local L = LibStub("AceLocale-3.0"):NewLocale("Icetip", "frFR");
if not L then return end

-- L["Active Talent: "] = ""
-- L["Always"] = ""
-- L["Anchor"] = ""
-- L["Aura"] = ""
-- L["Background color"] = ""
-- L["Background color for dead units."] = ""
-- L["Background color for hostile NPCs."] = ""
-- L["Background color for hostile players."] = ""
-- L["Background color for neutral NPCs."] = ""
-- L["Background color for non-units."] = ""
-- L["Background color for the currently watched faction."] = ""
-- L["Background color for the friendly NPCs."] = ""
-- L["Background color for the friendly players."] = ""
-- L["Background color for when a unit is tapped by another."] = ""
-- L["Background color for your guildmates and friends."] = ""
-- L["Background style"] = ""
-- L["Background tile"] = ""
-- L["border"] = ""
-- L["Border color"] = ""
-- L["Border size"] = ""
-- L["Border style"] = ""
-- L["Bottom"] = ""
-- L["Bottom Left"] = ""
-- L["Bottom Right"] = ""
-- L["Center"] = ""
-- L["|cffff0000>YOU<|r"] = ""
-- L["|cffFFAAFF(Rare Boss)|r"] = ""
-- L["|cffffd200Version: "] = ""
--[==[ L[ [=[Change the background texture.

Note:You may need to change the Background color to white to see some of the backgrounds properly.]=] ] = "" ]==]
--[==[ L[ [=[Change the border texture.

