
  This copy of the libpng notices is provided for your convenience.  In case of
  any discrepancy between this copy and the notices in the file png.h that is
  included in the libpng distribution, the latter shall prevail.

  COPYRIGHT NOTICE, DISCLAIMER, and LICENSE:

  If you modify libpng you may insert additional notices immediately following
  this sentence.

  This code is released under the libpng license.

  libpng versions 1.0.7, July 1, 2000 through 1.6.29, March 16, 2017 are
  Copyright (c) 2000-2002, 2004, 2006-2017 Glenn Randers-Pehrson, are
  derived from libpng-1.0.6, and are distributed according to the same
  disclaimer and license as libpng-1.0.6 with the following individuals
  added to the list of Contributing Authors:

     Simon-Pierre Cadieux
     Eric S. Raymond
     Mans Rullgard
     Cosmin Truta
     Gilles Vollant
     James Yu
     Mandar Sahastrabuddhe
     Google Inc.
     Vadim Barkov

  and with the following additions to the disclaimer:

     There is no warranty against interference with your enjoyment of the
     library or against infringement.  There is no warranty that our
     efforts or the library will fulfill any of your particular purposes
     or needs.  This library is provided with all faults, and the entire
     risk of satisfactory quality, performance, accuracy, and effort is with
     the user.

  Some files in the "contrib" directory and some configure-generated
  files that are distributed with libpng have other copyright owners and
  are released under other open source licenses.

  libpng versions 0.97, January 1998, through 1.0.6, March 20, 2000, are
  Copyright (c) 1998-2000 Glenn Randers-Pehrson, are derived from
  libpng-0.96, and are distributed according to the same disclaimer and
  license as libpng-0.96, with the following individuals added to the list
  of Contributing Authors:

     Tom Lane
     Glenn Randers-Pehrson
     Willem van Schaik

  libpng versions 0.89, June 1996, through 0.96, May 1997, are
  Copyright (c) 1996-1997 Andreas Dilger, are derived from libpng-0.88,
  and are distributed according to the same disclaimer and license as
  libpng-0.88, with the following individuals added to the list of
  Contributing Authors:

     John Bowler
     Kevin Bracey
     Sam Bushell
     Magnus Holmgren
     Greg Roelofs
     Tom Tanner

  Some files in the "scripts" directory have other copyright owners
  but are released under this license.

  libpng versions 0.5, May 1995, through 0.88, January 1996, are
  Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc.

  For the purposes of this copyright and license, "Contributing Authors"
  is defined as the following set of individuals:

     Andreas Dilger
     Dave Martindale
     Guy Eric Schalnat
     Paul Schmidt
     Tim Wegner

  The PNG Reference Library is supplied "AS IS".  The Contributing Authors
  and Group 42, Inc. disclaim all warranties, expressed or implied,
  including, without limitation, the warranties of merchantability and of
  fitness for any purpose.  The Contributing Authors and Group 42, Inc.
  assume no liability for direct, indirect, incidental, special, exemplary,
  or consequential damages, which may result from the use of the PNG
  Reference Library, even if advised of the possibility of such damage.

  Permission is hereby granted to use, copy, modify, and distribute this
  source code, or portions hereof, for any purpose, without fee, subject
  to the following restrictions:

    1. The origin of this source code must not be misrepresented.

    2. Altered versions must be plainly marked as such and must not
       be misrepresented as being the original source.

    3. This Copyright notice may not be removed or altered from any
       source or altered source distribution.

  The Contributing Authors and Group 42, Inc. specifically permit, without
  fee, and encourage the use of this source code as a component to
  supporting the PNG file format in commercial products.  If you use this
  source code in a product, acknowledgment is not required but would be
  appreciated.

  END OF COPYRIGHT NOTICE, DISCLAIMER, and LICENSE.

  TRADEMARK:

  The name "libpng" has not been registered by the Copyright owner
  as a trademark in any jurisdiction.  However, because libpng has
  been distributed and maintained world-wide, continually since 1995,
  the Copyright owner claims "common-law trademark protection" in any
  jurisdiction where common-law trademark is recognized.

  OSI CERTIFICATION:

  Libpng is OSI Certified Open Source Software.  OSI Certified Open Source is
  a certification mark of the Open Source Initiative. OSI has not addressed
  the additional disclaimers inserted at version 1.0.7.

  EXPORT CONTROL:

  The Copyright owner believes that the Export Control Classification
  Number (ECCN) for libpng is EAR99, which means not subject to export
  controls or International Traffic in Arms Regulations (ITAR) because
  it is open source, publicly available software, that does not contain
  any encryption software.  See the EAR, paragraphs 734.3(b)(3) and
  734.7(b).

  Glenn Randers-Pehrson
  glennrp at users.sourceforge.net
  March 16, 2017

  ------------------------------------------------------------------------------

  libxml2 License

Except where otherwise noted in the source code (e.g. the files hash.c, list.c and the trio files, which are covered by a similar licence but with different Copyright notices) all the files are:

Copyright © 1998-2003 Daniel Veillard. All Rights Reserved.

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE DANIEL VEILLARD BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Except as contained in this notice, the name of Daniel Veillard shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization from him.

------------------------------------------------------------------------------

Copyright (c) 2002, Xiph.org Foundation

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:

- Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.

- Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.

- Neither the name of the Xiph.org Foundation nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE FOUNDATION
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

------------------------------------------------------------------------------

GNU GENERAL PUBLIC LICENSE
Version 2, June 1991

Copyright (C) 1989, 1991 Free Software Foundation, Inc. 675 Mass Ave, Cambridge, MA 02139, USA 
Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.

Preamble

The licenses for most software are designed to take away your freedom to share and change it. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change free software--to make sure the software is free for all its users. This General Public License applies to most of the Free Software Foundations software and to any other program whose authors commit to using it. (Some other Free Software Foundation software is covered by the GNU Library General Public License instead.) You can apply it to your programs, too.

When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for this service if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs; and that you know you can do these things.

