local L = LibStub("AceLocale-3.0"):NewLocale("Spy", "zhCN")
if not L then return end
-- TOC Note: "检测并提醒您附近有敌方玩家。"
 
-- Addon information
L["Spy"] = "Spy 侦测敌方玩家"
L["Version"] = "版本"
--L["LoadDescription"] = "|cff9933ffSpy addon loaded. Type |cffffffff/spy|cff9933ff for options."
L["SpyEnabled"] = "|cff9933ffSpy 侦测敌方玩家插件已启动。"
L["SpyDisabled"] = "|cff9933ffSpy 侦测敌方玩家插件已关闭。 输入 |cffffffff/spy enable|cff9933ff 启动插件。"
L["UpgradeAvailable"] = "|cff9933ff新版Spy 侦测敌方玩家 已有新的版本。 可以从这里下载新版本：\n|cffffffffhttps://www.curseforge.com/wow/addons/spy-classic"
 
-- Configuration frame name
L["Spy Option"] = "Spy 侦测敌方玩家"
 
-- Configuration strings
L["Profiles"] = "Profiles 配置文件"
 
L["GeneralSettings"] = "一般配置"
L["SpyDescription1"] = [[
Spy 侦测敌方玩家 插件可以提醒您附近有敌对玩家出现。
]]
L["SpyDescription2"] = [[
 
|cffffd000附近列表|cffffffff
附近列表会显示已经被侦测到的任何敌方玩家。 在非战斗状态下，点击列表姓名可快速选定目标。 如果在一定时间内未再次侦测到的玩家会被从列表中移除。
 
标题栏中的清除按钮可以立即清空附近列表，按住Ctrl来清空列表时可同时快速启动或暂停Spy插件。
 
|cffffd000近一小时内清单|cffffffff
显示最近1小时内出现的所有敌方玩家。
 
|cffffd000忽略列表|cffffffff
被加入忽略列表的敌对玩家将不会在列表中显示。你可以通过鼠标右键菜单或按住Ctrl点击从列表中添加或删除敌对玩家。
 
|cffffd000KOS即视击杀列表|cffffffff
在该列表中的敌对玩家一旦被侦测会出警报。您可以通过鼠标右键菜单或按住Shift点击从列表中添加或删除敌对玩家。
 
右键菜单也可以添加将某人加入此列表的原因。如果你希望添加不在列表中的说明，可以通过其他列表“自行输入原因...”。
 
 
|cffffd000作者: Slipjack|cffffffff
 
]]
L["EnableSpy"] = "开启Spy"
L["EnableSpyDescription"] = "现在和登陆时启用或禁用Spy。"
L["EnabledInBattlegrounds"] = "战场中启用Spy"
L["EnabledInBattlegroundsDescription"] = "在战场中启用或禁用Spy。"
L["EnabledInArenas"] = "竞技场中启用Spy"
L["EnabledInArenasDescription"] = "在竞技场中启用或禁用Spy。"
L["EnabledInWintergrasp"] = "世界战斗区域中启用Spy"
L["EnabledInWintergraspDescription"] = "在世界战斗区域中启用或禁用Spy，例如诺森德的冬握湖。"
L["DisableWhenPVPUnflagged"] = "非PVP状态时禁用Spy"
L["DisableWhenPVPUnflaggedDescription"] = "根据PVP状态启用或禁用Spy。"
 
L["DisplayOptions"] = "显示"
L["DisplayOptionsDescription"] = [[
自动显示或隐藏Spy。
]]
L["ShowOnDetection"] = "侦测到敌对玩家时显示Spy"
L["ShowOnDetectionDescription"] = "当侦测到敌对玩家时，自动显示隐藏的Spy菜单和附近列表。"
L["HideSpy"] = "未侦测到敌对玩家时隐藏"
L["HideSpyDescription"] = "当附近列表为空列表时隐藏Spy，手动清空列表不会隐藏Spy。"
L["ShowOnlyPvPFlagged"] = "只显示PVP状态的敌对玩家"
L["ShowOnlyPvPFlaggedDescription"] = "在附近列表中只显示PVP状态的敌对玩家。"
L["ShowKoSButton"] = "在敌对玩家头像上显示KOS按钮"
L["ShowKoSButtonDescription"] = "设置敌对玩家头像上显示KOS按钮。"
L["LockSpy"] = "锁定Spy窗口"
L["LockSpyDescription"] = "锁定Spy窗口无法移动。"
L["InvertSpy"] = "翻转Spy窗口"
L["InvertSpyDescription"] = "上下翻转Spy窗口。"
L["Reload"] = "重新载入"
L["ReloadDescription"] = "调整Spy窗口大小后需重新载入。"
L["ResizeSpy"] = "自动调整Spy窗口大小"
L["ResizeSpyDescription"] = "新增或删除敌对玩家时自动调整窗口大小。"
L["ResizeSpyLimit"] = "列表限制"
L["ResizeSpyLimitDescription"] = "限制窗口中显示的敌对玩家数量。"
L["DisplayTooltipNearSpyWindow"] = "在Spy窗口附近显示工具提示"
L["DisplayTooltipNearSpyWindowDescription"] = "进行设置以在“间谍”窗口附近显示工具提示。"
L["SelectTooltipAnchor"] = "工具提示锚"
L["SelectTooltipAnchorDescription"] = "如果选择了以上选项，请选择工具提示的锚点"
L["ANCHOR_CURSOR"] = "光标"
L["ANCHOR_TOP"] = "上面的"
L["ANCHOR_BOTTOM"] = "下"
L["ANCHOR_LEFT"] = "左"			
L["ANCHOR_RIGHT"] = "右"
L["TooltipDisplayWinLoss"] = "鼠标提示中显示胜率统计"
L["TooltipDisplayWinLossDescription"] = "设置鼠标提示中显示胜率统计。"
L["TooltipDisplayKOSReason"] = "在鼠标提示中显示KOS原因"
L["TooltipDisplayKOSReasonDescription"] = "设置在鼠标提示中显示KOS原因。"
L["TooltipDisplayLastSeen"] = "在鼠标提示中显示上次遇到的详情"
L["TooltipDisplayLastSeenDescription"] = "设置在鼠标提示中显示上次遇到的详情。"
L["SelectFont"] = "选择字体"
L["SelectFontDescription"] = "为Spy选择字体。"
L["RowHeight"] = "选择列高"
L["RowHeightDescription"] = "为Spy设置列高度。"
L["Texture"] = "质地"
L["TextureDescription"] = "选择Spy窗口的纹理"
 
