小型船只。

{port_parthia_desc}
港口为城邑开辟海上贸易并创造财富，还可以建造小型船只。对\n所有长途贸易而言，海运是最重要的方式之一。航线是当时货运\n的快速通道，用船运送货物是性价比最高的。事实上，有时，它也\n许是将货物送到客户手上的唯一途径！\n\n从军事上看，港口也很重要，因为建造海军舰船需要港口的技术\n人员和设备。

{port_parthia_desc_short}
港口为城邑开辟海上贸易并创造财富，还可\n以建造小型船只。

{port_egyptian_desc}
港口为城邑开辟海上贸易并创造财富，还可以建造小型船只。对\n所有长途贸易而言，海运是最重要的方式之一。航线是当时货运\n的快速通道，用船运送货物是性价比最高的。事实上，有时，它也\n许是将货物送到客户手上的唯一途径！\n\n从军事上看，港口也很重要，因为建造海军舰船需要港口的技术\n人员和设备。

{port_egyptian_desc_short}
港口为城邑开辟海上贸易并创造财富，还可\n以建造小型船只。

{port_greek_desc}
港口为城邑开辟海上贸易并创造财富，还可以建造小型船只。对\n所有长途贸易而言，海运是最重要的方式之一。航线是当时货运\n的快速通道，用船运送货物是性价比最高的。事实上，有时，它也\n许是将货物送到客户手上的唯一途径！\n\n从军事上看，港口也很重要，因为建造海军舰船需要港口的技术\n人员和设备。

{port_greek_desc_short}
港口为城邑开辟海上贸易并创造财富，还可\n以建造小型船只。

{port_roman_desc}
港口为城邑开辟海上贸易并创造财富，还可以建造小型船只。对\n所有长途贸易而言，海运是最重要的方式之一。航线是当时货运\n的快速通道，用船运送货物是性价比最高的。事实上，有时，它也\n许是将货物送到客户手上的唯一途径！\n\n从军事上看，港口也很重要，因为建造海军舰船需要港口的技术\n人员和设备。

{port_roman_desc_short}
港口为城邑开辟海上贸易并创造财富，还可\n以建造小型船只。

¬--------------

{shipwright}	造船工坊

{shipwright_desc}	警告！这一简要说明不应出现在屏幕上！

{shipwright_desc_short}	警告！这一简要说明不应出现在屏幕上！

{shipwright_barbarian_desc}
造船工坊可以建造大战舰，而良好的港口设施可以让更多的货\n物进出城邑。\n\n当港口发展时，城邑的财富也会增加，人们可以买到更多的物品。\n\n从军事角度看，造船技术的发展可以提高船只航行能力并丰富\n海战的战术思想。

{shipwright_barbarian_desc_short}
造船工坊可以建造大战舰，而良好的港口设\n施可以让更多的货物进出城邑。

{shipwright_carthage_desc}
造船工坊可以建造大战舰，而良好的港口设施可以让更多的货\n物进出城邑。\n\n当港口发展时，城邑的财富也会增加，人们可以买到更多的物品。\n\n从军事角度看，造船技术的发展可以提高船只航行能力并丰富\n海战的战术思想。

{shipwright_carthage_desc_short}
造船工坊可以建造大战舰，而良好的港口设\n施可以让更多的货物进出城邑。

{shipwright_eastern_desc}
造船工坊可以建造大战舰，而良好的港口设施可以让更多的货\n物进出城邑。\n\n当港口发展时，城邑的财富也会增加，人们可以买到更多的物品。\n\n从军事角度看，造船技术的发展可以提高船只航行能力并丰富\n海战的战术思想。

{shipwright_eastern_desc_short}	
造船工坊可以建造大战舰，而良好的港口设\n施可以让更多的货物进出城邑。
	
{shipwright_parthia_desc}	
造船工坊可以建造大战舰，而良好的港口设施可以让更多的货\n物进出城邑。\n\n当港口发展时，城邑的财富也会增加，人们可以买到更多的物品。\n\n从军事角度看，造船技术的发展可以提高船只航行能力并丰富\n海战的战术思想。
	
{shipwright_parthia_desc_short}	
造船工坊可以建造大战舰，而良好的港口设\n施可以让更多的货物进出城邑。
	
{shipwright_egyptian_desc}	
造船工坊可以建造大战舰，而良好的港口设施可以让更多的货\n物进出城邑。\n\n当港口发展时，城邑的财富也会增加，人们可以买到更多的物品。\n\n从军事角度看，造船技术的发展可以提高船只航行能力并丰富\n海战的战术思想。
	
{shipwright_egyptian_desc_short}	
造船工坊可以建造大战舰，而良好的港口设\n施可以让更多的货物进出城邑。
	
{shipwright_greek_desc}	
造船工坊可以建造大战舰，而良好的港口设施可以让更多的货\n物进出城邑。\n\n当港口发展时，城邑的财富也会增加，人们可以买到更多的物品。\n\n从军事角度看，造船技术的发展可以提高船只航行能力并丰富\n海战的战术思想。希腊人一直都是地中海最优秀的水手，有很多\n人（包括外国人）都在学习他们的本领！
	
{shipwright_greek_desc_short}	
造船工坊可以建造大战舰，而良好的港口设\n施可以让更多的货物进出城邑。
	
{shipwright_roman_desc}	造船工坊可以建造大战舰，而良好的港口设施可以让更多的货\n物进出城邑。\n\n当港口发展时，城邑的财富也会增加，人们可以买到更多的物品。\n\n从军事角度看，造船技术的发展可以提高船只航行能力并丰富\n海战的战术思想。
	
{shipwright_roman_desc_short}	
造船工坊可以建造大战舰，而良好的港口设\n施可以让更多的货物进出城邑。


¬--------------

{dockyard}	造船厂

{dockyard_desc}	警告！这一简要说明不应出现在屏幕上！

{dockyard_desc_short}	警告！这一简要说明不应出现在屏幕上！

{dockyard_barbarian_desc}
警告！这一简要说明不应出现在屏幕上！

{dockyard_barbarian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{dockyard_carthage_desc}	
造船厂拥有建造最先进的巨型战舰所需的设备及工匠，其大型\n深水港口也可以有效地管理许多商船。\n\n城里的商人可以很容易地将货物发送到世界上任意一个港口，\n为城市创造大量财富；同样，全世界的货物也可以经港口输入城\n邑。\n\n造船厂可以建造任何战舰，甚至能提供大型船只所需的划浆苦\n力。
	
{dockyard_carthage_desc_short}	
造船厂拥有建造最先进的巨型战舰所需的\n设备及工匠，其大型深水港口也可以有效地\n管理许多商船。
	
{dockyard_eastern_desc}	
造船厂拥有建造最先进的巨型战舰所需的设备及工匠，其大型\n深水港口也可以有效地管理许多商船。\n\n城里的商人可以很容易地将货物发送到世界上任意一个港口，\n为城市创造大量财富；同样，全世界的货物也可以经港口输入城\n邑。\n\n造船厂可以建造任何战舰，甚至能提供大型船只所需的划浆苦\n力。
	
{dockyard_eastern_desc_short}	
造船厂拥有建造最先进的巨型战舰所需的\n设备及工匠，其大型深水港口也可以有效地\n管理许多商船。
	
{dockyard_parthia_desc}	
造船厂拥有建造最先进的巨型战舰所需的设备及工匠，其大型\n深水港口也可以有效地管理许多商船。\n\n城里的商人可以很容易地将货物发送到世界上任意一个港口，\n为城市创造大量财富；同样，全世界的货物也可以经港口输入城\n邑。\n\n造船厂可以建造任何战舰，甚至能提供大型船只所需的划浆苦\n力。
	
{dockyard_parthia_desc_short}	
造船厂拥有建造最先进的巨型战舰所需的\n设备及工匠，其大型深水港口也可以有效地\n管理许多商船。
	
{dockyard_egyptian_desc}	
造船厂拥有建造最先进的巨型战舰所需的设备及工匠，其大型\n深水港口也可以有效地管理许多商船。\n\n城里的商人可以很容易地将货物发送到世界上任意一个港口，\n为城市创造大量财富；同样，全世界的货物也可以经港口输入城\n邑。\n\n造船厂可以建造任何战舰，甚至能提供大型船只所需的划浆苦\n力。
	
{dockyard_egyptian_desc_short}	
造船厂拥有建造最先进的巨型战舰所需的\n设备及工匠，其大型深水港口也可以有效地\n管理许多商船。
	
{dockyard_greek_desc}	
造船厂拥有建造最先进的巨型战舰所需的设备及工匠，其大型\n深水港口也可以有效地管理许多商船。\n\n城里的商人可以很容易地将货物发送到世界上任意一个港口，\n为城市创造大量财富；同样，全世界的货物也可以经港口输入城\n邑。\n\n造船厂可以建造任何战舰，甚至能提供大型船只所需的划浆苦\n力。希腊人一直都是地中海最优秀的水手，他们高超的航海技术\n无人能及。许多人都在学习他们的本领！这一点连外国人也认同，\n他们总是尽量吸收希腊船员加入他们的船队！
	
{dockyard_greek_desc_short}	
造船厂拥有建造最先进的巨型战舰所需的\n设备及工匠，其大型深水港口也可以有效地\n管理许多商船。
	
{dockyard_roman_desc}	
造船厂拥有建造最先进的巨型战舰所需的设备及工匠，其大型\n深水港口也可以有效地管理许多商船。\n\n城里的商人可以很容易地将货物发送到世界上任意一个港口，\n为城市创造大量财富；同样，全世界的货物也可以经港口输入城\n邑。\n\n造船厂可以建造任何战舰，甚至能提供大型船只所需的划浆苦\n力。
	
{dockyard_roman_desc_short}	
造船厂拥有建造最先进的巨型战舰所需的\n设备及工匠，其大型深水港口也可以有效地\n管理许多商船。


¬--------------

{sewers}	排污渠

{sewers_desc}	警告！这一简要说明不应出现在屏幕上！

{sewers_desc_short}	警告！这一简要说明不应出现在屏幕上！

{sewers_barbarian_desc}
警告！这一简要说明不应出现在屏幕上！

{sewers_barbarian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{sewers_carthage_desc}	
排污渠能有效地排除城邑中的垃圾和排泄物，使环境更加洁凈。\n事实上，衡量文明的标志之一就是居民和排泄物之间的距离！因\n此排污渠促进了文明的发展。
	
{sewers_carthage_desc_short}	
排污渠能有效地排除城邑中的垃圾和排泄\n物，使环境更加洁凈，人民更加健康。

{sewers_eastern_desc}
警告！这一简要说明不应出现在屏幕上！

{sewers_eastern_desc_short}
警告！这一简要说明不应出现在屏幕上！

{sewers_parthia_desc}
警告！这一简要说明不应出现在屏幕上！

{sewers_parthia_desc_short}
警告！这一简要说明不应出现在屏幕上！

{sewers_egyptian_desc}	
排污渠能有效地排除城邑中的垃圾和排泄物，使环境更加洁凈。\n事实上，衡量文明的标志之一就是居民和排泄物之间的距离！因\n此排污渠促进了文明的发展。
	
{sewers_egyptian_desc_short}	
排污渠能有效地排除城邑中的垃圾和排泄\n物，使环境更加洁凈，人民更加健康。
	
{sewers_greek_desc}	
排污渠能有效地排除城邑中的垃圾和排泄物，使环境更加洁凈。\n事实上，衡量文明的标志之一就是居民和排泄物之间的距离！因\n此排污渠促进了文明的发展。
	
{sewers_greek_desc_short}	
排污渠能有效地排除城邑中的垃圾和排泄\n物，使环境更加洁凈，人民更加健康。
	
{sewers_roman_desc}	
排污渠能有效地排除城邑中的垃圾和排泄物，使环境更加洁凈。\n事实上，衡量文明的标志之一就是居民和排泄物之间的距离！因\n此排污渠促进了文明的发展。
	
{sewers_roman_desc_short}	
排污渠能有效地排除城邑中的垃圾和排泄\n物，使环境更加洁凈，人民更加健康。


¬--------------

{baths}	公共水池

{baths_desc}	警告！这一简要说明不应出现在屏幕上！

{baths_desc_short}	警告！这一简要说明不应出现在屏幕上！

{baths_barbarian_desc}
警告！这一简要说明不应出现在屏幕上！

{baths_barbarian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{baths_carthage_desc}	
公共浴场在城镇的社交生活中扮演重要角色：它们是聚会的场\n所，也是清洁自己的地方。浴场往往是最重要的公共建筑之一，\n它使用精巧的加热系统并配备许多随时提供服务的奴隶。
	
{baths_carthage_desc_short}	
公共浴场在城镇的社交生活中扮演重要角\n色：它们是聚会的场所，也是清洁自己的地方。

{baths_eastern_desc}
警告！这一简要说明不应出现在屏幕上！

{baths_eastern_desc_short}
警告！这一简要说明不应出现在屏幕上！

{baths_parthia_desc}
警告！这一简要说明不应出现在屏幕上！

{baths_parthia_desc_short}
警告！这一简要说明不应出现在屏幕上！

{baths_egyptian_desc}	
公共浴场在城镇的社交生活中扮演重要角色：它们是聚会的场\n所，也是清洁自己的地方。浴场往往是最重要的公共建筑之一，\n它使用精巧的加热系统并配备许多随时提供服务的奴隶。
	
{baths_egyptian_desc_short}	
公共浴场在城镇的社交生活中扮演重要角\n色：它们是聚会的场所，也是清洁自己的地方。
	
{baths_greek_desc}	
公共浴场在城镇的社交生活中扮演重要角色：它们是聚会的场\n所，也是清洁自己的地方。浴场往往是最重要的公共建筑之一，\n它使用精巧的加热系统并配备许多随时提供服务的奴隶。
	
{baths_greek_desc_short}	
公共浴场在城镇的社交生活中扮演重要角\n色：它们是聚会的场所，也是清洁自己的地方。
	
{baths_roman_desc}	
公共浴场往往是最重要的公共建筑之一，它使用精巧的加热系\n统并配备许多随时提供服务的奴隶。它们在罗马世界的社交生\n活中扮演著重要角色，它不但是清洁自己的地方，也是和同僚聚\n会，讨论时事和交流信息的地方。
	
{baths_roman_desc_short}	
公共浴场在城镇的社交生活中扮演重要角\n色：它们是聚会的场所，是清洁自己的地方，也\n是“罗马化”的象征。


¬--------------

{aqueduct}	城市水渠

{aqueduct_desc}	警告！这一简要说明不应出现在屏幕上！

{aqueduct_desc_short}	警告！这一简要说明不应出现在屏幕上！

{aqueduct_barbarian_desc}
警告！这一简要说明不应出现在屏幕上！

{aqueduct_barbarian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{aqueduct_carthage_desc}
警告！这一简要说明不应出现在屏幕上！

{aqueduct_carthage_desc_short}
警告！这一简要说明不应出现在屏幕上！

{aqueduct_eastern_desc}
警告！这一简要说明不应出现在屏幕上！

{aqueduct_eastern_desc_short}
警告！这一简要说明不应出现在屏幕上！

{aqueduct_parthia_desc}
警告！这一简要说明不应出现在屏幕上！

{aqueduct_parthia_desc_short}
警告！这一简要说明不应出现在屏幕上！

{aqueduct_egyptian_desc}
警告！这一简要说明不应出现在屏幕上！

{aqueduct_egyptian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{aqueduct_greek_desc}	
高架水渠不断地为城市供应干凈清新的水。除了饮用和洗涤用\n水之外，通常还可以提供公共喷水及园林用水等等。
	
{aqueduct_greek_desc_short}	
对城市的健康环境而言，持续供应干凈清新\n的水是很重要的。
	
{aqueduct_roman_desc}	
高架水渠不断地为城市供应干凈清新的水。除了饮用和洗涤用\n水之外，通常还可以提供公共喷水及园林用水等等。
	
{aqueduct_roman_desc_short}	
罗马为我们做了什么¬这个，就是这个！


¬--------------

{city_plumbing}	城市供水系统

{city_plumbing_desc}	警告！这一简要说明不应出现在屏幕上！

{city_plumbing_desc_short}	警告！这一简要说明不应出现在屏幕上！

{city_plumbing_barbarian_desc}
警告！这一简要说明不应出现在屏幕上！

{city_plumbing_barbarian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{city_plumbing_carthage_desc}
警告！这一简要说明不应出现在屏幕上！

{city_plumbing_carthage_desc_short}
警告！这一简要说明不应出现在屏幕上！

{city_plumbing_eastern_desc}
警告！这一简要说明不应出现在屏幕上！

{city_plumbing_eastern_desc_short}
警告！这一简要说明不应出现在屏幕上！

{city_plumbing_parthia_desc}
警告！这一简要说明不应出现在屏幕上！

{city_plumbing_parthia_desc_short}
警告！这一简要说明不应出现在屏幕上！

{city_plumbing_egyptian_desc}
警告！这一简要说明不应出现在屏幕上！

{city_plumbing_egyptian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{city_plumbing_greek_desc}
警告！这一简要说明不应出现在屏幕上！

{city_plumbing_greek_desc_short}
警告！这一简要说明不应出现在屏幕上！

{city_plumbing_roman_desc}	
城市供水系统能不断供应纯凈的水，让人们可以洗浴，洗衣，并清\n洁屋子。像这样的简单设备可以大幅提高人们的健康度。\n\n一些比较聪明的公民还可以在此系统基础上自行操作，将更多\n的水直接引入自己的房子里！
	
{city_plumbing_roman_desc_short}	
用水管将纯凈的水直接引入屋子里，是罗马\n文明最复杂的工程之一


¬--------------

{farms+4}	四级农田

{farms+4_desc}	警告！这一简要说明不应出现在屏幕上！

{farms+4_desc_short}	警告！这一简要说明不应出现在屏幕上！

{farms+4_barbarian_desc}
警告！这一简要说明不应出现在屏幕上！

{farms+4_barbarian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{farms+4_carthage}	四级农田
	
{farms+4_carthage_desc}	
四级农田	
{farms+4_carthage_desc_short}	
四级农田
{farms+4_eastern_desc}
警告！这一简要说明不应出现在屏幕上！

{farms+4_eastern_desc_short}
警告！这一简要说明不应出现在屏幕上！

{farms+4_parthia_desc}
警告！这一简要说明不应出现在屏幕上！

{farms+4_parthia_desc_short}
警告！这一简要说明不应出现在屏幕上！

{farms+4_egyptian}	四级农田
	
{farms+4_egyptian_desc}	
四级农田	
{farms+4_egyptian_desc_short}	
四级农田
{farms+4_greek_desc}
警告！这一简要说明不应出现在屏幕上！

{farms+4_greek_desc_short}
警告！这一简要说明不应出现在屏幕上！

{farms+4_roman}	四级农田
	
{farms+4_roman_desc}	
四级农田	
{farms+4_roman_desc_short}	
四级农田

¬--------------

{paved_roads}	铺石路

{paved_roads_desc}	警告！这一简要说明不应出现在屏幕上！

{paved_roads_desc_short}	警告！这一简要说明不应出现在屏幕上！

{paved_roads_barbarian_desc}
警告！这一简要说明不应出现在屏幕上！

{paved_roads_barbarian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{paved_roads_carthage_desc}	
这些修整过的石头道路能让军队迅速集结和快速行军，所以建\n造铺石路当然优先考虑其军事价值。修建铺石路之前都要经过\n仔细的丈量勘测，还要修建大量的路堑和各种辅道。无论工程多\n么复杂，至少有一点，它们在雨季不会变成烂泥路，晴天也不会变\n成扬尘路了。
	
{paved_roads_carthage_desc_short}	
这些修整过的石头道路能让军队迅速集结\n和快速行军。

{paved_roads_eastern_desc}
警告！这一简要说明不应出现在屏幕上！

{paved_roads_eastern_desc_short}
警告！这一简要说明不应出现在屏幕上！

{paved_roads_parthia_desc}
警告！这一简要说明不应出现在屏幕上！

{paved_roads_parthia_desc_short}
警告！这一简要说明不应出现在屏幕上！

{paved_roads_egyptian_desc}	
这些修整过的石头道路能让军队迅速集结和快速行军，所以建\n造铺石路当然优先考虑其军事价值。修建铺石路之前都要经过\n仔细的丈量勘测，还要修建大量的路堑和各种辅道。无论工程多\n么复杂，至少有一点，它们在雨季不会变成烂泥路，晴天也不会变\n成扬尘路了。
	
{paved_roads_egyptian_desc_short}	
这些修整过的石头道路能让军队迅速集结\n和快速行军。
	
{paved_roads_greek_desc}	
这些修整过的石头道路能让军队迅速集结和快速行军，所以建\n造铺石路当然优先考虑其军事价值。修建铺石路之前都要经过\n仔细的丈量勘测，还要修建大量的路堑和各种辅道。无论工程多\n么复杂，至少有一点，它们在雨季不会变成烂泥路，晴天也不会变\n成扬尘路了。
	
{paved_roads_greek_desc_short}	
这些修整过的石头道路能让军队迅速集结\n和快速行军。
	
{paved_roads_roman_desc}	
这些修整过的石头道路能让军队迅速集结和快速行军，所以建\n造铺石路当然优先考虑其军事价值。修建铺石路之前都要经过\n仔细的丈量勘测，还要修建大量的路堑和各种辅道。无论工程多\n么复杂，至少有一点，它们在雨季不会变成烂泥路，晴天也不会变\n成扬尘路了。
	
{paved_roads_roman_desc_short}	
这些修整过的石头道路能让军队迅速集结\n和快速行军。


¬--------------

{highways}	四方大道

{highways_desc}	警告！这一简要说明不应出现在屏幕上！

{highways_desc_short}	警告！这一简要说明不应出现在屏幕上！

{highways_barbarian_desc}
警告！这一简要说明不应出现在屏幕上！

{highways_barbarian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{highways_carthage_desc}
警告！这一简要说明不应出现在屏幕上！

{highways_carthage_desc_short}
警告！这一简要说明不应出现在屏幕上！

{highways_eastern_desc}
警告！这一简要说明不应出现在屏幕上！

{highways_eastern_desc_short}
警告！这一简要说明不应出现在屏幕上！

{highways_parthia_desc}
警告！这一简要说明不应出现在屏幕上！

{highways_parthia_desc_short}
警告！这一简要说明不应出现在屏幕上！

{highways_egyptian_desc}
警告！这一简要说明不应出现在屏幕上！

{highways_egyptian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{highways_greek_desc}
警告！这一简要说明不应出现在屏幕上！

{highways_greek_desc_short}
警告！这一简要说明不应出现在屏幕上！

{highways_roman_desc}	
这些罗马大道能让大批军队极快地行军和集结以保卫罗马的\n利益。从工程角度上看，这些大道是当时无与伦比的杰作。\n\n这些简单的直线道路隐含了许多建筑大师的心血（而其他国家\n的工程也很少比得上罗马），它们几乎可以承载无限的军事交通。
	
{highways_roman_desc_short}	
这些罗马大道能让大批军队极快地行军和\n集结以保卫罗马的利益。


¬--------------

{mines}	矿场

{mines_desc}	警告！这一简要说明不应出现在屏幕上！

{mines_desc_short}	警告！这一简要说明不应出现在屏幕上！

{mines_barbarian_desc}	
矿场是发掘城邑天然资源的必要建筑，虽然危险的矿坑作业让\n许多奴隶失去了生命，但这不是什么大问题。\n\n大部份矿坑不是很深，因为是使用人力沿著最丰富的矿脉挖入\n山腹里（浅矿床开采），而不是采用垂直矿井方式。\n\n只要挖得到黄金或白银，矿场将会成就又一位财主！
	
{mines_barbarian_desc_short}	
矿场是发掘城邑天然资源的必要建筑，虽然\n危险的矿坑作业让许多奴隶失去了生命，但\n这不是什么大问题。
	
{mines_carthage_desc}	
矿场是发掘城邑天然资源的必要建筑，虽然危险的矿坑作业让\n许多奴隶失去了生命，但这不是什么大问题。\n\n大部份矿坑不是很深，因为是使用人力沿著最丰富的矿脉挖入\n山腹里（浅矿床开采），而不是采用垂直矿井方式。\n\n只要挖得到黄金或白银，矿场将会成就又一位财主！
	
{mines_carthage_desc_short}	
矿场是发掘城邑天然资源的必要建筑，虽然\n危险的矿坑作业让许多奴隶失去了生命，但\n这不是什么大问题。
	
{mines_eastern_desc}	
矿场是发掘城邑天然资源的必要建筑，虽然危险的矿坑作业让\n许多奴隶失去了生命，但这不是什么大问题。\n\n大部份矿坑不是很深，因为是使用人力沿著最丰富的矿脉挖入\n山腹里（浅矿床开采），而不是采用垂直矿井方式。\n\n只要挖得到黄金或白银，矿场将会成就又一位财主！
	
{mines_eastern_desc_short}	
矿场是发掘城邑天然资源的必要建筑，虽然\n危险的矿坑作业让许多奴隶失去了生命，但\n这不是什么大问题。
	
{mines_parthia_desc}	
矿场是发掘城邑天然资源的必要建筑，虽然危险的矿坑作业让\n许多奴隶失去了生命，但这不是什么大问题。\n\n大部份矿坑不是很深，因为是使用人力沿著最丰富的矿脉挖入\n山腹里（浅矿床开采），而不是采用垂直矿井方式。\n\n只要挖得到黄金或白银，矿场将会成就又一位财主！
	
{mines_parthia_desc_short}	
矿场是发掘城邑天然资源的必要建筑，虽然\n危险的矿坑作业让许多奴隶失去了生命，但\n这不是什么大问题。
	
{mines_egyptian_desc}	
矿场是发掘城邑天然资源的必要建筑，虽然危险的矿坑作业让\n许多奴隶失去了生命，但这不是什么大问题。\n\n大部份矿坑不是很深，因为是使用人力沿著最丰富的矿脉挖入\n山腹里（浅矿床开采），而不是采用垂直矿井方式。\n\n只要挖得到黄金或白银，矿场将会成就又一位财主！
	
{mines_egyptian_desc_short}	
矿场是发掘城邑天然资源的必要建筑，虽然\n危险的矿坑作业让许多奴隶失去了生命，但\n这不是什么大问题。
	
{mines_greek_desc}	
矿场是发掘城邑天然资源的必要建筑，虽然危险的矿坑作业让\n许多奴隶失去了生命，但这不是什么大问题。\n\n大部份矿坑不是很深，因为是使用人力沿著最丰富的矿脉挖入\n山腹里（浅矿床开采），而不是采用垂直矿井方式。\n\n只要挖得到黄金或白银，矿场将会成就又一位财主！
	
{mines_greek_desc_short}	
矿场是发掘城邑天然资源的必要建筑，虽然\n危险的矿坑作业让许多奴隶失去了生命，但\n这不是什么大问题。
	
{mines_roman_desc}	
矿场是发掘城邑天然资源的必要建筑，虽然危险的矿坑作业让\n许多奴隶失去了生命，但这不是什么大问题。\n\n大部份矿坑不是很深，因为是使用人力沿著最丰富的矿脉挖入\n山腹里（浅矿床开采），而不是采用垂直矿井方式。\n\n只要挖得到黄金或白银，矿场将会成就又一位财主！
	
{mines_roman_desc_short}	
矿场是发掘城邑天然资源的必要建筑，虽然\n危险的矿坑作业让许多奴隶失去了生命，但\n这不是什么大问题。


¬--------------

{mines+1}	矿场+1

{mines+1_desc}	警告！这一简要说明不应出现在屏幕上！

{mines+1_desc_short}	警告！这一简要说明不应出现在屏幕上！

{mines+1_barbarian_desc}
警告！这一简要说明不应出现在屏幕上！

{mines+1_barbarian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{mines+1_carthage_desc}	
这些更深的矿场能更有效地开发地区的资源，即使矿石处在地\n下河床的下面也能挖出来。\n\n除了矿工之外，大批的奴隶要用脚踏水车将水从矿区抽出来。在\n这样的矿场里工作就等于被判了死刑。\n\n这些矿场可以获取很大的利润，可以购买大量的新奴隶不断补\n充损失的劳力。
	
{mines+1_carthage_desc_short}	
这些更深的矿场能更有效地开发地区的资\n源，即使矿石处在地下河床的下面也能挖出\n来。
	
{mines+1_eastern_desc}	
这些更深的矿场能更有效地开发地区的资源，即使矿石处在地\n下河床的下面也能挖出来。\n\n除了矿工之外，大批的奴隶要用脚踏水车将水从矿区抽出来。在\n这样的矿场里工作就等于被判了死刑。\n\n这些矿场可以获取很大的利润，可以购买大量的新奴隶不断补\n充损失的劳力。
	
{mines+1_eastern_desc_short}	
这些更深的矿场能更有效地开发地区的资\n源，即使矿石处在地下河床的下面也能挖出\n来。
	
{mines+1_parthia_desc}	
这些更深的矿场能更有效地开发地区的资源，即使矿石处在地\n下河床的下面也能挖出来。\n\n除了矿工之外，大批的奴隶要用脚踏水车将水从矿区抽出来。在\n这样的矿场里工作就等于被判了死刑。\n\n这些矿场可以获取很大的利润，可以购买大量的新奴隶不断补\n充损失的劳力。
	
{mines+1_parthia_desc_short}	
这些更深的矿场能更有效地开发地区的资\n源，即使矿石处在地下河床的下面也能挖出\n来。
	
{mines+1_egyptian_desc}	
这些更深的矿场能更有效地开发地区的资源，即使矿石处在地\n下河床的下面也能挖出来。\n\n除了矿工之外，大批的奴隶要用脚踏水车将水从矿区抽出来。在\n这样的矿场里工作就等于被判了死刑。\n\n这些矿场可以获取很大的利润，可以购买大量的新奴隶不断补\n充损失的劳力。
	
{mines+1_egyptian_desc_short}	
这些更深的矿场能更有效地开发地区的资\n源，即使矿石处在地下河床的下面也能挖出\n来。
	
{mines+1_greek_desc}	
这些更深的矿场能更有效地开发地区的资源，即使矿石处在地\n下河床的下面也能挖出来。\n\n除了矿工之外，大批的奴隶要用脚踏水车将水从矿区抽出来。在\n这样的矿场里工作就等于被判了死刑。\n\n这些矿场可以获取很大的利润，可以购买大量的新奴隶不断补\n充损失的劳力。
	
{mines+1_greek_desc_short}	
这些更深的矿场能更有效地开发地区的资\n源，即使矿石处在地下河床的下面也能挖出\n来。
	
{mines+1_roman_desc}	
这些更深的矿场能更有效地开发地区的资源，即使矿石处在地\n下河床的下面也能挖出来。\n\n除了矿工之外，大批的奴隶要用脚踏水车将水从矿区抽出来。在\n这样的矿场里工作就等于被判了死刑。\n\n这些矿场可以获取很大的利润，可以购买大量的新奴隶不断补\n充损失的劳力。
	
{mines+1_roman_desc_short}	
这些更深的矿场能更有效地开发地区的资\n源，即使矿石处在地下河床的下面也能挖出\n来。


¬--------------

{academy}	大学

{academy_desc}	警告！这一简要说明不应出现在屏幕上！

{academy_desc_short}	警告！这一简要说明不应出现在屏幕上！

{academy_barbarian_desc}
警告！这一简要说明不应出现在屏幕上！

{academy_barbarian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{academy_carthage_desc}	
大学是培训教育机构，将领们在指挥军队之前可以在这里接受\n基本的管理教育培训。这里的教学课程包含了从哲学到战争以\n及统帅管理的各种实用技能。\n\n拥有大学的城镇大多都状况比较良好，因为可以培养许多受过\n教育而素质较高的人民。\n\n当城邑成长时，大学可以相应地升级。
	
{academy_carthage_desc_short}	
大学是培训教育机构，将领们在指挥军队之\n前可以在这里接受基本的管理教育培训。
	
{academy_eastern_desc}	
大学是培训教育机构，将领们在指挥军队之前可以在这里接受\n基本的管理教育培训。这里的教学课程包含了从哲学到战争以\n及统帅管理的各种实用技能。\n\n拥有大学的城镇大多都状况比较良好，因为可以培养许多受过\n教育而素质较高的人民。\n\n当城邑成长时，大学可以相应地升级。
	
{academy_eastern_desc_short}	
大学是培训教育机构，将领们在指挥军队之\n前可以在这里接受基本的管理教育培训。
	
{academy_parthia_desc}	
大学是培训教育机构，将领们在指挥军队之前可以在这里接受\n基本的管理教育培训。这里的教学课程包含了从哲学到战争以\n及统帅管理的各种实用技能。\n\n拥有大学的城镇大多都状况比较良好，因为可以培养许多受过\n教育而素质较高的人民。\n\n当城邑成长时，大学可以相应地升级。
	
{academy_parthia_desc_short}	
大学是培训教育机构，将领们在指挥军队之\n前可以在这里接受基本的管理教育培训。
	
{academy_egyptian_desc}	
大学是培训教育机构，将领们在指挥军队之前可以在这里接受\n基本的管理教育培训。这里的教学课程包含了从哲学到战争以\n及统帅管理的各种实用技能。\n\n拥有大学的城镇大多都状况比较良好，因为可以培养许多受过\n教育而素质较高的人民。\n\n当城邑成长时，大学可以相应地升级。
	
{academy_egyptian_desc_short}	
大学是培训教育机构，将领们在指挥军队之\n前可以在这里接受基本的管理教育培训。
	
{academy_greek_desc}	
大学是培训教育机构，将领们在指挥军队之前可以在这里接受\n基本的管理教育培训。这里的教学课程包含了从哲学到战争以\n及统帅管理的各种实用技能。\n\n拥有大学的城镇大多都状况比较良好，因为可以培养许多受过\n教育而素质较高的人民。\n\n当城邑成长时，大学可以相应地升级。
	
{academy_greek_desc_short}	
大学是培训教育机构，将领们在指挥军队之\n前可以在这里接受基本的管理教育培训。
	
{academy_roman_desc}	
大学是培训教育机构，将领们在指挥军队之前可以在这里接受\n基本的管理教育培训。这里的教学课程包含了从哲学到战争以\n及统帅管理的各种实用技能。\n\n拥有大学的城镇大多都状况比较良好，因为可以培养许多受过\n教育而素质较高的人民。\n\n当城邑成长时，大学可以相应地升级。
	
{academy_roman_desc_short}	
大学是培训教育机构，将领们在指挥军队之\n前可以在这里接受基本的管理教育培训。


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{stone_amphitheatre}	竞技场

{stone_amphitheatre_desc}	警告！这一简要说明不应出现在屏幕上！

{stone_amphitheatre_desc_short}	警告！这一简要说明不应出现在屏幕上！

{stone_amphitheatre_barbarian_desc}
警告！这一简要说明不应出现在屏幕上！

{stone_amphitheatre_barbarian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{stone_amphitheatre_carthage_desc}
警告！这一简要说明不应出现在屏幕上！

{stone_amphitheatre_carthage_desc_short}
警告！这一简要说明不应出现在屏幕上！

{stone_amphitheatre_eastern_desc}
警告！这一简要说明不应出现在屏幕上！

{stone_amphitheatre_eastern_desc_short}
警告！这一简要说明不应出现在屏幕上！

{stone_amphitheatre_parthia_desc}
警告！这一简要说明不应出现在屏幕上！

{stone_amphitheatre_parthia_desc_short}
警告！这一简要说明不应出现在屏幕上！

{stone_amphitheatre_egyptian_desc}
警告！这一简要说明不应出现在屏幕上！

{stone_amphitheatre_egyptian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{stone_amphitheatre_greek_desc}
警告！这一简要说明不应出现在屏幕上！

{stone_amphitheatre_greek_desc_short}
警告！这一简要说明不应出现在屏幕上！

{stone_amphitheatre_roman_desc}	
这座行省级的竞技场可以举行小规模的角斗演出，供所有罗马\n人娱乐消遣。角斗是罗马生活的重要组成部分，在角斗表演的那\n天，每个罗马人都会陶醉于其中，一切问题都被拋到九霄云外！当\n某位富人为了获得更多民眾的支持而付钱请大家免费欣赏角\n斗表演时，这会让民眾更加开心。\n\n竞技场也让罗马人不断强化自己的民族优越感：连死囚和奴隶\n都能勇敢地死去，真正的罗马人在面对死亡时应该表现得更好！\n这使他们更加地坚定鼓舞。\n\n当城邑成长时，竞技场可以升级。
	
{stone_amphitheatre_roman_desc_short}	
这座行省级的竞技场可以举行小规模的角\n斗演出，供所有罗马人娱乐消遣。连死囚和奴\n隶都能勇敢地死去，真正的罗马人在面对死\n亡时应该表现得更好！


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{urban_amphitheatre}	圆形竞技场

{urban_amphitheatre_desc}	警告！这一简要说明不应出现在屏幕上！

{urban_amphitheatre_desc_short}	警告！这一简要说明不应出现在屏幕上！

{urban_amphitheatre_barbarian_desc}
警告！这一简要说明不应出现在屏幕上！

{urban_amphitheatre_barbarian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{urban_amphitheatre_carthage_desc}
警告！这一简要说明不应出现在屏幕上！

{urban_amphitheatre_carthage_desc_short}
警告！这一简要说明不应出现在屏幕上！

{urban_amphitheatre_eastern_desc}
警告！这一简要说明不应出现在屏幕上！

{urban_amphitheatre_eastern_desc_short}
警告！这一简要说明不应出现在屏幕上！

{urban_amphitheatre_parthia_desc}
警告！这一简要说明不应出现在屏幕上！

{urban_amphitheatre_parthia_desc_short}
警告！这一简要说明不应出现在屏幕上！

{urban_amphitheatre_egyptian_desc}
警告！这一简要说明不应出现在屏幕上！

{urban_amphitheatre_egyptian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{urban_amphitheatre_greek_desc}
警告！这一简要说明不应出现在屏幕上！

{urban_amphitheatre_greek_desc_short}
警告！这一简要说明不应出现在屏幕上！

{urban_amphitheatre_roman_desc}	
这座圆形竞技场可以举行各种烘托出罗马伟大和光荣的角斗\n表演。软弱的外国人看到这种景象时可能会昏倒，但是罗马人知\n道如何享受及欣赏角斗！圆形竞技场及其演出有助于罗马的团\n结，并使每个人都觉得做一个罗马公民真好。如果某个有钱的公\n子哥想要让大家感激他，会让大家免费欣赏角斗。就让他做吧！\n让角斗开始吧！\n\n当城邑成长时，圆形竞技场可以升级。
	
{urban_amphitheatre_roman_desc_short}	
这座圆形竞技场可以举行各种烘托出罗马\n伟大和光荣的角斗表演。软弱的外国人看到\n这种景象时可能会昏倒，但是罗马人知道如\n何享受及欣赏角斗！


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{great_amphitheatre}	巨型竞技场

{great_amphitheatre_desc}	警告！这一简要说明不应出现在屏幕上！

{great_amphitheatre_desc_short}	警告！这一简要说明不应出现在屏幕上！

{great_amphitheatre_barbarian_desc}
警告！这一简要说明不应出现在屏幕上！

{great_amphitheatre_barbarian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{great_amphitheatre_carthage_desc}
警告！这一简要说明不应出现在屏幕上！

{great_amphitheatre_carthage_desc_short}
警告！这一简要说明不应出现在屏幕上！

{great_amphitheatre_eastern_desc}
警告！这一简要说明不应出现在屏幕上！

{great_amphitheatre_eastern_desc_short}
警告！这一简要说明不应出现在屏幕上！

{great_amphitheatre_parthia_desc}
警告！这一简要说明不应出现在屏幕上！

{great_amphitheatre_parthia_desc_short}
警告！这一简要说明不应出现在屏幕上！

{great_amphitheatre_egyptian_desc}
警告！这一简要说明不应出现在屏幕上！

{great_amphitheatre_egyptian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{great_amphitheatre_greek_desc}
警告！这一简要说明不应出现在屏幕上！

{great_amphitheatre_greek_desc_short}
警告！这一简要说明不应出现在屏幕上！

{great_amphitheatre_roman_desc}	
这座宏伟的建筑可以举行令所有真正罗马人感到满足的精彩\n绝伦的角斗表演。角斗士欣然面对死亡，他们的勇气会赢得理解\n及赞赏他们的民眾的尊重！这是一栋真正壮观的公共建筑，所有\n的罗马人都可以享用它。\n\n在这里举行的角斗表演确实很震撼！人们不惜代价地从世界各\n地收集兇猛而稀有的猛兽，同时招集最优秀、最昂贵、最著名的\n角斗士来表演。住在有巨型竞技场的城市里，就是要快乐，要花\n别人的钱来狂欢！\n\n有很多举行表演的机会：比如本地选举活动或庆祝胜利的表演；\n伟人的悼念活动；或是祭神活动等等。其实对罗马人而言，除非\n所有的问题都解决了，诸神才可能接到真正的感恩！
	
{great_amphitheatre_roman_desc_short}	
这座宏伟的建筑可以举行令所有真正罗马\n人感到满足的精彩绝伦的角斗表演。角斗士\n欣然面对死亡，他们的勇气会赢得理解及赞\n赏他们的民眾的尊重！


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{odeon}	歌剧院

{odeon_desc}	警告！这一简要说明不应出现在屏幕上！

{odeon_desc_short}	警告！这一简要说明不应出现在屏幕上！

{odeon_barbarian_desc}
警告！这一简要说明不应出现在屏幕上！

{odeon_barbarian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{odeon_carthage_desc}
警告！这一简要说明不应出现在屏幕上！

{odeon_carthage_desc_short}
警告！这一简要说明不应出现在屏幕上！

{odeon_eastern_desc}
警告！这一简要说明不应出现在屏幕上！

{odeon_eastern_desc_short}
警告！这一简要说明不应出现在屏幕上！

{odeon_parthia_desc}
警告！这一简要说明不应出现在屏幕上！

{odeon_parthia_desc_short}
警告！这一简要说明不应出现在屏幕上！

{odeon_egyptian_desc}
警告！这一简要说明不应出现在屏幕上！

{odeon_egyptian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{odeon_greek_desc}	
这个表演空间设计很精妙，所有观眾都能很清楚地听到诗人说\n的话，诗人为他们带来快乐，影响他们的情感，并丰富他们的生活。\n希腊人丰富的文化遗产有许多傲人之处，歌剧院则使这种传统\n生活能够在希腊人身上延续。\n\n当城镇规模扩大时，歌剧院可以升级。
	
{odeon_greek_desc_short}	
这个表演空间设计很精妙，所有观眾都能很\n清楚地听到诗人说的话，诗人为他们带来快\n乐，影响他们的情感，并丰富他们的生活。
	
{odeon_roman_desc}	
这个表演空间设计很精妙，所有观眾都能很清楚地听到诗人说\n的话，诗人为他们带来快乐，影响他们的情感，并丰富他们的生活。\n文明人丰富的文化遗产有许多傲人之处，歌剧院则使这种传统\n生活能够在文明人身上延续。\n\n当城镇规模扩大时，歌剧院可以升级。
	
{odeon_roman_desc_short}	
这个表演空间设计很精妙，所有观眾都能很\n清楚地听到诗人说的话，诗人为他们带来快\n乐，影响他们的情感，并丰富他们的生活。

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{lyceum}	演讲厅

{lyceum_desc}	警告！这一简要说明不应出现在屏幕上！

{lyceum_desc_short}	警告！这一简要说明不应出现在屏幕上！

{lyceum_barbarian_desc}
警告！这一简要说明不应出现在屏幕上！

{lyceum_barbarian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{lyceum_carthage_desc}
警告！这一简要说明不应出现在屏幕上！

{lyceum_carthage_desc_short}
警告！这一简要说明不应出现在屏幕上！

{lyceum_eastern_desc}
警告！这一简要说明不应出现在屏幕上！

{lyceum_eastern_desc_short}
警告！这一简要说明不应出现在屏幕上！

{lyceum_parthia_desc}
警告！这一简要说明不应出现在屏幕上！

{lyceum_parthia_desc_short}
警告！这一简要说明不应出现在屏幕上！

{lyceum_egyptian_desc}
警告！这一简要说明不应出现在屏幕上！

{lyceum_egyptian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{lyceum_greek_desc}	
演讲厅用于公开演说及讨论，因此希腊文化及哲学的好处就可\n以让城中的所有人一起享受。希腊人在艺术和科学方面做出过\n巨大贡献，他们的成就值得骄傲。因此只要人民有机会学习，公\n眾的满意度就会提高，对希腊文化的自豪感也会增强。\n\n当城镇规模扩大时，演讲厅可以升级。
	
{lyceum_greek_desc_short}	
演讲厅用于公开演说及讨论，因此希腊文化\n及哲学的好处就可以让城中的所有人一起\n享受。
	
{lyceum_roman_desc}	
演讲厅用于公开演说及讨论，因此文明文化及哲学的好处就可\n以让城中的所有人一起享受。文明人在艺术和科学方面做出过\n巨大贡献，他们的成就值得骄傲。因此只要人民有机会学习，公\n眾的满意度就会提高，对文明文化的自豪感也会增强。\n\n当城镇规模扩大时，演讲厅可以升级。
	
{lyceum_roman_desc_short}	
演讲厅用于公开演说及讨论，因此优秀文化\n及哲学的好处就可以让城中的所有人一起\n享受。


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{execution_square}	刑场

{execution_square_desc}	警告！这一简要说明不应出现在屏幕上！

{execution_square_desc_short}	警告！这一简要说明不应出现在屏幕上！

{execution_square_barbarian_desc}
警告！这一简要说明不应出现在屏幕上！

{execution_square_barbarian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{execution_square_carthage_desc}	
刑场能够压制所有反叛意识，并能稍微增加平民的快乐。\n\n恐惧是让人民忠诚及顺从的好方法。牺牲一个人甚至一百个人\n的命来做例子，这很令人难过，但是其余的人会知道，顺从可以带\n来...长命百岁。\n\n随著城镇成长，需要进一步强调法律和秩序时，刑场可以升级。
	
{execution_square_carthage_desc_short}	
刑场能够压制所有反叛意识。恐惧是让人民\n忠诚及顺从的好方法。
	
{execution_square_eastern_desc}	
刑场能够压制所有反叛意识，并能稍微增加平民的快乐。\n\n恐惧是让人民忠诚及顺从的好方法。牺牲一个人甚至一百个人\n的命来做例子，这很令人难过，但是其余的人会知道，顺从可以带\n来...长命百岁。\n\n随著城镇成长，需要进一步强调法律和秩序时，刑场可以升级。
	
{execution_square_eastern_desc_short}	
刑场能够镇压所有反叛的心灵。恐惧是确保\n人民忠诚及顺从的好方法。
	
{execution_square_parthia_desc}	
刑场能够压制所有反叛意识，并能稍微增加平民的快乐。\n\n恐惧是让人民忠诚及顺从的好方法。牺牲一个人甚至一百个人\n的命来做例子，这很令人难过，但是其余的人会知道，顺从可以带\n来...长命百岁。\n\n随著城镇成长，需要进一步强调法律和秩序时，刑场可以升级。
	
{execution_square_parthia_desc_short}	
刑场能够镇压所有反叛的心灵。恐惧是确保\n人民忠诚及顺从的好方法。
	
{execution_square_egyptian_desc}	
刑场能够压制所有反叛意识，并让法老的城邑更和谐。在不能强\n迫人民快乐的地方，某些东西却可以强迫人民顺从法老及其仆\n人的意志...那就是痛苦和死亡。\n\n随著城镇成长，需要进一步强调法律和秩序时，刑场可以升级。
	
{execution_square_egyptian_desc_short}	
刑场能够压制所有反叛意识，并让法老的城\n邑更和谐。

{execution_square_greek_desc}
警告！这一简要说明不应出现在屏幕上！

{execution_square_greek_desc_short}
警告！这一简要说明不应出现在屏幕上！

{execution_square_roman_desc}
警告！这一简要说明不应出现在屏幕上！

{execution_square_roman_desc_short}
警告！这一简要说明不应出现在屏幕上！


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{secret_police_hq}	监察府

{secret_police_hq_desc}	警告！这一简要说明不应出现在屏幕上！

{secret_police_hq_desc_short}	警告！这一简要说明不应出现在屏幕上！

{secret_police_hq_barbarian_desc}
警告！这一简要说明不应出现在屏幕上！

{secret_police_hq_barbarian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{secret_police_hq_carthage_desc}	
监察官可以让那些愚昧的反叛者直接消失。让和平、秩序以及安\n定得以维持。但是有时候光是处决反叛者并不够，其帮兇和质疑\n者也必须根除，以免他们感染同伙。\n\n随著城镇的规模成长，监察府也可以升级。
	
{secret_police_hq_carthage_desc_short}	
监察官可以让那些愚昧的反叛者直接消失。\n让和平、秩序以及安定得以维持。
	
{secret_police_hq_eastern_desc}	
监察官可以让那些愚昧的反叛者直接消失。让和平、秩序以及安\n定得以维持。但是有时候光是处决反叛者并不够，其帮兇和质疑\n者也必须根除，以免他们感染同伙。\n\n随著城镇的规模成长，监察府也可以升级。
	
{secret_police_hq_eastern_desc_short}	
监察官可以让那些愚昧的反叛者直接消失。\n让和平、秩序以及安定得以维持。
	
{secret_police_hq_parthia_desc}	监察官可以让那些愚昧的反叛者直接消失。让和平、秩序以及安\n定得以维持。但是有时候光是处决反叛者并不够，其帮兇和质疑\n者也必须根除，以免他们感染同伙。\n\n随著城镇的规模成长，监察府也可以升级。
	
{secret_police_hq_parthia_desc_short}	
监察官可以让那些愚昧的反叛者直接消失。\n让和平、秩序以及安定得以维持。
	
{secret_police_hq_egyptian_desc}	
明智的法老在他的子民当中放置眼线，因此很少有人会被叛逆\n的思想误导，或被人煽动叛乱！有时候光是处决反叛者并不够，其\n帮兇和质疑法老的人也必须根除，以免他们感染同伙。\n\n随著城镇的规模成长，监察府也可以升级。
	
{secret_police_hq_egyptian_desc_short}	
明智的法老在他的子民当中放置眼线，因此\n很少有人会被叛逆的思想误导，或被人煽动\n叛乱！

{secret_police_hq_greek_desc}
警告！这一简要说明不应出现在屏幕上！

{secret_police_hq_greek_desc_short}
警告！这一简要说明不应出现在屏幕上！

{secret_police_hq_roman_desc}
警告！这一简要说明不应出现在屏幕上！

{secret_police_hq_roman_desc_short}
警告！这一简要说明不应出现在屏幕上！


¬--------------

{secret_police_network}	监察网

{secret_police_network_desc}	警告！这一简要说明不应出现在屏幕上！

{secret_police_network_desc_short}	警告！这一简要说明不应出现在屏幕上！

{secret_police_network_barbarian_desc}
警告！这一简要说明不应出现在屏幕上！

{secret_police_network_barbarian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{secret_police_network_carthage_desc}	
比监察官更重要的是情报网络。让卧底去监听不利的言语并监\n视他们的一举一动。当每个人都成为国家的情报人员时，每个人\n都会互相监督：没有及时的报告就可能表示自己不忠。要维持和\n加强良好的秩序，需要眾多无名的英雄：将背叛的喉舌除掉，整个\n世界就清静了！
	
{secret_police_network_carthage_desc_short}	
比监察官更重要的是情报网络。当每一个人\n都在监听时，反叛的喉舌就会安静了。
	
{secret_police_network_eastern_desc}	
比监察官更重要的是情报网络。让卧底去监听不利的言语并监\n视他们的一举一动。当每个人都成为国家的情报人员时，每个人\n都会互相监督：没有及时的报告就可能表示自己不忠。要维持和\n加强良好的秩序，需要眾多无名的英雄：将背叛的喉舌除掉，整个\n世界就清静了！
	
{secret_police_network_eastern_desc_short}	
比监察官更重要的是情报网络。当每一个人\n都在监听时，反叛的喉舌就会安静了。
	
{secret_police_network_parthia_desc}	
比监察官更重要的是情报网络。让卧底去监听不利的言语并监\n视他们的一举一动。当每个人都成为国家的情报人员时，每个人\n都会互相监督：没有及时的报告就可能表示自己不忠。要维持和\n加强良好的秩序，需要眾多无名的英雄：将背叛的喉舌除掉，整个\n世界就清静了！
	
{secret_police_network_parthia_desc_short}	
比监察官更重要的是情报网络。当每一个人\n都在监听时，反叛的喉舌就会安静了。
	
{secret_police_network_egyptian_desc}	
当有人在监督时，叛逆的思想就不会萌芽，法老城市的和谐就可\n以得到加强。当法老的所有仆人－不只是他指派的人－一起互\n相监督所有的言语、思想及行为时，就可以维护良好的秩序，叛逆\n的种子也就无法生长了。
	
{secret_police_network_egyptian_desc_short}	
当有人在监督时，叛逆的思想就不会萌芽，法\n老城市的和谐就可以得到加强。

{secret_police_network_greek_desc}
警告！这一简要说明不应出现在屏幕上！

{secret_police_network_greek_desc_short}
警告！这一简要说明不应出现在屏幕上！

{secret_police_network_roman_desc}
警告！这一简要说明不应出现在屏幕上！

{secret_police_network_roman_desc_short}
警告！这一简要说明不应出现在屏幕上！


¬--------------

{caravan}	贸易商队

{caravan_desc}	警告！这一简要说明不应出现在屏幕上！

{caravan_desc_short}	警告！这一简要说明不应出现在屏幕上！

{caravan_barbarian_desc}
警告！这一简要说明不应出现在屏幕上！

{caravan_barbarian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{caravan_carthage_desc}	
来自神秘东方的货物由商队跨越不毛之地，艰辛的进行运送，能\n提高城邑的贸易额。来自远方（例如印度及中国）的珍奇货物由\n一长列的骆驼驮著，运抵地中海。\n\n当城邑成长时，贸易商队可以升级。
	
{caravan_carthage_desc_short}	
来自神秘东方的货物由商队跨越不毛之地，\n艰辛的进行运送，能提高城邑的贸易额。
	
{caravan_eastern_desc}	
来自神秘东方的货物由商队跨越不毛之地，艰辛的进行运送，能\n提高城邑的贸易额。来自远方（例如印度及中国）的珍奇货物由\n一长列的骆驼驮著，运抵地中海。\n\n当城邑成长时，贸易商队可以升级。
	