To protect your rights, we need to make restrictions that forbid anyone to deny you these rights or to ask you to surrender the rights. These restrictions translate to certain responsibilities for you if you distribute copies of the software, or if you modify it.

For example, if you distribute copies of such a program, whether gratis or for a fee, you must give the recipients all the rights that you have. You must make sure that they, too, receive or can get the source code. And you must show them these terms so they know their rights.

We protect your rights with two steps: (1) copyright the software, and (2) offer you this license which gives you legal permission to copy, distribute and/or modify the software.

Also, for each authors protection and ours, we want to make certain that everyone understands that there is no warranty for this free software. If the software is modified by someone else and passed on, we want its recipients to know that what they have is not the original, so that any problems introduced by others will not reflect on the original authors reputations.

Finally, any free program is threatened constantly by software patents. We wish to avoid the danger that redistributors of a free program will individually obtain patent licenses, in effect making the program proprietary. To prevent this, we have made it clear that any patent must be licensed for everyones free use or not licensed at all.

The precise terms and conditions for copying, distribution and modification follow.

GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION

0. This License applies to any program or other work which contains a notice placed by the copyright holder saying it may be distributed under the terms of this General Public License. The "Program", below, refers to any such program or work, and a "work based on the Program" means either the Program or any derivative work under copyright law: that is to say, a work containing the Program or a portion of it, either verbatim or with modifications and/or translated into another language. (Hereinafter, translation is included without limitation in the term "modification".) Each licensee is addressed as "you".

Activities other than copying, distribution and modification are not covered by this License; they are outside its scope. The act of running the Program is not restricted, and the output from the Program is covered only if its contents constitute a work based on the Program (independent of having been made by running the Program). Whether that is true depends on what the Program does.

1. You may copy and distribute verbatim copies of the Programs source code as you receive it, in any medium, provided that you conspicuously and appropriately publish on each copy an appropriate copyright notice and disclaimer of warranty; keep intact all the notices that refer to this License and to the absence of any warranty; and give any other recipients of the Program a copy of this License along with the Program.

You may charge a fee for the physical act of transferring a copy, and you may at your option offer warranty protection in exchange for a fee.

2. You may modify your copy or copies of the Program or any portion of it, thus forming a work based on the Program, and copy and distribute such modifications or work under the terms of Section 1 above, provided that you also meet all of these conditions:

a) You must cause the modified files to carry prominent notices stating that you changed the files and the date of any change.

b) You must cause any work that you distribute or publish, that in whole or in part contains or is derived from the Program or any part thereof, to be licensed as a whole at no charge to all third parties under the terms of this License.

c) If the modified program normally reads commands interactively when run, you must cause it, when started running for such interactive use in the most ordinary way, to print or display an announcement including an appropriate copyright notice and a notice that there is no warranty (or else, saying that you provide a warranty) and that users may redistribute the program under these conditions, and telling the user how to view a copy of this License. (Exception: if the Program itself is interactive but does not normally print such an announcement, your work based on the Program is not required to print an announcement.)

These requirements apply to the modified work as a whole. If identifiable sections of that work are not derived from the Program, and can be reasonably considered independent and separate works in themselves, then this License, and its terms, do not apply to those sections when you distribute them as separate works. But when you distribute the same sections as part of a whole which is a work based on the Program, the distribution of the whole must be on the terms of this License, whose permissions for other licensees extend to the entire whole, and thus to each and every part regardless of who wrote it.

Thus, it is not the intent of this section to claim rights or contest your rights to work written entirely by you; rather, the intent is to exercise the right to control the distribution of derivative or collective works based on the Program.

In addition, mere aggregation of another work not based on the Program with the Program (or with a work based on the Program) on a volume of a storage or distribution medium does not bring the other work under the scope of this License.

3. You may copy and distribute the Program (or a work based on it, under Section 2) in object code or executable form under the terms of Sections 1 and 2 above provided that you also do one of the following:

a) Accompany it with the complete corresponding machine-readable source code, which must be distributed under the terms of Sections 1 and 2 above on a medium customarily used for software interchange; or,

b) Accompany it with a written offer, valid for at least three years, to give any third party, for a charge no more than your cost of physically performing source distribution, a complete machine-readable copy of the corresponding source code, to be distributed under the terms of Sections 1 and 2 above on a medium customarily used for software interchange; or,

c) Accompany it with the information you received as to the offer to distribute corresponding source code. (This alternative is allowed only for noncommercial distribution and only if you received the program in object code or executable form with such an offer, in accord with Subsection b above.)

The source code for a work means the preferred form of the work for making modifications to it. For an executable work, complete source code means all the source code for all modules it contains, plus any associated interface definition files, plus the scripts used to control compilation and installation of the executable. However, as a special exception, the source code distributed need not include anything that is normally distributed (in either source or binary form) with the major components (compiler, kernel, and so on) of the operating system on which the executable runs, unless that component itself accompanies the executable.

If distribution of executable or object code is made by offering access to copy from a designated place, then offering equivalent access to copy the source code from the same place counts as distribution of the source code, even though third parties are not compelled to copy the source along with the object code.

4. You may not copy, modify, sublicense, or distribute the Program except as expressly provided under this License. Any attempt otherwise to copy, modify, sublicense or distribute the Program is void, and will automatically terminate your rights under this License. However, parties who have received copies, or rights, from you under this License will not have their licenses terminated so long as such parties remain in full compliance.

5. You are not required to accept this License, since you have not signed it. However, nothing else grants you permission to modify or distribute the Program or its derivative works. These actions are prohibited by law if you do not accept this License. Therefore, by modifying or distributing the Program (or any work based on the Program), you indicate your acceptance of this License to do so, and all its terms and conditions for copying, distributing or modifying the Program or works based on it.

6. Each time you redistribute the Program (or any work based on the Program), the recipient automatically receives a license from the original licensor to copy, distribute or modify the Program subject to these terms and conditions. You may not impose any further restrictions on the recipients exercise of the rights granted herein. You are not responsible for enforcing compliance by third parties to this License.