L["AlertOptions"] = "警告设置"
L["AlertOptionsDescription"] = [[
您可以在遭遇敌对玩家时发送详细情况到聊天频道，同时设置如何发送警告信息。
]]
L["Announce"] = "通报到:"
L["None"] = "无"
L["NoneDescription"] = "侦测到敌对玩家时不通报。"
L["Self"] = "自己"
L["SelfDescription"] = "侦测到敌对玩家时通报给自己。"
L["Party"] = "队伍"
L["PartyDescription"] = "侦测到敌对玩家时通报到队伍频道。"
L["Guild"] = "公会"
L["GuildDescription"] = "侦测到敌对玩家时通报到公会频道。"
L["Raid"] = "团队"
L["RaidDescription"] = "侦测到敌对玩家时通报到团队频道。"
L["LocalDefense"] = "本地防务"
L["LocalDefenseDescription"] = "侦测到敌对玩家时通报到本地防务频道。"
L["OnlyAnnounceKoS"] = "只通报在KOS列表中的敌对玩家"
L["OnlyAnnounceKoSDescription"] = "设置只通报在KOS列表中的敌对玩家。"
L["WarnOnStealth"] = "潜行侦测警告"
L["WarnOnStealthDescription"] = "设置敌对玩家潜行侦测警告。"
L["WarnOnKOS"] = "KOS列表玩家侦测警告"
L["WarnOnKOSDescription"] = "设置KOS列表玩家侦测警告"
L["WarnOnKOSGuild"] = "KOS公家侦测警告"
L["WarnOnKOSGuildDescription"] = "设置侦测与KOS列表中的玩家在同一公会时警告。"
L["WarnOnRace"] = "种家侦测警告"
L["WarnOnRaceDescription"] = "设置侦测到设定种族时警告。"
L["SelectWarnRace"] = "选家侦测的种族"
L["SelectWarnRaceDescription"] = "选择特定种族发出警告。"
L["WarnRaceNote"] = "提示：您必须选择过该敌对玩家至少一次该种族信息才会被添加，在下次侦测时才会发出警告。与侦测附近敌对玩家一样，在战斗中无法进行设置。"
L["DisplayWarningsInErrorsFrame"] = "以错误信息提示显示警告"
L["DisplayWarningsInErrorsFrameDescription"] = "设置错误信息提示来取代图形化弹出窗口。"
L["EnableSound"] = "启用声音警告"
L["EnableSoundDescription"] = "设置当检测到敌对玩家时声音警告。 潜行或者KOS列表中的敌对玩家会有不同的声音提示。"
L["OnlySoundKoS"] = "仅开启KOS列表中敌对玩家的声音警告"
L["OnlySoundKoSDescription"] = "设置仅开启KOS列表中敌对玩家的声音警告。"
L["StopAlertsOnTaxi"] = "在飞行路线上关闭警报"
L["StopAlertsOnTaxiDescription"] = "在飛行路線上停止所有新的警報和警告."
 
L["ListOptions"] = "附近列表选项"
L["ListOptionsDescription"] = [[
您可以设置Spy如何从附近列表中添加或删除敌对玩家。
]]
L["RemoveUndetected"] = "多久后删除附近列表中的敌对玩家："
L["1Min"] = "1 分钟"
L["1MinDescription"] = "删除1分钟内未被检测的敌对玩家。"
L["2Min"] = "2 分钟"
L["2MinDescription"] = "删除2分钟内未被检测的敌对玩家。"
L["5Min"] = "5 分钟"
L["5MinDescription"] = "删除5分钟内未被检测的敌对玩家。"
L["10Min"] = "10 分钟"
L["10MinDescription"] = "删除10分钟内未被检测的敌对玩家。"
L["15Min"] = "15 分钟"
L["15MinDescription"] = "删除15分钟内未被检测的敌对玩家。"
L["Never"] = "永不删除"
L["NeverDescription"] = "永不删除敌对玩家。但附近列表仍然可以被手动清除。"
L["ShowNearbyList"] = "遭遇敌对玩家时自动切换至附近列表。"
L["ShowNearbyListDescription"] = "设置侦测到敌对玩家时显示附近列表，如果原本没有显示。"
L["PrioritiseKoS"] = "在附近列表中优先显示KOS列表中的敌对玩家"
L["PrioritiseKoSDescription"] = "设置总在附近列表中优先显示KOS列表中的敌对玩家。"
 
L["MapOptions"] = "小地图选项"
L["MapOptionsDescription"] = [[
给能够追踪人型生物的玩家提供额外的功能。
]]
L["MinimapTracking"] = "启用小地图追踪"
L["MinimapTrackingDescription"] = "设置启用小地图中对敌对玩家的追踪和侦测. 在小地图中检测的已知敌对玩家添加到附近列表。"
L["MinimapDetails"] = "在鼠标提示中显示等级/职业信息"
L["MinimapDetailsDescription"] = "设置更新小地图的提示信息，显示敌对玩家名字时显示等级/职业信息。"
L["DisplayOnMap"] = "在地图上显示敌人位置信息"
L["DisplayOnMapDescription"] = "设置在世界地图和小地图上显示由公会、队伍或团队其他Spy玩家侦测到的敌对玩家位置信息。"
L["SwitchToZone"] = "侦测到敌对玩家时切换到当前区域地图"
L["SwitchToZoneDescription"] = "当侦测到敌对玩家且世界地图打开时，将自动切换至玩家当前区域地图。"
L["MapDisplayLimit"] = "限制地图标记显示:"
L["LimitNone"] = "任何地方"
L["LimitNoneDescription"] = "无视自己当前位置，在地图上显示所有侦测到的敌对玩家。"
L["LimitSameZone"] = "相同区域"
L["LimitSameZoneDescription"] = "只显示和自己在相同区域中的侦测到的敌对玩家。"
L["LimitSameContinent"] = "相同大陆"
L["LimitSameContinentDescription"] = "只显示和自己在相同大陆中的侦测到的敌对玩家。"
 
L["DataOptions"] = "数据管理选项"
L["DataOptionsDescription"] = [[
您可以设置Spy如何收集和维护数据。
]]
L["PurgeData"] = "多久后删除未被侦测的敌对玩家信息:"
L["OneDay"] = "1 天"
L["OneDayDescription"] = "删除超过1天未被侦测的敌对玩家信息。"
L["FiveDays"] = "5 天"
L["FiveDaysDescription"] = "删除超过5天未被侦测的敌对玩家信息。"
L["TenDays"] = "10 天"
L["TenDaysDescription"] = "删除超过10天未被侦测的敌对玩家信息。"
L["ThirtyDays"] = "30 天"
L["ThirtyDaysDescription"] = "删除超过30天未被侦测的敌对玩家信息。"
L["SixtyDays"] = "60 天"
L["SixtyDaysDescription"] = "删除超过60天未被侦测的敌对玩家信息。"
L["NinetyDays"] = "90 天"
L["NinetyDaysDescription"] = "删除超过90天未被侦测的敌对玩家信息。"
L["PurgeKoS"] = "同时删除KOS列表中敌对玩家信息。"
L["PurgeKoSDescription"] = "设置相同时间未被侦测时，删除KOS列表中的敌对玩家。"
L["PurgeWinLossData"] = "同时删除胜率统计数据"
L["PurgeWinLossDataDescription"] = "设置相同时间未被侦测时，删除胜率统计数据。"
L["ShareData"] = "与其他Spy用户分享数据"
L["ShareDataDescription"] = "设置与队伍、团队或公会中的其他Spy用户分享数据。"
L["UseData"] = "使用其他Spy用户的数据"
L["UseDataDescription"] = [[使用队伍、团队或公会中的其他Spy用户的数据。
 
如果列表还有空间，其他Spy用户侦测到的敌对玩家信息也会添加进您的附近列表中。
]]
L["ShareKOSBetweenCharacters"] = "在您的角色中共享KOS敌对玩家列表"
L["ShareKOSBetweenCharactersDescription"] = "设置在相同服务器和阵营的角色共享KOS敌对玩家列表。"
 
