<?xml version="1.0" encoding="utf-8"?>
<root>
  <!-- 
    Microsoft ResX Schema 
    
    Version 2.0
    
    The primary goals of this format is to allow a simple XML format 
    that is mostly human readable. The generation and parsing of the 
    various data types are done through the TypeConverter classes 
    associated with the data types.
    
    Example:
    
    ... ado.net/XML headers & schema ...
    <resheader name="resmimetype">text/microsoft-resx</resheader>
    <resheader name="version">2.0</resheader>
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
        <value>[base64 mime encoded serialized .NET Framework object]</value>
    </data>
    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
        <comment>This is a comment</comment>
    </data>
                
    There are any number of "resheader" rows that contain simple 
    name/value pairs.
    
    Each data row contains a name, and value. The row also contains a 
    type or mimetype. Type corresponds to a .NET class that support 
    text/value conversion through the TypeConverter architecture. 
    Classes that don't support this are serialized and stored with the 
    mimetype set.
    
    The mimetype is used for serialized objects, and tells the 
    ResXResourceReader how to depersist the object. This is currently not 
    extensible. For a given mimetype the value must be set accordingly:
    
    Note - application/x-microsoft.net.object.binary.base64 is the format 
    that the ResXResourceWriter will generate, however the reader can 
    read any of the formats listed below.
    
    mimetype: application/x-microsoft.net.object.binary.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
            : and then encoded with base64 encoding.
    
    mimetype: application/x-microsoft.net.object.soap.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
            : and then encoded with base64 encoding.

    mimetype: application/x-microsoft.net.object.bytearray.base64
    value   : The object must be serialized into a byte array 
            : using a System.ComponentModel.TypeConverter
            : and then encoded with base64 encoding.
    -->
  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
    <xsd:element name="root" msdata:IsDataSet="true">
      <xsd:complexType>
        <xsd:choice maxOccurs="unbounded">
          <xsd:element name="metadata">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" />
              </xsd:sequence>
              <xsd:attribute name="name" use="required" type="xsd:string" />
              <xsd:attribute name="type" type="xsd:string" />
              <xsd:attribute name="mimetype" type="xsd:string" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="assembly">
            <xsd:complexType>
              <xsd:attribute name="alias" type="xsd:string" />
              <xsd:attribute name="name" type="xsd:string" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="data">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="resheader">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" />
            </xsd:complexType>
          </xsd:element>
        </xsd:choice>
      </xsd:complexType>
    </xsd:element>
  </xsd:schema>
  <resheader name="resmimetype">
    <value>text/microsoft-resx</value>
  </resheader>
  <resheader name="version">
    <value>2.0</value>
  </resheader>
  <resheader name="reader">
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <resheader name="writer">
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <data name="BrickStyle_Full" xml:space="preserve">
    <value>全砖</value>
  </data>
  <data name="BrickStyle_HalfBrick" xml:space="preserve">
    <value>半砖</value>
  </data>
  <data name="BrickStyle_SlopeBottomLeft" xml:space="preserve">
    <value>左下倾斜</value>
  </data>
  <data name="BrickStyle_SlopeBottomRight" xml:space="preserve">
    <value>右下倾斜</value>
  </data>
  <data name="BrickStyle_SlopeTopLeft" xml:space="preserve">
    <value>左上倾斜</value>
  </data>
  <data name="BrickStyle_SlopeTopRight" xml:space="preserve">
    <value>右上倾斜</value>
  </data>
  <data name="BrushShape_Left" xml:space="preserve">
    <value>对角左</value>
    <comment>enum:BrushShape.Left</comment>
  </data>
  <data name="BrushShape_Right" xml:space="preserve">
    <value>对角右</value>
    <comment>enum:BrushShape.Right</comment>
  </data>
  <data name="BrushShape_Round" xml:space="preserve">
    <value>椭圆</value>
    <comment>enum:BrushShape.Round</comment>
  </data>
  <data name="BrushShape_Square" xml:space="preserve">
    <value>矩形</value>
    <comment>enum:BrushShape.Square</comment>
  </data>
  <data name="dialog_error_terriaria_folder_message" xml:space="preserve">
    <value>当前路径未找到Terraria内容.
