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<AnceHallConsTplt id="1964" type="4" level="464" needIntegral="25" needExp="100" atk="0" def="0" hp="0" agi="9280" />
<AnceHallConsTplt id="1965" type="4" level="465" needIntegral="25" needExp="100" atk="0" def="0" hp="0" agi="9300" />
<AnceHallConsTplt id="1966" type="4" level="466" needIntegral="25" needExp="100" atk="0" def="0" hp="0" agi="9320" />
<AnceHallConsTplt id="1967" type="4" level="467" needIntegral="25" needExp="100" atk="0" def="0" hp="0" agi="9340" />
<AnceHallConsTplt id="1968" type="4" level="468" needIntegral="25" needExp="100" atk="0" def="0" hp="0" agi="9360" />
<AnceHallConsTplt id="1969" type="4" level="469" needIntegral="25" needExp="100" atk="0" def="0" hp="0" agi="9380" />
<AnceHallConsTplt id="1970" type="4" level="470" needIntegral="25" needExp="100" atk="0" def="0" hp="0" agi="9400" />
<AnceHallConsTplt id="1971" type="4" level="471" needIntegral="25" needExp="100" atk="0" def="0" hp="0" agi="9420" />
<AnceHallConsTplt id="1972" type="4" level="472" needIntegral="25" needExp="100" atk="0" def="0" hp="0" agi="9440" />
<AnceHallConsTplt id="1973" type="4" level="473" needIntegral="25" needExp="100" atk="0" def="0" hp="0" agi="9460" />
<AnceHallConsTplt id="1974" type="4" level="474" needIntegral="25" needExp="100" atk="0" def="0" hp="0" agi="9480" />
<AnceHallConsTplt id="1975" type="4" level="475" needIntegral="25" needExp="100" atk="0" def="0" hp="0" agi="9500" />
<AnceHallConsTplt id="1976" type="4" level="476" needIntegral="25" needExp="100" atk="0" def="0" hp="0" agi="9520" />
<AnceHallConsTplt id="1977" type="4" level="477" needIntegral="25" needExp="100" atk="0" def="0" hp="0" agi="9540" />
<AnceHallConsTplt id="1978" type="4" level="478" needIntegral="25" needExp="100" atk="0" def="0" hp="0" agi="9560" />
<AnceHallConsTplt id="1979" type="4" level="479" needIntegral="25" needExp="100" atk="0" def="0" hp="0" agi="9580" />
<AnceHallConsTplt id="1980" type="4" level="480" needIntegral="25" needExp="100" atk="0" def="0" hp="0" agi="9600" />
<AnceHallConsTplt id="1981" type="4" level="481" needIntegral="26" needExp="100" atk="0" def="0" hp="0" agi="9620" />
<AnceHallConsTplt id="1982" type="4" level="482" needIntegral="26" needExp="100" atk="0" def="0" hp="0" agi="9640" />
<AnceHallConsTplt id="1983" type="4" level="483" needIntegral="26" needExp="100" atk="0" def="0" hp="0" agi="9660" />
<AnceHallConsTplt id="1984" type="4" level="484" needIntegral="26" needExp="100" atk="0" def="0" hp="0" agi="9680" />
<AnceHallConsTplt id="1985" type="4" level="485" needIntegral="26" needExp="100" atk="0" def="0" hp="0" agi="9700" />
<AnceHallConsTplt id="1986" type="4" level="486" needIntegral="26" needExp="100" atk="0" def="0" hp="0" agi="9720" />
<AnceHallConsTplt id="1987" type="4" level="487" needIntegral="26" needExp="100" atk="0" def="0" hp="0" agi="9740" />
<AnceHallConsTplt id="1988" type="4" level="488" needIntegral="26" needExp="100" atk="0" def="0" hp="0" agi="9760" />
<AnceHallConsTplt id="1989" type="4" level="489" needIntegral="26" needExp="100" atk="0" def="0" hp="0" agi="9780" />
<AnceHallConsTplt id="1990" type="4" level="490" needIntegral="26" needExp="100" atk="0" def="0" hp="0" agi="9800" />
<AnceHallConsTplt id="1991" type="4" level="491" needIntegral="26" needExp="100" atk="0" def="0" hp="0" agi="9820" />
<AnceHallConsTplt id="1992" type="4" level="492" needIntegral="26" needExp="100" atk="0" def="0" hp="0" agi="9840" />
<AnceHallConsTplt id="1993" type="4" level="493" needIntegral="26" needExp="100" atk="0" def="0" hp="0" agi="9860" />
<AnceHallConsTplt id="1994" type="4" level="494" needIntegral="26" needExp="100" atk="0" def="0" hp="0" agi="9880" />
<AnceHallConsTplt id="1995" type="4" level="495" needIntegral="26" needExp="100" atk="0" def="0" hp="0" agi="9900" />
<AnceHallConsTplt id="1996" type="4" level="496" needIntegral="26" needExp="100" atk="0" def="0" hp="0" agi="9920" />
<AnceHallConsTplt id="1997" type="4" level="497" needIntegral="26" needExp="100" atk="0" def="0" hp="0" agi="9940" />
<AnceHallConsTplt id="1998" type="4" level="498" needIntegral="26" needExp="100" atk="0" def="0" hp="0" agi="9960" />
<AnceHallConsTplt id="1999" type="4" level="499" needIntegral="26" needExp="100" atk="0" def="0" hp="0" agi="9980" />
<AnceHallConsTplt id="2000" type="4" level="500" needIntegral="26" needExp="100" atk="0" def="0" hp="0" agi="10000" />