7. If, as a consequence of a court judgment or allegation of patent infringement or for any other reason (not limited to patent issues), conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot distribute so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not distribute the Program at all. For example, if a patent license would not permit royalty-free redistribution of the Program by all those who receive copies directly or indirectly through you, then the only way you could satisfy both it and this License would be to refrain entirely from distribution of the Program.

If any portion of this section is held invalid or unenforceable under any particular circumstance, the balance of the section is intended to apply and the section as a whole is intended to apply in other circumstances.

It is not the purpose of this section to induce you to infringe any patents or other property right claims or to contest validity of any such claims; this section has the sole purpose of protecting the integrity of the free software distribution system, which is implemented by public license practices. Many people have made generous contributions to the wide range of software distributed through that system in reliance on consistent application of that system; it is up to the author/donor to decide if he or she is willing to distribute software through any other system and a licensee cannot impose that choice. This section is intended to make thoroughly clear what is believed to be a consequence of the rest of this License.

8. If the distribution and/or use of the Program is restricted in certain countries either by patents or by copyrighted interfaces, the original copyright holder who places the Program under this License may add an explicit geographical distribution limitation excluding those countries, so that distribution is permitted only in or among countries not thus excluded. In such case, this License incorporates the limitation as if written in the body of this License.

9. The Free Software Foundation may publish revised and/or new versions of the General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns. Each version is given a distinguishing version number. If the Program specifies a version number of this License which applies to it and "any later version", you have the option of following the terms and conditions either of that version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of this License, you may choose any version ever published by the Free Software Foundation.

10. If you wish to incorporate parts of the Program into other free programs whose distribution conditions are different, write to the author to ask for permission. For software which is copyrighted by the Free Software Foundation, write to the Free Software Foundation; we sometimes make exceptions for this. Our decision will be guided by the two goals of preserving the free status of all derivatives of our free software and of promoting the sharing and reuse of software generally.

NO WARRANTY

11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.

12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.

END OF TERMS AND CONDITIONS

Appendix: How to Apply These Terms to Your New Programs

If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms.

To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively convey the exclusion of warranty; and each file should have at least the "copyright" line and a pointer to where the full notice is found.

    <one line to give the programs name and a brief idea of what it does.>
    Copyright (C) 19yy  <name of author>

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this when it starts in an interactive mode:

    Gnomovision version 69, Copyright (C) 19yy name of author
    Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w.
    This is free software, and you are welcome to redistribute it
    under certain conditions; type `show c for details.
The hypothetical commands `show w and `show c should show the appropriate parts of the General Public License. Of course, the commands you use may be called something other than `show w and `show c; they could even be mouse-clicks or menu items--whatever suits your program.

You should also get your employer (if you work as a programmer) or your school, if any, to sign a "copyright disclaimer" for the program, if necessary. Here is a sample; alter the names:

  Yoyodyne, Inc., hereby disclaims all copyright interest in the program
  `Gnomovision (which makes passes at compilers) written by James Hacker.

  <signature of Ty Coon>, 1 April 1989
  Ty Coon, President of Vice
This General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Library General Public License instead of this License.

------------------------------------------------------------------------------

MiniZip - Copyright (c) 1998-2010 - by Gilles Vollant - version 1.1 64 bits from Mathias Svensson

Credits

 Gilles Vollant    - Original MiniZip author
 Even Rouault      - ZIP64 unzip Support
 Daniel Borca      - BZip Compression method support in unzip
 Mathias Svensson  - ZIP64 zip support
 Mathias Svensson  - BZip Compression method support in zip

License
----------------------------------------------------------
   Condition of use and distribution are the same than zlib :

  This software is provided 'as-is', without any express or implied
  warranty.  In no event will the authors be held liable for any damages
  arising from the use of this software.

  Permission is granted to anyone to use this software for any purpose,
  including commercial applications, and to alter it and redistribute it
  freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not
     claim that you wrote the original software. If you use this software
     in a product, an acknowledgment in the product documentation would be
     appreciated but is not required.
  2. Altered source versions must be plainly marked as such, and must not be
     misrepresented as being the original software.
  3. This notice may not be removed or altered from any source distribution.

----------------------------------------------------------

------------------------------------------------------------------------------

Copyright (c) 2007- 2016 NVIDIA Corporation. All rights reserved. 
Notice 
This software may not, in whole or in part, be copied through any means, mechanical, electromechanical, or otherwise, without the express permission of NVIDIA Corporation. 
Information furnished is believed to be accurate and reliable. However, NVIDIA assumes no responsibility for the consequences of use of such information nor for any infringement of patents or other rights of third parties, which may result from its use. No License is granted by implication or otherwise under any patent or patent rights of NVIDIA Corporation. Specifications mentioned in the software are subject to change without notice. 
NVIDIA Corporation products are not authorized for use as critical components in life support devices or systems without express written approval of NVIDIA Corporation. 
Trademarks 
NVIDIA, the NVIDIA logo, and NVIDIA Quadro are registered trademarks or trademarks of NVIDIA Corporation in the United States and/or other countries. 
Microsoft, Windows, and the Windows logo are registered trademarks of Microsoft Corporation. 
Other company and product names may be trademarks or registered trademarks of the respective companies with which they are associated. 