点击‘retry’选择一个新的文件夹或用‘{0}’作为Terraria的路径.</value>
  </data>
  <data name="dialog_error_terriaria_folder_title" xml:space="preserve">
    <value>Terraria路径错误</value>
  </data>
  <data name="editor_tabs_analysis" xml:space="preserve">
    <value>分析</value>
  </data>
  <data name="editor_tabs_clipboard" xml:space="preserve">
    <value>剪贴板</value>
  </data>
  <data name="editor_tabs_npc" xml:space="preserve">
    <value>NPC数据</value>
  </data>
  <data name="editor_tabs_special" xml:space="preserve">
    <value>特殊方块</value>
  </data>
  <data name="editor_tabs_sprites" xml:space="preserve">
    <value>物品</value>
  </data>
  <data name="editor_tabs_tally" xml:space="preserve">
    <value>杀怪</value>
  </data>
  <data name="editor_tabs_tileentities" xml:space="preserve">
    <value>实体块</value>
  </data>
  <data name="editor_tabs_worldproperties" xml:space="preserve">
    <value>世界属性</value>
  </data>
  <data name="editor_utilities_label" xml:space="preserve">
    <value>实用工具</value>
  </data>
  <data name="global_enjoytedit" xml:space="preserve">
    <value>喜欢TEdit?支持我们!</value>
  </data>
  <data name="HalfBlockMode_HalfBLock" xml:space="preserve">
    <value>半块</value>
  </data>
  <data name="HalfBlockMode_NoAction" xml:space="preserve">
    <value>没变</value>
  </data>
  <data name="HalfBlockMode_RampLeft" xml:space="preserve">
    <value>左倾斜</value>
  </data>
  <data name="HalfBlockMode_RampRight" xml:space="preserve">
    <value>右倾斜</value>
  </data>
  <data name="HalfBlockMode_Solid" xml:space="preserve">
    <value>凝固</value>
  </data>
  <data name="LiquidType_Honey" xml:space="preserve">
    <value>蜂蜜</value>
  </data>
  <data name="LiquidType_Lava" xml:space="preserve">
    <value>岩浆</value>
  </data>
  <data name="LiquidType_None" xml:space="preserve">
    <value>无液体</value>
  </data>
  <data name="LiquidType_Water" xml:space="preserve">
    <value>水</value>
  </data>
  <data name="MaskMode_Empty" xml:space="preserve">
    <value>允许为空</value>
  </data>
  <data name="MaskMode_Match" xml:space="preserve">
    <value>仅配对</value>
  </data>
  <data name="MaskMode_NotMatching" xml:space="preserve">
    <value>仅不匹配</value>
  </data>
  <data name="MaskMode_Off" xml:space="preserve">
    <value>禁用覆盖</value>
  </data>
  <data name="menu_edit" xml:space="preserve">
    <value>编辑</value>
  </data>
  <data name="menu_edit_copy" xml:space="preserve">
    <value>复制</value>
  </data>
  <data name="menu_edit_delete" xml:space="preserve">
    <value>删除选择区</value>
  </data>
  <data name="menu_edit_paste" xml:space="preserve">
    <value>粘贴</value>
  </data>
  <data name="menu_edit_redo" xml:space="preserve">
    <value>重做</value>
  </data>
  <data name="menu_edit_undo" xml:space="preserve">
    <value>撤销</value>
  </data>
  <data name="menu_file" xml:space="preserve">
    <value>文件</value>
  </data>
  <data name="menu_file_autosave" xml:space="preserve">
    <value>启用自动保存</value>
  </data>
  <data name="menu_file_autoupdate" xml:space="preserve">
    <value>启动时检查更新</value>
  </data>
  <data name="menu_file_exit" xml:space="preserve">
    <value>退出</value>
  </data>
  <data name="menu_file_new" xml:space="preserve">
    <value>新建</value>
  </data>
  <data name="menu_file_open" xml:space="preserve">
    <value>打开</value>
  </data>
  <data name="menu_file_save" xml:space="preserve">
    <value>保存</value>
  </data>
  <data name="menu_file_saveas" xml:space="preserve">
    <value>另存为</value>
  </data>
  <data name="menu_file_saveasversion" xml:space="preserve">
    <value>另存为版本</value>
  </data>
  <data name="menu_file_update" xml:space="preserve">
    <value>检查更新</value>
  </data>
  <data name="menu_help" xml:space="preserve">
    <value>帮助</value>
  </data>
  <data name="menu_help_about" xml:space="preserve">
    <value>关于</value>
  </data>
  <data name="menu_help_log" xml:space="preserve">
    <value>打开日志文件</value>
  </data>
  <data name="menu_help_settings" xml:space="preserve">
    <value>更新Settings.xml文件</value>
  </data>
  <data name="menu_help_update" xml:space="preserve">
    <value>更新</value>
  </data>
  <data name="menu_help_wiki" xml:space="preserve">
    <value>Wiki维基百科</value>
  </data>
  <data name="menu_language" xml:space="preserve">
    <value>语言</value>
  </data>
  <data name="menu_language_en" xml:space="preserve">
    <value>English</value>
  </data>
  <data name="menu_language_pl" xml:space="preserve">
    <value>Polski</value>
  </data>
  <data name="menu_language_ru" xml:space="preserve">
