# Deadly Boss Mods Core

## [1.13.18](https://github.com/DeadlyBossMods/DBM-Classic/tree/1.13.18) (2019-10-29)
[Full Changelog](https://github.com/DeadlyBossMods/DBM-Classic/compare/1.13.17...1.13.18)

- Update version  
- Update README.md  
- Merge pull request #20 from woopydalan/master  
    updated spanish localization  
- added esES / esMX  
- updated esMX  
- esES/esMX update for scholomance  
- added esMX  
- Add files via upload  
- added esMX  
- added esMX  
- added esMX  
- added esMX  
- added esMX  
- added esMX  
- Es Update  
- Sync incomplete difficulty index table from retail to classic. I realize that most of these will never appear in classic, but with future uncertain, better to support than not.  
- Fixed difficulty code not supporting classic 20 man raids. Apparently classic uses the modern wow difficulty  index values, and then on top of it added an value that doesn't exist on retail for 20 mans. This is now supported with this fix.  
    Fixed Guild engage/kill/defeat message syncs to no longer send for UBRS and LBRS  
- Merge pull request #19 from wallrik/ubrs  
    Remove Gyth as separate boss and include in Rend  
- Remove Gyth as separate boss and include in Rend  
- Merge pull request #18 from wallrik/ubrs  
    Basic boss tracking for UBRS  
- Basic boss tracking for UBRS  
    Basic combat detection with English locales and Conflagration alert for General Drakkisath  
- Made the record victory timer on by default in Classic version of DBM  
- Event wipe sounds will no longer play for pulls shorter than 30 seconds (ie resetting the boss or obvious miss pulls). This new behavior follows same logic that wipe stats have followed for years.  
- Add spellName arg to timer callbacks  
- Merge pull request #17 from Elnarfim/master  
    KR Update (Classic)  
- KR Update (Classic)  
