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<table xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
	<row>
		<id>1</id>
		<name>灼热爆炎</name>
		<description>对敌方全体造成自身攻击3倍的火属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>shu</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>300</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>10</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>1.png</icon>
	</row>
	<row>
		<id>2</id>
		<name>火之披风</name>
		<description>对敌方全体造成自身攻击5倍的火属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>shu</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>500</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>20</round>
		<minround>10</minround>
		<repeat>-1</repeat>
		<icon>2.png</icon>
	</row>
	<row>
		<id>3</id>
		<name>烈焰冲锋</name>
		<description>对敌方全体造成自身攻击10倍的火属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>shu</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>1000</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>30</round>
		<minround>10</minround>
		<repeat>-1</repeat>
		<icon>3.png</icon>
	</row>
	<row>
		<id>4</id>
		<name>若水三千</name>
		<description>对敌方全体造成自身攻击3倍的水属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>wei</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>300</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>10</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>5.png</icon>
	</row>
	<row>
		<id>5</id>
		<name>翻江倒海</name>
		<description>对敌方全体造成自身攻击5倍的水属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>wei</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>500</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>20</round>
		<minround>10</minround>
		<repeat>-1</repeat>
		<icon>6.png</icon>
	</row>
	<row>
		<id>6</id>
		<name>祭祀之雨</name>
		<description>对敌方全体造成自身攻击10倍的水属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>wei</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>1000</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>30</round>
		<minround>10</minround>
		<repeat>-1</repeat>
		<icon>7.png</icon>
	</row>
	<row>
		<id>7</id>
		<name>落叶杀</name>
		<description>对敌方全体造成自身攻击3倍的木属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>wu</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>300</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>10</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>9.png</icon>
	</row>
	<row>
		<id>8</id>
		<name>荆木成林</name>
		<description>对敌方全体造成自身攻击5倍的木属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>wu</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>500</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>20</round>
		<minround>10</minround>
		<repeat>-1</repeat>
		<icon>10.png</icon>
	</row>
	<row>
		<id>9</id>
		<name>木神愤怒</name>
		<description>对敌方全体造成自身攻击10倍的木属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>wu</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>1000</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>30</round>
		<minround>10</minround>
		<repeat>-1</repeat>
		<icon>11.png</icon>
	</row>
	<row>
		<id>10</id>
		<name>雷霆之光</name>
		<description>对敌方全体造成自身攻击3倍的金属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>nan_man</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>300</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>10</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>13.png</icon>
	</row>
	<row>
		<id>11</id>
		<name>极光阵</name>
		<description>对敌方全体造成自身攻击5倍的金属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>nan_man</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>500</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>20</round>
		<minround>10</minround>
		<repeat>-1</repeat>
		<icon>14.png</icon>
	</row>
	<row>
		<id>12</id>
		<name>星光乱舞</name>
		<description>对敌方全体造成自身攻击10倍的金属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>nan_man</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>1000</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>30</round>
		<minround>10</minround>
		<repeat>-1</repeat>
		<icon>15.png</icon>
	</row>
	<row>
		<id>13</id>
		<name>土灵咒</name>
		<description>对敌方全体造成自身攻击3倍的土属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>qiang</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>300</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>10</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>17.png</icon>
	</row>
	<row>
		<id>14</id>
		<name>飞岩术</name>
		<description>对敌方全体造成自身攻击5倍的土属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>qiang</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>500</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>20</round>
		<minround>10</minround>
		<repeat>-1</repeat>
		<icon>18.png</icon>
	</row>
	<row>
		<id>15</id>
		<name>地裂天崩</name>
		<description>对敌方全体造成自身攻击10倍的土属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>qiang</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>1000</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>30</round>
		<minround>10</minround>
		<repeat>-1</repeat>
		<icon>19.png</icon>
	</row>
	<row>
		<id>16</id>
		<name>疾风怒吼</name>
		<description>对敌方单体造成自身攻击10倍的伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>card</unit>
		<attribute>attack</attribute>
		<percentage>1000</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>30</round>
		<minround>15</minround>
		<repeat>-1</repeat>
		<icon>21.png</icon>
	</row>
	<row>