------------------------------------------------------------------------------

Copyright 2003 NVIDIA CorporationBY DOWNLOADING THE SOFTWARE AND OTHER AVAILABLE MATERIALS, YOU (¡°DEVELOPER¡±)AGREE TO BE BOUND BY THE FOLLOWING TERMS AND CONDITIONSThe materials available for download to Developers include software in both source (¡°Source Code¡±) and object code(¡°Object Code¡±) versions, documentation (¡°Documentation¡±), certain art work (¡°Art Assets¡±) and other materials(collectively, these materials referred to herein as ¡°Materials¡±). Except as expressly indicated herein, all terms andconditions of this Agreement apply to all of the Materials.Except as expressly set forth herein, NVIDIA owns all of the Materials and makes them available to Developer onlyunder the terms and conditions set forth in this Agreement.
LICENSE:
NVIDIA hereby grants to Developer a royalty-free, non-exclusive license to possess and to use theMaterials for both commercial and non-commercial purposes but only in connection with NVIDIA products. Developer agrees not distribute the Materials or any derivative works created therewith without the express written permission of an authorized NVIDIA officer or employee. The following terms apply to the specified type of Material:Source Code: Developer shall have the right to modify and create derivative works with the Source Code.Developer shall own any derivative works (¡°Derivatives¡±) it creates to the Source Code, provided that Developer uses the Materials in accordance with the terms of this Agreement. Developer may distribute the Derivatives, provided that all NVIDIA copyright notices and trademarks are used properly and the Derivatives include thefollowing statement: ¡°This software contains source code provided by NVIDIA Corporation.¡±Object Code: Developer agrees not to disassemble, decompile or reverse engineer the Object Code versions of anyof the Materials. Developer acknowledges that certain of the Materials provided in Object Code version maycontain third party components that may be subject to restrictions, and expressly agrees not to attempt to modify or distribute such Materials without first receiving consent from NVIDIA.Art Assets: Developer shall have the right to modify and create Derivatives of the Art Assets, but may notdistribute any of the Art Assets or Derivatives created therefrom without NVIDIA¡¯s prior written consent.
TERM:
The license granted by this Agreement shall be perpetual, unless terminated by NVIDIA. NVIDIA mayterminate this Agreement (and with it, all of Developer¡¯s right to any NVIDIA Materials) upon written notice (whichmay include email) to Developer, with or without cause.
SUPPORT:
NVIDIA has no obligation to support or to continue providing or updating any of the Materials.
NO WARRANTY:
THE SOFTWARE AND ANY OTHER MATERIALS PROVIDED BY NVIDIA TODEVELOPER HEREUNDER ARE PROVIDED "AS IS." NVIDIA DISCLAIMS ALL WARRANTIES, EXPRESS,IMPLIED OR STATUTORY, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF TITLE,MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
LIMITATION OF LIABILITY:
NVIDIA SHALL NOT BE LIABLE TO DEVELOPER, DEVELOPER¡¯SCUSTOMERS, OR ANY OTHER PERSON OR ENTITY CLAIMING THROUGH OR UNDER DEVELOPER FOR ANY LOSS OF PROFITS, INCOME, SAVINGS, OR ANY OTHER CONSEQUENTIAL, INCIDENTAL, SPECIAL,PUNITIVE, DIRECT OR INDIRECT DAMAGES (WHETHER IN AN ACTION IN CONTRACT, TORT OR BASEDON A WARRANTY), EVEN IF NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.THESE LIMITATIONS SHALL APPLY NOTWITHSTANDING ANY FAILURE OF THE ESSENTIAL PURPOSEOF ANY LIMITED REMEDY. IN NO EVENT SHALL NVIDIA¡¯S AGGREGATE LIABILITY TO DEVELOPER OR ANY OTHER PERSON OR ENTITY CLAIMING THROUGH OR UNDER DEVELOPER EXCEED THEAMOUNT OF MONEY ACTUALLY PAID BY DEVELOPER TO NVIDIA FOR THE SOFTWARE OR ANYOTHER MATERIALS.

------------------------------------------------------------------------------

NVIDIA Texture Tools is licensed under the MIT license.

Copyright (c) 2009-2016 Ignacio Castano
Copyright (c) 2007-2009 NVIDIA Corporation

Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following
conditions:

The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.

------------------------------------------------------------------------------

ALL NVIDIA DESIGN SPECIFICATIONS, REFERENCE BOARDS, FILES, DRAWINGS,
DIAGNOSTICS, LISTS, AND OTHER DOCUMENTS (TOGETHER AND SEPARATELY, ¡°MATERIALS¡±)
ARE BEING PROVIDED ¡°AS IS." NVIDIA MAKES NO WARRANTIES, EXPRESSED, IMPLIED,
STATUTORY, OR OTHERWISE WITH RESPECT TO THE MATERIALS, AND EXPRESSLY DISCLAIMS
ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, MERCHANTABILITY, AND FITNESS FOR A
PARTICULAR PURPOSE.
Information furnished is believed to be accurate and reliable. However, NVIDIA Corporation
assumes no responsibility for the consequences of use of such information or for any
infringement of patents or other rights of third parties that may result from its use. No license is
granted by implication or otherwise under any patent or patent rights of NVIDIA Corporation.
Specifications mentioned in this publication are subject to change without notice. This
publication supersedes and replaces all information previously supplied. NVIDIA Corporation
products are not authorized for use as critical components in life support devices or systems
without express written approval of NVIDIA Corporation. 

------------------------------------------------------------------------------

                  GNU LIBRARY GENERAL PUBLIC LICENSE
                       Version 2, June 1991

 Copyright (C) 1991 Free Software Foundation, Inc.
 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 Everyone is permitted to copy and distribute verbatim copies
 of this license document, but changing it is not allowed.

[This is the first released version of the library GPL.  It is
 numbered 2 because it goes with version 2 of the ordinary GPL.]

                            Preamble

  The licenses for most software are designed to take away your
freedom to share and change it.  By contrast, the GNU General Public
Licenses are intended to guarantee your freedom to share and change
free software--to make sure the software is free for all its users.

  This license, the Library General Public License, applies to some
specially designated Free Software Foundation software, and to any
other libraries whose authors decide to use it.  You can use it for
your libraries, too.

  When we speak of free software, we are referring to freedom, not
price.  Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
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  To protect your rights, we need to make restrictions that forbid
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e. Revenue from donations for a Product which are not tied to Product access or in-Product benefits; and

f. Revenue from interactive amusement park rides or coin-operated arcade games which use the Software.

