-- Textures for eCastingBar
-- To add your own texture, just add the texture to the end of CASTINGBAR_TEXTURES_MENU in
-- the format { text = "Name", value = "Name" }, and then add the Name and Filepath to the end of 
-- CASTING_BAR_TEXTURES in the format ["Name"] = "Interface\\Addons\\eCastingBar\\Textures\\Texturename.tga"

CASTINGBAR_TEXTURES_MENU = {
		{ text = "Standard", value = "Standard"},
		{ text = "Perl", value = "Perl"},
		{ text = "Ace", value = "Ace"},
		{ text = "Banto", value = "Banto"},
		{ text = "Charcoal", value = "Charcoal"},
		{ text = "Classic", value = "Classic"},
		{ text = "Cool", value = "Cool"},
		{ text = "Glaze", value = "Glaze"},
		{ text = "Gloss", value = "Gloss"},
		{ text = "Halcyon", value = "Halcyon"},
		{ text = "Smooth", value = "Smooth"},
		{ text = "Striped", value = "Striped"},
};
CASTING_BAR_TEXTURES = {
	["Standard"] = "Interface\\TargetingFrame\\UI-StatusBar",
	["Perl"] = "Interface\\AddOns\\eCastingBar\\Textures\\CastingBar_Perl.tga",
	["Ace"] = "Interface\\AddOns\\eCastingBar\\Textures\\CastingBar_Ace.tga",
	["Banto"] = "Interface\\AddOns\\eCastingBar\\Textures\\CastingBar_Banto.tga",
	["Charcoal"] = "Interface\\AddOns\\eCastingBar\\Textures\\CastingBar_Charcoal.tga",
	["Classic"] = "Interface\\AddOns\\eCastingBar\\Textures\\CastingBar_Classic.tga",
	["Cool"] = "Interface\\AddOns\\eCastingBar\\Textures\\CastingBar_Cool.tga",
	["Glaze"] = "Interface\\AddOns\\eCastingBar\\Textures\\CastingBar_Glaze.tga",
	["Gloss"] = "Interface\\AddOns\\eCastingBar\\Textures\\CastingBar_Gloss.tga",
	["Halcyon"] = "Interface\\AddOns\\eCastingBar\\Textures\\CastingBar_Halycon.tga",
	["Smooth"] = "Interface\\AddOns\\eCastingBar\\Textures\\CastingBar_Smooth.tga",
	["Striped"] = "Interface\\AddOns\\eCastingBar\\Textures\\CastingBar_Striped.tga", 
	};