# Creative Tab
itemGroup.soulshardsrespawn=Soul Shards Respawn


# Items
item.soulshardsrespawn.soul_shard.name=Soul Shard
item.soulshardsrespawn.soul_shard_unbound.name=Unbound Soul Shard
item.soulshardsrespawn.corrupted_ingot.name=Corrupted Ingot
item.soulshardsrespawn.corrupted_essence.name=Corrupted Essence
item.soulshardsrespawn.vile_dust.name=Vile Dust
item.soulshardsrespawn.vile_sword.name=Vile Sword


# Blocks
tile.soulshardsrespawn.soul_cage.name=Soul Cage


# Tooltips
tooltip.soulshardsrespawn.bound=Bound to: %s
tooltip.soulshardsrespawn.kills=Souls: %d
tooltip.soulshardsrespawn.tier=Tier: %d
tooltip.soulshardsrespawn.owner=Owner: %s
tooltip.soulshardsrespawn.cage_born=Cage Born


# Enchantment
enchantment.soul_stealer=Soul Stealer


# Entities
entity.WitherSkeleton.name=Wither Skeleton


# Chat
chat.soulshardsrespawn.absorb_disabled=§cThe shard seems to refuse the trapped soul...
chat.soulshardsrespawn.command_killed=§2Killed §2%d §2entities
chat.soulshardsrespawn.command_not_found=§cDid not find any spawned entities


# Commands
commands.soulshardsrespawn.usage=/soulshards [setEnt|setKills|setOwner|killall]
commands.soulshardsrespawn.set_ent.usage=/soulshards setEnt <entityId>
commands.soulshardsrespawn.set_ent.success=Set bound entity of held shard to %s.
commands.soulshardsrespawn.set_kills.usage=/soulshards setKills <killCount>
commands.soulshardsrespawn.set_kills.success=Set kill count of held shard to %d.
commands.soulshardsrespawn.set_owner.usage=/soulshards setOwner [owner]
commands.soulshardsrespawn.set_owner.success=Set owner of held shard to %s.
commands.soulshardsrespawn.kill_all.usage=/soulshards killall
commands.soulshardsrespawn.kill_all.success=Killed %d cage born entities.
commands.soulshardsrespawn.error.not_a_shard=Held item is not a Soul Shard.
commands.soulshardsrespawn.error.not_a_entity=%s is invalid or not registered.


# TConstruct
modifier.soul_stealer.name=Soul Stealer
modifier.soul_stealer.desc=Additional souls per kill for your Soul Shards
modifier.soul_stealer.extra=Obtained Souls: +%s
modifier.vile.name=Vile
modifier.vile.desc=Adds an additional soul per kill to your Soul Shard
material.corrupted.name=Corrupted
fluid.soulshardsrespawn.corrupted.name=Molten Corruption


# Wawla
enchantment.soulshardsrespawn.soul_stealer.desc=Increases the souls collected per kill by one per level.


# JEI
jei.soulshardsrespawn.soul_shard.desc=A vessel for the Souls of the slain.\n\nObtained by creating a structure in the world and using a %s on the origin block.