L["SlashCommand"] = "聊天窗口命令"
L["SpySlashDescription"] = "这些按钮会执行在聊天窗口中输入/spy 命令一样的功能。"
L["Enable"] = "启用"
L["EnableDescription"] = "启用Spy并显示窗口。"
L["Show"] = "显示"
L["ShowDescription"] = "显示Spy主窗口"
L["Reset"] = "重置"
L["ResetDescription"] = "恢复Spy窗口和外观默认设置"
L["ClearSlash"] = "清除"
L["ClearSlashDescription"] = "删除被侦测敌对玩家的列表"
L["Config"] = "配置"
L["ConfigDescription"] = "打开Spy窗口的配置菜单"
L["KOS"] = "KOS即视击杀"
L["KOSDescription"] = "从KOS敌对玩家列表中添加或删除敌对玩家"
L["InvalidInput"] = "输入错误"
L["Ignore"] = "忽略"
L["IgnoreDescription"] = "从忽略列表中添加或删除敌对玩家"
 
-- Lists
L["Nearby"] = "附近"
L["LastHour"] = "最近"
L["Ignore"] = "忽略"
L["KillOnSight"] = "KOS即视击杀"
 
--Stats
L["Time"] = "时间"   
L["List"] = "列表"
L["Filter"] = "过滤"
L["Show Only"] = "仅显示"
L["KOS"] = "KOS即视击杀"
L["Won/Lost"] = "胜/负"
L["Reason"] = "原因"   
L["HonorKills"] = "荣誉击杀"
L["PvPDeaths"] = "PvP 死亡"
 
-- Output messages
L["AlertStealthTitle"] = "侦测到潜行敌人！"
L["AlertKOSTitle"] = "侦测到KOS敌对玩家！"
L["AlertKOSGuildTitle"] = "侦测到KOS敌对公会！"
L["AlertTitle_kosaway"] = "KOS敌对玩家被发现，由 "
L["AlertTitle_kosguildaway"] = "KOS敌对工会被发现，由 "
L["StealthWarning"] = "|cff9933ff侦测到潜行敌人：|cffffffff"
L["KOSWarning"] = "|cffff0000侦测到KOS敌对玩家：|cffffffff"
L["KOSGuildWarning"] = "|cffff0000侦测到KOS敌对公会：|cffffffff"
L["SpySignatureColored"] = "|cff9933ff[Spy] "
L["PlayerDetectedColored"] = "侦测到敌对玩家：|cffffffff"
L["PlayersDetectedColored"] = "侦测到敌对玩家：|cffffffff"
L["KillOnSightDetectedColored"] = "侦测到KOS敌对玩家：|cffffffff"
L["PlayerAddedToIgnoreColored"] = "添加玩家到忽略列表：|cffffffff"
L["PlayerRemovedFromIgnoreColored"] = "从忽略列表中删除玩家：|cffffffff"
L["PlayerAddedToKOSColored"] = "添加玩家到KOS列表：|cffffffff"
L["PlayerRemovedFromKOSColored"] = "从KOS列表中删除玩家：|cffffffff"
L["PlayerDetected"] = "[Spy] 侦测到的玩家："
L["KillOnSightDetected"] = "[Spy] 侦测到的KOS敌对玩家："
L["Level"] = "等级"
L["LastSeen"] = "上次遇到"
L["LessThanOneMinuteAgo"] = "1分钟前"
L["MinutesAgo"] = "分钟前"
L["HoursAgo"] = "小时前"
L["DaysAgo"] = "天前"
L["Close"] = "关闭"
L["CloseDescription"] = "|cffffffff隐藏Spy窗口。默认在下次侦测到敌对玩家时显示。"
L["Left/Right"] = "左/右"
L["Left/RightDescription"] = "|cffffffff在附近，最近，忽略和KOS列表切换。"
L["Clear"] = "清除"
L["ClearDescription"] = "|cffffffff清楚已就侦测敌对玩家列表。Ctrl+左键单击以启动或停止 Spy。 按住Shift并单击可打开/关闭声音。"
L["SoundEnabled"] = "启用音频警报"
L["SoundDisabled"] = "音频警报已禁用"
L["NearbyCount"] = "附近数量统计"
L["NearbyCountDescription"] = "|cffffffff统计附近敌对玩家数量。"
L["Statistics"] = "数据统计"
L["StatsDescription"] = "|cffffffff显示遇到过的敌对玩家，胜/负记录以及上次遇到的位置。"
L["AddToIgnoreList"] = "添加到忽略列表"
L["AddToKOSList"] = "添加到KOS列表"
L["RemoveFromIgnoreList"] = "从忽略列表中删除"
L["RemoveFromKOSList"] = "从KOS列表中删除"
L["RemoveFromStatsList"] = "从数据统计列表中删除"   --++
L["AnnounceDropDownMenu"] = "通报"
L["KOSReasonDropDownMenu"] = "设置KOS原因"
L["PartyDropDownMenu"] = "队伍"
L["RaidDropDownMenu"] = "团队"
L["GuildDropDownMenu"] = "公会"
L["LocalDefenseDropDownMenu"] = "本地防务"
L["Player"] = " （玩家）"
L["KOSReason"] = "KOS即视击杀"
L["KOSReasonIndent"] = "    "
L["KOSReasonOther"] = "自行输入原因..."
L["KOSReasonClear"] = "清除入原因"
L["StatsWins"] = "|cff40ff00获胜："
L["StatsSeparator"] = "  "
L["StatsLoses"] = "|cff0070dd失败："
L["Located"] = "位置："
L["Yards"] = "码"
 
Spy_KOSReasonListLength = 6
Spy_KOSReasonList = {
    [1] = {
        ["title"] = "战斗起因";
        ["content"] = {
            "毫无理由攻击我",
            "接任务时攻击我",
            "和NPC战斗时攻击我",
            "副本门口攻击我",
            "暂离时攻击我",
            "在我骑马或者飞行时攻击我",
            "在我低血量或低魔法时攻击我",
        };
    },
    [2] = {
        ["title"] = "战斗方式";
        ["content"] = {
            "偷袭我",
            "见我就打",
            "用高等级人物杀我",
            "一群人蹂躏我",
            "没人支援就不打我",
            "总叫人帮忙",
            "频繁使用控场技能",
        };
    },
    [3] = {
        ["title"] = "守尸";
        ["content"] = {
            "守我尸体",
            "小号守我",
            "守低等级玩家",
            "潜行守尸",
            "工会成员一起守",
            "守游戏NPC或者任务点和怪",
            "在城市或者一片区域守",
        };
    },
    [4] = {
        ["title"] = "阻碍任务";
        ["content"] = {
            "做任务的时候攻击我",
            "帮忙做任务后攻击我",
            "破坏任务物品和npc",
            "抢我的任务",
            "杀我方阵营npc",
            "杀任务npv",
        };
    },
    [5] = {
        ["title"] = "偷抢资源";
        ["content"] = {
            "抢我草药",
            "抢我矿",
            "抢我资源",
            "杀我然后抢我的东西/稀有怪",
            "抢我的剥皮",
            "偷我的怪",
            "抢我的钓鱼点",
        };
    },
    [6] = {
        ["title"] = "其他";
        ["content"] = {
            "就是喜欢pvp",
            "把我推下悬崖",
            "用工程物品",
            "总是逃跑",
            "使用物品或技能逃跑",
            "乱用游戏bug",
            "自行输入原因...",
        };
    },
}
 
StaticPopupDialogs["Spy_SetKOSReasonOther"] = {
    preferredIndex=STATICPOPUPS_NUMDIALOGS,  -- http://forums.wowace.com/showthread.php?p=320956
    text = "输入 %s 的KOS原因:",
    button1 = "设置",
    button2 = "取消",
    timeout = 120,
    hasEditBox = 1,
    editBoxWidth = 260,
    whileDead = 1,
    hideOnEscape = 1,
    OnShow = function(self)
        self.editBox:SetText("");
    end,
        OnAccept = function(self)
        local reason = self.editBox:GetText()
        Spy:SetKOSReason(self.playerName, "自行输入原因...", reason)
    end,
};