		<id>17</id>
		<name>战栗袭心</name>
		<description>对敌方单体造成自身攻击15倍的伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>shu</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>card</unit>
		<attribute>attack</attribute>
		<percentage>1500</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>30</round>
		<minround>10</minround>
		<repeat>-1</repeat>
		<icon>22.png</icon>
	</row>
	<row>
		<id>18</id>
		<name>一骑当千</name>
		<description>对敌方单体造成自身攻击10倍的伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>shu</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>card</unit>
		<attribute>attack</attribute>
		<percentage>1000</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>10</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>23.png</icon>
	</row>
	<row>
		<id>19</id>
		<name>天下无双</name>
		<description>对敌方单体造成自身攻击30倍的伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>card</unit>
		<attribute>attack</attribute>
		<percentage>3000</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>30</round>
		<minround>15</minround>
		<repeat>-1</repeat>
		<icon>24.png</icon>
	</row>
	<row>
		<id>20</id>
		<name>日落·火</name>
		<description>对敌方全体造成1000点火属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>shu</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>0</percentage>
		<value>1000</value>
		<chance>100</chance>
		<round>10</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>25.png</icon>
	</row>
	<row>
		<id>21</id>
		<name>燎原·火</name>
		<description>对敌方全体造成3000点火属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>shu</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>0</percentage>
		<value>3000</value>
		<chance>100</chance>
		<round>25</round>
		<minround>10</minround>
		<repeat>-1</repeat>
		<icon>26.png</icon>
	</row>
	<row>
		<id>22</id>
		<name>涅槃·火</name>
		<description>对敌方全体造成20000点火属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>shu</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>0</percentage>
		<value>20000</value>
		<chance>100</chance>
		<round>15</round>
		<minround>10</minround>
		<repeat>-1</repeat>
		<icon>27.png</icon>
	</row>
	<row>
		<id>23</id>
		<name>惊天·水</name>
		<description>对敌方全体造成1000点水属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>wei</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>0</percentage>
		<value>1000</value>
		<chance>100</chance>
		<round>10</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>28.png</icon>
	</row>
	<row>
		<id>24</id>
		<name>激流·水</name>
		<description>对敌方全体造成3000点水属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>wei</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>0</percentage>
		<value>3000</value>
		<chance>100</chance>
		<round>25</round>
		<minround>10</minround>
		<repeat>-1</repeat>
		<icon>29.png</icon>
	</row>
	<row>
		<id>25</id>
		<name>混沌·水</name>
		<description>对敌方全体造成20000点水属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>wei</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>0</percentage>
		<value>20000</value>
		<chance>100</chance>
		<round>15</round>
		<minround>10</minround>
		<repeat>-1</repeat>
		<icon>30.png</icon>
	</row>
	<row>
		<id>26</id>
		<name>芬芳·木</name>
		<description>对敌方全体造成1000点木属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>wu</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>0</percentage>
		<value>1000</value>
		<chance>100</chance>
		<round>10</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>31.png</icon>
	</row>
	<row>
		<id>27</id>
		<name>汲取·木</name>
		<description>对敌方全体造成3000点木属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>wu</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>0</percentage>
		<value>3000</value>
		<chance>100</chance>
		<round>25</round>
		<minround>10</minround>
		<repeat>-1</repeat>
		<icon>32.png</icon>
	</row>
	<row>
		<id>28</id>
		<name>木心·木</name>
		<description>对敌方全体造成20000点木属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>wu</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>0</percentage>
		<value>20000</value>
		<chance>100</chance>
		<round>15</round>
		<minround>10</minround>
		<repeat>-1</repeat>
		<icon>33.png</icon>
	</row>
	<row>
		<id>29</id>
		<name>流光·金</name>
		<description>对敌方全体造成1000点金属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>nan_man</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>0</percentage>
		<value>1000</value>
		<chance>100</chance>
		<round>10</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>34.png</icon>
	</row>
	<row>
		<id>30</id>
		<name>渡劫·金</name>
		<description>对敌方全体造成3000点金属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>nan_man</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>0</percentage>
		<value>3000</value>
		<chance>100</chance>
		<round>25</round>
		<minround>10</minround>
		<repeat>-1</repeat>
		<icon>35.png</icon>
	</row>
	<row>
		<id>31</id>
		<name>龙绽·金</name>
		<description>对敌方全体造成20000点金属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>nan_man</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>0</percentage>
		<value>20000</value>
		<chance>100</chance>
		<round>15</round>
		<minround>10</minround>
		<repeat>-1</repeat>
		<icon>36.png</icon>
	</row>
	<row>
		<id>32</id>
		<name>裂变·土</name>
		<description>对敌方全体造成1000点土属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>qiang</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>0</percentage>
		<value>1000</value>
		<chance>100</chance>
