#https://www.shadertoy.com/view/4lfSz7

pixels = W:1024 H:1024

x = from 0 to 1 W
y = from 0 to 1 H

px = (x - 0.5)*0.8
py = (y - 0.5)*2.0

d = length2(px*2, py+pow(abs(px),0.9))
r = smoothstep(0.0, 1.0, 0.85 - d)
g = r/5.2

t = pow(r,1.2)

r = r + t
g = g + t
b = 0
	