    <value>Русский</value>
  </data>
  <data name="menu_language_zh" xml:space="preserve">
    <value>中文</value>
  </data>
  <data name="menu_layers" xml:space="preserve">
    <value>地层</value>
  </data>
  <data name="menu_layers_actuators" xml:space="preserve">
    <value>制动器</value>
  </data>
  <data name="menu_layers_grid" xml:space="preserve">
    <value>布局网格</value>
  </data>
  <data name="menu_layers_liquid" xml:space="preserve">
    <value>液体</value>
  </data>
  <data name="menu_layers_points" xml:space="preserve">
    <value>地点</value>
  </data>
  <data name="menu_layers_textures" xml:space="preserve">
    <value>材质贴图</value>
  </data>
  <data name="menu_layers_tiles" xml:space="preserve">
    <value>物块</value>
  </data>
  <data name="menu_layers_walls" xml:space="preserve">
    <value>墙</value>
  </data>
  <data name="menu_layers_wire_blue" xml:space="preserve">
    <value>蓝电线</value>
  </data>
  <data name="menu_layers_wire_green" xml:space="preserve">
    <value>绿电线</value>
  </data>
  <data name="menu_layers_wire_red" xml:space="preserve">
    <value>红电线</value>
  </data>
  <data name="menu_layers_wire_yellow" xml:space="preserve">
    <value>黄电线</value>
  </data>
  <data name="menu_plugins" xml:space="preserve">
    <value>插件</value>
  </data>
  <data name="menu_telemetry" xml:space="preserve">
    <value>啟用錯誤報告</value>
  </data>
  <data name="menu_toolbar_zoom_in" xml:space="preserve">
    <value>放大</value>
  </data>
  <data name="menu_toolbar_zoom_out" xml:space="preserve">
    <value>缩小</value>
  </data>
  <data name="MorphBiome_Corruption" xml:space="preserve">
    <value>腐化</value>
    <comment>enum:MorphBiome.Corruption</comment>
  </data>
  <data name="MorphBiome_Crimson" xml:space="preserve">
    <value>猩红</value>
    <comment>enum:MorphBiome.Crimson</comment>
  </data>
  <data name="MorphBiome_Custom" xml:space="preserve">
    <value>自定义</value>
    <comment>enum:MorphBiome.Custom</comment>
  </data>
  <data name="MorphBiome_Desert" xml:space="preserve">
    <value>沙漠</value>
    <comment>enum:MorphBiome.Desert</comment>
  </data>
  <data name="MorphBiome_Hallow" xml:space="preserve">
    <value>神圣</value>
    <comment>enum:MorphBiome.Hallow</comment>
  </data>
  <data name="MorphBiome_Jungle" xml:space="preserve">
    <value>丛林</value>
    <comment>enum:MorphBiome.Jungle</comment>
  </data>
  <data name="MorphBiome_Purify" xml:space="preserve">
    <value>森林</value>
    <comment>enum:MorphBiome.Purify</comment>
  </data>
  <data name="PaintMode_Liquid" xml:space="preserve">
    <value>液体</value>
  </data>
  <data name="PaintMode_TileAndWall" xml:space="preserve">
    <value>物块/墙</value>
  </data>
  <data name="PaintMode_Track" xml:space="preserve">
    <value>轨道</value>
  </data>
  <data name="PaintMode_Wire" xml:space="preserve">
    <value>电线</value>
  </data>
  <data name="specialtile_button_cancel" xml:space="preserve">
    <value>取消</value>
  </data>
  <data name="specialtile_button_save" xml:space="preserve">
    <value>保存</value>
  </data>
  <data name="specialtile_label_acc1" xml:space="preserve">
    <value>Acc1</value>
  </data>
  <data name="specialtile_label_acc2" xml:space="preserve">
    <value>Acc2</value>
  </data>
  <data name="specialtile_label_acc3" xml:space="preserve">
    <value>Acc3</value>
  </data>
  <data name="specialtile_label_acc4" xml:space="preserve">
    <value>Acc4</value>
  </data>
  <data name="specialtile_label_acc5" xml:space="preserve">
    <value>Acc5</value>
  </data>
  <data name="specialtile_label_acc6" xml:space="preserve">
    <value>Acc6</value>
  </data>
  <data name="specialtile_label_body" xml:space="preserve">
    <value>身体</value>
  </data>
  <data name="specialtile_label_chestcontents" xml:space="preserve">
    <value>箱内物品</value>
  </data>
  <data name="specialtile_label_chestname" xml:space="preserve">
    <value>箱子名称</value>
  </data>
  <data name="specialtile_label_chesttype" xml:space="preserve">
    <value>箱子类型</value>
  </data>
  <data name="specialtile_label_editselecteditem" xml:space="preserve">
    <value>编辑选择物品</value>
  </data>
  <data name="specialtile_label_head" xml:space="preserve">
    <value>头</value>
  </data>
  <data name="specialtile_label_itemframecontents" xml:space="preserve">
    <value>物品框内容</value>
  </data>
  <data name="specialtile_label_legs" xml:space="preserve">
    <value>腿部</value>
  </data>
  <data name="specialtile_label_mannequin" xml:space="preserve">
    <value>模特</value>
  </data>