		<round>10</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>37.png</icon>
	</row>
	<row>
		<id>33</id>
		<name>咆哮·土</name>
		<description>对敌方全体造成3000点土属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>qiang</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>0</percentage>
		<value>3000</value>
		<chance>100</chance>
		<round>25</round>
		<minround>10</minround>
		<repeat>-1</repeat>
		<icon>38.png</icon>
	</row>
	<row>
		<id>34</id>
		<name>终焉·土</name>
		<description>对敌方全体造成20000点土属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>qiang</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>0</percentage>
		<value>20000</value>
		<chance>100</chance>
		<round>15</round>
		<minround>10</minround>
		<repeat>-1</repeat>
		<icon>39.png</icon>
	</row>
	<row>
		<id>35</id>
		<name>天道无常</name>
		<description>对敌方全体造成15%当前HP的伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>15</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>25</round>
		<minround>10</minround>
		<repeat>-1</repeat>
		<icon>40.png</icon>
	</row>
	<row>
		<id>36</id>
		<name>天道之怒</name>
		<description>对敌方全体造成30%当前HP的伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>30</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>30</round>
		<minround>15</minround>
		<repeat>-1</repeat>
		<icon>41.png</icon>
	</row>
	<row>
		<id>37</id>
		<name>五毒瘴气</name>
		<description>敌方全体中毒，每回损失武将攻击的HP</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>100</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>15</round>
		<minround>10</minround>
		<repeat>-1</repeat>
		<icon>42.png</icon>
	</row>
	<row>
		<id>38</id>
		<name>千蝶吐瑞</name>
		<description>敌方全体中毒，每回损失武将攻击2倍的HP</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>200</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>20</round>
		<minround>15</minround>
		<repeat>-1</repeat>
		<icon>43.png</icon>
	</row>
	<row>
		<id>39</id>
		<name>蛊惑众生</name>
		<description>敌方全体中毒，每回损失武将攻击5倍的HP</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>500</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>20</round>
		<minround>15</minround>
		<repeat>-1</repeat>
		<icon>44.png</icon>
	</row>
	<row>
		<id>40</id>
		<name>万物生长</name>
		<description>HP回复300点</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>attack</attribute>
		<percentage>0</percentage>
		<value>300</value>
		<chance>100</chance>
		<round>10</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>45.png</icon>
	</row>
	<row>
		<id>41</id>
		<name>佛法无边</name>
		<description>HP回复500点</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>attack</attribute>
		<percentage>0</percentage>
		<value>500</value>
		<chance>100</chance>
		<round>10</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>46.png</icon>
	</row>
	<row>
		<id>42</id>
		<name>醍醐灌顶</name>
		<description>HP回复2000点</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>attack</attribute>
		<percentage>0</percentage>
		<value>2000</value>
		<chance>100</chance>
		<round>10</round>
		<minround>3</minround>
		<repeat>-1</repeat>
		<icon>47.png</icon>
	</row>
	<row>
		<id>43</id>
		<name>起死回生</name>
		<description>HP完全回复</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>attack</attribute>
		<percentage>100</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>20</round>
		<minround>10</minround>
		<repeat>-1</repeat>
		<icon>48.png</icon>
	</row>
	<row>
		<id>44</id>
		<name>虔诚治疗</name>
		<description>回复相当于武将自身回复5倍的HP</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>attack</attribute>
		<percentage>500</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>10</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>49.png</icon>
	</row>
	<row>
		<id>45</id>
		<name>神圣祈祷</name>
		<description>回复相当于武将自身回复10倍的HP</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>attack</attribute>
		<percentage>1000</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>20</round>
		<minround>15</minround>
		<repeat>-1</repeat>
		<icon>50.png</icon>
	</row>
	<row>
		<id>46</id>
		<name>星噬·金</name>
		<description>所有回复宝珠变化成金宝珠</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>600</percentage>
		<value>1</value>
		<chance>100</chance>
		<round>11</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>59.png</icon>
	</row>
	<row>
		<id>47</id>
		<name>叶刃·木</name>
		<description>所有回复宝珠变化成木宝珠</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>600</percentage>
		<value>2</value>
		<chance>100</chance>
		<round>11</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>60.png</icon>
	</row>
	<row>
		<id>48</id>
		<name>雾隐·水</name>
		<description>所有回复宝珠变化成水宝珠</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>600</percentage>
		<value>3</value>
		<chance>100</chance>
		<round>11</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>61.png</icon>
	</row>
	<row>
		<id>49</id>
		<name>烈焰·火</name>
		<description>所有回复宝珠变化成火宝珠</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>600</percentage>
		<value>4</value>
		<chance>100</chance>
		<round>11</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>62.png</icon>
	</row>
	<row>
		<id>50</id>
		<name>岩斩·土</name>
		<description>所有回复宝珠变化成土宝珠</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>600</percentage>
		<value>5</value>
		<chance>100</chance>
		<round>11</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>63.png</icon>
	</row>
	<row>
		<id>51</id>
		<name>温暖·火</name>
