local mod	= DBM:NewMod("Baltharus", "DBM-ChamberOfAspects", 2)
local L		= mod:GetLocalizedStrings()

mod:SetRevision(("$Revision: 257 $"):sub(12, -3))
mod:SetCreatureID(39751)
mod:SetEncounterID(1147)
mod:SetModelID(31761)
mod:SetUsedIcons(1, 2, 3, 4, 5, 6, 7, 8)

mod:RegisterCombat("combat")

mod:RegisterEventsInCombat(
	"SPELL_CAST_START 74509",
	"SPELL_AURA_APPLIED 75125 74505",
	"UNIT_HEALTH boss1"
)

--Melee don't need to know abot WW?
local warningSplitSoon		= mod:NewAnnounce("WarningSplitSoon", 2)
local warnWhirlwind			= mod:NewSpellAnnounce(75125, 3, nil, "Tank|Healer")
local warningWarnBrand		= mod:NewTargetAnnounce(74505, 4)

local specWarnBrand			= mod:NewSpecialWarningYou(74505, nil, nil, nil, 3, 2)
local specWarnRepellingWave	= mod:NewSpecialWarningSpell(74509, nil, nil, nil, 2, 2)

local timerWhirlwind		= mod:NewBuffActiveTimer(4, 75125, nil, "Tank|Healer")
local timerRepellingWave	= mod:NewBuffActiveTimer(4, 74509)--1 second cast + 3 second stun
local timerBrand			= mod:NewBuffActiveTimer(10, 74505)

mod:AddBoolOption("SetIconOnBrand", false)
mod:AddBoolOption("RangeFrame")

mod.vb.warnedSplit1	= false
mod.vb.warnedSplit2	= false
mod.vb.warnedSplit3	= false
local brandTargets = {}
mod.vb.brandIcon	= 8

local function showBrandWarning()
	warningWarnBrand:Show(table.concat(brandTargets, "<, >"))
	table.wipe(brandTargets)
end

function mod:OnCombatStart(delay)
	self.vb.warnedSplit1 = false
	self.vb.warnedSplit2 = false
	self.vb.warnedSplit3 = false
	table.wipe(brandTargets)
	self.vb.brandIcon = 8
	if self.Options.RangeFrame then
		DBM.RangeCheck:Show(12)
	end
end

function mod:OnCombatEnd()
	if self.Options.RangeFrame then
		DBM.RangeCheck:Hide()
	end
end

function mod:SPELL_CAST_START(args)
	if args.spellId == 74509 then
		specWarnRepellingWave:Show()
		specWarnRepellingWave:Play("carefly")
		timerRepellingWave:Show()
	end
end

function mod:SPELL_AURA_APPLIED(args)
	if args.spellId == 75125 then
		warnWhirlwind:Show()
		timerWhirlwind:Show()
	elseif args.spellId == 74505 and self:IsInCombat() then--Only do this when boss is actually engaged, otherwise it doesn't really matter and just spams.
		brandTargets[#brandTargets + 1] = args.destName
		if args:IsPlayer() then
			specWarnBrand:Show()
			specWarnBrand:Play("targetyou")
			timerBrand:Show()
		end
		if self.Options.SetIconOnBrand then
			self:SetIcon(args.destName, self.vb.brandIcon, 10)
		end
		self.vb.brandIcon = self.vb.brandIcon - 1
		if 	self.vb.brandIcon < 1 then
			self.vb.brandIcon = 8
		end
		self:Unschedule(showBrandWarning)
		self:Schedule(0.5, showBrandWarning)
	end
end

function mod:UNIT_HEALTH(uId)
	if self:IsDifficulty("normal25", "heroic25") then
		if not self.vb.warnedSplit1 and self:GetUnitCreatureId(uId) == 39751 and UnitHealth(uId) / UnitHealthMax(uId) <= 0.70 then
			self.vb.warnedSplit1 = true
			warningSplitSoon:Show()
		elseif not self.vb.warnedSplit3 and self:GetUnitCreatureId(uId) == 39751 and UnitHealth(uId) / UnitHealthMax(uId) <= 0.37 then
			self.vb.warnedSplit3 = true
			warningSplitSoon:Show()
		end
	else
		if not self.vb.warnedSplit2 and self:GetUnitCreatureId(uId) == 39751 and UnitHealth(uId) / UnitHealthMax(uId) <= 0.54 then
			self.vb.warnedSplit2 = true
			warningSplitSoon:Show()
		end
	end
end