  <data name="specialtile_label_mannequinclothing" xml:space="preserve">
    <value>模特服装</value>
  </data>
  <data name="specialtile_label_platecontents" xml:space="preserve">
    <value>盘内物品</value>
  </data>
  <data name="specialtile_label_signtext" xml:space="preserve">
    <value>标牌文字</value>
  </data>
  <data name="specialtile_label_signtype" xml:space="preserve">
    <value>标牌类型</value>
  </data>
  <data name="specialtile_label_weaponrack" xml:space="preserve">
    <value>武器架物品</value>
  </data>
  <data name="specialtile_label_xmas_bulbs" xml:space="preserve">
    <value>灯泡</value>
  </data>
  <data name="specialtile_label_xmas_deco" xml:space="preserve">
    <value>圣诞树装饰</value>
  </data>
  <data name="specialtile_label_xmas_garland" xml:space="preserve">
    <value>花环</value>
  </data>
  <data name="specialtile_label_xmas_lights" xml:space="preserve">
    <value>灯</value>
  </data>
  <data name="specialtile_label_xmas_star" xml:space="preserve">
    <value>星星</value>
  </data>
  <data name="specialtile_tooltip" xml:space="preserve">
    <value>使用“箭头工具”右键单击标牌，箱子，人体模型，武器架，物品框架或圣诞树。</value>
  </data>
  <data name="sprite_filter_button" xml:space="preserve">
    <value>筛选</value>
  </data>
  <data name="sprite_filter_label" xml:space="preserve">
    <value>筛选条件: </value>
  </data>
  <data name="sprite_styletype" xml:space="preserve">
    <value>样式</value>
  </data>
  <data name="sprite_tiletype" xml:space="preserve">
    <value>物块类型</value>
  </data>
  <data name="statusbar_extra_label" xml:space="preserve">
    <value>附加</value>
  </data>
  <data name="statusbar_frame_label" xml:space="preserve">
    <value>框</value>
  </data>
  <data name="statusbar_paint_label" xml:space="preserve">
    <value>油漆</value>
  </data>
  <data name="statusbar_position_label" xml:space="preserve">
    <value>位置</value>
  </data>
  <data name="statusbar_selection_label" xml:space="preserve">
    <value>选择</value>
  </data>
  <data name="statusbar_tile_label" xml:space="preserve">
    <value>物块</value>
  </data>
  <data name="statusbar_wall_label" xml:space="preserve">
    <value>墙</value>
  </data>
  <data name="tool_analyze_analyze_button" xml:space="preserve">
    <value>分析</value>
  </data>
  <data name="tool_analyze_save" xml:space="preserve">
    <value>保存分析</value>
  </data>
  <data name="tool_analyze_save_button" xml:space="preserve">
    <value>保存</value>
  </data>
  <data name="tool_analyze_title" xml:space="preserve">
    <value>世界分析</value>
  </data>
  <data name="tool_arrow_title" xml:space="preserve">
    <value>箭头</value>
  </data>
  <data name="tool_bestiary_import" xml:space="preserve">
    <value>导入</value>
  </data>
  <data name="tool_bestiary_save" xml:space="preserve">
    <value>保存怪物图鉴</value>
  </data>
  <data name="tool_bestiary_scan" xml:space="preserve">
    <value>扫描</value>
  </data>
  <data name="tool_bestiary_title" xml:space="preserve">
    <value>怪物图鉴</value>
  </data>
  <data name="tool_brush_height_label" xml:space="preserve">
    <value>高度</value>
  </data>
  <data name="tool_brush_lock_ratio_tooltip" xml:space="preserve">
    <value>锁定宽高比</value>
  </data>
  <data name="tool_brush_outline_thickness_label" xml:space="preserve">
    <value>轮廓</value>
  </data>
  <data name="tool_brush_outline_tooltip" xml:space="preserve">
    <value>切换绘制轮廓（房间）</value>
  </data>
  <data name="tool_brush_shape_label" xml:space="preserve">
    <value>形状</value>
  </data>
  <data name="tool_brush_title" xml:space="preserve">
    <value>刷子</value>
  </data>
  <data name="tool_brush_width_label" xml:space="preserve">
    <value>宽度</value>
  </data>
  <data name="tool_clipboard_empty" xml:space="preserve">
    <value>清空剪切板</value>
  </data>
  <data name="tool_clipboard_importfalsecolor" xml:space="preserve">
    <value>导入假彩色图像</value>
  </data>
  <data name="tool_clipboard_importschematic" xml:space="preserve">
    <value>导入电路图或图片</value>
  </data>
  <data name="tool_clipboard_ispasteempty" xml:space="preserve">
    <value>粘贴空物块</value>
  </data>
  <data name="tool_clipboard_ispasteliquid" xml:space="preserve">
    <value>粘贴液体</value>
  </data>
  <data name="tool_clipboard_ispastetiles" xml:space="preserve">
    <value>粘贴物块</value>
  </data>
  <data name="tool_clipboard_ispastewalls" xml:space="preserve">
    <value>粘贴墙</value>
  </data>
  <data name="tool_clipboard_ispastewire" xml:space="preserve">
    <value>粘贴电线</value>
  </data>
  <data name="tool_clipboard_ispastesprite" xml:space="preserve">