{caravan_eastern_desc_short}	
来自神秘东方的货物由商队跨越不毛之地，\n艰辛的进行运送，能提高城邑的贸易额。
	
{caravan_parthia_desc}	来自神秘东方的货物由商队跨越不毛之地，艰辛的进行运送，能\n提高城邑的贸易额。来自远方（例如印度及中国）的珍奇货物由\n一长列的骆驼驮著，运抵地中海。\n\n当城邑成长时，贸易商队可以升级。
	
{caravan_parthia_desc_short}	
来自神秘东方的货物由商队跨越不毛之地，\n艰辛的进行运送，能提高城邑的贸易额。
	
{caravan_egyptian_desc}	
来自神秘东方的货物由商队跨越不毛之地，艰辛的进行运送，能\n提高城邑的贸易额。来自远方（例如印度及中国）的珍奇货物由\n一长列的骆驼驮著，运抵地中海。\n\n当城邑成长时，贸易商队可以升级。
	
{caravan_egyptian_desc_short}	
来自神秘东方的货物由商队跨越不毛之地，\n艰辛的进行运送，能提高城邑的贸易额。

{caravan_greek_desc}
警告！这一简要说明不应出现在屏幕上！

{caravan_greek_desc_short}
警告！这一简要说明不应出现在屏幕上！

{caravan_roman_desc}
警告！这一简要说明不应出现在屏幕上！

{caravan_roman_desc_short}
警告！这一简要说明不应出现在屏幕上！


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{frankincense_rd}	香料之路

{frankincense_rd_desc}	警告！这一简要说明不应出现在屏幕上！

{frankincense_rd_desc_short}	警告！这一简要说明不应出现在屏幕上！

{frankincense_rd_barbarian_desc}
警告！这一简要说明不应出现在屏幕上！

{frankincense_rd_barbarian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{frankincense_rd_carthage_desc}
警告！这一简要说明不应出现在屏幕上！

{frankincense_rd_carthage_desc_short}
警告！这一简要说明不应出现在屏幕上！

{frankincense_rd_eastern_desc}	
一把肉豆蔻可以令一个人一生富有。香料必须横跨世界才能带\n进来，但是能够获得这么大的利润，所有的辛苦都不重要了。通\n往东方的“香料之路”的贸易将财富带进城镇里。\n\n因为地中海香料很稀有，是一种高价的货物，所以使用香料就成\n为了教养和财富的象征。即使许多骆驼经歷危险的旅程运载大\n量的香料，也无法满足人们对这种渴望的追求。\n\n当城邑成长时，香料之路的贸易可以升级。
	
{frankincense_rd_eastern_desc_short}	
一把肉豆蔻可以令一个人一生富有。通往东\n方的“香料之路”的贸易将财富带进城镇里。
	
{frankincense_rd_parthia_desc}	
一把肉豆蔻可以令一个人一生富有。香料必须横跨世界才能带\n进来，但是能够获得这么大的利润，所有的辛苦都不重要了。通\n往东方的“香料之路”的贸易将财富带进城镇里。\n\n因为地中海香料很稀有，是一种高价的货物，所以使用香料就成\n为了教养和财富的象征。即使许多骆驼经歷危险的旅程运载大\n量的香料，也无法满足人们对这种渴望的追求。\n\n当城邑成长时，香料之路的贸易可以升级。
	
{frankincense_rd_parthia_desc_short}	
一把肉豆蔻可以令一个人一生富有。通往东\n方的“香料之路”的贸易将财富带进城镇里。

{frankincense_rd_egyptian_desc}
警告！这一简要说明不应出现在屏幕上！

{frankincense_rd_egyptian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{frankincense_rd_greek_desc}
警告！这一简要说明不应出现在屏幕上！

{frankincense_rd_greek_desc_short}
警告！这一简要说明不应出现在屏幕上！

{frankincense_rd_roman_desc}
警告！这一简要说明不应出现在屏幕上！

{frankincense_rd_roman_desc_short}
警告！这一简要说明不应出现在屏幕上！


¬--------------

{silk_rd}	丝绸之路

{silk_rd_desc}	警告！这一简要说明不应出现在屏幕上！

{silk_rd_desc_short}	警告！这一简要说明不应出现在屏幕上！

{silk_rd_barbarian_desc}
警告！这一简要说明不应出现在屏幕上！

{silk_rd_barbarian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{silk_rd_carthage_desc}
警告！这一简要说明不应出现在屏幕上！

{silk_rd_carthage_desc_short}
警告！这一简要说明不应出现在屏幕上！

{silk_rd_eastern_desc}	
“丝绸之路”的贸易将所有最好的货物从遥远的东方运送到城市\n里。丝绸只是贸易的一部份：香料，象牙，珍贵的宝石，以及各式各\n样的奇珍异宝，都由骆驼运送到西方来。人们可以利用这种贸易\n而致富，而他们的财富会对社会做出贡献：它可以增加国库的税\n收，因为“保护”这些财富可是一件昂贵的事情！
	
{silk_rd_eastern_desc_short}	
“丝绸之路”的贸易将所有最好的货物从遥远\n的东方运送到城市里。人们可以利用这种贸\n易而致富。
	
{silk_rd_parthia_desc}	
“丝绸之路”的贸易将所有最好的货物从遥远的东方运送到城市\n里。丝绸只是贸易的一部份：香料，象牙，珍贵的宝石，以及各式各\n样的奇珍异宝，都由骆驼运送到西方来。人们可以利用这种贸易\n而致富，而他们的财富会对社会做出贡献：它可以增加国库的税\n收，因为“保护”这些财富可是一件昂贵的事情！
	
{silk_rd_parthia_desc_short}	
“丝绸之路”的贸易将所有最好的货物从遥远\n的东方运送到城市里。人们可以利用这种贸\n易而致富。

{silk_rd_egyptian_desc}
警告！这一简要说明不应出现在屏幕上！

{silk_rd_egyptian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{silk_rd_greek_desc}
警告！这一简要说明不应出现在屏幕上！

{silk_rd_greek_desc_short}
警告！这一简要说明不应出现在屏幕上！

{silk_rd_roman_desc}
警告！这一简要说明不应出现在屏幕上！

{silk_rd_roman_desc_short}
警告！这一简要说明不应出现在屏幕上！


¬--------------

{tavern}	客栈

{tavern_desc}	警告！这一简要说明不应出现在屏幕上！

{tavern_desc_short}	警告！这一简要说明不应出现在屏幕上！

{tavern_barbarian_desc}	
喝酒！喝酒！喝酒！人生苦短！客栈的火炉温暖！有英雄的故事要说！\n让每个人都听一听，成为我们民族的一份子是多么伟大的事！客\n栈是享乐的好地方，让苦闷都融化在烈酒和蜜酒里。那些不带著\n微笑离开，并急著上厕所的人都没有像个真正的战士那样喝酒！\n\n当城邑成长时，客栈可以升级。
	
{tavern_barbarian_desc_short}	
喝酒！喝酒！喝酒！人生苦短！客栈的火炉温暖！\n有英雄的故事要说！让每个人都听一听，成为\n我们民族的一份子是多么伟大的事！

{tavern_carthage_desc}
警告！这一简要说明不应出现在屏幕上！

{tavern_carthage_desc_short}
警告！这一简要说明不应出现在屏幕上！

{tavern_eastern_desc}
警告！这一简要说明不应出现在屏幕上！

{tavern_eastern_desc_short}
警告！这一简要说明不应出现在屏幕上！

{tavern_parthia_desc}
警告！这一简要说明不应出现在屏幕上！

{tavern_parthia_desc_short}
警告！这一简要说明不应出现在屏幕上！

{tavern_egyptian_desc}
警告！这一简要说明不应出现在屏幕上！

{tavern_egyptian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{tavern_greek_desc}
警告！这一简要说明不应出现在屏幕上！

{tavern_greek_desc_short}
警告！这一简要说明不应出现在屏幕上！

{tavern_roman_desc}
警告！这一简要说明不应出现在屏幕上！

{tavern_roman_desc_short}
警告！这一简要说明不应出现在屏幕上！


¬--------------

{bardic_circle}	诗人包厢

{bardic_circle_desc}	警告！这一简要说明不应出现在屏幕上！

{bardic_circle_desc_short}	警告！这一简要说明不应出现在屏幕上！

{bardic_circle_barbarian_desc}	
吟游诗人的故事让老战士们想起过去的辉煌，激励年轻人投入\n战场，并鞭策每个人为自己伟大的民族而奋斗！坚固的友情和烈\n酒可以衝走困难，吟游诗人的故事令所有人感到愉快，并忘却冬\n夜的寒冷。这是一个传颂英勇故事的地方，激励人们的地方，也\n是通宵痛饮作乐的地方！
	
{bardic_circle_barbarian_desc_short}	
吟游诗人的故事让老战士们想起过去的辉\n煌，激励年轻人投入战场，并鞭策每个人为自\n己伟大的民族而奋斗！

{bardic_circle_carthage_desc}
警告！这一简要说明不应出现在屏幕上！

{bardic_circle_carthage_desc_short}
警告！这一简要说明不应出现在屏幕上！

{bardic_circle_eastern_desc}
警告！这一简要说明不应出现在屏幕上！

{bardic_circle_eastern_desc_short}
警告！这一简要说明不应出现在屏幕上！

{bardic_circle_parthia_desc}
警告！这一简要说明不应出现在屏幕上！

{bardic_circle_parthia_desc_short}
警告！这一简要说明不应出现在屏幕上！

{bardic_circle_egyptian_desc}
警告！这一简要说明不应出现在屏幕上！

{bardic_circle_egyptian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{bardic_circle_greek_desc}
警告！这一简要说明不应出现在屏幕上！

{bardic_circle_greek_desc_short}
警告！这一简要说明不应出现在屏幕上！

{bardic_circle_roman_desc}
警告！这一简要说明不应出现在屏幕上！

{bardic_circle_roman_desc_short}
警告！这一简要说明不应出现在屏幕上！


¬--------------

{temple_of_battle_shrine}	战神庙

{temple_of_battle_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_battle_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_battle_shrine_barbarian}	战神祭石

{temple_of_battle_shrine_barbarian_desc}	
这座祭石献给达西亚的天神和雷神赫比雷西斯，以保佑并激励\n战斗中的战士们。赫比雷西斯是个好斗的神灵，这使他成为好战\n民族参拜的战神。\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。\n\n当城邑成长时，祭石可以升级。
	
{temple_of_battle_shrine_barbarian_desc_short}	
这座祭石献给达西亚的天神和雷神赫比雷\n西斯，以保佑并激励战斗中的战士们。

{temple_of_battle_shrine_carthage_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_shrine_carthage_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_shrine_eastern_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_shrine_eastern_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_shrine_parthia_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_shrine_parthia_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_shrine_egyptian_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_shrine_egyptian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_shrine_greek}	战神庙

{temple_of_battle_shrine_greek_desc}	
这座神庙献给希腊的战神阿瑞斯。阿瑞斯虽然并不像罗马的战\n神那样是个完美的英雄形象，但他却是希腊的胜利之神。对阿瑞\n斯而言，狡猾猥琐之人一样可以成为英雄！\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。\n\n当城邑成长时，神庙可以扩建。
	
{temple_of_battle_shrine_greek_desc_short}	
这座神庙献给希腊的战神阿瑞斯。阿瑞斯虽\n然并不像罗马的战神那样是个完美的英雄\n形象，但他却是希腊的胜利之神。

{temple_of_battle_shrine_roman_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_shrine_roman_desc_short}
警告！这一简要说明不应出现在屏幕上！


¬--------------

{temple_of_battle_temple}	战神殿

{temple_of_battle_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_battle_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_battle_temple_barbarian}	战神圣林
	
{temple_of_battle_temple_barbarian_desc}	
这座圣林献给达西亚的天神和雷神赫比雷西斯，以保佑并激励\n战斗中的战士们。赫比雷西斯是个好斗的神灵，这使他成为好战\n民族参拜的战神。\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。\n\n当城邑成长时，圣林可以升级。
	
{temple_of_battle_temple_barbarian_desc_short}	
这座圣林献给达西亚的天神和雷神赫比雷\n西斯，以保佑并激励战斗中的战士们。

{temple_of_battle_temple_carthage_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_temple_carthage_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_temple_eastern_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_temple_eastern_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_temple_parthia_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_temple_parthia_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_temple_egyptian_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_temple_egyptian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_temple_greek}	战神殿
	
{temple_of_battle_temple_greek_desc}	
这座神殿献给希腊的战神阿瑞斯。阿瑞斯虽然并不像罗马的战\n神那样是个完美的英雄形象，但他却是希腊的胜利之神。对阿瑞\n斯而言，狡猾猥琐之人一样可以成为英雄！\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。\n\n当城邑成长时，神殿可以扩建。
	
{temple_of_battle_temple_greek_desc_short}	
这座神殿献给希腊的战神阿瑞斯。阿瑞斯虽\n然并不像罗马的战神那样是个完美的英雄\n形象，但他却是希腊的胜利之神。

{temple_of_battle_temple_roman_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_temple_roman_desc_short}
警告！这一简要说明不应出现在屏幕上！


¬--------------

{temple_of_battle_large_temple}	战神大神殿

{temple_of_battle_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_battle_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_battle_large_temple_barbarian}	战神圣域
	
{temple_of_battle_large_temple_barbarian_desc}	
这座圣域献给达西亚的天神和雷神赫比雷西斯，以保佑并激励\n战斗中的战士们。赫比雷西斯是个好斗的神灵，这使他成为好战\n民族参拜的战神。\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。
	
{temple_of_battle_large_temple_barbarian_desc_short}	
这座圣域献给达西亚的天神和雷神赫比雷\n西斯，以保佑并激励战斗中的战士们。

{temple_of_battle_large_temple_carthage_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_large_temple_carthage_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_large_temple_eastern_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_large_temple_eastern_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_large_temple_parthia_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_large_temple_parthia_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_large_temple_egyptian_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_large_temple_egyptian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_large_temple_greek}	战神大神殿
	
{temple_of_battle_large_temple_greek_desc}	
这座大神殿献给希腊的战神阿瑞斯。阿瑞斯虽然并不像罗马的\n战神那样是个完美的英雄形象，但他却是希腊的胜利之神。对阿\n瑞斯而言，狡猾猥琐之人一样可以成为英雄！\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。\n\n当城邑成长时，大神殿可以扩建。
	
{temple_of_battle_large_temple_greek_desc_short}	
这座大神殿献给希腊的战神阿瑞斯。阿瑞斯\n虽然并不像罗马的战神那样是个完美的英\n雄形象，但他却是希腊的胜利之神。 

{temple_of_battle_large_temple_roman_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_large_temple_roman_desc_short}
警告！这一简要说明不应出现在屏幕上！


¬--------------

{temple_of_battle_awesome_temple}	战神巨神殿

{temple_of_battle_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_battle_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_battle_awesome_temple_barbarian_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_awesome_temple_barbarian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_awesome_temple_carthage_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_awesome_temple_carthage_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_awesome_temple_eastern_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_awesome_temple_eastern_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_awesome_temple_parthia_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_awesome_temple_parthia_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_awesome_temple_egyptian_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_awesome_temple_egyptian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_awesome_temple_greek}	战神巨神殿
	
{temple_of_battle_awesome_temple_greek_desc}	
这座巨神殿献给希腊的战神阿瑞斯。阿瑞斯虽然并不像罗马的\n战神那样是个完美的英雄形象，但他却是希腊的胜利之神。对阿\n瑞斯而言，狡猾猥琐之人一样可以成为英雄！\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。\n\n当城邑成长时，巨神殿可以扩建为万神殿。
	
{temple_of_battle_awesome_temple_greek_desc_short}	
这座巨神殿献给希腊的战神阿瑞斯。阿瑞斯\n虽然并不像罗马的战神那样是个完美的英\n雄形象，但他却是希腊的胜利之神。

{temple_of_battle_awesome_temple_roman_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battle_awesome_temple_roman_desc_short}
警告！这一简要说明不应出现在屏幕上！


¬--------------

{temple_of_battleforge_shrine}	金刚战神庙

{temple_of_battleforge_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_battleforge_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_battleforge_shrine_barbarian}	战神祭石
	
{temple_of_battleforge_shrine_barbarian_desc}	
这座祭石献给高卢战神提塔提斯。在战争时期，所有人都需要激\n励，而他正是战士们心中的英雄。\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。\n\n当城邑成长时，祭石可以扩建。
	
{temple_of_battleforge_shrine_barbarian_desc_short}	
这座祭石献给高卢战神提塔提斯。在战争时\n期，所有人都需要激励，而他正是战士们心中\n的英雄。

{temple_of_battleforge_shrine_carthage_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battleforge_shrine_carthage_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battleforge_shrine_eastern}	金刚神庙
	
{temple_of_battleforge_shrine_eastern_desc}	
这座神庙献给雷神、火神及风云之神瓦哈刚。他是其他神灵的金\n刚之神，也是一个打造武器装备的神匠。因此，战士们非常尊崇\n他。\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。\n\n当城邑成长时，神庙可以扩建。
	
{temple_of_battleforge_shrine_eastern_desc_short}	
这座神庙献给雷神、火神及风云之神瓦哈刚。\n他是其他神灵的金刚之神，也是一个打造武\n器装备的神匠。因此，战士们非常尊崇他。

{temple_of_battleforge_shrine_parthia_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battleforge_shrine_parthia_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battleforge_shrine_egyptian_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battleforge_shrine_egyptian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battleforge_shrine_greek_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battleforge_shrine_greek_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battleforge_shrine_roman_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battleforge_shrine_roman_desc_short}
警告！这一简要说明不应出现在屏幕上！


¬--------------

{temple_of_battleforge_temple}	金刚战神殿

{temple_of_battleforge_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_battleforge_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_battleforge_temple_barbarian}	战神圣林
	
{temple_of_battleforge_temple_barbarian_desc}	
这座圣林献给高卢战神提塔提斯。在战争时期，所有人都需要激\n励，而他正是战士们心中的英雄。\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。\n\n当城邑成长时，圣林可以扩建。
	
{temple_of_battleforge_temple_barbarian_desc_short}	
这座圣林献给高卢战神提塔提斯。在战争时\n期，所有人都需要激励，而他正是战士们心中\n的英雄。

{temple_of_battleforge_temple_carthage_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battleforge_temple_carthage_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battleforge_temple_eastern}	金刚神殿
	
{temple_of_battleforge_temple_eastern_desc}	
这座神殿献给雷神、火神及风云之神瓦哈刚。他是其他神灵的金\n刚之神，也是一个打造武器装备的神匠。因此，战士们非常尊崇\n他。\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。\n\n当城邑成长时，神殿可以扩建。
	
{temple_of_battleforge_temple_eastern_desc_short}	
这座神殿献给雷神、火神及风云之神瓦哈刚。\n他是其他神灵的金刚之神，也是一个打造武\n器装备的神匠。因此，战士们非常尊崇他。

{temple_of_battleforge_temple_parthia_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battleforge_temple_parthia_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battleforge_temple_egyptian_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battleforge_temple_egyptian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battleforge_temple_greek_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battleforge_temple_greek_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battleforge_temple_roman_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battleforge_temple_roman_desc_short}
警告！这一简要说明不应出现在屏幕上！


¬--------------

{temple_of_battleforge_large_temple}	金刚战神大神殿

{temple_of_battleforge_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_battleforge_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_battleforge_large_temple_barbarian}	战神圣域
	
{temple_of_battleforge_large_temple_barbarian_desc}	
这座圣域献给高卢战神提塔提斯。在战争时期，所有人都需要激\n励，而他正是战士们心中的英雄。\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。
	
{temple_of_battleforge_large_temple_barbarian_desc_short}	
这座圣域献给高卢战神提塔提斯。在战争时\n期，所有人都需要激励，而他正是战士们心中\n的英雄。

{temple_of_battleforge_large_temple_carthage_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battleforge_large_temple_carthage_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battleforge_large_temple_eastern}	金刚大神殿
	
{temple_of_battleforge_large_temple_eastern_desc}	
这座大神殿献给雷神、火神及风云之神瓦哈刚。他是其他神灵的\n金刚之神，也是一个打造武器装备的神匠。因此，战士们非常尊\n崇他。\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。\n\n当城邑成长时，大神殿可以扩建。
	
{temple_of_battleforge_large_temple_eastern_desc_short}	
这座大神殿献给雷神、火神及风云之神瓦哈\n刚。他是其他神灵的金刚之神，也是一个打造\n武器装备的神匠。因此，战士们非常尊崇他。

{temple_of_battleforge_large_temple_parthia_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battleforge_large_temple_parthia_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battleforge_large_temple_egyptian_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battleforge_large_temple_egyptian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battleforge_large_temple_greek_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battleforge_large_temple_greek_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battleforge_large_temple_roman_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_battleforge_large_temple_roman_desc_short}
警告！这一简要说明不应出现在屏幕上！


¬--------------

{temple_of_farming_shrine}	丰饶神庙

{temple_of_farming_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_farming_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_farming_shrine_barbarian}	丰饶祭石
	
{temple_of_farming_shrine_barbarian_desc}	
这座祭石献给达西亚的丰饶、生命女神班蒂丝，她通常化身成伟\n大母亲的形象，也同时掌管著女人们的繁衍，而这些正是农民及\n所有生产者所关心的东西。\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。\n\n当城邑成长时，祭石可以扩建。
	
{temple_of_farming_shrine_barbarian_desc_short}	
这座祭石献给达西亚的丰饶、生命女神班蒂\n丝，她通常化身成伟大母亲的形象，也同时掌\n管著女人们的繁衍，而这些正是农民及所有\n生产者所关心的东西。
	
{temple_of_farming_shrine_carthage}	丰饶神庙
	
{temple_of_farming_shrine_carthage_desc}	
这座神庙献给爱神和大地女神塔妮特。人们向她祈祷以保佑家\n人和小孩的平安，并企盼农作物的好收成。迦太基的腓尼基人都\n尊称她为阿丝塔特女神。\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。\n\n当城邑成长时，神庙可以扩建。
	
{temple_of_farming_shrine_carthage_desc_short}	
这座神庙献给爱神和大地女神塔妮特。人们\n向她祈祷以保佑家人和小孩的平安，并企盼\n农作物的好收成。

{temple_of_farming_shrine_eastern_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_shrine_eastern_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_shrine_parthia_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_shrine_parthia_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_shrine_egyptian_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_shrine_egyptian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_shrine_greek}	丰饶神庙
	
{temple_of_farming_shrine_greek_desc}	
这座神庙献给五谷及丰饶女神德嫫特尔。她掌管五谷丰收和所\n有生产相关的事，因此她的地位很重要，她甚至在原始的依洛西\n斯秘教祭祀仪式中被顶礼膜拜。\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。\n\n当城邑成长时，神庙可以扩建。
	
{temple_of_farming_shrine_greek_desc_short}	
这座神庙献给五谷及丰饶女神德嫫特尔。她\n掌管五谷丰收和所有生产相关的事，因此她\n的地位很重要。

{temple_of_farming_shrine_roman_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_shrine_roman_desc_short}
警告！这一简要说明不应出现在屏幕上！


¬--------------

{temple_of_farming_temple}	丰饶神殿

{temple_of_farming_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_farming_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_farming_temple_barbarian}	丰饶圣林
	
{temple_of_farming_temple_barbarian_desc}	
这座圣林献给达西亚的丰饶、生命女神班蒂丝，她通常化身成伟\n大母亲的形象，也同时掌管著女人们的繁衍，而这些正是农民及\n所有生产者所关心的东西。\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。\n\n当城邑成长时，圣林可以扩建。
	
{temple_of_farming_temple_barbarian_desc_short}	
这座圣林献给达西亚的丰饶、生命女神班蒂\n丝，她通常化身成伟大母亲的形象，也同时掌\n管著女人们的繁衍，而这些正是农民及所有\n生产者所关心的东西。
	
{temple_of_farming_temple_carthage}	丰饶神殿
	
{temple_of_farming_temple_carthage_desc}	
这座神殿献给爱神和大地女神塔妮特。人们向她祈祷以保佑家\n人和小孩的平安，并企盼农作物的好收成。迦太基的腓尼基人都\n尊称她为阿丝塔特女神。\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。\n\n当城邑成长时，神殿可以扩建。
	
{temple_of_farming_temple_carthage_desc_short}	
这座神殿献给爱神和大地女神塔妮特。人们\n向她祈祷以保佑家人和小孩的平安，并企盼\n农作物的好收成。

{temple_of_farming_temple_eastern_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_temple_eastern_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_temple_parthia_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_temple_parthia_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_temple_egyptian_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_temple_egyptian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_temple_greek}	丰饶神殿
	
{temple_of_farming_temple_greek_desc}	
这座神殿献给五谷及丰饶女神德嫫特尔。她掌管五谷丰收和所\n有生产相关的事，因此她的地位很重要，她甚至在原始的依洛西\n斯秘教祭祀仪式中被顶礼膜拜。\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。\n\n当城邑成长时，神殿可以扩建。
	
{temple_of_farming_temple_greek_desc_short}	
这座神殿献给五谷及丰饶女神德嫫特尔。她\n掌管五谷丰收和所有生产相关的事，因此她\n的地位很重要。

{temple_of_farming_temple_roman_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_temple_roman_desc_short}
警告！这一简要说明不应出现在屏幕上！


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{temple_of_farming_large_temple}	丰饶大神殿

{temple_of_farming_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_farming_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_farming_large_temple_barbarian}	丰饶圣域
	
{temple_of_farming_large_temple_barbarian_desc}	
这座圣域献给达西亚的丰饶、生命女神班蒂丝，她通常化身成伟\n大母亲的形象，也同时掌管著女人们的繁衍，而这些正是农民及\n所有生产者所关心的东西。\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。
	
{temple_of_farming_large_temple_barbarian_desc_short}	
这座圣域献给达西亚的丰饶、生命女神班蒂\n丝，她通常化身成伟大母亲的形象，也同时掌\n管著女人们的繁衍，而这些正是农民及所有\n生产者所关心的东西。
	
{temple_of_farming_large_temple_carthage}	丰饶大神殿
	
{temple_of_farming_large_temple_carthage_desc}	
这座大神殿献给爱神和大地女神塔妮特。人们向她祈祷以保佑\n家人和小孩的平安，并企盼农作物的好收成。迦太基的腓尼基人\n都尊称她为阿丝塔特女神。\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。\n\n当城邑成长时，大神殿可以扩建。
	
{temple_of_farming_large_temple_carthage_desc_short}	
这座大神殿献给爱神和大地女神塔妮特。人\n们向她祈祷以保佑家人和小孩的平安，并企\n盼农作物的好收成。

{temple_of_farming_large_temple_eastern_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_large_temple_eastern_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_large_temple_parthia_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_large_temple_parthia_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_large_temple_egyptian_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_large_temple_egyptian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_large_temple_greek}	丰饶大神殿
	
{temple_of_farming_large_temple_greek_desc}	
这座大神殿献给五谷及丰饶女神德嫫特尔。她掌管五谷丰收和\n所有生产相关的事，因此她的地位很重要，她甚至在原始的依洛\n西斯秘教祭祀仪式中被顶礼膜拜。\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。\n\n当城邑成长时，大神殿可以扩建。
	
{temple_of_farming_large_temple_greek_desc_short}	
这座大神殿献给五谷及丰饶女神德嫫特尔。\n她掌管五谷丰收和所有生产相关的事，因此\n她的地位很重要。

{temple_of_farming_large_temple_roman_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_large_temple_roman_desc_short}
警告！这一简要说明不应出现在屏幕上！


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{temple_of_farming_awesome_temple}	丰饶巨神殿

{temple_of_farming_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_farming_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_farming_awesome_temple_barbarian_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_awesome_temple_barbarian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_awesome_temple_carthage}	丰饶巨神殿
	
{temple_of_farming_awesome_temple_carthage_desc}	
这座巨神殿献给爱神和大地女神塔妮特。人们向她祈祷以保佑\n家人和小孩的平安，并企盼农作物的好收成。迦太基的腓尼基人\n都尊称她为阿丝塔特女神。\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。
	
{temple_of_farming_awesome_temple_carthage_desc_short}	
这座巨神殿献给爱神和大地女神塔妮特。人\n们向她祈祷以保佑家人和小孩的平安，并企\n盼农作物的好收成。

{temple_of_farming_awesome_temple_eastern_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_awesome_temple_eastern_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_awesome_temple_parthia_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_awesome_temple_parthia_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_awesome_temple_egyptian_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_awesome_temple_egyptian_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_awesome_temple_greek}	丰饶巨神殿
	
{temple_of_farming_awesome_temple_greek_desc}	
这座巨神殿献给五谷及丰饶女神德嫫特尔。她掌管五谷丰收和\n所有生产相关的事，因此她的地位很重要，她甚至在原始的依洛\n西斯秘教祭祀仪式中被顶礼膜拜。\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。\n\n当城邑成长时，巨神殿可以扩建为万神殿。
	
{temple_of_farming_awesome_temple_greek_desc_short}	
这座巨神殿献给五谷及丰饶女神德嫫特尔。\n她掌管五谷丰收和所有生产相关的事，因此\n她的地位很重要，她甚至在原始的依洛西斯\n秘教祭祀仪式中被顶礼膜拜。

{temple_of_farming_awesome_temple_roman_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_farming_awesome_temple_roman_desc_short}
警告！这一简要说明不应出现在屏幕上！


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{temple_of_fertility_shrine}	丰饶神庙

{temple_of_fertility_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_fertility_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_fertility_shrine_barbarian}	丰饶祭石
	
{temple_of_fertility_shrine_barbarian_desc}	
这座祭石献给日耳曼的丰饶及财富女神芙瑞婭，她也是诸神之\n中的美丽女神。因此她也常常成为陨落英雄们的新娘。\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。\n\n当城邑成长时，祭石可以扩建。
	
{temple_of_fertility_shrine_barbarian_desc_short}	
这座祭石献给日耳曼的丰饶及财富女神芙\n瑞婭，她也是诸神之中的美丽女神。
{temple_of_fertility_shrine_carthage_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_fertility_shrine_carthage_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_fertility_shrine_eastern_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_fertility_shrine_eastern_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_fertility_shrine_parthia_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_fertility_shrine_parthia_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_fertility_shrine_egyptian}	丰饶神庙
	
{temple_of_fertility_shrine_egyptian_desc}	
这座神庙献给伊西丝女神，她是埃及诸神之后，是最重要的神灵。\n她是丰饶、生命及魔力女神。她的信徒远超过其他神灵的信徒，\n而且她的信徒在其他国家和民族中分布也很广泛。\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。\n\n当城邑成长时，神庙可以扩建。
	
{temple_of_fertility_shrine_egyptian_desc_short}	
这座神庙献给伊西丝女神，她是埃及诸神之\n后，是最重要的神灵。她是丰饶、生命及魔力\n女神。

{temple_of_fertility_shrine_greek_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_fertility_shrine_greek_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_fertility_shrine_roman}	丰饶神庙
	
{temple_of_fertility_shrine_roman_desc}	
这座神庙献给五谷及丰饶女神克瑞丝，她是保佑罗马人民丰衣\n足食的重要神灵。她和希腊的德嫫特尔女神很相似，因此，她们\n两者常常都被信徒们一起参拜。\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。\n\n当城邑成长时，神庙可以扩建。
	
{temple_of_fertility_shrine_roman_desc_short}	
这座神庙献给五谷及丰饶女神克瑞丝，她是\n保佑罗马人民丰衣足食的重要神灵。


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{temple_of_fertility_temple}	丰饶神殿

{temple_of_fertility_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_fertility_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_fertility_temple_barbarian}	丰饶圣林
	
{temple_of_fertility_temple_barbarian_desc}	
这座圣林献给日耳曼的丰饶及财富女神芙瑞婭，她也是诸神之\n中的美丽女神。因此她也常常成为陨落英雄们的新娘。\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。\n\n当城邑成长时，圣林可以扩建。
	
{temple_of_fertility_temple_barbarian_desc_short}	
这座圣林献给日耳曼的丰饶及财富女神芙\n瑞婭，她也是诸神之中的美丽女神。

{temple_of_fertility_temple_carthage_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_fertility_temple_carthage_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_fertility_temple_eastern_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_fertility_temple_eastern_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_fertility_temple_parthia_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_fertility_temple_parthia_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_fertility_temple_egyptian}	丰饶神殿
	
{temple_of_fertility_temple_egyptian_desc}	
这座神殿献给伊西丝女神，她是埃及诸神之后，是最重要的神灵。\n她是丰饶、生命及魔力女神。她的信徒远超过其他神灵的信徒，\n而且她的信徒在其他国家和民族中分布也很广泛。\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。\n\n当城邑成长时，神殿可以扩建。
	
{temple_of_fertility_temple_egyptian_desc_short}	
这座神殿献给伊西丝女神，她是埃及诸神之\n后，是最重要的神灵。她是丰饶、生命及魔力\n女神。

{temple_of_fertility_temple_greek_desc}
警告！这一简要说明不应出现在屏幕上！

{temple_of_fertility_temple_greek_desc_short}
警告！这一简要说明不应出现在屏幕上！

{temple_of_fertility_temple_roman}	丰饶神殿
	
{temple_of_fertility_temple_roman_desc}	
这座神殿献给五谷及丰饶女神克瑞丝，她是保佑罗马人民丰衣\n足食的重要神灵。她和希腊的德嫫特尔女神很相似，因此，她们\n两者常常都被信徒们一起参拜。\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。\n\n当城邑成长时，神殿可以扩建。
	
{temple_of_fertility_temple_roman_desc_short}	
这座神殿献给五谷及丰饶女神克瑞丝，她是\n保佑罗马人民丰衣足食的重要神灵。


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{temple_of_fertility_large_temple}	丰饶大神殿

{temple_of_fertility_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_fertility_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_fertility_large_temple_barbarian}	丰饶圣域
	
{temple_of_fertility_large_temple_barbarian_desc}	
这座圣域献给日耳曼的丰饶及财富女神芙瑞婭，她也是诸神之\n中的美丽女神。因此她也常常成为陨落英雄们的新娘。\n\n通过对宗教神灵的参拜，使人民精神上有依托而感到快乐及满\n足。
	
{temple_of_fertility_large_temple_barbarian_desc_short}	
这座圣域献给日耳曼的丰饶及财富女神芙\n瑞婭，她也是诸神之中的美丽女神。因此她也\n常常成为陨落英雄们的新娘。