		<description>所有火宝珠变化成回复宝珠</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>400</percentage>
		<value>6</value>
		<chance>100</chance>
		<round>11</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>64.png</icon>
	</row>
	<row>
		<id>52</id>
		<name>震耀·金</name>
		<description>所有金宝珠变化成回复宝珠</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>100</percentage>
		<value>6</value>
		<chance>100</chance>
		<round>11</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>65.png</icon>
	</row>
	<row>
		<id>53</id>
		<name>肥沃·土</name>
		<description>所有土宝珠变化成回复宝珠</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>500</percentage>
		<value>6</value>
		<chance>100</chance>
		<round>11</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>66.png</icon>
	</row>
	<row>
		<id>54</id>
		<name>浸润·水</name>
		<description>所有水宝珠变化成回复宝珠</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>300</percentage>
		<value>6</value>
		<chance>100</chance>
		<round>11</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>67.png</icon>
	</row>
	<row>
		<id>55</id>
		<name>萌发·木</name>
		<description>所有木宝珠变化成回复宝珠</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>200</percentage>
		<value>6</value>
		<chance>100</chance>
		<round>11</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>68.png</icon>
	</row>
	<row>
		<id>56</id>
		<name>惊变</name>
		<description>所有宝珠随机变化</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>0</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>11</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>69.png</icon>
	</row>
	<row>
		<id>57</id>
		<name>春木·木</name>
		<description>所有火宝珠变化成木宝珠</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>400</percentage>
		<value>2</value>
		<chance>100</chance>
		<round>9</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>70.png</icon>
	</row>
	<row>
		<id>58</id>
		<name>浮尘·土</name>
		<description>所有金宝珠变化成土宝珠</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>100</percentage>
		<value>5</value>
		<chance>100</chance>
		<round>9</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>71.png</icon>
	</row>
	<row>
		<id>59</id>
		<name>流光·金</name>
		<description>所有土宝珠变化成金宝珠</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>500</percentage>
		<value>1</value>
		<chance>100</chance>
		<round>9</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>72.png</icon>
	</row>
	<row>
		<id>60</id>
		<name>火刃·火</name>
		<description>所有水宝珠变化成火宝珠</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>300</percentage>
		<value>4</value>
		<chance>100</chance>
		<round>9</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>73.png</icon>
	</row>
	<row>
		<id>61</id>
		<name>瀑布·水</name>
		<description>所有木宝珠变化成水宝珠</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>200</percentage>
		<value>3</value>
		<chance>100</chance>
		<round>9</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>74.png</icon>
	</row>
	<row>
		<id>62</id>
		<name>钢锋·金</name>
		<description>金属性武将普通攻击伤害提高50%，可叠加</description>
		<isleader>1</isleader>
		<type>passive</type>
		<matrixele>nan_man</matrixele>
		<level>1</level>
		<occasion>before_battle</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>attack</attribute>
		<percentage>50</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>78.png</icon>
	</row>
	<row>
		<id>63</id>
		<name>奔雷·金</name>
		<description>金属性武将普通攻击伤害提高100%，可叠加</description>
		<isleader>1</isleader>
		<type>passive</type>
		<matrixele>nan_man</matrixele>
		<level>1</level>
		<occasion>before_battle</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>attack</attribute>
		<percentage>100</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>79.png</icon>
	</row>
	<row>
		<id>64</id>
		<name>践踏·木</name>
		<description>木属性武将普通攻击伤害提高50%，可叠加</description>
		<isleader>1</isleader>
		<type>passive</type>
		<matrixele>wu</matrixele>
		<level>1</level>
		<occasion>before_battle</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>attack</attribute>
		<percentage>50</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>82.png</icon>
	</row>
	<row>
		<id>65</id>
		<name>盘古·木</name>
		<description>木属性武将普通攻击伤害提高100%，可叠加</description>
		<isleader>1</isleader>
		<type>passive</type>
		<matrixele>wu</matrixele>
		<level>1</level>
		<occasion>before_battle</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>attack</attribute>
		<percentage>100</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>83.png</icon>
	</row>
	<row>
		<id>66</id>
		<name>天一·水</name>
		<description>水属性武将普通攻击伤害提高50%，可叠加</description>
		<isleader>1</isleader>
		<type>passive</type>
		<matrixele>wei</matrixele>
		<level>1</level>
		<occasion>before_battle</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>attack</attribute>
		<percentage>50</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>86.png</icon>
	</row>
	<row>
		<id>67</id>
		<name>飞霜·水</name>
		<description>水属性武将普通攻击伤害提高100%，可叠加</description>
		<isleader>1</isleader>
		<type>passive</type>
		<matrixele>wei</matrixele>
		<level>1</level>
		<occasion>before_battle</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>attack</attribute>
		<percentage>100</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>87.png</icon>
	</row>
	<row>
		<id>68</id>
		<name>引燃·火</name>
		<description>火属性武将普通攻击伤害提高50%，可叠加</description>
		<isleader>1</isleader>
		<type>passive</type>
		<matrixele>shu</matrixele>
		<level>1</level>