    <value>粘贴精灵</value>
  </data>
  <data name="tool_fill_title" xml:space="preserve">
    <value>填充</value>
  </data>
  <data name="tool_morph_label" xml:space="preserve">
    <value>改变生物群落</value>
  </data>
  <data name="tool_morph_title" xml:space="preserve">
    <value>生物群落形态</value>
  </data>
  <data name="tool_npc_add" xml:space="preserve">
    <value>添加NPC</value>
  </data>
  <data name="tool_npc_name" xml:space="preserve">
    <value>名字</value>
  </data>
  <data name="tool_paint_actuator" xml:space="preserve">
    <value>制动器</value>
  </data>
  <data name="tool_paint_brickstyle" xml:space="preserve">
    <value>砖块类型</value>
  </data>
  <data name="tool_paint_extras" xml:space="preserve">
    <value>附加功能</value>
  </data>
  <data name="tool_paint_inactive" xml:space="preserve">
    <value>制动/虚化</value>
  </data>
  <data name="tool_paint_mask" xml:space="preserve">
    <value>覆盖</value>
  </data>
  <data name="tool_paint_maskmode" xml:space="preserve">
    <value>覆盖模式</value>
  </data>
  <data name="tool_paint_mode" xml:space="preserve">
    <value>绘画模式</value>
  </data>
  <data name="tool_paint_tile_title" xml:space="preserve">
    <value>物块</value>
  </data>
  <data name="tool_paint_track_booster_tooltip" xml:space="preserve">
    <value>将普通轨道变为增速轨道，使用橡皮模式将增速轨道变为普通轨道。</value>
  </data>
  <data name="tool_paint_track_hammer_tooltip" xml:space="preserve">
    <value>使用锤子工具改变轨道末端样式，交叉点样式和增速轨道的加速方向。</value>
  </data>
  <data name="tool_paint_track_pressure_tooltip" xml:space="preserve">
    <value>将普通轨道变为压力板轨道，使用橡皮模式将压力板轨道变为普通轨道。</value>
  </data>
  <data name="tool_paint_wall_title" xml:space="preserve">
    <value>墙</value>
  </data>
  <data name="tool_paint_wire_blue" xml:space="preserve">
    <value>蓝线</value>
  </data>
  <data name="tool_paint_wire_green" xml:space="preserve">
    <value>绿线</value>
  </data>
  <data name="tool_paint_wire_red" xml:space="preserve">
    <value>红线</value>
  </data>
  <data name="tool_paint_wire_yellow" xml:space="preserve">
    <value>黄线</value>
  </data>
  <data name="tool_paste_title" xml:space="preserve">
    <value>粘贴</value>
  </data>
  <data name="tool_pencil_title" xml:space="preserve">
    <value>铅笔</value>
  </data>
  <data name="tool_picker_title" xml:space="preserve">
    <value>吸管工具 - 选择物块颜色</value>
  </data>
  <data name="tool_point_title" xml:space="preserve">
    <value>特殊地点</value>
  </data>
  <data name="tool_sprite2_title" xml:space="preserve">
    <value>物品放置器</value>
  </data>
  <data name="tool_sprite_filter_button" xml:space="preserve">
    <value>筛选</value>
  </data>
  <data name="tool_sprite_filter_label" xml:space="preserve">
    <value>筛选条件:</value>
  </data>
  <data name="tool_sprite_style_label" xml:space="preserve">
    <value>样式:</value>
  </data>
  <data name="tool_sprite_tiletype_label" xml:space="preserve">
    <value>物块类型:</value>
  </data>
  <data name="tool_sprite_title" xml:space="preserve">
    <value>物品放置器(旧版)</value>
  </data>
  <data name="tool_wp_adamantite" xml:space="preserve">
    <value>精金矿</value>
  </data>
  <data name="tool_wp_altars" xml:space="preserve">
    <value>祭坛已损坏</value>
  </data>
  <data name="tool_wp_bg_corrupt" xml:space="preserve">
    <value>腐化背景</value>
  </data>
  <data name="tool_wp_bg_crimson" xml:space="preserve">
    <value>猩红背景</value>
  </data>
  <data name="tool_wp_bg_deepice" xml:space="preserve">
    <value>深冰雪背景</value>
  </data>
  <data name="tool_wp_bg_deepjungle" xml:space="preserve">
    <value>丛林深处背景</value>
  </data>
  <data name="tool_wp_bg_desert" xml:space="preserve">
    <value>沙漠背景</value>
  </data>
  <data name="tool_wp_bg_forest" xml:space="preserve">
    <value>森林背景</value>
  </data>
  <data name="tool_wp_bg_hallow" xml:space="preserve">
    <value>神圣背景</value>
  </data>
  <data name="tool_wp_bg_hell" xml:space="preserve">
    <value>地狱背景</value>
  </data>
  <data name="tool_wp_bg_jungle" xml:space="preserve">
    <value>丛林背景</value>
  </data>
  <data name="tool_wp_bg_mushroom" xml:space="preserve">
    <value>蘑菇地背景</value>
  </data>
  <data name="tool_wp_bg_ocean" xml:space="preserve">
    <value>海洋背景</value>
  </data>
  <data name="tool_wp_bg_snow" xml:space="preserve">
    <value>冰雪背景</value>
  </data>
  <data name="tool_wp_bg_tree2" xml:space="preserve">
    <value>树背景2</value>
  </data>
  <data name="tool_wp_bg_tree3" xml:space="preserve">
    <value>树背景3</value>
  </data>
  <data name="tool_wp_bg_tree4" xml:space="preserve">
    <value>树背景4</value>
  </data>