{temple_of_fertility_large_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_fertility_large_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fertility_large_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_fertility_large_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fertility_large_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_fertility_large_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fertility_large_temple_egyptian}	Large Temple to Isis
{temple_of_fertility_large_temple_egyptian_desc}    This Large Temple is dedicated to Isis, the most important Goddess in the Egyptian pantheon. She is the Goddess of motherhood, healing and of magic and charms. Worship of Isis slowly encroached on the worship of other gods over the centuries, and her followers gradually spread to other nations and peoples.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_fertility_large_temple_egyptian_desc_short}  This Large Temple is dedicated to Isis, the most important Goddess in the Egyptian pantheon. She is the Goddess of motherhood, healing and of magic and charms.
{temple_of_fertility_large_temple_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_fertility_large_temple_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fertility_large_temple_roman}	Large Temple of Ceres
{temple_of_fertility_large_temple_roman_desc}   This Large Temple is dedicated to Ceres, the Goddess of Grain and Fertility. She is an important figure in assuring that crops are sufficient to feed everyone. She is equated with the Greek deity Demeter, and worship of the two often overlaps. \n\nReligion always makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_fertility_large_temple_roman_desc_short}  This Large Temple is dedicated to Ceres, the Goddess of Grain and Fertility. She is an important figure in assuring that crops are sufficient to feed everyone. 
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{temple_of_forge_shrine}	Temple of Forge Shrine
{temple_of_forge_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_forge_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_forge_shrine_barbarian}	Shrine to Zalmoxis
{temple_of_forge_shrine_barbarian_desc} This Shrine is dedicated to Zalmoxis, the Dacian Divine Defender of the People, here in an underworld aspect of forging weapons for his followers. Thus he helps bring them victory over their enemies. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.
{temple_of_forge_shrine_barbarian_desc_short}  This Shrine is dedicated to Zalmoxis, the Dacian Divine Defender of the People, here in an underworld aspect of forging weapons for his followers. 
{temple_of_forge_shrine_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_forge_shrine_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_forge_shrine_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_forge_shrine_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_forge_shrine_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_forge_shrine_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_forge_shrine_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_forge_shrine_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_forge_shrine_greek}	Shrine to Hephaestus
{temple_of_forge_shrine_greek_desc} This Shrine is dedicated to Hephaestus, the lame God of Metalworkers and Smiths. In this aspect he is celebrated for his weapon-making skills. These are considerable, and it is Hephaestus who made the arms and armour for all the great heroes, including the Shield of Achilles. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.
{temple_of_forge_shrine_greek_desc_short}  This Shrine is dedicated to Hephaestus, the lame God of Metalworkers and Smiths. In this aspect he is celebrated for his weapon-making skills. 
{temple_of_forge_shrine_roman}	Shrine to Vulcan
{temple_of_forge_shrine_roman_desc} This Shrine is dedicated to Vulcan, the Smith of the Gods, the God of Fire and the patron of mortal smiths. His workshops lie beneath the volcano at Etna. As might be expected weaponsmiths are much favoured by Vulcan.  \n\nReligion always makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.
{temple_of_forge_shrine_roman_desc_short}  This Shrine is dedicated to Vulcan, the Smith of the Gods, the God of Fire and the patron of mortal smiths. His workshops lie beneath the volcano at Etna. 
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{temple_of_forge_temple}	Temple of Forge Temple
{temple_of_forge_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_forge_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_forge_temple_barbarian}	Sacred Grove of Zalmoxis
{temple_of_forge_temple_barbarian_desc} This Sacred Grove is dedicated to Zalmoxis, the Dacian Divine Defender of the People, here in an underworld aspect of forging weapons for his followers. Thus he helps bring them victory over their enemies. \n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.
{temple_of_forge_temple_barbarian_desc_short}  This Sacred Grove is dedicated to Zalmoxis, the Dacian Divine Defender of the People, here in an underworld aspect of forging weapons for his followers. 
{temple_of_forge_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_forge_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_forge_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_forge_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_forge_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_forge_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_forge_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_forge_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_forge_temple_greek}	Temple of Hephaestus
{temple_of_forge_temple_greek_desc} This Temple is dedicated to Hephaestus, the lame God of Metalworkers and Smiths. In this aspect he is celebrated for his weapon-making skills. These are considerable, and it is Hephaestus who made the arms and armour for all the great heroes, including the Shield of Achilles. \n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_forge_temple_greek_desc_short}  This Temple is dedicated to Hephaestus, the lame God of Metalworkers and Smiths. In this aspect he is celebrated for his weapon-making skills. 
{temple_of_forge_temple_roman}	Temple of Vulcan
{temple_of_forge_temple_roman_desc} This Temple is dedicated to Vulcan, the Smith of the Gods, the God of Fire and the patron of mortal smiths. His workshops lie beneath the volcano at Etna. As might be expected weaponsmiths are much favoured by Vulcan. \n\nReligion always makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_forge_temple_roman_desc_short}  This Temple is dedicated to Vulcan, the Smith of the Gods, the God of Fire and the patron of mortal smiths. His workshops lie beneath the volcano at Etna. 
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{temple_of_forge_large_temple}	Temple of Forge Large Temple
{temple_of_forge_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_forge_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_forge_large_temple_barbarian}	Sacred Circle of Zalmoxis
{temple_of_forge_large_temple_barbarian_desc}   This Sacred Circle is dedicated to Zalmoxis, the Dacian Divine Defender of the People, here in an underworld aspect of forging weapons for his followers. Thus he helps bring them victory over their enemies. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 
{temple_of_forge_large_temple_barbarian_desc_short}  This Sacred Circle is dedicated to Zalmoxis, the Dacian Divine Defender of the People, here in an underworld aspect of forging weapons for his followers. 
{temple_of_forge_large_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_forge_large_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_forge_large_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_forge_large_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_forge_large_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_forge_large_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_forge_large_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_forge_large_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_forge_large_temple_greek}	Large Temple of Hephaestus
{temple_of_forge_large_temple_greek_desc}   This Large Temple is dedicated to Hephaestus, the lame God of Metalworkers and Smiths. In this aspect he is celebrated for his weapon-making skills. These are considerable, and it is Hephaestus who made the arms and armour for all the great heroes, including the Shield of Achilles. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_forge_large_temple_greek_desc_short}  This Large Temple is dedicated to Hephaestus, the lame God of Metalworkers and Smiths. In this aspect he is celebrated for his weapon-making skills. 
{temple_of_forge_large_temple_roman}	Large Temple of Vulcan
{temple_of_forge_large_temple_roman_desc}   This Large Temple is dedicated to Vulcan, the Smith of the Gods, the God of Fire and the patron of mortal smiths. His workshops lie beneath the volcano at Etna. As might be expected weaponsmiths are much favoured by Vulcan. \n\nReligion always makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_forge_large_temple_roman_desc_short}  This Large Temple is dedicated to Vulcan, the Smith of the Gods, the God of Fire and the patron of mortal smiths. His workshops lie beneath the volcano at Etna. 
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{temple_of_fun_shrine}	Temple of Fun Shrine
{temple_of_fun_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_fun_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_fun_shrine_barbarian_desc}   WARNING! This text should never appea on screen!
{temple_of_fun_shrine_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fun_shrine_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_fun_shrine_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fun_shrine_eastern}	Shrine to Anahit
{temple_of_fun_shrine_eastern_desc} This Shrine is dedicated to Anahit, once the Goddess of War, but also Goddess of Fertility and Birth. She is the chief of all the Armenian pantheon. As such, she is widely worshipped and respected for he influence in all areas of life. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.
{temple_of_fun_shrine_eastern_desc_short}  This Shrine is dedicated to Anahit, once the Goddess of War, but also Goddess of Fertility and Birth. She is the chief of all the Armenian pantheon.
{temple_of_fun_shrine_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_fun_shrine_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fun_shrine_egyptian}	Shrine to Osiris
{temple_of_fun_shrine_egyptian_desc}    This Shrine is dedicated to Osiris, the God and the Judge of the Dead, and the Lord of Resurrection. Murdered by Set, he was the first person to die and thus became the lord of death. Everyone who dies is referred to as 'an Osiris', a soul who has gone to live in the afterlife. Osiris is the husband of Isis and father of Horus.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.
{temple_of_fun_shrine_egyptian_desc_short}  This Shrine is dedicated to Osiris, the God and the Judge of the Dead, and the Lord of Resurrection. Murdered by Set, he was the first person to die and thus became the lord of death. 
{temple_of_fun_shrine_greek}	Shrine to Dionysus
{temple_of_fun_shrine_greek_desc}   This Shrine is dedicated to Dionysus, the God of Wine, although his Cultists go far beyond merely drinking heavily in their celebration of his mysteries. Dionysus is a violent figure, and his followers tread a fine line between sanity, madness and death at times in their orgiastic rituals. \n\nReligion generally makes people feel happy and content knowing that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.
{temple_of_fun_shrine_greek_desc_short}  This Shrine is dedicated to Dionysus, the God of Wine, although his Cultists go far beyond merely drinking heavily in their celebration of his mysteries. 
{temple_of_fun_shrine_roman}	Shrine to Bacchus
{temple_of_fun_shrine_roman_desc}   This Shrine is dedicated to Bacchus, the God of Wine. He is a noisy and rowdy God at the best of times. At his worst, Bacchus is downright dangerous to those who aren't his followers! Drunken revelry may only be the start of a serious session of enjoying the wine that Bacchus provides! \n\nReligion always makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.
{temple_of_fun_shrine_roman_desc_short}  This Shrine is dedicated to Bacchus, the God of Wine. He is a noisy and rowdy God at the best of times. 
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{temple_of_fun_temple}	Temple of Fun Temple
{temple_of_fun_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_fun_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_fun_temple_barbarian_desc}   WARNING! This text should never appear on screen!
{temple_of_fun_temple_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fun_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_fun_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fun_temple_eastern}	Temple of Anahit
{temple_of_fun_temple_eastern_desc} This Temple is dedicated to Anahit, once the Goddess of War, but also Goddess of Fertility and Birth. She is the chief of all the Armenian pantheon. As such, she is widely worshipped and respected for he influence in all areas of life. \n\nReligion acts to make a people feel happy and content to know that the Gods are properly honoured. \n\nThe Temple can be improved as the settlement grows in size and importance.
{temple_of_fun_temple_eastern_desc_short}  This Temple is dedicated to Anahit, once the Goddess of War, but also Goddess of Fertility and Birth. She is the chief of all the Armenian pantheon.
{temple_of_fun_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_fun_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fun_temple_egyptian}	Temple of Osiris
{temple_of_fun_temple_egyptian_desc}    This Temple is dedicated to Osiris, the God and the Judge of the Dead, and the Lord of Resurrection. Murdered by Set, he was the first person to die and thus became the lord of death. Everyone who dies is referred to as 'an Osiris', a soul who has gone to live in the afterlife. Osiris is the husband of Isis and father of Horus.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_fun_temple_egyptian_desc_short}  This Temple is dedicated to Osiris, the God and the Judge of the Dead, and the Lord of Resurrection. Murdered by Set, he was the first person to die and thus became the lord of death. 
{temple_of_fun_temple_greek}	Temple of Dionysus
{temple_of_fun_temple_greek_desc}   This Temple is dedicated to Dionysus, the God of Wine, although his Cultists go far beyond merely drinking heavily in their celebration of his mysteries. Dionysus is a violent figure, and his followers tread a fine line between sanity, madness and death at times in their orgiastic rituals.\n\nReligion generally makes people feel happy and content knowing that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_fun_temple_greek_desc_short}  This Temple is dedicated to Dionysus, the God of Wine, although his Cultists go far beyond merely drinking heavily in their celebration of his mysteries. 
{temple_of_fun_temple_roman}	Temple of Bacchus
{temple_of_fun_temple_roman_desc}   This Temple is dedicated to Bacchus, the God of Wine. He is a noisy and rowdy God at the best of times. At his worst, Bacchus is downright dangerous to those who aren't his followers! Drunken revelry may only be the start of a serious session of enjoying the wine that Bacchus provides! \n\nReligion always makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_fun_temple_roman_desc_short}  This Temple is dedicated to Bacchus, the God of Wine. He is a noisy and rowdy God at the best of times. 
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{temple_of_fun_large_temple}	Temple of Fun Large Temple
{temple_of_fun_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_fun_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_fun_large_temple_barbarian_desc} WARNING! This text should never appear on screen!
{temple_of_fun_large_temple_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fun_large_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_fun_large_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fun_large_temple_eastern}	Large Temple of Anahit
{temple_of_fun_large_temple_eastern_desc}   This Large Temple is dedicated to Anahit, once the Goddess of War, but also Goddess of Fertility and Birth. She is the chief of all the Armenian pantheon. As such, she is widely worshipped and respected for he influence in all areas of life. \n\nReligion acts to make a people feel happy and content to know that the Gods are lavishly honoured. \n\nThe Large Temple can be improved as the settlement grows in size and importance.
{temple_of_fun_large_temple_eastern_desc_short}  This Large Temple is dedicated to Anahit, once the Goddess of War, but also Goddess of Fertility and Birth. She is the chief of all the Armenian pantheon.
{temple_of_fun_large_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_fun_large_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fun_large_temple_egyptian}	Large Temple of Osiris
{temple_of_fun_large_temple_egyptian_desc}  This Large Temple is dedicated to Osiris, the God and the Judge of the Dead, and the Lord of Resurrection. Murdered by Set, he was the first person to die and thus became the lord of death. Everyone who dies is referred to as 'an Osiris', a soul who has gone to live in the afterlife. Osiris is the husband of Isis and father of Horus.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_fun_large_temple_egyptian_desc_short}  This Large Temple is dedicated to Osiris, the God and the Judge of the Dead, and the Lord of Resurrection. Murdered by Set, he was the first person to die and thus became the lord of death. 
{temple_of_fun_large_temple_greek}	Large Temple of Dionysus
{temple_of_fun_large_temple_greek_desc} This Large Temple is dedicated to Dionysus, the God of Wine, although his Cultists go far beyond merely drinking heavily in their celebration of his mysteries. Dionysus is a violent figure, and his followers tread a fine line between sanity, madness and death at times in their orgiastic rituals. \n\nReligion generally makes people feel happy and content knowing that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_fun_large_temple_greek_desc_short}  This Large Temple is dedicated to Dionysus, the God of Wine, although his Cultists go far beyond merely drinking heavily in their celebration of his mysteries. 
{temple_of_fun_large_temple_roman}	Large Temple of Bacchus
{temple_of_fun_large_temple_roman_desc} This Large Temple is dedicated to Bacchus, the God of Wine. He is a noisy and rowdy God at the best of times. At his worst, Bacchus is downright dangerous to those who aren't his followers! Drunken revelry may only be the start of a serious session of enjoying the wine that Bacchus provides! \n\nReligion always makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_fun_large_temple_roman_desc_short}  This Large Temple is dedicated to Bacchus, the God of Wine. He is a noisy and rowdy God at the best of times. 
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{temple_of_governors_shrine}	Temple of Governors Shrine
{temple_of_governors_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_governors_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_governors_shrine_barbarian_desc} WARNING! This text should never appear on screen!
{temple_of_governors_shrine_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_governors_shrine_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_governors_shrine_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_governors_shrine_eastern}	Shrine to Zeus
{temple_of_governors_shrine_eastern_desc}   This Shrine is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. Little escapes the attention of Zeus from his home on Mount Olympus, from the softest whisper to the clamour of battle. There is almost nothing in which he does not have a hand. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.
{temple_of_governors_shrine_eastern_desc_short}  This Shrine is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. 
{temple_of_governors_shrine_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_governors_shrine_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_governors_shrine_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_governors_shrine_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_governors_shrine_greek}	Shrine to Zeus
{temple_of_governors_shrine_greek_desc} This Shrine is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. Little escapes the attention of Zeus from his home on Mount Olympus, from the softest whisper to the clamour of battle. There is almost nothing in which he does not have a hand. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.
{temple_of_governors_shrine_greek_desc_short}  This Shrine is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. 
{temple_of_governors_shrine_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_governors_shrine_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_governors_temple}	Temple of Governors Temple
{temple_of_governors_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_governors_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_governors_temple_barbarian_desc} WARNING! This text should never appear on screen!
{temple_of_governors_temple_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_governors_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_governors_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_governors_temple_eastern}	Temple of Zeus
{temple_of_governors_temple_eastern_desc}   This Temple is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. Little escapes the attention of Zeus from his home on Mount Olympus, from the softest whisper to the clamour of battle. There is almost nothing in which he does not have a hand. \n\nReligion acts to make a people feel happy and content to know that the Gods are properly honoured. \n\nThe Temple can be improved as the settlement grows in size and importance.
{temple_of_governors_temple_eastern_desc_short}  This Temple is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. 
{temple_of_governors_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_governors_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_governors_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_governors_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_governors_temple_greek}	Temple of Zeus
{temple_of_governors_temple_greek_desc} This Temple is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. Little escapes the attention of Zeus from his home on Mount Olympus, from the softest whisper to the clamour of battle. There is almost nothing in which he does not have a hand. \n\nReligion acts to make a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_governors_temple_greek_desc_short}  This Temple is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. 
{temple_of_governors_temple_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_governors_temple_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_governors_large_temple}	Temple of Governors Large Temple
{temple_of_governors_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_governors_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_governors_large_temple_barbarian_desc}   WARNING! This text should never appear on screen!
{temple_of_governors_large_temple_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_governors_large_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_governors_large_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_governors_large_temple_eastern}	Large Temple of Zeus
{temple_of_governors_large_temple_eastern_desc} This Large Temple is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. Little escapes the attention of Zeus from his home on Mount Olympus, from the softest whisper to the clamour of battle. There is almost nothing in which he does not have a hand. \n\nReligion acts to make a people feel happy and content to know that the Gods are lavishly honoured. \n\nThe Large Temple can be improved as the settlement grows in size and importance.
{temple_of_governors_large_temple_eastern_desc_short}  This Large Temple is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. 
{temple_of_governors_large_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_governors_large_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_governors_large_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_governors_large_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_governors_large_temple_greek}	Large Temple of Zeus
{temple_of_governors_large_temple_greek_desc}   This Large Temple is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. Little escapes the attention of Zeus from his home on Mount Olympus, from the softest whisper to the clamour of battle. There is almost nothing in which he does not have a hand. \n\nReligion acts to make a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_governors_large_temple_greek_desc_short}  This Large Temple is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. 
{temple_of_governors_large_temple_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_governors_large_temple_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_healing_shrine}	Temple of Healing Shrine
{temple_of_healing_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_healing_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_healing_shrine_barbarian}	Shrine to Brigantia
{temple_of_healing_shrine_barbarian_desc}   This Shrine is dedicated to Brigantia, the British tribal Goddess of the Brigantes, one of the important tribal kingdoms. She is a goddess of war, healing and water. Brigantia also has some responsibilities for prosperity and fertility among her people.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.
{temple_of_healing_shrine_barbarian_desc_short}  This Shrine is dedicated to Brigantia, the British tribal Goddess of the Brigantes, one of the important tribal kingdoms. She is a goddess of war, healing and water.
{temple_of_healing_shrine_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_healing_shrine_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_healing_shrine_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_healing_shrine_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_healing_shrine_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_healing_shrine_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_healing_shrine_egyptian}	Shrine to Imhotep
{temple_of_healing_shrine_egyptian_desc}    This Shrine is dedicated to Imhotep, the son of Ptah and the God of Healing. He was an architect, physician, scribe, and vizier while alive. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.
{temple_of_healing_shrine_egyptian_desc_short}  This Shrine is dedicated to Imhotep, the son of Ptah and the God of Healing. 
{temple_of_healing_shrine_greek}	Shrine to Asklepios
{temple_of_healing_shrine_greek_desc}   This Shrine is dedicated to Asklepios, the God of Medicine and of Healing. He is the son of Apollo and a worthy patron. It was traditional to sacrifice a cock to him in thanks for a cure - and to pay the doctor's fee! His daughter, Hygeia, is the Goddess of Health. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.
{temple_of_healing_shrine_greek_desc_short}  This Shrine is dedicated to Asklepios, the God of Medicine and of Healing. He is the son of Apollo and a worthy patron. 
{temple_of_healing_shrine_roman}	Shrine to Juno
{temple_of_healing_shrine_roman_desc}   This Shrine is dedicated to Juno, the Queen of Heaven, and the wife and sister to Jupiter. She is the special protector of marriage and of women. She also has an aspect as a war goddess. \n\nReligion always makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.
{temple_of_healing_shrine_roman_desc_short}  This Shrine is dedicated to Juno, the Queen of Heaven, and the wife and sister to Jupiter. She is the special protector of marriage and of women. 
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{temple_of_healing_temple}	Temple of Healing Temple
{temple_of_healing_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_healing_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_healing_temple_barbarian}	Sacred Grove of Brigantia
{temple_of_healing_temple_barbarian_desc}   This Sacred Grove is dedicated to Brigantia, the British tribal Goddess of the Brigantes, one of the important tribal kingdoms. She is a goddess of war, healing and water. Brigantia also has some responsibilities for prosperity and fertility among her people.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.
{temple_of_healing_temple_barbarian_desc_short}  This Sacred Grove is dedicated to Brigantia, the British tribal Goddess of the Brigantes, one of the important tribal kingdoms. She is a goddess of war, healing and water.
{temple_of_healing_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_healing_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_healing_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_healing_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_healing_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_healing_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_healing_temple_egyptian}	Temple of Imhotep
{temple_of_healing_temple_egyptian_desc}    This Temple is dedicated to Imhotep, the son of Ptah and the God of Healing. He was an architect, physician, scribe, and vizier while alive. \n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_healing_temple_egyptian_desc_short}  This Temple is dedicated to Imhotep, the son of Ptah and the God of Healing. 
{temple_of_healing_temple_greek}	Temple of Asklepios
{temple_of_healing_temple_greek_desc}   This Temple is dedicated to Asklepios, the God of Medicine and of Healing. He is the son of Apollo and a worthy patron. It was traditional to sacrifice a cock to him in thanks for a cure - and to pay the doctor's fee! His daughter, Hygeia, is the Goddess of Health. \n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_healing_temple_greek_desc_short}  This Temple is dedicated to Asklepios, the God of Medicine and of Healing. He is the son of Apollo and a worthy patron. 
{temple_of_healing_temple_roman}	Temple of Juno
{temple_of_healing_temple_roman_desc}   This Temple is dedicated to Juno, the Queen of Heaven, and the wife and sister to Jupiter. She is the special protector of marriage and of women. She also has an aspect as a war goddess. \n\nReligion always makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_healing_temple_roman_desc_short}  This Temple is dedicated to Juno, the Queen of Heaven, and the wife and sister to Jupiter. She is the special protector of marriage and of women. 
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{temple_of_healing_large_temple}	Temple of Healing Large Temple
{temple_of_healing_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_healing_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_healing_large_temple_barbarian}	Sacred Circle of Brigantia
{temple_of_healing_large_temple_barbarian_desc} This Sacred Circle is dedicated to Brigantia, the British tribal Goddess of the Brigantes, one of the important tribal kingdoms. She is a goddess of war, healing and water. Brigantia also has some responsibilities for prosperity and fertility among her people.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 
{temple_of_healing_large_temple_barbarian_desc_short}  This Sacred Circle is dedicated to Brigantia, the British tribal Goddess of the Brigantes, one of the important tribal kingdoms. She is a goddess of war, healing and water.
{temple_of_healing_large_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_healing_large_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_healing_large_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_healing_large_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_healing_large_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_healing_large_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_healing_large_temple_egyptian}	Large Temple of Imhotep
{temple_of_healing_large_temple_egyptian_desc}  This Large Temple is dedicated to Imhotep, the son of Ptah and the God of Healing. He was an architect, physician, scribe, and vizier while alive. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_healing_large_temple_egyptian_desc_short}  This Large Temple is dedicated to Imhotep, the son of Ptah and the God of Healing. 
{temple_of_healing_large_temple_greek}	Large Temple of Asklepios
{temple_of_healing_large_temple_greek_desc} This Large Temple is dedicated to Asklepios, the God of Medicine and of Healing. He is the son of Apollo and a worthy patron. It was traditional to sacrifice a cock to him in thanks for a cure - and to pay the doctor's fee! His daughter, Hygeia, is the Goddess of Health. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_healing_large_temple_greek_desc_short}  This Large Temple is dedicated to Asklepios, the God of Medicine and of Healing. He is the son of Apollo and a worthy patron. 
{temple_of_healing_large_temple_roman}	Large Temple of Juno
{temple_of_healing_large_temple_roman_desc} This Large Temple is dedicated to Juno, the Queen of Heaven, and the wife and sister to Jupiter. She is the special protector of marriage and of women. She also has an aspect as a war goddess. \n\nReligion always makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_healing_large_temple_roman_desc_short}  This Large Temple is dedicated to Juno, the Queen of Heaven, and the wife and sister to Jupiter. She is the special protector of marriage and of women. 
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{temple_of_horse_shrine}	Temple of Horse Shrine
{temple_of_horse_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_horse_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_horse_shrine_barbarian}	Shrine to Epona
{temple_of_horse_shrine_barbarian_desc} This Shrine is dedicated to Epona, the Gallic goddess of horses and horsemanship, and a patron of all cavalrymen. She watches over the training of warriors. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.
{temple_of_horse_shrine_barbarian_desc_short}  This Shrine is dedicated to Epona, the Gallic goddess of horses and horsemanship, and a patron of all cavalrymen. 
{temple_of_horse_shrine_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_shrine_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_shrine_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_shrine_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_shrine_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_shrine_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_shrine_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_shrine_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_shrine_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_shrine_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_shrine_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_shrine_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_horse_temple}	Temple of Horse Temple
{temple_of_horse_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_horse_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_horse_temple_barbarian}	Sacred Grove of Epona
{temple_of_horse_temple_barbarian_desc} This Sacred Grove is dedicated to Epona, the Gallic goddess of horses and horsemanship, and a patron of all cavalrymen. She watches over the training of warriors. \n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.
{temple_of_horse_temple_barbarian_desc_short}  This Sacred Grove is dedicated to Epona, the Gallic goddess of horses and horsemanship, and a patron of all cavalrymen. 
{temple_of_horse_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_temple_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_temple_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_temple_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_temple_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_horse_large_temple}	Temple of Horse Large Temple
{temple_of_horse_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_horse_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_horse_large_temple_barbarian}	Sacred Circle of Epona
{temple_of_horse_large_temple_barbarian_desc}   This Sacred Circle is dedicated to Epona, the Gallic goddess of horses and horsemanship, and a patron of all cavalrymen. She watches over the training of warriors. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 
{temple_of_horse_large_temple_barbarian_desc_short}  This Sacred Circle is dedicated to Epona, the Gallic goddess of horses and horsemanship, and a patron of all cavalrymen. 
{temple_of_horse_large_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_large_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_large_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_large_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_large_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_large_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_large_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_large_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_large_temple_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_large_temple_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_large_temple_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_large_temple_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_hunting_shrine}	Temple of Hunting Shrine
{temple_of_hunting_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_hunting_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_hunting_shrine_barbarian}	Shrine to Abnoba
{temple_of_hunting_shrine_barbarian_desc}   This Shrine is dedicated to Abnoba, the Gallic goddess of the hunt. Hers is a bloody cult, well-suited to a warlike people.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.
{temple_of_hunting_shrine_barbarian_desc_short}  This Shrine is dedicated to Abnoba, the Gallic goddess of the hunt. Hers is a bloody cult, well-suited to a warlike people.
{temple_of_hunting_shrine_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_hunting_shrine_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_hunting_shrine_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_hunting_shrine_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_hunting_shrine_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_hunting_shrine_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_hunting_shrine_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_hunting_shrine_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_hunting_shrine_greek}	Shrine to Artemis
{temple_of_hunting_shrine_greek_desc}   This Shrine is dedicated to Artemis, the Goddess of the Hunt. She is a strong willed, powerful goddess, able to fight for what she knows to be right. She is also a protector of children and of animals, even though she is the eternal virgin and never a mother. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.
{temple_of_hunting_shrine_greek_desc_short}  This Shrine is dedicated to Artemis, the Goddess of the Hunt. She is a strong willed, powerful goddess, able to fight for what she knows to be right. 
{temple_of_hunting_shrine_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_hunting_shrine_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_hunting_temple}	Temple of Hunting Temple
{temple_of_hunting_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_hunting_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_hunting_temple_barbarian}	Sacred Grove of Abnoba
{temple_of_hunting_temple_barbarian_desc}   This Sacred Grove is dedicated to Abnoba, the Gallic goddess of the hunt. Hers is a bloody cult, well-suited to a warlike people.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.
{temple_of_hunting_temple_barbarian_desc_short}  This Sacred Grove is dedicated to Abnoba, the Gallic goddess of the hunt. Hers is a bloody cult, well-suited to a warlike people.
{temple_of_hunting_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_hunting_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_hunting_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_hunting_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_hunting_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_hunting_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_hunting_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_hunting_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_hunting_temple_greek}	Temple of Artemis
{temple_of_hunting_temple_greek_desc}   This Temple is dedicated to Artemis, the Goddess of the Hunt. She is a strong willed, powerful goddess, able to fight for what she knows to be right. She is also a protector of children and of animals, even though she is the eternal virgin and never a mother.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_hunting_temple_greek_desc_short}  This Temple is dedicated to Artemis, the Goddess of the Hunt. She is a strong willed, powerful goddess, able to fight for what she knows to be right. 
{temple_of_hunting_temple_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_hunting_temple_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_hunting_large_temple}	Temple of Hunting Large Temple
{temple_of_hunting_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_hunting_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_hunting_large_temple_barbarian}	Sacred Circle of Abnoba
{temple_of_hunting_large_temple_barbarian_desc} This Sacred Circle is dedicated to Abnoba, the Gallic goddess of the hunt. Hers is a bloody cult, well-suited to a warlike people.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 
{temple_of_hunting_large_temple_barbarian_desc_short}  This Sacred Circle is dedicated to Abnoba, the Gallic goddess of the hunt. Hers is a bloody cult, well-suited to a warlike people.
{temple_of_hunting_large_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_hunting_large_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_hunting_large_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_hunting_large_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_hunting_large_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_hunting_large_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_hunting_large_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_hunting_large_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_hunting_large_temple_greek}	Large Temple of Artemis
{temple_of_hunting_large_temple_greek_desc} This Large Temple is dedicated to Artemis, the Goddess of the Hunt. She is a strong willed, powerful goddess, able to fight for what she knows to be right. She is also a protector of children and of animals, even though she is the eternal virgin and never a mother.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_hunting_large_temple_greek_desc_short}  This Large Temple is dedicated to Artemis, the Goddess of the Hunt. She is a strong willed, powerful goddess, able to fight for what she knows to be right. 
{temple_of_hunting_large_temple_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_hunting_large_temple_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_hunting_awesome_temple}	Temple of Hunting Awesome Temple
{temple_of_hunting_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_hunting_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_hunting_awesome_temple_barbarian_desc}   WARNING! This text should never appear on screen!
{temple_of_hunting_awesome_temple_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_hunting_awesome_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_hunting_awesome_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_hunting_awesome_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_hunting_awesome_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_hunting_awesome_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_hunting_awesome_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_hunting_awesome_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_hunting_awesome_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_hunting_awesome_temple_greek}	Awesome Temple of Artemis
{temple_of_hunting_awesome_temple_greek_desc}   This Awesome Temple is dedicated to Artemis, the Goddess of the Hunt. She is a strong willed, powerful goddess, able to fight for what she knows to be right. She is also a protector of children and of animals, even though she is the eternal virgin and never a mother.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be upgraded to a Pantheion as the settlement grows in size and importance.
{temple_of_hunting_awesome_temple_greek_desc_short}  This Awesome Temple is dedicated to Artemis, the Goddess of the Hunt. She is a strong willed, powerful goddess, able to fight for what she knows to be right. 
{temple_of_hunting_awesome_temple_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_hunting_awesome_temple_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_hunting_pantheon}	Temple of Hunting Pantheon
{temple_of_hunting_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_hunting_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_hunting_pantheon_barbarian_desc} WARNING! This text should never appear on screen!
{temple_of_hunting_pantheon_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_hunting_pantheon_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_hunting_pantheon_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_hunting_pantheon_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_hunting_pantheon_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_hunting_pantheon_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_hunting_pantheon_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_hunting_pantheon_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_hunting_pantheon_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_hunting_pantheon_greek}	Pantheion
{temple_of_hunting_pantheon_greek_desc} This Pantheion is for all the Gods, but was originally dedicated to Artemis, the Goddess of the Hunt. She is also a protector of children and of animals, even though she is the eternal virgin and never a mother.\n\nReligion also makes a people feel happy and content to know that all the Gods are honoured in such a magnificent setting.
{temple_of_hunting_pantheon_greek_desc_short}  This Pantheion is for all the Gods, but was originally dedicated to Artemis, the Goddess of the Hunt. 
{temple_of_hunting_pantheon_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_hunting_pantheon_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_justice_shrine}	Temple of justice Shrine
{temple_of_justice_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_justice_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_justice_shrine_barbarian}	Shrine to Esus
{temple_of_justice_shrine_barbarian_desc}   This Shrine is dedicated to Esus, the Gallic god of rogues in one of his many aspects. Human sacrifices to Esus are hanged and then skewered before death. Esus is often shown as a woodcutter, a quiet image for such a potentially violent god. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.
{temple_of_justice_shrine_barbarian_desc_short}  This Shrine is dedicated to Esus, the Gallic god of rogues in one of his many aspects. Human sacrifices to Esus are hanged and then skewered before death. 
{temple_of_justice_shrine_carthage}	Shrine to Baal
{temple_of_justice_shrine_carthage_desc}    This Shrine is dedicated to Baal, the Ruler of the Universe and the Rider of the Clouds. He is the source of life, and a powerful god of war. He is the god on which all others depend, and a wielder of thunderbolts. Worship of Baal also includes child sacrifice and holy prostitution among its other observances. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.
{temple_of_justice_shrine_carthage_desc_short}  This Shrine is dedicated to Baal, the Ruler of the Universe and the Rider of the Clouds. He is the source of life, and a powerful god of war. 
{temple_of_justice_shrine_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_justice_shrine_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_justice_shrine_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_justice_shrine_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_justice_shrine_egyptian}	Shrine to Set
{temple_of_justice_shrine_egyptian_desc}    This Shrine is dedicated to Set, the patron God of Lower Egypt. He is noted for his struggles against Osiris and Horus. He is also known as a defender of Egyptians against foreigners, and for keeping the desert at bay. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.
{temple_of_justice_shrine_egyptian_desc_short}  This Shrine is dedicated to Set, the patron God of Lower Egypt. He is noted for his struggles against Osiris and Horus.
{temple_of_justice_shrine_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_justice_shrine_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_justice_shrine_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_justice_shrine_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_justice_temple}	Temple of justice Temple
{temple_of_justice_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_justice_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_justice_temple_barbarian}	Sacred Grove of Esus
{temple_of_justice_temple_barbarian_desc}   This Sacred Grove is dedicated to Esus, the Gallic god of rogues in one of his many aspects. Human sacrifices to Esus are hanged and then skewered before death. Esus is often shown as a woodcutter, a quiet image for such a potentially violent god. \n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.
{temple_of_justice_temple_barbarian_desc_short}  This Sacred Grove is dedicated to Esus, the Gallic god of rogues in one of his many aspects. Human sacrifices to Esus are hanged and then skewered before death. 
{temple_of_justice_temple_carthage}	Temple of Baal
{temple_of_justice_temple_carthage_desc}    This Temple is dedicated to Baal, the Ruler of the Universe and the Rider of the Clouds. He is the source of life, and a powerful god of war. He is the god on which all others depend, and a wielder of thunderbolts. Worship of Baal also includes child sacrifice and holy prostitution among its other observances. \n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Temple can be improved as the settlement grows in size and importance.
{temple_of_justice_temple_carthage_desc_short}  This Temple is dedicated to Baal, the Ruler of the Universe and the Rider of the Clouds. He is the source of life, and a powerful god of war. 
{temple_of_justice_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_justice_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_justice_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_justice_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_justice_temple_egyptian}	Temple of Set
{temple_of_justice_temple_egyptian_desc}    This Temple is dedicated to Set, the patron God of Lower Egypt. He is noted for his struggles against Osiris and Horus. He is also known as a defender of Egyptians against foreigners, and for keeping the desert at bay. \n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Temple can be improved as the settlement grows in size and importance.
{temple_of_justice_temple_egyptian_desc_short}  This Temple is dedicated to Set, the patron God of Lower Egypt. He is noted for his struggles against Osiris and Horus.
{temple_of_justice_temple_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_justice_temple_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_justice_temple_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_justice_temple_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_justice_large_temple}	Temple of justice Large Temple
{temple_of_justice_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_justice_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_justice_large_temple_barbarian}	Sacred Circle of Esus
{temple_of_justice_large_temple_barbarian_desc} This Sacred Circle is dedicated to Esus, the Gallic god of rogues in one of his many aspects. Human sacrifices to Esus are hanged and then skewered before death. Esus is often shown as a woodcutter, a quiet image for such a potentially violent god. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 
{temple_of_justice_large_temple_barbarian_desc_short}  This Sacred Circle is dedicated to Esus, the Gallic god of rogues in one of his many aspects. Human sacrifices to Esus are hanged and then skewered before death. 
{temple_of_justice_large_temple_carthage}	Large Temple of Baal
{temple_of_justice_large_temple_carthage_desc}  This Large Temple is dedicated to Baal, the Ruler of the Universe and the Rider of the Clouds. He is the source of life, and a powerful god of war. He is the god on which all others depend, and a wielder of thunderbolts. Worship of Baal also includes child sacrifice and holy prostitution among its other observances. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThe Large Temple can be improved as the settlement grows in size and importance.
{temple_of_justice_large_temple_carthage_desc_short}  This Large Temple is dedicated to Baal, the Ruler of the Universe and the Rider of the Clouds. He is the source of life, and a powerful god of war. 
{temple_of_justice_large_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_justice_large_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_justice_large_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_justice_large_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_justice_large_temple_egyptian}	Large Temple of Set
{temple_of_justice_large_temple_egyptian_desc}  This Large Temple is dedicated to Set, the patron God of Lower Egypt. He is noted for his struggles against Osiris and Horus. He is also known as a defender of Egyptians against foreigners, and for keeping the desert at bay. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThe Large Temple can be improved as the settlement grows in size and importance.
{temple_of_justice_large_temple_egyptian_desc_short}  This Large Temple is dedicated to Set, the patron God of Lower Egypt. He is noted for his struggles against Osiris and Horus.
{temple_of_justice_large_temple_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_justice_large_temple_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_justice_large_temple_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_justice_large_temple_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_justice_pantheon}	Temple of justice Pantheon
{temple_of_justice_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_justice_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_justice_pantheon_barbarian_desc} WARNING! This text should never appear on screen!
{temple_of_justice_pantheon_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_justice_pantheon_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_justice_pantheon_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_justice_pantheon_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_justice_pantheon_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_justice_pantheon_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_justice_pantheon_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_justice_pantheon_egyptian}	Temple City
{temple_of_justice_pantheon_egyptian_desc}  This Temple City is dedicated to all the Gods, but primarily Set, whose temple this was first. Set is the patron God of Lower Egypt. He is noted for his struggles against Osiris and Horus. He is also known as a defender of Egyptians against foreigners, and for keeping the desert at bay. Now all Gods are honoured in this place. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a magnificent fashion.
{temple_of_justice_pantheon_egyptian_desc_short}  This Temple City is dedicated to all the Gods, but primarily Set, whose temple this was first. Set is the patron God of Lower Egypt. He is noted for his struggles against Osiris and Horus.
{temple_of_justice_pantheon_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_justice_pantheon_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_justice_pantheon_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_justice_pantheon_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_law_shrine}	Temple of Law Shrine
{temple_of_law_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_law_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_law_shrine_barbarian}	Shrine to Papay
{temple_of_law_shrine_barbarian_desc}  This Shrine is dedicated to Papay, the Scythian All-Father, the eldest of the Gods. As a patriarch, he is also a lawgiver.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.
{temple_of_law_shrine_barbarian_desc_short}  This Shrine is dedicated to Papay, the Scythian All-Father, the eldest of the Gods. As a patriarch, he is also a lawgiver.
{temple_of_law_shrine_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_law_shrine_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_law_shrine_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_law_shrine_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_law_shrine_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_law_shrine_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_law_shrine_egyptian}	Shrine to Horus
{temple_of_law_shrine_egyptian_desc}    This Shrine is dedicated to Horus, the son of Osiris and the first divine Pharaoh. He is also the patron god of Upper Egypt. It was Horus who took revenge on Set by castrating him after the murder of Osiris. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.
{temple_of_law_shrine_egyptian_desc_short}  This Shrine is dedicated to Horus, the son of Osiris and the first divine Pharaoh. He is also the patron god of Upper Egypt. 
{temple_of_law_shrine_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_law_shrine_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_law_shrine_roman}	Shrine to Saturn
{temple_of_law_shrine_roman_desc}   This Shrine is dedicated to Saturn, the elder god, the God of Time and father to Jupiter, Neptune and Pluto. He devoured all his other children, and was supplanted as leader of the gods by Jupiter. \n\nReligion always makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.  
{temple_of_law_shrine_roman_desc_shot}  This Shrine is dedicated to Saturn, the elder god, the God of Time and father to Jupiter, Neptune and Pluto. 
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{temple_of_law_temple}	Temple of Law Temple
{temple_of_law_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_law_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_law_temple_barbarian}	Sacred Grove of Papay
{temple_of_law_temple_barbarian_desc}  This Sacred Grove is dedicated to Papay, the Scythian All-Father, the eldest of the Gods. As a patriarch, he is also a lawgiver.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.
{temple_of_law_temple_barbarian_desc_short}  This Sacred Grove is dedicated to Papay, the Scythian All-Father, the eldest of the Gods. As a patriarch, he is also a lawgiver.
{temple_of_law_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_law_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_law_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_law_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_law_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_law_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_law_temple_egyptian}	Temple of Horus
{temple_of_law_temple_egyptian_desc}  This Temple is dedicated to Horus, the son of Osiris and the first divine Pharaoh. He is also the patron god of Upper Egypt. It was Horus who took revenge on Set by castrating him after the murder of Osiris. \n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_law_temple_egyptian_desc_short}  This Temple is dedicated to Horus, the son of Osiris and the first divine Pharaoh. He is also the patron god of Upper Egypt. 
{temple_of_law_temple_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_law_temple_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_law_temple_roman}	Temple of Saturn
{temple_of_law_temple_roman_desc}   This Temple is dedicated to Saturn, the elder god, the God of Time and father to Jupiter, Neptune and Pluto. He devoured all his other children, and was supplanted as leader of the gods by Jupiter. \n\nReligion always makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_law_temple_roman_desc_short}  This Temple is dedicated to Saturn, the elder god, the God of Time and father to Jupiter, Neptune and Pluto. 
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{temple_of_law_large_temple}	Temple of Law Large Temple
{temple_of_law_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_law_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_law_large_temple_barbarian}	Sacred Circle of Papay
{temple_of_law_large_temple_barbarian_desc} This Sacred Circle is dedicated to Papay, the Scythian All-Father, the eldest of the Gods. As a patriarch, he is also a lawgiver.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 
{temple_of_law_large_temple_barbarian_desc_short}  This Sacred Circle is dedicated to Papay, the Scythian All-Father, the eldest of the Gods. As a patriarch, he is also a lawgiver.
{temple_of_law_large_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_law_large_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_law_large_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_law_large_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_law_large_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_law_large_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_law_large_temple_egyptian}	Large Temple of Horus
{temple_of_law_large_temple_egyptian_desc}  This Large Temple is dedicated to Horus, the son of Osiris and the first divine Pharaoh. He is also the patron god of Upper Egypt. It was Horus who took revenge on Set by castrating him after the murder of Osiris. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_law_large_temple_egyptian_desc_short}  This Large Temple is dedicated to Horus, the son of Osiris and the first divine Pharaoh. He is also the patron god of Upper Egypt. 
{temple_of_law_large_temple_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_law_large_temple_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_law_large_temple_roman}	Large Temple of Saturn
{temple_of_law_large_temple_roman_desc}  This Large Temple is dedicated to Saturn, the elder god, the God of Time and father to Jupiter, Neptune and Pluto. He devoured all his other children, and was supplanted as leader of the gods by Jupiter. \n\nReligion always makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_law_large_temple_roman_desc_short}  This Large Temple is dedicated to Saturn, the elder god, the God of Time and father to Jupiter, Neptune and Pluto. 
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{temple_of_law_pantheon}	Temple of Law Pantheon
{temple_of_law_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_law_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_law_pantheon_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_law_pantheon_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_law_pantheon_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_law_pantheon_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_law_pantheon_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_law_pantheon_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_law_pantheon_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_law_pantheon_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_law_pantheon_egyptian}	Temple City
{temple_of_law_pantheon_egyptian_desc}  This Temple City is dedicated to all the Gods, but primarily Horus, the son of Osiris and the first divine Pharaoh. He is also the patron god of Upper Egypt. It was Horus who took revenge on Set by castrating him after the murder of Osiris. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_law_pantheon_egyptian_desc_short}  This Temple City is dedicated to all the Gods, but primarily Horus, the son of Osiris and the first divine Pharaoh. He is also the patron god of Upper Egypt. 
{temple_of_law_pantheon_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_law_pantheon_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_law_pantheon_roman}	Pantheon
{temple_of_law_pantheon_roman_desc} This Pantheon is for all the Gods, but was originally devoted to the worship of Saturn, the elder god, the God of Time and father to Jupiter, Neptune and Pluto. He devoured all his other children, and was supplanted as leader of the gods by Jupiter. \n\nReligion always makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_law_pantheon_roman_desc_short}  This Pantheon is for all the Gods, but was originally devoted to the worship of Saturn, the elder god, the God of Time and father to Jupiter, Neptune and Pluto. 
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{temple_of_leadership_shrine}	Temple of Leadership Shrine
{temple_of_leadership_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_leadership_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_leadership_shrine_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_leadership_shrine_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_leadership_shrine_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_leadership_shrine_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_leadership_shrine_eastern}	Shrine to Armazd
{temple_of_leadership_shrine_eastern_desc}  This Shrine is dedicated to Armazd, the Father of all Gods, and the Creator of heaven and earth. He is the source of all light and growth.The chief celebration in his honour is always held on the Spring equinox. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.
{temple_of_leadership_shrine_eastern_desc_short}  This Shrine is dedicated to Armazd, the Father of all Gods, and the Creator of heaven and earth. He is the source of all light and growth.
{temple_of_leadership_shrine_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_leadership_shrine_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_leadership_shrine_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_leadership_shrine_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_leadership_shrine_greek}	Shrine to Athena
{temple_of_leadership_shrine_greek_desc}  This Shrine is dedicated to Athena, the Goddess of Wisdom, War and Craftsmen. She is also the patron of the city of Athens, the home of democracy. Athena not only gave humankind many of the crafts and skills needed to survive and prosper, she also sponsors many mighty warriors. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.
{temple_of_leadership_shrine_greek_desc_short}  This Shrine is dedicated to Athena, the Goddess of Wisdom, War and Craftsmen. She is also the patron of the city of Athens, the home of democracy. 
{temple_of_leadership_shrine_roman}	Shrine to Jupiter
{temple_of_leadership_shrine_roman_desc}  This Shrine is dedicated to Jupiter, the Supreme God of Rome. He is the special protector of Rome, the lord of heaven and the bringer of light. Auguries are the way in which Jupiter communicates with the mortal world, and his priests are skilled in reading signs in the flight of birds, sacrifices and so forth.\n\nReligion always makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.
{temple_of_leadership_shrine_roman_desc_short}  This Shrine is dedicated to Jupiter, the Supreme God of Rome. He is the special protector of Rome, the lord of heaven and the bringer of light. 
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{temple_of_leadership_temple}	Temple of Leadership Temple
{temple_of_leadership_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_leadership_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_leadership_temple_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_leadership_temple_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_leadership_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_leadership_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_leadership_temple_eastern}	Temple of Armazd
{temple_of_leadership_temple_eastern_desc}  This Temple is dedicated to Armazd, the Father of all Gods, and the Creator of heaven and earth. He is the source of all light and growth.The chief celebration in his honour is always held on the Spring equinox. \n\nReligion acts to make a people feel happy and content to know that the Gods are properly honoured. \n\nThe Temple can be improved as the settlement grows in size and importance.
{temple_of_leadership_temple_eastern_desc_short}  This Temple is dedicated to Armazd, the Father of all Gods, and the Creator of heaven and earth. He is the source of all light and growth.
{temple_of_leadership_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_leadership_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_leadership_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_leadership_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_leadership_temple_greek}	Temple of Athena
{temple_of_leadership_temple_greek_desc}  This Temple is dedicated to Athena, the Goddess of Wisdom, War and Craftsmen. She is also the patron of the city of Athens, the home of democracy. Athena not only gave humankind many of the crafts and skills needed to survive and prosper, she also sponsors many mighty warriors.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_leadership_temple_greek_desc_short}  This Temple is dedicated to Athena, the Goddess of Wisdom, War and Craftsmen. She is also the patron of the city of Athens, the home of democracy. 
{temple_of_leadership_temple_roman}	Temple of Jupiter
{temple_of_leadership_temple_roman_desc}  This Temple is dedicated to Jupiter, the Supreme God of Rome. He is the special protector of Rome, the lord of heaven and the bringer of light. Auguries are the way in which Jupiter communicates with the mortal world, and his priests are skilled in reading signs in the flight of birds, sacrifices and so forth.\n\nReligion always makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_leadership_temple_roman_desc_short}  This Temple is dedicated to Jupiter, the Supreme God of Rome. He is the special protector of Rome, the lord of heaven and the bringer of light. 
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{temple_of_leadership_large_temple}	Temple of Leadership Large Temple
{temple_of_leadership_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_leadership_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_leadership_large_temple_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_leadership_large_temple_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_leadership_large_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_leadership_large_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_leadership_large_temple_eastern}	Large Temple of Armazd
{temple_of_leadership_large_temple_eastern_desc}  This Large Temple is dedicated to Armazd, the Father of all Gods, and the Creator of heaven and earth. He is the source of all light and growth.The chief celebration in his honour is always held on the Spring equinox. \n\nReligion acts to make a people feel happy and content to know that the Gods are lavishly honoured. \n\nThe Large Temple can be improved as the settlement grows in size and importance.
{temple_of_leadership_large_temple_eastern_desc_short}  This Large Temple is dedicated to Armazd, the Father of all Gods, and the Creator of heaven and earth. He is the source of all light and growth.
{temple_of_leadership_large_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_leadership_large_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_leadership_large_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_leadership_large_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_leadership_large_temple_greek}	Large Temple of Athena
{temple_of_leadership_large_temple_greek_desc}  This Large Temple is dedicated to Athena, the Goddess of Wisdom, War and Craftsmen. She is also the patron of the city of Athens, the home of democracy. Athena not only gave humankind many of the crafts and skills needed to survive and prosper, she also sponsors many mighty warriors.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_leadership_large_temple_greek_desc_short}  This Large Temple is dedicated to Athena, the Goddess of Wisdom, War and Craftsmen. She is also the patron of the city of Athens, the home of democracy. 
{temple_of_leadership_large_temple_roman}	Large Temple of Jupiter
{temple_of_leadership_large_temple_roman_desc}  This Large Temple is dedicated to Jupiter, the Supreme God of Rome. He is the special protector of Rome, the lord of heaven and the bringer of light. Auguries are the way in which Jupiter communicates with the mortal world, and his priests are skilled in reading signs in the flight of birds, sacrifices and so forth.\n\nReligion always makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_leadership_large_temple_roman_desc_short}  This Large Temple is dedicated to Jupiter, the Supreme God of Rome. He is the special protector of Rome, the lord of heaven and the bringer of light. 
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{temple_of_leadership_pantheon}	Temple of Leadership Pantheon
{temple_of_leadership_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_leadership_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_leadership_pantheon_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_leadership_pantheon_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_leadership_pantheon_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_leadership_pantheon_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_leadership_pantheon_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_leadership_pantheon_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_leadership_pantheon_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_leadership_pantheon_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_leadership_pantheon_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_leadership_pantheon_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_leadership_pantheon_greek}	Pantheion
{temple_of_leadership_pantheon_greek_desc}  This Pantheion is for all the Gods, but was originally dedicated to Athena, the Goddess of Wisdom, War and Craftsmen. She is also the patron of the city of Athens, the home of democracy. Athena not only gave humankind many of the crafts and skills needed to survive and prosper, she also sponsors many mighty warriors.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_leadership_pantheon_greek_desc_short}  This Pantheion is for all the Gods, but was originally dedicated to Athena, the Goddess of Wisdom, War and Craftsmen. She is also the patron of the city of Athens, the home of democracy. 
{temple_of_leadership_pantheon_roman}	Pantheon
{temple_of_leadership_pantheon_roman_desc}  This Pantheon is for all the Gods, but was originally devoted to the worship of Jupiter, the Supreme God of Rome. He is the special protector of Rome, the lord of heaven and the bringer of light. Auguries are the way in which Jupiter communicates with the mortal world, and his priests are skilled in reading signs in the flight of birds, sacrifices and so forth.\n\nReligion always makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_leadership_pantheon_roman_desc_short}  This Pantheon is for all the Gods, but was originally devoted to the worship of Jupiter, the Supreme God of Rome. He is the special protector of Rome, the lord of heaven and the bringer of light. 
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{temple_of_love_shrine}	Temple of Love Shrine
{temple_of_love_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_love_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_love_shrine_barbarian}	Shrine to Api
{temple_of_love_shrine_barbarian_desc}  This Shrine is dedicated to Api, the Scythian Earth Mother, and the mother of the Gods. She is celebrated as a sexual being as much as a fertility goddess.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.
{temple_of_love_shrine_barbarian_desc_short}  This Shrine is dedicated to Api, the Scythian Earth Mother, and the mother of the Gods. She is celebrated as a sexual being as much as a fertility goddess.
{temple_of_love_shrine_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_love_shrine_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_love_shrine_eastern}	Shrine to Aphrodite
{temple_of_love_shrine_eastern_desc}  This Shrine is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! When she appears in mortal form Aphrodite sometimes has the misfortune to inspire obsessional love bordering on the completely mad!\n\nReligion acts to make a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.
{temple_of_love_shrine_eastern_desc_short}  This Shrine is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! 
{temple_of_love_shrine_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_love_shrine_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_love_shrine_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_love_shrine_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_love_shrine_greek}	Shrine to Aphrodite
{temple_of_love_shrine_greek_desc}  This Shrine is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! When she appears in mortal form Aphrodite sometimes has the misfortune to inspire obsessional love bordering on the completely mad!\n\nReligion acts to make a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.
{temple_of_love_shrine_greek_desc_short}  This Shrine is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! 
{temple_of_love_shrine_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_love_shrine_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_love_temple}	Temple of Love Temple
{temple_of_love_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_love_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_love_temple_barbarian}	Sacred Grove of Api
{temple_of_love_temple_barbarian_desc}  This Sacred Grove is dedicated to Api, the Scythian Earth Mother, and the mother of the Gods. She is celebrated as a sexual being as much as a fertility goddess.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.
{temple_of_love_temple_barbarian_desc_short}  This Sacred Grove is dedicated to Api, the Scythian Earth Mother, and the mother of the Gods. She is celebrated as a sexual being as much as a fertility goddess.
{temple_of_love_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_love_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_love_temple_eastern}	Temple of Aphrodite
{temple_of_love_temple_eastern_desc}  This Temple is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! When she appears in mortal form Aphrodite sometimes has the misfortune to inspire obsessional love bordering on the completely mad!\n\nReligion acts to make a people feel happy and content to know that the Gods are properly honoured. \n\nThe Temple can be improved as the settlement grows in size and importance.
{temple_of_love_temple_eastern_desc_short}  This Temple is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! 
{temple_of_love_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_love_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_love_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_love_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_love_temple_greek}	Temple of Aphrodite
{temple_of_love_temple_greek_desc}  This Temple is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! When she appears in mortal form Aphrodite sometimes has the misfortune to inspire obsessional love bordering on the completely mad!\n\nReligion acts to make a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_love_temple_greek_desc_short}  This Temple is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! 
{temple_of_love_temple_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_love_temple_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_love_large_temple}	Temple of Love Large Temple
{temple_of_love_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_love_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_love_large_temple_barbarian}	Sacred Circle of Api
{temple_of_love_large_temple_barbarian_desc}  This Sacred Circle is dedicated to Api, the Scythian Earth Mother, and the mother of the Gods. She is celebrated as a sexual being as much as a fertility goddess.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 
{temple_of_love_large_temple_barbarian_desc_short}  This Sacred Circle is dedicated to Api, the Scythian Earth Mother, and the mother of the Gods. She is celebrated as a sexual being as much as a fertility goddess.
{temple_of_love_large_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_love_large_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_love_large_temple_eastern}	Large Temple of Aphrodite
{temple_of_love_large_temple_eastern_desc}  This Large Temple is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! When she appears in mortal form Aphrodite sometimes has the misfortune to inspire obsessional love bordering on the completely mad!\n\nReligion acts to make a people feel happy and content to know that the Gods are lavishly honoured. \n\nThe Large Temple can be improved as the settlement grows in size and importance.
{temple_of_love_large_temple_eastern_desc_short}  This Large Temple is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! 
{temple_of_love_large_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_love_large_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_love_large_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_love_large_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_love_large_temple_greek}	Large Temple of Aphrodite
{temple_of_love_large_temple_greek_desc}  This Large Temple is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! When she appears in mortal form Aphrodite sometimes has the misfortune to inspire obsessional love bordering on the completely mad!\n\nReligion acts to make a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_love_large_temple_greek_desc_short}  This Large Temple is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! 
{temple_of_love_large_temple_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_love_large_temple_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_naval_shrine}	Temple of Naval Shrine
{temple_of_naval_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_naval_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_naval_shrine_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_shrine_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_shrine_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_shrine_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_shrine_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_shrine_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_shrine_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_shrine_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_shrine_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_shrine_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_shrine_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_shrine_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_shrine_roman}	Shrine to Neptune
{temple_of_naval_shrine_roman_desc}  This Shrine is dedicated to Neptune, the God of the Sea. He is seen as the special protector of sailors and those who gain a living from the deeps. He is often depicted as an elderly man astride a dolphin, although storms - his sea rages - can be terrible enough for a much younger person! \n\nReligion always makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.
{temple_of_naval_shrine_roman_desc_short}  This Shrine is dedicated to Neptune, the God of the Sea. He is seen as the special protector of sailors and those who gain a living from the deeps. 
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{temple_of_naval_temple}	Temple of Naval Temple
{temple_of_naval_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_naval_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_naval_temple_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_temple_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_temple_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_temple_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_temple_roman}	Temple of Neptune
{temple_of_naval_temple_roman_desc}  This Temple is dedicated to Neptune, the God of the Sea. He is seen as the special protector of sailors and those who gain a living from the deeps. He is often depicted as an elderly man astride a dolphin, although storms - his sea rages - can be terrible enough for a much younger person! \n\nReligion always makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_naval_temple_roman_desc_short}  This Temple is dedicated to Neptune, the God of the Sea. He is seen as the special protector of sailors and those who gain a living from the deeps. 
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{temple_of_naval_large_temple}	Temple of Naval Large Temple
{temple_of_naval_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_naval_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_naval_large_temple_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_large_temple_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_large_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_large_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_large_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_large_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_large_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_large_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_large_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_large_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_large_temple_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_large_temple_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_large_temple_roman}	Large Temple of Neptune
{temple_of_naval_large_temple_roman_desc}  This Large Temple is dedicated to Neptune, the God of the Sea. He is seen as the special protector of sailors and those who gain a living from the deeps. He is often depicted as an elderly man astride a dolphin, although storms - his sea rages - can be terrible enough for a much younger person! \n\nReligion always makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_naval_large_temple_roman_desc_short}  This Large Temple is dedicated to Neptune, the God of the Sea. He is seen as the special protector of sailors and those who gain a living from the deeps. 
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{temple_of_one_god_shrine}	Temple of One god Shrine
{temple_of_one_god_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_one_god_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_one_god_shrine_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_shrine_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_one_god_shrine_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_shrine_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_one_god_shrine_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_shrine_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_one_god_shrine_parthia}	Shrine to Zoroastra
{temple_of_one_god_shrine_parthia_desc}  This Shrine is dedicated to Zoroastra, the founder and creator of the Avesta. A sacred fire is kept burning at all times within the shrine. Zoroastra teaches that Ozmud, the creator and angel of good will triumph over Ahriman, the angel of evil, and that a man's fate depends on the good and evil in his life.\n\nReligion also makes a people feel happy and content to know that God is honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.
{temple_of_one_god_shrine_parthia_desc_short}  This Shrine is dedicated to Zoroastra, the founder and creator of the Avesta. A sacred fire is kept burning at all times within the shrine.
{temple_of_one_god_shrine_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_shrine_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_one_god_shrine_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_shrine_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_one_god_shrine_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_shrine_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_one_god_temple}	Temple of One god Temple
{temple_of_one_god_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_one_god_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_one_god_temple_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_temple_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_one_god_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_one_god_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_one_god_temple_parthia}	Temple of Zoroastra
{temple_of_one_god_temple_parthia_desc}  This Temple is dedicated to Zoroastra, the founder and creator of the Avesta. A sacred fire is kept burning at all times within the temple. Zoroastra teaches that Ozmud, the creator and angel of good will triumph over Ahriman, the angel of evil, and that a man's fate depends on the good and evil in his life.\n\nReligion also makes a people feel happy and content to know that God is properly honoured. \n\nThe Temple can be improved as the settlement grows in size and importance.
{temple_of_one_god_temple_parthia_desc_short}  This Temple is dedicated to Zoroastra, the founder and creator of the Avesta. A sacred fire is kept burning at all times within the temple.
{temple_of_one_god_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_one_god_temple_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_temple_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_one_god_temple_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_temple_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_one_god_large_temple}	Temple of One god Large Temple
{temple_of_one_god_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_one_god_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_one_god_large_temple_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_large_temple_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_one_god_large_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_large_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_one_god_large_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_large_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_one_god_large_temple_parthia}	Large Temple of Zoroastra
{temple_of_one_god_large_temple_parthia_desc}  This Large Temple is dedicated to Zoroastra, the founder and creator of the Avesta. A sacred fire is kept burning at all times within the temple. Zoroastra teaches that Ozmud, the creator and angel of good will triumph over Ahriman, the angel of evil, and that a man's fate depends on the good and evil in his life.\n\nReligion also makes a people feel happy and content to know that God is so lavishly honoured. \n\nThe Large Temple can be improved as the settlement grows in size and importance.
{temple_of_one_god_large_temple_parthia_desc_short}  This Large Temple is dedicated to Zoroastra, the founder and creator of the Avesta. A sacred fire is kept burning at all times within the temple.
{temple_of_one_god_large_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_large_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_one_god_large_temple_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_large_temple_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_one_god_large_temple_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_large_temple_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_trade_shrine}	Temple of Trade Shrine
{temple_of_trade_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_trade_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_trade_shrine_barbarian}	Shrine to Britannia
{temple_of_trade_shrine_barbarian_desc}  This Shrine is dedicated to Britannia, the British deified personification of their homeland. She brings riches to her devoted followers. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.
{temple_of_trade_shrine_barbarian_desc_short}  This Shrine is dedicated to Britannia, the British deified personification of their homeland.
{temple_of_trade_shrine_carthage}	Shrine to Milqart
{temple_of_trade_shrine_carthage_desc}  This Shrine is dedicated to Milqart, the son of Baal and the Ruler of the Underworld.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.
{temple_of_trade_shrine_carthage_desc_short}  This Shrine is dedicated to Milqart, the son of Baal and the Ruler of the Underworld.
{temple_of_trade_shrine_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_trade_shrine_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_trade_shrine_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_trade_shrine_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_trade_shrine_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_trade_shrine_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_trade_shrine_greek}	Shrine to Hermes
{temple_of_trade_shrine_greek_desc}  This Shrine is dedicated to Hermes, the messenger of the Gods and also the patron of trade and travellers. Hermes watches over all of those who go far away and have business with foreigners, making him an ideal patron for any city where trade is important.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.
{temple_of_trade_shrine_greek_desc_short}  This Shrine is dedicated to Hermes, the messenger of the Gods and also the patron of trade and travellers. 
{temple_of_trade_shrine_roman}	Shrine to Mercury
{temple_of_trade_shrine_roman_desc}  This Shrine is dedicated to Mercury, the messenger of the Gods and also the patron of trade and travellers. Mercury watches over all of those who go far away and have business with foreigners, making him an ideal patron for any city where trade is important.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.
{temple_of_trade_shrine_roman_desc_short}  This Shrine is dedicated to Mercury, the messenger of the Gods and also the patron of trade and travellers. 
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{temple_of_trade_temple}	Temple of Trade Temple
{temple_of_trade_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_trade_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_trade_temple_barbarian}	Sacred Grove of Britannia
{temple_of_trade_temple_barbarian_desc}  This Sacred Grove is dedicated to Britannia, the British deified personification of their homeland. She brings riches to her devoted followers. \n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.
{temple_of_trade_temple_barbarian_desc_short}  This Sacred Grove is dedicated to Britannia, the British deified personification of their homeland.
{temple_of_trade_temple_carthage}	Temple of Milqart
{temple_of_trade_temple_carthage_desc}  This Temple is dedicated to Milqart, the son of Baal and the Ruler of the Underworld. \n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Temple can be improved as the settlement grows in size and importance.
{temple_of_trade_temple_carthage_desc_short}  This Temple is dedicated to Milqart, the son of Baal and the Ruler of the Underworld. 
{temple_of_trade_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_trade_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_trade_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_trade_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_trade_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_trade_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_trade_temple_greek}	Temple of Hermes
{temple_of_trade_temple_greek_desc}  This Temple is dedicated to Hermes, the messenger of the Gods and also the patron of trade and travellers. Hermes watches over all of those who go far away and have business with foreigners, making him an ideal patron for any city where trade is important.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_trade_temple_greek_desc_short}  This Temple is dedicated to Hermes, the messenger of the Gods and also the patron of trade and travellers. 
{temple_of_trade_temple_roman}	Temple of Mercury
{temple_of_trade_temple_roman_desc} This Temple is dedicated to Mercury, the messenger of the Gods and also the patron of trade and travellers. Mercury watches over all of those who go far away and have business with foreigners, making him an ideal patron for any city where trade is important.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_trade_temple_roman_desc_short}  This Temple is dedicated to Mercury, the messenger of the Gods and also the patron of trade and travellers. 
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{temple_of_trade_large_temple}	Temple of Trade Large Temple
{temple_of_trade_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_trade_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_trade_large_temple_barbarian}	Sacred Circle of Britannia
{temple_of_trade_large_temple_barbarian_desc}  This Sacred Circle is dedicated to Britannia, the British deified personification of their homeland. She brings riches to her devoted followers. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 
{temple_of_trade_large_temple_barbarian_desc_short}  This Sacred Circle is dedicated to Britannia, the British deified personification of their homeland.
{temple_of_trade_large_temple_carthage}	Large Temple of Milqart
{temple_of_trade_large_temple_carthage_desc}  This Large Temple is dedicated to Milqart, the son of Baal and the Ruler of the Underworld. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThe Large Temple can be improved as the settlement grows in size and importance.
{temple_of_trade_large_temple_carthage_desc_short}  This Large Temple is dedicated to Milqart, the son of Baal and the Ruler of the Underworld. 
{temple_of_trade_large_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_trade_large_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_trade_large_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_trade_large_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_trade_large_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_trade_large_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_trade_large_temple_greek}	Large Temple of Hermes
{temple_of_trade_large_temple_greek_desc}  This Large Temple is dedicated to Hermes, the messenger of the Gods and also the patron of trade and travellers. Hermes watches over all of those who go far away and have business with foreigners, making him an ideal patron for any city where trade is important.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_trade_large_temple_greek_desc_short}  This Large Temple is dedicated to Hermes, the messenger of the Gods and also the patron of trade and travellers. 
{temple_of_trade_large_temple_roman}	Large Temple of Mercury
{temple_of_trade_large_temple_roman_desc}  This Large Temple is dedicated to Mercury, the messenger of the Gods and also the patron of trade and travellers. Mercury watches over all of those who go far away and have business with foreigners, making him an ideal patron for any city where trade is important.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_trade_large_temple_roman_desc_short}  This Large Temple is dedicated to Mercury, the messenger of the Gods and also the patron of trade and travellers. 
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{temple_of_viking_shrine}	Temple of Viking Shrine
{temple_of_viking_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_viking_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_viking_shrine_barbarian}	Shrine to Woden
{temple_of_viking_shrine_barbarian_desc}    This Shrine is dedicated to Woden, the All-Father of the Germans' Gods. He is the source of all wisdom and magic in the world. Woden is often depicted a wanderer, an old man in search of knowledge but he also has a part to play as a warlike god of death.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.
{temple_of_viking_shrine_barbarian_desc_short}  This Shrine is dedicated to Woden, the All-Father of the Germans' Gods. He is the source of all wisdom and magic in the world.
{temple_of_viking_shrine_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_viking_shrine_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_viking_shrine_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_viking_shrine_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_viking_shrine_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_viking_shrine_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_viking_shrine_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_viking_shrine_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_viking_shrine_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_viking_shrine_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_viking_shrine_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_viking_shrine_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_viking_temple}	Temple of Viking Temple
{temple_of_viking_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_viking_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_viking_temple_barbarian}	Sacred Grove of Woden
{temple_of_viking_temple_barbarian_desc}  This Sacred Grove is dedicated to Woden, the All-Father of the Germans' Gods. He is the source of all wisdom and magic in the world. Woden is often depicted a wanderer, an old man in search of knowledge but he also has a part to play as a warlike god of death.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.
{temple_of_viking_temple_barbarian_desc_short}  This Sacred Grove is dedicated to Woden, the All-Father of the Germans' Gods. He is the source of all wisdom and magic in the world.
{temple_of_viking_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_viking_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_viking_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_viking_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_viking_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_viking_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_viking_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_viking_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_viking_temple_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_viking_temple_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_viking_temple_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_viking_temple_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_viking_large_temple}	Temple of Viking Large Temple
{temple_of_viking_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_viking_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_viking_large_temple_barbarian}	Sacred Circle of Woden
{temple_of_viking_large_temple_barbarian_desc}  This Sacred Circle is dedicated to Woden, the All-Father of the Germans' Gods. He is the source of all wisdom and magic in the world. Woden is often depicted a wanderer, an old man in search of knowledge but he also has a part to play as a warlike god of death.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 
{temple_of_viking_large_temple_barbarian_desc_short}  This Sacred Circle is dedicated to Woden, the All-Father of the Germans' Gods. He is the source of all wisdom and magic in the world.
{temple_of_viking_large_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_viking_large_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_viking_large_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_viking_large_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_viking_large_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_viking_large_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_viking_large_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_viking_large_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_viking_large_temple_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_viking_large_temple_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_viking_large_temple_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_viking_large_temple_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_horse_2_shrine}	Temple of Horse 2 Shrine
{temple_of_horse_2_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_horse_2_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_horse_2_shrine_barbarian}	Shrine to Kolaksay
{temple_of_horse_2_shrine_barbarian_desc}  This Shrine is dedicated to Kolaksay, the demi-god and hero who founded the Scythian nation. He also seized the three golden treasures of a plough, a bowl and poleaxe from the sky.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.
{temple_of_horse_2_shrine_barbarian_desc_short}  This Shrine is dedicated to Kolaksay, the demi-god and hero who founded the Scythian nation. 
{temple_of_horse_2_shrine_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_2_shrine_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_2_shrine_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_2_shrine_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_2_shrine_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_2_shrine_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_2_shrine_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_2_shrine_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_2_shrine_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_2_shrine_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_2_shrine_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_2_shrine_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_horse_2_temple}	Temple of Horse 2 Temple
{temple_of_horse_2_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_horse_2_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_horse_2_temple_barbarian}	Sacred Grove of Kolaksay
{temple_of_horse_2_temple_barbarian_desc}  This Sacred Grove is dedicated to Kolaksay, the demi-god and hero who founded the Scythian nation. He also seized the three golden treasures of a plough, a bowl and poleaxe from the sky.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.
{temple_of_horse_2_temple_barbarian_desc_short}  This Sacred Grove is dedicated to Kolaksay, the demi-god and hero who founded the Scythian nation. 
{temple_of_horse_2_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_2_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_2_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_2_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_2_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_2_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_2_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_2_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_2_temple_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_2_temple_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_2_temple_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_2_temple_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_horse_2_large_temple}	Temple of Horse 2 Large Temple
{temple_of_horse_2_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_horse_2_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_horse_2_large_temple_barbarian}	Sacred Circle of Kolaksay
{temple_of_horse_2_large_temple_barbarian_desc}  This Sacred Circle is dedicated to Kolaksay, the demi-god and hero who founded the Scythian nation. He also seized the three golden treasures of a plough, a bowl and poleaxe from the sky.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 
{temple_of_horse_2_large_temple_barbarian_desc_short}  This Sacred Circle is dedicated to Kolaksay, the demi-god and hero who founded the Scythian nation. 
{temple_of_horse_2_large_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_2_large_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_2_large_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_2_large_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_2_large_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_2_large_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_2_large_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_2_large_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_2_large_temple_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_2_large_temple_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_2_large_temple_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_2_large_temple_roman_desc_short}  WARNING! This text should never appear on screen!

