#include "f4se/NiNodes.h"

NiNode * NiNode::Create(UInt16 children)
{
	NiNode * node = (NiNode*)CALL_MEMBER_FN(g_mainHeap, Allocate)(sizeof(NiNode), 0x10, true);
	CALL_MEMBER_FN(node, ctor)(children);
	return node;
}