--++ Class descriptions
--L["DEATHKNIGHT"] = "Death Knight"
--L["DEMONHUNTER"] = "Demon Hunter"
L["DRUID"] = "Druid"
L["HUNTER"] = "Hunter"
L["MAGE"] = "Mage"
--L["MONK"] = "Monk"
L["PALADIN"] = "Paladin"
L["PRIEST"] = "Priest"
L["ROGUE"] = "Rogue"
L["SHAMAN"] = "Shaman"
L["WARLOCK"] = "Warlock"
L["WARRIOR"] = "Warrior"
L["UNKNOWN"] = "Unknown"

--++ Race descriptions
L["HUMAN"] = "Human"
L["ORC"] = "Orc"
L["DWARF"] = "Dwarf"
L["NIGHT ELF"] = "Night Elf"
L["UNDEAD"] = "Undead"
L["TAUREN"] = "Tauren"
L["GNOME"] = "Gnome"
L["TROLL"] = "Troll"
L["GOBLIN"] = "Goblin"
--L["BLOOD ELF"] = "Blood Elf"
--L["DRAENEI"] = "Draenei"
--L["WORGEN"] = "Worgen"
--L["PANDAREN"] = "Pandaren"
--L["NIGHTBORNE"] = "Nightborne"
--L["HIGHMOUNTAIN TAUREN"] = "Highmountain Tauren"
--L["VOID ELF"] = "Void Elf"
--L["LIGHTFORGED DRAENEI"] = "Lightforged Draenei"
--L["ZANDALARI TROLL"] = "Zandalari Troll"
--L["KUL TIRAN"] = "Kul Tiran"
--L["DARK IRON DWARF"] = "Dark Iron Dwarf"
--L["MAG'HAR ORC"] = "Mag'har Orc"

-- Stealth abilities
L["Stealth"] = "隱形"
L["Prowl"] = "潛行"

-- Channel names
L["LocalDefenseChannelName"] = "本地防務"

--++ Minimap color codes
--L["MinimapClassTextDEATHKNIGHT"] = "|cffc41e3a"
--L["MinimapClassTextDEMONHUNTER"] = "|cffa330c9"
L["MinimapClassTextDRUID"] = "|cffff7c0a"
L["MinimapClassTextHUNTER"] = "|cffaad372"
L["MinimapClassTextMAGE"] = "|cff68ccef"
--L["MinimapClassTextMONK"] = "|cff00ff96"
L["MinimapClassTextPALADIN"] = "|cfff48cba"
L["MinimapClassTextPRIEST"] = "|cffffffff"
L["MinimapClassTextROGUE"] = "|cfffff468"
L["MinimapClassTextSHAMAN"] = "|cff2359ff"
L["MinimapClassTextWARLOCK"] = "|cff9382c9"
L["MinimapClassTextWARRIOR"] = "|cffc69b6d"
L["MinimapClassTextUNKNOWN"] = "|cff191919"
L["MinimapGuildText"] = "|cffffffff"

Spy_AbilityList = {
-----------------------------------------------------------
-- Allows an estimation of the race, class and level of a
-- player based on the abilities observed in the combat log.
-----------------------------------------------------------
--++ Racial Traits ++	
	["影遁"]={ race = "Night Elf", level = 1, },
	["血性狂暴"]={ race = "Orc", level = 1, },
	["被遗忘者的意志"]={ race = "Undead", level = 1, },
	["石像形态"]={ race = "Dwarf", level = 1, },
	["狂暴"]={ race = "Troll", level = 1, },
	["坚韧"]={ race = "Orc", level = 1, },
	["剑类武器专精"]={ race = "Human", level = 1, },
	["逃命专家"]={ race = "Gnome", level = 1, },
	["人类精魂"]={ race = "Human", level = 1, },
	["再生"]={ race = "Troll", level = 1, },
	["感知"]={ race = "Human", level = 1, },
	["耐久"]={ race = "Tauren", level = 1, },
	["弓专精"]={ race = "Troll", level = 1, },
	["栽培"]={ race = "Tauren", level = 1, },
	["工程学专精"]={ race = "Gnome", level = 1, },
	["战争践踏"]={ race = "Tauren", level = 1, },
	["野兽杀手"]={ race = "Troll", level = 1, },
	["寻找财宝"]={ race = "Dwarf", level = 1, },
	["斧专精"]={ race = "Orc", level = 1, },
	["食尸"]={ race = "Undead", level = 1, },
	["外交"]={ race = "Human", level = 1, },
	["迅捷"]={ race = "Night Elf", level = 1, },
	["投掷专精"]={ race = "Troll", level = 1, },
	["锤类武器专精"]={ race = "Human", level = 1, },
	["枪械专精"]={ race = "Dwarf", level = 1, },
	["水下呼吸"]={ race = "Undead", level = 1, },
	["命令"]={ race = "Orc", level = 1, },
	["自然抗性"]={ race = "Night Elf", level = 1, },
	["冰霜抗性"]={ race = "Dwarf", level = 1, },
	["暗影抗性"]={ race = "Undead", level = 1, },
	["奥术抗性"]={ race = "Gnome", level = 1, },
	["精灵之魂"]={ race = "Night Elf", level = 1, },
	