¬ The following text items are used to describe strings of buildings on the tech tree summary screen
{defenses_name}
Walls - improve settlement defences 

{barracks_name}
Barracks - train infantry melee units 

{equestrian_name}
Stables - train cavalry units 

{missiles_name}
Ranges - train missile-armed units 

{market_name}
Traders - create taxable income

{smith_name}
Smiths - improve weapons and armour quality 

{port_buildings_name}
Ports - build ships and improve trade 

{health_name}
Water Supply - improve public health and population growth

{hinterland_farms_name}
Farms - increase food supply and population growth 

{hinterland_roads_name}
Roads - allow faster army movement and better trade 

{hinterland_mines_name}
Mines - create taxable wealth from mineral resources 

{academic_name}
Academies - characters gain skills and knowledge

{amphitheatres_name}
Amphitheatres - improve population happiness

{theatres_name}
Theatres - improve population happiness

{despotic_law_name}
Law Enforcement - suppress population unhappiness

{core_building_name}
Government - enable settlement growth 

{caravans_name}
Caravans - improve taxable trade income 

{taverns_name}
娱乐场所－提高人口快乐度 


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¬*
¬***** Changes made after 01/03/2004 1:57:59 PM
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¬--------------
{temple_of_battle_pantheon}	Temple of Battle Pantheon
{temple_of_battle_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_battle_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_battle_pantheon_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_battle_pantheon_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_battle_pantheon_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_battle_pantheon_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_battle_pantheon_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_battle_pantheon_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_battle_pantheon_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_battle_pantheon_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_battle_pantheon_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_battle_pantheon_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_battle_pantheon_greek}	Pantheion
{temple_of_battle_pantheon_greek_desc}  This Pantheion is for all the Gods, but was originally dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. Sneaky and underhand acts are just as valid in war as heroic ones for Ares!\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_battle_pantheon_greek_desc_short}  This Pantheion is for all the Gods, but was originally dedicated to Ares, the Greek God of War. 
{temple_of_battle_pantheon_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_battle_pantheon_roman_desc_short}  WARNING! This text should never appear on screen!
¬--------------
{temple_of_battleforge_awesome_temple}	Temple of Battleforge Awesome Temple
{temple_of_battleforge_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_battleforge_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_battleforge_awesome_temple_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_battleforge_awesome_temple_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_battleforge_awesome_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_battleforge_awesome_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_battleforge_awesome_temple_eastern}	Awesome Temple of Vahagan
{temple_of_battleforge_awesome_temple_eastern_desc}  This Awesome Temple is dedicated to Vahagan, the God of Thunder, Clouds and Fire. He is a metalworker and smith to the other gods, a maker of weapons.It is in this capacity that he is honoured by warriors. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_battleforge_awesome_temple_eastern_desc_short}  This Large Temple is dedicated to Vahagan, the God of Thunder, Clouds and Fire. He is a metalworker and smith to the other gods, a maker of weapons.
{temple_of_battleforge_awesome_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_battleforge_awesome_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_battleforge_awesome_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_battleforge_awesome_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_battleforge_awesome_temple_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_battleforge_awesome_temple_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_battleforge_awesome_temple_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_battleforge_awesome_temple_roman_desc_short}  WARNING! This text should never appear on screen!
¬--------------
{temple_of_violence_shrine}	Temple of Violence Shrine
{temple_of_violence_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_violence_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_violence_shrine_barbarian}	Shrine to Donar
{temple_of_violence_shrine_barbarian_desc}  This Shrine is dedicated to Donar, the German Thunder God. He is an angry god, vengeful and strong. He also has an almost insatiable appetite, and is one of the few to have ever beaten the giants in eating and drinking contests!\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.
{temple_of_violence_shrine_barbarian_desc_short}  This Shrine is dedicated to Donar, the German Thunder God. He is an angry god, vengeful and strong.
{temple_of_violence_shrine_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_violence_shrine_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_violence_shrine_eastern}	Shrine to Hercules
{temple_of_violence_shrine_eastern_desc}  This Shrine is dedicated to Herakles, the heroic demi-god and legendary founder of the Macedonia royal household. He is the son of Zeus and a mortal woman, Alcmene. His brave deeds - impossible for any other to carry out - make him an inspiration to all warriors. Pontus - as a successor kingdom to Alexander's empire - honours the Gods of Greece. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.
{temple_of_violence_shrine_eastern_desc_short}  This Shrine is dedicated to Herakles, the heroic demi-god and legendary founder of the Macedonia royal household. He is the son of Zeus and a mortal woman, Alcmene. 
{temple_of_violence_shrine_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_violence_shrine_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_violence_shrine_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_violence_shrine_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_violence_shrine_greek}	Shrine to Ares
{temple_of_violence_shrine_greek_desc}  This Shrine is dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. Sneaky and underhand are just as valid as heroic for Ares!\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.
{temple_of_violence_shrine_greek_desc_short}  This Shrine is dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. 
{temple_of_violence_shrine_roman}	Shrine to Mars
{temple_of_violence_shrine_roman_desc}  This Shrine is dedicated to Mars, the God of War, and therefore a popular deity amongst the warlike Romans. He is also the patron of husbandmen. Mars has a central place in the Roman way of war - even the training ground in Rome, the Campus Martia, is named in his honour. \n\nReligion always makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.
{temple_of_violence_shrine_roman_desc_short}  This Shrine is dedicated to Mars, the God of War, and therefore a popular deity amongst the warlike Romans. He is also the patron of husbandmen. 
¬--------------
{temple_of_violence_temple}	Temple of Violence Temple
{temple_of_violence_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_violence_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_violence_temple_barbarian}	Sacred Grove of Donar
{temple_of_violence_temple_barbarian_desc}  This Sacred Grove is dedicated to Donar, the German Thunder God. He is an angry god, vengeful and strong. He also has an almost insatiable appetite, and is one of the few to have ever beaten the giants in eating and drinking contests!\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.
{temple_of_violence_temple_barbarian_desc_short}  This Sacred Grove is dedicated to Donar, the German Thunder God. He is an angry god, vengeful and strong.
{temple_of_violence_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_violence_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_violence_temple_eastern}	Temple of Hercules
{temple_of_violence_temple_eastern_desc}  This Temple is dedicated to Herakles, the heroic demi-god and legendary founder of the Macedonia royal household. He is the son of Zeus and a mortal woman, Alcmene. His brave deeds - impossible for any other to carry out - make him an inspiration to all warriors. Pontus - as a successor kingdom to Alexander's empire - honours the Gods of Greece. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured. \n\nThe Temple can be improved as the settlement grows in size and importance.
{temple_of_violence_temple_eastern_desc_short}  This Temple is dedicated to Herakles, the heroic demi-god and legendary founder of the Macedonia royal household. He is the son of Zeus and a mortal woman, Alcmene. 
{temple_of_violence_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_violence_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_violence_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_violence_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_violence_temple_greek}	Temple of Ares
{temple_of_violence_temple_greek_desc}  This Temple is dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. Sneaky and underhand acts are just as valid in war as heroic ones for Ares!\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_violence_temple_greek_desc_short}  This Temple is dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. 
{temple_of_violence_temple_roman}	Temple of Mars
{temple_of_violence_temple_roman_desc}  This Temple is dedicated to Mars, the God of War, and therefore a popular deity amongst the warlike Romans. He is also the patron of husbandmen. Mars has a central place in the Roman way of war - even the training ground in Rome, the Campus Martia, is named in his honour. \n\nReligion always makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_violence_temple_roman_desc_short}  This Temple is dedicated to Mars, the God of War, and therefore a popular deity amongst the warlike Romans. He is also the patron of husbandmen. 
¬--------------
{temple_of_violence_large_temple}	Temple of Violence Large Temple
{temple_of_violence_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_violence_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_violence_large_temple_barbarian}	Sacred Circle of Donar
{temple_of_violence_large_temple_barbarian_desc}  This Sacred Circle is dedicated to Donar, the German Thunder God. He is an angry god, vengeful and strong. He also has an almost insatiable appetite, and is one of the few to have ever beaten the giants in eating and drinking contests!\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 
{temple_of_violence_large_temple_barbarian_desc_short}  This Sacred Circle is dedicated to Donar, the German Thunder God. He is an angry god, vengeful and strong.
{temple_of_violence_large_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_violence_large_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_violence_large_temple_eastern}	Large Temple of Hercules
{temple_of_violence_large_temple_eastern_desc}  This Large Temple is dedicated to Herakles, the heroic demi-god and legendary founder of the Macedonia royal household. He is the son of Zeus and a mortal woman, Alcmene. His brave deeds - impossible for any other to carry out - make him an inspiration to all warriors. Pontus - as a successor kingdom to Alexander's empire - honours the Gods of Greece. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured. \n\nThe Large Temple can be improved as the settlement grows in size and importance.
{temple_of_violence_large_temple_eastern_desc_short}  This Large Temple is dedicated to Herakles, the heroic demi-god and legendary founder of the Macedonia royal household. He is the son of Zeus and a mortal woman, Alcmene. 
{temple_of_violence_large_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_violence_large_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_violence_large_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_violence_large_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_violence_large_temple_greek}	Large Temple of Ares
{temple_of_violence_large_temple_greek_desc}  This Large Temple is dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. Sneaky and underhand acts are just as valid in war as heroic ones for Ares!\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_violence_large_temple_greek_desc_short}  This Large Temple is dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. 
{temple_of_violence_large_temple_roman}	Large Temple of Mars
{temple_of_violence_large_temple_roman_desc}  This Large Temple is dedicated to Mars, the God of War, and therefore a popular deity amongst the warlike Romans. He is also the patron of husbandmen. Mars has a central place in the Roman way of war - even the training ground in Rome, the Campus Martia, is named in his honour. \n\nReligion always makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_violence_large_temple_roman_desc_short}  This Large Temple is dedicated to Mars, the God of War, and therefore a popular deity amongst the warlike Romans. He is also the patron of husbandmen. 
¬****************************************************************************************
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¬***** Changes made after 21/04/2004 9:00:00 AM
¬*
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{royal_barracks}	Royal Barracks
{royal_barracks_desc}	WARNING! This baseline description should never appear on screen!
{royal_barracks_desc_short}	WARNING! This baseline short description should never appear on screen!
{royal_barracks_barbarian_desc}  WARNING! This text should never appear on screen!
{royal_barracks_barbarian_desc_short}  WARNING! This text should never appear on screen!
{royal_barracks_carthage_desc}  WARNING! This text should never appear on screen!
{royal_barracks_carthage_desc_short}  WARNING! This text should never appear on screen!
{royal_barracks_eastern_desc}  Royal Barracks are extremely large and well-appointed, as might be expected of a country's most important military buildings. They include extensive drill and training facilities: the very best that can be provided. The barracks themselves are deliberately imposing to show the world the true might of the state.\n\nThe soldiers live relatively well, although discipline is hard. As a result, the elite trained here are expected to be the finest, bravest soldiers that are sent into battle.
{royal_barracks_eastern_desc_short}  Royal Barracks are extremely large and well-appointed, as might be expected of a country's most important military facilities.
{royal_barracks_parthia_desc}  WARNING! This text should never appear on screen!
{royal_barracks_parthia_desc_short}  WARNING! This text should never appear on screen!
{royal_barracks_egyptian_desc}  WARNING! This text should never appear on screen!
{royal_barracks_egyptian_desc_short}  WARNING! This text should never appear on screen!
{royal_barracks_greek_desc}  Royal Barracks are extremely large and well-appointed, as might be expected of a country's most important military buildings. They include extensive drill and training facilities: the very best that can be provided. The barracks themselves are deliberately imposing to show the world the true might of the state.\n\nThe soldiers live relatively well, although discipline is hard. As a result, the elite trained here are expected to be the finest, bravest soldiers that are sent into battle.
{royal_barracks_greek_desc_short}  Royal Barracks are extremely large and well-appointed, as might be expected of a country's most important military facilities.
{royal_barracks_roman}	Urban Barracks
{royal_barracks_roman_desc} Urban Barracks are extremely large and well-appointed, as might be expected of Rome's most important military facilities. They include extensive drill and training facilities: the very best that can be provided. The barracks themselves are deliberately imposing to show the world the true might of Rome.\n\nThe soldiers live relatively well, although discipline is hard. As a result, the elite trained here are expected to be the finest, bravest soldiers that Rome sends into battle.
{royal_barracks_roman_desc_short}  Urban Barracks are extremely large and well-appointed, as might be expected of Rome's most important military facilities.
¬--------------
{circus_maximus}	Circus Maximus
{circus_maximus_desc}	WARNING! This baseline description should never appear on screen!
{circus_maximus_desc_short}	WARNING! This baseline short description should never appear on screen!
{circus_maximus_barbarian_desc}  WARNING! This text should never appear on screen!
{circus_maximus_barbarian_desc_short}  WARNING! This text should never appear on screen!
{circus_maximus_carthage}	Royal 骑兵马厩
{circus_maximus_carthage_desc}  Royal 骑兵马厩 train the elite of the elite: the personal cavalry attached to the King himself. They are among the finest buildings in any city.\n\nThe senior units trained here rightly consider themselves elite, aristocratic forces, even if all the 'pampering' (in comparison to the downtrodden infantry) does make them all a little headstrong in battle.\n\nThe stables are magnificent, and able to house and train war animals other than horses. The farriers and armourers attached to this building can also turn their hands to producing armour for almost any animals, even elephants!
{circus_maximus_carthage_desc_short}  Royal 骑兵马厩 train the elite of the elite: the personal cavalry attached to the King himself. They are among the finest buildings in any city.
{circus_maximus_eastern_desc}  WARNING! This text should never appear on screen!
{circus_maximus_eastern_desc_short}  WARNING! This text should never appear on screen!
{circus_maximus_parthia}	Royal 骑兵马厩
{circus_maximus_parthia_desc}  Royal 骑兵马厩 train the elite of the elite: the personal cavalry attached to the King himself. They are among the finest buildings in any city.\n\nThe senior units trained here rightly consider themselves elite, aristocratic forces, even if all the 'pampering' (in comparison to the downtrodden infantry) does make them all a little headstrong in battle.\n\nThe stables are magnificent, and able to house and train war animals other than horses. The farriers and armourers attached to this building can also turn their hands to producing armour for almost any animals, even camels!
{circus_maximus_parthia_desc_short}  Royal 骑兵马厩 train the elite of the elite: the personal cavalry attached to the King himself. They are among the finest buildings in any city.
{circus_maximus_egyptian_desc}  WARNING! This text should never appear on screen!
{circus_maximus_egyptian_desc_short}  WARNING! This text should never appear on screen!
{circus_maximus_greek}	Royal 骑兵马厩
{circus_maximus_greek_desc}  Royal 骑兵马厩 train the elite of the elite: the personal cavalry attached to the King himself. They are among the finest buildings in any city.\n\nThe senior units trained here rightly consider themselves elite, aristocratic forces, even if all the 'pampering' (in comparison to the downtrodden infantry) does make them all a little headstrong in battle.\n\nThe stables are magnificent, and able to house and train war animals other than horses. The farriers and armourers attached to this building can also turn their hands to producing armour for almost any animals, even elephants!
{circus_maximus_greek_desc_short}  Royal 骑兵马厩 train the elite of the elite: the personal cavalry attached to the King himself. They are among the finest buildings in any city.
{circus_maximus_roman_desc}  The Circus is a prestige building, used to stage highly popular races. The skills needed to handle horses here are used to train elite cavalry units to defend the Empire.\n\nIt is, however, the Races that make this building popular, as these are fast, dramatic and dangerous. Individual teams attract fanatical followings, and race days can provoke powerful loyalties in the plebian mob. Deaths among the crowd are not unknown as rival supporters fight after particularly exciting or close-run events - not to mention those where there has been a lot of cheating!
{circus_maximus_roman_desc_short}  The Circus is a prestige building, used to stage highly popular races. The skills needed to handle horses here are used to train elite cavalry forces.
¬--------------
{archery_range}	Archery Range
{archery_range_desc}	WARNING! This baseline description should never appear on screen!
{archery_range_desc_short}	WARNING! This baseline short description should never appear on screen!
{archery_range_barbarian_desc}  箭术是需要时间和耐心来训练的技能。拉弓的技术和力量要长\n时间地练习才能掌握。大部份新兵是在狩猎中学习使用弓箭的，\n但这和在战场上不同。靶场让弓箭兵有空间练习技能和团队作\n战。\n\n这里可以找到高明的工程兵，也可以制造规模更大的远程武器。
{archery_range_barbarian_desc_short}  弓箭兵需要空间训练，在形成团队战斗力之\n前，甚至以后的日常操练中都需要经常进行\n练习。优秀的弓箭兵需要技巧，力量及协调。
{archery_range_carthage_desc}  Archery is a skill that takes time and patience to perfect: the strength to use a bow well is only acquired through long hours of practice. Most recruits know how to use a bow from hunting, but this is different from using a bow in battle. An Archery Range gives the space for bowmen to further develop their skills and practice group tactics.
{archery_range_carthage_desc_short}  弓箭兵需要空间训练，在形成团队战斗力之\n前，甚至以后的日常操练中都需要经常进行\n练习。优秀的弓箭兵需要技巧，力量及协调。
{archery_range_eastern_desc}  Archery is a skill that takes time and patience to perfect: the strength to use a bow well is only acquired through long hours of practice. Most recruits know how to use a bow from hunting, but this is different from using a bow in battle. An Archery Range gives the space for bowmen to further develop their skills and practice group tactics.
{archery_range_eastern_desc_short}  Archers need space to practice constantly before, during and after being formed into military units. Good archers require strength as well as co-ordination.
{archery_range_parthia_desc}  Archery is a skill that takes time and patience to perfect: the strength to use a bow well is only acquired through long hours of practice. Most recruits know how to use a bow from hunting, but this is different from using a bow in battle. An Archery Range gives the space for bowmen to further develop their skills and practice group tactics.
{archery_range_parthia_desc_short}  Archers need space to practice constantly before, during and after being formed into military units. Good archers require strength as well as co-ordination.
{archery_range_egyptian_desc}  Archery is a skill that takes time and patience to perfect: the strength to use a bow well is only acquired through long hours of practice. Most recruits know how to use a bow from hunting, but this is different from using a bow in battle. An Archery Range gives the space for bowmen to further develop their skills and practice group tactics.
{archery_range_egyptian_desc_short}  Archers need space to practice constantly before, during and after being formed into military units. Good archers require strength as well as co-ordination.
{archery_range_greek_desc}  Archery is a skill that takes time and patience to perfect: the strength to use a bow well is only acquired through long hours of practice. Most recruits know how to use a bow from hunting, but this is different from using a bow in battle. An Archery Range gives the space for bowmen to further develop their skills and practice group tactics.
{archery_range_greek_desc_short}  Archers need space to practice constantly before, during and after being formed into military units. Good archers require strength as well as co-ordination.
{archery_range_roman_desc}  Archery is a skill that takes time and patience to perfect: the strength to use a bow well is only acquired through long hours of practice. Most recruits know how to use a bow from hunting, but this is different from using a bow in battle. An Archery Range gives the space for bowmen to practice group tactics.\n\nThe same clear firing field also helps when military engineers make larger missile weapons. \n\nThe changes introduced by Marius give Archers a chance to earn Roman citizenship as part of the professional army.
{archery_range_roman_desc_short}  Archers need space to practice constantly before, during and after being formed into military units. Good archers require strength as well as co-ordination.
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{siege_engineer}	Siege Engineer
{siege_engineer_desc}	WARNING! This baseline description should never appear on screen!
{siege_engineer_desc_short}	WARNING! This baseline short description should never appear on screen!
{siege_engineer_barbarian_desc}  WARNING! This text should never appear on screen!
{siege_engineer_barbarian_desc_short}  WARNING! This text should never appear on screen!
{siege_engineer_carthage_desc}  A Siege Engineer designs and builds the largest artillery weapons. Useful during siege operations, artillery can also be used to break up large formations in field battles. Their construction requires skilled work and an understanding of many engineering principles. In addition to making the weapons, a siege engineer also makes sure that the crew know enough to be a danger to the enemy and not themselves!\n\nThere is also a practice range allowing other missile armed troops to be trained here.
{siege_engineer_carthage_desc_short}  A Siege Engineer designs and builds large artillery weapons. He also makes sure that the crew know enough to be a danger to the enemy and not themselves.
{siege_engineer_eastern_desc}  A Siege Engineer designs and builds the largest artillery weapons. Useful during siege operations, artillery can also be used to break up large formations in field battles. Their construction requires skilled work and an understanding of many engineering principles. In addition to making the weapons, a siege engineer also makes sure that the crew know enough to be a danger to the enemy and not themselves!\n\nThere is also a practice range allowing other missile armed troops to be trained here.
{siege_engineer_eastern_desc_short}  A Siege Engineer designs and builds large artillery weapons. He also makes sure that the crew know enough to be a danger to the enemy and not themselves.
{siege_engineer_parthia_desc}  A Siege Engineer designs and builds the largest artillery weapons. Useful during siege operations, artillery can also be used to break up large formations in field battles. Their construction requires skilled work and an understanding of many engineering principles. In addition to making the weapons, a siege engineer also makes sure that the crew know enough to be a danger to the enemy and not themselves!\n\nThere is also a practice range allowing other missile armed troops to be trained here.
{siege_engineer_parthia_desc_short}  A Siege Engineer designs and builds large artillery weapons. He also makes sure that the crew know enough to be a danger to the enemy and not themselves.
{siege_engineer_egyptian_desc}  A Siege Engineer designs and builds the largest artillery weapons. Useful during siege operations, artillery can also be used to break up large formations in field battles. Their construction requires skilled work and an understanding of many engineering principles. In addition to making the weapons, a siege engineer also makes sure that the crew know enough to be a danger to the enemy and not themselves!\n\nThere is also a practice range allowing other missile armed troops to be trained here.
{siege_engineer_egyptian_desc_short}  A Siege Engineer designs and builds large artillery weapons. He also makes sure that the crew know enough to be a danger to the enemy and not themselves.
{siege_engineer_greek_desc}  A Siege Engineer designs and builds the largest artillery weapons. Useful during siege operations, artillery can also be used to break up large formations in field battles. Their construction requires skilled work and an understanding of many engineering principles. In addition to making the weapons, a siege engineer also makes sure that the crew know enough to be a danger to the enemy and not themselves!\n\nThere is also a practice range allowing other missile armed troops to be trained here.
{siege_engineer_greek_desc_short}  A Siege Engineer designs and builds large artillery weapons. He also makes sure that the crew know enough to be a danger to the enemy and not themselves.
{siege_engineer_roman_desc}  A Siege Engineer designs and builds the largest artillery weapons. Useful during siege operations, artillery can also be used to break up large formations in field battles. Their construction requires skilled work and an understanding of many engineering principles. In addition to making the weapons, a siege engineer also makes sure that the crew know enough to be a danger to the enemy and not themselves!\n\nThere is also a practice range allowing other missile armed troops to be trained here.
{siege_engineer_roman_desc_short}  A Siege Engineer designs and builds large artillery weapons. He also makes sure that the crew know enough to be a danger to the enemy and not themselves.
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{forum}	商贸会所
{forum_desc}	WARNING! This baseline description should never appear on screen!
{forum_desc_short}	WARNING! This baseline short description should never appear on screen!
{forum_barbarian}	商贸会所
{forum_barbarian_desc}  商贸会所负责调整税率跟监督市场运作以保证国家经济的健康\n发展，同时也为了更好地改善政府岁入。这些部门不亲自参与商\n业活动，它只是起著监督与规范商业的作用，以确保一个公平\n和稳定的市场。
{forum_barbarian_desc_short}  商贸会所负责调整税率跟监督市场运作以保\n证国家经济的健康发展。
{forum_carthage}	商贸会所
{forum_carthage_desc}  商贸会所负责调整税率跟监督市场运作以保证国家经济的健康\n发展，同时也为了更好地改善政府岁入。这些部门不亲自参与商\n业活动，它只是起著监督与规范商业的作用，以确保一个公平\n和稳定的市场。
{forum_carthage_desc_short}  商贸会所负责调整税率跟监督市场运作以保\n证国家经济的健康发展。
{forum_eastern}	商贸会所
{forum_eastern_desc}  商贸会所负责调整税率跟监督市场运作以保证国家经济的健康\n发展，同时也为了更好地改善政府岁入。这些部门不亲自参与商\n业活动，它只是起著监督与规范商业的作用，以确保一个公平\n和稳定的市场。
{forum_eastern_desc_short}  商贸会所负责调整税率跟监督市场运作以保\n证国家经济的健康发展。
{forum_parthia}	商贸会所
{forum_parthia_desc}  商贸会所负责调整税率跟监督市场运作以保证国家经济的健康\n发展，同时也为了更好地改善政府岁入。这些部门不亲自参与商\n业活动，它只是起著监督与规范商业的作用，以确保一个公平\n和稳定的市场。
{forum_parthia_desc_short}  商贸会所负责调整税率跟监督市场运作以保\n证国家经济的健康发展。
{forum_egyptian}	商贸会所
{forum_egyptian_desc}  商贸会所负责调整税率跟监督市场运作以保证国家经济的健康\n发展，同时也为了更好地改善政府岁入。这些部门不亲自参与商\n业活动，它只是起著监督与规范商业的作用，以确保一个公平\n和稳定的市场。
{forum_egyptian_desc_short}  商贸会所负责调整税率跟监督市场运作以保\n证国家经济的健康发展。
{forum_greek}	商贸会所
{forum_greek_desc}  商贸会所负责调整税率跟监督市场运作以保证国家经济的健康\n发展，同时也为了更好地改善政府岁入。这些部门不亲自参与商\n业活动，它只是起著监督与规范商业的作用，以确保一个公平\n和稳定的市场。
{forum_greek_desc_short}  商贸会所负责调整税率跟监督市场运作以保\n证国家经济的健康发展。
{forum_roman}	商贸会所
{forum_roman_desc}  商贸会所负责调整税率跟监督市场运作以保证国家经济的健康\n发展，同时也为了更好地改善政府岁入。这些部门不亲自参与商\n业活动，它只是起著监督与规范商业的作用，以确保一个公平\n和稳定的市场。
{forum_roman_desc_short}  商贸会所负责调整税率跟监督市场运作以保\n证国家经济的健康发展。
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{farms+3}	三级农田
{farms+3_desc}	WARNING! This baseline description should never appear on screen!
{farms+3_desc_short}	WARNING! This baseline short description should never appear on screen!
{farms+3_barbarian_desc}  WARNING! This text should never appear on screen!
{farms+3_barbarian_desc_short}  WARNING! This text should never appear on screen!
{farms+3_carthage}	三级农田
{farms+3_carthage_desc}  三级农田
{farms+3_carthage_desc_short}  三级农田
{farms+3_eastern}	三级农田
{farms+3_eastern_desc}  三级农田
{farms+3_eastern_desc_short}  三级农田
{farms+3_parthia}	三级农田
{farms+3_parthia_desc}  三级农田
{farms+3_parthia_desc_short}  三级农田
{farms+3_egyptian}	三级农田
{farms+3_egyptian_desc}  三级农田
{farms+3_egyptian_desc_short}  三级农田
{farms+3_greek}	三级农田
{farms+3_greek_desc}  三级农田
{farms+3_greek_desc_short}  三级农田
{farms+3_roman}	三级农田
{farms+3_roman_desc}  三级农田
{farms+3_roman_desc_short}  三级农田
¬--------------
{temple_of_farming_pantheon}	Temple of Farming Pantheon
{temple_of_farming_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_farming_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_farming_pantheon_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_farming_pantheon_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_farming_pantheon_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_farming_pantheon_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_farming_pantheon_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_farming_pantheon_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_farming_pantheon_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_farming_pantheon_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_farming_pantheon_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_farming_pantheon_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_farming_pantheon_greek}	Pantheion
{temple_of_farming_pantheon_greek_desc}  This Pantheion is for all the Gods, but was originally dedicated to Demeter, the Olympian Goddess of Fertility and Grain. She is important in bringing both the harvest and the birth of all things. Worship of Demeter also takes in the hidden cult of the Eleusinian Mysteries. \n\nReligion also makes a people feel happy and content to know that all the Gods are honoured in such a magnificent way.
{temple_of_farming_pantheon_greek_desc_short}  This Pantheion is for all the Gods, but was originally dedicated to Demeter, the Olympian Goddess of Fertility and Grain. 
{temple_of_farming_pantheon_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_farming_pantheon_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_fertility_awesome_temple}	Temple of Fertility Awesome Temple
{temple_of_fertility_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_fertility_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_fertility_awesome_temple_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_fertility_awesome_temple_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fertility_awesome_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_fertility_awesome_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fertility_awesome_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_fertility_awesome_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fertility_awesome_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_fertility_awesome_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fertility_awesome_temple_egyptian}	Awesome Temple to Isis
{temple_of_fertility_awesome_temple_egyptian_desc}  This Awesome Temple is dedicated to Isis, the most important Goddess in the Egyptian pantheon. She is the Goddess of motherhood, healing and of magic and charms. Worship of Isis slowly encroached on the worship of other gods over the centuries, and her followers gradually spread to other nations and peoples.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_fertility_awesome_temple_egyptian_desc_short}  This Awesome Temple is dedicated to Isis, the most important Goddess in the Egyptian pantheon. She is the Goddess of motherhood, healing and of magic and charms.
{temple_of_fertility_awesome_temple_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_fertility_awesome_temple_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fertility_awesome_temple_roman}	Awesome Temple of Ceres
{temple_of_fertility_awesome_temple_roman_desc}  This Awesome Temple is dedicated to Ceres, the Goddess of Grain and Fertility. She is an important figure in assuring that crops are sufficient to feed everyone. She is equated with the Greek deity Demeter, and worship of the two often overlaps. \n\nReligion always makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_fertility_awesome_temple_roman_desc_short}  This Awesome Temple is dedicated to Ceres, the Goddess of Grain and Fertility. She is an important figure in assuring that crops are sufficient to feed everyone. 
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{temple_of_governors_pantheon}	Temple of Governors Pantheon
{temple_of_governors_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_governors_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_governors_pantheon_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_governors_pantheon_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_governors_pantheon_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_governors_pantheon_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_governors_pantheon_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_governors_pantheon_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_governors_pantheon_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_governors_pantheon_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_governors_pantheon_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_governors_pantheon_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_governors_pantheon_greek}	Pentheion
{temple_of_governors_pantheon_greek_desc}  This Pantheion is for all the Gods, but was originally dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. Little escapes the attention of Zeus from his home on Mount Olympus, from the softest whisper to the clamour of battle. There is almost nothing in which he does not have a hand. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_governors_pantheon_greek_desc_short}  This Pantheion is for all the Gods, but was originally dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations.
{temple_of_governors_pantheon_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_governors_pantheon_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_justice_awesome_temple}	Temple of justice Awesome Temple
{temple_of_justice_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_justice_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_justice_awesome_temple_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_justice_awesome_temple_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_justice_awesome_temple_carthage}	Awesome Temple of Baal
{temple_of_justice_awesome_temple_carthage_desc}  This Awesome Temple is dedicated to Baal, the Ruler of the Universe and the Rider of the Clouds. He is the source of life, and a powerful god of war. He is the god on which all others depend, and a wielder of thunderbolts. Worship of Baal also includes child sacrifice and holy prostitution among its other observances. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_justice_awesome_temple_carthage_desc_short}  This Awesome Temple is dedicated to Baal, the Ruler of the Universe and the Rider of the Clouds. He is the source of life, and a powerful god of war. 
{temple_of_justice_awesome_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_justice_awesome_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_justice_awesome_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_justice_awesome_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_justice_awesome_temple_egyptian}	Awesome Temple of Set
{temple_of_justice_awesome_temple_egyptian_desc}  This Awesome Temple is dedicated to Set, the patron God of Lower Egypt. He is noted for his struggles against Osiris and Horus. He is also known as a defender of Egyptians against foreigners, and for keeping the desert at bay. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion..
{temple_of_justice_awesome_temple_egyptian_desc_short}  This Awesome Temple is dedicated to Set, the patron God of Lower Egypt. He is noted for his struggles against Osiris and Horus.
{temple_of_justice_awesome_temple_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_justice_awesome_temple_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_justice_awesome_temple_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_justice_awesome_temple_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_victory_shrine}	Temple of Victory Shrine
{temple_of_victory_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_victory_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_victory_shrine_barbarian}	Shrine to Andrasta
{temple_of_victory_shrine_barbarian_desc}  This Shrine is dedicated to Andrasta, the 'Invincible One', the British goddess of War and patron of the Iceni tribe. Human sacrifices to Andrasta are not unknown.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.
{temple_of_victory_shrine_barbarian_desc_short}  This Shrine is dedicated to Andrasta, the 'Invincible One', the British goddess of War and patron of the Iceni tribe. Human sacrifices to Andrasta are not unknown.
{temple_of_victory_shrine_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_victory_shrine_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_victory_shrine_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_victory_shrine_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_victory_shrine_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_victory_shrine_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_victory_shrine_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_victory_shrine_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_victory_shrine_greek}	Shrine to Nike
{temple_of_victory_shrine_greek_desc}  This Shrine is dedicated to Nike, the winged Goddess of Victory. That a warlike people such as the Greeks should honour her is almost inevitable! She is the daughter of one of the giants, Pallas, and Styx. As 'Victory' she has Zelos (Rivalry), Kratos (Strength), and Bia (Force) as siblings.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.
{temple_of_victory_shrine_greek_desc_short}  This Shrine is dedicated to Nike, the winged Goddess of Victory. That a warlike people such as the Greeks should honour her is almost inevitable!
{temple_of_victory_shrine_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_victory_shrine_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_victory_temple}	Temple of Victory Temple
{temple_of_victory_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_victory_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_victory_temple_barbarian}	Sacred Grove of Andrasta
{temple_of_victory_temple_barbarian_desc}  This Sacred Grove is dedicated to Andrasta, the 'Invincible One', the British goddess of War and patron of the Iceni tribe. Human sacrifices to Andrasta are not unknown.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.
{temple_of_victory_temple_barbarian_desc_short}  This Sacred Grove is dedicated to Andrasta, the 'Invincible One', the British goddess of War and patron of the Iceni tribe. Human sacrifices to Andrasta are not unknown.
{temple_of_victory_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_victory_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_victory_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_victory_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_victory_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_victory_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_victory_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_victory_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_victory_temple_greek}	Temple of Nike
{temple_of_victory_temple_greek_desc}  This Temple is dedicated to Nike, the winged Goddess of Victory. That a warlike people such as the Greeks should honour her is almost inevitable! She is the daughter of one of the giants, Pallas, and Styx. As 'Victory' she has Zelos (Rivalry), Kratos (Strength), and Bia (Force) as siblings.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_victory_temple_greek_desc_short}  This Temple is dedicated to Nike, the winged Goddess of Victory. That a warlike people such as the Greeks should honour her is almost inevitable!
{temple_of_victory_temple_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_victory_temple_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_victory_large_temple}	Temple of Victory Large Temple
{temple_of_victory_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_victory_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_victory_large_temple_barbarian}	Sacred Circle of Andrasta
{temple_of_victory_large_temple_barbarian_desc}  This Sacred Circle is dedicated to Andrasta, the 'Invincible One', the British goddess of War and patron of the Iceni tribe. Human sacrifices to Andrasta are not unknown.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 
{temple_of_victory_large_temple_barbarian_desc_short}  This Sacred Circle is dedicated to Andrasta, the 'Invincible One', the British goddess of War and patron of the Iceni tribe. Human sacrifices to Andrasta are not unknown.
{temple_of_victory_large_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_victory_large_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_victory_large_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_victory_large_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_victory_large_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_victory_large_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_victory_large_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_victory_large_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_victory_large_temple_greek}	Large Temple of Nike
{temple_of_victory_large_temple_greek_desc}  This Large Temple is dedicated to Nike, the winged Goddess of Victory. That a warlike people such as the Greeks should honour her is almost inevitable! She is the daughter of one of the giants, Pallas, and Styx. As 'Victory' she has Zelos (Rivalry), Kratos (Strength), and Bia (Force) as siblings.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_victory_large_temple_greek_desc_short}  This Large Temple is dedicated to Nike, the winged Goddess of Victory. That a warlike people such as the Greeks should honour her is almost inevitable!
{temple_of_victory_large_temple_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_victory_large_temple_roman_desc_short}  WARNING! This text should never appear on screen!
¬****************************************************************************************
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¬***** Changes made after 13/05/2004 3:26:34 PM
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{cavalry_barracks}	骑兵马厩
{cavalry_barracks_desc}	WARNING! This baseline description should never appear on screen!
{cavalry_barracks_desc_short}	WARNING! This baseline short description should never appear on screen!
{cavalry_barracks_barbarian}	Warlord's Stables
{cavalry_barracks_barbarian_desc}  A Warlord's Stables produces superior horses, required for advanced horsemen. It also includes training yards where sophisticated horsemanship skills can be passed on, creating a cavalry elite. In addition, horses will not willingly charge towards men, and they also need schooling before they can be used in war.\n\nThis building cannot be further upgraded.
{cavalry_barracks_barbarian_desc_short}  A Warlord's Stables produces the superior horses that are then used when advanced horsemen are trained. This building cannot be upgraded.
{cavalry_barracks_carthage_desc}  骑兵马厩 produce the superior horses that are needed to train horsemen for more advanced kinds of units. They include training yards where superior horsemanship can be taught to the men, and the horses schooled to face the noise and terror of battle (something that does not come naturally to them). Some stables also include facilities for handling larger war beasts, such as elephants.\n\nThis building can be upgraded further when the settlement grows.
{cavalry_barracks_carthage_desc_short}  骑兵马厩能培育和训练高级骑兵所必需的\n优良马匹。当城邑成长时，这栋建筑可以进行\n升级。
{cavalry_barracks_eastern_desc}  骑兵马厩能培育和训练高级骑兵所必需的优良马匹。里面也有\n训练场，可以传授高级的骑兵技能并进行训练，还能训练马匹如\n何面对战争（这并非马匹的天性）。\n\n当城邑成长时，这栋建筑可以进行升级。
{cavalry_barracks_eastern_desc_short}  骑兵马厩能培育和训练高级骑兵所必需的\n优良马匹。当城邑成长时，这栋建筑可以进行\n升级。
{cavalry_barracks_parthia_desc}  骑兵马厩能培育和训练高级骑兵所必需的优良马匹。里面也有\n训练场，可以传授高级的骑兵技能并进行训练，还能训练马匹如\n何面对战争（这并非马匹的天性）。\n\n当城邑成长时，这栋建筑可以进行升级。
{cavalry_barracks_parthia_desc_short}  骑兵马厩能培育和训练高级骑兵所必需的\n优良马匹。当城邑成长时，这栋建筑可以进行\n升级。
{cavalry_barracks_egyptian_desc}  骑兵马厩能培育和训练高级骑兵所必需的优良马匹。里面也有\n训练场，可以传授高级的骑兵技能并进行训练，还能训练马匹如\n何面对战争（这并非马匹的天性）。\n\n当城邑成长时，这栋建筑可以进行升级。
{cavalry_barracks_egyptian_desc_short}  骑兵马厩能培育和训练高级骑兵所必需的\n优良马匹。当城邑成长时，这栋建筑可以进行\n升级。
{cavalry_barracks_greek_desc}  骑兵马厩 produce the superior horses that are needed to train horsemen for more advanced kinds of units. They include training yards where superior horsemanship can be taught to the men, and the horses schooled to face the noise and terror of battle (something that does not come naturally to them). Seleucid stables also include facilities for handling larger war beasts, such as elephants.\n\nThis building can be upgraded further when the settlement grows.
{cavalry_barracks_greek_desc_short}  骑兵马厩能培育和训练高级骑兵所必需的\n优良马匹。当城邑成长时，这栋建筑可以进行\n升级。
{cavalry_barracks_roman_desc}  骑兵马厩 produce the superior horses that are needed to train horsemen for more advanced kinds of units. After Marius' reforms take effect, the Roman cavalry become a much more 'professional' force.\n\nThe stables include training yards where superior horsemanship can be taught, and the horses schooled to face the noise and terror of battle (something that does not come naturally to them).\n\nThis building can be upgraded further when the settlement grows.
{cavalry_barracks_roman_desc_short}  骑兵马厩能培育和训练高级骑兵所必需的\n优良马匹。当城邑成长时，这栋建筑可以进行\n升级。
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{curia}	商贸行会
{curia_desc}	WARNING! This baseline description should never appear on screen!
{curia_desc_short}	WARNING! This baseline short description should never appear on screen!
{curia_barbarian_desc}  WARNING! This text should never appear on screen!
{curia_barbarian_desc_short}  WARNING! This text should never appear on screen!
{curia_carthage}	商贸行会
{curia_carthage_desc}  商贸行会是国家一切商贸活动的最高管理者，它肩负著稳定经\n济和保持健康发展态势的重任。只有最高级的城市才有资格设立\n行会。个行会分厅拥有眾多职员，以利用他们的聪明才智来达\n到最高效和实际的管理。
{curia_carthage_desc_short}  商贸行会是国家一切商贸活动的最高管理者，\n它肩负著稳定经济和保持健康发展态势的重\n任。
{curia_eastern}	商贸行会
{curia_eastern_desc}  商贸行会是国家一切商贸活动的最高管理者，它肩负著稳定经\n济和保持健康发展态势的重任。只有最高级的城市才有资格设立\n行会。个行会分厅拥有眾多职员，以利用他们的聪明才智来达\n到最高效和实际的管理。
{curia_eastern_desc_short}  商贸行会是国家一切商贸活动的最高管理者，\n它肩负著稳定经济和保持健康发展态势的重\n任。
{curia_parthia}	商贸行会
{curia_parthia_desc}  商贸行会是国家一切商贸活动的最高管理者，它肩负著稳定经\n济和保持健康发展态势的重任。只有最高级的城市才有资格设立\n行会。个行会分厅拥有眾多职员，以利用他们的聪明才智来达\n到最高效和实际的管理。
{curia_parthia_desc_short}  商贸行会是国家一切商贸活动的最高管理者，\n它肩负著稳定经济和保持健康发展态势的重\n任。
{curia_egyptian}	商贸行会
{curia_egyptian_desc}  商贸行会是国家一切商贸活动的最高管理者，它肩负著稳定经\n济和保持健康发展态势的重任。只有最高级的城市才有资格设立\n行会。个行会分厅拥有眾多职员，以利用他们的聪明才智来达\n到最高效和实际的管理。
{curia_egyptian_desc_short}  商贸行会是国家一切商贸活动的最高管理者，\n它肩负著稳定经济和保持健康发展态势的重\n任。
{curia_greek}	商贸行会
{curia_greek_desc}  商贸行会是国家一切商贸活动的最高管理者，它肩负著稳定经\n济和保持健康发展态势的重任。只有最高级的城市才有资格设立\n行会。个行会分厅拥有眾多职员，以利用他们的聪明才智来达\n到最高效和实际的管理。
{curia_greek_desc_short}  商贸行会是国家一切商贸活动的最高管理者，\n它肩负著稳定经济和保持健康发展态势的重\n任。
{curia_roman_desc}  商贸行会是国家一切商贸活动的最高管理者，它肩负著稳定经\n济和保持健康发展态势的重任。只有最高级的城市才有资格设立\n行会。个行会分厅拥有眾多职员，以利用他们的聪明才智来达\n到最高效和实际的管理。
{curia_roman_desc_short}  商贸行会是国家一切商贸活动的最高管理者，\n它肩负著稳定经济和保持健康发展态势的重\n任。
¬--------------
{blacksmith}	Blacksmith
{blacksmith_desc}	WARNING! This baseline short description should never appear on screen!
{blacksmith_desc_short}	WARNING! This baseline short description should never appear on screen!
{blacksmith_barbarian_desc}  A blacksmith provides superior quality weaponry for any warriors from this settlement. His skills in metal working are exceptional, far beyond those of ordinary smiths who make agricultural implements.\n\nHe is an important man in the community, as good weapons are always valued by the men who have to use them. A Blacksmith who can make a strong sword that won't break or bend in combat is a great asset to his people.
{blacksmith_barbarian_desc_short}  A blacksmith provides superior quality weaponry for any troops trained in the settlement. This building can be developed further.
{blacksmith_carthage_desc}  A blacksmith provides superior quality weaponry for any troops trained in the settlement. His skills in metal working are exceptional, far beyond those of ordinary smiths who make agricultural implements.\n\nHe is an important man in the community, as good weapons are always valued by the men who have to use them. A Blacksmith who can make a strong sword that won't break or bend in combat is a great asset to his people.
{blacksmith_carthage_desc_short}  A blacksmith provides superior quality weaponry for any troops trained in the settlement. This building can be developed further.
{blacksmith_eastern_desc}  A blacksmith provides superior quality weaponry for any troops trained in the settlement. His skills in metal working are exceptional, far beyond those of ordinary smiths who make agricultural implements.\n\nHe is an important man in the community, as good weapons are always valued by the men who have to use them. A Blacksmith who can make a strong sword that won't break or bend in combat is a great asset to his people.
{blacksmith_eastern_desc_short}  A blacksmith provides superior quality weaponry for any troops trained in the settlement. This building can be developed further.
{blacksmith_parthia_desc}  A blacksmith provides superior quality weaponry for any troops trained in the settlement. His skills in metal working are exceptional, far beyond those of ordinary smiths who make agricultural implements.\n\nHe is an important man in the community, as good weapons are always valued by the men who have to use them. A Blacksmith who can make a strong sword that won't break or bend in combat is a great asset to his people.
{blacksmith_parthia_desc_short}  A blacksmith provides superior quality weaponry for any troops trained in the settlement. This building can be developed further.
{blacksmith_egyptian_desc}  A blacksmith provides superior quality weaponry for any troops trained in the settlement. His skills in metal working are exceptional, far beyond those of ordinary smiths who make agricultural implements.\n\nHe is an important man in the community, as good weapons are always valued by the men who have to use them. A Blacksmith who can make a strong sword that won't break or bend in combat is a great asset to his people.
{blacksmith_egyptian_desc_short}  A blacksmith provides superior quality weaponry for any troops trained in the settlement. This building can be developed further.
{blacksmith_greek_desc}  A blacksmith provides superior quality weaponry for any troops trained in the settlement. His skills in metal working are exceptional, far beyond those of ordinary smiths who make agricultural implements.\n\nHe is an important man in the community, as good weapons are always valued by the men who have to use them. A Blacksmith who can make a strong sword that won't break or bend in combat is a great asset to his people.
{blacksmith_greek_desc_short}  A blacksmith provides superior quality weaponry for any troops trained in the settlement. This building can be developed further.
{blacksmith_roman_desc}  A blacksmith provides superior quality weaponry for any troops trained in the settlement. His skills in metal working are exceptional, far beyond those of ordinary smiths who make agricultural implements.\n\nHe is an important man in the community, as good weapons are always valued by the men who have to use them. A Blacksmith who can make a strong sword that won't break or bend in combat is a great asset to his people.
{blacksmith_roman_desc_short}  A blacksmith provides superior quality weaponry for any troops trained in the settlement. This building can be developed further.
¬--------------
{roads}	道路
{roads_desc}	警告！这一简要说明不应出现在屏幕上！
{roads_desc_short}	警告！这一简要说明不应出现在屏幕上！
{roads_barbarian_desc}	
这些小路可以改善贸易，相对方便军队进行集结和行军，一般来\n讲，它们只是很多年前修建的古老小径，已经快隐没在土地中了。\n\n修建人在沼泽河流地带搭建简易的桥梁并以石子为基础修建\n道路，对这些古老的道路进行稍微修缮，并清除路面及其附近的\n杂乱植被。它们不算理想的道路，但是当然比什么都没有的好。
{roads_barbarian_desc_short}	
道路是地区防御的重要部分，能方便军队前\n进以迎战任何威胁。
{roads_carthage_desc}	
这些小路只有在必要时才会被军队使用，一般来讲，它们只是很\n多年前修建的古老小径，已经快隐没在土地中了。\n\n军方的工程兵在沼泽河流地带搭建简易的桥梁并以石子为基\n础修建道路，对这些古老的道路进行稍微修缮，并清除路面及其\n附近的杂乱植被。它们不算理想的道路，但是当然比什么都没有\n的好。
{roads_carthage_desc_short}	
道路是地区防御的重要部分，能方便军队前\n进以迎战任何威胁。
{roads_eastern_desc}	
这些小路只有在必要时才会被军队使用，一般来讲，它们只是很\n多年前修建的古老小径，已经快隐没在土地中了。\n\n军方的工程兵在沼泽河流地带搭建简易的桥梁并以石子为基\n础修建道路，对这些古老的道路进行稍微修缮，并清除路面及其\n附近的杂乱植被。它们不算理想的道路，但是当然比什么都没有\n的好。
{roads_eastern_desc_short}	
道路是地区防御的重要部分，能方便军队前\n进以迎战任何威胁。
{roads_parthia_desc}	
这些小路只有在必要时才会被军队使用，一般来讲，它们只是很\n多年前修建的古老小径，已经快隐没在土地中了。\n\n军方的工程兵在沼泽河流地带搭建简易的桥梁并以石子为基\n础修建道路，对这些古老的道路进行稍微修缮，并清除路面及其\n附近的杂乱植被。它们不算理想的道路，但是当然比什么都没有\n的好。
{roads_parthia_desc_short}	
道路是地区防御的重要部分，能方便军队前\n进以迎战任何威胁。
{roads_egyptian_desc}	
这些小路只有在必要时才会被军队使用，一般来讲，它们只是很\n多年前修建的古老小径，已经快隐没在土地中了。\n\n军方的工程兵在沼泽河流地带搭建简易的桥梁并以石子为基\n础修建道路，对这些古老的道路进行稍微修缮，并清除路面及其\n附近的杂乱植被。它们不算理想的道路，但是当然比什么都没有\n的好。
{roads_egyptian_desc_short}	
道路是地区防御的重要部分，能方便军队前\n进以迎战任何威胁。
{roads_greek_desc}	
这些小路只有在必要时才会被军队使用，一般来讲，它们只是很\n多年前修建的古老小径，已经快隐没在土地中了。\n\n军方的工程兵在沼泽河流地带搭建简易的桥梁并以石子为基\n础修建道路，对这些古老的道路进行稍微修缮，并清除路面及其\n附近的杂乱植被。它们不算理想的道路，但是当然比什么都没有\n的好。
{roads_greek_desc_short}	
道路是地区防御的重要部分，能方便军队前\n进以迎战任何威胁。
{roads_roman_desc}	
这些小路只有在必要时才会被军队使用，一般来讲，它们只是很\n多年前修建的古老小径，已经快隐没在土地中了。\n\n军方的工程兵在沼泽河流地带搭建简易的桥梁并以石子为基\n础修建道路，对这些古老的道路进行稍微修缮，并清除路面及其\n附近的杂乱植被。它们不算理想的道路，但是当然比什么都没有\n的好。
{roads_roman_desc_short}	
道路是地区防御的重要部分，能方便军队前\n进以迎战任何威胁。
¬--------------
{temple_of_fertility_pantheon}	Temple of Fertility Pantheon
{temple_of_fertility_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_fertility_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_fertility_pantheon_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_fertility_pantheon_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fertility_pantheon_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_fertility_pantheon_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fertility_pantheon_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_fertility_pantheon_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fertility_pantheon_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_fertility_pantheon_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fertility_pantheon_egyptian}	Temple City
{temple_of_fertility_pantheon_egyptian_desc}  This Temple City is dedicated to all the Gods, but primarily Isis, the most important Goddess in the Egyptian pantheon. She is the Goddess of motherhood, healing and of magic and charms. Worship of Isis slowly encroached on the worship of other gods over the centuries, and her followers gradually spread to other nations and peoples.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_fertility_pantheon_egyptian_desc_short}  This Temple City is dedicated to all the Gods, but primarily Isis, the most important Goddess in the Egyptian pantheon. She is the Goddess of motherhood, healing and of magic and charms.
{temple_of_fertility_pantheon_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_fertility_pantheon_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fertility_pantheon_roman}	Pantheon
{temple_of_fertility_pantheon_roman_desc}  This Pantheon is for all the Gods, but was originally devoted to the worship of Ceres, the Goddess of Grain and Fertility. She is an important figure in assuring that crops are sufficient to feed everyone. \n\nReligion always makes a people feel happy and content to know that all the Gods are honoured in such magnificent setting.
{temple_of_fertility_pantheon_roman_desc_short}  This Pantheon is for all the Gods, but was originally devoted to the worship of Ceres, the Goddess of Grain and Fertility. 
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{temple_of_forge_pantheon}	Temple of Forge Pantheon
{temple_of_forge_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_forge_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_forge_pantheon_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_forge_pantheon_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_forge_pantheon_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_forge_pantheon_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_forge_pantheon_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_forge_pantheon_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_forge_pantheon_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_forge_pantheon_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_forge_pantheon_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_forge_pantheon_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_forge_pantheon_greek}	Pantheion
{temple_of_forge_pantheon_greek_desc}  This Pantheion is for all the Gods, but was originally dedicated to Hephaestus, the lame God of Metalworkers and Smiths. In this aspect he is celebrated for his weapon-making skills. These are considerable, and it is Hephaestus who made the arms and armour for all the great heroes, including the Shield of Achilles. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_forge_pantheon_greek_desc_short}  This Pantheion is for all the Gods, but was originally dedicated to Hephaestus, the lame God of Metalworkers and Smiths. In this aspect he is celebrated for his weapon-making skills. 
{temple_of_forge_pantheon_roman}	Pantheon
{temple_of_forge_pantheon_roman_desc}  This Pantheon is for all the Gods, but was originally devoted to the worship of Vulcan, the lame Smith of the Gods, the God of Fire and the patron of mortal smiths. His workshops lie beneath the volcano at Etna. As might be expected, metalworkers and weaponsmiths are much favoured by Vulcan. \n\nReligion always makes a people feel happy and content to know that all the Gods are honoured in such magnificent setting.
{temple_of_forge_pantheon_roman_desc_short}  This Pantheon is for all the Gods, but was originally devoted to the worship of Vulcan, the Smith of the Gods, the God of Fire and the patron of mortal smiths. 
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{temple_of_fun_pantheon}	Temple of Fun Pantheon
{temple_of_fun_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_fun_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_fun_pantheon_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_fun_pantheon_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fun_pantheon_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_fun_pantheon_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fun_pantheon_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_fun_pantheon_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fun_pantheon_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_fun_pantheon_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fun_pantheon_egyptian}	Temple City
{temple_of_fun_pantheon_egyptian_desc}  This Temple City is dedicated to all the Gods, but primarily Osiris, the God and the Judge of the Dead, and the Lord of Resurrection. Murdered by Set, he was the first person to die and thus became the lord of death. Everyone who dies is referred to as 'an Osiris', a soul who has gone to live in the afterlife. Osiris is the husband of Isis and father of Horus.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_fun_pantheon_egyptian_desc_short}  This Temple City is dedicated to all the Gods, but primarily Osiris, the God and the Judge of the Dead, and the Lord of Resurrection. Murdered by Set, he was the first person to die and thus became the lord of death. 
{temple_of_fun_pantheon_greek}	Pantheion
{temple_of_fun_pantheon_greek_desc}  This Pantheion is for all the Gods, but was originally dedicated to Dionysus, the God of Wine, although his Cultists go far beyond merely drinking heavily in their celebration of his mysteries. Dionysus is a violent figure, and his followers tread a fine line between sanity, madness and death at times in their orgiastic rituals. \n\nReligion generally makes people feel happy and content knowing that the Gods are honoured in such a grand fashion.
{temple_of_fun_pantheon_greek_desc_short}  This Pantheion is for all the Gods, but was originally dedicated to Dionysus, the God of Wine, although his Cultists go far beyond merely drinking heavily in their celebration of his mysteries. 
{temple_of_fun_pantheon_roman}	Pantheon
{temple_of_fun_pantheon_roman_desc}  This Pantheon is for all the Gods, but was originally devoted to the worship of Bacchus, the God of Wine. He is a noisy and rowdy God at the best of times. At his worst, Bacchus is downright dangerous to those who aren't his followers! Drunken revelry may only be the start of a serious session of enjoying the wine that Bacchus provides! \n\nReligion always makes a people feel happy and content to know that all the Gods are honoured in such a magnificent setting.
{temple_of_fun_pantheon_roman_desc_short}  This Pantheon is for all the Gods, but was originally devoted to the worship of Bacchus, the God of Wine. 
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{temple_of_healing_awesome_temple}	Temple of Healing Awesome Temple
{temple_of_healing_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_healing_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_healing_awesome_temple_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_healing_awesome_temple_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_healing_awesome_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_healing_awesome_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_healing_awesome_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_healing_awesome_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_healing_awesome_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_healing_awesome_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_healing_awesome_temple_egyptian}	Awesome Temple of Imhotep
{temple_of_healing_awesome_temple_egyptian_desc}  This Awesome Temple is dedicated to Imhotep, the son of Ptah and the God of Healing. He was an architect, physician, scribe, and vizier while alive. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_healing_awesome_temple_egyptian_desc_short}  This Awesome Temple is dedicated to Imhotep, the son of Ptah and the God of Healing. 
{temple_of_healing_awesome_temple_greek}	Awesome Temple of Asklepios
{temple_of_healing_awesome_temple_greek_desc}  This Awesome Temple is dedicated to Asklepios, the God of Medicine and of Healing. He is the son of Apollo and a worthy patron. It was traditional to sacrifice a cock to him in thanks for a cure - and to pay the doctor's fee! His daughter, Hygeia, is the Goddess of Health. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_healing_awesome_temple_greek_desc_short}  This Awesome Temple is dedicated to Asklepios, the God of Medicine and of Healing. He is the son of Apollo and a worthy patron. 
{temple_of_healing_awesome_temple_roman}	Awesome Temple of Juno
{temple_of_healing_awesome_temple_roman_desc}  This Awesome Temple is dedicated to Juno, the Queen of Heaven, and the wife and sister to Jupiter. She is the special protector of marriage and of women. She also has an aspect as a war goddess. \n\nReligion always makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_healing_awesome_temple_roman_desc_short}  This Awesome Temple is dedicated to Juno, the Queen of Heaven, and the wife and sister to Jupiter. She is the special protector of marriage and of women. 
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{temple_of_healing_pantheon}	Temple of Healing Pantheon
{temple_of_healing_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_healing_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_healing_pantheon_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_healing_pantheon_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_healing_pantheon_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_healing_pantheon_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_healing_pantheon_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_healing_pantheon_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_healing_pantheon_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_healing_pantheon_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_healing_pantheon_egyptian}	Temple City
{temple_of_healing_pantheon_egyptian_desc}  This Temple City is dedicated to all the Gods, but primarily Imhotep, the son of Ptah and the God of Healing. He was an architect, physician, scribe, and vizier while alive. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_healing_pantheon_egyptian_desc_short}  This Temple City is dedicated to all the Gods, but primarily Imhotep, the son of Ptah and the God of Healing. 
{temple_of_healing_pantheon_greek}	Pantheion
{temple_of_healing_pantheon_greek_desc}  This Pantheion is for all the Gods, but was originally dedicated to Asklepios, the God of Medicine and of Healing. He is the son of Apollo and a worthy patron. It was traditional to sacrifice a cock to him in thanks for a cure - and to pay the doctor's fee! His daughter, Hygeia, is the Goddess of Health. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_healing_pantheon_greek_desc_short}  This Pantheion is for all the Gods, but was originally dedicated to Asklepios, the God of Medicine and of Healing. He is the son of Apollo and a worthy patron. 
{temple_of_healing_pantheon_roman}	Pantheon
{temple_of_healing_pantheon_roman_desc}  This Pantheon is for all the Gods, but was originally devoted to the worship of Juno, the Queen of Heaven, and the wife and sister to Jupiter. She is the special protector of marriage and of women. Juno also has an aspect as a war goddess. \n\nReligion always makes a people feel happy and content to know that all the Gods are honoured in such a magnificent setting.
{temple_of_healing_pantheon_roman_desc_short}  This Pantheon is for all the Gods, but was originally devoted to the worship of Juno, the Queen of Heaven, and the wife and sister to Jupiter. 
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{temple_of_horse_awesome_temple}	Temple of Horse Awesome Temple
{temple_of_horse_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_horse_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_horse_awesome_temple_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_awesome_temple_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_awesome_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_awesome_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_awesome_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_awesome_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_awesome_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_awesome_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_awesome_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_awesome_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_awesome_temple_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_awesome_temple_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_awesome_temple_roman_desc}  This Awesome Temple is dedicated to Epona, the Gallic goddess of horses and horsemanship, and a patron of all cavalrymen. Although originally a Gallic goddess, she is very popular amongst the cavalry units in the legions, and is quite often adopted into the Roman pantheon. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 
{temple_of_horse_awesome_temple_roman_desc_short}  This Awesome Temple is dedicated to Epona, the Gallic goddess of horses and horsemanship, a godess often adopted in to the Roman pantheon.
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{temple_of_horse_pantheon}	Temple of Horse Pantheon
{temple_of_horse_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_horse_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_horse_pantheon_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_pantheon_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_pantheon_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_pantheon_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_pantheon_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_pantheon_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_pantheon_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_pantheon_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_pantheon_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_pantheon_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_pantheon_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_horse_pantheon_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_horse_pantheon_roman_desc}  This Pantheon is for all the Gods, but was originally devoted to the worship of Epona, the Gallic goddess of horses and horsemanship, and a patron of all cavalrymen. Although originally a Gallic goddess, she is very popular amongst the cavalry units in the legions, and is quite often adopted into the Roman pantheon. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 
{temple_of_horse_pantheon_roman_desc_short}  This Pantheon is for all the Gods, but was originally devoted to the worship of Epona, the Gallic goddess of horses and horsemanship, a godess often adopted in to the Roman pantheon.
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{temple_of_love_pantheon}	Temple of Love Pantheon
{temple_of_love_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_love_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_love_pantheon_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_love_pantheon_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_love_pantheon_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_love_pantheon_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_love_pantheon_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_love_pantheon_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_love_pantheon_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_love_pantheon_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_love_pantheon_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_love_pantheon_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_love_pantheon_greek}	Pantheion
{temple_of_love_pantheon_greek_desc}  This Pantheion is for all the Gods, but was originally dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! When she appears in mortal form Aphrodite sometimes has the misfortune to inspire obsessional love bordering on the completely mad!\n\nReligion acts to make a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_love_pantheon_greek_desc_short}  This Pantheion is for all the Gods, but was originally dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! 
{temple_of_love_pantheon_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_love_pantheon_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_one_god_awesome_temple}	Temple of One god Awesome Temple
{temple_of_one_god_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_one_god_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_one_god_awesome_temple_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_awesome_temple_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_one_god_awesome_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_awesome_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_one_god_awesome_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_awesome_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_one_god_awesome_temple_parthia}	Awesome Temple of Zoroastra
{temple_of_one_god_awesome_temple_parthia_desc}  This Large Temple is dedicated to Zoroastra, the founder and creator of the Avesta. A sacred fire is kept burning at all times within the temple. Zoroastra teaches that Ozmud, the creator and angel of good will triumph over Ahriman, the angel of evil, and that a man's fate depends on the good and evil in his life.\n\nReligion also makes a people feel happy and content to know that God is honoured in such a grand fashion.\n\n The Awesome Temple can be improved as the settlement grows in size and importance.
{temple_of_one_god_awesome_temple_parthia_desc_short}  This Large Temple is dedicated to Zoroastra, the founder and creator of the Avesta. A sacred fire is kept burning at all times within the temple.
{temple_of_one_god_awesome_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_awesome_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_one_god_awesome_temple_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_awesome_temple_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_one_god_awesome_temple_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_awesome_temple_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_trade_awesome_temple}	Temple of Trade Awesome Temple
{temple_of_trade_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_trade_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_trade_awesome_temple_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_trade_awesome_temple_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_trade_awesome_temple_carthage}	Awesome Temple of Milqart
{temple_of_trade_awesome_temple_carthage_desc}  This Awesome Temple is dedicated to Milqart, the son of Baal and the Ruler of the Underworld. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_trade_awesome_temple_carthage_desc_short}  This Awesome Temple is dedicated to Milqart, the son of Baal and the Ruler of the Underworld. 
{temple_of_trade_awesome_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_trade_awesome_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_trade_awesome_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_trade_awesome_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_trade_awesome_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_trade_awesome_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_trade_awesome_temple_greek}	Awesome Temple of Hermes
{temple_of_trade_awesome_temple_greek_desc}  This Awesome Temple is dedicated to Hermes, the messenger of the Gods and also the patron of trade and travellers. Hermes watches over all of those who go far away and have business with foreigners, making him an ideal patron for any city where trade is important.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_trade_awesome_temple_greek_desc_short}  This Awesome Temple is dedicated to Hermes, the messenger of the Gods and also the patron of trade and travellers. 
{temple_of_trade_awesome_temple_roman}	Awesome Temple of Mercury
{temple_of_trade_awesome_temple_roman_desc}  This Awesome Temple is dedicated to Mercury, the messenger of the Gods and also the patron of trade and travellers. Mercury watches over all of those who go far away and have business with foreigners, making him an ideal patron for any city where trade is important.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_trade_awesome_temple_roman_desc_short}  This Awesome Temple is dedicated to Mercury, the messenger of the Gods and also the patron of trade and travellers. 
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{temple_of_victory_awesome_temple}	Temple of Victory Awesome Temple
{temple_of_victory_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_victory_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_victory_awesome_temple_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_victory_awesome_temple_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_victory_awesome_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_victory_awesome_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_victory_awesome_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_victory_awesome_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_victory_awesome_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_victory_awesome_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_victory_awesome_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_victory_awesome_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_victory_awesome_temple_greek}	Awesome Temple of Nike
{temple_of_victory_awesome_temple_greek_desc}  This Awesome Temple is dedicated to Nike, the winged Goddess of Victory. That a warlike people such as the Greeks should honour her is almost inevitable! She is the daughter of one of the giants, Pallas, and Styx. As 'Victory' she has Zelos (Rivalry), Kratos (Strength), and Bia (Force) as siblings. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_victory_awesome_temple_greek_desc_short}  This Awesome Temple is dedicated to Nike, the winged Goddess of Victory. That a warlike people such as the Greeks should honour her is almost inevitable!
{temple_of_victory_awesome_temple_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_victory_awesome_temple_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_victory_pantheon}	Temple of Victory Pantheon
{temple_of_victory_pantheon_desc}	WARNING! This text should never appear on screen!
{temple_of_victory_pantheon_desc_short}	WARNING! This text should never appear on screen!
{temple_of_victory_pantheon_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_victory_pantheon_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_victory_pantheon_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_victory_pantheon_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_victory_pantheon_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_victory_pantheon_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_victory_pantheon_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_victory_pantheon_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_victory_pantheon_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_victory_pantheon_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_victory_pantheon_greek}	Pantheion
{temple_of_victory_pantheon_greek_desc}  This Pantheion is for all the Gods, but was originally dedicated to Nike, the winged Goddess of Victory. That a warlike people such as the Greeks should honour her is almost inevitable! She is the daughter of one of the giants, Pallas, and Styx. As 'Victory' she has Zelos (Rivalry), Kratos (Strength), and Bia (Force) as siblings. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_victory_pantheon_greek_desc_short}  This Pantheion is for all the Gods, but was originally dedicated to Nike, the winged Goddess of Victory. That a warlike people such as the Greeks should honour her is almost inevitable!
{temple_of_victory_pantheon_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_victory_pantheon_roman_desc_short}  WARNING! This text should never appear on screen!
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¬***** Changes made after 03/06/2004 4:48:00 PM
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¬***** Changes made after 04/06/2004 3:44:58 PM
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{stables}	Stables
{stables_desc}	WARNING! This baseline description should never appear on screen!
{stables_desc_short}	WARNING! This baseline short description should never appear on screen!
{stables_barbarian_desc}  This is the basic building required for training cavalry units. Stables can be improved as the settlement grows so that a wider range of cavalry types - that require different types of horse - can be trained. \n\nHorses are far too valuable to be used for farming (oxen, donkeys and slaves are used instead), and are bred for war, not work. Just about every horse-using tribe is highly stratified, as horses are expensive to rear and keep and having one is a matter of status among an aristocracy. Stables are also used to breed the savage warhounds that are used in battle to tear the flesh from enemies.
{stables_barbarian_desc_short}  This is the basic building required for training all cavalry units and also warhounds. Stables can be improved as the settlement grows.
{stables_carthage_desc}  This is the basic building required for training all cavalry units. Stables can be improved as the settlement grows so that a wider range of cavalry types - that require different types of horse - can be trained. \n\nHorses are far too valuable to be used for farming (oxen, donkeys and slaves are used instead), and are bred for war, not work. Just about every horse-using nation is highly stratified, as horses are expensive to rear and keep. Having the skills to ride one is a mark of belonging to the aristocracy.
{stables_carthage_desc_short}  这是训练骑兵部队及战獒所需的基本建筑。\n马厩可以随著城邑成长而升级。
{stables_eastern_desc}  This is the basic building required for training all cavalry units. Stables can be improved as the settlement grows so that a wider range of cavalry types - that require different types of horse - can be trained. \n\nHorses are far too valuable to be used for farming (oxen, donkeys and slaves are used instead), and are bred for war, not work. Just about every horse-using nation is highly stratified, as horses are expensive to rear and keep. Having the skills to ride one is a mark of belonging to the aristocracy.
{stables_eastern_desc_short}  这是训练骑兵部队及战獒所需的基本建筑。\n马厩可以随著城邑成长而升级。
{stables_parthia_desc}  This is the basic building required for training all cavalry units. Stables can be improved as the settlement grows so that a wider range of cavalry types - that require different types of horse - can be trained. \n\nHorses are far too valuable to be used for farming (oxen, donkeys and slaves are used instead), and are bred for war, not work. Just about every horse-using nation is highly stratified, as horses are expensive to rear and keep. Having the skills to ride one is a mark of belonging to the aristocracy.
{stables_parthia_desc_short}  这是训练骑兵部队及战獒所需的基本建筑。\n马厩可以随著城邑成长而升级。
{stables_egyptian}	Stables
{stables_egyptian_desc}  This is the basic building required for training all cavalry units. Stables can be improved as the settlement grows so that a wider range of cavalry types - that require different types of horse - can be trained. \n\nHorses are far too valuable to be used for farming (oxen, donkeys and slaves are used instead), and are bred for war, not work. Just about every horse-using nation is highly stratified, as horses are expensive to rear and keep. Having the skills to ride one is a mark of belonging to the aristocracy.
{stables_egyptian_desc_short}  这是训练骑兵部队及战獒所需的基本建筑。\n马厩可以随著城邑成长而升级。
{stables_greek_desc}  This is the basic building required for training all cavalry units. Stables can be improved as the settlement grows so that a wider range of cavalry types - that require different types of horse - can be trained. \n\nHorses are far too valuable to be used for farming (oxen, donkeys and slaves are used instead), and are bred for war, not work. Just about every horse-using nation is highly stratified, as horses are expensive to rear and keep. Having the skills to ride one is a mark of belonging to the aristocracy.
{stables_greek_desc_short}  这是训练骑兵部队及战獒所需的基本建筑。\n马厩可以随著城邑成长而升级。
{stables_roman_desc}  This is the basic building required for training all cavalry units. Stables can be improved as the settlement grows so that a wider range of cavalry types - that require different types of horse - can be trained. \n\nHorses are far too valuable to be used for farming (oxen, donkeys and slaves are used instead), and are bred for war, not work. Just about every horse-using nation is highly stratified, as horses are expensive to rear and keep. Having the skills to ride one is a mark of belonging to the aristocracy. After the reforms of Marius, Rome gave its cavalry forces to a much more professional basis.
