## Set images in Prototyper

There are several ways to set an image in your prototype:

- From the widgets' panel, you can drag and drop the image widget in your screen to create an image component and then:

- double click on it to set a new image.

- open the context menu and select the Browse option inside the Image one.

- click the Browse option under the "Edit -> Image" menu in the main application toolbar when the image widget is selected.

- click the Add Image or the dotted square option in the properties panel.

- Copying and pasting it from your file system to the prototype; both with shortcuts and with the contextual menus.

- Dragging a file in your system and dropping it inside your prototype.