Lifetime Revenue is based on gross revenue from end users, regardless of whether you sell your Product to end users directly, self-publish via the App Store or any similar store, or work with a publisher. The following simplified example illustrates the application of the royalty to gross sales: if your Product earns $10 on the App Store, Apple may pay you $7 (having deducted 30% as a distribution fee), but your Lifetime Revenue would still be $10.

Allowed Forms of Distribution and Sublicensing

You may only Distribute the Software as follows:

a. Distribution to end users - You may Distribute the Software incorporated in object code format only as an inseparable part of a Product to end users who are subject to an end user license agreement which explicitly disclaims any representations, warranties, conditions, and liabilities related to the Software.

b. Distribution to other licensees - You may Distribute the Software to a Software Licensee who has rights under its license to the same Version of the Software that you are Distributing.

When you first generate any revenue from a Product or Distribute it to end users, you must provide OC3 Entertainment with notice by emailing mailto:info@oc3ent.com as early as reasonably possible, including the name of the Product, the format of distribution, unique Product id (where applicable), and the distribution channel(s). You must also provide notice to OC3 when Lifetime Revenue reaches $400,000.

Non-Compatible Licenses

You may not combine, distribute, or otherwise use the Software with any code or other content which is covered by a license that would directly or indirectly require that all or part of the Software be governed under any terms other than those of this Agreement ("Non-Compatible License"). Code or content under the following licenses, for example, are prohibited: GNU General Public License (GPL), Lesser GPL (LGPL) (unless you are merely dynamically linking a shared library), or Creative Commons Attribution-ShareAlike License. Code or content under the following licenses, for example, are allowed: BSD License, MIT License, Microsoft Public License, or Apache License. You may not sublicense Software under a Non-Compatible License.

General Restrictions

You may not engage in any activity with respect to the Software, including as incorporated into a Product, (1) for any gambling-related activities or Products (as defined by law in the jurisdiction of use); (2) for operation of nuclear facilities, aircraft navigation, aircraft communication systems or air traffic control machines, or for military use in connection with live combat; (3) in violation of any applicable law or regulation; (4) in which the Software is rented or leased; (5) that misappropriates any of OC3 Entertainment's other products or services; (6) in support of a claim by you or any third party that the Software infringes a patent. You also may not sell or grant a security interest in any Software.

User License
The Software is licensed to you for use by a single User. The User may store the Software on any of the User's computers, but the Software cannot be shared with others (including any other employees or agents) except through a permitted Distribution as described above.

Under the License, the User may use the Software for as long as you comply with this Agreement. If you are a legal entity, references to "you" in this agreement also apply to the User in all cases. You are responsible for the User's compliance with this Agreement.

If you are an Academic Institution, the limitation to use by a single User does not apply with respect to the Software. Instead, you may store the Software on any of your computers, and you may allow all users of those computers to use the Software under the License. However, those users are not authorized under your License to Distribute or sublicense any Software (including as incorporated in a Product) unless they obtain a License of their own.

New Versions
During the term of your License, you will be entitled to access future Versions of the Software that OC3 Entertainment chooses to make available to you. OC3 Entertainment does not have any obligation to make new Versions of the Software available. Nor does OC3 Entertainment have any obligation to continue to make available for access or download any or all Versions of the Software. However, any Versions of the Software that OC3 Entertainment has made available to you, and for which you have accepted any applicable amendment to this Agreement as described in Section 15, are considered part of the Software and may be used under the License (as amended by that amendment).

Records and Audits
You agree to keep accurate books and records related to your development, manufacture, Distribution, and sale of Products and related revenue. OC3 Entertainment may conduct reasonable audits of those books and records. Audits will be conducted during business hours on reasonable prior notice to you. OC3 Entertainment will bear the costs of audits unless the results show a material violation of this Agreement, in which case you will be responsible for the cost of the audit.

Support
OC3 Entertainment does not have any support obligations with respect to the Software under this Agreement.

Ownership
OC3 Entertainment or its licensors own all title, ownership rights, and intellectual property rights in the Software. You own all rights in the Products you develop under the License, other than the Software. All rights granted to you under this Agreement are granted by express license only and not by sale, and all of those rights are limited by the terms of this Agreement. No license or other rights will be created hereunder by implication, estoppel, or otherwise. Any attempted sublicense under this Agreement that is not consistent with the terms of this Agreement will be null and void.

Proprietary Notices and Attribution
You agree to retain and reproduce in all copies of Software the copyright, trademark, and other proprietary notices and disclaimers of OC3 Entertainment and third parties as they appear in the Software.

You agree to place the following notices in the credits for any Product (replacing xxxx with the current year):

"[Product name] uses FaceFX®. FaceFX® is a trademark or registered trademark of OC3 Entertainment, Inc. in the United States of America and elsewhere."

"FaceFX®, Copyright 2002 – xxxx, OC3 Entertainment, Inc. All rights reserved."

No other license or right in the OC3 Entertainment Trademarks is granted under this Agreement. All use of the OC3 Entertainment Trademarks will inure to the sole benefit of OC3 Entertainment. You agree not to engage in any activity that could tarnish, dilute, or affect the validity or enforceability of the OC3 Entertainment Trademarks or cause consumer confusion or diminish any goodwill relating to any OC3 Entertainment Trademarks.

OC3 Entertainment may use your trademarks, service marks, trade names, and logos used with any Product, as well as publicly released screen shots and video content from the Product, in connection with OC3 Entertainment’s marketing, advertisement, and promotion of the Software in any and all media without restriction.