{stables_roman_desc_short}  这是训练骑兵部队及战獒所需的基本建筑。\n马厩可以随著城邑成长而升级。
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{smiths_workshop}	装甲er
{smiths_workshop_desc}	WARNING! This baseline short description should never appear on screen!
{smiths_workshop_desc_short}	WARNING! This baseline short description should never appear on screen!
{smiths_workshop_barbarian}	Weaponsmith
{smiths_workshop_barbarian_desc}  A weaponsmith produces superb weaponry. His work is highly valued by military men - a well-made can sword often mean the difference between life and death! His skills ensure that any warriors from this settlement will be formidable indeed!
{smiths_workshop_barbarian_desc_short}  A weaponsmith produces superior weapons for troops trained in the settlement. His work is highly prized amongst the tribal warrior elite.
{smiths_workshop_carthage_desc}  An armourer works closely with a blacksmith, and produces fine armour to match the smith's weaponry. His work is highly valued by military men - well-made armour can often mean the difference between life and death! When his skills are added to those of a blacksmith in producing weapons, the armourer ensures that any troops trained in this settlement will be equipped to a very high standard. 
{smiths_workshop_carthage_desc_short}  An armourer works closely with a blacksmith, and produces fine armour to match the smith's superior weapons.
{smiths_workshop_eastern_desc}  An armourer works closely with a blacksmith, and produces fine armour to match the smith's weaponry. His work is highly valued by military men - well-made armour can often mean the difference between life and death! When his skills are added to those of a blacksmith in producing weapons, the armourer ensures that any troops trained in this settlement will be equipped to a very high standard. 
{smiths_workshop_eastern_desc_short}  An armourer works closely with a blacksmith, and produces fine armour to match the smith's superior weapons.
{smiths_workshop_parthia_desc}  An armourer works closely with a blacksmith, and produces fine armour to match the smith's weaponry. His work is highly valued by military men - well-made armour can often mean the difference between life and death! When his skills are added to those of a blacksmith in producing weapons, the armourer ensures that any troops trained in this settlement will be equipped to a very high standard. 
{smiths_workshop_parthia_desc_short}  An armourer works closely with a blacksmith, and produces fine armour to match the smith's superior weapons.
{smiths_workshop_egyptian_desc}  An armourer works closely with a blacksmith, and produces fine armour to match the smith's weaponry. His work is highly valued by military men - well-made armour can often mean the difference between life and death! When his skills are added to those of a blacksmith in producing weapons, the armourer ensures that any troops trained in this settlement will be equipped to a very high standard. 
{smiths_workshop_egyptian_desc_short}  An armourer works closely with a blacksmith, and produces fine armour to match the smith's superior weapons.
{smiths_workshop_greek_desc}  An armourer works closely with a blacksmith, and produces fine armour to match the smith's weaponry. His work is highly valued by military men - well-made armour can often mean the difference between life and death! When his skills are added to those of a blacksmith in producing weapons, the armourer ensures that any troops trained in this settlement will be equipped to a very high standard. 
{smiths_workshop_greek_desc_short}  An armourer works closely with a blacksmith, and produces fine armour to match the smith's superior weapons.
{smiths_workshop_roman_desc}  An armourer works closely with a blacksmith, and produces fine armour to match the smith's weaponry. His work is highly valued by military men - well-made armour can often mean the difference between life and death! When his skills are added to those of a blacksmith in producing weapons, the armourer ensures that any troops trained in this settlement will be equipped to a very high standard. 
{smiths_workshop_roman_desc_short}  An armourer works closely with a blacksmith, and produces fine armour to match the smith's superior weapons.
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{temple_of_trade_pantheon}	Temple of Trade Pantheon
{temple_of_trade_pantheon_desc}	WARNING! This text should never appear on screen!
{temple_of_trade_pantheon_desc_short}	WARNING! This text should never appear on screen!
{temple_of_trade_pantheon_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_trade_pantheon_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_trade_pantheon_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_trade_pantheon_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_trade_pantheon_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_trade_pantheon_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_trade_pantheon_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_trade_pantheon_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_trade_pantheon_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_trade_pantheon_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_trade_pantheon_greek}	Pantheion
{temple_of_trade_pantheon_greek_desc}   This Pantheion is for all the Gods, but was originally dedicated to Hermes, the messenger of the Gods and also the patron of trade and travellers. Hermes watches over all of those who go far away and have business with foreigners, making him an ideal patron for any city where trade is important.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_trade_pantheon_greek_desc_short}  This Pantheion is for all the Gods, but was originally dedicated to Hermes, the messenger of the Gods and also the patron of trade and travellers. 
{temple_of_trade_pantheon_roman}	Pantheon
{temple_of_trade_pantheon_roman_desc}  This Pantheon is for all the Gods, but was originally devoted to the worship of Mercury, the messenger of the Gods and also the patron of trade and travellers. Mercury watches over all of those who go far away and have business with foreigners, making him an ideal patron for any city where trade is important.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_trade_pantheon_roman_desc_short}  This Pantheon is for all the Gods, but was originally devoted to the worship of Mercury, the messenger of the Gods and also the patron of trade and travellers. 
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¬***** Changes made after 16/06/2004 5:00:26 PM
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{scriptorium}	Scriptorium
{scriptorium_desc}	WARNING! This baseline short description should never appear on screen!
{scriptorium_desc_short}	WARNING! This baseline short description should never appear on screen!
{scriptorium_barbarian_desc}  WARNING! This text should never appear on screen!
{scriptorium_barbarian_desc_short}  WARNING! This text should never appear on screen!
{scriptorium_carthage_desc}  A Scriptorium holds many laboriously copied books, and the learning to be gained here can improve the skills of present and future leaders alike. Built upon the solid educational foundations of an Academy, this place brings together many teachers and thinkers who, through cogent argument and disputation, impart knowledge to all those willing to listen and learn.\n\nA city with a Scriptorium will tend to be efficiently governed because of the educated men that are drawn here.\n\nThis building can be upgraded as the settlement grows.
{scriptorium_carthage_desc_short}  A Scriptorium holds many laboriously copied books, and the learning to be gained here can improve the skills of present and future leaders alike.
{scriptorium_eastern_desc}  A Scriptorium holds many laboriously copied books, and the learning to be gained here can improve the skills of present and future leaders alike. Built upon the solid educational foundations of an Academy, this place brings together many teachers and thinkers who, through cogent argument and disputation, impart knowledge to all those willing to listen and learn.\n\nA city with a Scriptorium will tend to be efficiently governed because of the educated men that are drawn here.\n\nThis building can be upgraded as the settlement grows.
{scriptorium_eastern_desc_short}  A Scriptorium holds many laboriously copied books, and the learning to be gained here can improve the skills of present and future leaders alike.
{scriptorium_parthia_desc}  A Scriptorium holds many laboriously copied books, and the learning to be gained here can improve the skills of present and future leaders alike. Built upon the solid educational foundations of an Academy, this place brings together many teachers and thinkers who, through cogent argument and disputation, impart knowledge to all those willing to listen and learn.\n\nA city with a Scriptorium will tend to be efficiently governed because of the educated men that are drawn here.\n\nThis building can be upgraded as the settlement grows.
{scriptorium_parthia_desc_short}  A Scriptorium holds many laboriously copied books, and the learning to be gained here can improve the skills of present and future leaders alike.
{scriptorium_egyptian_desc}  A Scriptorium holds many laboriously copied books, and the learning to be gained here can improve the skills of present and future leaders alike. Built upon the solid educational foundations of an Academy, this place brings together many teachers and thinkers who, through cogent argument and disputation, impart knowledge to all those willing to listen and learn.\n\nA city with a Scriptorium will tend to be efficiently governed because of the educated men that are drawn here.\n\nThis building can be upgraded as the settlement grows.
{scriptorium_egyptian_desc_short}  A Scriptorium holds many laboriously copied books, and the learning to be gained here can improve the skills of present and future leaders alike.
{scriptorium_greek_desc}  A Scriptorium holds many laboriously copied books, and the learning to be gained here can improve the skills of present and future leaders alike. Built upon the solid educational foundations of an Academy, this place brings together many teachers and thinkers who, through cogent argument and disputation, impart knowledge to all those willing to listen and learn.\n\nA city with a Scriptorium will tend to be efficiently governed because of the educated men that are drawn here.\n\nThis building can be upgraded as the settlement grows.
{scriptorium_greek_desc_short}  A Scriptorium holds many laboriously copied books, and the learning to be gained here can improve the skills of present and future leaders alike.
{scriptorium_roman_desc}  A Scriptorium holds many laboriously copied books, and the learning to be gained here can improve the skills of present and future leaders alike. Built upon the solid educational foundations of an Academy, this place brings together many teachers and thinkers who, through cogent argument and disputation, impart knowledge to all those willing to listen and learn.\n\nA city with a Scriptorium will tend to be efficiently governed because of the educated men that are drawn here.\n\nThis building can be upgraded as the settlement grows.
{scriptorium_roman_desc_short}  A Scriptorium holds many laboriously copied books, and the learning to be gained here can improve the skills of present and future leaders alike.
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{temple_of_fun_awesome_temple}	Temple of Fun Awesome Temple
{temple_of_fun_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_fun_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_fun_awesome_temple_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_fun_awesome_temple_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fun_awesome_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_fun_awesome_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fun_awesome_temple_eastern}	Awesome Temple of Anahit
{temple_of_fun_awesome_temple_eastern_desc}  This Awesome Temple is dedicated to Anahit, once the Goddess of War, but also Goddess of Fertility and Birth. She is the chief of all the Armenian pantheon. As such, she is widely worshipped and respected for he influence in all areas of life. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_fun_awesome_temple_eastern_desc_short}  This Aswesome Temple is dedicated to Anahit, once the Goddess of War, but also Goddess of Fertility and Birth. She is the chief of all the Armenian pantheon.
{temple_of_fun_awesome_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_fun_awesome_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_fun_awesome_temple_egyptian}	Awesome Temple of Osiris
{temple_of_fun_awesome_temple_egyptian_desc}  This Awesome Temple is dedicated to Osiris, the God and the Judge of the Dead, and the Lord of Resurrection. Murdered by Set, he was the first person to die and thus became the lord of death. Everyone who dies is referred to as 'an Osiris', a soul who has gone to live in the afterlife. Osiris is the husband of Isis and father of Horus.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_fun_awesome_temple_egyptian_desc_short}  This Awesome Temple is dedicated to Osiris, the God and the Judge of the Dead, and the Lord of Resurrection. Murdered by Set, he was the first person to die and thus became the lord of death. 
{temple_of_fun_awesome_temple_greek}	Awesome Temple of Dionysus
{temple_of_fun_awesome_temple_greek_desc}  This Awesome Temple is dedicated to Dionysus, the God of Wine, although his Cultists go far beyond merely drinking heavily in their celebration of his mysteries. Dionysus is a violent figure, and his followers tread a fine line between sanity, madness and death at times in their orgiastic rituals. \n\nReligion generally makes people feel happy and content knowing that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_fun_awesome_temple_greek_desc_short}  This Awesome Temple is dedicated to Dionysus, the God of Wine, although his Cultists go far beyond merely drinking heavily in their celebration of his mysteries. 
{temple_of_fun_awesome_temple_roman}	Awesome Temple of Bacchus
{temple_of_fun_awesome_temple_roman_desc}  This Awesome Temple is dedicated to Bacchus, the God of Wine. He is a noisy and rowdy God at the best of times. At his worst, Bacchus is downright dangerous to those who aren't his followers! Drunken revelry may only be the start of a serious session of enjoying the wine that Bacchus provides! \n\nReligion always makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_fun_awesome_temple_roman_desc_short}  This Awesome Temple is dedicated to Bacchus, the God of Wine. He is a noisy and rowdy God at the best of times. 
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{temple_of_governors_awesome_temple}	Temple of Governors Awesome Temple
{temple_of_governors_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_governors_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_governors_awesome_temple_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_governors_awesome_temple_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_governors_awesome_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_governors_awesome_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_governors_awesome_temple_eastern}	Awesome Temple of Zeus
{temple_of_governors_awesome_temple_eastern_desc}  This Awesome Temple is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. Little escapes the attention of Zeus from his home on Mount Olympus, from the softest whisper to the clamour of battle. There is almost nothing in which he does not have a hand. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_governors_awesome_temple_eastern_desc_short}  This Awesome Temple is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. 
{temple_of_governors_awesome_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_governors_awesome_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_governors_awesome_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_governors_awesome_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_governors_awesome_temple_greek}	Awesome Temple of Zeus
{temple_of_governors_awesome_temple_greek_desc}  This Awesome Temple is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. Little escapes the attention of Zeus from his home on Mount Olympus, from the softest whisper to the clamour of battle. There is almost nothing in which he does not have a hand. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be upgraded to a Pantheion as the settlement grows in size and importance.
{temple_of_governors_awesome_temple_greek_desc_short}  This Awesome Temple is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. 
{temple_of_governors_awesome_temple_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_governors_awesome_temple_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_leadership_awesome_temple}	Temple of Leadership Awesome Temple
{temple_of_leadership_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_leadership_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_leadership_awesome_temple_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_leadership_awesome_temple_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_leadership_awesome_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_leadership_awesome_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_leadership_awesome_temple_eastern}	Awesome Temple of Armazd
{temple_of_leadership_awesome_temple_eastern_desc}  This Awesome Temple is dedicated to Armazd, the Father of all Gods, and the Creator of heaven and earth. He is the source of all light and growth.The chief celebration in his honour is always held on the Spring equinox. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_leadership_awesome_temple_eastern_desc_short}  This Awesome Temple is dedicated to Armazd, the Father of all Gods, and the Creator of heaven and earth. He is the source of all light and growth.
{temple_of_leadership_awesome_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_leadership_awesome_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_leadership_awesome_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_leadership_awesome_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_leadership_awesome_temple_greek}	Awesome Temple of Athena
{temple_of_leadership_awesome_temple_greek_desc}  This Awesome Temple is dedicated to Athena, the Goddess of Wisdom, War and Craftsmen. She is also the patron of the city of Athens, the home of democracy. Athena not only gave humankind many of the crafts and skills needed to survive and prosper, she also sponsors many mighty warriors.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion. \n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_leadership_awesome_temple_greek_desc_short}  This Awesome Temple is dedicated to Athena, the Goddess of Wisdom, War and Craftsmen. She is also the patron of the city of Athens, the home of democracy. 
{temple_of_leadership_awesome_temple_roman}	Awesome Temple of Jupiter
{temple_of_leadership_awesome_temple_roman_desc}  This Awesome Temple is dedicated to Jupiter, the Supreme God of Rome. He is the special protector of Rome, the lord of heaven and the bringer of light. Auguries are the way in which Jupiter communicates with the mortal world, and his priests are skilled in reading signs in the flight of birds, sacrifices and so forth.\n\nReligion always makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_leadership_awesome_temple_roman_desc_short}  This Awesome Temple is dedicated to Jupiter, the Supreme God of Rome. He is the special protector of Rome, the lord of heaven and the bringer of light. 
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{temple_of_love_awesome_temple}	Temple of Love Awesome Temple
{temple_of_love_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_love_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_love_awesome_temple_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_love_awesome_temple_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_love_awesome_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_love_awesome_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_love_awesome_temple_eastern}	Awesome Temple of Aphrodite
{temple_of_love_awesome_temple_eastern_desc}  This Awesome Temple is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! When she appears in mortal form Aphrodite sometimes has the misfortune to inspire obsessional love bordering on the completely mad!\n\nReligion acts to make a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_love_awesome_temple_eastern_desc_short}  This Awesome Temple is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! 
{temple_of_love_awesome_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_love_awesome_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_love_awesome_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_love_awesome_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_love_awesome_temple_greek}	Awesome Temple of Aphrodite
{temple_of_love_awesome_temple_greek_desc}  This Awesome Temple is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! When she appears in mortal form Aphrodite sometimes has the misfortune to inspire obsessional love bordering on the completely mad!\n\nReligion acts to make a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_love_awesome_temple_greek_desc_short}  This Awesome Temple is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! 
{temple_of_love_awesome_temple_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_love_awesome_temple_roman_desc_short}  WARNING! This text should never appear on screen!
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{temple_of_naval_pantheon}	Temple of Naval Pantheon
{temple_of_naval_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_naval_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_naval_pantheon_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_pantheon_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_pantheon_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_pantheon_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_pantheon_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_pantheon_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_pantheon_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_pantheon_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_pantheon_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_pantheon_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_pantheon_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_pantheon_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_pantheon_roman}	Pantheon
{temple_of_naval_pantheon_roman_desc}  This Pantheon is for all the Gods, but was originally devoted to the worship of Neptune, the God of the Sea. He is seen as the special protector of sailors and those who gain a living from the deeps. He is often depicted as an elderly man astride a dolphin, although storms - his sea rages - can be terrible enough for a much younger person! \n\nReligion always makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_naval_pantheon_roman_desc_short}  This Pantheon is for all the Gods, but was originally devoted to the worship of Neptune, the God of the Sea. He is seen as the special protector of sailors and those who gain a living from the deeps. 
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{temple_of_violence_awesome_temple}	Temple of Violence Awesome Temple
{temple_of_violence_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_violence_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_violence_awesome_temple_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_violence_awesome_temple_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_violence_awesome_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_violence_awesome_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_violence_awesome_temple_eastern}	Awesome Temple of Hercules
{temple_of_violence_awesome_temple_eastern_desc}  This Awesome Temple is dedicated to Herakles, the heroic demi-god and legendary founder of the Macedonia royal household. He is the son of Zeus and a mortal woman, Alcmene. His brave deeds - impossible for any other to carry out - make him an inspiration to all warriors. Pontus - as a successor kingdom to Alexander's empire - honours the Gods of Greece. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured. 
{temple_of_violence_awesome_temple_eastern_desc_short}  This Awesome Temple is dedicated to Herakles, the heroic demi-god and legendary founder of the Macedonia royal household. He is the son of Zeus and a mortal woman, Alcmene. 
{temple_of_violence_awesome_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_violence_awesome_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_violence_awesome_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_violence_awesome_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_violence_awesome_temple_greek}	Awesome Temple of Ares
{temple_of_violence_awesome_temple_greek_desc}  This Awesome Temple is dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. Sneaky and underhand acts are just as valid in war as heroic ones for Ares!\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_violence_awesome_temple_greek_desc_short}  This Awesome Temple is dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. 
{temple_of_violence_awesome_temple_roman}	Awesome Temple of Mars
{temple_of_violence_awesome_temple_roman_desc}  This Awesome Temple is dedicated to Mars, the God of War, and therefore a popular deity amongst the warlike Romans. He is also the patron of husbandmen. Mars has a central place in the Roman way of war - even the training ground in Rome, the Campus Martia, is named in his honour. \n\nReligion always makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_violence_awesome_temple_roman_desc_short}  This Awesome Temple is dedicated to Mars, the God of War, and therefore a popular deity amongst the warlike Romans. He is also the patron of husbandmen. 
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{temple_of_violence_pantheon}	Temple of Violence Pantheon
{temple_of_violence_pantheon_desc}	WARNING! This text should never appear on screen!
{temple_of_violence_pantheon_desc_short}	WARNING! This text should never appear on screen!
{temple_of_violence_pantheon_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_violence_pantheon_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_violence_pantheon_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_violence_pantheon_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_violence_pantheon_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_violence_pantheon_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_violence_pantheon_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_violence_pantheon_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_violence_pantheon_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_violence_pantheon_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_violence_pantheon_greek}	Pantheion
{temple_of_violence_pantheon_greek_desc}  This Pantheion is for all the Gods, but was originally dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. Sneaky and underhand acts are just as valid in war as heroic ones for Ares!\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_violence_pantheon_greek_desc_short}  This Pantheion is for all the Gods, but was originally dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. 
{temple_of_violence_pantheon_roman}	Pantheon
{temple_of_violence_pantheon_roman_desc}  This Pantheon is for all the Gods, but was originally devoted to the worship of Mars, the God of War, and therefore a popular deity amongst the warlike Romans. He is also the patron of husbandmen. Mars has a central place in the Roman way of war - even the training ground in Rome, the Campus Martia, is named in his honour. \n\nReligion always makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_violence_pantheon_roman_desc_short}  This Pantheon is for all the Gods, but was originally devoted to the worship of Mars, the God of War, and therefore a popular deity amongst the warlike Romans. He is also the patron of husbandmen. 
{temple_of_battle_name}  Temples - effects are dependant on the particular god worshipped at a temple
{temple_of_battleforge_name}  Temples - effects are dependant on the particular god worshipped at a temple
{temple_of_farming_name}  Temples - effects are dependant on the particular god worshipped at a temple
{temple_of_fertility_name}  Temples - effects are dependant on the particular god worshipped at a temple
{temple_of_forge_name}  Temples - effects are dependant on the particular god worshipped at a temple
{temple_of_fun_name}  Temples - effects are dependant on the particular god worshipped at a temple
{temple_of_governors_name}  Temples - effects are dependant on the particular god worshipped at a temple
{temple_of_healing_name}  Temples - effects are dependant on the particular god worshipped at a temple
{temple_of_horse_name}  Temples - effects are dependant on the particular god worshipped at a temple
{temple_of_hunting_name}  Temples - effects are dependant on the particular god worshipped at a temple
{temple_of_justice_name}  Temples - effects are dependant on the particular god worshipped at a temple
{temple_of_law_name}  Temples - effects are dependant on the particular god worshipped at a temple
{temple_of_leadership_name}  Temples - effects are dependant on the particular god worshipped at a temple
{temple_of_love_name}  Temples - effects are dependant on the particular god worshipped at a temple
{temple_of_naval_name}  Temples - effects are dependant on the particular god worshipped at a temple
{temple_of_one_god_name}  Temples - effects are dependant on the particular god worshipped at a temple
{temple_of_trade_name}  Temples - effects are dependant on the particular god worshipped at a temple
{temple_of_victory_name}  Temples - effects are dependant on the particular god worshipped at a temple
{temple_of_violence_name}  Temples - effects are dependant on the particular god worshipped at a temple
{temple_of_horse_2_name}  Temples - effects are dependant on the particular god worshipped at a temple
{temple_of_viking_name}  Temples - effects are dependant on the particular god worshipped at a temple
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¬***** Changes made after 01/07/2004 9:00:00 AM
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{temple_of_one_god_pantheon}	Temple of One god Pantheon
{temple_of_one_god_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_one_god_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_one_god_pantheon_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_pantheon_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_one_god_pantheon_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_pantheon_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_one_god_pantheon_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_pantheon_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_one_god_pantheon_parthia}	Temple Complex of Zoroastra
{temple_of_one_god_pantheon_parthia_desc}  This Temple Complex is dedicated to Zoroastra, the founder and creator of the Avesta. A sacred fire is kept burning at all times within the temple. Zoroastra teaches that Ozmud, the creator and angel of good will triumph over Ahriman, the angel of evil, and that a man's fate depends on the good and evil in his life.\n\nReligion also makes a people feel happy and content to know that God is honoured in such a grand fashion.
{temple_of_one_god_pantheon_parthia_desc_short}  This Temple Complex is dedicated to Zoroastra, the founder and creator of the Avesta. A sacred fire is kept burning at all times within the temple.
{temple_of_one_god_pantheon_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_pantheon_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_one_god_pantheon_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_pantheon_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_one_god_pantheon_roman_desc}  WARNING! This text should never appear on screen!
{temple_of_one_god_pantheon_roman_desc_short}  WARNING! This text should never appear on screen!
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¬***** Changes made after 07/07/2004 5:15:00 PM
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{practice_field}	Practice Range
{practice_field_desc}	WARNING! This baseline description should never appear on screen!
{practice_field_desc_short}	WARNING! This baseline short description should never appear on screen!
{practice_field_barbarian_desc}  Learning to skirmish effectively requires an open space where lightly armed and armoured warriors can safely practise with missile weapons. There are also the tactics of movement and disengagement to be passed on, all of which need space - by contrast a swordsman can be taught wherever there is enough room to swing a blade!
{practice_field_barbarian_desc_short}  The arts of skirmishing and archery are not the same as fighting in a solid battle line. Space is needed to train warriors to do this effectively in groups.
{practice_field_carthage_desc}  Learning to skirmish effectively requires an open space where lightly armed and armoured troops can safely practice with missile weapons. There are also the tactics of movement and disengagement to be practiced, which also needs more space than a simple yard for close-order drills.
{practice_field_carthage_desc_short}  The arts of skirmishing and archery are not the same as fighting in a solid battle line. Space is needed to train troops to do this effectively.
{practice_field_eastern_desc}  Learning to skirmish effectively requires an open space where lightly armed and armoured troops can safely practice with missile weapons. There are also the tactics of movement and disengagement to be practiced, which also needs more space than a simple yard for close-order drills.
{practice_field_eastern_desc_short}  The arts of skirmishing are not the same as fighting in a close battle line. Space is needed to train troops to do this effectively.
{practice_field_parthia_desc}  Learning to skirmish effectively requires an open space where lightly armed and armoured troops can safely practice with missile weapons. There are also the tactics of movement and disengagement to be practiced, which also needs more space than a simple yard for close-order drills.
{practice_field_parthia_desc_short}  The arts of skirmishing are not the same as fighting in a close battle line. Space is needed to train troops to do this effectively.
{practice_field_egyptian_desc}  Learning to skirmish effectively requires an open space where lightly armed and armoured troops can safely practice with missile weapons. There are also the tactics of movement and disengagement to be practiced, which also needs more space than a simple yard for close-order drills.
{practice_field_egyptian_desc_short}  The arts of skirmishing are not the same as fighting in a battle line. Space is needed to train troops to do this effectively.
{practice_field_greek_desc}  Learning to skirmish effectively requires an open space where lightly armed and armoured troops can safely practice with missile weapons. There are also the tactics of movement and disengagement to be practiced, which also needs more space than a simple yard for close-order drills.
{practice_field_greek_desc_short}  The arts of skirmishing are not the same as fighting in a battle line. Space is needed to train troops to do this effectively.
{practice_field_roman_desc}  A Practice Range is the space needed to muster and train light troops. This is particularly true for javelin practice!\n\nThe most famous of these fields is probably the Campus Martia - the Field of Mars - in the eternal city of Rome itself.\n\nAfter the Marian reforms, the Auxilia form a professional wing of the army, rewarded by citizenship.
{practice_field_roman_desc_short}  The arts of skirmishing are not the same as fighting in a battle line. Space is needed to train troops to do this effectively.
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{temple_of_forge_awesome_temple}	Temple of Forge Awesome Temple
{temple_of_forge_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_forge_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_forge_awesome_temple_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_forge_awesome_temple_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_forge_awesome_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_forge_awesome_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_forge_awesome_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_forge_awesome_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_forge_awesome_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_forge_awesome_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_forge_awesome_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_forge_awesome_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_forge_awesome_temple_greek}	Awesome Temple of Hephaestus
{temple_of_forge_awesome_temple_greek_desc}  This Awesome Temple is dedicated to Hephaestus, the lame God of Metalworkers and Smiths. In this aspect he is celebrated for his weapon-making skills. These are considerable, and it is Hephaestus who made the arms and armour for all the great heroes, including the Shield of Achilles. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_forge_awesome_temple_greek_desc_short}  This Awesome Temple is dedicated to Hephaestus, the lame God of Metalworkers and Smiths. In this aspect he is celebrated for his weapon-making skills. 
{temple_of_forge_awesome_temple_roman}	Awesome Temple of Vulcan
{temple_of_forge_awesome_temple_roman_desc}  This Awesome Temple is dedicated to Vulcan, the Smith of the Gods, the God of Fire and the patron of mortal smiths. His workshops lie beneath the volcano at Etna. As might be expected weaponsmiths are much favoured by Vulcan. \n\nReligion always makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_forge_awesome_temple_roman_desc_short}  This Awesome Temple is dedicated to Vulcan, the Smith of the Gods, the God of Fire and the patron of mortal smiths. His workshops lie beneath the volcano at Etna. 
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{temple_of_law_awesome_temple}	Temple of Law Awesome Temple
{temple_of_law_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_law_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_law_awesome_temple_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_law_awesome_temple_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_law_awesome_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_law_awesome_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_law_awesome_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_law_awesome_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_law_awesome_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_law_awesome_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_law_awesome_temple_egyptian}	Awesome Temple of Horus
{temple_of_law_awesome_temple_egyptian_desc}  This Awesome Temple is dedicated to Horus, the son of Osiris and the first divine Pharaoh. He is also the patron god of Upper Egypt. It was Horus who took revenge on Set by castrating him after the murder of Osiris. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.
{temple_of_law_awesome_temple_egyptian_desc_short}  This Awesome Temple is dedicated to Horus, the son of Osiris and the first divine Pharaoh. He is also the patron god of Upper Egypt. 
{temple_of_law_awesome_temple_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_law_awesome_temple_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_law_awesome_temple_roman}	Awesome Temple of Saturn
{temple_of_law_awesome_temple_roman_desc}  This Awesome Temple is dedicated to Saturn, the elder god, the God of Time and father to Jupiter, Neptune and Pluto. He devoured all his other children, and was supplanted as leader of the gods by Jupiter. \n\nReligion always makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_law_awesome_temple_roman_desc_short}  This Awesome Temple is dedicated to Saturn, the elder god, the God of Time and father to Jupiter, Neptune and Pluto. 
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{temple_of_naval_awesome_temple}	Temple of Naval Awesome Temple
{temple_of_naval_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]
{temple_of_naval_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]
{temple_of_naval_awesome_temple_barbarian_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_awesome_temple_barbarian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_awesome_temple_carthage_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_awesome_temple_carthage_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_awesome_temple_eastern_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_awesome_temple_eastern_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_awesome_temple_parthia_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_awesome_temple_parthia_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_awesome_temple_egyptian_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_awesome_temple_egyptian_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_awesome_temple_greek_desc}  WARNING! This text should never appear on screen!
{temple_of_naval_awesome_temple_greek_desc_short}  WARNING! This text should never appear on screen!
{temple_of_naval_awesome_temple_roman}	Awesome Temple of Neptune
{temple_of_naval_awesome_temple_roman_desc}  This Awesome Temple is dedicated to Neptune, the God of the Sea. He is seen as the special protector of sailors and those who gain a living from the deeps. He is often depicted as an elderly man astride a dolphin, although storms - his sea rages - can be terrible enough for a much younger person! \n\nReligion always makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.
{temple_of_naval_awesome_temple_roman_desc_short}  This Awesome Temple is dedicated to Neptune, the God of the Sea. He is seen as the special protector of sailors and those who gain a living from the deeps. 
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{hippodrome}	Hippodrome
{hippodrome_desc}	WARNING! This baseline description should never appear on screen!
{hippodrome_desc_short}	WARNING! This baseline short description should never appear on screen!
{hippodrome_barbarian_desc}  WARNING! This text should never appear on screen!
{hippodrome_barbarian_desc_short}  WARNING! This text should never appear on screen!
{hippodrome_carthage}	Elite 骑兵马厩
{hippodrome_carthage_desc}  Elite 骑兵马厩 train some of the finest mounted soldiers available to any army. Horses and men are looked after in considerable luxury - at least compared to where infantry are expected to live! Farriers and specialised armourers are also found here, allowing many types of cavalry to be trained. \n\nThese stables may also include facilities for training and housing other war beasts, such as elephants. This alone can make the building a valuable part of the military infrastructure.\n\nThis building can be upgraded further when the settlement grows.
{hippodrome_carthage_desc_short}  Elite 骑兵马厩 train some of the finest mounted soldiers available to any army. They may also include facilities for training other war beasts, such as elephants. This building can be upgraded further when the settlement grows.. 
{hippodrome_eastern}	Elite 骑兵马厩
{hippodrome_eastern_desc}  Elite 骑兵马厩 train some of the finest mounted soldiers available to any army. Horses and men are looked after in considerable luxury - at least compared to where infantry are expected to live! Farriers and specialised armourers are also found here, allowing many types of cavalry to be trained. \n\nThese stables may also include facilities for training and housing other war beasts, such as elephants. This alone can make the building a valuable part of the military infrastructure.\n\nThis building cannot be upgraded. 
{hippodrome_eastern_desc_short}  Elite 骑兵马厩 train some of the finest mounted soldiers available to any army. They may also include facilities for training other war beasts, such as elephants. This building cannot be upgraded. 
{hippodrome_parthia}	Elite 骑兵马厩
{hippodrome_parthia_desc}  Elite 骑兵马厩 train some of the finest mounted soldiers available to any army. Horses and men are looked after in considerable luxury - at least compared to where infantry are expected to live! Farriers and specialised armourers are also found here, allowing many types of cavalry to be trained. \n\nThese stables may also include facilities for training and housing other war beasts, such as elephants. This alone can make the building a valuable part of the military infrastructure.\n\nThis building can be upgraded further when the settlement grows.
{hippodrome_parthia_desc_short}  Elite 骑兵马厩 train some of the finest mounted soldiers available to any army. They may also include facilities for training other war beasts, such as elephants. This building can be upgraded further when the settlement grows.
{hippodrome_egyptian}	Elite 骑兵马厩
{hippodrome_egyptian_desc}  Elite 骑兵马厩 train some of the finest mounted soldiers available to any army. Horses and men are looked after in considerable luxury - at least compared to where infantry are expected to live! Farriers and specialised armourers are also found here, allowing many types of cavalry to be trained. \n\nThese stables may also include facilities for training and housing camels. This facility alone can make the building a valuable part of the military infrastructure.\n\nThis building cannot be upgraded.
{hippodrome_egyptian_desc_short}  Elite 骑兵马厩 train some of the finest mounted soldiers available to any army. They may also include facilities for training other beasts, such as camels. This building cannot be upgraded. 
{hippodrome_greek}	Elite 骑兵马厩
{hippodrome_greek_desc}  Elite 骑兵马厩 train some of the finest mounted soldiers available to any army. Horses and men are looked after in considerable luxury - at least compared to where infantry are expected to live! Farriers and specialised armourers are also found here, allowing many types of cavalry to be trained. \n\nThese stables may also include facilities for training and housing elephants. This alone can make the building a valuable part of the military infrastructure.\n\nSome factions can upgrade this building when the settlement grows.
{hippodrome_greek_desc_short}  Elite 骑兵马厩 train some of the finest mounted soldiers available to any army. They may also include facilities for training other war beasts, such as elephants. This building can be upgraded further when the settlement grows.
{hippodrome_roman_desc}  The Hippodrome is a place where horse and chariot races are staged. The expertise this requires can be transferred to the military.\n\nHorses and men are looked after in considerable luxury - at least compared to where infantry are expected to live! Farriers and specialised armourers are also found here, allowing many types of cavalry to be trained. \n\nThe Hippodrome becomes even more useful after the reforms of Marius take effect, and turn Roman cavalry into a fully professional force.
{hippodrome_roman_desc_short}  The Hippodrome is a place where horse and chariot races are staged. The expertise in horse flesh found here also helps train cavalry forces. This building can be upgraded further when the settlement grows.
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{farms}	农田
{farms_desc}	WARNING! This baseline description should never appear on screen!
{farms_desc_short}	WARNING! This baseline short description should never appear on screen!
{farms_barbarian}	耕地
{farms_barbarian_desc}  这比在空地周围砍光或烧光植被以清出空间稍微好一点，耕地\n可以生产大量的粮食，并促进人口增加。\n\n自给式的农业，也就是只能养活自己和家人的农业，只能让人民\n勉强维持生计。如果农业能够发展，城邑就会成长。\n\n当城邑成长时，这种农业可以升级。
{farms_barbarian_desc_short}  这比在空地周围砍光或烧光植被以清出空\n间稍微好一点，耕地可以生产大量的粮食。
{farms_carthage}	耕地
{farms_carthage_desc}  这比在空地周围砍光或烧光植被以清出空间稍微好一点，耕地\n可以生产大量的粮食，并促进人口增加。\n\n自给式的农业，也就是只能养活自己和家人的农业，只能让人民\n勉强维持生计。如果农业能够发展，城邑就会成长。\n\n当城邑成长时，这种农业可以升级。
{farms_carthage_desc_short}  这比在空地周围砍光或烧光植被以清出空\n间稍微好一点，耕地可以生产大量的粮食。
{farms_eastern}	耕地
{farms_eastern_desc}  这比在空地周围砍光或烧光植被以清出空间稍微好一点，耕地\n可以生产大量的粮食，并促进人口增加。\n\n自给式的农业，也就是只能养活自己和家人的农业，只能让人民\n勉强维持生计。如果农业能够发展，城邑就会成长。\n\n当城邑成长时，这种农业可以升级。
{farms_eastern_desc_short}  这比在空地周围砍光或烧光植被以清出空\n间稍微好一点，耕地可以生产大量的粮食。
{farms_parthia}	耕地
{farms_parthia_desc}  这比在空地周围砍光或烧光植被以清出空间稍微好一点，耕地\n可以生产大量的粮食，并促进人口增加。\n\n自给式的农业，也就是只能养活自己和家人的农业，只能让人民\n勉强维持生计。如果农业能够发展，城邑就会成长。\n\n当城邑成长时，这种农业可以升级。
{farms_parthia_desc_short}  这比在空地周围砍光或烧光植被以清出空\n间稍微好一点，耕地可以生产大量的粮食。
{farms_egyptian}	耕地
{farms_egyptian_desc}  这比在空地周围砍光或烧光植被以清出空间稍微好一点，耕地\n可以生产大量的粮食，并促进人口增加。\n\n自给式的农业，也就是只能养活自己和家人的农业，只能让人民\n勉强维持生计。如果农业能够发展，城邑就会成长。\n\n当城邑成长时，这种农业可以升级。
{farms_egyptian_desc_short}  这比在空地周围砍光或烧光植被以清出空\n间稍微好一点，耕地可以生产大量的粮食。
{farms_greek}	耕地
{farms_greek_desc}  这比在空地周围砍光或烧光植被以清出空间稍微好一点，耕地\n可以生产大量的粮食，并促进人口增加。\n\n自给式的农业，也就是只能养活自己和家人的农业，只能让人民\n勉强维持生计。如果农业能够发展，城邑就会成长。\n\n当城邑成长时，这种农业可以升级。
{farms_greek_desc_short}  这比在空地周围砍光或烧光植被以清出空\n间稍微好一点，耕地可以生产大量的粮食。
{farms_roman}	耕地
{farms_roman_desc}  这比在空地周围砍光或烧光植被以清出空间稍微好一点，耕地\n可以生产大量的粮食，并促进人口增加。\n\n自给式的农业，也就是只能养活自己和家人的农业，只能让人民\n勉强维持生计。如果农业能够发展，城邑就会成长。\n\n当城邑成长时，这种农业可以升级。
{farms_roman_desc_short}  这比在空地周围砍光或烧光植被以清出空\n间稍微好一点，耕地可以生产大量的粮食。
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{farms+1}	公共农场
{farms+1_desc}	WARNING! This baseline description should never appear on screen!
{farms+1_desc_short}	WARNING! This baseline short description should never appear on screen!
{farms+1_barbarian}	公共农场
{farms+1_barbarian_desc}  当“火耕”的耕作方式将土地的生产力耗尽时，就出现了公共农\n场，人们进行合作耕种。公共农场通过小规模经济进行生产：集\n中生产资料，大家进行团队分工合作，一起获得丰收。通过这种\n方式，可以将个人损失的机会降到最低，并增产而促进人口增长。
{farms+1_barbarian_desc_short}  公共农场可生产较多的农作物，并送到市集\n出售，最后能促进城邑发展。人民不会待在没\n有食物的地方！
{farms+1_carthage}	公共农场
{farms+1_carthage_desc}  当“火耕”的耕作方式将土地的生产力耗尽时，就出现了公共农\n场，人们进行合作耕种。公共农场通过小规模经济进行生产：集\n中生产资料，大家进行团队分工合作，一起获得丰收。通过这种\n方式，可以将个人损失的机会降到最低，并增产而促进人口增长。\n\nThis kind of farming can be upgraded as the settlement grows.
{farms+1_carthage_desc_short}  公共农场可生产较多的农作物，并送到市集\n出售，最后能促进城邑发展。人民不会待在没\n有食物的地方！
{farms+1_eastern}	公共农场
{farms+1_eastern_desc}  当“火耕”的耕作方式将土地的生产力耗尽时，就出现了公共农\n场，人们进行合作耕种。公共农场通过小规模经济进行生产：集\n中生产资料，大家进行团队分工合作，一起获得丰收。通过这种\n方式，可以将个人损失的机会降到最低，并增产而促进人口增长。\n\nThis kind of farming can be upgraded as the settlement grows.
{farms+1_eastern_desc_short}  公共农场可生产较多的农作物，并送到市集\n出售，最后能促进城邑发展。人民不会待在没\n有食物的地方！
{farms+1_parthia}	公共农场
{farms+1_parthia_desc}  当“火耕”的耕作方式将土地的生产力耗尽时，就出现了公共农\n场，人们进行合作耕种。公共农场通过小规模经济进行生产：集\n中生产资料，大家进行团队分工合作，一起获得丰收。通过这种\n方式，可以将个人损失的机会降到最低，并增产而促进人口增长。\n\nThis kind of farming can be upgraded as the settlement grows.
{farms+1_parthia_desc_short}  公共农场可生产较多的农作物，并送到市集\n出售，最后能促进城邑发展。人民不会待在没\n有食物的地方！
{farms+1_egyptian}	公共农场
{farms+1_egyptian_desc}  当“火耕”的耕作方式将土地的生产力耗尽时，就出现了公共农\n场，人们进行合作耕种。公共农场通过小规模经济进行生产：集\n中生产资料，大家进行团队分工合作，一起获得丰收。通过这种\n方式，可以将个人损失的机会降到最低，并增产而促进人口增长。\n\nThis kind of farming can be upgraded as the settlement grows.
{farms+1_egyptian_desc_short}  公共农场可生产较多的农作物，并送到市集\n出售，最后能促进城邑发展。人民不会待在没\n有食物的地方！
{farms+1_greek}	公共农场
{farms+1_greek_desc}  当“火耕”的耕作方式将土地的生产力耗尽时，就出现了公共农\n场，人们进行合作耕种。公共农场通过小规模经济进行生产：集\n中生产资料，大家进行团队分工合作，一起获得丰收。通过这种\n方式，可以将个人损失的机会降到最低，并增产而促进人口增长。\n\nThis kind of farming can be upgraded as the settlement grows.
{farms+1_greek_desc_short}  公共农场可生产较多的农作物，并送到市集\n出售，最后能促进城邑发展。人民不会待在没\n有食物的地方！
{farms+1_roman}	公共农场
{farms+1_roman_desc}  当“火耕”的耕作方式将土地的生产力耗尽时，就出现了公共农\n场，人们进行合作耕种。公共农场通过小规模经济进行生产：集\n中生产资料，大家进行团队分工合作，一起获得丰收。通过这种\n方式，可以将个人损失的机会降到最低，并增产而促进人口增长。\n\nThis kind of farming can be upgraded as the settlement grows.
{farms+1_roman_desc_short}  公共农场可生产较多的农作物，并送到市集\n出售，最后能促进城邑发展。人民不会待在没\n有食物的地方！
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{farms+2}	作物轮种
{farms+2_desc}	WARNING! This baseline description should never appear on screen!
{farms+2_desc_short}	WARNING! This baseline short description should never appear on screen!
{farms+2_barbarian_desc}  作物轮种和基本的土地管理技术使农场资源不致于迅速枯竭。\n通过每年耕种不同的农作物，让土地休耕或作为放牧地，使土地\n的生产力得以缓慢的恢复。农作物产量因此得到增加。而增产\n也会促进人口的增长。使用奴隶劳工也对增产有帮助，因为农夫\n会要求较多的农产品。\n\n当城邑成长时，这种农业可以升级。
{farms+2_barbarian_desc_short}  作物轮种和基本的土地管理技术使农场资\n源不致于迅速枯竭；农作物产量因此得到增\n加。
{farms+2_carthage}	作物轮种
{farms+2_carthage_desc}  作物轮种和基本的土地管理技术使农场资源不致于迅速枯竭。\n通过每年耕种不同的农作物，让土地休耕或作为放牧地，使土地\n的生产力得以缓慢的恢复。农作物产量因此得到增加。而增产\n也会促进人口的增长。使用奴隶劳工也对增产有帮助，因为农夫\n会要求较多的农产品。\n\n当城邑成长时，这种农业可以升级。
{farms+2_carthage_desc_short}  作物轮种和基本的土地管理技术使农场资\n源不致于迅速枯竭；农作物产量因此得到增\n加。
{farms+2_eastern}	作物轮种
{farms+2_eastern_desc}  作物轮种和基本的土地管理技术使农场资源不致于迅速枯竭。\n通过每年耕种不同的农作物，让土地休耕或作为放牧地，使土地\n的生产力得以缓慢的恢复。农作物产量因此得到增加。而增产\n也会促进人口的增长。使用奴隶劳工也对增产有帮助，因为农夫\n会要求较多的农产品。\n\n当城邑成长时，这种农业可以升级。
{farms+2_eastern_desc_short}  作物轮种和基本的土地管理技术使农场资\n源不致于迅速枯竭；农作物产量因此得到增\n加。
{farms+2_parthia}	作物轮种
{farms+2_parthia_desc}  作物轮种和基本的土地管理技术使农场资源不致于迅速枯竭。\n通过每年耕种不同的农作物，让土地休耕或作为放牧地，使土地\n的生产力得以缓慢的恢复。农作物产量因此得到增加。而增产\n也会促进人口的增长。使用奴隶劳工也对增产有帮助，因为农夫\n会要求较多的农产品。\n\n当城邑成长时，这种农业可以升级。
{farms+2_parthia_desc_short}  作物轮种和基本的土地管理技术使农场资\n源不致于迅速枯竭；农作物产量因此得到增\n加。
{farms+2_egyptian}	作物轮种
{farms+2_egyptian_desc}  作物轮种和基本的土地管理技术使农场资源不致于迅速枯竭。\n通过每年耕种不同的农作物，让土地休耕或作为放牧地，使土地\n的生产力得以缓慢的恢复。农作物产量因此得到增加。而增产\n也会促进人口的增长。使用奴隶劳工也对增产有帮助，因为农夫\n会要求较多的农产品。\n\n当城邑成长时，这种农业可以升级。
{farms+2_egyptian_desc_short}  作物轮种和基本的土地管理技术使农场资\n源不致于迅速枯竭；农作物产量因此得到增\n加。
{farms+2_greek}	作物轮种
{farms+2_greek_desc}  作物轮种和基本的土地管理技术使农场资源不致于迅速枯竭。\n通过每年耕种不同的农作物，让土地休耕或作为放牧地，使土地\n的生产力得以缓慢的恢复。农作物产量因此得到增加。而增产\n也会促进人口的增长。使用奴隶劳工也对增产有帮助，因为农夫\n会要求较多的农产品。\n\n当城邑成长时，这种农业可以升级。
{farms+2_greek_desc_short}  作物轮种和基本的土地管理技术使农场资\n源不致于迅速枯竭；农作物产量因此得到增\n加。
{farms+2_roman}	作物轮种
{farms+2_roman_desc}  作物轮种和基本的土地管理技术使农场资源不致于迅速枯竭。\n通过每年耕种不同的农作物，让土地休耕或作为放牧地，使土地\n的生产力得以缓慢的恢复。农作物产量因此得到增加。而增产\n也会促进人口的增长。使用奴隶劳工也对增产有帮助，因为农夫\n会要求较多的农产品。\n\n当城邑成长时，这种农业可以升级。
{farms+2_roman_desc_short}  作物轮种和基本的土地管理技术使农场资\n源不致于迅速枯竭；农作物产量因此得到增\n加。
¬--------------
{ludus_magnus}	Ludus Magna
{ludus_magnus_desc}	WARNING! This baseline short description should never appear on screen!
{ludus_magnus_desc_short}	WARNING! This baseline short description should never appear on screen!
{ludus_magnus_barbarian_desc}  WARNING! This text should never appear on screen!
{ludus_magnus_barbarian_desc_short}  WARNING! This text should never appear on screen!
{ludus_magnus_carthage_desc}  The Great School attracts wise teachers, keen to pass on their learning to all potential leaders who know that greatness is found in the mind as well as the sword-arm. This kind of educational establishment is only found in the largest cities of an empire and represents the very finest training ground for the ruling elite. Individuals trained here will gain a solid understanding of all human wisdom, including the arts of war, statesmanship and good government.\n\nA great city with a Ludus Magna will tend to be superbly run because of the talented and educated men that can always be found here.
{ludus_magnus_carthage_desc_short}  The Great School attracts wise teachers, who can pass on their learning to all potential leaders who know that greatness is found in the mind as well as the sword-arm.
{ludus_magnus_eastern_desc}  The Great School attracts wise teachers, keen to pass on their learning to all potential leaders who know that greatness is found in the mind as well as the sword-arm. This kind of educational establishment is only found in the largest cities of an empire and represents the very finest training ground for the ruling elite. Individuals trained here will gain a solid understanding of all human wisdom, including the arts of war, statesmanship and good government.\n\nA great city with a Ludus Magna will tend to be superbly run because of the talented and educated men that can always be found here.
{ludus_magnus_eastern_desc_short}  The Great School attracts wise teachers, who can pass on their learning to all potential leaders who know that greatness is found in the mind as well as the sword-arm.
{ludus_magnus_parthia_desc}  The Great School attracts wise teachers, keen to pass on their learning to all potential leaders who know that greatness is found in the mind as well as the sword-arm. This kind of educational establishment is only found in the largest cities of an empire and represents the very finest training ground for the ruling elite. Individuals trained here will gain a solid understanding of all human wisdom, including the arts of war, statesmanship and good government.\n\nA great city with a Ludus Magna will tend to be superbly run because of the talented and educated men that can always be found here.
{ludus_magnus_parthia_desc_short}  The Great School attracts wise teachers, who can pass on their learning to all potential leaders who know that greatness is found in the mind as well as the sword-arm.
{ludus_magnus_egyptian_desc}  The Great School attracts wise teachers, keen to pass on their learning to all potential leaders who know that greatness is found in the mind as well as the sword-arm. This kind of educational establishment is only found in the largest cities of an empire and represents the very finest training ground for the ruling elite. Individuals trained here will gain a solid understanding of all human wisdom, including the arts of war, statesmanship and good government.\n\nA great city with a Ludus Magna will tend to be superbly run because of the talented and educated men that can always be found here.
{ludus_magnus_egyptian_desc_short}  The Great School attracts wise teachers, who can pass on their learning to all potential leaders who know that greatness is found in the mind as well as the sword-arm.
{ludus_magnus_greek_desc}  The Great School attracts wise teachers, keen to pass on their learning to all potential leaders who know that greatness is found in the mind as well as the sword-arm. This kind of educational establishment is only found in the largest cities of an empire and represents the very finest training ground for the ruling elite. Individuals trained here will gain a solid understanding of all human wisdom, including the arts of war, statesmanship and good government.\n\nA great city with a Ludus Magna will tend to be superbly run because of the talented and educated men that can always be found here.
{ludus_magnus_greek_desc_short}  The Great School attracts wise teachers, who can pass on their learning to all potential leaders who know that greatness is found in the mind as well as the sword-arm.
{ludus_magnus_roman_desc}  The Great School attracts wise teachers, keen to pass on their learning to all potential leaders who know that greatness is found in the mind as well as the sword-arm. This kind of educational establishment is only found in the largest cities of an empire and represents the very finest training ground for the ruling elite. Individuals trained here will gain a solid understanding of all human wisdom, including the arts of war, statesmanship and good government.\n\nA great city with a Ludus Magna will tend to be superbly run because of the talented and educated men that can always be found here.
{ludus_magnus_roman_desc_short}  The Great School attracts wise teachers, who can pass on their learning to all potential leaders who know that greatness is found in the mind as well as the sword-arm.
¬--------------
{theatre}	Theatre
{theatre_desc}	WARNING! This baseline short description should never appear on screen!
{theatre_desc_short}	WARNING! This baseline short description should never appear on screen!
{theatre_barbarian_desc}  WARNING! This text should never appear on screen!
{theatre_barbarian_desc_short}  WARNING! This text should never appear on screen!
{theatre_carthage_desc}  WARNING! This text should never appear on screen!
{theatre_carthage_desc_short}  WARNING! This text should never appear on screen!
{theatre_eastern_desc}  WARNING! This text should never appear on screen!
{theatre_eastern_desc_short}  WARNING! This text should never appear on screen!
{theatre_parthia_desc}  WARNING! This text should never appear on screen!
{theatre_parthia_desc_short}  WARNING! This text should never appear on screen!
{theatre_egyptian_desc}  WARNING! This text should never appear on screen!
{theatre_egyptian_desc_short}  WARNING! This text should never appear on screen!
{theatre_greek_desc}  A Theatre is cleverly constructed so that every member of the audience can hear and enjoy the play. The building is actually a perfect example of superior Greek skill in mathematics and architecture in itself: a whisper from an actor carries to every part of the audience.\n\nAll that would be entirely pointless but for the wit and drama that Greek playwrights display in their works. Who - other than a blathering barbarian - would not be entertained and made happy in such a place¬
{theatre_greek_desc_short}  A Theatre is cleverly constructed so that every member of the audience can hear and enjoy the play. Greek wit and drama never fails to entertain everyone.
{theatre_roman_desc}  WARNING! This text should never appear on screen!
{theatre_roman_desc_short}  WARNING! This text should never appear on screen!
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¬--------------CORE BUILDING NAMES by Krn3ll
¬--------------
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 1
¬--------------
{governors_house}	村公所
{governors_house_desc}	WARNING! This baseline description should never appear on screen!
{governors_house_desc_short}	WARNING! This baseline short description should never appear on screen!
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 1 - Dunlendings
{governors_house_dacia}		酋长小屋
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 1 - Rohan
{governors_house_gauls}		镇公所
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 1 - Hobbit
{governors_house_germans}	市长小屋
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 1 - Dale
{governors_house_britons}	乡公所
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 1 - Northern
{governors_house_barbarian_desc}  This is the place where lesser men gather to do a leader's bidding. Without his say-so nothing happens, making this the heart of the village.\n\nThis is where workers are called in time of war, and where orders are issued for new buildings in times of peace. By sword-right, the Warrior's Hold is the largest and most 'magnificent' construction amid the surrounding squalor.
{governors_house_barbarian_desc_short}  This is the place where lesser men gather to do a leader's bidding. It is the heart of a settlement, and the place where all decisions are made. 
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 1 - Gondor
{governors_house_carthage}	刚度城镇中心
{governors_house_carthage_desc}  The Gondorian Town Center is the controlling hub of the settlement, and the basis of all power. Without the enlightenment of gondorian's power presence, nothing else can develop.
{governors_house_carthage_desc_short}  The Gondorian Town Center is the controlling hub of the settlement, and the basis of all power. Without the enlightenment of gondorian's power presence, nothing else can develop.
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 1 - Easterlings
{governors_house_armenia} 督军营帐
{governors_house_armenia_desc}  The Warlord's Camp is the controlling hub of the settlement.
{governors_house_armenia_desc_short}  The Warlord's Camp is the controlling hub of the settlement.
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 1 - Southrons
{governors_house_parthia} 酋长营帐
{governors_house_parthia_desc}  The Chieftain's Camp is the centre for all functions in a settlement.
{governors_house_parthia_desc_short}  The Chieftain's Camp is the centre for all functions in a settlement.
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 1 - Dwarfs
{governors_house_egyptian} 矮人议事堂
{governors_house_egyptian_desc}  The Dwarf Hall is the centre for all functions in a settlement.
{governors_house_egyptian_desc_short}  The Dwarf Hall is the centre for all functions in a settlement.
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 1 - Noldor Elves
{governors_house_seleucid} 长老堂
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 1 - Galadhrim Elves
{governors_house_macedon} 长老堂
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 1 - Silvan Elves
{governors_house_thrace} 长老堂
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 1 - Elves
{governors_house_greek_desc}  长老堂是城镇的决策机构
{governors_house_greek_desc_short}  长老堂是城镇的决策机构
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 1 - Mordor
{governors_house_romans_julii} 兽人酋长营帐
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 1 - Orc Rabbles
{governors_house_romans_scipii} 半兽人酋长营帐
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 1 - Isengard
{governors_house_romans_brutii} 强兽人酋长营帐
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 1 - Orcs
{governors_house_roman_desc}  This is nothing more then a leather tent kept on by pointy woods, but its meaning is far more fearing then its outfit. In a Orc settlement, the only keys to control are fear and brute force. In this building the Orc in charge will reside and administer its power over the troops with an iron fist.
{governors_house_roman_desc_short}  This is the controlling hub of the settlement, managed by the orc in charge with fierceness and brutality.
¬--------------
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 2 
¬--------------
{governors_villa}	镇公所
{governors_villa_desc}	WARNING! This baseline description should never appear on screen!
{governors_villa_desc_short}	WARNING! This baseline short description should never appear on screen!
{governors_villa_barbarian}	督军营帐
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 2 - Dunlendings
{governors_villa_dacia}		酋长小屋
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 2 - Rohan
{governors_villa_gauls}		镇公所
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 2 - Hobbit
{governors_villa_germans}	市长小屋
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 2 - Dale
{governors_villa_britons}	镇公所
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 2 - Northern
{governors_villa_barbarian_desc}  This is the center of the Town. The place where decision are made and taxes collected.
{governors_villa_barbarian_desc_short}  This is the center of the Town. The place where decision are made and taxes collected.
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 2 - Gondor
{governors_villa_carthage}	刚度议事庭
{governors_villa_carthage_desc}  The Gondor Court is the place where important decisions are made, and it gives the locals a taste of grandeur. It serves as a training ground in basic politics and the uses of power. The Court is also a sign that the state's domination is permanent and secure. \n\nThe Court allows development in a settlement to begin in earnest, as improvements to existing structures and new building projects are now possible.
{governors_villa_carthage_desc_short}  The Gondor Court is the centre of the settlement: the place where important decisions are made. It gives a 'touch of class' to the town and allows further development.
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 2 - Southrons
{governors_villa_parthia} 酋长议事庭
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 2 - Easterlings
{governors_villa_armenia} 督军议事庭
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 2 - EvilMen
{governors_villa_eastern_desc}  This Hall is the place where important decisions are made, justice administrated and taxes collected. \n\nThe Hold allows development in a settlement to begin in earnest, as improvements to existing structures and new building projects are now possible.
{governors_villa_eastern_desc_short}  This Hall is the centre of the settlement: the place where important decisions are made. It allows further development.
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 2 - Dwarfs
{governors_villa_egyptian} 矮人议事庭
{governors_villa_egyptian_desc}  The Dwarf Chamber is the place where important decisions are made by the oldest Dwarf in the settlement. \n\nThe Chamber allows development in a settlement to begin in earnest, as it marks the town as a place where investing in the future is worthwhile. Improvements to existing structures and new building projects are now possible.
{governors_villa_egyptian_desc_short}  The Dwarf Chamber is the centre of the settlement: it hosts the wisest dwarfs and allows further development.
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 2 - Noldor Elves
{governors_villa_seleucid} 长老议事庭
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 2 - Galadhrim Elves
{governors_villa_macedon} 长老议事庭
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 2 - Silvan Elves
{governors_villa_thrace} 长老议事庭
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 2 - Elves
{governors_villa_greek_desc}  The Hall of the Elders is the place where important decisions are made, taxes are collected and justice is administered in a Elven settlement. The Hall of the Elders is also a sign that Elven presencce in a region is permanent and secure. \n\nThe Hall of the Elders allows development in a settlement to begin in earnest, as it marks the town as a place where investments are worthwhile. Improvements to existing structures and new building projects are now possible.
{governors_villa_greek_desc_short}  The Hall of the Elders is the centre of the settlement: the place where important decisions are made. It brings a touch of class to a town and allows further development.
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 2 - Mordor
{governors_villa_romans_julii} 兽人酋长巢穴
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 2 - Orc Rabbles
{governors_villa_romans_scipii} 半兽人酋长巢穴
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 2 - Isengard
{governors_villa_romans_brutii} 强兽人酋长巢穴
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 2 - Orc
{governors_villa_roman_desc}  The Lair is the usual orc's leather tent, placed near some stone ruins and a rough spiked little tower. The meaning is that the orc's presence in the region is no more occasional nor temporary: they are there to stay. \n\nFrom the Lair the orc in charge for the settlement administer its power with fierce power and brutality, with power of life and death upon all beings.
{governors_villa_roman_desc_short}  This is the controlling hub of the settlement, managed by the orc in charge with fierceness and brutality.
¬--------------
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 3 
¬--------------
{governors_palace}	镇政厅
{governors_palace_desc}	WARNING! This baseline description should never appear on screen!
{governors_palace_desc_short}	WARNING! This baseline short description should never appear on screen!
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 3 - Dunlendings
{governors_palace_dacia}	政务大厅
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 3 - Rohan
{governors_palace_gauls}	镇政厅
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 3 - Hobbit
{governors_palace_germans}	镇政厅
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 3 - Dale
{governors_palace_britons}	河谷王府
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 3 - Northern
{governors_palace_barbarian_desc}  This Hall is needed for a northmen settlement to reach its full potential. The home of a truly mighty leader draws to it all the skilled artisans and traders needed to make a successful town in its shadow.\n\nIt is here that all important decisions are made, and woe betide any who defy the rulings made within its walls! \n\nThe Hall is the highest level of development a standard settlement can reach, and allows the construction of most advanced structures.
{governors_palace_barbarian_desc_short}  This Hall is the highest level of development a standard settlement can reach. All power resides within its walls.
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 3 - Gondor
{governors_palace_carthage}	贵族大厅
{governors_palace_carthage_desc}  The Gondorian Hall of Nobles is a deliberately impressive symbol of authority and wealth. Its presence demonstrates to the locals the benefits of belonging to the Gondor Realm and the futility of rebellion. \n\nThe Gondorian Hall of Nobles is the highest level of development a standard settlement can reach, and allows the construction of most advanced structures.
{governors_palace_carthage_desc_short}  The Gondorian Hall of Nobles is an important centre of political power, the highest level of development a standard settlement can reach and a deliberately impressive sign of Gondor's authority.
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 3 - Southrons
{governors_palace_parthia} 酋长议事厅
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 3 - Easterlings
{governors_palace_armenia} 督军议事厅
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 3 - EvilMen
{governors_palace_eastern_desc}  The Hold is a deliberately impressive symbol of authority and power. Its grandeur shows the locals the benefits of royal rule and the futility of rebellion. \n\nThe Hold is the highest level of development a standard settlement can reach, and allows the construction of most advanced structures.
{governors_palace_eastern_desc_short}  The Hold is the highest level of development a standard settlement can reach, and allows the construction of most advanced structures.
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 3 - Dwarfs
{governors_palace_egyptian} 矮人议事厅
{governors_palace_egyptian_desc}  The Dwarven Court is the symbol of Dwarven Clans authority and power. Its presence shows the locals the benefits of the Dwarven rule and the futility of rebellion. \n\nThe Dwarven Court is the highest level of development a standard settlement can reach, and allows the construction of most advanced structures.
{governors_palace_egyptian_desc_short}  The Dwarven Court is the highest level of development a standard settlement can reach, and allows the construction of most advanced structures.
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 3 - Noldor Elves
{governors_palace_seleucid} 长老议事厅
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 3 - Galadhrim Elves
{governors_palace_macedon} 长老议事厅
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 3 - Silvan Elves
{governors_palace_thrace} 长老议事厅
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 3 - Elves
{governors_palace_greek_desc}  The Court of the Elders is the symbol of Elven wisdom and culsutre. Its presence shows the locals the benefits of Elven rule and the futility of rebellion. It allows the training of Elven Scouts, specifically trained to roam in hostile territory and gather information upon the enemy. \n\nThe Court of the Elders is the highest level of development a standard settlement can reach, and allows the construction of most advanced structures.
{governors_palace_greek_desc_short}  The Court of the Elders is the highest level of development a standard settlement can reach, and allows the construction of most advanced structures.
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 3 - Mordor
{governors_palace_romans_julii} 兽人酋长议事厅
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 3 - Orc Rabbles
{governors_palace_romans_scipii} 半兽人酋长议事厅
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 3 - Isengard
{governors_palace_romans_brutii} 强兽人酋长议事厅
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 3 - Orcs
{governors_palace_roman_desc}  Made out of black stone and covered with spikes, the Hold is a deliberately impressive symbol of Orcs power and authority. Its presence spreads terror upon the locals, showing the futility of any act of rebellion. During a siege, Orc archers can walk up the walls of the Hold and fight from there the attackers. \n\nThe Hold is the highest level of development a standard settlement can reach, and allows the construction of most advanced structures.
{governors_palace_roman_desc_short}  The Hold is the highest level of development a standard settlement can reach, and allows the construction of most advanced structures.
¬--------------
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 4 
¬--------------
{proconsuls_palace}	城市中心
{proconsuls_palace_desc}	The presence of this building signals a settlement grown to the size of a little city. Only a few settlements can grow in size and importance to such level in Middle Earth. Those places are very important due to their levels of wealth, population and tecnology and must be defended from conquest at all costs.
{proconsuls_palace_desc_short}	The presence of this building signals a settlement grown to the size of a little city.
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 4 - Dunlendings 
{proconsuls_palace_dacia}	大酋长宫殿
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 4 - Rohan
{proconsuls_palace_gauls}   洛汗大会堂
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 4 - Hobbit
{proconsuls_palace_germans}	自由民大会堂
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 4 - Dale
{proconsuls_palace_britons}	河谷总督大厅
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 4 - Northmen
{proconsuls_palace_barbarian_desc}  The presence of this building signals a settlement grown to the size of a little city. Only a few settlements can grow in size and importance to such level in Middle Earth. Those places are very important due to their levels of wealth, population and tecnology and must be defended from conquest at all costs.
{proconsuls_palace_barbarian_desc_short}  The presence of this building signals a settlement grown to the size of a little city.
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 4 - Gondor
{proconsuls_palace_carthage}	刚度王庭
{proconsuls_palace_carthage_desc}  The presence of this building signals a settlement grown to the size of a little city. Only a few settlements can grow in size and importance to such level in Middle Earth. Those places are very important due to their levels of wealth, population and tecnology and must be defended from conquest at all costs.
{proconsuls_palace_carthage_desc_short}  The presence of this building signals a settlement grown to the size of a little city.
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 4 - Southrons
{proconsuls_palace_parthia}	大酋长宫殿
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 4 - Easterlings
{proconsuls_palace_armenia}	督军宫殿
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 4 - EvilMen
{proconsuls_palace_eastern_desc}  The presence of this building signals a settlement grown to the size of a little city. Only a few settlements can grow in size and importance to such level in Middle Earth. Those places are very important due to their levels of wealth, population and tecnology and must be defended from conquest at all costs.
{proconsuls_palace_eastern_desc_short}  The presence of this building signals a settlement grown to the size of a little city.
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 4 - Dwarfs
{proconsuls_palace_egyptian}	石之大厅
{proconsuls_palace_egyptian_desc}  The Halls of Stone are an unmissable symbol of the dwarven wealth and craftsmanship. The officers and lords of the dwarves based here conduct their business and courtly duties and attending the matters of their empire under the earth. \n\nThe presence of this building signals a settlement grown to the size of a little city. Only a few settlements can grow in size and importance to such level in Middle Earth. Those places are very important due to their levels of wealth, population and tecnology and must be defended from conquest at all costs.
{proconsuls_palace_egyptian_desc_short}  The Halls of Stone are an unmissable symbol of the dwarven wealth and craftsmanship.
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 4 - Noldor Elves
{proconsuls_palace_seleucid} 爱隆会议庭
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 4 - Galadhrim Elves
{proconsuls_palace_macedon} 王庭
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 4 - Silvan Elves
{proconsuls_palace_thrace} 王庭
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 4 - Elves
{proconsuls_palace_greek_desc}  The royal court of the elves is the center of the elven royalty's command over their subjects. The court is highly decorated with items of great craftsmanship, a symbol of elvish culture and art. \n\nThe presence of this building signals a settlement grown to the size of a little city. Only a few settlements can grow in size and importance to such level in Middle Earth. Those places are very important due to their levels of wealth, population and tecnology and must be defended from conquest at all costs.
{proconsuls_palace_greek_desc_short}  The royal court of the elves is the center of the elven royalty's rule.
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 4 - Mordor
{proconsuls_palace_romans_julii}	兽人堡
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 4 - Isengard
{proconsuls_palace_romans_brutii}	兽人堡
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 4 - Orc Rabbles
{proconsuls_palace_romans_scipii}	兽人堡
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 4 - Orcs
{proconsuls_palace_roman_desc}  The Orcs Keep, made out of black stone and covered with spikes, the Keep is a deliberately impressive symbol of Orcs power and authority. Its presence spreads terror upon the locals, showing the futility of any act of rebellion. During a siege, Orc archers can walk up the walls of the Hold and fight from there the attackers. \n\nThe presence of this building signals a settlement grown to the size of a little city. Only a few settlements can grow in size and importance to such level in Middle Earth. Those places are very important due to their levels of wealth, population and tecnology and must be defended from conquest at all costs.
{proconsuls_palace_roman_desc_short}  The presence of this building signals a settlement grown to the size of a little city.
¬--------------
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 5 
¬--------------
{imperial_palace}	市政厅
{imperial_palace_desc}	City Hall is the center of government of a city. \n\nThe presence of this building signals a settlement grown to the size of a real city. A very little number of settlements can grow so far in size and importance to such level in Middle Earth. Here you can build the most advanced structures in culture, military and economic fields.
{imperial_palace_desc_short}	The presence of this building signals a settlement grown to the size of a real city.
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 5 - Northern
{imperial_palace_barbarian}	北方人宫殿
{imperial_palace_barbarian_desc}  The Northmen Palace is the most important management structure the Northmen can build. \n\nThe presence of this building signals a settlement grown to the size of a real city. A very little number of settlements can grow so far in size and importance to such level in Middle Earth. Here you can build the most advanced structures in culture, military and economic fields.
{imperial_palace_barbarian_desc_short}  The Northmen Palace is the most important management structure the Northmen can build. Here you can build the most advanced structures in culture, military and economic fields.
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 5 - Gondor
{imperial_palace_carthage}	白树庭
{imperial_palace_carthage_desc}  The Court of the White Tree is where the sacred white tree of Gondor is located.  It is a symbol of the state of the Gondorian kingdom. The fountain where the tree stood is guarded at all times by dutiful guards.  Behind it is the Hall of the King, where the throne of Gondor and under it, the Seat of the Steward, is located.
{imperial_palace_carthage_desc_short}  The Court of the White Tree is where the sacred white tree of Gondor is located.  It is a symbol of the state of the Gondorian kingdom.
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 5 - EvilMen
{imperial_palace_eastern}	王宫
{imperial_palace_eastern_desc}  The Palace of the Dominar is the ultimate expression of EvilMen authority. \n\nThe presence of this building signals a settlement grown to the size of a real city. A very little number of settlements can grow so far in size and importance to such level in Middle Earth. Here you can build the most advanced structures in culture, military and economic fields.
{imperial_palace_eastern_desc_short}  The Palace of the Dominar is the ultimate expression of EvilMen authority. Here you can build the most advanced structures in culture, military and economic fields.
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 5 - Dwarfs
{imperial_palace_egyptian}	王家石厅
{imperial_palace_egyptian_desc}  The Royal Stone Hall is the greater symbol of Dwarven power. \n\nThe presence of this building signals a settlement grown to the size of a real city. A very little number of settlements can grow so far in size and importance to such level in Middle Earth. Here you can build the most advanced structures in culture, military and economic fields.
{imperial_palace_egyptian_desc_short}  The Royal Stone Hall is the greater symbol of Dwarven power. Here you can build the most advanced structures in culture, military and economic fields.
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 5 - Elves
{imperial_palace_greek} 星辰殿堂
{imperial_palace_greek_desc}    The Hall of the Stars is the most advanced expression of Elven culture. \n\nThe presence of this building signals a settlement grown to the size of a real city. A very little number of settlements can grow so far in size and importance to such level in Middle Earth. Here you can build the most advanced structures in culture, military and economic fields.
{imperial_palace_greek_desc_short}  The Hall of the Stars is the most advanced expression of Elven culture. Here you can build the most advanced structures in culture, military and economic fields.
¬--------------CORE BUILDING NAMES by Krn3ll - LEV 5 - Orcs
{imperial_palace_roman}	兽人要塞
{imperial_palace_roman_desc}  The Orcs Fortress is the ultimate expression of Orcs domination. Made out of black stone and covered with spikes, the Fortress is a deliberately impressive symbol of Orcs power and authority. Its presence spreads terror upon the locals, showing the futility of any act of rebellion. During a siege, Orc archers can walk up the walls of the Hold and fight from there the attackers.\n\nThe presence of this building signals a settlement grown to the size of a real city. A very little number of settlements can grow so far in size and importance to such level in Middle Earth. Here you can build the most advanced structures in culture, military and economic fields.
{imperial_palace_roman_desc_short}  The Orcs Fortress is the ultimate expression of Orcs domination. Here you can build the most advanced structures in culture, military and economic fields.
¬--------------
¬--------------WALLS NAMES AND DESCRIPTIONS by Krn3ll - LEV 1 
¬--------------
{wooden_pallisade}	木栅

