local AL = _G.AtlasLoot.GetLocales("deDE")

if not AL then return end

-- These localization strings are translated on Curseforge: https://www.curseforge.com/wow/addons/atlaslootclassic/localization
-- Crafting
AL["Apprentice"] = "Lehrling"
AL["Artisan"] = "Fachmann"
AL["Axes"] = "Äxte"
AL["Class Professions"] = "Klassenspezifische Berufe"
AL["Enhancements"] = "Verbesserungen"
AL["Expert"] = "Experte"
AL["Fireworks"] = "Feuerwerk"
AL["Flasks"] = "Fläschchen"
AL["Healing/Mana Potions"] = "Heil/Mana Tränke"
AL["Journeyman"] = "Geselle"
AL["Maces"] = "Kolben"
AL["Oil"] = "Öl"
AL["Pets"] = "Haustiere"
AL["Swords"] = "Schwerter"

