Initialize engine version: 2017.1.0f3 (472613c02cf7)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
    Vendor:   NVIDIA
    VRAM:     3072 MB
    Driver:   21.21.13.7653
Begin MonoManager ReloadAssembly
Platform assembly: D:\game\szjryx\10.17\CarriedAway_chs\CarriedAway_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\game\szjryx\10.17\CarriedAway_chs\CarriedAway_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\10.17\CarriedAway_chs\CarriedAway_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\game\szjryx\10.17\CarriedAway_chs\CarriedAway_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\10.17\CarriedAway_chs\CarriedAway_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\game\szjryx\10.17\CarriedAway_chs\CarriedAway_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\10.17\CarriedAway_chs\CarriedAway_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\game\szjryx\10.17\CarriedAway_chs\CarriedAway_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\10.17\CarriedAway_chs\CarriedAway_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\game\szjryx\10.17\CarriedAway_chs\CarriedAway_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\10.17\CarriedAway_chs\CarriedAway_Data\Managed\UnityEngine.Timeline.dll (this message is harmless)
Loading D:\game\szjryx\10.17\CarriedAway_chs\CarriedAway_Data\Managed\UnityEngine.Timeline.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\10.17\CarriedAway_chs\CarriedAway_Data\Managed\Facepunch.Steamworks.dll (this message is harmless)
Loading D:\game\szjryx\10.17\CarriedAway_chs\CarriedAway_Data\Managed\Facepunch.Steamworks.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\10.17\CarriedAway_chs\CarriedAway_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\game\szjryx\10.17\CarriedAway_chs\CarriedAway_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in  3.188 seconds
OnLevelWasLoaded was found on InputManager
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 380)

<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 2.482268 ms
AK INIT INIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WwiseUnity: Initialize sound engine ...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WwiseUnity: Sound engine initialized.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)

The referenced script on this Behaviour (Game Object 'gameHutChairEnd') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'gameHutChairStart') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'gameHutDragStart') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'gameHutDragEnd') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'gameHutGondolaStart') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'gameHutGondolaEnd') is missing!
 
(Filename:  Line: 1758)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)

Facepunch.Steamworks Unity: WindowsPlayer
Facepunch.Steamworks Os: Windows
Facepunch.Steamworks Arch: x86
[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StyleComponent] No active StyleRoot object found in parents.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Loaded as schinese
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

We are allowed to play this game
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)

Had problems saving!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Running GraphSave converter
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Saved 0 graph saves!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 481)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper unknown) SteamNative.SteamUGCQueryCompleted_t.PtrToStructure (intptr,object) <0x0002f>
at (wrapper managed-to-native) System.Runtime.InteropServices.Marshal.PtrToStructure (intptr,System.Type) <0x00004>
at SteamNative.SteamUGCQueryCompleted_t.FromPointer (intptr) <0x000ac>
at SteamNative.SteamUGCQueryCompleted_t/<>c__DisplayClass8_0.<CallResult>b__4 (intptr) <0x00031>
at (wrapper native-to-managed) SteamNative.SteamUGCQueryCompleted_t/<>c__DisplayClass8_0.<CallResult>b__4 (intptr) <0x0006d>
at (wrapper managed-to-native) SteamNative.Platform/Win32/Native.SteamAPI_RunCallbacks () <0x00004>
at SteamNative.Platform/Win32.SteamApi_SteamAPI_RunCallbacks () <0x0000a>
at SteamNative.SteamApi.SteamAPI_RunCallbacks () <0x0001c>
at Facepunch.Steamworks.Client.RunCallbacks () <0x00019>
at Facepunch.Steamworks.Client.Update () <0x00021>
at CarriedAway.Steam.SteamMain.Update () <0x00021>

 
(Filename:  Line: -1)

Setting up 4 worker threads for Enlighten.
  Thread -> id: 1a4c -> priority: 1 
  Thread -> id: 1818 -> priority: 1 
  Thread -> id: 1cd0 -> priority: 1 
  Thread -> id: 2284 -> priority: 1 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Disabler/Map/Map items/gameRider_10(Clone)/offset"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Disabler/Map/Map items/gameRider_13(Clone)/offset"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Disabler/Map/Map items/gameRider_05(Clone)/offset"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Disabler/Map/Map items/gameRider_11(Clone)/offset"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Disabler/Map/Map items/gameRider_15(Clone)/offset"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Disabler/Map/Map items/gameRider_04(Clone)/offset"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Disabler/Map/Map items/gameRider_12(Clone)/offset"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Disabler/Map/Map items/gameRider_16(Clone)/offset"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Disabler/Map/Map items/gameRider_04(Clone)/offset"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Disabler/Map/Map items/gameRider_13(Clone)/offset"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Disabler/Map/Map items/gameRider_01(Clone)/offset"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Disabler/Map/Map items/gameRider_01(Clone)/offset"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Disabler/Map/Map items/gameRider_06(Clone)/offset"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Disabler/Map/Map items/gameRider_15(Clone)/offset"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Disabler/Map/Map items/gameRider_03(Clone)/offset"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Disabler/Map/Map items/gameRider_10(Clone)/offset"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Disabler/Map/Map items/gameRider_18(Clone)/offset"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Disabler/Map/Map items/gameRider_03(Clone)/offset"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Disabler/Map/Map items/gameRider_05(Clone)/offset"
 
(Filename:  Line: 0)

Closing SteamClient
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