Disclaimers and Limitation of Liability
The Software, and all other materials and information provided by OC3 Entertainment (the "OC3 Entertainment Materials") are provided on an "as is" and "as available" basis, "with all faults" and without warranty of any kind. OC3 Entertainment, its licensors, and its and their affiliates disclaim all warranties, conditions, common law duties, and representations (express, implied, oral, and written) with respect to the OC3 Entertainment Materials, including without limitation all express, implied, and statutory warranties and conditions of any kind, such as title, non-interference with your enjoyment, authority, non-infringement, merchantability, fitness or suitability for any purpose (whether or not OC3 Entertainment knows or has reason to know of that purpose), system integration, accuracy or completeness, results, reasonable care, workmanlike effort, lack of negligence, and lack of viruses, whether alleged to arise under law, by reason of custom or usage in the trade, or by course of dealing. Without limiting the generality of the foregoing, OC3 Entertainment, its licensors, and its and their affiliates make no warranty that (1) any of the OC3 Entertainment Materials will operate properly, including as integrated in any Product, (2) that the OC3 Entertainment Materials will meet your requirements, (3) that the operation of the OC3 Entertainment Materials will be uninterrupted, bug free, or error free in any or all circumstances, (4) that any defects in the OC3 Entertainment Materials can or will be corrected, (5) that the OC3 Entertainment Materials are or will be in compliance with a platform manufacturer’s rules or requirements, or (6) that a platform manufacturer will approve any of your Products, or will not revoke approval of any Product for any or no reason. Any warranty against infringement that may be provided in Section 2-312 of the Uniform Commercial Code or in any other comparable statute is expressly disclaimed. OC3 Entertainment, its licensors, and its and their affiliates do not guarantee continuous, error-free, virus-free, or secure operation of or access to the OC3 Entertainment Materials. This paragraph will apply to the maximum extent permitted by applicable law.

To the maximum extent permitted by applicable law, neither OC3 Entertainment, its licensors, nor its or their affiliates, nor any of OC3 Entertainment’s service providers, shall be liable in any way for loss or damage of any kind resulting from the use or inability to use the OC3 Entertainment Materials or otherwise in connection with this Agreement, including but not limited to loss of goodwill, work stoppage, computer failure or malfunction, or any and all other commercial damages or losses. In no event will OC3 Entertainment, its licensors, nor its or their affiliates, nor any of OC3 Entertainment 's service providers be liable for any loss of profits or any indirect, incidental, consequential, special, punitive, or exemplary damages, or any other damages arising out of or in connection with this Agreement or the OC3 Entertainment Materials, or the delay or inability to use or lack of functionality of the OC3 Entertainment Materials, even in the event of OC3 Entertainment's or its affiliates' fault, tort (including negligence), strict liability, indemnity, product liability, breach of contract, breach of warranty, or otherwise and even if OC3 Entertainment or its affiliates have been advised of the possibility of such damages. These limitations and exclusions regarding damages apply even if any remedy fails to provide adequate compensation.

Because some states or jurisdictions do not allow the exclusion or the limitation of liability for consequential or incidental damages, in those states or jurisdictions, the foregoing limitations of liability shall apply only to the full extent permitted by law.

Indemnity
You agree to indemnify, pay the defense costs of, and hold OC3 Entertainment's, its licensors, its and their affiliates, and its and their employees, officers, directors, agents, contractors, and other representatives harmless from all claims, demands, actions, losses, liabilities, and expenses (including attorneys’ fees, costs, and expert witnesses’ fees) that arise from or in connection with (a) any claim that, if true, would constitute a breach by you of this Agreement (including, without limitation, any Distribution or sublicensing of any Software in violation of this Agreement) or negligence by you, (b) any claim brought by any third party to whom you Distribute or sublicense the Software in violation of this Agreement (including without limitation any claim that the Software infringes a patent), (c) any claim that any Product or any other matter you created, or your exercise of the OC3 Entertainment Licenses, infringes any third party’s intellectual property rights or other proprietary or personal rights (except to the extent of any claim that your authorized use of unmodified Software originally provided to you by OC3 Entertainment under this Agreement infringes any United States patent, trademark or copyright), or (d) any federal, state, or foreign civil or criminal actions related to any Product. You agree to reimburse OC3 Entertainment on demand for any defense costs incurred by OC3 Entertainment and any payments made or loss suffered by OC3 Entertainment, whether in a court judgment or settlement, based on any matter covered by this Section 9.

If you are prohibited by law from entering into the indemnification obligation above, then you assume, to the extent permitted by law, all liability for all claims, demands, actions, losses, liabilities, and expenses (including attorneys' fees, costs and expert witnesses' fees) that are the stated subject matter of the indemnification obligation above.

Term and Termination
A. Term of the License

This Agreement will continue in effect unless terminated as described below.

B. Termination by OC3 Entertainment

OC3 Entertainment may terminate the Agreement by providing written notice if you materially breach any provision of this Agreement and the breach is not curable or, if it is curable, you fail to cure the breach within thirty (30) days of notice of the breach from OC3 Entertainment.

C. Termination for Patent Action

The Agreement will terminate automatically as of the date you commence any claim that the Software infringes a patent, or otherwise support any claim by a third party that the Software infringes a patent.

D. Effect of Termination

Upon any termination, the OC3 Entertainment Licenses will automatically terminate, you may no longer exercise any of the rights granted to you by the OC3 Entertainment Licenses, and you must destroy all copies of the Software in your possession and cease distributing any Products developed under this Agreement. Within 30 days of termination, unless otherwise agreed by OC3 Entertainment, you must destroy all Products in your inventory.

E. Surviving Provisions

Sections 4, 6, 8-12, 16-21 will survive termination of this Agreement.

Governing Law and Jurisdiction
You agree that this Agreement will be deemed to have been made and executed in the State of North Carolina, U.S.A., and any dispute will be resolved in accordance with the laws of North Carolina, excluding that body of law related to choice of laws, and of the United States of America. All disputes hereunder will be resolved via binding arbitration under the rules of the American Arbitration Association, with arbitration to take place in a location to be specified by OC3 Entertainment. You waive any claim of inconvenient forum and any right to a jury trial. The Convention on Contracts for the International Sale of Goods will not apply. Any law or regulation which provides that the language of a contract shall be construed against the drafter will not apply to this Agreement.

Class Action Waiver
You agree not to bring or participate in a class or representative action, private attorney general action, or collective arbitration related to the Software or this Agreement. You also agree not to seek to combine any action or arbitration related to the Software or this Agreement with any other action or arbitration without the consent of all parties to this Agreement and all other actions or arbitrations.