{wooden_pallisade_desc}	警告！这一简要说明不应出现在屏幕上！

{wooden_pallisade_desc_short}	警告！这一简要说明不应出现在屏幕上！

{wooden_pallisade_barbarian_desc}	
城邑周围以削尖的木头搭建了栅栏墙，给人提供了一定的安全\n感，但是它不能抵挡太久的攻击。它还可以防止牲畜的走失。可\n想而知，这样的栅栏很便宜，也很容易修建－即使是普通的工人\n也可以轻松搞定。它让人们有家园的感觉，让人们觉得这里是可\n以生活、工作及发展的地方。
	
{wooden_pallisade_barbarian_desc_short}	
城邑周围以削尖的木头搭建了栅栏墙，给人\n提供了一定的安全感，但是它不能抵挡太久\n的攻击。
	
{wooden_pallisade_carthage_desc}	
城邑周围以削尖的木头搭建了栅栏墙，给人提供了一定的安全\n感，但是它不能抵挡太久的攻击。它还可以防止牲畜的走失。可\n想而知，这样的栅栏很便宜，也很容易修建－即使是普通的工人\n也可以轻松搞定。它让人们有家园的感觉，让人们觉得这里是可\n以生活、工作及发展的地方。
	
{wooden_pallisade_carthage_desc_short}	
城邑周围以削尖的木头搭建了栅栏墙，给人\n提供了一定的安全感，但是它不能抵挡太久\n的攻击。
	
{wooden_pallisade_eastern_desc}	
城邑周围以削尖的木头搭建了栅栏墙，给人提供了一定的安全\n感，但是它不能抵挡太久的攻击。它还可以防止牲畜的走失。可\n想而知，这样的栅栏很便宜，也很容易修建－即使是普通的工人\n也可以轻松搞定。它让人们有家园的感觉，让人们觉得这里是可\n以生活、工作及发展的地方。
	
{wooden_pallisade_eastern_desc_short}	
城邑周围以削尖的木头搭建了栅栏墙，给人\n提供了一定的安全感，但是它不能抵挡太久\n的攻击。
	
{wooden_pallisade_parthia_desc}	
城邑周围以削尖的木头搭建了栅栏墙，给人提供了一定的安全\n感，但是它不能抵挡太久的攻击。它还可以防止牲畜的走失。可\n想而知，这样的栅栏很便宜，也很容易修建－即使是普通的工人\n也可以轻松搞定。它让人们有家园的感觉，让人们觉得这里是可\n以生活、工作及发展的地方。
	
{wooden_pallisade_parthia_desc_short}	
城邑周围以削尖的木头搭建了栅栏墙，给人\n提供了一定的安全感，但是它不能抵挡太久\n的攻击。
	
{wooden_pallisade_egyptian_desc}	
城邑周围以削尖的木头搭建了栅栏墙，给人提供了一定的安全\n感，但是它不能抵挡太久的攻击。它还可以防止牲畜的走失。可\n想而知，这样的栅栏很便宜，也很容易修建－即使是普通的工人\n也可以轻松搞定。它让人们有家园的感觉，让人们觉得这里是可\n以生活、工作及发展的地方。
	
{wooden_pallisade_egyptian_desc_short}	
城邑周围以削尖的木头搭建了栅栏墙，给人\n提供了一定的安全感，但是它不能抵挡太久\n的攻击。

{wooden_pallisade_greek}	精灵树塔
{wooden_pallisade_greek_desc}  Elves are not comfortable with fences, walls and barriers. They rely on trees for many civilian issues, and the same they do on military field. To have defensive stances, they build some platforms on large solid trees, and they use them to deploy their powerful archers and fire streams of deadly arrows on the incoming attackers.
{wooden_pallisade_greek_desc_short}  精灵树塔。弓箭手可以在上面射击
{wooden_pallisade_roman_desc}	
城邑周围以削尖的木头搭建了栅栏墙，给人提供了一定的安全\n感，但是它不能抵挡太久的攻击。它还可以防止牲畜的走失。可\n想而知，这样的栅栏很便宜，也很容易修建－即使是普通的工人\n也可以轻松搞定。它让人们有家园的感觉，让人们觉得这里是可\n以生活、工作及发展的地方。
	
{wooden_pallisade_roman_desc_short}	
城邑周围以削尖的木头搭建了栅栏墙，给人\n提供了一定的安全感，但是它不能抵挡太久\n的攻击。
¬--------------
¬--------------WALLS NAMES AND DESCRIPTIONS by Krn3ll - LEV 2 
¬--------------
{wooden_wall}	木墙
{wooden_wall_desc}	WARNING! This baseline description should never appear on screen!
{wooden_wall_desc_short}	WARNING! This baseline short description should never appear on screen!
¬--------------WALLS NAMES AND DESCRIPTIONS by Krn3ll - LEV 2 
{wooden_wall_barbarian}	木墙
{wooden_wall_barbarian_desc}  A rough wooden wall is a better defence than a palisade of stakes, but it is still not much of an obstacle to organised attackers. It will delay an enemy force breaking into the settlement, and so is a good barrier against surprise raids. More organised attackers will, however, break the wall down sooner rather than later. Unfortunately, this is the best level of walls a standard settlement will reach in Middle Earth. \n\nThe wall also keeps locals and their property safe at night and gives a sense of permanence to a town. These walls are easy to construct, even with an unskilled workforce. Improving the walls also adds grain stores to extend the time a settlement can resist a siege.
{wooden_wall_barbarian_desc_short}  A rough wooden wall is a better defence than a crude palisade, but it is not likely to present much of a problem to attackers.
¬--------------WALLS NAMES AND DESCRIPTIONS by Krn3ll - LEV 2 
{wooden_wall_carthage_desc}  A rough wooden wall is a better defence than a palisade of stakes, but it is still not much of an obstacle to organised attackers. It will delay an enemy force breaking into the settlement, and so is a good barrier against surprise raids. More organised attackers will, however, break the wall down sooner rather than later. Unfortunately, this is the best level of walls a standard settlement will reach in Middle Earth. \n\nThe wall also keeps locals and their property safe at night and gives a sense of permanence to a town. These walls are easy to construct, even with an unskilled workforce. Improving the walls also adds grain stores to extend the time a settlement can resist a siege.
{wooden_wall_carthage_desc_short}  A rough wooden wall is a better defence than a crude palisade, but it is not likely to present much of a problem to attackers.
¬--------------WALLS NAMES AND DESCRIPTIONS by Krn3ll - LEV 2 
{wooden_wall_eastern_desc}  A rough wooden wall is a better defence than a palisade of stakes, but it is still not much of an obstacle to organised attackers. It will delay an enemy force breaking into the settlement, and so is a good barrier against surprise raids. More organised attackers will, however, break the wall down sooner rather than later. Unfortunately, this is the best level of walls a standard settlement will reach in Middle Earth. \n\nThe wall also keeps locals and their property safe at night and gives a sense of permanence to a town. These walls are easy to construct, even with an unskilled workforce. Improving the walls also adds grain stores to extend the time a settlement can resist a siege.
{wooden_wall_eastern_desc_short}  A rough wooden wall is a better defence than a crude palisade, but it is not likely to present much of a problem to attackers.
¬--------------WALLS NAMES AND DESCRIPTIONS by Krn3ll - LEV 2 
{wooden_wall_parthia_desc}  A rough wooden wall is a better defence than a palisade of stakes, but it is still not much of an obstacle to organised attackers. It will delay an enemy force breaking into the settlement, and so is a good barrier against surprise raids. More organised attackers will, however, break the wall down sooner rather than later. Unfortunately, this is the best level of walls a standard settlement will reach in Middle Earth. \n\nThe wall also keeps locals and their property safe at night and gives a sense of permanence to a town. These walls are easy to construct, even with an unskilled workforce. Improving the walls also adds grain stores to extend the time a settlement can resist a siege.
{wooden_wall_parthia_desc_short}  A rough wooden wall is a better defence than a crude palisade, but it is not likely to present much of a problem to attackers.
¬--------------WALLS NAMES AND DESCRIPTIONS by Krn3ll - LEV 2 
{wooden_wall_egyptian_desc}  A rough wooden wall is a better defence than a palisade of stakes, but it is still not much of an obstacle to organised attackers. It will delay an enemy force breaking into the settlement, and so is a good barrier against surprise raids. More organised attackers will, however, break the wall down sooner rather than later. Unfortunately, this is the best level of walls a standard settlement will reach in Middle Earth. \n\nThe wall also keeps locals and their property safe at night and gives a sense of permanence to a town. These walls are easy to construct, even with an unskilled workforce. Improving the walls also adds grain stores to extend the time a settlement can resist a siege.
{wooden_wall_egyptian_desc_short}  A rough wooden wall is a better defence than a crude palisade, but it is not likely to present much of a problem to attackers.
¬--------------WALLS NAMES AND DESCRIPTIONS by Krn3ll - LEV 2 
{wooden_wall_greek}	精灵树塔
{wooden_wall_greek_desc}  Elves are not comfortable with fences, walls and barriers. They rely on trees for many civilian issues, and the same they do on military field. To have defensive stances, they build some platforms on large solid trees, and they use them to deploy their powerful archers and fire streams of deadly arrows on the incoming attackers.
{wooden_wall_greek_desc_short}  精灵树塔。弓箭手可以在上面射击
¬--------------WALLS NAMES AND DESCRIPTIONS by Krn3ll - LEV 2 
{wooden_wall_roman_desc}  A rough wooden wall is a better defence than a palisade of stakes, but it is still not much of an obstacle to organised attackers. It will delay an enemy force breaking into the settlement, and so is a good barrier against surprise raids. More organised attackers will, however, break the wall down sooner rather than later. Unfortunately, this is the best level of walls a standard settlement will reach in Middle Earth. \n\nThe wall also keeps locals and their property safe at night and gives a sense of permanence to a town. These walls are easy to construct, even with an unskilled workforce. Improving the walls also adds grain stores to extend the time a settlement can resist a siege.
{wooden_wall_roman_desc_short}  A rough wooden wall is a better defence than a crude palisade, but it is not likely to present much of a problem to attackers.
¬--------------
¬--------------WALLS NAMES AND DESCRIPTIONS by Krn3ll - LEV 3 
¬--------------
{stone_wall}	石墙
{stone_wall_desc}	WARNING! This baseline description should never appear on screen!
{stone_wall_desc_short}	WARNING! This baseline short description should never appear on screen!
¬--------------WALLS NAMES AND DESCRIPTIONS by Krn3ll - LEV 3 - Barbarian
{stone_wall_barbarian}  圣盔谷外墙
{stone_wall_barbarian_desc}  The Helm's Deep valley is blocked over its entire width by the natural series of hills called Helm's Dike and behind that lay the fortress of Aglarond or the Hornburg, at the entrance to the Glittering Caves. That keep was originally home to a small Gondorian regiment, later became an encampment of the Rohirrim, where the guards of the Fords of Isen lived. The Rohirrim under King Helm Hammerhand and many of his people sought refuge in the keep during the winter of T.A. 2758–2759. \n\nThe castle has a long causeway which wound up to the great gate of the fortress itself. Inside the keep the great hall is dug out of the mountainside. The great tower named the Hornburg stands behind the walls, and its consists of the great horn of Helm Hammerhand. The Deep is barred by a long Deeping Wall of solid rock except for a small culvert which allowed water from the Deeping Stream to enter; this rendered a fresh supply in sieges of great length. The Deeping Wall stands 20 feet tall and wide enough for four men to stand side by side. Access to the fortress from within the Deep was made possible by a long stair which led to the Hornburg's rear gate.
{stone_wall_barbarian_desc_short}  A long Deeping Wall of solid rock, 20 feet tall and wide enough for four men to stand side by side.
¬--------------WALLS NAMES AND DESCRIPTIONS by Krn3ll - LEV 3 - Gondor
{stone_wall_carthage_desc}  Not all towns will be able to gather the resources to build stone walls in Middle Earth. Stone walls are fairly substantial but truly determined attackers will be able to breach them. With towers and gatehouses, these are formidable defences but not completely impregnable. \n\nThe need for security - and civic pride - will mean that stone walls are desirable. These are defences that can protect the local people and offer protection to rural folk who flee from raiders.  Improving the walls also adds grain stores to extend the time a settlement can resist a siege.
{stone_wall_carthage_desc_short}  Stone walls are fairly substantial and give a degree of security to a town, but truly determined attackers will be able to breach them.
¬--------------WALLS NAMES AND DESCRIPTIONS by Krn3ll - LEV 3 - Evilmen
{stone_wall_eastern_desc}  Not all towns will be able to gather the resources to build stone walls in Middle Earth. Stone walls are fairly substantial but truly determined attackers will be able to breach them. With towers and gatehouses, these are formidable defences but not completely impregnable. \n\nThe need for security - and civic pride - will mean that stone walls are desirable. These are defences that can protect the local people and offer protection to rural folk who flee from raiders.  Improving the walls also adds grain stores to extend the time a settlement can resist a siege.
{stone_wall_eastern_desc_short}  Stone walls are fairly substantial and give a degree of security to a town, but truly determined attackers will be able to breach them.
¬--------------WALLS NAMES AND DESCRIPTIONS by Krn3ll - LEV 3 - Dwarfs
{stone_wall_egyptian}  矮人石墙
{stone_wall_egyptian_desc}  Not all towns will be able to gather the resources to build stone walls in Middle Earth. Stone walls are fairly substantial but truly determined attackers will be able to breach them. With towers and gatehouses, these are formidable defences but not completely impregnable. \n\nThe need for security - and civic pride - will mean that stone walls are desirable. These are defences that can protect the local people and offer protection to rural folk who flee from raiders.  Improving the walls also adds grain stores to extend the time a settlement can resist a siege.
{stone_wall_egyptian_desc_short}  Stone walls are fairly substantial and give a degree of security to a town, but truly determined attackers will be able to breach them.
¬--------------WALLS NAMES AND DESCRIPTIONS by Krn3ll - LEV 3 - Elves
{stone_wall_greek}	精灵树塔
{stone_wall_greek_desc}  Elves are not comfortable with fences, walls and barriers. They rely on trees for many civilian issues, and the same they do on military field. To have defensive stances, they build some platforms on large solid trees, and they use them to deploy their powerful archers and fire streams of deadly arrows on the incoming attackers.
{stone_wall_greek_desc_short}  精灵树塔。弓箭手可以在上面射击
¬--------------WALLS NAMES AND DESCRIPTIONS by Krn3ll - LEV 3 - Orcs
{stone_wall_roman_desc}  Not all towns will be able to gather the resources to build stone walls in Middle Earth. Stone walls are fairly substantial but truly determined attackers will be able to breach them. With towers and gatehouses, these are formidable defences but not completely impregnable. \n\nThe need for security - and civic pride - will mean that stone walls are desirable. These are defences that can protect the local people and offer protection to rural folk who flee from raiders.  Improving the walls also adds grain stores to extend the time a settlement can resist a siege.
{stone_wall_roman_desc_short}  Stone walls are fairly substantial and give a degree of security to a town, but truly determined attackers will be able to breach them.
¬--------------
¬--------------WALLS NAMES AND DESCRIPTIONS by Krn3ll - LEV 4 
¬--------------
{large_stone_wall}	大石墻
{large_stone_wall_desc}	WARNING! This baseline description should never appear on screen!
{large_stone_wall_desc_short}	WARNING! This baseline short description should never appear on screen!
¬--------------WALLS NAMES AND DESCRIPTIONS by Krn3ll - LEV 4 - Barbarian
{large_stone_wall_barbarian_desc}  WARNING! This text should never appear on screen!
{large_stone_wall_barbarian_desc_short}  WARNING! This text should never appear on screen!
¬--------------WALLS NAMES AND DESCRIPTIONS by Krn3ll - LEV 4 - Gondor
{large_stone_wall_carthage_desc}  Only a few towns shall gather the resources to build large stone walls in Middle Earth. Large stone walls are substantial with strong towers and gatehouses. Even organised enemies will have a hard time scaling them or breaking into the city and will need time and siege equipment to succeed.\n\nImproving the walls also adds grain stores to extend the time a settlement can resist a siege. The wall is, however, expensive and time consuming to construct.
{large_stone_wall_carthage_desc_short}  Large walls are substantial, and even organised enemies will have a hard time scaling them or breaking into the city.
¬--------------WALLS NAMES AND DESCRIPTIONS by Krn3ll - LEV 4 - Evilmen
{large_stone_wall_eastern_desc}  Only a few towns shall gather the resources to build large stone walls in Middle Earth. Large stone walls are substantial with strong towers and gatehouses. Even organised enemies will have a hard time scaling them or breaking into the city and will need time and siege equipment to succeed.\n\nImproving the walls also adds grain stores to extend the time a settlement can resist a siege. The wall is, however, expensive and time consuming to construct.
{large_stone_wall_eastern_desc_short}  Large walls are substantial, and even organised enemies will have a hard time scaling them or breaking into the city.
¬--------------WALLS NAMES AND DESCRIPTIONS by Krn3ll - LEV 4 - Dwarfs
{large_stone_wall_egyptian}  矮人山岳工事
{large_stone_wall_egyptian_desc} This Dwarven settlement is carved inside a mountain, and that makes walls useless giving protection from attackers and reducing the passages to enter the town to a few narrow passages easier to defend by the powerful Dwarf Troops. 
{large_stone_wall_egyptian_desc_short}  这个矮人城镇是在山中凿出来的
¬--------------WALLS NAMES AND DESCRIPTIONS by Krn3ll - LEV 4 - Elves
{large_stone_wall_greek}	精灵树塔
{large_stone_wall_greek_desc}  Elves are not comfortable with fences, walls and barriers. They rely on trees for many civilian issues, and the same they do on military field. To have defensive stances, they build some platforms on large solid trees, and they use them to deploy their powerful archers and fire streams of deadly arrows on the incoming attackers.
{large_stone_wall_greek_desc_short}  精灵树塔。弓箭手可以在上面射击
¬--------------WALLS NAMES AND DESCRIPTIONS by Krn3ll - LEV 4 - Orcs
{large_stone_wall_roman} 米那斯魔窟外墙
{large_stone_wall_roman_desc}  Minas Morgul literaly means "Tower of Black Sorcery". Once a Gondorian city, Minas Morgul is also known as The Dead City, and is the nest of the Witchking of Angmar, the leader of the Nazgul. Its gate is described to be a cavernous mouth and the marble walls of Morgul shine of a pale, frightening green light of its own described as "a corpse-light". Minas Morgul is silent as the grave. The walls and tower of Minas Morgul has many windows, but they are all unlit and reveals nothing of the horrors within. The dark magic that permeated Morgul Vale was so great that it could drive men mad if they came too near the city. A stone bridge ran across Morgul Vale to the city's gate on its northern wall as the only way in for the city.
{large_stone_wall_roman_desc_short}  Minas Morgul marbel stone walls, shining of a pale, frightening green light.
¬--------------
¬--------------WALLS NAMES AND DESCRIPTIONS by Krn3ll - LEV 5 
¬--------------
{epic_stone_wall}	史诗石墙
{epic_stone_wall_desc}	These awesome walls are an extremely strong array of towers, gatehouses and battlements. They are difficult to breach - almost impossible without the right equipment - and a severe stumbling block to the plans of any conqueror. Raiding armies will sometimes turn back rather than futilely waste their time in front of such defences! \n\nImproving the walls also adds grain stores to extend the time a settlement can resist a siege. Construction of these walls is slow and immensely expensive, making them unlikely to be used except to protect capitals and cities of enormous wealth and importance.
{epic_stone_wall_desc_short}	这些威武的城墙看似坚不可摧，将在所有\n入侵者来犯时保护城市
¬--------------WALLS NAMES AND DESCRIPTIONS by Krn3ll - LEV 5 - gondor tirith walls
{epic_stone_wall_carthage}	米那斯提力斯外墙
{epic_stone_wall_carthage_desc}  The Walls of Minas Tirith, the white city and the Capital of the Gondor Realm, is actually made of many levels of concentric, titanic walls. Each of the levels stood 100 feet higher than the one below it and was surrounded by a white wall; each wall held a gate, and each gate faced a different direction such that the path up through the levels wound to and fro rather than following a straight line. An outcropping of rock as high as the seventh level bisected all the lower levels except the lowest on the line of the Great Gate. The legend says the outer wall was called Othram and was black, of the same material used in Orthanc, and was vulnerable only to earthquakes capable of rending the ground where it stood. Actually, the outer wall is white like the others, and even if made of a very strong mix of stone its not invulnerable to the most powerful siege attacks.
{epic_stone_wall_carthage_desc_short} 这些威武的城墙看似坚不可摧，将在所有\n入侵者来犯时保护米那斯提力斯
¬--------------WALLS NAMES AND DESCRIPTIONS by Krn3ll - LEV 5 - evilmen (Morannon)
{epic_stone_wall_eastern}  摩拉南
{epic_stone_wall_eastern_desc} The Morannon is made of black stone and iron and stretches from the Mountains of Ash in the north to the Ephel Duath (Mountains of Shadow) in the west. It was originally a gate built by Sauron, the Dark Lord of Mordor, with the help of the power of the One Ring, like the Barad-d¬r, to protect and guard the northern entrance into Mordor and to prevent invasion. \n\nAfter Sauron's fall, it became a garrison of the Men of Gondor. In Gondor's early days where raised the two great Towers of the Teeth, Narchost and Carchost, which were built on either side of the wall and were tall enough to overlook it. However, they eventually failed and they were taken over by the servants of Sauron. Once taken by the Enemy, they became a monument of dread, fear, evil, and awe by anyone who saw the gate. Thus the Ringwraiths and orcs re-entered Mordor, eventually overrunning the garrisons and inhabiting and taking them for their own uses. It was at this time that the Nazg¬l took Tower of Sorcery the tower of Minas Ithil having its name changed to Minas Morgul.
{epic_stone_wall_eastern_desc_short}  这庞大的城墙由黑石和铁构成，由索隆通\n过至尊戒的力量建造
¬--------------WALLS NAMES AND DESCRIPTIONS by Krn3ll - LEV 5 - Mordor Walls
{epic_stone_wall_roman_desc}  The black epic walls of Mordor are made of the same impregnable black stone and iron of the Morannon Gate, raised as well with the dark power of the One Ring by Sauron itself. Only the best siege equipment shall be useful to attack those walls, but many shall consider insane the simple thought to siege them.
{epic_stone_wall_roman_desc_short}  魔多的黑色史诗石墙，用来自摩拉南的黑\n石和铁筑成，同样坚不可摧.
¬--------------
¬--------------BARRACKS NAMES AND DESCRIPTIONS by Krn3ll - LEV 1 
¬--------------
{muster_field}	军营
{muster_field_desc}  军营是对当地部队进行基本防御训练的场所。可以随城邑发展\n而修建相应的更高级的建筑。以训练更好的部队。\n\n军营并不舒适，它们也不需要舒适－人们来这里不是为了休养，\n而是为了磨练，并学习战斗技能！
{muster_field_desc_short}  军营是对当地部队进行基本防御训练的场\n所。可以随城邑发展而修建相应的更高级的\n建筑。以训练更好的部队。
¬--------------BARRACKS NAMES AND DESCRIPTIONS by Krn3ll - LEV 1 - Northmen
{muster_field_barbarian}	军营
{muster_field_barbarian_desc}  军营是对当地部队进行基本防御训练的场所。可以随城邑发展\n而修建相应的更高级的建筑。以训练更好的部队。\n\n军营并不舒适，它们也不需要舒适－人们来这里不是为了休养，\n而是为了磨练，并学习战斗技能！
{muster_field_barbarian_desc_short}  军营是对当地部队进行基本防御训练的场\n所。可以随城邑发展而修建相应的更高级的\n建筑。以训练更好的部队。
¬--------------BARRACKS NAMES AND DESCRIPTIONS by Krn3ll - LEV 1 - Gondor - removed
¬--------------BARRACKS NAMES AND DESCRIPTIONS by Krn3ll - LEV 1 - Evilmen - removed
¬--------------BARRACKS NAMES AND DESCRIPTIONS by Krn3ll - LEV 1 - Dwarfs - removed
¬--------------BARRACKS NAMES AND DESCRIPTIONS by Krn3ll - LEV 1 - Elves - removed
¬--------------BARRACKS NAMES AND DESCRIPTIONS by Krn3ll - LEV 1 - Orcs - Removed
¬--------------
¬--------------BARRACKS NAMES AND DESCRIPTIONS by Krn3ll - LEV 2 
¬--------------
{militia_barracks}	民兵营
{militia_barracks_desc}  民兵营是有经验的战士给新战士传授战斗技能和经验的场所。\n这些新战士要保卫他们的家园、爱人及部落，但是他们不可能像\n职业军人那么“专业”。这个大厅有一些食物以及大量的酒，但是\n这些人到这里来是为了学习，磨练及保卫家园，而不是为了享受！\n\n可以随城邑发展而修建相应的更高级的建筑。

