<object>
id: 30  type: 0  file: data\hollow.dat
id: 31  type: 0  file: data\hollow2.dat
id: 32  type: 0  file: data\hollow3.dat
id: 34  type: 0  file: data\adjuca.dat
id: 39  type: 0  file: data\menos_grande.dat
id: 33  type: 0  file: data\arrancar.dat
id: 36  type: 0  file: data\shinigami.dat
id: 35  type: 0  file: data\shinigami2.dat
id: 59  type: 0  file: data\shirozaki_bankai.dat
id: 50  type: 0  file: data\stark.dat
id: 37  type: 0  file: data\isshin.dat
id: 54  type: 0  file: data\kon.dat
id: 11  type: 0  file: data\ichigo.dat
id: 55  type: 0  file: data\ichigo_bankai.dat
id: 56  type: 0  file: data\ichigo_vizard.dat
id: 4   type: 0  file: data\ishida.dat
id: 3   type: 0  file: data\chad.dat
id: 58  type: 0  file: data\chad2.dat
id: 16  type: 0  file: data\orihime.dat
id: 10  type: 0  file: data\rukia.dat
id: 9   type: 0  file: data\renji.dat
id: 52  type: 0  file: data\renji_bankai.dat
id: 7   type: 0  file: data\byakuya.dat
id: 38  type: 0  file: data\byakuya_bankai.dat
id: 8   type: 0  file: data\hitsugaya.dat
id: 51  type: 0  file: data\hitsugaya_bankai.dat
id: 1   type: 0  file: data\zaraki.dat
id: 53  type: 0  file: data\zaraki_2.dat
id: 15  type: 0  file: data\mayuri.dat
id: 13  type: 0  file: data\urahara.dat
id: 12  type: 0  file: data\grimmjow.dat
id: 2   type: 0  file: data\ulquiorra.dat
id: 57  type: 0  file: data\murcielago.dat
id: 14  type: 0  file: data\shirozaki.dat

id: 122  type: 6  file: data\weapon8.dat   #hp
id: 100  type: 4  file: data\weapon6.dat   #heal_potion
id: 123  type: 6  file: data\weapon8.dat   #mana
id: 150  type: 2  file: data\weapon1.dat   #stone
id: 241  type: 2  file: data\weapon2.dat  #renji
id: 300  type: 5  file: data\criminal.dat  #criminal

id: 200  type: 3  file: data\kidou.dat
id: 234  type: 3  file: data\byakuya_shield.dat
id: 405  type: 3  file: data\byakuya_swords.dat
id: 419  type: 3  file: data\byakuya_swords2.dat
id: 406  type: 3  file: data\senbonzakura.dat
id: 407  type: 3  file: data\senbonzakura2.dat
id: 408  type: 3  file: data\senbonzakura3.dat
id: 204  type: 3  file: data\ishida_arrow.dat
id: 225  type: 1  file: data\ishida_arrow2.dat
id: 402  type: 3  file: data\ishida_arrow3.dat
id: 203  type: 3  file: data\ichigo_ball.dat
id: 210  type: 1  file: data\ichigo_ball2.dat
id: 213  type: 3  file: data\shirozaki_ball.dat
id: 205  type: 3  file: data\ichigobankai_ball.dat
id: 417  type: 3  file: data\ichigovizard_ball.dat
id: 214  type: 1  file: data\shirozaki_ball2.dat
id: 206  type: 3  file: data\shirozakibankai_ball.dat
id: 207  type: 3  file: data\white_lightning.dat
id: 208  type: 3  file: data\bankai_attack.dat
id: 222  type: 3  file: data\chad_ball.dat
id: 209  type: 3  file: data\chad2_ball.dat
id: 215  type: 3  file: data\chad2_ball2.dat
id: 217  type: 3  file: data\chad2_ballx.dat
id: 218  type: 3  file: data\chad_poder.dat
id: 211  type: 3  file: data\flame.dat
id: 216  type: 3  file: data\isshin_ball.dat
id: 219  type: 3  file: data\orihime_ball.dat
id: 220  type: 3  file: data\jan_chase.dat
id: 230  type: 3  file: data\charge.dat
id: 154  type: 3  file: data\hitsugaya_ball.dat
id: 294  type: 3  file: data\hitsugaya_ball2.dat
id: 265  type: 1  file: data\hitsugaya_ball3.dat
id: 227  type: 1  file: data\hitsugaya_dragon.dat
id: 400  type: 3  file: data\koma_1.dat
id: 401  type: 3  file: data\koma_2.dat
id: 409  type: 3  file: data\orihime_def.dat
id: 410  type: 1  file: data\auto_cura.dat
id: 411  type: 3  file: data\byakurai.dat
id: 412  type: 3  file: data\raikohou.dat
id: 413  type: 3  file: data\grimmjow_Loko.dat
id: 414  type: 3  file: data\atk_Menos.dat
id: 415  type: 3  file: data\zaraki_Ball.dat
id: 418  type: 3  file: data\zaraki_ball2.dat
id: 456  type: 3  file: data\atk_Menos2.dat
id: 458  type  3  file: data\koma_12.dat
id: 221  type: 3  file: data\cero.dat
id: 457  type: 3  file: data\cero2.dat
id: 459  type: 3  file: data\cero3.dat
id: 228  type  3  file: data\ichigo_col.dat
id: 229  type  3  file: data\sword.dat
id: 231  type: 3  file: data\murcielago_ball.dat
id: 416  type: 3  file: data\urahara_ball.dat
id: 232  type: 3  file: data\urahara_def.dat
id: 237  type: 3  file: data\urahara_tornado.dat
id: 235  type: 3  file: data\rukia_dance.dat
id: 236  type: 3  file: data\isshin_fire.dat
id: 233  type: 3  file: data\wind.dat
id: 240  type: 3  file: data\dialogo.dat
id: 999  type: 5  file: data\broken_weapon.dat
id: 998  type: 5  file: data\etc.dat
<object_end>

<file_editing>
data\nothing.txt
<file_editing_end>


<background>
id: 4    file: bg\sys\lf\bg.dat
id: 1    file: bg\sys\xP\bg.dat
id: 2    file: bg\sys\qi\bg.dat
id: 3    file: bg\sys\xD\bg.dat
id: 5    file: bg\sys\ft\bg.dat
id: 6    file: bg\sys\ibg\bg.dat
id: 7    file: bg\sys\cuhk\bg.dat
id: 8    file: bg\sys\sp\bg.dat
id: 9    file: bg\template\2\bg.dat
id: 11   file: bg\template\1\bg.dat
id: 12   file: bg\sys\thv\bg.dat
id: 13   file: bg\template\3\bg.dat
<background_end>


id: 100~199 drop weapon