Restricted Rights Legend - U.S. Government
The Software acquired by the United States of America, its agencies and/or instrumentalities are and will be provided with RESTRICTED RIGHTS FOR SOFTWARE DEVELOPED AT PRIVATE EXPENSE. Use, duplication or disclosure by the U.S. government is subject to the restrictions set forth in subparagraph (c)(1)(ii) of the Rights in Technical Data and Computer Software clause at 48 C.F.R. 252.227 or DFAR 52.227, as applicable.

Independent Contractor
You and OC3 Entertainment are independent contractors and are not the legal representative, agent, joint venturer, partner, or employee of the other. Neither party has any right or authority to assume or create any obligations of any kind or to make any representation or warranty on behalf of the other party.

Amendments of this Agreement
OC3 Entertainment may issue an amended Agreement at any time by posting it online. You are not required to accept the amended Agreement, but you may not download or use any new Version that is made available by OC3 Entertainment contemporaneously with or after the issuance of that amended Agreement (but this will not terminate your License for Software that you downloaded prior to the issuance of the amended Agreement). If you are a legal entity, acceptance of an amended Agreement by any of your Users will be binding on you.

Notice
Where this Agreement calls for notice from OC3 Entertainment, including written notice, OC3 Entertainment may provide notice to you at the email address that you provided when you registered for the License (or any updated email address you subsequently provide). OC3 Entertainment’s notices to you will be effective when they are sent to that email address.

No Assignment
You may not, without the prior written consent of OC3 Entertainment, assign, transfer, charge, or sub-contract all or any of your rights or obligations under this Agreement, and any attempt without that consent will be null and void. OC3 Entertainment may at any time assign, transfer, charge, or sub-contract all or any of its rights or obligations under this Agreement. For clarity, you are not prohibited by OC3 Entertainment from assigning or transferring your rights in your Product, other than the Software.

Miscellaneous
This Agreement and any document or information referred to in this Agreement constitute the entire agreement between you and OC3 Entertainment relating to the subject matter covered by this Agreement. All other communications, proposals, and representations with respect to the subject matter covered by this Agreement are excluded.

This Agreement describes certain legal rights. You may have other rights under the laws of your jurisdiction. This Agreement does not change your rights under the laws of your jurisdiction if the laws of your jurisdiction do not permit it to do so. Limitations and exclusions of warranties and remedies in this Agreement may not apply to you because your jurisdiction may not allow them in your particular circumstance. In the event that certain provisions of this Agreement are not enforceable in your jurisdiction, those provisions shall be enforceable to the furthest extent possible under applicable law.

Any act by OC3 Entertainment to exercise, or failure or delay in exercise of, any of its rights under this Agreement, at law or in equity will not be deemed a waiver of those or any other rights or remedies available in contract, at law or in equity.

Unless otherwise stated in this Agreement, if any term of this Agreement is held by a court or tribunal of competent jurisdiction to be unenforceable, the term will be enforced to the maximum extent permissible and the remaining terms of this Agreement will remain in full force and effect. You agree that this Agreement does not confer any rights or remedies on any person other than the parties to this Agreement, except as expressly stated.

OC3 Entertainment's obligations are subject to existing laws and legal process, and OC3 Entertainment may comply with law enforcement or regulatory requests or requirements despite any contrary term in this Agreement.

Definitions
"Academic Institution" means any educational institution such as, but not limited to, a university, college, or high school, as well as libraries.

"Custom License" means any agreement signed by you and OC3 Entertainment at any time, other than this Agreement or any amendment to this Agreement, under which you are granted a license to use the Software to develop one or more product(s).

"Custom Product" means a product developed pursuant to a Custom License. FaceFX Runtime Compiler.

"Distribute" means to provide or otherwise make a copy available, or to make its functionality available on a network.

"FaceFX Runtime Compiler" means the compiler to the FaceFX Runtime and its documentation, including any future versions, as made available to you by OC3 Entertainment under this Agreement.

"FaceFX Runtime Libraries" means the headers and libraries to the FaceFX Runtime and their documentation, including any future versions, as made available to you by OC3 Entertainment under this Agreement.

"FaceFX Studio" means OC3 Entertainment’s program known as FaceFX Studio.

"Integration Code" means code that binds the Software to a game engine.

"Product" means any product developed under this Agreement that is made using the Software or that combines the Software with any other software or content, regardless of how much or little of the Software is used.

"Software" means cumulatively the FaceFX Runtime Libraries and FaceFX Runtime Compiler

"Software Licensee" means a third party who is separately licensed by OC3 Entertainment to use the Software.

"Source Code" means the human readable form of a software program, including all modules it contains, plus any associated interface definition files, scripts used to control compilation, and installation of an executable (object code).

"User" means an individual user who downloads the Software. If you are an individual, "User" means you. For legal entities, "User" means the individual employee or agent through whom you are exercising rights under this Agreement.

"Version" means any updated or upgraded version of the Software that OC3 Entertainment chooses to make available to the public.

"You," "your" or "yourself", whether or not capitalized in this Agreement, means you as an individual or the legal entity exercising rights under this Agreement through you. For legal entities, "you," "your" and "yourself" include any entity that controls, is controlled by, or is under common control with you, where "control" means the power, direct or indirect, to cause the direction or management of the entity in question, whether by contract or otherwise, or ownership of 50% or more of the outstanding shares or beneficial ownership of the entity in question.

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Copyright (C) 2005-2007 Feeling Software Inc.
Portions of the code are:
Copyright (C) 2005-2007 Sony Computer Entertainment America

MIT License: http://www.opensource.org/licenses/mit-license.php

Copyright (C) 2005-2007 Feeling Software Inc., (C) 2005-2007 Sony Computer Entertainment America

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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                    The FreeType Project LICENSE
                    ----------------------------

                            2006-Jan-27

                    Copyright 1996-2002, 2006 by
          David Turner, Robert Wilhelm, and Werner Lemberg



Introduction
============

  The FreeType  Project is distributed in  several archive packages;
  some of them may contain, in addition to the FreeType font engine,
  various tools and  contributions which rely on, or  relate to, the
  FreeType Project.