		<occasion>before_battle</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>attack</attribute>
		<percentage>50</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>90.png</icon>
	</row>
	<row>
		<id>69</id>
		<name>爆轰·火</name>
		<description>火属性武将普通攻击伤害提高100%，可叠加</description>
		<isleader>1</isleader>
		<type>passive</type>
		<matrixele>shu</matrixele>
		<level>1</level>
		<occasion>before_battle</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>attack</attribute>
		<percentage>100</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>91.png</icon>
	</row>
	<row>
		<id>70</id>
		<name>飞沙·土</name>
		<description>土属性武将普通攻击伤害提高50%，可叠加</description>
		<isleader>1</isleader>
		<type>passive</type>
		<matrixele>qiang</matrixele>
		<level>1</level>
		<occasion>before_battle</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>attack</attribute>
		<percentage>50</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>94.png</icon>
	</row>
	<row>
		<id>71</id>
		<name>流壁·土</name>
		<description>土属性武将普通攻击伤害提高100%，可叠加</description>
		<isleader>1</isleader>
		<type>passive</type>
		<matrixele>qiang</matrixele>
		<level>1</level>
		<occasion>before_battle</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>attack</attribute>
		<percentage>100</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>95.png</icon>
	</row>
	<row>
		<id>72</id>
		<name>天光·金</name>
		<description>金属性敌人造成的伤害减少30%，可叠加</description>
		<isleader>1</isleader>
		<type>defence</type>
		<matrixele>nan_man</matrixele>
		<level>1</level>
		<occasion>after_action</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>none</attribute>
		<percentage>30</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>100.png</icon>
	</row>
	<row>
		<id>73</id>
		<name>刚铠·金</name>
		<description>金属性敌人造成的伤害减少50%，可叠加</description>
		<isleader>1</isleader>
		<type>defence</type>
		<matrixele>nan_man</matrixele>
		<level>1</level>
		<occasion>after_action</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>none</attribute>
		<percentage>50</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>101.png</icon>
	</row>
	<row>
		<id>74</id>
		<name>屏障·木</name>
		<description>木属性敌人造成的伤害减少30%，可叠加</description>
		<isleader>1</isleader>
		<type>defence</type>
		<matrixele>wu</matrixele>
		<level>1</level>
		<occasion>after_action</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>none</attribute>
		<percentage>30</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>102.png</icon>
	</row>
	<row>
		<id>75</id>
		<name>荆棘·木</name>
		<description>木属性敌人造成的伤害减少50%，可叠加</description>
		<isleader>1</isleader>
		<type>defence</type>
		<matrixele>wu</matrixele>
		<level>1</level>
		<occasion>after_action</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>none</attribute>
		<percentage>50</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>103.png</icon>
	</row>
	<row>
		<id>76</id>
		<name>化润·水</name>
		<description>水属性敌人造成的伤害减少30%，可叠加</description>
		<isleader>1</isleader>
		<type>defence</type>
		<matrixele>wei</matrixele>
		<level>1</level>
		<occasion>after_action</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>none</attribute>
		<percentage>30</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>104.png</icon>
	</row>
	<row>
		<id>77</id>
		<name>冰封·水</name>
		<description>水属性敌人造成的伤害减少50%，可叠加</description>
		<isleader>1</isleader>
		<type>defence</type>
		<matrixele>wei</matrixele>
		<level>1</level>
		<occasion>after_action</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>none</attribute>
		<percentage>50</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>105.png</icon>
	</row>
	<row>
		<id>78</id>
		<name>熄灭·火</name>
		<description>火属性敌人造成的伤害减少30%，可叠加</description>
		<isleader>1</isleader>
		<type>defence</type>
		<matrixele>shu</matrixele>
		<level>1</level>
		<occasion>after_action</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>none</attribute>
		<percentage>30</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>106.png</icon>
	</row>
	<row>
		<id>79</id>
		<name>淬炼·火</name>
		<description>火属性敌人造成的伤害减少50%，可叠加</description>
		<isleader>1</isleader>
		<type>defence</type>
		<matrixele>shu</matrixele>
		<level>1</level>
		<occasion>after_action</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>none</attribute>
		<percentage>50</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>107.png</icon>
	</row>
	<row>
		<id>80</id>
		<name>坚韧·土</name>
		<description>土属性敌人造成的伤害减少30%，可叠加</description>
		<isleader>1</isleader>
		<type>defence</type>
		<matrixele>qiang</matrixele>
		<level>1</level>
		<occasion>after_action</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>none</attribute>
		<percentage>30</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>108.png</icon>
	</row>
	<row>
		<id>81</id>
		<name>遁形·土</name>
		<description>土属性敌人造成的伤害减少50%，可叠加</description>
		<isleader>1</isleader>
		<type>defence</type>
		<matrixele>qiang</matrixele>
		<level>1</level>
		<occasion>after_action</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>none</attribute>
		<percentage>50</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>109.png</icon>
	</row>
	<row>
		<id>82</id>
		<name>无伤</name>
		<description>受到的所有伤害减少10%，可叠加</description>
		<isleader>1</isleader>
		<type>defence</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>after_action</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>none</attribute>
