--Chinese local for Fizzle
--Translator: mcc
--Last Update: 2007 March 26
local L = LibStub("AceLocale-3.0"):NewLocale("Fizzle", "zhTW")
if not L then return end
-- Core.lua
L["Displays Item Quality and Durability in the character frame."] = "在角色裝備欄中顯示物品品質與耐久度"
L["Percent"] = "百分比"
L["Toggle percentage display."] = "百分比顯示"
L["Border"] = "邊框"
L["Toggle quality borders."] = "用物品品質著色邊框"
L["Invert"] = "損壞比率顯示"
L["Show numbers the other way around. Eg. 0% = full durability , 100 = no durability."] = "損壞比率顯示 Eg. 0% = 完好的 100% = 完全損壞"
L["Hide Text"] = "隱藏文字"
L["Hide durability text."] = "隱藏耐久度文字"
L["Show Full"] = "完好也顯示"
L["Show durability when full."] = "當物品沒有損壞時顯示耐久度"
L["Show Repair Cost"] = "顯示修復金額"
L["Show the total repair cost of your items."] = "顯示總共需多少金額修復"
L["Discount"] = "顯示折扣"
L["Show the repair cost minus the 10% faction discount."] = "顯示因聲望所減少的金額"
-- Inspect.lua
L["Inspect"] = "觀察"
L["Show item quality when inspecting people."] = "當觀察別人時顯示物品品質."
L["pattern"] = "^耐久度 (%d+) / (%d+)$"
L["REPAIR_ITEM"]="修理費用"
L["NO_REPAIR"]="無需修理"