#https://www.shadertoy.com/view/4dcXDn#

pixels = W:1024 H:1024

x = from 0 to 10 W
y = from 0 to 10 H

t = 5

grad1 = cos(x+t)
grad2 = cos(y+t)
grad3 = cos(sqrt(10.0*(grad1*grad1 + grad2*grad2)+1.0) + 0.2*t)
grad4 = cos(x+y+t)
grad41 = cos(x*sin(t/2.0) + y*cos(t/3.0)+t)
grad5 = grad1 + grad2 + grad3 + grad4 + grad41

r = 0.2+cos(grad5)
g = 0.2+cos(grad5+0.5*PI)
b = 0.1 + cos(grad5+1.0*PI)