  <data name="tool_wp_bg_underworld" xml:space="preserve">
    <value>地下背景</value>
  </data>
  <data name="tool_wp_boss_destroyer" xml:space="preserve">
    <value>毁灭者</value>
  </data>
  <data name="tool_wp_boss_downed" xml:space="preserve">
    <value>已击败Boss</value>
  </data>
  <data name="tool_wp_boss_dukefishron" xml:space="preserve">
    <value>猪龙鱼公爵</value>
  </data>
  <data name="tool_wp_boss_eaterofworlds" xml:space="preserve">
    <value>世界吞噬怪</value>
  </data>
  <data name="tool_wp_boss_empressoflight" xml:space="preserve">
    <value>光之女神</value>
  </data>
  <data name="tool_wp_boss_everscream" xml:space="preserve">
    <value>常绿尖叫怪</value>
  </data>
  <data name="tool_wp_boss_eyeofcthulhu" xml:space="preserve">
    <value>克苏鲁之眼</value>
  </data>
  <data name="tool_wp_boss_flyingdutchman" xml:space="preserve">
    <value>荷兰飞盗船</value>
  </data>
  <data name="tool_wp_boss_golem" xml:space="preserve">
    <value>石巨人</value>
  </data>
  <data name="tool_wp_boss_icequeen" xml:space="preserve">
    <value>冰雪女王</value>
  </data>
  <data name="tool_wp_boss_kingslime" xml:space="preserve">
    <value>史莱姆王</value>
  </data>
  <data name="tool_wp_boss_lunaticcultist" xml:space="preserve">
    <value>拜月教邪教徒</value>
  </data>
  <data name="tool_wp_boss_moonlord" xml:space="preserve">
    <value>月亮领主</value>
  </data>
  <data name="tool_wp_boss_mourningwood" xml:space="preserve">
    <value>哀木</value>
  </data>
  <data name="tool_wp_boss_nebulapillar" xml:space="preserve">
    <value>星云柱</value>
  </data>
  <data name="tool_wp_boss_plantera" xml:space="preserve">
    <value>世纪之花</value>
  </data>
  <data name="tool_wp_boss_pumpking" xml:space="preserve">
    <value>南瓜王</value>
  </data>
  <data name="tool_wp_boss_queenbee" xml:space="preserve">
    <value>蜂王</value>
  </data>
  <data name="tool_wp_boss_queenslime" xml:space="preserve">
    <value>史莱姆王后</value>
  </data>
  <data name="tool_wp_boss_santank1" xml:space="preserve">
    <value>圣诞坦克</value>
  </data>
  <data name="tool_wp_boss_skeletron" xml:space="preserve">
    <value>骷髅王</value>
  </data>
  <data name="tool_wp_boss_skeletronprime" xml:space="preserve">
    <value>机械骷髅王</value>
  </data>
  <data name="tool_wp_boss_solarpillar" xml:space="preserve">
    <value>日耀柱</value>
  </data>
  <data name="tool_wp_boss_stardustpillar" xml:space="preserve">
    <value>星尘柱</value>
  </data>
  <data name="tool_wp_boss_twins" xml:space="preserve">
    <value>双子魔眼</value>
  </data>
  <data name="tool_wp_boss_vortexpillar" xml:space="preserve">
    <value>星旋柱</value>
  </data>
  <data name="tool_wp_boss_walloffflesh" xml:space="preserve">
    <value>血肉墙</value>
  </data>
  <data name="tool_wp_cavern_level" xml:space="preserve">
    <value>洞穴深度</value>
  </data>
  <data name="tool_wp_cobalt" xml:space="preserve">
    <value>钴矿</value>
  </data>
  <data name="tool_wp_copper" xml:space="preserve">
    <value>铜矿</value>
  </data>
  <data name="tool_wp_crimson" xml:space="preserve">
    <value>猩红</value>
  </data>
  <data name="tool_wp_difficulty" xml:space="preserve">
    <value>难度</value>
  </data>
  <data name="tool_wp_difficulty_hardmode" xml:space="preserve">
    <value>困难模式</value>
  </data>
  <data name="tool_wp_drunk" xml:space="preserve">
    <value>腐化</value>
  </data>
  <data name="tool_wp_event" xml:space="preserve">
    <value>事件</value>
  </data>
  <data name="tool_wp_gamemode" xml:space="preserve">
    <value>游戏模式</value>
  </data>
  <data name="tool_wp_gold" xml:space="preserve">
    <value>金矿</value>
  </data>
  <data name="tool_wp_gooworld" xml:space="preserve">
    <value>Goo World</value>
  </data>
  <data name="tool_wp_guid" xml:space="preserve">
    <value>世界GUID</value>
  </data>
  <data name="tool_wp_hardmode" xml:space="preserve">
    <value>困难模式</value>
  </data>
  <data name="tool_wp_holiday" xml:space="preserve">
    <value>强制节日</value>
  </data>
  <data name="tool_wp_holiday_halloween" xml:space="preserve">
    <value>万圣节</value>
  </data>
  <data name="tool_wp_holiday_xmas" xml:space="preserve">
    <value>圣诞节</value>
  </data>
  <data name="tool_wp_id" xml:space="preserve">
    <value>世界ID</value>
  </data>
  <data name="tool_wp_invasion" xml:space="preserve">
    <value>入侵</value>
  </data>
  <data name="tool_wp_invasion_frostlegion" xml:space="preserve">
    <value>寒霜军团</value>
  </data>
  <data name="tool_wp_invasion_goblinarmy" xml:space="preserve">
    <value>哥布林军团</value>
  </data>
  <data name="tool_wp_invasion_martianmadness" xml:space="preserve">
