local mod	= DBM:NewMod(659, "DBM-Party-MoP", 7, 246)
local L		= mod:GetLocalizedStrings()
local sndWOP	= mod:NewSound(nil, "SoundWOP", true)

mod:SetRevision(("$Revision: 9656 $"):sub(12, -3))
mod:SetCreatureID(58633, 58664)--58633 is boss, 58664 is Phylactery. We register BOTH to avoid pre mature combat ending cause boss dies twice.
--To re-emphesize again (although it was already spelled out in comments. THE BOSS DIES TWICE, if you only register 58633 then the boss will fire EndCombat at end of phase 1.
--THIS is why we also register 58664, so end combat does not fire until the boss is actually dead
--that said, the way dbm works, registering UNIT_DIED was overkill in original code
--Just adding both CIDs to combat table will suffice, 58633 will be removed in phase 1 sure, but 58664 stays in table until boss actually dies completely so all is good.
mod:SetZone()

mod:RegisterCombat("combat")

mod:RegisterEventsInCombat(
	"SPELL_CAST_START",
	"SPELL_DAMAGE",
	"UNIT_SPELLCAST_SUCCEEDED boss1 boss2"
)

local warnTouchGrave	= mod:NewSpellAnnounce(111606, 4)
local warnFrigidGrasp	= mod:NewSpellAnnounce(111209, 3)
local warnPhase2		= mod:NewPhaseAnnounce(2)

local specWarnIceWave	= mod:NewSpecialWarningMove(120037)--The wave slowly approaches group from back wall, if you choose a bad place to stand, this will tell you to move your ass to a better spot before you die

local timerFrigidGrasp	= mod:NewNextTimer(10.5, 111209)
local timerBerserk		= mod:NewBerserkTimer(134)--not a physical berserk but rathor how long until icewall consumes entire room.

function mod:OnCombatStart(delay)
	timerFrigidGrasp:Start(-delay)
	timerBerserk:Start(-delay)
end

function mod:SPELL_CAST_START(args)
	if args.spellId == 111606 then
		warnTouchGrave:Show()
	end
end

function mod:SPELL_DAMAGE(_, _, _, _, destGUID, _, _, _, spellId)--120037 is a weak version of same spell by exit points, 115219 is the 50k per second icewall that will most definitely wipe your group if it consumes the room cause you're dps sucks.
	if (spellId == 120037 or spellId == 115219) and destGUID == UnitGUID("player") and self:AntiSpam(3, 1) then
		specWarnIceWave:Show()
		sndWOP:Play("Interface\\AddOns\\"..DBM.Options.CountdownVoice.."\\runaway.mp3")--快躲開
	end
end

function mod:UNIT_SPELLCAST_SUCCEEDED(uId, _, _, _, spellId)
	if spellId == 111209 and self:AntiSpam(2, 2) then
		warnFrigidGrasp:Show()
		timerFrigidGrasp:Start()
--	"<330.7> Phylactery [[boss2:Summon Books::0:111669]]"
	elseif spellId == 111669 and self:AntiSpam(2, 3) then
		sndWOP:Play("Interface\\AddOns\\"..DBM.Options.CountdownVoice.."\\phasechange.mp3")--階段轉換
		warnPhase2:Show()
		timerFrigidGrasp:Cancel()
		timerBerserk:Cancel()
	end
end
