
pixels = W:1024 H:1024

x = from -10 to 10 W
y = from -10 to 10 H

k = tex_worley2d(x, y)
k = pow((1 - k), 8)
c = tex_worley2d_color(x, y)

r = parse_red(c)*k
g = parse_green(c)*k
b = parse_blue(c)*k