    <value>火星入侵</value>
  </data>
  <data name="tool_wp_invasion_pirateinvasion" xml:space="preserve">
    <value>海盗入侵</value>
  </data>
  <data name="tool_wp_invasion_size" xml:space="preserve">
    <value>事件规模</value>
  </data>
  <data name="tool_wp_invasion_type" xml:space="preserve">
    <value>事件类型</value>
  </data>
  <data name="tool_wp_invasion_x" xml:space="preserve">
    <value>事件x目标</value>
  </data>
  <data name="tool_wp_iron" xml:space="preserve">
    <value>铁矿</value>
  </data>
  <data name="tool_wp_journeysend" xml:space="preserve">
    <value>行程的尽头</value>
  </data>
  <data name="tool_wp_meteor" xml:space="preserve">
    <value>陨石</value>
  </data>
  <data name="tool_wp_meteor_spawn" xml:space="preserve">
    <value>生成陨石</value>
  </data>
  <data name="tool_wp_moon_blood" xml:space="preserve">
    <value>血月</value>
  </data>
  <data name="tool_wp_moon_eclipse" xml:space="preserve">
    <value>日食</value>
  </data>
  <data name="tool_wp_moon_phase" xml:space="preserve">
    <value>月相</value>
  </data>
  <data name="tool_wp_moon_style" xml:space="preserve">
    <value>月亮样式</value>
  </data>
  <data name="tool_wp_mythril" xml:space="preserve">
    <value>秘银矿</value>
  </data>
  <data name="tool_wp_name" xml:space="preserve">
    <value>世界名称</value>
  </data>
  <data name="tool_wp_npc_angler" xml:space="preserve">
    <value>渔夫</value>
  </data>
  <data name="tool_wp_npc_angler_mission" xml:space="preserve">
    <value>渔夫任务</value>
  </data>
  <data name="tool_wp_npc_bought" xml:space="preserve">
    <value>NPCs购买</value>
  </data>
  <data name="tool_wp_npc_bunny" xml:space="preserve">
    <value>兔子</value>
  </data>
  <data name="tool_wp_npc_cat" xml:space="preserve">
    <value>猫</value>
  </data>
  <data name="tool_wp_npc_dog" xml:space="preserve">
    <value>狗</value>
  </data>
  <data name="tool_wp_npc_goblintinkerer" xml:space="preserve">
    <value>哥布林工匠</value>
  </data>
  <data name="tool_wp_npc_golfer" xml:space="preserve">
    <value>高尔夫球手</value>
  </data>
  <data name="tool_wp_npc_mechanic" xml:space="preserve">
    <value>机械师</value>
  </data>
  <data name="tool_wp_npc_saved" xml:space="preserve">
    <value>已存在的NPC</value>
  </data>
  <data name="tool_wp_npc_stylist" xml:space="preserve">
    <value>发型师</value>
  </data>
  <data name="tool_wp_npc_tavernkeep" xml:space="preserve">
    <value>酒馆老板</value>
  </data>
  <data name="tool_wp_npc_taxcollector" xml:space="preserve">
    <value>税收官</value>
  </data>
  <data name="tool_wp_npc_wizard" xml:space="preserve">
    <value>巫师</value>
  </data>
  <data name="tool_wp_oldonesarmy" xml:space="preserve">
    <value>撒旦军队</value>
  </data>
  <data name="tool_wp_oldonesarmy_t1" xml:space="preserve">
    <value>撒旦军队 1段</value>
  </data>
  <data name="tool_wp_oldonesarmy_t2" xml:space="preserve">
    <value>撒旦军队 2段</value>
  </data>
  <data name="tool_wp_oldonesarmy_t3" xml:space="preserve">
    <value>撒旦军队 3段</value>
  </data>
  <data name="tool_wp_orbs" xml:space="preserve">
    <value>猩红之心/暗影珠已损坏</value>
  </data>
  <data name="tool_wp_prehardmode" xml:space="preserve">
    <value>困难模式之前</value>
  </data>
  <data name="tool_wp_rain" xml:space="preserve">
    <value>雨水</value>
  </data>
  <data name="tool_wp_rain_active" xml:space="preserve">
    <value>正在下雨</value>
  </data>
  <data name="tool_wp_rain_max" xml:space="preserve">
    <value>最大降雨</value>
  </data>
  <data name="tool_wp_rain_slime" xml:space="preserve">
    <value>史莱姆雨</value>
  </data>
  <data name="tool_wp_rain_time" xml:space="preserve">
    <value>剩余下雨时间</value>
  </data>
  <data name="tool_wp_revision" xml:space="preserve">
    <value>修订版本</value>
  </data>
  <data name="tool_wp_sandstorm" xml:space="preserve">
    <value>沙尘暴</value>
  </data>
  <data name="tool_wp_sandstorm_active" xml:space="preserve">
    <value>正在沙尘暴</value>
  </data>
  <data name="tool_wp_sandstorm_severity" xml:space="preserve">
    <value>严重程度</value>
  </data>
  <data name="tool_wp_sandstorm_severity_target" xml:space="preserve">
    <value>预期严重程度</value>
  </data>
  <data name="tool_wp_sandstorm_time" xml:space="preserve">
    <value>剩余沙尘暴时间</value>
  </data>
  <data name="tool_wp_seed" xml:space="preserve">
    <value>种子</value>
  </data>
  <data name="tool_wp_silver" xml:space="preserve">
    <value>银矿</value>
  </data>
  <data name="tool_wp_style_cavestyles" xml:space="preserve">
    <value>洞穴样式</value>
  </data>
  <data name="tool_wp_style_cavex0" xml:space="preserve">
