<Ui xmlns="http://www.blizzard.com/wow/ui/">
	<Script file="Init.lua"/>
	<Script file="Private.lua"/>
	<Script file="oUF.lua"/>
	<Script file="Events.lua"/>
	<Script file="Factory.lua"/>
	<Script file="Blizzard.lua"/>
	<Script file="Units.lua"/>
	<Script file="Colors.lua"/>

	<Script file="Elements\AlternativePower.lua"/>
	<Script file="Elements\AssistantIndicator.lua"/>
	<Script file="Elements\Auras.lua"/>
	<Script file="Elements\CastBar.lua"/>
	<Script file="Elements\CombatIndicator.lua"/>
	<Script file="Elements\GroupRoleIndicator.lua"/>
	<Script file="Elements\Happiness.lua"/>
	<Script file="Elements\HealPrediction.lua"/>
	<Script file="Elements\Health.lua"/>
	<Script file="Elements\LeaderIndicator.lua"/>
	<Script file="Elements\Portraits.lua"/>
	<Script file="Elements\Power.lua"/>
	<Script file="Elements\PowerPrediction.lua"/>
	<Script file="Elements\QuestIndicator.lua"/>
	<Script file="Elements\RaidTargetIndicator.lua"/>
	<Script file="Elements\Range.lua"/>
	<Script file="Elements\ReadyCheckIndicator.lua"/>
	<Script file="Elements\RestingIndicator.lua"/>
	<Script file="Elements\ResurrectIndicator.lua"/>
	<Script file="Elements\Runes.lua"/>
	<Script file="Elements\Stagger.lua"/>
	<Script file="Elements\SummonIndicator.lua"/>
	<Script file="Elements\Tags.lua"/>

	<Script file="Finalize.lua"/>

	<Script file="Modules\ArcaneCharge.lua"/>
	<Script file="Modules\ArtifactPower.lua"/>
	<Script file="Modules\AuraTracker.lua"/>
	<Script file="Modules\AuraWatch.lua"/>
	<Script file="Modules\AutoResurrect.lua"/>
	<Script file="Modules\CombatFeedback.lua"/>
	<Script file="Modules\CounterBar.lua"/>
	<Script file="Modules\CPoints.lua"/>
	<Script file="Modules\DebuffHighlight.lua"/>
	<Script file="Modules\EnemySpec.lua"/>
	<Script file="Modules\Experience.lua"/>
	<Script file="Modules\FactionIcon.lua"/>
	<Script file="Modules\Fader.lua"/>
	<Script file="Modules\GCD.lua"/>
	<Script file="Modules\HarmonyOrbs.lua"/>
	<Script file="Modules\HolyPower.lua"/>
	<Script file="Modules\MovableFrames.lua"/>
	<Script file="Modules\PowerSpark.lua"/>
	<Script file="Modules\RaidDebuffs.lua"/>
	<Script file="Modules\RangeBar.lua"/>
	<Script file="Modules\Reputation.lua"/>
	<Script file="Modules\Smooth.lua"/>
	<Script file="Modules\SoulShards.lua"/>
	<Script file="Modules\Swing.lua"/>
	<Script file="Modules\TotemBar.lua"/>
	<Script file="Modules\Trinkets.lua"/>

	<!-- MT/MTT/MTTT Template -->
	<Button name="oUF_MainTank" inherits="SecureUnitButtonTemplate" virtual="true">
		<Frames>
			<Button name="$parentTarget" inherits="SecureUnitButtonTemplate">
				<Anchors>
					<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parent">
						<Offset>
							<AbsDimension x="7" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Attributes>
					<Attribute name="unitsuffix" type="string" value="target"/>
					<Attribute name="useparent-unit" type="boolean" value="true"/>
					<Attribute name="type1" type="string" value="target"/>
					<Attribute name="initial-unitWatch" type="boolean" value="true"/>
				</Attributes>
			</Button>
		</Frames>
	</Button>
	<Button name="oUF_MainTankTT" inherits="SecureUnitButtonTemplate" virtual="true">
		<Frames>
			<Button name="$parentTarget" inherits="SecureUnitButtonTemplate">
				<Anchors>
					<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parent">
						<Offset>
							<AbsDimension x="7" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Attributes>
					<Attribute name="unitsuffix" type="string" value="target"/>
					<Attribute name="useparent-unit" type="boolean" value="true"/>
					<Attribute name="type1" type="string" value="target"/>
					<Attribute name="initial-unitWatch" type="boolean" value="true"/>
				</Attributes>
			</Button>
			<Button name="$parentTargetTarget" inherits="SecureUnitButtonTemplate">
				<Anchors>
					<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentTarget">
						<Offset>
							<AbsDimension x="7" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Attributes>
					<Attribute name="unitsuffix" type="string" value="targettarget"/>
					<Attribute name="useparent-unit" type="boolean" value="true"/>
					<Attribute name="type1" type="string" value="targettarget"/>
					<Attribute name="initial-unitWatch" type="boolean" value="true"/>
				</Attributes>
			</Button>
		</Frames>
	</Button>
</Ui>