--++ Druid Abilities ++	
	["治疗之触"]={ class = "DRUID", level = 1, },
	["野性印记"]={ class = "DRUID", level = 1, },
	["愤怒"]={ class = "DRUID", level = 1, },
	["月火术"]={ class = "DRUID", level = 4, },
	["回春术"]={ class = "DRUID", level = 4, },
	["荆棘术"]={ class = "DRUID", level = 6, },
	["纠缠根须"]={ class = "DRUID", level = 8, },
	["熊形态"]={ class = "DRUID", level = 10, },
	["挫志咆哮"]={ class = "DRUID", level = 10, },
	["低吼"]={ class = "DRUID", level = 10, },
	["槌击"]={ class = "DRUID", level = 10, },
	["传送：月光林地"]={ class = "DRUID", level = 10, },
	["狂怒"]={ class = "DRUID", level = 12, },
	["愈合"]={ class = "DRUID", level = 12, },
	["重击"]={ class = "DRUID", level = 14, },
	["水栖形态"]={ class = "DRUID", level = 16, },
	["挥击"]={ class = "DRUID", level = 16, },
	["精灵之火"]={ class = "DRUID", level = 18, },
	["休眠"]={ class = "DRUID", level = 18, },
	["猎豹形态"]={ class = "DRUID", level = 20, },
	["爪击"]={ class = "DRUID", level = 20, },
	["潜行"]={ class = "DRUID", level = 20, },
	["复生"]={ class = "DRUID", level = 20, },
	["撕扯"]={ class = "DRUID", level = 20, },
	["星火术"]={ class = "DRUID", level = 20, },
	["撕碎"]={ class = "DRUID", level = 22, },
	["安抚动物"]={ class = "DRUID", level = 22, },
	["扫击"]={ class = "DRUID", level = 24, },
	["解除诅咒"]={ class = "DRUID", level = 24, },
	["猛虎之怒"]={ class = "DRUID", level = 24, },
	["驱毒术"]={ class = "DRUID", level = 26, },
	["急奔"]={ class = "DRUID", level = 26, },
	["挑战咆哮"]={ class = "DRUID", level = 28, },
	["畏缩"]={ class = "DRUID", level = 28, },
	["宁静"]={ class = "DRUID", level = 30, },
	["旅行形态"]={ class = "DRUID", level = 30, },
	["凶猛撕咬"]={ class = "DRUID", level = 32, },
	["毁灭"]={ class = "DRUID", level = 32, },
	["狂暴回复"]={ class = "DRUID", level = 36, },
	["突袭"]={ class = "DRUID", level = 36, },
	["巨熊形态"]={ class = "DRUID", level = 40, },
	["激活"]={ class = "DRUID", level = 40, },
	["树皮术"]={ class = "DRUID", level = 44, },
	["Barkskin Effect (DND)"]={ class = "DRUID", level = 44, },
	["野性赐福"]={ class = "DRUID", level = 50, },
--++ Druid Talents ++	
	["自然之握"]={ class = "DRUID", level = 10, },
	["野性冲锋"]={ class = "DRUID", level = 20, },
	["虫群"]={ class = "DRUID", level = 20, },
	["清晰预兆"]={ class = "DRUID", level = 20, },
	["精灵之火（野性）"]={ class = "DRUID", level = 30, },
	["枭兽形态"]={ class = "DRUID", level = 40, },
	["迅捷治愈"]={ class = "DRUID", level = 40, },
--++ Hunter Abilities ++	
	["准备就绪"]={ class = "HUNTER", level = 1, },
	["自动射击"]={ class = "HUNTER", level = 1, },
	["猛禽一击"]={ class = "HUNTER", level = 1, },
	["追踪野兽"]={ class = "HUNTER", level = 1, },
	["灵猴守护"]={ class = "HUNTER", level = 4, },
	["毒蛇钉刺"]={ class = "HUNTER", level = 4, },
	["奥术射击"]={ class = "HUNTER", level = 6, },
	["猎人印记"]={ class = "HUNTER", level = 6, },
	["震荡射击"]={ class = "HUNTER", level = 8, },
	["雄鹰守护"]={ class = "HUNTER", level = 10, },
	["召唤宠物"]={ class = "HUNTER", level = 10, },
	["解散野兽"]={ class = "HUNTER", level = 10, },
	["喂养宠物"]={ class = "HUNTER", level = 10, },
	["复活宠物"]={ class = "HUNTER", level = 10, },
	["驯服野兽"]={ class = "HUNTER", level = 10, },
	["扰乱射击"]={ class = "HUNTER", level = 12, },
	["治疗宠物"]={ class = "HUNTER", level = 12, },
	["摔绊"]={ class = "HUNTER", level = 12, },
	["鹰眼术"]={ class = "HUNTER", level = 14, },
	["野兽之眼"]={ class = "HUNTER", level = 14, },
	["恐吓野兽"]={ class = "HUNTER", level = 14, },
	["献祭陷阱"]={ class = "HUNTER", level = 16, },
	["猫鼬撕咬"]={ class = "HUNTER", level = 16, },
	["多重射击"]={ class = "HUNTER", level = 18, },
	["追踪亡灵"]={ class = "HUNTER", level = 18, },
	["猎豹守护"]={ class = "HUNTER", level = 20, },
	["逃脱"]={ class = "HUNTER", level = 20, },
	["冰冻陷阱"]={ class = "HUNTER", level = 20, },
	["毒蝎钉刺"]={ class = "HUNTER", level = 22, },
	["野兽知识"]={ class = "HUNTER", level = 24, },
	["追踪隐藏生物"]={ class = "HUNTER", level = 24, },
	["急速射击"]={ class = "HUNTER", level = 26, },
	["追踪元素生物"]={ class = "HUNTER", level = 26, },
	["冰霜陷阱"]={ class = "HUNTER", level = 28, },
	["野兽守护"]={ class = "HUNTER", level = 30, },
	["假死"]={ class = "HUNTER", level = 30, },
	["照明弹"]={ class = "HUNTER", level = 32, },
	["追踪恶魔"]={ class = "HUNTER", level = 32, },
	["爆炸陷阱"]={ class = "HUNTER", level = 34, },
	["蝰蛇钉刺"]={ class = "HUNTER", level = 36, },
	["豹群守护"]={ class = "HUNTER", level = 40, },
	["追踪巨人"]={ class = "HUNTER", level = 40, },
	["乱射"]={ class = "HUNTER", level = 40, },
	["野性守护"]={ class = "HUNTER", level = 46, },
	["追踪龙类"]={ class = "HUNTER", level = 50, },
	["宁神射击"]={ class = "HUNTER", level = 60, },
--++ Hunter Talents ++	
	["瞄准射击"]={ class = "HUNTER", level = 20, },
	["威慑"]={ class = "HUNTER", level = 20, },
	["反击"]={ class = "HUNTER", level = 30, },
	["胁迫"]={ class = "HUNTER", level = 30, },
	["驱散射击"]={ class = "HUNTER", level = 30, },
	["狂野怒火"]={ class = "HUNTER", level = 40, },
	["强击光环"]={ class = "HUNTER", level = 40, },
	["翼龙钉刺"]={ class = "HUNTER", level = 40, },
--++ Mage Abilities ++	
	["奥术智慧"]={ class = "MAGE", level = 1, },
	["火球术"]={ class = "MAGE", level = 1, },
	["霜甲术"]={ class = "MAGE", level = 1, },
	["寒冰箭"]={ class = "MAGE", level = 4, },
	["造水术"]={ class = "MAGE", level = 4, },
	["火焰冲击"]={ class = "MAGE", level = 6, },
	["造食术"]={ class = "MAGE", level = 6, },
	["奥术飞弹"]={ class = "MAGE", level = 8, },
	["变形术"]={ class = "MAGE", level = 8, },
	["冰霜新星"]={ class = "MAGE", level = 10, },