		<percentage>10</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>110.png</icon>
	</row>
	<row>
		<id>83</id>
		<name>慈悲</name>
		<description>受到的所有伤害减少20%，可叠加</description>
		<isleader>1</isleader>
		<type>defence</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>after_action</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>none</attribute>
		<percentage>20</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>111.png</icon>
	</row>
	<row>
		<id>84</id>
		<name>拖延术</name>
		<description>宝珠移动的最大时限延长了少许</description>
		<isleader>1</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>2</percentage>
		<value>2</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>121.png</icon>
	</row>
	<row>
		<id>85</id>
		<name>时光术</name>
		<description>宝珠移动的最大时限延长了一些</description>
		<isleader>1</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>3</percentage>
		<value>3</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>122.png</icon>
	</row>
	<row>
		<id>86</id>
		<name>永恒术</name>
		<description>宝珠移动的最大时限延长了许多</description>
		<isleader>1</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>4</percentage>
		<value>4</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>123.png</icon>
	</row>
	<row>
		<id>87</id>
		<name>壁垒</name>
		<description>3回合内受伤减少50%</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>50</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>20</round>
		<minround>15</minround>
		<repeat>3</repeat>
		<icon>111.png</icon>
	</row>
	<row>
		<id>88</id>
		<name>破甲</name>
		<description>5回合内敌人防御力减少50%</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>50</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>15</round>
		<minround>8</minround>
		<repeat>5</repeat>
		<icon>121.png</icon>
	</row>
	<row>
		<id>89</id>
		<name>无坚不摧</name>
		<description>5回合内敌人防御力减少75%</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>75</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>17</round>
		<minround>10</minround>
		<repeat>5</repeat>
		<icon>122.png</icon>
	</row>
	<row>
		<id>90</id>
		<name>美人计</name>
		<description>敌人攻击延长3回合</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>0</percentage>
		<value>3</value>
		<chance>100</chance>
		<round>15</round>
		<minround>10</minround>
		<repeat>3</repeat>
		<icon>123.png</icon>
	</row>
	<row>
		<id>91</id>
		<name>绝色倾城</name>
		<description>敌人攻击延长5回合</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>0</percentage>
		<value>5</value>
		<chance>100</chance>
		<round>25</round>
		<minround>20</minround>
		<repeat>5</repeat>
		<icon>124.png</icon>
	</row>
	<row>
		<id>92</id>
		<name>绝对防御</name>
		<description>在5回合內，受伤減少50%</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>50</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>20</round>
		<minround>5</minround>
		<repeat>5</repeat>
		<icon>125.png</icon>
	</row>
	<row>
		<id>93</id>
		<name>烈火</name>
		<description>攻击后追加一次全体攻击</description>
		<isleader>1</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>after_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>100</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>126.png</icon>
	</row>
	<row>
		<id>94</id>
		<name>天火</name>
		<description>攻击后追加一次全体攻击(自身攻击力2倍)</description>
		<isleader>1</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>after_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>200</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>127.png</icon>
	</row>
	<row>
		<id>95</id>
		<name>圣火</name>
		<description>攻击后追加一次全体攻击(自身攻击力5倍)</description>
		<isleader>1</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>after_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>500</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>128.png</icon>
	</row>
	<row>
		<id>96</id>
		<name>复生</name>
		<description>当血量高于70%而被一次攻击致死时，保留1血量</description>
		<isleader>1</isleader>
		<type>defence</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>after_battle</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>70</percentage>
		<value>1</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>129.png</icon>
	</row>
	<row>
		<id>97</id>
		<name>不死之身</name>
		<description>当血量高于50%而被一次攻击致死时，保留1血量</description>
		<isleader>1</isleader>
		<type>defence</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>after_battle</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>50</percentage>
		<value>1</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>130.png</icon>
	</row>
	<row>
		<id>98</id>
		<name>医疗术</name>
		<description>每回合恢復少量血量(150%回復力)</description>
		<isleader>1</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>none</attribute>
		<percentage>150</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>131.png</icon>
	</row>
	<row>
		<id>99</id>
		<name>回春术</name>
		<description>每回合恢復一定血量(200%回復力)</description>
		<isleader>1</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>none</attribute>
		<percentage>200</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>132.png</icon>
	</row>
	<row>
		<id>100</id>
		<name>命疗术</name>
		<description>每回合恢復較多血量(300%回復力)</description>
		<isleader>1</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>none</attribute>
		<percentage>300</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>133.png</icon>
	</row>
	<row>
		<id>101</id>
		<name>活天仙术</name>
		<description>每回合恢復很多血量(500%回復力)</description>
		<isleader>1</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>none</attribute>
