<object>
id:  0  type: 0  file: data\template.dat
id:  52  type: 0  file: data\julian.dat
id:  51  type: 0  file: data\firzen.dat
id:  50  type: 0  file: data\louisEX.dat
id:  38  type: 0  file: data\bat.dat
id:  39  type: 0  file: data\justin.dat
id:  37  type: 0  file: data\knight.dat
id:  36  type: 0  file: data\jan.dat
id:  35  type: 0  file: data\monk.dat
id:  34  type: 0  file: data\sorcerer.dat
id:  33  type: 0  file: data\jack.dat
id:  32  type: 0  file: data\mark.dat
id:  31  type: 0  file: data\hunter.dat
id:  30  type: 0  file: data\bandit.dat
id:  53  type: 0  file: data\banditz.dat
id:  1  type: 0  file: data\deep.dat
id:  18  type: 0  file: data\K-deep.dat
id:  2  type: 0  file: data\john.dat
id:  4  type: 0  file: data\henry.dat
id:  5  type: 0  file: data\rudolf.dat
id:  241  type: 0  file: data\S-louisEX.dat
id:  238  type: 0  file: data\louisEX.dat
id:  50  type: 0  file: data\louisEX.dat
id:  235  type: 0  file: data\S-louis.dat
id:  6  type: 0  file: data\louis.dat
id:  7  type: 0  file: data\firen.dat
id:  8  type: 0  file: data\freeze.dat
id:  9  type: 0  file: data\dennis.dat
id:  16  type: 0  file: data\K-dennis.dat
id:  12  type: 0  file: data\S-woody.dat
id:  10  type: 0  file: data\woody.dat
id:  232  type: 0  file: data\S-davis.dat
id:  11  type: 0  file: data\davis.dat
id:  13  type: 0  file: data\K-davis.dat
id:  15  type: 0  file: data\monk_d.dat
id:  17  type: 0  file: death\death.dat
id:  19  type: 0  file: data\darkensummoner.dat
id:  20  type: 0  file: data\zero.dat

id: 100  type: 1  file: data\weapon0.dat   #stick
id: 101  type: 1  file: data\weapon2.dat   #hoe
id: 120  type: 1  file: data\weapon4.dat   #knife
id: 121  type: 4  file: data\weapon5.dat   #baseball
id: 122  type: 6  file: data\weapon6.dat   #milk
id: 150  type: 2  file: data\weapon1.dat   #stone
id: 151  type: 2  file: data\weapon3.dat   #wooden_box
id: 152  type: 2  file: data\weapon-bomb.dat   #bomb
id: 123  type: 6  file: data\weapon8.dat   #beer
id: 124  type: 1  file: data\weapon9.dat   #<
id: 217  type: 2  file: data\weapon10.dat  #louis_armour
id: 218  type: 2  file: data\weapon11.dat  #louis_armour
id: 300  type: 5  file: data\criminal.dat  #criminal
id: 224  type: 1  file: data\weapon12.dat  #fire_sword
id: 236  type: 2  fire: data\weapon13.dat  #S-louis_armour
id: 237  type: 2  file: data\weapon14.dat  #S-louis_armour
id: 226  type: 3  file: data\S-davis_ilr.dat  #S-D  

id: 200  type: 3  file: data\john_ball.dat
id: 201  type: 1  file: data\henry_arrow1.dat
id: 202  type: 1  file: data\rudolf_weapon.dat
id: 203  type: 3  file: data\deep_ball.dat
id: 204  type: 3  file: data\henry_wind.dat
id: 205  type: 3  file: data\dennis_ball.dat
id: 206  type: 3  file: data\woody_ball.dat
id: 207  type: 3  file: data\davis_ball.dat
id: 208  type: 3  file: data\henry_arrow2.dat
id: 209  type: 3  file: data\freeze_ball.dat
id: 210  type: 3  file: data\firen_ball.dat
id: 211  type: 3  file: data\firen_flame.dat
id: 212  type: 3  file: data\freeze_column.dat
id: 213  type: 1  file: data\weapon7.dat   #ice_sword
id: 214  type: 3  file: data\john_biscuit.dat
id: 215  type: 3  file: data\dennis_chase.dat
id: 216  type: 3  file: data\jack_ball.dat
id: 219  type: 3  file: data\jan_chaseh.dat
id: 220  type: 3  file: data\jan_chase.dat
id: 221  type: 3  file: data\firzen_chasef.dat
id: 222  type: 3  file: data\firzen_chasei.dat
id: 223  type: 3  file: data\firzen_ball.dat
id: 224  type: 3  file: data\bat_ball.dat
id: 225  type: 3  file: data\bat_chase.dat
id: 226  type: 3  file: data\justin_ball.dat
id: 228  type: 3  file: data\julian_ball.dat
id: 229  type: 3  file: data\julian_ball2.dat
id: 225  type: 3  file: data\S-woody_ball.dat
id: 227  type: 3  file: data\S-davis_ball.dat
id: 228  type: 3  file: data\S-davis_nlr.dat
id: 229  type: 3  file: data\S-davis_flr.dat
id: 230  type: 3  file: data\S-davis_chase.dat
id: 231  type: 3  file: data\S-davis_chase2.dat
id: 235  type: 3  file: data\S-davis_ai.dat
id: 240  type: 1  file: data\weapon15.dat   #fire_sword
id: 241  type: 3  file: death\ghost.dat
id: 242  type: 3  file: death\prison.dat 
id: 243  type: 3  file: death\prison_flame.dat
id: 244  type: 3  file: death\prison_column.dat
id: 245  type: 3  file: death\bomb.dat
id: 236  type: 3  file: data\bandit_b.dat
id: 237  type: 3  file: data\bandit_b2.dat
id: 238  type: 3  file: data\dragon_ball.dat

id: 998  type: 5  file: data\etc.dat
id: 999  type: 5  file: data\broken_weapon.dat
<object_end>

<file_editing>
data\nothing.txt
<file_editing_end>

<background>
id: 4    file: bg\sys\hkc\bg.dat
id: 10    file: bg\template\1\bg.dat
id: 11    file: bg\template\2\bg.dat
id: 14    file: bg\sys\sky\bg.dat
id: 9    file: bg\sys\dw\bg.dat
id: 13    file: bg\sys\bugz\bg.dat
id: 2    file: bg\sys\lf\bg.dat
id: 3    file: bg\sys\sp\bg.dat
id: 5    file: bg\sys\gw\bg.dat
id: 6    file: bg\sys\qi\bg.dat
id: 7    file: bg\sys\ft\bg.dat
id: 1    file: bg\sys\cuhk\bg.dat
id: 0    file: bg\sys\thv\bg.dat
id: 8    file: bg\sys\hocti\bg.dat
id: 12    file: bg\template\3\bg.dat
id: 55    file: bg\sys\tws\bg.dat
id: 56    file: bg\template\4\bg.dat
id: 57    file: bg\template\5\bg.dat
id: 60    file: bg\template\6\bg.dat
id: 69    file: bg\template\7\bg.dat
id: 70    file: bg\template\8\bg.dat
id: 71    file: bg\template\9\bg.dat
id: 72    file: bg\template\10\bg.dat
id: 73    file: bg\template\11\bg.dat
id: 74    file: bg\template\12\bg.dat
<background_end>

id: 100~199 drop weapon

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