	["魔法抑制"]={ class = "MAGE", level = 12, },
	["缓落术"]={ class = "MAGE", level = 12, },
	["魔爆术"]={ class = "MAGE", level = 14, },
	["侦测魔法"]={ class = "MAGE", level = 16, },
	["烈焰风暴"]={ class = "MAGE", level = 16, },
	["魔法增效"]={ class = "MAGE", level = 18, },
	["解除次级诅咒"]={ class = "MAGE", level = 18, },
	["闪现术"]={ class = "MAGE", level = 20, },
	["暴风雪"]={ class = "MAGE", level = 20, },
	["唤醒"]={ class = "MAGE", level = 20, },
	["防护火焰结界"]={ class = "MAGE", level = 20, },
	["法力护盾"]={ class = "MAGE", level = 20, },
	["传送：铁炉堡"]={ class = "MAGE", level = 20, },
	["传送：奥格瑞玛"]={ class = "MAGE", level = 20, },
	["传送：暴风城"]={ class = "MAGE", level = 20, },
	["传送：幽暗城"]={ class = "MAGE", level = 20, },
	["防护冰霜结界"]={ class = "MAGE", level = 22, },
	["灼烧"]={ class = "MAGE", level = 22, },
	["法术反制"]={ class = "MAGE", level = 24, },
	["冰锥术"]={ class = "MAGE", level = 26, },
	["制造魔法玛瑙"]={ class = "MAGE", level = 28, },
	["冰甲术"]={ class = "MAGE", level = 30, },
	["传送：达纳苏斯"]={ class = "MAGE", level = 30, },
	["传送：雷霆崖"]={ class = "MAGE", level = 30, },
	["魔甲术"]={ class = "MAGE", level = 34, },
	["制造魔法翡翠"]={ class = "MAGE", level = 38, },
	["传送门：铁炉堡"]={ class = "MAGE", level = 40, },
	["传送门：奥格瑞玛"]={ class = "MAGE", level = 40, },
	["传送门：暴风城"]={ class = "MAGE", level = 40, },
	["传送门：幽暗城"]={ class = "MAGE", level = 40, },
	["制造魔法黄水晶"]={ class = "MAGE", level = 48, },
	["传送门：达纳苏斯"]={ class = "MAGE", level = 50, },
	["传送门：雷霆崖"]={ class = "MAGE", level = 50, },
	["奥术光辉"]={ class = "MAGE", level = 56, },
	["制造魔法红宝石"]={ class = "MAGE", level = 58, },
	["变形术：奶牛"]={ class = "MAGE", level = 60, },
	["变形术"]={ class = "MAGE", level = 60, },
	["变形术"]={ class = "MAGE", level = 60, },
--++ Mage Talents ++	
	["急速冷却"]={ class = "MAGE", level = 20, },
	["炎爆术"]={ class = "MAGE", level = 20, },
	["冲击波"]={ class = "MAGE", level = 30, },
	["寒冰屏障"]={ class = "MAGE", level = 30, },
	["气定神闲"]={ class = "MAGE", level = 30, },
	["奥术强化"]={ class = "MAGE", level = 40, },
	["燃烧"]={ class = "MAGE", level = 40, },
	["寒冰护体"]={ class = "MAGE", level = 40, },
--++ Paladin Abilities ++	
	["虔诚光环"]={ class = "PALADIN", level = 1, },
	["圣光术"]={ class = "PALADIN", level = 1, },
	["正义圣印"]={ class = "PALADIN", level = 1, },
	["力量祝福"]={ class = "PALADIN", level = 4, },
	["审判"]={ class = "PALADIN", level = 4, },
	["圣佑术"]={ class = "PALADIN", level = 6, },
	["十字军圣印"]={ class = "PALADIN", level = 6, },
	["制裁之锤"]={ class = "PALADIN", level = 8, },
	["纯净术"]={ class = "PALADIN", level = 8, },
	["保护祝福"]={ class = "PALADIN", level = 10, },
	["圣疗术"]={ class = "PALADIN", level = 10, },
	["救赎"]={ class = "PALADIN", level = 12, },
	["智慧祝福"]={ class = "PALADIN", level = 14, },
	["惩罚光环"]={ class = "PALADIN", level = 16, },
	["正义之怒"]={ class = "PALADIN", level = 16, },
	["自由祝福"]={ class = "PALADIN", level = 18, },
	["驱邪术"]={ class = "PALADIN", level = 20, },
	["圣光闪现"]={ class = "PALADIN", level = 20, },
	["感知亡灵"]={ class = "PALADIN", level = 20, },
	["专注光环"]={ class = "PALADIN", level = 22, },
	["公正圣印"]={ class = "PALADIN", level = 22, },
	["超度亡灵"]={ class = "PALADIN", level = 24, },
	["拯救祝福"]={ class = "PALADIN", level = 26, },
	["暗影抗性光环"]={ class = "PALADIN", level = 28, },
	["神圣干涉"]={ class = "PALADIN", level = 30, },
	["光明圣印"]={ class = "PALADIN", level = 30, },
	["冰霜抗性光环"]={ class = "PALADIN", level = 32, },
	["圣盾术"]={ class = "PALADIN", level = 34, },
	["火焰抗性光环"]={ class = "PALADIN", level = 36, },
	["智慧圣印"]={ class = "PALADIN", level = 38, },
	["光明祝福"]={ class = "PALADIN", level = 40, },
	["召唤军马"]={ class = "PALADIN", level = 40, },
	["清洁术"]={ class = "PALADIN", level = 42, },
	["愤怒之锤"]={ class = "PALADIN", level = 44, },
	["牺牲祝福"]={ class = "PALADIN", level = 46, },
	["神圣愤怒"]={ class = "PALADIN", level = 50, },
	["强效力量祝福"]={ class = "PALADIN", level = 52, },
	["强效智慧祝福"]={ class = "PALADIN", level = 54, },
	["强效王者祝福"]={ class = "PALADIN", level = 60, },
	["强效光明祝福"]={ class = "PALADIN", level = 60, },
	["强效拯救祝福"]={ class = "PALADIN", level = 60, },
	["强效庇护祝福"]={ class = "PALADIN", level = 60, },
	["召唤战马"]={ class = "PALADIN", level = 60, },
--++ Paladin Talents ++	
	["王者祝福"]={ class = "PALADIN", level = 20, },
	["奉献"]={ class = "PALADIN", level = 20, },
	["命令圣印"]={ class = "PALADIN", level = 20, },
	["庇护祝福"]={ class = "PALADIN", level = 30, },
	["神恩术"]={ class = "PALADIN", level = 30, },
	["圣洁光环"]={ class = "PALADIN", level = 30, },
	["神圣之盾"]={ class = "PALADIN", level = 40, },
	["神圣震击"]={ class = "PALADIN", level = 40, },
	["忏悔"]={ class = "PALADIN", level = 40, },
--++ Priest Abilities ++	
	["次级治疗术"]={ class = "PRIEST", level = 1, },
	["真言术：韧"]={ class = "PRIEST", level = 1, },
	["惩击"]={ class = "PRIEST", level = 1, },
	["暗言术：痛"]={ class = "PRIEST", level = 4, },
	["真言术：盾"]={ class = "PRIEST", level = 6, },
	["渐隐术"]={ class = "PRIEST", level = 8, },
	["恢复"]={ class = "PRIEST", level = 8, },
	["绝望祷言"]={ class = "PRIEST", level = 10, },
	["虚弱妖术"]={ class = "PRIEST", level = 10, },
	["心灵震爆"]={ class = "PRIEST", level = 10, },
	["复活术"]={ class = "PRIEST", level = 10, },
	["星辰碎片"]={ class = "PRIEST", level = 10, },
	["虚弱之触"]={ class = "PRIEST", level = 10, },
	["心灵之火"]={ class = "PRIEST", level = 12, },
	["心灵尖啸"]={ class = "PRIEST", level = 14, },
	["治疗术"]={ class = "PRIEST", level = 16, },