  This  license applies  to all  files found  in such  packages, and
  which do not  fall under their own explicit  license.  The license
  affects  thus  the  FreeType   font  engine,  the  test  programs,
  documentation and makefiles, at the very least.

  This  license   was  inspired  by  the  BSD,   Artistic,  and  IJG
  (Independent JPEG  Group) licenses, which  all encourage inclusion
  and  use of  free  software in  commercial  and freeware  products
  alike.  As a consequence, its main points are that:

    o We don't promise that this software works. However, we will be
      interested in any kind of bug reports. (`as is' distribution)

    o You can  use this software for whatever you  want, in parts or
      full form, without having to pay us. (`royalty-free' usage)

    o You may not pretend that  you wrote this software.  If you use
      it, or  only parts of it,  in a program,  you must acknowledge
      somewhere  in  your  documentation  that  you  have  used  the
      FreeType code. (`credits')

  We  specifically  permit  and  encourage  the  inclusion  of  this
  software, with  or without modifications,  in commercial products.
  We  disclaim  all warranties  covering  The  FreeType Project  and
  assume no liability related to The FreeType Project.


  Finally,  many  people  asked  us  for  a  preferred  form  for  a
  credit/disclaimer to use in compliance with this license.  We thus
  encourage you to use the following text:

   """
    Portions of this software are copyright © <year> The FreeType
    Project (www.freetype.org).  All rights reserved.
   """

  Please replace <year> with the value from the FreeType version you
  actually use.


Legal Terms
===========

0. Definitions
--------------

  Throughout this license,  the terms `package', `FreeType Project',
  and  `FreeType  archive' refer  to  the  set  of files  originally
  distributed  by the  authors  (David Turner,  Robert Wilhelm,  and
  Werner Lemberg) as the `FreeType Project', be they named as alpha,
  beta or final release.

  `You' refers to  the licensee, or person using  the project, where
  `using' is a generic term including compiling the project's source
  code as  well as linking it  to form a  `program' or `executable'.
  This  program is  referred to  as  `a program  using the  FreeType
  engine'.

  This  license applies  to all  files distributed  in  the original
  FreeType  Project,   including  all  source   code,  binaries  and
  documentation,  unless  otherwise  stated   in  the  file  in  its
  original, unmodified form as  distributed in the original archive.
  If you are  unsure whether or not a particular  file is covered by
  this license, you must contact us to verify this.

  The FreeType  Project is copyright (C) 1996-2000  by David Turner,
  Robert Wilhelm, and Werner Lemberg.  All rights reserved except as
  specified below.

1. No Warranty
--------------

  THE FREETYPE PROJECT  IS PROVIDED `AS IS' WITHOUT  WARRANTY OF ANY
  KIND, EITHER  EXPRESS OR IMPLIED,  INCLUDING, BUT NOT  LIMITED TO,
  WARRANTIES  OF  MERCHANTABILITY   AND  FITNESS  FOR  A  PARTICULAR
  PURPOSE.  IN NO EVENT WILL ANY OF THE AUTHORS OR COPYRIGHT HOLDERS
  BE LIABLE  FOR ANY DAMAGES CAUSED  BY THE USE OR  THE INABILITY TO
  USE, OF THE FREETYPE PROJECT.

2. Redistribution
-----------------

  This  license  grants  a  worldwide, royalty-free,  perpetual  and
  irrevocable right  and license to use,  execute, perform, compile,
  display,  copy,   create  derivative  works   of,  distribute  and
  sublicense the  FreeType Project (in  both source and  object code
  forms)  and  derivative works  thereof  for  any  purpose; and  to
  authorize others  to exercise  some or all  of the  rights granted
  herein, subject to the following conditions:

    o Redistribution of  source code  must retain this  license file
      (`FTL.TXT') unaltered; any  additions, deletions or changes to
      the original  files must be clearly  indicated in accompanying
      documentation.   The  copyright   notices  of  the  unaltered,
      original  files must  be  preserved in  all  copies of  source
      files.

    o Redistribution in binary form must provide a  disclaimer  that
      states  that  the software is based in part of the work of the
      FreeType Team,  in  the  distribution  documentation.  We also
      encourage you to put an URL to the FreeType web page  in  your
      documentation, though this isn't mandatory.

  These conditions  apply to any  software derived from or  based on
  the FreeType Project,  not just the unmodified files.   If you use
  our work, you  must acknowledge us.  However, no  fee need be paid
  to us.

3. Advertising
--------------

  Neither the  FreeType authors and  contributors nor you  shall use
  the name of the  other for commercial, advertising, or promotional
  purposes without specific prior written permission.

  We suggest,  but do not require, that  you use one or  more of the
  following phrases to refer  to this software in your documentation
  or advertising  materials: `FreeType Project',  `FreeType Engine',
  `FreeType library', or `FreeType Distribution'.

  As  you have  not signed  this license,  you are  not  required to
  accept  it.   However,  as  the FreeType  Project  is  copyrighted
  material, only  this license, or  another one contracted  with the
  authors, grants you  the right to use, distribute,  and modify it.
  Therefore,  by  using,  distributing,  or modifying  the  FreeType
  Project, you indicate that you understand and accept all the terms
  of this license.

4. Contacts
-----------

  There are two mailing lists related to FreeType:

    o freetype@nongnu.org

      Discusses general use and applications of FreeType, as well as
      future and  wanted additions to the  library and distribution.
      If  you are looking  for support,  start in  this list  if you
      haven't found anything to help you in the documentation.

    o freetype-devel@nongnu.org

      Discusses bugs,  as well  as engine internals,  design issues,
      specific licenses, porting, etc.

  Our home page can be found at

    http://www.freetype.org


--- end of FTL.TXT ---

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