<AnceHallTip id="1" title="最大等级" maxLevel="500" />
<AnceHallTip id="2" title="功能开启等级" level="100" />
<AnceHallTip id="3" title="规则说明" tip="1、每天可进行2次狩猎。&lt;br&gt;2、点击“狩猎”或“翻倍狩猎”后，狩猎正式开始，持续40秒。&lt;br&gt;3、点中出现的动物即可获得相应积分。&lt;br&gt;4、若选择“翻倍狩猎”，则在接下来的狩猎中所得积分*2。&lt;br&gt;5、在狩猎过程中尽可能选择凶猛动物以获得更多积分。&lt;br&gt;6、积分可于祠堂供奉中使用。" />
<AnceHallTip id="4" title="狩猎翻倍元宝数" num="30" />
<AnceHallTip id="5" title="1、供奉需耗费狩猎获得的积分。&lt;br&gt;2、每次供奉均可获得经验，经验条满格后升级，相应属性增加。&lt;br&gt;3、供奉时有概率暴击，获得多倍经验。" />


<HuntAnimalTemplate id="1" name="鸡" type="5" integral="2" normalName="chicken_normal.png" hitName="chicken_hit.png" animalType="chicken" />
<HuntAnimalTemplate id="2" name="兔叽" type="7" integral="3" normalName="rabbit_normal.png" hitName="rabbit_hit.png" animalType="rabbit" />
<HuntAnimalTemplate id="3" name="山羊" type="9" integral="4" normalName="sheep_normal.png" hitName="sheep_hit.png" animalType="sheep" />
<HuntAnimalTemplate id="4" name="斑马" type="1" integral="5" normalName="zebra_normal.png" hitName="zebra_hit.png" animalType="zebra" />
<HuntAnimalTemplate id="5" name="鹿" type="6" integral="5" normalName="deer_normal.png" hitName="deer_hit.png" animalType="deer" />
<HuntAnimalTemplate id="6" name="狼" type="4" integral="6" normalName="dog_normal.png" hitName="dog_hit.png" animalType="dog" />
<HuntAnimalTemplate id="7" name="野猪" type="10" integral="7" normalName="pig_normal.png" hitName="pig_hit.png" animalType="pig" />
<HuntAnimalTemplate id="8" name="狮子" type="3" integral="8" normalName="lion_normal.png" hitName="lion_hit.png" animalType="lion" />
<HuntAnimalTemplate id="9" name="老虎" type="2" integral="9" normalName="tiger_normal.png" hitName="tiger_hit.png" animalType="tiger" />
<HuntAnimalTemplate id="10" name="大象" type="8" integral="10" normalName="elephant_normal.png" hitName="elephant_hit.png" animalType="elephant" />

<HuntAnimalPos id="1" x="118" y="170"/>
<HuntAnimalPos id="2" x="214" y="205"/>
<HuntAnimalPos id="3" x="345" y="241"/>
<HuntAnimalPos id="4" x="411" y="162"/>
<HuntAnimalPos id="5" x="437" y="261"/>
<HuntAnimalPos id="6" x="562" y="216"/>
<HuntAnimalPos id="7" x="520" y="335"/>
<HuntAnimalPos id="8" x="302" y="352"/>
<HuntAnimalPos id="9" x="155" y="332"/>
<HuntAnimalPos id="10" x="65" y="276"/>

<HuntResMc id="1" url="pic/servant/hunt/animal.swf" name="AnimalMc" />
<HuntResMc id="2" url="pic/servant/hunt/path.swf" name="Path1,Path2,Path3,Path4,Path5,Path6,Path7,Path8,Path9,Path10,Target" />

</dataset>