	["驱散魔法"]={ class = "PRIEST", level = 18, },
	["噬灵瘟疫"]={ class = "PRIEST", level = 20, },
	["艾露恩的赐福"]={ class = "PRIEST", level = 20, },
	["防护恐惧结界"]={ class = "PRIEST", level = 20, },
	["回馈"]={ class = "PRIEST", level = 20, },
	["快速治疗"]={ class = "PRIEST", level = 20, },
	["神圣之火"]={ class = "PRIEST", level = 20, },
	["安抚心灵"]={ class = "PRIEST", level = 20, },
	["束缚亡灵"]={ class = "PRIEST", level = 20, },
	["暗影守卫"]={ class = "PRIEST", level = 20, },
	["心灵视界"]={ class = "PRIEST", level = 22, },
	["法力燃烧"]={ class = "PRIEST", level = 24, },
	["精神控制"]={ class = "PRIEST", level = 30, },
	["治疗祷言"]={ class = "PRIEST", level = 30, },
	["防护暗影"]={ class = "PRIEST", level = 30, },
	["驱除疾病"]={ class = "PRIEST", level = 32, },
	["漂浮术"]={ class = "PRIEST", level = 34, },
	["强效治疗术"]={ class = "PRIEST", level = 40, },
	["坚韧祷言"]={ class = "PRIEST", level = 48, },
	["暗影防护祷言"]={ class = "PRIEST", level = 56, },
	["精神祷言"]={ class = "PRIEST", level = 60, },
--++ Priest Talents ++	
	["神圣新星"]={ class = "PRIEST", level = 20, },
	["心灵专注"]={ class = "PRIEST", level = 20, },
	["精神鞭笞"]={ class = "PRIEST", level = 20, },
	["神圣之灵"]={ class = "PRIEST", level = 30, },
	["沉默"]={ class = "PRIEST", level = 30, },
	["吸血鬼的拥抱"]={ class = "PRIEST", level = 30, },
	["光明之泉"]={ class = "PRIEST", level = 40, },
	["能量灌注"]={ class = "PRIEST", level = 40, },
	["暗影形态"]={ class = "PRIEST", level = 40, },
--++ Rogue Abilities ++	
	["刺骨"]={ class = "ROGUE", level = 1, },
	["开锁"]={ class = "ROGUE", level = 1, },
	["邪恶攻击"]={ class = "ROGUE", level = 1, },
	["潜行"]={ class = "ROGUE", level = 1, },
	["背刺"]={ class = "ROGUE", level = 4, },
	["搜索"]={ class = "ROGUE", level = 4, },
	["凿击"]={ class = "ROGUE", level = 6, },
	["闪避"]={ class = "ROGUE", level = 8, },
	["闷棍"]={ class = "ROGUE", level = 10, },
	["切割"]={ class = "ROGUE", level = 10, },
	["疾跑"]={ class = "ROGUE", level = 10, },
	["脚踢"]={ class = "ROGUE", level = 12, },
	["破甲"]={ class = "ROGUE", level = 14, },
	["绞喉"]={ class = "ROGUE", level = 14, },
	["佯攻"]={ class = "ROGUE", level = 16, },
	["伏击"]={ class = "ROGUE", level = 18, },
	["毒药"]={ class = "ROGUE", level = 20, },
	["割裂"]={ class = "ROGUE", level = 20, },
	["致残毒药"]={ class = "ROGUE", level = 20, },
	["速效毒药"]={ class = "ROGUE", level = 20, },
	["扰乱"]={ class = "ROGUE", level = 22, },
	["消失"]={ class = "ROGUE", level = 22, },
	["侦测陷阱"]={ class = "ROGUE", level = 24, },
	["麻痹毒药"]={ class = "ROGUE", level = 24, },
	["偷袭"]={ class = "ROGUE", level = 26, },
	["解除陷阱"]={ class = "ROGUE", level = 30, },
	["肾击"]={ class = "ROGUE", level = 30, },
	["致命毒药"]={ class = "ROGUE", level = 30, },
	["致伤毒药"]={ class = "ROGUE", level = 32, },
	["致盲"]={ class = "ROGUE", level = 34, },
	["致盲粉"]={ class = "ROGUE", level = 34, },
	["安全降落"]={ class = "ROGUE", level = 40, },
--++ Rogue Talents ++	
	["鬼魅攻击"]={ class = "ROGUE", level = 20, },
	["还击"]={ class = "ROGUE", level = 20, },
	["剑刃乱舞"]={ class = "ROGUE", level = 30, },
	["冷血"]={ class = "ROGUE", level = 30, },
	["出血"]={ class = "ROGUE", level = 30, },
	["伺机待发"]={ class = "ROGUE", level = 30, },
	["冲动"]={ class = "ROGUE", level = 40, },
	["预谋"]={ class = "ROGUE", level = 40, },
--++ Shaman Abilities ++	
	["治疗波"]={ class = "SHAMAN", level = 1, },
	["闪电箭"]={ class = "SHAMAN", level = 1, },
	["石化武器"]={ class = "SHAMAN", level = 1, },
	["地震术"]={ class = "SHAMAN", level = 4, },
	["石肤图腾"]={ class = "SHAMAN", level = 4, },
	["地缚图腾"]={ class = "SHAMAN", level = 6, },
	["闪电之盾"]={ class = "SHAMAN", level = 8, },
	["石爪图腾"]={ class = "SHAMAN", level = 8, },
	["烈焰震击"]={ class = "SHAMAN", level = 10, },
	["火舌武器"]={ class = "SHAMAN", level = 10, },
	["灼热图腾"]={ class = "SHAMAN", level = 10, },
	["大地之力图腾"]={ class = "SHAMAN", level = 10, },
	["先祖之魂"]={ class = "SHAMAN", level = 12, },
	["火焰新星图腾"]={ class = "SHAMAN", level = 12, },
	["净化术"]={ class = "SHAMAN", level = 12, },
	["战栗图腾"]={ class = "SHAMAN", level = 18, },
	["冰霜震击"]={ class = "SHAMAN", level = 20, },
	["冰封武器"]={ class = "SHAMAN", level = 20, },
	["幽魂之狼"]={ class = "SHAMAN", level = 20, },
	["治疗之泉图腾"]={ class = "SHAMAN", level = 20, },
	["次级治疗波"]={ class = "SHAMAN", level = 20, },
	["清毒图腾"]={ class = "SHAMAN", level = 22, },
	["水下呼吸"]={ class = "SHAMAN", level = 22, },
	["抗寒图腾"]={ class = "SHAMAN", level = 24, },
	["视界术"]={ class = "SHAMAN", level = 26, },
	["熔岩图腾"]={ class = "SHAMAN", level = 26, },
	["法力之泉图腾"]={ class = "SHAMAN", level = 26, },
	["抗火图腾"]={ class = "SHAMAN", level = 28, },
	["火舌图腾"]={ class = "SHAMAN", level = 28, },
	["水上行走"]={ class = "SHAMAN", level = 28, },
	["星界传送"]={ class = "SHAMAN", level = 30, },
	["根基图腾"]={ class = "SHAMAN", level = 30, },
	["自然抗性图腾"]={ class = "SHAMAN", level = 30, },
	["复生"]={ class = "SHAMAN", level = 30, },
	["风怒武器"]={ class = "SHAMAN", level = 30, },
	["闪电链"]={ class = "SHAMAN", level = 32, },
	["风怒图腾"]={ class = "SHAMAN", level = 32, },
	["岗哨图腾"]={ class = "SHAMAN", level = 34, },
	["风墙图腾"]={ class = "SHAMAN", level = 36, },
	["祛病图腾"]={ class = "SHAMAN", level = 38, },
	["治疗链"]={ class = "SHAMAN", level = 40, },
	["风之优雅图腾"]={ class = "SHAMAN", level = 42, },
	["宁静之风图腾"]={ class = "SHAMAN", level = 50, },
--++ Shaman Talents ++	
	["招架"]={ class = "SHAMAN", level = 30, },
	["元素掌握"]={ class = "SHAMAN", level = 40, },
	["法力之潮图腾"]={ class = "SHAMAN", level = 40, },