{militia_barracks_desc_short}  民兵营是有经验的战士给新战士传授战斗\n技能和经验的场所。可以随城邑发展而修建\n相应的更高级的建筑。
¬--------------BARRACKS NAMES AND DESCRIPTIONS by Krn3ll - LEV 2 - Northmen
{militia_barracks_barbarian}	勇士大厅
{militia_barracks_barbarian_desc}  勇士厅是有经验的战士给新战士传授战斗技能和经验的场所。\n这些新战士要保卫他们的家园、爱人及部落，但是他们不可能像\n职业军人那么“专业”。这个大厅有一些食物以及大量的酒，但是\n这些人到这里来是为了学习，磨练及保卫家园，而不是为了享受！\n\n可以随城邑发展而修建相应的更高级的建筑。

{militia_barracks_barbarian_desc_short}  勇士厅是有经验的战士给新战士传授战斗\n技能和经验的场所。可以随城邑发展而修建\n相应的更高级的建筑。
¬--------------BARRACKS NAMES AND DESCRIPTIONS by Krn3ll - LEV 2 - Gondor - removed
¬--------------BARRACKS NAMES AND DESCRIPTIONS by Krn3ll - LEV 2 - Evilmen - removed
¬--------------BARRACKS NAMES AND DESCRIPTIONS by Krn3ll - LEV 2 - Dwarfs - removed
¬--------------BARRACKS NAMES AND DESCRIPTIONS by Krn3ll - LEV 2 - Elves - removed
¬--------------BARRACKS NAMES AND DESCRIPTIONS by Krn3ll - LEV 2 - Orcs - Removed
¬--------------
¬-------------- GONDOR Barracks added by Krn3ll
¬--------------
{gon_barracks1}	刚度民兵营
{gon_barracks1_desc}    The Gondor Militia Barracks provide a space for training warriors to work together in battle. The Militia Barracks allows the training of some basic Gondorian troops, depending by the the specific regions where they are built. The structure can be upgraded to produce better units. 
{gon_barracks1_desc_short}	The Militia Barracks allows the training of some basic Gondorian troops. It can be upgraded to produce better units.
¬--------------
{gon_barracks2}	刚度兵营
{gon_barracks2_desc}	Barracks provide the basics for training a local force for defence. The Barracks allow the training of many different Gondorian units, depending by the the specific regions where they are built.
{gon_barracks2_desc_short}	The Barracks allow the training of many different Gondorian units. They can be upgraded to produce better troops.
¬--------------
{gon_barracks3}	刚度大军营
{gon_barracks3_desc}	Gondor Great Barracks are a major military building in a Gondorian settlement. They require the presence of an Equestrian structure to be built because they provide training ground for some cavalry units over many different infantry troops. This structure can be upgraded to produce Elite Troops only in settlements able to reach huge dimensions.
{gon_barracks3_desc_short}	Gondor Great Barracks provide training ground for some cavalry units over many different infantry troops. This structure can be upgraded to produce Elite Troops only in settlements able to reach huge dimensions.
¬--------------
{gon_barracks4}	刚度精英军营
{gon_barracks4_desc}	The Gondorian Elite barracks permits to train the best Gondorian warriors. This structure needs an equestrian building and a forge to produce the mighty Gondorian Knights.
{gon_barracks4_desc_short}	The Gondorian Elite barracks permits to train mighty Gondorian Knights.
¬--------------
¬--------------EASTERLING BARRACKS added by Krn3ll
¬--------------
{est_barracks1}	训练营
{est_barracks1_desc}	训练营是训练蛮族战士基本战术素养的场所。可以随城邑发展\n而修建相应的更高级的建筑，它总是用得著的。战士在这里训练，\n并学习在战场上生存的基本技能！
{est_barracks1_desc_short}	训练营是训练蛮族战士基本战术素养的场\n所。可以随城邑发展而修建相应的更高级的\n建筑。
¬--------------
{est_barracks2}	部落军营
{est_barracks2_desc}	军营是对当地部队进行基本防御训练的场所。可以随城邑发展\n而修建相应的更高级的建筑。以训练更好的部队。\n\n军营并不舒适，它们也不需要舒适－人们来这里不是为了休养，\n而是为了磨练，并学习战斗技能！
{est_barracks2_desc_short}	军营是对当地部队进行基本防御训练的场\n所。可以随城邑发展而修建相应的更高级的\n建筑。以训练更好的部队。
¬--------------
{est_barracks3}	高级军营
{est_barracks3_desc}	高级军营是城市中的重要建筑，可以训练多种部队。它是国家军\n事力量的象征，也是军队建设体系的重要组成部份。\n\n在这里训练的人们都是国家和社会的主体，能形成不错的军事\n力量。这些训练使他们能进行有组织的团队作战，而这些是需要\n时间和纪律才能学会的。
{est_barracks3_desc_short}	高级军营是重要的建筑，可以训练多种部队。\n它是国家军事力量的象征，可以随城邑发展\n而修建相应的更高级的建筑。
¬--------------
¬--------------
¬--------------ELVEN BARRACKS added by Krn3ll
¬--------------
{elven_barracks1}	精灵训练场
{elven_barracks1_desc}	精灵训练场用於训练和磨练精灵们的战斗技能，一般都是露天\n场地。虽然精灵们拥有与生俱来令人难以置信的灵活跟超常的\n视力，但他们仍可以借此进一步提高自己的能力。
{elven_barracks1_desc_short}	精灵训练场用於训练和磨练精灵们的战斗技\n能，一般都是露天场地。
¬--------------
{elven_barracks2}	精灵训练大厅
{elven_barracks2_desc}	精灵训练大厅是精灵们进一步训练和磨练战斗技能的场所。这\n是一个封闭的巨大厅堂，可以在此举行战争艺术的培训和研究。
{elven_barracks2_desc_short}	精灵训练大厅是精灵们进一步训练和磨练战\n斗技能的场所。这是一个封闭的巨大厅堂，可\n以在此举行战争艺术的培训和研究。
¬--------------
{elven_barracks3}	巨型精灵训练厅
{elven_barracks3_desc}	巨型精灵训练厅用於训练和进一步提高精灵勇士们的战斗技能。\n精灵们爱好和平，但是索伦捲起的黑暗之风已经掠过他们的家\n园，当兽人的嘶嚎击碎了夜的寧謐后，和平就只能用武器与廝\n杀来捍卫！
{elven_barracks3_desc_short}	巨型精灵训练厅用於训练和进一步提高精灵\n勇士们的战斗技能。
¬--------------
{elven_barracks4}	精灵王家训练厅
{elven_barracks4_desc}	精灵王家训练厅为精灵王亲自授意建造，其一石一梁无不经过神\n的挑选。在此进行训练的精灵勇士们皆备感肩上復兴荣光之重\n任。极大的荣誉感和诸神的祝福令这群勇士们在战场无视一切\n利刃枪阵，他们是整个精灵界的真正骄子。
{elven_barracks4_desc_short}	精灵王家训练厅可以训练出一流的精灵战士，\n虽然他们迫切需要装备更好的武器与盔甲。
¬--------------
¬--------------
¬-------------- DWARVEN Barracks added by Krn3ll
¬--------------
{dwa_barracks1}	民兵兵舍
{dwa_barracks1_desc}	城镇军营有更好的设施可以训练及容纳半正规部队。可以随城\n邑发展而修建相应的更高级的建筑。身为武装民兵，这些人要保\n卫他们的家园及爱人，但是他们不可能像职业军人那么“专业”。\n他们的军营干凈整洁，但是没有舒适的设施－这些人到这里来\n是为了学习，磨练及保卫家园，而不是为了享受！
{dwa_barracks1_desc_short}	城镇军营有更好的设施可以训练及容纳半\n正规部队。可以随城邑发展而修建相应的更\n高级的建筑。
¬--------------
{dwa_barracks2}	军营
{dwa_barracks2_desc}	军营是对当地部队进行基本防御训练的场所。可以随城邑发展\n而修建相应的更高级的建筑。以训练更好的部队。\n\n军营并不舒适，它们也不需要舒适－人们来这里不是为了休养，\n而是为了磨练，并学习战斗技能！
{dwa_barracks2_desc_short}	军营是对当地部队进行基本防御训练的场\n所。可以随城邑发展而修建相应的更高级的\n建筑。以训练更好的部队。
¬--------------
{dwa_barracks3}	大军营
{dwa_barracks3_desc}	都市军营是城市中的重要建筑，可以训练多种部队。它是国家军\n事力量的象征，也是军队建设体系的重要组成部份。\n\n在这里训练的公民都是国家和社会的主体，能形成不错的军事\n力量。这些训练使他们能进行有组织的团队作战，而这些是需要\n时间和纪律才能学会的。
{dwa_barracks3_desc_short}	都市军营是重要的建筑，可以训练多种部队。\n它是国家军事力量的象征，可以随城邑发展\n而修建相应的更高级的建筑。
¬--------------
{dwa_barracks4}	军团军营
{dwa_barracks4_desc}	这个壮观的军营往往是城市中除了宫殿以外规模最大的建筑，\n里面有完善的训练设施。它的规模可以让那些心有不轨的人立\n刻打消坏念头！\n\n这里的纪律很严格，训练出来的队伍是世上最优秀的部队之一。 
{dwa_barracks4_desc_short}	这个壮观的军营往往是城市中除了宫殿以\n外规模最大的建筑，里面有完善的训练设施。
¬--------------
¬--------------
¬--------------MORDOR BARRACKS added by Krn3ll
¬--------------
{mordor_barracks1}	魔多营地
{mordor_barracks1_desc}	The Mordor Camp is where Evil men are trained to join the Orc's Army in the battle for Middle Earth. Some basic harad troops can be trained here. The Camp can be improved to train better units.
{mordor_barracks1_desc_short}	The Mordor Camp provides the basics for training warriors in the business of organised fighting. It can be upgraded to train better units.
¬--------------
{mordor_barracks2}	魔多民兵营
{mordor_barracks2_desc}	Mordor Militia Barracks provide more deep training ground for human warriors to join Mordor Army. Some Haradrim and Easterling warriors can be trained here. The building can be upgraded to produce better troops.
{mordor_barracks2_desc_short}   Mordor Militia Barracks provide training ground for human warriors to join Mordor Army. They can be upgraded to produce better troops.
¬--------------
{mordor_barracks3}	魔多军营
{mordor_barracks3_desc}	Mordor Army Barracks allows many human troops training. Several Haradrim and Easterling units can be trained here to enforce the Mordor Army in battle.
{mordor_barracks3_desc_short}	都市军营是重要的建筑，可以训练多种部队。\n它是国家军事力量的象征，可以随城邑发展\n而修建相应的更高级的建筑。
¬--------------
¬--------------
¬-------------- PORTS
¬--------------
{port_germans}	港口

{port_germans_desc}
港口为城邑开辟海上贸易并创造财富，还可以建造小型船只。对\n所有长途贸易而言，海运是最重要的方式之一。航线是当时货运\n的快速通道，用船运送货物是性价比最高的。事实上，有时，它也\n许是将货物送到客户手上的唯一途径！\n\n从军事上看，港口也很重要，因为建造海军舰船需要港口的技术\n人员和设备。

{port_germans_desc_short}
港口为城邑开辟海上贸易并创造财富，还可\n以建造小型船只。

{port_carthage}	刚度港口

{port_carthage_desc}
港口为城邑开辟海上贸易并创造财富，还可以建造小型船只。对\n所有长途贸易而言，海运是最重要的方式之一。航线是当时货运\n的快速通道，用船运送货物是性价比最高的。事实上，有时，它也\n许是将货物送到客户手上的唯一途径！\n\n从军事上看，港口也很重要，因为建造海军舰船需要港口的技术\n人员和设备。

{port_carthage_desc_short}
港口为城邑开辟海上贸易并创造财富，还可\n以建造小型船只。

{port_parthia}	海盗港口

{port_parthia_desc}
港口为城邑开辟海上贸易并创造财富，还可以建造小型船只。海\n盗港口用於海盗船隻靠岸卸载赃货，以及搜集用於下次出航的\n一切必须用品。有时他们也会运些货物在盟友地区做下合法贸\n易。

{port_parthia_desc_short}
港口为城邑开辟海上贸易并创造财富，还可\n以建造小型船只。

{port_greek}	精灵港口

{port_greek_desc}
港口为城邑开辟海上贸易并创造财富，还可以建造小型船只。对\n所有长途贸易而言，海运是最重要的方式之一。航线是当时货运\n的快速通道，用船运送货物是性价比最高的。事实上，有时，它也\n许是将货物送到客户手上的唯一途径！\n\n从军事上看，港口也很重要，因为建造海军舰船需要港口的技术\n人员和设备。

{port_greek_desc_short}
港口为城邑开辟海上贸易并创造财富，还可\n以建造小型船只。

¬--------------
{shipwright_carthage}	刚度造船工坊

{shipwright_carthage_desc}
造船工坊可以建造大战舰，而良好的港口设施可以让更多的货\n物进出城邑。\n\n当港口发展时，城邑的财富也会增加，人们可以买到更多的物品。\n\n从军事角度看，造船技术的发展可以提高船只航行能力并丰富\n海战的战术思想。

{shipwright_carthage_desc_short}
造船工坊可以建造大战舰，而良好的港口设\n施可以让更多的货物进出城邑。

{shipwright_parthia}	海盗造船工坊

{shipwright_parthia_desc}
造船工坊可以建造大战舰，而良好的港口设施可以让更多的货\n物进出城邑。\n\n当港口发展时，城邑的财富也会增加，人们可以买到更多的物品。\n\n海盗主要在此卸载赃物，同时也可以暂避风头，以等待下次为祸\n海洋的最好时间。

{shipwright_parthia_desc_short}
造船工坊可以建造大战舰，而良好的港口设\n施可以让更多的货物进出城邑。

{shipwright_greek}	帖勒瑞造船工坊

{shipwright_greek_desc}
造船工坊可以建造大战舰，而良好的港口设施可以让更多的货\n物进出城邑。\n\n当港口发展时，城邑的财富也会增加，人们可以买到更多的物品。\n\n从军事角度看，造船技术的发展可以提高船只航行能力并丰富\n海战的战术思想。

{shipwright_greek_desc_short}
造船工坊可以建造大战舰，而良好的港口设\n施可以让更多的货物进出城邑。
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{dockyard_carthage}	刚度海军船坞

{dockyard_carthage_desc}
造船厂拥有建造最先进的巨型战舰所需的设备及工匠，其大型\n深水港口也可以有效地管理许多商船。\n\n城里的商人可以很容易地将货物发送到世界上任意一个港口，\n为城市创造大量财富；同样，全世界的货物也可以经港口输入城\n邑。\n\n造船厂可以建造任何战舰，甚至能提供大型船只所需的划浆苦\n力。

{dockyard_carthage_desc_short}
刚度海军船坞拥有建造最先进的巨型战舰\n所需的设备及工匠，其大型深水港口也可以\n有效地管理许多商船。

{dockyard_parthia}	海盗船坞

{dockyard_parthia_desc}
造船厂拥有建造最先进的巨型战舰所需的设备及工匠，其大型\n深水港口也可以有效地管理许多商船。\n\n城里的商人可以很容易地将货物发送到世界上任意一个港口，\n为城市创造大量财富；同样，全世界的货物也可以经港口输入城\n邑。\n\n这是一个昂巴海盗与其他海盗团伙的重要避风港，几乎没有任\n何一个地方的法律和执法者能找他们的麻烦。

{dockyard_parthia_desc_short}
海盗船坞是昂巴海盗与其他海盗团伙的重要\n避风港，几乎没有任何一个地方的法律和执\n法者能找他们的麻烦。

{dockyard_greek}	帖勒瑞船坞

{dockyard_greek_desc}
造船厂拥有建造最先进的巨型战舰所需的设备及工匠，其大型\n深水港口也可以有效地管理许多商船。\n\n城里的商人可以很容易地将货物发送到世界上任意一个港口，\n为城市创造大量财富；同样，全世界的货物也可以经港口输入城\n邑。\n\n造船厂可以建造任何战舰，甚至能提供大型船只所需的划浆苦\n力。帖勒瑞精灵一直都是最优秀的水手，他们高超的航海技术\n无人能及。许多人都在学习他们的本领！这一点连外国人也认同。

{dockyard_greek_desc_short}
造船厂拥有建造最先进的巨型战舰所需的\n设备及工匠，其大型深水港口也可以有效地\n管理许多商船。
¬--------------
¬-------------- EQUESTRIAN
¬--------------
{men_stables1}	马厩
{men_stables1_desc}  这是训练骑兵部队所需的基本建筑。马厩可以随著城邑成长而\n升级，那样就可以训练更多类型的骑兵－也需要不同类型的马\n匹。\n\n马匹非常珍贵，不是用来耕地（改用牛、驴和奴隶），也不是为了工\n作，而是为了战争而培育。几乎每个使用马的民族都有极明确的\n阶级制度，因为马匹很昂贵，拥有一匹马就是阶级制度中代表地\n位的象征。马厩也能用来培育撕咬敌人的兇猛战獒。
{men_stables1_desc_short}  这是训练骑兵部队及战獒所需的基本建筑。\n马厩可以随著城邑成长而升级。
{men_stables1_gauls}	马厩
{men_stables1_gauls_desc}  这是训练骑兵部队所需的基本建筑。马厩可以随著城邑成长而\n升级，那样就可以训练更多类型的骑兵－也需要不同类型的马\n匹。\n\n马匹非常珍贵，不是用来耕地（改用牛、驴和奴隶），也不是为了工\n作，而是为了战争而培育。几乎每个使用马的民族都有极明确的\n阶级制度，因为马匹很昂贵，拥有一匹马就是阶级制度中代表地\n位的象征。马厩也能用来培育撕咬敌人的兇猛战獒。
{men_stables1_gauls_desc_short}  这是训练骑兵部队及战獒所需的基本建筑。\n马厩可以随著城邑成长而升级。
{men_stables1_carthage}	马厩
{men_stables1_carthage_desc}  这是训练骑兵部队所需的基本建筑。马厩可以随著城邑成长而\n升级，那样就可以训练更多类型的骑兵－也需要不同类型的马\n匹。\n\n马匹非常珍贵，不是用来耕地（改用牛、驴和奴隶），也不是为了工\n作，而是为了战争而培育。几乎每个使用马的民族都有极明确的\n阶级制度，因为马匹很昂贵，拥有一匹马就是阶级制度中代表地\n位的象征。马厩也能用来培育撕咬敌人的兇猛战獒。
{men_stables1_carthage_desc_short}  这是训练骑兵部队及战獒所需的基本建筑。\n马厩可以随著城邑成长而升级。
{men_stables1_armenia}	马厩
{men_stables1_armenia_desc}  这是训练骑兵部队所需的基本建筑。马厩可以随著城邑成长而\n升级，那样就可以训练更多类型的骑兵－也需要不同类型的马\n匹。\n\n马匹非常珍贵，不是用来耕地（改用牛、驴和奴隶），也不是为了工\n作，而是为了战争而培育。几乎每个使用马的民族都有极明确的\n阶级制度，因为马匹很昂贵，拥有一匹马就是阶级制度中代表地\n位的象征。马厩也能用来培育撕咬敌人的兇猛战獒。
{men_stables1_armenia_desc_short}  这是训练骑兵部队及战獒所需的基本建筑。\n马厩可以随著城邑成长而升级。
{men_stables1_parthia}	马厩
{men_stables1_parthia_desc}  这是训练骑兵部队所需的基本建筑。马厩可以随著城邑成长而\n升级，那样就可以训练更多类型的骑兵－也需要不同类型的马\n匹。\n\n马匹非常珍贵，不是用来耕地（改用牛、驴和奴隶），也不是为了工\n作，而是为了战争而培育。几乎每个使用马的民族都有极明确的\n阶级制度，因为马匹很昂贵，拥有一匹马就是阶级制度中代表地\n位的象征。马厩也能用来培育撕咬敌人的兇猛战獒。
{men_stables1_parthia_desc_short}  这是训练骑兵部队及战獒所需的基本建筑。\n马厩可以随著城邑成长而升级。
{men_stables1_egyptian}	马厩
{men_stables1_egyptian_desc}  这是训练骑兵部队所需的基本建筑。马厩可以随著城邑成长而\n升级，那样就可以训练更多类型的骑兵－也需要不同类型的马\n匹。\n\n马匹非常珍贵，不是用来耕地（改用牛、驴和奴隶），也不是为了工\n作，而是为了战争而培育。几乎每个使用马的民族都有极明确的\n阶级制度，因为马匹很昂贵，拥有一匹马就是阶级制度中代表地\n位的象征。马厩也能用来培育撕咬敌人的兇猛战獒。虽然矮人不\n骑马，因为他们个头太矮小，但是他们明白骑兵的价值，因此他\n们仍会雇佣外族骑兵来协助自己的军队。

{men_stables1_egyptian_desc_short}  这是训练骑兵部队及战獒所需的基本建筑。\n马厩可以随著城邑成长而升级。
{men_stables1_greek}	马厩
{men_stables1_greek_desc}  这是训练骑兵部队所需的基本建筑。马厩可以随著城邑成长而\n升级，那样就可以训练更多类型的骑兵－也需要不同类型的马\n匹。\n\n马匹非常珍贵，不是用来耕地（改用牛、驴和奴隶），也不是为了工\n作，而是为了战争而培育。几乎每个使用马的民族都有极明确的\n阶级制度，因为马匹很昂贵，拥有一匹马就是阶级制度中代表地\n位的象征。马厩也能用来培育撕咬敌人的兇猛战獒。
{men_stables1_greek_desc_short}  这是训练骑兵部队及战獒所需的基本建筑。\n马厩可以随著城邑成长而升级。
¬--------------
{men_stables2}	骑兵马厩
{men_stables2_desc}  骑兵马厩能培育和训练高级骑兵所必需的优良马匹。里面也有\n训练场，可以传授高级的骑兵技能并进行训练，还能训练马匹如\n何面对战争（这并非马匹的天性）。\n\n当城邑成长时，这栋建筑可以进行升级。
{men_stables2_desc_short}  骑兵马厩能培育和训练高级骑兵所必需的\n优良马匹。当城邑成长时，这栋建筑可以进行\n升级。
{men_stables2_gauls}	骑兵马厩
{men_stables2_gauls_desc}  骑兵马厩能培育和训练高级骑兵所必需的优良马匹。里面也有\n训练场，可以传授高级的骑兵技能并进行训练，还能训练马匹如\n何面对战争（这并非马匹的天性）。\n\n当城邑成长时，这栋建筑可以进行升级。
{men_stables2_gauls_desc_short}  骑兵马厩能培育和训练高级骑兵所必需的\n优良马匹。当城邑成长时，这栋建筑可以进行\n升级。
{men_stables2_carthage}	骑兵马厩
{men_stables2_carthage_desc}  骑兵马厩能培育和训练高级骑兵所必需的优良马匹。里面也有\n训练场，可以传授高级的骑兵技能并进行训练，还能训练马匹如\n何面对战争（这并非马匹的天性）。\n\n当城邑成长时，这栋建筑可以进行升级。
{men_stables2_carthage_desc_short}  骑兵马厩能培育和训练高级骑兵所必需的\n优良马匹。当城邑成长时，这栋建筑可以进行\n升级。
{men_stables2_armenia}	骑兵马厩
{men_stables2_armenia_desc}  骑兵马厩能培育和训练高级骑兵所必需的优良马匹。里面也有\n训练场，可以传授高级的骑兵技能并进行训练，还能训练马匹如\n何面对战争（这并非马匹的天性）。\n\n当城邑成长时，这栋建筑可以进行升级。
{men_stables2_armenia_desc_short}  骑兵马厩能培育和训练高级骑兵所必需的\n优良马匹。当城邑成长时，这栋建筑可以进行\n升级。
{men_stables2_parthia}	骑兵马厩
{men_stables2_parthia_desc}  骑兵马厩能培育和训练高级骑兵所必需的优良马匹。里面也有\n训练场，可以传授高级的骑兵技能并进行训练，还能训练马匹如\n何面对战争（这并非马匹的天性）。\n\n当城邑成长时，这栋建筑可以进行升级。
{men_stables2_parthia_desc_short}  骑兵马厩能培育和训练高级骑兵所必需的\n优良马匹。当城邑成长时，这栋建筑可以进行\n升级。
{men_stables2_egyptian}	骑兵马厩
{men_stables2_egyptian_desc}  骑兵马厩能培育和训练高级骑兵所必需的优良马匹。里面也有\n训练场，可以传授高级的骑兵技能并进行训练，还能训练马匹如\n何面对战争（这并非马匹的天性）。\n\n当城邑成长时，这栋建筑可以进行升级。
{men_stables2_egyptian_desc_short}  骑兵马厩能培育和训练高级骑兵所必需的\n优良马匹。当城邑成长时，这栋建筑可以进行\n升级。
{men_stables2_greek}	骑兵马厩
{men_stables2_greek_desc}  骑兵马厩能培育和训练高级骑兵所必需的优良马匹。里面也有\n训练场，可以传授高级的骑兵技能并进行训练，还能训练马匹如\n何面对战争（这并非马匹的天性）。\n\n当城邑成长时，这栋建筑可以进行升级。
{men_stables2_greek_desc_short}  骑兵马厩能培育和训练高级骑兵所必需的\n优良马匹。当城邑成长时，这栋建筑可以进行\n升级。
¬--------------
¬-------------- ROHAN EQUESTRIAN
¬--------------
{stables}	马厩
{stables_gauls}	马厩
{stables_gauls_desc}  这是训练骑兵部队所需的基本建筑。马厩可以随著城邑成长而\n升级，那样就可以训练更多类型的骑兵－也需要不同类型的马\n匹。\n\n马匹非常珍贵，不是用来耕地（改用牛、驴和奴隶），也不是为了工\n作，而是为了战争而培育。几乎每个使用马的民族都有极明确的\n阶级制度，因为马匹很昂贵，拥有一匹马就是阶级制度中代表地\n位的象征。马厩也能用来培育撕咬敌人的兇猛战獒。
{stables_gauls_desc_short}  这是训练骑兵部队及战獒所需的基本建筑。\n马厩可以随著城邑成长而升级。
{stables_carthage}	马厩
{stables_carthage_desc}  这是训练骑兵部队所需的基本建筑。马厩可以随著城邑成长而\n升级，那样就可以训练更多类型的骑兵－也需要不同类型的马\n匹。\n\n马匹非常珍贵，不是用来耕地（改用牛、驴和奴隶），也不是为了工\n作，而是为了战争而培育。几乎每个使用马的民族都有极明确的\n阶级制度，因为马匹很昂贵，拥有一匹马就是阶级制度中代表地\n位的象征。马厩也能用来培育撕咬敌人的兇猛战獒。
{stables_carthage_desc_short}  这是训练骑兵部队及战獒所需的基本建筑。\n马厩可以随著城邑成长而升级。
{stables_armenia}	马厩
{stables_armenia_desc}  这是训练骑兵部队所需的基本建筑。马厩可以随著城邑成长而\n升级，那样就可以训练更多类型的骑兵－也需要不同类型的马\n匹。\n\n马匹非常珍贵，不是用来耕地（改用牛、驴和奴隶），也不是为了工\n作，而是为了战争而培育。几乎每个使用马的民族都有极明确的\n阶级制度，因为马匹很昂贵，拥有一匹马就是阶级制度中代表地\n位的象征。马厩也能用来培育撕咬敌人的兇猛战獒。
{stables_armenia_desc_short}  这是训练骑兵部队及战獒所需的基本建筑。\n马厩可以随著城邑成长而升级。
{stables_parthia}	马厩
{stables_parthia_desc}  这是训练骑兵部队所需的基本建筑。马厩可以随著城邑成长而\n升级，那样就可以训练更多类型的骑兵－也需要不同类型的马\n匹。\n\n马匹非常珍贵，不是用来耕地（改用牛、驴和奴隶），也不是为了工\n作，而是为了战争而培育。几乎每个使用马的民族都有极明确的\n阶级制度，因为马匹很昂贵，拥有一匹马就是阶级制度中代表地\n位的象征。马厩也能用来培育撕咬敌人的兇猛战獒。
{stables_parthia_desc_short}  这是训练骑兵部队及战獒所需的基本建筑。\n马厩可以随著城邑成长而升级。
{stables_egyptian}	马厩
{stables_egyptian_desc}  这是训练骑兵部队所需的基本建筑。马厩可以随著城邑成长而\n升级，那样就可以训练更多类型的骑兵－也需要不同类型的马\n匹。\n\n马匹非常珍贵，不是用来耕地（改用牛、驴和奴隶），也不是为了工\n作，而是为了战争而培育。几乎每个使用马的民族都有极明确的\n阶级制度，因为马匹很昂贵，拥有一匹马就是阶级制度中代表地\n位的象征。马厩也能用来培育撕咬敌人的兇猛战獒。虽然矮人不\n骑马，因为他们个头太矮小，但是他们明白骑兵的价值，因此他\n们仍会雇佣外族骑兵来协助自己的军队。

{stables_egyptian_desc_short}  这是训练骑兵部队及战獒所需的基本建筑。\n马厩可以随著城邑成长而升级。
{stables_greek}	马厩
{stables_greek_desc}  这是训练骑兵部队所需的基本建筑。马厩可以随著城邑成长而\n升级，那样就可以训练更多类型的骑兵－也需要不同类型的马\n匹。\n\n马匹非常珍贵，不是用来耕地（改用牛、驴和奴隶），也不是为了工\n作，而是为了战争而培育。几乎每个使用马的民族都有极明确的\n阶级制度，因为马匹很昂贵，拥有一匹马就是阶级制度中代表地\n位的象征。马厩也能用来培育撕咬敌人的兇猛战獒。
{stables_greek_desc_short}  这是训练骑兵部队及战獒所需的基本建筑。\n马厩可以随著城邑成长而升级。
¬--------------
{cavalry_barracks_gauls}	洛汗骑兵马厩

{cavalry_barracks_gauls_desc}
骑兵马厩能培育优良的马匹，是高级骑兵所必需的。里面也有训\n练场，可以传授高级的骑兵技能并进行训练，以组建骑兵。此外，\n马匹并不情愿主动地衝撞人类，它们也需要先接受训练，才能上\n战场形成强大的衝击力。

{cavalry_barracks_gauls_desc_short}
骑兵马厩能培育和训练高级骑兵所必需的\n优良马匹。当城邑成长时，这栋建筑可以进行\n升级。

{cavalry_barracks_britons}	大型马厩

{cavalry_barracks_britons_desc}
酋长马厩能培育优良的马匹，是高级骑兵所必需的。里面也有训\n练场，可以传授高级的骑兵技能并进行训练，以组建骑兵。此外，\n马匹并不情愿主动地衝撞人类，它们也需要先接受训练，才能上\n战场形成强大的衝击力。

{cavalry_barracks_britons_desc_short}
酋长马厩能培育优良的马匹，可以用于训练\n高级骑兵。

{cavalry_barracks_carthage}	骑兵马厩

{cavalry_barracks_carthage_desc}
骑兵马厩能培育和训练高级骑兵所必需的优良马匹。里面也有\n训练场，可以传授高级的骑兵技能并进行训练，还能训练马匹如\n何面对战争（这并非马匹的天性）。有些马厩中也有一些驯养战\n兽（例如大象）的设施。\n\n当城邑成长时，这栋建筑可以进行升级。

{cavalry_barracks_carthage_desc_short}
骑兵马厩能培育和训练高级骑兵所必需的\n优良马匹。当城邑成长时，这栋建筑可以进行\n升级。

{cavalry_barracks_armenia}	大型马厩

{cavalry_barracks_armenia_desc}
骑兵马厩能培育和训练高级骑兵所必需的优良马匹。里面也有\n训练场，可以传授高级的骑兵技能并进行训练，还能训练马匹如\n何面对战争（这并非马匹的天性）。有些马厩中也有一些驯养战\n兽（例如大象）的设施。\n\n当城邑成长时，这栋建筑可以进行升级。

{cavalry_barracks_armenia_desc_short}
骑兵马厩能培育和训练高级骑兵所必需的\n优良马匹。当城邑成长时，这栋建筑可以进行\n升级。

¬--------------
{hippodrome_gauls}	洛汗贵族马厩

{hippodrome_gauls_desc}
马场能训练一些优秀的骑兵部队。马匹和士兵都能获得很好的\n关照－至少和步兵比起来要好！这里也可以提供专业训练员和\n盔甲匠，可以训练许多类型的骑兵。\n\n这里还能训练及容纳其他战兽（例如大象）。这使得这栋建筑成\n为军事设施中重要的部份。\n\n当城邑成长时，这栋建筑可以进行升级。

{hippodrome_gauls_desc_short}
马场能训练一些优秀的骑兵部队。这里还能\n训练及容纳其他战兽（例如大象）。当城邑成\n长时，这栋建筑可以进行升级。

{hippodrome_britons}	贵族马厩

{hippodrome_britons_desc}
马场能训练一些优秀的骑兵部队。马匹和士兵都能获得很好的\n关照－至少和步兵比起来要好！这里也可以提供专业训练员和\n盔甲匠，可以训练许多类型的骑兵。\n\n这里还能训练及容纳其他战兽（例如大象）。这使得这栋建筑成\n为军事设施中重要的部份。\n\n当城邑成长时，这栋建筑可以进行升级。

{hippodrome_britons_desc_short}
马场能训练一些优秀的骑兵部队。这里还能\n训练及容纳其他战兽（例如大象）。当城邑成\n长时，这栋建筑可以进行升级。

{hippodrome_carthage}	骑士马厩

{hippodrome_carthage_desc}
马场能训练一些优秀的骑兵部队。马匹和士兵都能获得很好的\n关照－至少和步兵比起来要好！这里也可以提供专业训练员和\n盔甲匠，可以训练许多类型的骑兵。\n\n这里还能训练及容纳其他战兽（例如大象）。这使得这栋建筑成\n为军事设施中重要的部份。\n\n当城邑成长时，这栋建筑可以进行升级。

{hippodrome_carthage_desc_short}
马场能训练一些优秀的骑兵部队。这里还能\n训练及容纳其他战兽（例如大象）。当城邑成\n长时，这栋建筑可以进行升级。

{hippodrome_armenia}	精灵骑兵马厩

{hippodrome_armenia_desc}
马场能训练一些优秀的骑兵部队。马匹和士兵都能获得很好的\n关照－至少和步兵比起来要好！这里也可以提供专业训练员和\n盔甲匠，可以训练许多类型的骑兵。\n\n这里还能训练及容纳其他战兽（例如大象）。这使得这栋建筑成\n为军事设施中重要的部份。\n\n当城邑成长时，这栋建筑可以进行升级。

{hippodrome_armenia_desc_short}
马场能训练一些优秀的骑兵部队。这里还能\n训练及容纳骆驼骑兵。


¬--------------

{circus_maximus_gauls}	洛汗王家马厩

{circus_maximus_gauls_desc}
王家马场是最好的骑兵训练场所。这里可以训练所有类型的骑\n兵，为骑兵们提供最实用的训练，以及最优质的盔甲和马具。这\n里的环境也十分舒适，因为骑士们就本质而言属于贵族，理应得\n到良好的待遇。这里还聚集了全国最出色的驯马师、蹄铁匠、武\n器工匠和盔甲制造专家，确保能够训练任何种类的骑兵。