    <value>洞穴 X 0</value>
  </data>
  <data name="tool_wp_style_cavex1" xml:space="preserve">
    <value>洞穴 X 1</value>
  </data>
  <data name="tool_wp_style_cavex2" xml:space="preserve">
    <value>洞穴 X 2</value>
  </data>
  <data name="tool_wp_style_treestyles" xml:space="preserve">
    <value>树木样式</value>
  </data>
  <data name="tool_wp_style_treetop_1" xml:space="preserve">
    <value>树梢 1</value>
  </data>
  <data name="tool_wp_style_treetop_2" xml:space="preserve">
    <value>树梢 2</value>
  </data>
  <data name="tool_wp_style_treetop_3" xml:space="preserve">
    <value>树梢 3</value>
  </data>
  <data name="tool_wp_style_treetop_4" xml:space="preserve">
    <value>树梢 4</value>
  </data>
  <data name="tool_wp_style_treex0" xml:space="preserve">
    <value>树干 X 0</value>
  </data>
  <data name="tool_wp_style_treex1" xml:space="preserve">
    <value>树干 X 1</value>
  </data>
  <data name="tool_wp_style_treex2" xml:space="preserve">
    <value>树干 X 2</value>
  </data>
  <data name="tool_wp_surface_level" xml:space="preserve">
    <value>表层深度</value>
  </data>
  <data name="tool_wp_time_day" xml:space="preserve">
    <value>白天</value>
  </data>
  <data name="tool_wp_time_label" xml:space="preserve">
    <value>时间</value>
  </data>
  <data name="tool_wp_time_sundial" xml:space="preserve">
    <value>使用日晷</value>
  </data>
  <data name="tool_wp_time_sundial_cooldown" xml:space="preserve">
    <value>日晷冷却时间</value>
  </data>
  <data name="tool_wp_weather_clouds" xml:space="preserve">
    <value>云量</value>
  </data>
  <data name="tool_wp_weather_windspeed" xml:space="preserve">
    <value>风速</value>
  </data>
  <data name="TrackMode_Booster" xml:space="preserve">
    <value>增速轨道</value>
  </data>
  <data name="TrackMode_Hammer" xml:space="preserve">
    <value>轨道锤</value>
  </data>
  <data name="TrackMode_Pressure" xml:space="preserve">
    <value>压力板轨道</value>
  </data>
  <data name="TrackMode_Track" xml:space="preserve">
    <value>普通轨道</value>
  </data>
  <data name="menu_language_de" xml:space="preserve">
    <value>Deutsch</value>
  </data>
  <data name="menu_language_pt" xml:space="preserve">
    <value>Português</value>
  </data>
  <data name="menu_language_ar" xml:space="preserve">
    <value>العربية</value>
  </data>
  <data name="tool_wp_tenthanniversary" xml:space="preserve">
    <value>十周年</value>
  </data>
  <data name="tool_bestiary_edit" xml:space="preserve">
    <value>编辑</value>
  </data>
  <data name="tool_wp_boss_deerclops" xml:space="preserve">
    <value>鹿角怪</value>
  </data>
  <data name="tool_wp_dontstarve" xml:space="preserve">
    <value>饥荒</value>
  </data>
  <data name="tool_wp_notthebees" xml:space="preserve">
    <value>怎么会是蜜蜂</value>
  </data>
  <data name="JunctionBoxMode_Left" xml:space="preserve">
    <value>朝左</value>
  </data>
  <data name="JunctionBoxMode_None" xml:space="preserve">
    <value>没有任何</value>
  </data>
  <data name="JunctionBoxMode_Normal" xml:space="preserve">
    <value>普通的</value>
  </data>
  <data name="JunctionBoxMode_Right" xml:space="preserve">
    <value>右脸</value>
  </data>
  <data name="tool_paint_junctionbox_left_tooltip" xml:space="preserve">
    <value>添加朝左的交叉路口接线盒。</value>
  </data>
  <data name="tool_paint_junctionbox_normal_tooltip" xml:space="preserve">
    <value>添加默认接线盒。</value>
  </data>
  <data name="tool_paint_junctionbox_right_tooltip" xml:space="preserve">
    <value>添加朝右的交叉路口接线盒。</value>
  </data>
  <data name="JunctionBox_Use" xml:space="preserve">
    <value>接线盒：</value>
  </data>
  <data name="menu_edit_crop" xml:space="preserve">
    <value>作物世界</value>
  </data>
  <data name="tab_bestiary" xml:space="preserve">
    <value>怪物图鉴</value>
  </data>
  <data name="bestiary_name" xml:space="preserve">
    <value>名字</value>
  </data>
  <data name="bestiary_save" xml:space="preserve">
    <value>保存</value>
  </data>
  <data name="bestiary_defeated" xml:space="preserve">
    <value>打败</value>
  </data>
  <data name="bestiary_near" xml:space="preserve">
    <value>近</value>
  </data>
  <data name="bestiary_talked" xml:space="preserve">
    <value>说话</value>
  </data>
  <data name="bestiary_clear" xml:space="preserve">
    <value>清楚</value>
  </data>
  <data name="bestiary_chat" xml:space="preserve">
    <value>聊天</value>
  </data>
  <data name="bestiary_complete" xml:space="preserve">
    <value>完成</value>
  </data>
  <data name="bestiary_load" xml:space="preserve">
    <value>负荷</value>
  </data>
</root>