	["风暴打击"]={ class = "SHAMAN", level = 40, },
--++ Warlock Abilities ++	
	["恶魔皮肤"]={ class = "WARLOCK", level = 1, },
	["献祭"]={ class = "WARLOCK", level = 1, },
	["暗影箭"]={ class = "WARLOCK", level = 1, },
	["召唤小鬼"]={ class = "WARLOCK", level = 1, },
	["腐蚀术"]={ class = "WARLOCK", level = 4, },
	["虚弱诅咒"]={ class = "WARLOCK", level = 4, },
	["生命分流"]={ class = "WARLOCK", level = 6, },
	["痛苦诅咒"]={ class = "WARLOCK", level = 8, },
	["恐惧术"]={ class = "WARLOCK", level = 8, },
	["制造初级治疗石"]={ class = "WARLOCK", level = 10, },
	["吸取灵魂"]={ class = "WARLOCK", level = 10, },
	["召唤虚空行者"]={ class = "WARLOCK", level = 10, },
	["生命通道"]={ class = "WARLOCK", level = 12, },
	["鲁莽诅咒"]={ class = "WARLOCK", level = 14, },
	["吸取生命"]={ class = "WARLOCK", level = 14, },
	["魔息术"]={ class = "WARLOCK", level = 16, },
	["灼热之痛"]={ class = "WARLOCK", level = 18, },
	["制造初级灵魂石"]={ class = "WARLOCK", level = 18, },
	["魔甲术"]={ class = "WARLOCK", level = 20, },
	["火焰之雨"]={ class = "WARLOCK", level = 20, },
	["召唤仪式"]={ class = "WARLOCK", level = 20, },
	["召唤魅魔"]={ class = "WARLOCK", level = 20, },
	["制造次级治疗石"]={ class = "WARLOCK", level = 22, },
	["基尔罗格之眼"]={ class = "WARLOCK", level = 22, },
	["吸取法力"]={ class = "WARLOCK", level = 24, },
	["感知恶魔"]={ class = "WARLOCK", level = 24, },
	["语言诅咒"]={ class = "WARLOCK", level = 26, },
	["侦测次级隐形"]={ class = "WARLOCK", level = 26, },
	["放逐术"]={ class = "WARLOCK", level = 28, },
	["制造次级火焰石"]={ class = "WARLOCK", level = 28, },
	["奴役恶魔"]={ class = "WARLOCK", level = 30, },
	["地狱烈焰"]={ class = "WARLOCK", level = 30, },
	["召唤地狱猎犬"]={ class = "WARLOCK", level = 30, },
	["制造次级灵魂石"]={ class = "WARLOCK", level = 30, },
	["元素诅咒"]={ class = "WARLOCK", level = 32, },
	["防护暗影结界"]={ class = "WARLOCK", level = 32, },
	["制造治疗石"]={ class = "WARLOCK", level = 34, },
	["制造火焰石"]={ class = "WARLOCK", level = 36, },
	["制造法术石"]={ class = "WARLOCK", level = 36, },
	["侦测隐形"]={ class = "WARLOCK", level = 38, },
	["恐惧嚎叫"]={ class = "WARLOCK", level = 40, },
	["召唤地狱战马"]={ class = "WARLOCK", level = 40, },
	["制造灵魂石"]={ class = "WARLOCK", level = 40, },
	["死亡缠绕"]={ class = "WARLOCK", level = 42, },
	["暗影诅咒"]={ class = "WARLOCK", level = 44, },
	["制造强效治疗石"]={ class = "WARLOCK", level = 46, },
	["制造强效火焰石"]={ class = "WARLOCK", level = 46, },
	["灵魂之火"]={ class = "WARLOCK", level = 48, },
	["制造强效法术石"]={ class = "WARLOCK", level = 48, },
	["侦测强效隐形"]={ class = "WARLOCK", level = 50, },
	["地狱火"]={ class = "WARLOCK", level = 50, },
	["制造强效灵魂石"]={ class = "WARLOCK", level = 50, },
	["制造特效火焰石"]={ class = "WARLOCK", level = 56, },
	["制造特效治疗石"]={ class = "WARLOCK", level = 58, },
	["厄运诅咒"]={ class = "WARLOCK", level = 60, },
	["末日仪式"]={ class = "WARLOCK", level = 60, },
	["召唤恐惧战马"]={ class = "WARLOCK", level = 60, },
	["制造特效灵魂石"]={ class = "WARLOCK", level = 60, },
	["制造特效法术石"]={ class = "WARLOCK", level = 60, },
--++ Warlock Talents ++	
	["诅咒增幅"]={ class = "WARLOCK", level = 20, },
	["恶魔支配"]={ class = "WARLOCK", level = 20, },
	["暗影灼烧"]={ class = "WARLOCK", level = 20, },
	["疲劳诅咒"]={ class = "WARLOCK", level = 30, },
	["恶魔牺牲"]={ class = "WARLOCK", level = 30, },
	["生命虹吸"]={ class = "WARLOCK", level = 30, },
	["燃烧"]={ class = "WARLOCK", level = 40, },
	["黑暗契约"]={ class = "WARLOCK", level = 40, },
	["灵魂链接"]={ class = "WARLOCK", level = 40, },
--++ Warrior Abilities ++	
	["战斗怒吼"]={ class = "WARRIOR", level = 1, },
	["战斗姿态"]={ class = "WARRIOR", level = 1, },
	["英勇打击"]={ class = "WARRIOR", level = 1, },
	["强化拳击"]={ class = "WARRIOR", level = 1, },
	["冲锋"]={ class = "WARRIOR", level = 4, },
	["撕裂"]={ class = "WARRIOR", level = 4, },
	["雷霆一击"]={ class = "WARRIOR", level = 6, },
	["断筋"]={ class = "WARRIOR", level = 8, },
	["血性狂暴"]={ class = "WARRIOR", level = 10, },
	["防御姿态"]={ class = "WARRIOR", level = 10, },
	["破甲攻击"]={ class = "WARRIOR", level = 10, },
	["嘲讽"]={ class = "WARRIOR", level = 10, },
	["压制"]={ class = "WARRIOR", level = 12, },
	["盾击"]={ class = "WARRIOR", level = 12, },
	["挫志怒吼"]={ class = "WARRIOR", level = 14, },
	["复仇"]={ class = "WARRIOR", level = 14, },
	["惩戒痛击"]={ class = "WARRIOR", level = 16, },
	["盾牌格挡"]={ class = "WARRIOR", level = 16, },
	["缴械"]={ class = "WARRIOR", level = 18, },
	["顺劈斩"]={ class = "WARRIOR", level = 20, },
	["反击风暴"]={ class = "WARRIOR", level = 20, },
	["破胆怒吼"]={ class = "WARRIOR", level = 22, },
	["斩杀"]={ class = "WARRIOR", level = 24, },
	["挑战怒吼"]={ class = "WARRIOR", level = 26, },
	["盾墙"]={ class = "WARRIOR", level = 28, },
	["狂暴姿态"]={ class = "WARRIOR", level = 30, },
	["拦截"]={ class = "WARRIOR", level = 30, },
	["猛击"]={ class = "WARRIOR", level = 30, },
	["狂暴之怒"]={ class = "WARRIOR", level = 32, },
	["旋风斩"]={ class = "WARRIOR", level = 36, },
	["拳击"]={ class = "WARRIOR", level = 38, },
	["鲁莽"]={ class = "WARRIOR", level = 50, },
--++ Warrior Talents ++	
	["破釜沉舟"]={ class = "WARRIOR", level = 20, },
	["刺耳怒吼"]={ class = "WARRIOR", level = 20, },
	["震荡猛击"]={ class = "WARRIOR", level = 30, },
	["死亡之愿"]={ class = "WARRIOR", level = 30, },
	["横扫攻击"]={ class = "WARRIOR", level = 30, },
	["嗜血"]={ class = "WARRIOR", level = 40, },
	["致死打击"]={ class = "WARRIOR", level = 40, },
	["盾牌猛击"]={ class = "WARRIOR", level = 40, },
};

Spy_IgnoreList = {
	["邮箱"]=true, 
	["Treasure Chest"]=true,
	["Small Treasure Chest"]=true,
};