		<percentage>500</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>134.png</icon>
	</row>
	<row>
		<id>102</id>
		<name>烈焰焚天</name>
		<description>对敌方全体造成自身攻击5倍的火属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>shu</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>500</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>10</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>1.png</icon>
	</row>
	<row>
		<id>103</id>
		<name>蛟龙出水</name>
		<description>对敌方全体造成自身攻击5倍的水属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>wei</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>500</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>10</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>5.png</icon>
	</row>
	<row>
		<id>104</id>
		<name>风暴</name>
		<description>对敌方全体造成自身攻击5倍的木属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>wu</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>500</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>10</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>9.png</icon>
	</row>
	<row>
		<id>105</id>
		<name>斩杀</name>
		<description>对敌方全体造成自身攻击5倍的金属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>nan_man</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>500</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>10</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>13.png</icon>
	</row>
	<row>
		<id>106</id>
		<name>地龙翻身</name>
		<description>对敌方全体造成自身攻击5倍的土属性伤害</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>qiang</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>attack</attribute>
		<percentage>500</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>10</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>17.png</icon>
	</row>
	<row>
		<id>107</id>
		<name>滞留</name>
		<description>2两回内敌方火属性武将回合不减</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>shu</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>0</percentage>
		<value>2</value>
		<chance>100</chance>
		<round>20</round>
		<minround>15</minround>
		<repeat>2</repeat>
		<icon>21.png</icon>
	</row>
	<row>
		<id>108</id>
		<name>锁定</name>
		<description>2两回内敌方水属性武将回合不减</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>wei</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>0</percentage>
		<value>2</value>
		<chance>100</chance>
		<round>20</round>
		<minround>15</minround>
		<repeat>2</repeat>
		<icon>25.png</icon>
	</row>
	<row>
		<id>109</id>
		<name>神木之藤</name>
		<description>2两回内敌方木属性武将回合不减</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>wu</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>0</percentage>
		<value>2</value>
		<chance>100</chance>
		<round>20</round>
		<minround>15</minround>
		<repeat>2</repeat>
		<icon>29.png</icon>
	</row>
	<row>
		<id>110</id>
		<name>泥潭</name>
		<description>2两回内敌方土属性武将回合不减</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>qiang</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>0</percentage>
		<value>2</value>
		<chance>100</chance>
		<round>20</round>
		<minround>15</minround>
		<repeat>2</repeat>
		<icon>33.png</icon>
	</row>
	<row>
		<id>111</id>
		<name>金山之力</name>
		<description>2两回内敌方金属性武将回合不减</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>nan_man</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>enemy</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>0</percentage>
		<value>2</value>
		<chance>100</chance>
		<round>20</round>
		<minround>15</minround>
		<repeat>2</repeat>
		<icon>37.png</icon>
	</row>
	<row>
		<id>112</id>
		<name>水墙</name>
		<description>1回合内免疫火属性攻击</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>shu</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>100</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>20</round>
		<minround>15</minround>
		<repeat>1</repeat>
		<icon>41.png</icon>
	</row>
	<row>
		<id>113</id>
		<name>神佑</name>
		<description>1回合内免疫水属性攻击</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>wei</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>100</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>20</round>
		<minround>15</minround>
		<repeat>1</repeat>
		<icon>45.png</icon>
	</row>
	<row>
		<id>114</id>
		<name>魔甲</name>
		<description>1回合内免疫木属性攻击</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>wu</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>100</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>20</round>
		<minround>15</minround>
		<repeat>1</repeat>
		<icon>49.png</icon>
	</row>
	<row>
		<id>115</id>
		<name>坚不可摧</name>
		<description>1回合内免疫金属性攻击</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>nan_man</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>100</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>20</round>
		<minround>15</minround>
		<repeat>1</repeat>
		<icon>53.png</icon>
	</row>
	<row>
		<id>116</id>
		<name>盾墙</name>
		<description>1回合内免疫土属性攻击</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>qiang</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>none</attribute>
		<percentage>100</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>20</round>
		<minround>15</minround>
		<repeat>1</repeat>
		<icon>57.png</icon>
	</row>
	<row>
		<id>117</id>
		<name>时空</name>
		<description>宝石移动时间增加5秒</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>none</attribute>
		<percentage>0</percentage>
		<value>4</value>