{circus_maximus_gauls_desc_short}
王家马场是洛汗最好的骑兵训练场所。
¬--------------
¬--------------TRADE BOOSTERS
¬--------------
¬--------------TRADE BOOSTERS - LEV 1
{trader}	贸易站
{trader_desc}
贸易站主要涉及进出口货物贸易，它可以促进当地经济的蓬勃\n发展，有利於提高政府的财政收入。政府很少对贸易站进行严格\n管制，事实上在这裡交易的商人甚少本地人。
{trader_desc_short}
贸易站主要涉及进出口货物贸易，它可以促进\n当地经济的蓬勃发展，有利於提高政府的财政\n收入。
¬--------------TRADE BOOSTERS - LEV 2
{market}	市场
{market_desc}
市场是资本融匯和改善国家经济的良好场所，同时也是当\n地政府税入的重要来源。
{market_desc_short}
市场是资本融匯和改善国家经济的良好\n场所，同时也是当地政府税入的重要来源。
¬--------------TRADE BOOSTERS - LEV 3
{forum}	商贸会所
{forum_desc}
商贸会所负责调整税率跟监督市场运作以保证国家经济的健康\n发展，同时也为了更好地改善政府岁入。这些部门不亲自参与商\n业活动，它只是起著监督与规范商业的作用，以确保一个公平\n和稳定的市场。
{forum_desc_short}
商贸会所负责调整税率跟监督市场运作以保\n证国家经济的健康发展。
¬--------------TRADE BOOSTERS - LEV 4
{great_forum}	商贸管理厅
{great_forum_desc}
商贸管理厅负责控制一切商业活动，以保持经济的健康发展和\n维持生产的繁荣，从而提高政府岁入。管理厅是一个比较先进的\n事物，它要求职员们拥有过硬的技能，只有非常聪明的人才能\n应付得来这些复杂的事务。虽然有时商贸管理厅会参与跟本职\n工作无关的城市治理事务，但该机构的主旨仍然是提高政府的\n决策效率，大力规范和控制商业，正常开展城市的福利事业。
{great_forum_desc_short}
商贸管理厅负责控制一切商业活动，以保持\n经济的健康发展和维持生产的繁荣，从而提高\n政府岁入。
¬--------------TRADE BOOSTERS - LEV 5
{curia}	商贸行会
{curia_desc}
商贸行会是国家一切商贸活动的最高管理者，它肩负著稳定经\n济和保持健康发展态势的重任。只有最高级的城市才有资格设立\n行会。个行会分厅拥有眾多职员，以利用他们的聪明才智来达\n到最高效和实际的管理。
{curia_desc_short}
商贸行会是国家一切商贸活动的最高管理者，\n它肩负著稳定经济和保持健康发展态势的重\n任。
¬--------------
¬--------------LOTR-TW FORGES by Krn3ll
¬--------------
¬--------------
¬--------------GONDOR FORGE
¬--------------
{gon_forge1}	刚度锻冶坊
{gon_forge1_desc}	刚度锻冶坊为刚度士兵生产必须的武器和装甲。同时也可以对\n其进行扩建和改进技术，以能够生产重型的更高级武器与装甲。
{gon_forge1_desc_short}	刚度锻冶坊为刚度士兵生产必须的武器和装\n甲。同时也可以对其进行扩建和改进技术，以\n能够生产重型的更高级武器与装甲。
¬--------------
{gon_forge2}	刚度大型锻冶场
{gon_forge2_desc}	刚度大型锻冶场为刚度士兵们供应武器和装甲。只要给予充足\n的资金和提供技术，它可以改进成更庞大的军械製造场所以大\n规模生产品质更优良的护甲与武器。
{gon_forge2_desc_short}	刚度大型锻冶场为刚度士兵们供应武器和装\n甲。只要给予充足的资金和提供技术，它可以\n改进成更庞大的军械製造场所以大规模生产\n品质更优良的护甲与武器。
¬--------------
{gon_forge3}	刚度铸造厂
{gon_forge3_desc}	刚度铸造厂可以大规模生产和储备供应军队的重型武器与鎧甲。\n它也可以继续升级为更大型的军械製造场所。
{gon_forge3_desc_short}	刚度铸造厂可以大规模生产和储备供应军队\n的重型武器与鎧甲。它也可以继续升级为更\n大型的军械製造场所。
¬--------------
{gon_forge4}	刚度王家兵工厂
{gon_forge4_desc}	刚度王家兵工厂可以大规模生产和储备供应军队的重型武器与\n鎧甲。他还为刚度贵族与王室们生产特别高品质的武器装备。
{gon_forge4_desc_short}	刚度王家兵工厂可以大规模生产和储备供应\n军队的重型武器与鎧甲。他还为刚度贵族与王\n室们生产特别高品质的武器装备。
¬--------------
{gon_forge5}	刚度高级王家兵工厂
{gon_forge5_desc}	刚度高级王家兵工厂可以大规模生产和储备供应军队的重型武\n器与鎧甲。他还为刚度贵族与王室们生产特别高品质的武器装\n备。
{gon_forge5_desc_short}	刚度高级王家兵工厂可以大规模生产和储备\n供应军队的重型武器与鎧甲。他还为刚度贵族\n与王室们生产特别高品\n质的武器装备。
¬--------------
¬--------------
¬--------------DALE ARMORY
¬--------------
{dal_forge1}	河谷镇锻冶坊
{dal_forge1_desc}	河谷镇锻冶坊负责为河谷镇的勇士们生产和供应武器与装甲。\n锻冶坊的学徒们都由矮人工匠负责培训。这裡拥有製造精良军\n械必备的工具，同时河谷镇工匠们都遵循著他们的师傅矮人工\n匠的那套职业道德与纪律。通过升级，这建筑可以生产供应更重\n型的装甲武器。
{dal_forge1_desc_short}	河谷镇锻冶坊负责为河谷镇的勇士们生产和\n供应武器与装甲。锻冶坊的学徒们都由矮人工\n匠负责培训。
¬--------------
{dal_forge2}	河谷镇大型锻冶场
{dal_forge2_desc}	河谷镇大型锻冶场可以为河谷镇勇士们生产和供应更好的武\n器装甲。工厂里常常可以看到矮人工匠在工作，帮助河谷镇兄弟\n们维护和改造他们的工具设备。这个建筑可以继续升级以生产\n更重型的装甲武器。
{dal_forge2_desc_short}	河谷镇大型锻冶场可以为河谷镇勇士们生产\n和供应更好的武器装甲。工厂里常常可以看\n到矮人工匠在工作，帮助河谷镇兄弟们维护\n和改造他们的工具设备。这个建筑可以继续\n升级以生产更重型的装甲武器。
¬--------------
{dal_forge3}	河谷镇王家铸造厂
{dal_forge3_desc}	河谷镇王家铸造厂能打造出其他河谷镇普通工坊无法超越的精\n良武器盔甲。它还拥有专属的警卫以及专门的下拨维持经费。\n因此，它拥有最好的锻冶工匠，并得到技艺高超的矮人工匠们的指导。
{dal_forge3_desc_short}	河谷镇王家铸造厂能打造出其他河谷镇普通\n工坊无法超越的精良武器盔甲。它还拥有专\n属的警卫以及专门的下拨维持经费。
¬--------------
¬--------------
¬--------------ROHAN ARMORY
¬--------------
{roh_forge1}	洛汗铁匠铺
{roh_forge1_desc}	洛汗铁匠铺生产和供应给洛汗人民武器与装甲器械。铁匠铺是\n属於工匠自己的独立工坊，但所在市镇的统治者们会为他们提\n供必要的设施跟材料，以使他们能为国家更好地工作。只要投入\n资金与技术进行改造，它可以升级更好地供应更重型的装甲和\n武器器械。
{roh_forge1_desc_short}	洛汗铁匠铺生产和供应给洛汗人民武器与装\n甲器械。铁匠铺是属於工匠自己的独立工坊。
¬--------------
{roh_forge2}	洛汗军械所
{roh_forge2_desc}	洛汗军械所製造的武器与盔甲器械不仅品质优良，技巧更堪称\n艺术品。最熟练的工匠受雇於此，处於城市统治者的直接管理监\n督之下。他们负责向洛汗军队提供武器装备。
{roh_forge2_desc_short}	洛汗军械所製造的武器与盔甲器械不仅品质\n优良，技巧更堪称艺术品。
¬--------------
¬--------------
¬--------------EASTERLING ARMORY
¬--------------
{est_forge1}	伊斯特林铁匠铺
{est_forge1_desc}	伊斯特林铁匠铺为鲁恩的勇士们生产和供应武器与装甲。在锻\n冶场里会有一些东方工匠们独立的私人工房，以专致于改进和\n打造更优良的武器和重装甲。
{est_forge1_desc_short}	伊斯特林铁匠铺为鲁恩的勇士们生产和供应\n武器与装甲。在锻冶场里会有一些东方工匠\n们独立的私人工房，以专致于改进和打造更\n优良的武器和重装甲。
¬--------------
{est_forge2}	伊斯特林军械所
{est_forge2_desc}	伊斯特林军械所为鲁恩的勇士们生产和供应武器与装甲。同时\n军械所还负责储存大量盔甲与武器装备，只有在获得命令后才\n可以将其发放使用。这可以保证战争时及时补充军队所需。它仍\n然可以进一步改造以便生产更精良的重装甲与武器。
{est_forge2_desc_short}	伊斯特林军械所为鲁恩的勇士们生产和供应\n武器与装甲。同时军械所还负责储存大量盔\n甲与武器装备。
¬--------------
{est_forge3}	伊斯特林高级军械所
{est_forge3_desc}	伊斯特林高级军械所是伊斯特林最大规模最设备精良的兵工厂。\n这裡为伊斯特林战士们生产和供应品质最高的武器装备。最好\n的工匠们受雇在这裡，并通过自己的不懈努力来改良自己的作\n品。他们必须接受统治者直接的监督。
{est_forge3_desc_short}	伊斯特林高级军械所是伊斯特林最大规模最\n设备精良的兵工厂。这裡为伊斯特林战士们\n生产和供应品质最高的武器装备。
¬--------------
¬--------------
¬--------------ELVEN FORGE
¬--------------
{elf_forge1}	精灵锻冶场
{elf_forge1_desc}	精灵锻冶场
{elf_forge1_desc_short}	精灵锻冶场
¬--------------
{elf_forge1_thrace}	西尔凡锻冶场
{elf_forge1_thrace_desc}	西尔凡锻冶场可以生产良好的装备供应精灵步兵。可以升级\n以生产更好的装甲与武器。
{elf_forge1_thrace_desc_short}	西尔凡锻冶场可以生产良好的装备供应精灵步兵。\n可以升级以生产更好的装甲与武器。
¬--------------
{elf_forge1_seleucid}	诺多锻冶场
{elf_forge1_seleucid_desc}	诺多锻冶场可以生产良好的装备供应精灵步兵。可以升级以生\n产更好的装甲与武器。
{elf_forge1_seleucid_desc_short}	诺多锻冶场可以生产良好的装备供应精灵步\n兵。可以升级以生产更好的装甲与武器。
¬--------------
{elf_forge1_macedon}	凯兰崔姆锻冶场
{elf_forge1_macedon_desc}	凯兰崔姆锻冶场可以生产良好的装备供应精灵步兵。可以升级\n以生产更好的装甲与武器。
{elf_forge1_macedon_desc_short}	凯兰崔姆锻冶场可以生产良好的装备供应精灵步\n兵。可以升级以生产更好的装甲与武器。
¬--------------
{elf_forge2}	精灵大型锻冶场
{elf_forge2_desc}	精灵大型锻冶场
{elf_forge2_desc_short}	精灵大型锻冶场
¬--------------
{elf_forge2_thrace}	西尔凡大型锻冶场
{elf_forge2_thrace_desc}	西尔凡大型锻冶场可以生产良好的装备供应精灵步兵。可以\n升级以生产更好的装甲与武器。
{elf_forge2_thrace_desc_short}	西尔凡大型锻冶场可以生产良好的装备供应精灵步\n兵。可以升级以生产更好的装甲与武器。
¬--------------
{elf_forge2_seleucid}	诺多大型锻冶场
{elf_forge2_seleucid_desc}	诺多大型锻冶场可以生产良好的装备供应精灵步兵。可以升级\n以生产更好的装甲与武器。
{elf_forge2_seleucid_desc_short}	诺多大型锻冶场可以生产良好的装备供应精灵步\n兵。可以升级以生产更好的装甲与武器。
¬--------------
{elf_forge2_macedon}	凯兰崔姆大型锻冶场
{elf_forge2_macedon_desc}	凯兰崔姆大型锻冶场可以生产良好的装备供应精灵步兵。可以\n升级以生产更好的装甲与武器。
{elf_forge2_macedon_desc_short}	凯兰崔姆大型锻冶场可以生产良好的装备供应精灵步\n兵。可以升级以生产更好的装甲与武器。
¬--------------
{elf_forge3}	精灵王家锻冶厂
{elf_forge3_desc}	精灵王家锻冶厂
{elf_forge3_desc_short}	精灵王家锻冶厂
¬--------------
{elf_forge3_thrace}	西尔凡王家锻冶厂
{elf_forge3_thrace_desc}	西尔凡王家锻冶厂可以生产和装备最好的精灵装甲步兵。但\n是王家锻冶厂不能生产的最精良和特殊品质武器和装备，这值\n得精灵议会们考虑加大投入资金改建技术更优越的锻冶厂。
{elf_forge3_thrace_desc_short}	西尔凡王家锻冶厂可以生产和装备最好的\n精灵装甲步兵。但是王家锻冶厂不能生产的\n最精良和特殊品质武器和装备，这值得精灵\n议会们考虑加大投入资金改建技术更优越的锻冶厂。
¬--------------
{elf_forge3_seleucid}	诺多王家锻冶厂
{elf_forge3_seleucid_desc}	诺多王家锻冶厂可以生产和装备最好的精灵装甲步兵。但是王\n家锻冶厂不能生产的最精良和特殊品质武器和装备，这值得精\n灵议会们考虑加大投入资金改建技术更优越的锻冶厂。
{elf_forge3_seleucid_desc_short}	诺多王家锻冶厂可以生产和装备最好的精灵\n装甲步兵。但是王家锻冶厂不能生产的最精\n良和特殊品质武器和装备，这值得精灵议会\n们考虑加大投入资金改建技术更优越的锻冶厂。
¬--------------
{elf_forge3_macedon}	凯兰崔姆王家锻冶厂
{elf_forge3_macedon_desc}	凯兰崔姆王家锻冶厂可以生产和装备最好的精灵装甲步兵。但\n是王家锻冶厂不能生产的最精良和特殊品质武器和装备，这值\n得精灵议会们考虑加大投入资金改建技术更优越的锻冶厂。
{elf_forge3_macedon_desc_short}	凯兰崔姆王家锻冶厂可以生产和装备最好的\n精灵装甲步兵。但是王家锻冶厂不能生产的\n最精良和特殊品质武器和装备，这值得精灵\n议会们考虑加大投入资金改建技术更优越的锻冶厂。
¬--------------
{elf_forge4}	曼威铸造厂
{elf_forge4_desc}	曼威铸造厂
{elf_forge4_desc_short}	曼威铸造厂
¬--------------
{elf_forge4_seleucid}	曼威铸造厂
{elf_forge4_seleucid_desc}	曼威铸造厂堪称藉助诸神之王曼威神力所建之工厂。中土最好\n的兵器和装甲都可以在这裡被製造出来。
{elf_forge4_seleucid_desc_short}	曼威铸造厂堪称藉助诸神之王曼威神力所建\n之工厂。中土最好的兵器和装甲都可以在这\n裡被製造出来。
¬--------------
¬-------------- Noldor Return building
¬--------------
{noldor_camp1}	黄金锻冶所
{noldor_camp1_desc}	黄金锻冶所是诺多精灵的流亡者第一次回到中土时所建。在这\n裡可以铸造出精灵最伟大的兵器和鎧甲，这些都是来源於诺多\n流亡者们呆在瓦拉诸神身边时学会的超越所有凡世技巧的秘密\n製作技术。这些武器自它们被创造出来开始从来没生銹、腐烂\n或失去锋芒过。而鎧甲的强度更是优於任何钢铁。诚然，这种奇\n妙的发明世上只有那些同样高超的矮人工匠们可媲美。
{noldor_camp1_desc_short}	黄金锻冶所是诺多精灵的流亡者第一次回到\n中土时所建。在这裡可以铸造出精灵最伟大\n的兵器和鎧甲。
¬--------------
¬--------------
¬--------------DWARVEN FORGE
¬--------------
{dwa_forge1}	矮人锻冶坊
{dwa_forge1_desc}	矮人锻冶坊为矮人士兵生产必须的武器和装甲。同时也可以对\n其进行扩建和改进技术，以能够生产重型的更高级武器与装甲。
{dwa_forge1_desc_short}	矮人锻冶坊为矮人士兵生产必须的武器和装\n甲。同时也可以对其进行扩建和改进技术，以\n能够生产重型的更高级武器与装甲。
¬--------------
{dwa_forge2}	矮人大型锻冶场
{dwa_forge2_desc}	矮人大型锻冶场为矮人士兵们供应武器和装甲。只要给予充足\n的资金和提供技术，它可以改进成更庞大的军械製造场所以大\n规模生产品质更优良的护甲与武器。
{dwa_forge2_desc_short}	矮人大型锻冶场为矮人士兵们供应武器和装\n甲。只要给予充足的资金和提供技术，它可以\n改进成更庞大的军械製造场所以大规模生产\n品质更优良的护甲与武器。
¬--------------
{dwa_forge3}	矮人国王工房
{dwa_forge3_desc}	矮人国王工房可以大规模生产和储备供应军队的重型武器与鎧\n甲。他还为矮人国王与他同伴们生产特别高品质的武器装备。
{dwa_forge3_desc_short}	矮人国王工房可以大规模生产和储备供应军队的\n重型武器与鎧甲。他还为矮人国王与他同伴\n们生产特别高品质的武器装备。
¬--------------
{dwa_forge4}	奥力锻冶厂
{dwa_forge4_desc}	奥力锻冶厂是矮人最大的武器锻冶场所，在这裡可以打造出令\n人惊叹的传奇作品。奥力是矮人种族的主神，由其独自用岩石创\n造，并将七位矮人的祖先放置在不同的地方，让他们沉睡。
{dwa_forge4_desc_short}	奥力锻冶厂是矮人最大的武器锻冶场所，在\n这裡可以打造出令人惊叹的传奇作品。
¬--------------
¬--------------
¬--------------MORDOR FORGE
¬--------------
{mordor_forge1}	魔多锻冶坊
{mordor_forge1_desc}	魔多锻冶坊为魔多勇士们生产和供应武器装甲。虽然已经知道\n兽人雇佣了许多人类奴隶或者矮人来担任製作工匠，但这裡的\n工作条件和生产技术仍然很恶劣和低下，只有一些普通的耐磨\n设备，因此打造出来的兵器非常粗糙。如果能升级得以改善设备\n，它有潜力提供品质更为可靠的兵器装备。
{mordor_forge1_desc_short}	魔多锻冶坊为魔多勇士们生产和供应武器装\n甲。如果能升级得以改善设备，它有潜力提供\n品质更为可靠的兵器装备
¬--------------
{mordor_forge2}	魔多铁工厂
{mordor_forge2_desc}	魔多铁工厂为魔多勇士们提供重型的武器与装甲。铁工厂比起\n前身的锻冶坊有了极大的超越，虽然兽人工匠和奴隶工人们还\n未能熟练掌握这裡的优良工具，但是他们已经有能力打造出更\n好的兵器与盔甲。这建筑仍然有升级空间，可以为军队提供更精\n良的盔甲武器。
{mordor_forge2_desc_short}	魔多铁工厂为魔多勇士们提供重型的武器与\n装甲。这建筑仍然有升级空间，可以为军队提\n供更精良的盔甲武器。
¬--------------
{mordor_forge3}	魔多大型铁工厂
{mordor_forge3_desc}	魔多大型铁工厂有能力为魔多的勇士们生产出最优良的武器装\n甲。只有最好的兽人工匠才能参与其中。拥有更多的重型设备也\n克服了大规模生产情况下品质低劣的问题。
{mordor_forge3_desc_short}	魔多大型铁工厂有能力为魔多的勇士们生产\n出最优良的武器装甲。
¬--------------
¬--------------ISENGARD FORGE
¬--------------
{isengard_forge1}	艾辛格锻冶坊
{isengard_forge1_desc}	艾辛格锻冶坊为艾辛格勇士们生产和供应武器装甲。虽然已经\n知道兽人雇佣了许多人类奴隶或者矮人来担任製作工匠，但这\n裡的工作条件和生产技术仍然很恶劣和低下，只有一些普通的\n耐磨设备，因此打造出来的兵器非常粗糙。如果能升级得以改善\n设备，它有潜力提供品质更为可靠的兵器装备。
{isengard_forge1_desc_short}	艾辛格锻冶坊为艾辛格勇士们生产和供应武\n器装甲。如果能升级得以改善设备，它有潜力\n提供品质更为可靠的兵器装备。
¬--------------
{isengard_forge2}	艾辛格铁工厂
{isengard_forge2_desc}	艾辛格铁工厂为艾辛格勇士们提供重型的武器与装甲。铁工厂\n比起前身的锻冶坊有了极大的超越，虽然兽人工匠和奴隶工人\n们还未能熟练掌握这裡的优良工具，但是他们已经有能力打造\n出更好的兵器与盔甲。这建筑仍然有升级空间，可以为军队提供\n更精良的盔甲武器。
{isengard_forge2_desc_short}	艾辛格铁工厂为艾辛格勇士们提供重型的武\n器与装甲。这建筑仍然有升级空间，可以为军\n队提供更精良的盔甲武器。
¬--------------
{isengard_forge3}	艾辛格大型铁工厂
{isengard_forge3_desc}	艾辛格大型铁工厂有能力为艾辛格勇士们提供最重型的武器装\n备。大型铁工厂堪称萨鲁曼黑暗巫术与知识的象徵，在这裡可以\n极短时间内大规模出产最优质的装备武装萨鲁曼即将奔赴战\n场的战士们。
{isengard_forge3_desc_short}	艾辛格大型铁工厂有能力为艾辛格勇士们提\n供最重型的武器装备。
¬--------------
¬--------------
¬--------------ARENE added by Krn3ll
¬--------------
¬--------------ARENE - LEV 1
{arena1}	摔跤场-轻型兵种攻击力 +1
{arena1_desc}	摔跤场可以训练与提高作战部队，这个建筑能够继\n续升级和完善。
{arena1_desc_short}	摔跤场可以训练与提高部队。
¬--------------ARENE - LEV 2
{arena2}	教场-轻型兵种攻击力 +2
{arena2_desc}	教场有助於训练与提高作战部队，这个建筑能够继\n续升级和完善。
{arena2_desc_short}	教场有助於训练与提高部队
¬--------------ARENE - LEV 3
{arena3}	竞技场-轻型兵种攻击力 +3
{arena3_desc}	竞技场有助於训练与提高作战部队。这个建筑能够继\n续升级和完善。
{arena3_desc_short}	竞技场有助於训练与提高部队。
¬--------------ARENE - LEV 4
{arena4}	大竞技场-经验 +1
{arena4_desc}	大竞技场以最好的训练来培养最强部队。
{arena4_desc_short}		大竞技场以最好的训练来培养最强部队。
¬--------------
¬--------------
¬--------------WEAPON UPGRADE
¬--------------
{upgrade_weapon1}	重型兵种攻击力  +1
{upgrade_weapon1_desc}	练习场有助於训练与提高作战部队。这个建筑能够继\n续升级和完善。
{upgrade_weapon1_desc_short}	练习场有助於训练与提高重型单位战斗力
¬--------------
{upgrade_weapon2}	重型兵种攻击力  +2
{upgrade_weapon2_desc}	练习场有助於训练与提高作战部队。这个建筑能够继\n续升级和完善。
{upgrade_weapon2_desc_short}	练习场有助於训练与提高重型单位战斗力
¬--------------
{upgrade_weapon3}	重型兵种攻击力  +3
{upgrade_weapon3_desc}	练习场有助於训练与提高作战部队。这个建筑能够继\n续升级和完善。
{upgrade_weapon3_desc_short}	练习场有助於训练与提高重型单位战斗力
¬--------------
¬--------------
¬--------------MISSILE UPGRADE
¬--------------
{upgrade_missile1}	远程攻击力  +1
{upgrade_missile1_desc}	箭术是需要时间和耐心来训练的技能。拉弓的技术和力量要长\n时间地练习才能掌握。大部份新兵是在狩猎中学习使用弓箭的，\n但这和在战场上不同。靶场让弓箭兵有空间练习技能和团队作\n战。\n\n这里可以找到高明的工程兵，也可以制造规模更大的远程武器。
{upgrade_missile1_desc_short}	弓箭兵需要空间训练，在形成团队战斗力之\n前，甚至以后的日常操练中都需要经常进行\n练习。优秀的弓箭兵需要技巧，力量及协调。
¬--------------
{upgrade_missile2}	远程攻击力  +2
{upgrade_missile2_desc}	箭术是需要时间和耐心来训练的技能。拉弓的技术和力量要长\n时间地练习才能掌握。大部份新兵是在狩猎中学习使用弓箭的，\n但这和在战场上不同。靶场让弓箭兵有空间练习技能和团队作\n战。\n\n这里可以找到高明的工程兵，也可以制造规模更大的远程武器。
{upgrade_missile2_desc_short}	弓箭兵需要空间训练，在形成团队战斗力之\n前，甚至以后的日常操练中都需要经常进行\n练习。优秀的弓箭兵需要技巧，力量及协调。
¬--------------
{upgrade_missile3}	远程攻击力  +3
{upgrade_missile3_desc}	箭术是需要时间和耐心来训练的技能。拉弓的技术和力量要长\n时间地练习才能掌握。大部份新兵是在狩猎中学习使用弓箭的，\n但这和在战场上不同。靶场让弓箭兵有空间练习技能和团队作\n战。\n\n这里可以找到高明的工程兵，也可以制造规模更大的远程武器。
{upgrade_missile3_desc_short}	弓箭兵需要空间训练，在形成团队战斗力之\n前，甚至以后的日常操练中都需要经常进行\n练习。优秀的弓箭兵需要技巧，力量及协调。
¬--------------
¬--------------
¬--------------ARMOUR UPGRADE
¬--------------
{upgrade_armour1}	装甲 +1
{upgrade_armour1_desc}	A Master Blacksmith provides superior quality armours for any warriors from this settlement. His skills in metal working are exceptional, far beyond those of ordinary smiths who make agricultural implements.\n\nHe is an important man in the community, as good armours are always valued by the men who have to use them.
{upgrade_armour1_desc_short}	A Master Blacksmith provides superior quality armours for any troops trained in the settlement. This building can be developed further.
¬--------------
{upgrade_armour2}	装甲 +2
{upgrade_armour2_desc}	A Master Blacksmith provides superior quality armours for any warriors from this settlement. His skills in metal working are exceptional, far beyond those of ordinary smiths who make agricultural implements.\n\nHe is an important man in the community, as good armours are always valued by the men who have to use them.
{upgrade_armour2_desc_short}	A Master Blacksmith provides superior quality armours for any troops trained in the settlement. This building can be developed further.
¬--------------
{upgrade_armour3}	装甲 +3
{upgrade_armour3_desc}	A Master Blacksmith provides superior quality armours for any warriors from this settlement. His skills in metal working are exceptional, far beyond those of ordinary smiths who make agricultural implements.\n\nHe is an important man in the community, as good armours are always valued by the men who have to use them.
{upgrade_armour3_desc_short}	A Master Blacksmith provides superior quality armours for any troops trained in the settlement. This building can be developed further.
¬--------------
¬--------------
¬--------------HEALING HOUSES
¬--------------
{host1}	医疗室
{host1_desc}	The House of Healing can help your officer heal their battle wounds.  Healers are trained here in the ancient arts of the Dunedain of old.  No one is quite certain of the nature of the healing, some say it is by the blessing of unseen powers or it is merely through herbal and chemical remedy.  The function of a House of Healing is very clear, however, and the settlement would benefit greatly from its presence as the citizens are healthier and thus happier.
{host1_desc_short}	The House of Healing can help your officer heal their battle wounds.  It can be improved further to accomodate more people and treat more serious wounds.
¬--------------
{host2}	诊所
{host2_desc}	The Fountain of Healing is a large building used to treat the sick and wounded.  Healers and caretakers are trained here.  The Fountain refers to the large open space inside the building where a fountain of clear water would flow constantly.  The sick and wounded are treated with the utmost care and they would receive healing from skilled healers.  Some advanced healers may even be able to heal wounds of unnatural manners. 
{host2_desc_short}	The Fountain of Healing is a large building used to treat the sick and wounded and may even heal unnatural wounds.  It can still be improved into a better facility.
¬--------------
{host3}	医院
{host3_desc}	The Great Fountain of Healing is a very large building used to treat the sick and wounded.  Healers and caretakers reside here and they care for the patients without pause.  The Fountain refers to the large open space inside the building where a fountain of clear water would flow constantly.  The sick and wounded are treated with the utmost care and they would receive healing from skilled healers.  Some advanced healers can even be able to heal wounds of unnatural manners.
{host3_desc_short}	The Great Fountain of Healing is a large building used to treat the sick and wounded and can even heal unnatural wounds.
¬--------------
¬-------------- Unique buildings made by Krn3ll for LOTR-TW
¬--------------
{orthanc}	欧散克黑塔
{orthanc_desc}	欧散克黑塔是艾辛格的黑塔. 在西尔凡语中是 "坐骑的\n尖牙" , 在洛汗语中是 "狡猾的心思" . 它是白\n手的领袖 - 白袍萨鲁曼的住所. \n\n欧散克黑塔建於第二纪元末期， 刚度人用多边形石柱整合\n硬化而成， 但是製造工艺已经失传. 世上所有的武器都\n不能伤其分毫. 树人儘管能切磐石如切豆腐， 也不能破\n坏这座塔. 欧散克黑塔高500英尺 ( 150米 )\n , 顶部有四个尖顶. 它唯一的入口位於一个高台的顶\n部, 上面是一个个的小窗户和阳台. 欧散克黑塔收藏了\n一个刚度的真知晶球， 配备了专门的守卫. 后来， 刚\n度摄政王贝伦将艾辛格和欧散克黑塔交给巫师萨鲁曼驻守\n， 并支持其日常运行.
{orthanc_desc_short}    欧散克黑塔，坚不可摧的堡垒，巫师萨鲁曼的基地。
¬--------------
{baraddur}	巴拉多黑塔
{baraddur_desc}	巴拉多黑塔 ( 黑语为路格伯兹 ) 是索伦的要塞， \n位於魔多黑土地的核心地区， 毗邻末日火山. 黑塔最高\n处则是索伦之眼， 无时无刻监视著中土大陆. \n\n巴拉多黑塔建於第二纪元，魔多的黑暗领主索伦用至尊魔戒\n的力量建造. 这座黑塔足足用了六百年建造; 它是自安\n格班陷落之后最大的要塞, 是索伦的私人领地.
{baraddur_desc_short}   巴拉多黑塔，魔多的黑暗领主索伦用至尊魔戒的力量建造
¬--------------
{minas_citadel}  米那斯提力斯堡
{minas_citadel_desc} 在米那斯提力斯之巔，最核心的是爱克希里昂白塔, 象徵\n刚度的国力与权威. \n\n真知晶球安放在塔顶的密室中. 白树种在塔前的庭院里，是\n刚度的象徵. 最高这层还包括了摄政王和国王的住所、 宴\n会大厅， 还有白塔卫队的军营， 他们是分配到最高层来保\n护国王和先王陵寝的.
{minas_citadel_desc_short} 白城中的爱克希里昂塔，是刚度国力与权威的象徵
¬--------------
{hornburg}    圣盔谷号角堡
{hornburg_desc}  这个要塞就是圣盔谷号角堡. 这座固若金汤的洛汗要塞，\n很久之前作为刚度人在卡兰纳宏地区的据点.  在年少伊\n欧援助击败侵略者后，刚度摄政王割予他们这座要塞和现在\n被称为洛汗的土地
{hornburg_desc_short} 圣盔谷号角堡，固若金汤的洛汗要塞
¬--------------
{edoras}	梅杜西的黄金宫
{edoras_desc}	梅杜西的黄金宫是洛汗的王宫.  大殿是国王会见臣\n民和发号施令之处.  黄金宫由精英卫队守卫
{edoras_desc_short}	梅杜西的黄金宫是洛汗的王宫
¬--------------
{riv_pal}    瑞文戴尔宫
{riv_pal_desc}  瑞文戴尔是西尔凡语的 "伊姆拉崔" 和西方语中的 "\nKarningul" ， 被认为来源於山脉西面的\n “最后的避难所” , 这暗示了它位於迷雾山脉另一边的原\n野上. 它坐落在喧水河狭窄河谷的边缘， 深深隐藏在迷\n雾山脉的荒野和丘陵里, 是诺多精灵的首都, 还是诺多\n的半精灵领袖、维雅持有者爱隆王的居所. \n\n瑞文戴尔始建於第二纪元1697年， 当时爱隆被林顿的\n吉尔加拉德派去率领一支部队，从索伦军手中救出了伊瑞詹\n的难民，但被逼进了鲁道尔的群山之中. 随后索伦的军队\n围攻避难所三年， 直到吉尔加拉德派出援军和守军内外夹\n攻， 围城部队全军覆没. 瑞文戴尔另一次被围是在第三\n纪元的第14世纪， 当时是安格玛巫王来犯. 几年之后\n罗斯洛立安派出援军并赶走了他们
{riv_pal_desc_short} 瑞文戴尔宫，诺多精灵的核心，半精灵爱\n隆王的居所
¬--------------
¬--------------
¬--------------ORC PITS added by Krn3ll
¬--------------
{orc_pit1}	兽奴卵坑
{orc_pit1_desc}	警告！这说明不应该出现屏幕上！
{orc_pit1_desc_short}	警告！这说明不应该出现屏幕上！
¬-------------- Mordor / romans_julii
{orc_pit1_romans_julii}	史那加卵坑
{orc_pit1_romans_julii_desc}	一个兽人的产卵坑。使用黑暗巫术成倍快速生产兽人的地方。其\n恶臭是即使兽人恐怕也会难以忍受的，活动于此地将严重危害\n眾人健康。
{orc_pit1_romans_julii_desc_short}	一个兽人的产卵坑。
¬-------------- Isengard / romans_brutii
{orc_pit1_romans_brutii}	强兽人卵坑
{orc_pit1_romans_brutii_desc}	一个培育强兽人的卵坑。黑暗巫术在此快速催生兽人和哥布林\n（雾山兽人），并创造了可以抵挡日光的新品种。强兽人最初为\n索伦所创造，但进一步强化它们的则是萨鲁曼。这些强兽人可\n以直肢行立，且拥有强健的肌肉跟顽强的行军战斗意志，他们\n是可以信赖的在战场上战斗到最后的力量。同时他们也完全和\n只服从于萨鲁曼本人。
{orc_pit1_romans_brutii_desc_short}	一个培育强兽人的卵坑。
¬-------------- Orchi Gundabad / romans_scipii
{orc_pit1_romans_scipii}	雾山兽人卵坑
{orc_pit1_romans_scipii_desc}	一个兽人的产卵坑。使用黑暗巫术成倍快速生产兽人的地方，在\n这裡可以生产出所有种类的兽人。其恶臭是即使兽人恐怕也会\n难以忍受的，活动于此地将严重危害眾人健康。
{orc_pit1_romans_scipii_desc_short}	一个兽人和哥布林（雾山兽人）的快速产卵坑。
¬--------------
{orc_pit2}	大型兽人产卵坑
{orc_pit2_desc}	警告！这说明不应该出现屏幕上！
{orc_pit2_desc_short}	警告！这说明不应该出现屏幕上！
¬-------------- Mordor / romans_julii
{orc_pit2_romans_julii}	大型兽人产卵坑
{orc_pit2_romans_julii_desc}	一个兽人的产卵坑。使用黑暗巫术成倍快速生产兽人的地方。其\n恶臭是即使兽人恐怕也会难以忍受的，活动于此地将严重危害\n眾人健康。
{orc_pit2_romans_julii_desc_short}	一个兽人的产卵坑。
¬-------------- Isengard / romans_brutii
{orc_pit2_romans_brutii}	大型强兽人卵坑
{orc_pit2_romans_brutii_desc}	一个培育强兽人的卵坑。黑暗巫术在此快速催生兽人和哥布林\n（雾山兽人），并创造了可以抵挡日光的新品种。强兽人最初为\n索伦所创造，但进一步强化它们的则是萨鲁曼。这些强兽人可\n以直肢行立，且拥有强健的肌肉跟顽强的行军战斗意志，他们\n是可以信赖的在战场上战斗到最后的力量。同时他们也完全和\n只服从于萨鲁曼本人。
{orc_pit2_romans_brutii_desc_short}	一个培育强兽人的卵坑。
¬-------------- Orchi Gundabad / romans_scipii
{orc_pit2_romans_scipii}	大型哥布林产卵坑
{orc_pit2_romans_scipii_desc}	一个兽人的产卵坑。使用黑暗巫术成倍快速生产兽人的地方，在\n这裡可以生产出所有种类的兽人。其恶臭是即使兽人恐怕也会\n难以忍受的，活动于此地将严重危害眾人健康。
{orc_pit2_romans_scipii_desc_short}	一个兽人和雾山兽人的快速产卵坑。
¬--------------
{orc_pit3}	高级兽人产卵坑
{orc_pit3_desc}	警告！这说明不应该出现屏幕上！
{orc_pit3_desc_short}	警告！这说明不应该出现屏幕上！
¬-------------- Mordor / romans_julii
{orc_pit3_romans_julii}	高级兽人产卵坑
{orc_pit3_romans_julii_desc}	一个兽人的产卵坑。使用黑暗巫术成倍快速生产兽人的地方。其\n恶臭是即使兽人恐怕也会难以忍受的，活动于此地将严重危害\n眾人健康。
{orc_pit3_romans_julii_desc_short}	一个兽人的产卵坑。
¬-------------- Isengard / romans_brutii
{orc_pit3_romans_brutii}	兇猛强兽人卵坑
{orc_pit3_romans_brutii_desc}	一个培育强兽人的卵坑。黑暗巫术在此快速催生兽人和哥布林\n（雾山兽人），并创造了可以抵挡日光的新品种。强兽人最初为\n索伦所创造，但进一步强化它们的则是萨鲁曼。这些强兽人可\n以直肢行立，且拥有强健的肌肉跟顽强的行军战斗意志，他们\n是可以信赖的在战场上战斗到最后的力量。同时他们也完全和\n只服从于萨鲁曼本人。
{orc_pit3_romans_brutii_desc_short}	一个培育强兽人的卵坑。
¬-------------- Orchi Gundabad / romans_scipii
{orc_pit3_romans_scipii}	兇猛哥布林卵坑
{orc_pit3_romans_scipii_desc}	一个兽人的产卵坑。使用黑暗巫术成倍快速生产兽人的地方，在\n这裡可以生产出所有种类的兽人。其恶臭是即使兽人恐怕也会\n难以忍受的，活动于此地将严重危害眾人健康。
{orc_pit3_romans_scipii_desc_short}	一个兽人和雾山兽人的快速产卵坑。
¬--------------
{orc_pit4}	巨型兽人产卵坑
{orc_pit4_desc}	警告！这说明不应该出现屏幕上！
{orc_pit4_desc_short}	警告！这说明不应该出现屏幕上！
¬-------------- Mordor / romans_julii
{orc_pit4_romans_julii}	巨型兽人产卵坑
{orc_pit4_romans_julii_desc}	一个培育强化兽人的卵坑。黑暗巫术在此快速催生兽人和哥布\n林（雾山兽人），并创造了可以抵挡日光的新品种。索伦一手\n创建的新的强化兽人拥有更强健的体魄和更聪明的头脑。
{orc_pit4_romans_julii_desc_short}	一个培育强化兽人的卵坑。
¬-------------- Isengard / romans_brutii
{orc_pit4_romans_brutii}	精锐强兽人卵坑
{orc_pit4_romans_brutii_desc}	一个培育强兽人的卵坑。黑暗巫术在此快速催生兽人和哥布林\n（雾山兽人），并创造了可以抵挡日光的新品种。强兽人最初为\n索伦所创造，但进一步强化它们的则是萨鲁曼。这些强兽人可\n以直肢行立，且拥有强健的肌肉跟顽强的行军战斗意志，他们\n是可以信赖的在战场上战斗到最后的力量。同时他们也完全和\n只服从于萨鲁曼本人。
{orc_pit4_romans_brutii_desc_short}	一个培育强兽人的卵坑。
¬-------------- Orchi Gundabad / romans_scipii
{orc_pit4_romans_scipii}	精锐雾山兽人卵坑
{orc_pit4_romans_scipii_desc}	一个兽人的产卵坑。使用黑暗巫术成倍快速生产兽人的地方，在\n这裡可以生产出所有种类的兽人。其恶臭是即使兽人恐怕也会\n难以忍受的，活动于此地将严重危害眾人健康。
{orc_pit4_romans_scipii_desc_short}	一个兽人和雾山兽人的快速产卵坑。
¬--------------
¬--------------
¬--------------MUMAK CORRAL
¬--------------
{mumak_den1}	姆马克 ( 猛獁 ) 蓄养场
{mumak_den1_desc}	用於驯服姆马克和培养其战斗力的场所。此设施仍可以进一\n步升级。
{mumak_den1_desc_short}	用於驯服姆马克和培养其战斗力的场所。\n此设施仍可以进一步升级。
¬--------------
{mumak_den2}	高级姆马克 ( 猛獁 ) 蓄养场
{mumak_den2_desc}	用於驯服姆马克和培养其战斗力的场所。
{mumak_den2_desc_short}	用於驯服姆马克和培养其战斗力的场所。
¬--------------
¬--------------
¬-------------- WARG DENS
¬--------------
{warg_den1}	魔狼围栏
{warg_den1_desc}	一个用於捕获和驯服魔狼的猎场。在过去的日子里，魔狼跟兽人\n一直是关係良好的战友，这些猎场正是用来训导它们如何服从\n和更好地并肩作战的地方。此设施仍然可以进一步扩建。
{warg_den1_desc_short}	一个用於捕获和驯服魔狼的猎场。用於招募\n座狼骑兵。
¬--------------
{warg_den2}	大型魔狼围栏
{warg_den2_desc}	一个用於捕获和驯服魔狼的猎场。在过去的日子里，魔狼跟兽人\n一直是关係良好的战友，这些猎场正是用来训导它们如何服从\n和更好地并肩作战的地方。大型围栏更大更宽敞，以提供更优良\n的训练条件。
{warg_den2_desc_short}	一个大型魔狼围栏，可以招募更优秀的座\n狼骑兵。
¬--------------
¬--------------TROLL DEN
¬--------------
{troll_den1}	食人妖洞穴
{troll_den1_desc}	Trolls are bred and groomed in those caves.  It is no more advanced than some caves carved in the rocks with enough manuever room for the trolls.  The trolls would also be taught how to battle and follow command here.
{troll_den1_desc_short}	这些洞穴用於孕育和训练食人妖
¬--------------
{troll_den2}	大型食人妖洞穴
{troll_den2_desc}	Trolls are bred and groomed in those caves.  The larger caves allows to breed and train for battle smarter and more disciplined trolls.
{troll_den2_desc_short}	大型食人妖洞穴用於孕育和训练更高级的食人妖
¬--------------
{troll_den3}	巨型食人妖洞穴
{troll_den3_desc}	Trolls are bred and groomed in those caves. This structure allows to breed all kind of trolls, including the fearful Battle Trolls of Mordor
{troll_den3_desc_short}	巨型食人妖洞穴用於孕育和训练最强的食人妖
¬--------------
¬--------------
¬--------------LOTR TEMPLES added by Krn3ll
¬--------------
¬--------------Isengard
{white_hand1} 白手管理处
{white_hand1_desc} The Steward of The White Hand is a symbol of the power of Isengard. It reminds the inhabitants who’s in charge and what they shall face if they fail serving his will. Due to the black magic power of the wizard, even such a little building is able to spread fear and force loyalty. This building can be further upgraded.
{white_hand1_desc_short} 白手管理处是艾辛格权力的象徵，培养对白手的忠诚
{white_hand2} 白手法院
{white_hand2_desc} The Court of The White Hand is a great symbol of the power of Isengard. Forged with the touch of black magic power, is the place where rebels are publicly executed. The presence of this building spreads fear in the settlement, forcing loyalty and obedience to the will of the Wizard. The Court can be further upgraded.
{white_hand2_desc_short} 巨大的、令人恐惧的白手法院是艾辛格权力的象徵，培养对白手的服从度
{white_hand3} 白手特别法庭
{white_hand3_desc} The Tribunal of The White Hand is the ultimate symbol of the power of Isengard. Its a large building made of black stone, where those who displease the will of Saruman are brought and publicly executed. Impregnated by the black sorcery of Saruman, the Tribunal spreads terror in the region where is built, pushing to the most fanatical devotion the followers of Isengard and instilling fear in the most hardened of warlords.
{white_hand3_desc_short} 白手特别法庭是艾辛格作为本地区的最高权威象徵，传播恐怖和献身。
¬--------------Mordor
{red_eye1} 魔眼塑像
{red_eye1_desc} The Idol of The Eye is a shrine representing the burning eye of the Dark Lord, Sauron. The idol reminds that Sauron sees anything, and raises the loyalty of the settlement to Mordor. This building can be upgraded.
{red_eye1_desc_short} 魔眼塑像提高城镇对魔多的忠诚
{red_eye2} 魔眼祭坛
{red_eye2_desc} The Shrine of The Eye is a larger building representing the burning eye of Sauron. The Shrine spreads fear in the region where is set, greatly raising the devotion to the Dark Lord. This building can be upgraded.
{red_eye2_desc_short} 魔眼祭坛传播恐惧和提高对黑领主索伦的忠诚
{red_eye3} 魔眼邪神殿
{red_eye3_desc} The Temple of The Eye is a powerful symbol of the Black Power of Sauron. Representing the burning eye of the Dark Lord, it spreads terror in the region where is built, pushing to the most fanatical devotion the followers of Mordor.
{red_eye3_desc_short} 魔眼邪神殿传播恐怖，强迫人民为黑领主索伦作出最狂热的献身
¬--------------
¬--------------SLAVERY added by Krn3ll
¬--------------
¬--------------SLAVERY - LEV 1
¬--------------
{slavery1}  奴役
{slavery1_desc}	奴役
{slavery1_desc_short}	奴役
¬--------------SLAVERY - LEV 1 - orcs
{slavery1_roman}    奴役
{slavery1_roman_desc}    Orcs are not good at farming and are poor builders. By reducing men into slaves orc factions obtain farming production, lower costs and and a speed up in building structures. \n\nThe 奴役 involves stealing their properties and thus a little economic bonus, but also increases unrest in the settlement. \n\nSlavery can be extended to more profitable forms.
{slavery1_roman_desc_short}奴役会减少人口，不过可以组织耕种并提供建筑速度
¬--------------SLAVERY - LEV 1 - Dunlendings
{slavery1_dacia}    奴役
{slavery1_dacia_desc}    The savage inhabitants of Dunland are able to farm the land, but they just don't like that work. They can enslave the conquered people to make them farm and build structures. \n\nThe 奴役 involves stealing their properties and thus a little economic bonus, but also increases unrest in the settlement. \n\nSlavery can be extended to more profitable forms.
{slavery1_dacia_desc_short}奴役会减少人口，不过可以组织耕种并提供建筑速度
¬--------------SLAVERY - LEV 1 - Easterlings
{slavery1_armenia}  奴役
{slavery1_armenia_desc}  The men of the East are able to farm the land, but they just don't like that work. They can enslave the conquered people to make them farm and build structures. \n\nThe 奴役 involves stealing their properties and thus a little economic bonus, but also increases unrest in the settlement. \n\nSlavery can be extended to more profitable forms.
{slavery1_armenia_desc_short}奴役会减少人口，不过可以组织耕种并提供建筑速度
¬--------------SLAVERY - LEV 1 - Harad
{slavery1_parthia}  奴役
{slavery1_parthia_desc}  Farming is not a common task in the desertic land of Harad, that's why Haradrim aren't skilled in land coltivation. They can enslave the conquered people to make them farm and build structures. \n\nThe 奴役 involves stealing their properties and thus a little economic bonus, but also increases unrest in the settlement. \n\nSlavery can be extended to more profitable forms.
{slavery1_parthia_desc_short}    奴役会减少人口，不过可以组织耕种并提供建筑速度
¬--------------
¬--------------SLAVERY - LEV 2
¬--------------
{slavery2}	奴隶制度
{slavery2_desc}	奴隶制度
{slavery2_desc_short}	奴隶制度
¬--------------SLAVERY - LEV 2 - Orcs
{slavery2_roman}	奴隶制度
{slavery2_roman_desc}   Orcs are not good at farming and are poor builders. By reducing men into slaves orc factions obtain farming production and a speed up in building structures. \n\nThe 奴隶制度 improves the economic boost, lowers costs and time for building structures but raises discontent within the population.
{slavery2_roman_desc_short}奴隶制度. 允许建筑更高级的农田，不过会提高不满度\n\n奴隶制可以扩展到更有利可图的形式。
¬--------------SLAVERY - LEV 2 - Dunlendings
{slavery2_dacia}	奴隶制度
{slavery2_dacia_desc}   The savage inhabitants of Dunland are able to farm the land, but they just don't like that work. They can enslave the conquered people to make them farm and build structures. \n\nThe 奴隶制度 improves the economic boost, lowers costs and time for building structures but raises discontent within the population. \n\nSlavery can be extended to more profitable forms.
{slavery2_dacia_desc_short}奴隶制度. 允许建筑更高级的农田，不过会提高不满度
¬--------------SLAVERY - LEV 2 - Easterlings
{slavery2_armenia} 奴隶制度
{slavery2_armenia_desc} The men of the East are able to farm the land, but they just don't like that work. They can enslave the conquered people to make them farm and build structures. \n\nThe 奴隶制度 improves the economic boost, lowers costs and time for building structures but raises discontent within the population. \n\nSlavery can be extended to more profitable forms.
{slavery2_armenia_desc_short}奴隶制度. 允许建筑更高级的农田，不过会提高不满度
¬--------------SLAVERY - LEV 2 - Harad
{slavery2_parthia} 奴隶制度
{slavery2_parthia_desc}   Farming is not a common task in the desertic land of Harad, that's why Haradrim aren't skilled in land coltivation. They can enslave the conquered people to make them farm and build structures. \n\nThe 奴隶制度 improves the economic boost, lowers costs and time for building structures but raises discontent within the population. \n\nSlavery can be extended to more profitable forms.
{slavery2_parthia_desc_short}奴隶制度. 允许建筑更高级的农田，不过会提高不满度
¬--------------
¬--------------SLAVERY - LEV 3
¬--------------
{slavery3}	奴隶市场
{slavery3_desc}	 奴隶市场
{slavery3_desc_short}	奴隶市场
¬--------------SLAVERY - LEV 3 - Orcs
{slavery3_roman}   奴隶市场
{slavery3_roman_desc}   Orcs are not good at farming and are poor builders. By reducing men into slaves orc factions obtain farming production and a speed up in building structures. \n\nOnce estabilished Slavery as an institution, orcs can now develop a specific market for slave labor forces. This upgrade increase the financial bonus by slavery and allows better levels of farming, but once again raises the levels of unrest in the region.
{slavery3_roman_desc_short} 奴隶市场提高财政收入与粮食产量，不过也会使该地区动盪不安。
¬--------------SLAVERY - LEV 3 - Dunlendings
{slavery3_dacia}    奴隶市场
{slavery3_dacia_desc}   The savage inhabitants of Dunland are able to farm the land, but they just don't like that work. They can enslave the conquered people to make them farm and build structures. \n\nOnce estabilished Slavery as an institution, Dunlendings can now develop a specific market for slave labor forces. This upgrade increase the financial bonus by slavery and allows better levels of farming, but once again raises the levels of unrest in the region.
{slavery3_dacia_desc_short} 奴隶市场提高财政收入与粮食产量，不过也会使该地区动盪不安。
¬--------------SLAVERY - LEV 3 - Easterlings
{slavery3_armenia}    奴隶市场
{slavery3_armenia_desc}   The men of the East are able to farm the land, but they just don't like that work. They can enslave the conquered people to make them farm and build structures. \n\nOnce estabilished Slavery as an institution, Easterlings can now develop a specific market for slave labor forces. This upgrade increase the financial bonus by slavery and allows better levels of farming, but once again raises the levels of unrest in the region.
{slavery3_armenia_desc_short} 奴隶市场提高财政收入与粮食产量，不过也会使该地区动盪不安。
¬--------------SLAVERY - LEV 3 - Harad
{slavery3_parthia}    奴隶市场
{slavery3_parthia_desc}   Farming is not a common task in the desertic land of Harad, that's why Haradrim aren't skilled in land coltivation. They can enslave the conquered people to make them farm and build structures. \n\nOnce estabilished Slavery as an institution, Haradrim can now develop a specific market for slave labor forces. This upgrade increase the financial bonus by slaveryand allows better levels of farming, but once again raises the levels of unrest in the region.
{slavery3_parthia_desc_short} 奴隶市场提高财政收入与粮食产量，不过也会使该地区动盪不安。
¬--------------
¬--------------SLAVERY - LEV 4
¬--------------
{slavery4}	奴隶筛选
{slavery4_desc}	奴隶筛选
{slavery4_desc_short}	奴隶筛选
¬--------------SLAVERY - LEV 4 - Orcs
{slavery4_roman_desc}   Orcs are not good at farming and are poor builders. By reducing men into slaves orc factions obtain farming production and a speed up in building structures. \n\nWith the 奴隶筛选 talented men are selected to be used for specific tasks. This improvement raises at once the income from Slave Market and produces faster and cheaper building results, but once again increases the population discontent.
{slavery4_roman_desc_short}奴隶筛选提高收入、生产更快、建设更便宜，但再度增加不满情绪。
¬--------------SLAVERY - LEV 4 - Dunlendings
{slavery4_dacia_desc}   The savage inhabitants of Dunland are able to farm the land, but they just don't like that work. They can enslave the conquered people to make them farm and build structures. \n\nWith the 奴隶筛选 talented men are selected to be used for specific tasks. This improvement raises at once the income from Slave Market and produces faster and cheaper building results, but once again increases the population discontent.
{slavery4_dacia_desc_short} 奴隶筛选提高收入、生产更快、建设更便宜，但再度增加不满情绪。
¬--------------SLAVERY - LEV 4 - Easterlings
{slavery4_armenia_desc}   The men of the East are able to farm the land, but they just don't like that work. They can enslave the conquered people to make them farm and build structures. \n\nWith the 奴隶筛选 talented men are selected to be used for specific tasks. This improvement raises at once the income from Slave Market and produces faster and cheaper building results, but once again increases the population discontent.
{slavery4_armenia_desc_short} 奴隶筛选提高收入、生产更快、建设更便宜，但再度增加不满情绪。
¬--------------SLAVERY - LEV 4 - Harad
{slavery4_parthia_desc}   Farming is not a common task in the desertic land of Harad, that's why Haradrim aren't skilled in land coltivation. They can enslave the conquered people to make them farm and build structures. \n\nWith the 奴隶筛选 talented men are selected to be used for specific tasks. This improvement raises at once the income from Slave Market and produces faster and cheaper building results, but once again increases the population discontent.
{slavery4_parthia_desc_short} 奴隶筛选提高收入、生产更快、建设更便宜，但再度增加不满情绪。
¬--------------
¬--------------
¬-------------- The following text are for land markers
¬--------------
¬-------------- GONDOR
{pelargir}	佩拉格地区
{pelargir_desc} 警告！这说明文字不应该出现在屏幕上。
{pelargir_desc_short} 警告！这说明文字不应该出现在屏幕上。
{pelargir_carthage_desc}	这座城市位於兰班寧（佩拉格港口），能够招募来自港口的水兵。\n修建兵营和锻冶场使你可以把人民武装得像刚度士兵一样。

{pelargir_carthage_desc_short}	这座城市位於兰班寧（佩拉格港口），能够招募来自港口\n的水兵。
¬-------------- 
{ithilien}	伊西力安地区
{ithilien_desc} 警告！这说明文字不应该出现在屏幕上。
{ithilien_desc_short} 警告！这说明文字不应该出现在屏幕上。
{ithilien_carthage_desc}	这个市镇位於伊西力安地区上，活跃在伊西力安的游侠们时刻\n留意著其家园的边境。在这裡修建兵营和锻冶场可以招募当地\n的游侠部队。
{ithilien_carthage_desc_short}	这个市镇位於伊西力安地区上，活跃在伊希\n利安的游侠们时刻留意著其家园的边境。
¬-------------- 
{lossarnach}	罗萨那奇领地
{lossarnach_desc} 警告！这说明文字不应该出现在屏幕上。
{lossarnach_desc_short} 警告！这说明文字不应该出现在屏幕上。
{lossarnach_carthage_desc}	这个城镇位於罗萨那奇领地之上，一个刚度的封邑和黑皮肤人\n民之家。修建兵营使你可以招募罗萨那奇坚强的战士，比如斧头\n民兵与斧头卫兵。而修建锻冶坊可以使你把人民武装得像刚度\n士兵一样.
{lossarnach_carthage_desc_short}	这个城镇位於罗萨那奇领地之上，一个刚度\n的封邑和黑皮肤人民之家。
¬-------------- 
{dol_amroth}	多尔安罗斯亲王领地
{dol_amroth_desc} 警告！这说明文字不应该出现在屏幕上。
{dol_amroth_desc_short} 警告！这说明文字不应该出现在屏幕上。
{dol_amroth_carthage_desc}	多尔安罗斯亲王作为刚度的封臣很多年了，他们对刚度报以无限\n的忠诚和信任。多尔安罗斯亲王声称自己家族拥有精灵血统，\n与刚度王族是远方表亲，同是半精灵与第一任努曼诺尔国王的\n后代。多尔安罗斯亲王领地已经发展成一个由他们自己的独立\n於刚度的正规军守卫的独立王国。在这裡你可以招募多尔安罗\n斯特有兵种。
{dol_amroth_carthage_desc_short}	这是多尔安罗斯的城市，多尔安罗斯亲王之\n家和刚度封邑。
¬-------------- 
{gondor}	刚度王国
{gondor_desc} 警告！这说明文字不应该出现在屏幕上。
{gondor_desc_short} 警告！这说明文字不应该出现在屏幕上。
{gondor_carthage_desc}	这一地区为刚度辖地。修建兵营和锻冶场可以招募刚度本土的\n重盔战士。在这一地区之外，你只能依靠临时招募的不那麼可靠\n的农夫和民兵保卫你的城镇。
{gondor_carthage_desc_short}	这一地区为刚度辖地。修建兵营和锻冶场可以\n招募刚度本土的重盔战士。
¬-------------- 
{rhun}	鲁恩领地
{rhun_desc} 警告！这说明文字不应该出现在屏幕上。
{rhun_desc_short} 警告！这说明文字不应该出现在屏幕上。
{rhun_armenia_desc}	这个地区是鲁恩的伊斯特林定居点。伊斯特林人对西方人的嫉恨\n由来已久。在这个地区你可以招募伊斯特林人的军队。
{rhun_armenia_desc_short}	鲁恩领地，伊斯特林定居点，邪恶的东方人，\n黑暗魔君的帮兇。
{rhun_parthia_desc}	这个地区是鲁恩的伊斯特林定居点。伊斯特林人对西方人的嫉恨\n由来已久。在这个地区你可以招募伊斯特林人的军队。
{rhun_parthia_desc_short}	鲁恩领地，伊斯特林定居点，邪恶的东方人，\n黑暗魔君的帮兇。
{rhun_roman_desc}	这个地区是鲁恩的伊斯特林定居点。伊斯特林人对西方人的嫉恨\n由来已久。在这个地区你可以招募伊斯特林人的军队。
{rhun_roman_desc_short}	鲁恩领地，伊斯特林定居点，邪恶的东方人，\n黑暗魔君的帮兇。
¬-------------- 
{harad}	哈拉德领地
{harad_desc} 警告！这说明文字不应该出现在屏幕上。
{harad_desc_short} 警告！这说明文字不应该出现在屏幕上。
{harad_parthia_desc}	这个地区是邪恶残忍的部落——哈拉德林人的定居点。你只可\n以在这个地区招募哈拉德林军队。
{harad_parthia_desc_short}	哈拉德领地，邪恶残忍的部落哈拉德林人的\n根据地。
{harad_armenia_desc}	这个地区是邪恶残忍的部落——哈拉德林人的定居点。你只可\n以在这个地区招募哈拉德林军队。
{harad_armenia_desc_short}	哈拉德领地，邪恶残忍的部落哈拉德林人的\n根据地。
{harad_roman_desc}	这个地区是邪恶残忍的部落——哈拉德林人的定居点。你只可\n以在这个地区招募哈拉德林军队。
{harad_roman_desc_short}	哈拉德领地，邪恶残忍的部落哈拉德林人的\n根据地。
¬-------------- 
{umbar}	昂巴港
{umbar_desc} 警告！这说明文字不应该出现在屏幕上。
{umbar_desc_short} 警告！这说明文字不应该出现在屏幕上。
{umbar_parthia_desc}	这个地区是昂巴沿海领地的一部分。这裡曾经是刚度治下领土\n的一部分和刚度人定居点。但在第三纪，这裡的居民大多数是\n哈拉德林人。海盗以铁腕政策统治此地，将大海变成海盗舰队的\n兇险狩猎场。 这些海盗出於天生对刚度的嫉恨，经常派兇悍的\n战士登陆并洗劫刚度西部领土，与刚度长期处於敌对状态。
{umbar_parthia_desc_short}	昂巴沿海领地，由大海的灾祸——海盗们所\n占领。
¬-------------- 
{mordor}	魔多领地
{mordor_desc} 警告！这说明文字不应该出现在屏幕上。
{mordor_desc_short} 警告！这说明文字不应该出现在屏幕上。
{mordor_roman_desc}	这个地区是魔多的一部分，由索伦直接统治，遍布著黑暗与幻灭。\n你可以在这一地区招募最好的兽人战士。
{mordor_roman_desc_short}	魔多，黑暗与幻灭之地。
¬-------------- 
{dale}	河谷镇领地
{dale_desc} 警告！这说明文字不应该出现在屏幕上。
{dale_desc_short} 警告！这说明文字不应该出现在屏幕上。
{dale_barbarian_desc}	这个地区是巴登斯定居点，由新王国河谷镇的创始人——神射\n手巴德建立。你可以在这里招募最好的河谷镇战士。
{dale_barbarian_desc_short}	河谷镇领地，河谷镇居民的定居点。
¬-------------- 
{rohan}	洛汗领地
{rohan_desc} 警告！这说明文字不应该出现在屏幕上。
{rohan_desc_short} 警告！这说明文字不应该出现在屏幕上。
{rohan_barbarian_desc}	这个地区是洛汗国王的领地——驃骑国。你只能在此招募洛汗\n军队。
{rohan_barbarian_desc_short}	洛汗领地，洛汗国王的领地

¬-------------- AI EXPERIENCE BOOSTERS
{experience_boost1}	遗址
{experience_boost1_desc}	这个建筑无法修復。
{experience_boost1_desc_short}	这个建筑无法修復。

¬--------------
¬--------------
¬ Tech tree summary screen
¬--------------
¬--------------

¬ The following text items are used to describe strings of buildings on the tech tree summary screen
{core_building_name}	行政机构－使城邑成长 
{defenses_name}	防御建筑－提高城邑的防御
{market_name}	商业机构－使国家经济与国库税收增长
{port_buildings_name}	港口船坞－修建船只及改善海上贸易 
{farms_name}	农业生产－提高粮食供应及人口增长
{hinterland_roads_name}	道路－允许军队快速移动及利于商业繁荣 
{hinterland_mines_name}	矿产－利用矿场资源增加税收
{equestrian_name}	马厩－招募骑兵部队
{men_stables_name}	马厩－招募骑兵部队
{barracks_name}	军营－招募步兵部队
{hinterland_region_gondor_name}	刚度
{hinterland_region_ruhn_name}	鲁恩
{hinterland_region_harad_name}	哈拉德
{hinterland_region_dale_name}	河谷镇
{hinterland_region_mordor_name}	魔多
{hinterland_region_rohan_name}	洛汗
{gon_barracks_name}	军营－招募步兵部队
{gon_forge_name}	刚度锻冶场- 武装刚度部队
{dal_forge_name}	河谷镇锻冶场- 武装河谷镇部队
{roh_forge_name}	洛汗铁匠铺- 武装洛汗部队
{est_barracks_name}	军营－招募步兵部队
{est_forge_name}	伊斯特林铁匠铺- 武装伊斯特林部队
{mumak_den_name}	穆马基尔蓄养场 - 训练和加强穆马基尔巨兽
{elven_barracks_name}	精灵训练场 - 训练精灵部队
{elf_forge_name}	精灵锻冶场- 武装精灵部队
{noldor_camp_name}	诺多精灵的回归
{dwa_forge_name}	矮人锻冶场- 武装矮人部队
{dwa_barracks_name}	军营－招募步兵部队
{hospital_name}	医疗机构－治疗伤患及提高人民健康 
{orthanc_name}	欧散克塔
{baraddur_name}	黑塔
{minas_citadel_name}	米那斯提力斯城堡
{hornburg_name}    号角堡
{edoras_name}	梅杜西的黄金宫
{orc_pit_name}	产卵坑 - 大量生产兽人、雾山兽人与强兽人
{isengard_forge_name}	艾辛格锻冶坊- 武装艾辛格部队
{mordor_forge_name}	魔多锻冶坊- 武装魔多部队
{troll_den_name}	食人魔栏 - 训练和加强食人魔
{warg_den_name}	狼栏 - 训练和加强座狼骑兵乘坐的魔狼
{arena_name}	竞技场 - 提高轻型兵种攻击
{upgrade_weapon_name}	校场 - 提高重型兵种攻击
{upgrade_missile_name}	靶场 - 提高远程攻击
{upgrade_armour_name}	铁匠师傅 - 提供优质的装甲 
{red_eye_name}	魔眼邪神殿
{white_hand_name}	白手邪神殿
{mordor_barracks_name}	军营－招募步兵部队
{slavery_name}	奴隶制度 - 提高粮食产量、收入与建造速度 
{experience_boost_name}	遗跡
{riv_pal_name}    瑞文戴尔宫