Note: You may need to change the Background color to white to see some of the backgrounds properly.]=] ] = "" ]==]
-- L["Change what size is the font."] = ""
-- L["Class"] = ""
-- L["Color border by class"] = ""
-- L["Currently watched faction"] = ""
-- L["Dead"] = ""
-- L["Display Mode"] = ""
-- L["Enable"] = ""
-- L["Enable/Disable colored the tooltip border by the target's class"] = ""
-- L["Enable/Disable custom background color"] = ""
-- L["Enable/Disable display target of target"] = ""
-- L["Enable/Disable display the target's equipped item level"] = ""
-- L["Enable/Disable display the target's talent"] = ""
-- L["Enable/Disable to show a npc's reputation information between you"] = ""
-- L["Fadeout"] = ""
-- L["Font"] = ""
-- L["Font size"] = ""
-- L["Format health value"] = ""
-- L["Format power value"] = ""
-- L["Frame"] = ""
-- L["Friendly NPCs"] = ""
-- L["Friendly players"] = ""
-- L["General"] = ""
-- L["General settings"] = ""
-- L["Guild and friends"] = ""
-- L["HealthBar"] = ""
-- L["Health bar text"] = ""
-- L["Hide"] = ""
-- L["Horizontal offset"] = ""
-- L["Hostile NPCs"] = ""
-- L["Hostile players"] = ""
-- L["icon"] = ""
-- L["Icon position"] = ""
-- L["Icon size"] = ""
-- L["Item"] = ""
-- L["Left"] = ""
-- L["Max rows"] = ""
-- L["Mouse Bottom"] = ""
-- L["Mouse Bottom Left"] = ""
-- L["Mouse Bottom Right"] = ""
-- L["Mouse Left"] = ""
-- L["Mouse Right"] = ""
-- L["Mouse Top"] = ""
-- L["Mouse Top Left"] = ""
-- L["Mouse Top Right"] = ""
-- L["Neutral NPCs"] = ""
-- L["Never"] = ""
-- L["Non-unit frames"] = ""
-- L["Not Specified"] = ""
-- L["Number"] = ""
-- L["Number(precent)"] = ""
-- L["objects_desc"] = ""
-- L["objects_header"] = ""
-- L["Only show with modifiekey"] = ""
-- L["Options for the frame mouseover tooltips(spells, items, etc.)"] = ""
-- L["Options for unit mouseover tooltips(NPC, target, player, etc.)"] = ""
-- L["Other"] = ""
-- L["otherFrames_desc"] = ""
-- L["otherFrames_header"] = ""
-- L["Out of combat"] = ""
-- L["Parent Bottom"] = ""
-- L["Parent Bottom Left"] = ""
-- L["Parent Bottom Right"] = ""
-- L["Parent Left"] = ""
-- L["Parent Right"] = ""
-- L["Parent Top"] = ""
-- L["Parent Top Left"] = ""
-- L["Parent Top Right"] = ""
-- L["Percent"] = ""
-- L["Position"] = ""
-- L["Position of the raid target icon."] = ""
-- L["PowerBar"] = ""
-- L["Power bar text"] = ""
-- L["RaidTarget"] = ""
-- L["Rare"] = ""
-- L["Right"] = ""
-- L["Scale"] = ""
-- L["Scene"] = ""
-- L["Sec Talent: "] = ""
-- L["Set how large the tooltip is."] = ""
-- L["Sets anchor offset"] = ""
-- L["Sets aura button size"] = ""
-- L["Sets max rows"] = ""
-- L["Sets offset of the X"] = ""
-- L["Sets offset of the Y"] = ""
-- L["Sets what color the tooltip's background is."] = ""
-- L["Sets what color the tooltip's border is."] = ""
-- L["Sets what size the tooltip's backgroud texture tile"] = ""
-- L["Sets what texture tile the tooltip's background is."] = ""
-- L["Show"] = ""
-- L["Show minimap icon"] = ""
-- L["Show the status text on the power bar."] = ""
-- L["Show the tooltip if..."] = ""
-- L["Show the tooltip if the specified modifier is being held down"] = ""
-- L["Show tooltips"] = ""
-- L["Size"] = ""
-- L["Size of the raid target icon."] = ""
-- L["Smarty"] = ""
-- L["Smarty(precent)"] = ""
-- L["Style"] = ""
-- L["Tapped"] = ""
-- L["Text format"] = ""
-- L["Texture"] = ""
-- L["The anchor with which the tooltips are showed."] = ""
-- L["The position of the health bar relative to the tooltip."] = ""
-- L["The position of the power bar relative to the tooltip."] = ""
-- L["The size of the health bar"] = ""
-- L["The size of the power bar."] = ""
-- L["The size the border takes up."] = ""
-- L["The texture which the health bar uses."] = ""
-- L["The texture which the power bar uses."] = ""
-- L["Tile size"] = ""
-- L["Toggle Cooldown"] = ""
-- L["Toggle custom background color"] = ""
-- L["Toggle show item level"] = ""
-- L["Toggle show npc faction"] = ""
-- L["Toggle show talent"] = ""
-- L["Toggle show target of target"] = ""
-- L["Toggle show the status text on the health bar."] = ""
-- L["Toggle %s module."] = ""
-- L["Tooltip bottom"] = ""
-- L["TooltipInfo"] = ""
-- L["Tooltip inner"] = ""
-- L["Tooltip Left"] = ""
-- L["Tooltip Right"] = ""
-- L["Tooltip top"] = ""
-- L["Top"] = ""
-- L["Top Left"] = ""
-- L["Top Right"] = ""
-- L["Unit"] = ""
-- L["Unit frames"] = ""
-- L["unitFrames_desc"] = ""
-- L["unitFrames_header"] = ""
-- L["units_desc"] = ""
-- L["units_header"] = ""
-- L["Vertical offset"] = ""
-- L["What font face to use."] = ""
-- L["What kind of display class for target"] = ""
-- L["What kind of fade to use for non-unit frames (spells, items, etc.)"] = ""
-- L["What kind of fade to use for unit frames (myself, target, party member, etc.)"] = ""
-- L["What kind of fade to use for world objects (mailbox, corpse, etc.)"] = ""
-- L["What kind of fade to use for world units (other players, NPC in the world, etc.)"] = ""
-- L["When you watch a item, colored tooltip by item's quality color"] = ""
-- L["World objects"] = ""
-- L["World units"] = ""