		<chance>100</chance>
		<round>15</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>61.png</icon>
	</row>
	<row>
		<id>118</id>
		<name>时间静止</name>
		<description>宝石移动时间增加10秒</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>none</attribute>
		<percentage>0</percentage>
		<value>9</value>
		<chance>100</chance>
		<round>20</round>
		<minround>5</minround>
		<repeat>-1</repeat>
		<icon>65.png</icon>
	</row>
	<row>
		<id>119</id>
		<name>元素反击</name>
		<description>血量完全恢复且減少敌方全体15%血量</description>
		<isleader>0</isleader>
		<type>active</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_action</occasion>
		<force>friend</force>
		<unit>card</unit>
		<attribute>none</attribute>
		<percentage>100</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>20</round>
		<minround>10</minround>
		<repeat>-1</repeat>
		<icon>65.png</icon>
	</row>
	<row>
		<id>120</id>
		<name>火焰之心</name>
		<description>火属性武將的血量提升至1.5倍</description>
		<isleader>1</isleader>
		<type>passive</type>
		<matrixele>shu</matrixele>
		<level>1</level>
		<occasion>before_battle</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>hp</attribute>
		<percentage>50</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>66.png</icon>
	</row>
	<row>
		<id>121</id>
		<name>火焰风暴</name>
		<description>火属性武將的血量提升至2倍</description>
		<isleader>1</isleader>
		<type>passive</type>
		<matrixele>shu</matrixele>
		<level>1</level>
		<occasion>before_battle</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>hp</attribute>
		<percentage>100</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>67.png</icon>
	</row>
	<row>
		<id>122</id>
		<name>水灵附体</name>
		<description>水属性武將的血量提升至1.5倍</description>
		<isleader>1</isleader>
		<type>passive</type>
		<matrixele>wei</matrixele>
		<level>1</level>
		<occasion>before_battle</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>hp</attribute>
		<percentage>50</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>68.png</icon>
	</row>
	<row>
		<id>123</id>
		<name>水神相助</name>
		<description>水属性武將的血量提升至2倍</description>
		<isleader>1</isleader>
		<type>passive</type>
		<matrixele>wei</matrixele>
		<level>1</level>
		<occasion>before_battle</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>hp</attribute>
		<percentage>100</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>69.png</icon>
	</row>
	<row>
		<id>124</id>
		<name>金甲之身</name>
		<description>金属性武將的血量提升至1.5倍</description>
		<isleader>1</isleader>
		<type>passive</type>
		<matrixele>nan_man</matrixele>
		<level>1</level>
		<occasion>before_battle</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>hp</attribute>
		<percentage>50</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>70.png</icon>
	</row>
	<row>
		<id>125</id>
		<name>金刚不灭</name>
		<description>金属性武將的血量提升至2倍</description>
		<isleader>1</isleader>
		<type>passive</type>
		<matrixele>nan_man</matrixele>
		<level>1</level>
		<occasion>before_battle</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>hp</attribute>
		<percentage>100</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>71.png</icon>
	</row>
	<row>
		<id>126</id>
		<name>古树赞歌</name>
		<description>木属性武將的血量提升至1.5倍</description>
		<isleader>1</isleader>
		<type>passive</type>
		<matrixele>wu</matrixele>
		<level>1</level>
		<occasion>before_battle</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>hp</attribute>
		<percentage>50</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>72.png</icon>
	</row>
	<row>
		<id>127</id>
		<name>森林庇佑</name>
		<description>木属性武將的血量提升至2倍</description>
		<isleader>1</isleader>
		<type>passive</type>
		<matrixele>wu</matrixele>
		<level>1</level>
		<occasion>before_battle</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>hp</attribute>
		<percentage>100</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>73.png</icon>
	</row>
	<row>
		<id>128</id>
		<name>凝土为身</name>
		<description>土属性武將的血量提升至1.5倍</description>
		<isleader>1</isleader>
		<type>passive</type>
		<matrixele>qiang</matrixele>
		<level>1</level>
		<occasion>before_battle</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>hp</attribute>
		<percentage>50</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>74.png</icon>
	</row>
	<row>
		<id>129</id>
		<name>大地之灵</name>
		<description>土属性武將的血量提升至2倍</description>
		<isleader>1</isleader>
		<type>passive</type>
		<matrixele>qiang</matrixele>
		<level>1</level>
		<occasion>before_battle</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>hp</attribute>
		<percentage>100</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>75.png</icon>
	</row>
	<row>
		<id>130</id>
		<name>身外之财</name>
		<description>额外获得150%的金币</description>
		<isleader>1</isleader>
		<type>passive</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_battle</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>gold</attribute>
		<percentage>50</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>76.png</icon>
	</row>
	<row>
		<id>131</id>
		<name>金玉满堂</name>
		<description>额外获得200%的金币</description>
		<isleader>1</isleader>
		<type>passive</type>
		<matrixele>none</matrixele>
		<level>1</level>
		<occasion>before_battle</occasion>
		<force>friend</force>
		<unit>army</unit>
		<attribute>gold</attribute>
		<percentage>100</percentage>
		<value>0</value>
		<chance>100</chance>
		<round>0</round>
		<minround>0</minround>
		<repeat>-1</repeat>
		<icon>77.png</icon>
	</row>
</table>