Initialize engine version: 5.5.0b1 (c9541e71da7e)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 4600 (ID=0x412)
    Vendor:   Intel
    VRAM:     880 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\admin\Desktop\下载包\全面战争模拟器\TotallyAccurateBattleSimulator\TotallyAccurateBattleSimulator_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\admin\Desktop\下载包\全面战争模拟器\TotallyAccurateBattleSimulator\TotallyAccurateBattleSimulator_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\admin\Desktop\下载包\全面战争模拟器\TotallyAccurateBattleSimulator\TotallyAccurateBattleSimulator_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\admin\Desktop\下载包\全面战争模拟器\TotallyAccurateBattleSimulator\TotallyAccurateBattleSimulator_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\admin\Desktop\下载包\全面战争模拟器\TotallyAccurateBattleSimulator\TotallyAccurateBattleSimulator_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\admin\Desktop\下载包\全面战争模拟器\TotallyAccurateBattleSimulator\TotallyAccurateBattleSimulator_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\admin\Desktop\下载包\全面战争模拟器\TotallyAccurateBattleSimulator\TotallyAccurateBattleSimulator_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\admin\Desktop\下载包\全面战争模拟器\TotallyAccurateBattleSimulator\TotallyAccurateBattleSimulator_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\admin\Desktop\下载包\全面战争模拟器\TotallyAccurateBattleSimulator\TotallyAccurateBattleSimulator_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\admin\Desktop\下载包\全面战争模拟器\TotallyAccurateBattleSimulator\TotallyAccurateBattleSimulator_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\admin\Desktop\下载包\全面战争模拟器\TotallyAccurateBattleSimulator\TotallyAccurateBattleSimulator_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\admin\Desktop\下载包\全面战争模拟器\TotallyAccurateBattleSimulator\TotallyAccurateBattleSimulator_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\admin\Desktop\下载包\全面战争模拟器\TotallyAccurateBattleSimulator\TotallyAccurateBattleSimulator_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\admin\Desktop\下载包\全面战争模拟器\TotallyAccurateBattleSimulator\TotallyAccurateBattleSimulator_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  0.049 seconds
Platform assembly: C:\Users\admin\Desktop\下载包\全面战争模拟器\TotallyAccurateBattleSimulator\TotallyAccurateBattleSimulator_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\admin\Desktop\下载包\全面战争模拟器\TotallyAccurateBattleSimulator\TotallyAccurateBattleSimulator_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on InControlManager
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 378)

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

