--Credits: Awaited (凶灵再现@CN-燃烧平原)
--Update for 5.2.11, 20131003

if GetLocale() ~= "zhCN" then return end

local L = NugComboBar.L

-- General
L["Character-specific"] = "指定角色"
L["Switch between global/character configuration"] = "指定角色 或 通用"
L["Specialization-specific"] = "指定专精"

-- 综合
L["General"] = "综合"
L["Unlock"] = "解锁"

L["Lock"] = "锁定"
L["Unlock dragging anchor"] = "移动解锁"
L["Lock dragging anchor"] = "移动锁定"
L["Anchorpoint"] = "锚点"
L["Scale"] = "缩放比例"
L["Show Empty"] = "无资源时显示"
L["Keep when there's no points IN COMBAT"] = "战斗中无资源时依然显示"
L["Show Always"] = "始终显示"
L["Don't hide at all"] = "不再隐藏"
L["Always hide out of combat"] = "仅战斗中显示"
L["Hide OOC"] = "脱战时隐藏"
L["Fade out"] = "淡出"
L["Disable Default"] = "关闭游戏默认资源"
L["Hides default combat point (and other) frames"] = "隐藏游戏默认资源(以及其他)显示"
L["Second Layer"] = "第二层"
L["For Anticipation talent"] = "对于可用的天赋"
L["Hide w/o Target"] = "有无目标时隐藏"
L["(Only for combat points)"] = "（仅对于战斗资源）"
L["Disable Progress Bar"] = "关闭进度条"

-- Colors
L["Colors"] = "（颜色）"
L["All Points"] = "所有资源统一"

L["2D Mode"] = "2D模式"
L["(Color settings only available in 2D mode)"] = "（自定义颜色只适用于2D模式）"
L["3D Mode"] = "3D模式"
L["2D Mode settings"] = "2D模式配置"
L["3D Mode settings"] = "3D模式配置"

L["Preset"] = "表现效果"
L["Second Layer Preset"] = "第二层表现效果"
L["Use colors"] = "使用颜色"
L["Only some effects can be altered using colored lightning"] = "只有部分效果可以改变颜色"
L["X Offset"] = "X轴 偏移"
L["Y Offset"] = "Y轴 偏移"
L["Use these to calibrate point position on resolutions with aspect ratio other than 16:9"] = "在非16：9分辨率时校准位置"

L["Disable for current character or spec"] = "指定角色停用插件"
L["Disabled"] = "停用插件"
