-- Simplified Chinese by Diablohu(diablohudream@gmail.com) & yleaf(yaroot@gmail.com)
-- Last update: 10/20/2012

if GetLocale() ~= "zhCN" then return end

local L

------------
--  Omen  --
------------
L = DBM:GetModLocalization("Omen")

L:SetGeneralLocalization({
	name = "年兽"
})

-----------------------
--  Apothecary Trio  --
-----------------------
L = DBM:GetModLocalization("d288")

L:SetTimerLocalization({
	HummelActive		= "汉摩尔加入战斗",
	BaxterActive		= "拜克斯特加入战斗",
	FryeActive		= "弗莱加入战斗"
})

L:SetOptionLocalization({
	TrioActiveTimer		= "计时条：药剂师何时加入战斗"
})

L:SetMiscLocalization({
	SayCombatStart		= "他们顾得上告诉你我是谁或者我在做些什么吗？"
})

-------------
--  Ahune  --
-------------
L = DBM:GetModLocalization("d286")

L:SetWarningLocalization({
	Submerged		= "埃霍恩已隐没",
	Emerged			= "埃霍恩已现身",
	specWarnAttack		= "埃霍恩拥有易伤 - 现在攻击!"
})

L:SetTimerLocalization({
	SubmergTimer		= "隐没",
	EmergeTimer		= "现身",
	TimerCombat		= "战斗开始"
})

L:SetOptionLocalization({
	Submerged		= "警报：埃霍恩隐没",
	Emerged			= "警报：埃霍恩现身",
	specWarnAttack		= "特殊警报：埃霍恩拥有易伤",
	SubmergTimer		= "计时条：隐没",
	EmergeTimer		= "计时条：现身",
	TimerCombat		= "计时条：战斗开始"
})

L:SetMiscLocalization({
	Pull			= "冰石已经溶化了!"
})

----------------------
--  Coren Direbrew  --
----------------------
L = DBM:GetModLocalization("d287")

L:SetWarningLocalization({
	specWarnBrew		= "在他再丢你一个前喝掉酒！",
	specWarnBrewStun	= "提示：你疯狂了，记得下一次喝啤酒！"
})

L:SetOptionLocalization({
	specWarnBrew		= "特殊警报：$spell:47376",
	specWarnBrewStun	= "特殊警报：$spell:47340",
	YellOnBarrel		= "当你中了$spell:51413时大喊"
})

L:SetMiscLocalization({
	YellBarrel		= "我中了空桶！"
})

-------------------------
--  Headless Horseman  --
-------------------------
L = DBM:GetModLocalization("d285")

L:SetWarningLocalization({
	WarnPhase				= "第%d阶段",
	warnHorsemanSoldiers	= "跃动的南瓜出现了",
	warnHorsemanHead		= "打脑袋！"
})

L:SetTimerLocalization{
	TimerCombatStart		= "战斗开始"
}

L:SetOptionLocalization({
	WarnPhase				= "警报：阶段转换",
	TimerCombatStart		= "计时条：战斗开始",
	warnHorsemanSoldiers	= "警报：跃动的南瓜出现",
	warnHorsemanHead		= "特殊警报：无头骑士的脑袋出现"
})

L:SetMiscLocalization({
	HorsemanSummon			= "无头骑士来了……",
	HorsemanSoldiers	= "士兵们，起来战斗吧！为死去的骑士带来胜利的荣耀！"
})

------------------------------
--  The Abominable Greench  --
------------------------------
L = DBM:GetModLocalization("Greench")

L:SetGeneralLocalization({
	name = "讨厌的格林奇"
})

--------------------------
--  Blastenheimer 5000  --
--------------------------
L = DBM:GetModLocalization("Cannon")

L:SetGeneralLocalization({
	name = "炮弹飞人"
})

-------------
--  Gnoll  --
-------------
L = DBM:GetModLocalization("Gnoll")

L:SetGeneralLocalization({
	name = "打豺狼人"
})

L:SetWarningLocalization({
	warnGameOverQuest	= "得分：%d / %d（可能的最高分数）",
	warnGameOverNoQuest	= "游戏结束，本次可能的最高分数：%d",
	warnGnoll			= "豺狼人出现",
	warnHogger			= "霍格出现",
	specWarnHogger		= "霍格！"
})

L:SetOptionLocalization({
	warnGameOver	= "游戏结束时通报本次游戏可能的最高分数",
	warnGnoll		= "警报：豺狼人出现",
	warnHogger		= "警报：霍格出现",
	specWarnHogger	= "特殊警报：霍格出现"
})

------------------------
--  Shooting Gallery  --
------------------------
L = DBM:GetModLocalization("Shot")

L:SetGeneralLocalization({
	name = "射击场"
})

L:SetOptionLocalization({
	SetBubbles			= "在$spell:101871期间自动关闭聊天气泡（结束后自动恢复）"
})

----------------------
--  Tonk Challenge  --
----------------------
L = DBM:GetModLocalization("Tonks")

L:SetGeneralLocalization({
	name = "坦克大战"
})

-----------------------
--  Darkmoon Rabbit  --
-----------------------
L = DBM:GetModLocalization("Rabbit")

L:SetGeneralLocalization({
	name = "暗月兔子"
})

-------------------------
--  Darkmoon Moonfang  --
-------------------------
L = DBM:GetModLocalization("Moonfang")

L:SetGeneralLocalization({
	name = "月牙"
})

L:SetWarningLocalization({
	specWarnCallPack		= "召唤狼群 - 离开首领40码!",
	specWarnMoonfangCurse	= "月牙的诅咒 - 离开首领10码!"
})

L:SetOptionLocalization({
	specWarnCallPack		= DBM_CORE_AUTO_SPEC_WARN_OPTIONS.run:format(144602),
	specWarnMoonfangCurse	= DBM_CORE_AUTO_SPEC_WARN_OPTIONS.run:format(144590)
})

--------------------------
--  Plants Vs. Zombies  --
--------------------------
L = DBM:GetModLocalization("PlantsVsZombies")

L:SetGeneralLocalization({
	name = "植物大战僵尸"
})

L:SetWarningLocalization({
	warnTotalAdds	= "上一次大波僵尸后僵尸计数：%d",
	specWarnWave	= "一大波僵尸！"
})

L:SetTimerLocalization{
	timerWave		= "下一大波僵尸"
}

L:SetOptionLocalization({
	warnTotalAdds	= "警报：每次大波僵尸之间的僵尸出现计数",
	specWarnWave	= "特殊警报：一大波僵尸",
	timerWave		= "计时条：下一大波僵尸"
})

L:SetMiscLocalization({
	MassiveWave		= "一大波僵尸正在靠近！"
})
