<object>
id:  0  type: 0  file: data\strike.dat <-finish OS


id:  7  type: 0  file: data\aile-strike.dat   <-finish cahanging  <-finish OS
id:  1  type: 0  file: data\sword-strike.dat   <-finish cahanging  <-finish OS
id:  2  type: 0  file: data\launcher-strike.dat
id:  15  type: 0  file: data\aile-skygrasper.dat  <-finish OS
id:  16  type: 0  file: data\launcher-skygrasper.dat  <-finish OS
id:  5  type: 0  file: data\mobius-zero.dat  <-finish OS
id:  6  type: 0  file: data\archangel.dat <-finish OS
id:  9  type: 0  file: data\aegis.dat  <-finish OS
id:  4  type: 0  file: data\buster.dat  <-finish OS
id:  11  type: 0  file: data\duel.dat  <-finish OS
id:  10  type: 0  file: data\duelAS.dat  <-finish OS
id:  8  type: 0  file: data\blitz.dat  <-finish OS
id:  99  type: 0  file: data\forbidden.dat
id:  43  type: 0  file: data\strike-freedom.dat
id:  12  type: 0  file: data\impulse.dat
id:  13  type: 0  file: data\force-impulse.dat
id:  60  type: 0  file: data\force-impulse-seed.dat 
id:  53  type: 0  file: data\force-impulse-seed.dat 
id:  64  type: 0  file: data\nanaya-strike.dat
id:  65  type: 0  file: data\nanaya-aegis.dat
id:  66  type: 0  file: data\nanaya-strikeb.dat
id:  67  type: 0  file: data\nanaya-aegis-seed.dat

id:  7  type: 0  file: data\strikered.dat

id:  44 type: 0  file: data\providence.dat
id:  45 type: 0  file: data\justice.dat
id:  47  type: 0  file: data\lagowe.dat
id:  52 type: 0  file: data\providence.dat
id:  46 type: 0  file: data\freedom.dat
id:  50  type: 0  file: data\lagowe.dat

id:  14  type: 0  file: data\dinn.dat   <-finish cahanging
id:  17  type: 0  file: data\cgue.dat   <-finish cahanging  <-finish OS
id:  18  type: 0  file: data\cousteau.dat
id:  19  type: 0  file: data\goohn.dat   <-finish cahanging
id:  41  type: 0  file: data\nasuka.dat   <-finish cahanging  <-finish OS
id:  42  type: 0  file: data\lesseps.dat   <-finish cahanging  <-finish OS
id:  43  type: 0  file: data\bucue_r.dat   <-finish cahanging
id:  48  type: 0  file: data\bucue_m.dat   <-finish cahanging
id:  49  type: 0  file: data\mobius.dat   <-finish cahanging  <-finish OS
id:  61  type: 0  file: data\gin.dat   <-finish cahanging  <-finish OS
id:  62  type: 0  file: data\dagger.dat
id:  39  type: 0  file: data\dinn.dat   <-finish cahanging
id:  38  type: 0  file: data\cgue.dat   <-finish cahanging  <-finish OS
id:  37  type: 0  file: data\cousteau.dat
id:  36  type: 0  file: data\goohn.dat   <-finish cahanging
id:  35  type: 0  file: data\nasuka.dat   <-finish cahanging  <-finish OS
id:  51  type: 0  file: data\lesseps.dat   <-finish cahanging  <-finish OS
id:  33  type: 0  file: data\bucue_r.dat   <-finish cahanging
id:  32  type: 0  file: data\bucue_m.dat   <-finish cahanging
id:  31  type: 0  file: data\mobius.dat   <-finish cahanging  <-finish OS
id:  30  type: 0  file: data\gin.dat   <-finish cahanging  <-finish OS
id:  34  type: 0  file: data\dagger.dat




id: 100  type: 3  file: data\sky-break.dat
id: 101  type: 3  file: data\sky-break.dat
id: 102  type: 3  file: data\sky-break.dat
id: 103  type: 3  file: data\sky-break.dat
id: 123  type: 3  file: data\sky-break.dat
id: 122  type: 3  file: data\sky-break.dat
id: 300  type: 5  file: data\criminal.dat  #criminal

id: 1100 type: 3  file: data\strike_ball.dat
id: 1101 type: 3  file: data\strike_ball2.dat
id: 1102 type: 3  file: data\gin_ball.dat
id: 1103 type: 3  file: data\gin_ball2.dat
id: 1104 type: 3  file: data\aile_strike_beam.dat
id: 1105 type: 3  file: data\aile_strike_beam2.dat
id: 1106 type: 3  file: data\mobius-zero_ball.dat
id: 1107 type: 3  file: data\archangel_missile.dat
id: 1108 type: 3  file: data\strike_weapon_pack.dat
id: 1009 type: 3  file: data\aegis_beam.dat
id: 1109 type: 3  file: data\buster_beam.dat
id: 1111 type: 3  file: data\duel_missile.dat
id: 1112 type: 3  file: data\blitz_missile.dat
id: 1113 type: 3  file: data\duelAS_railgun.dat
id: 1110 type: 3  file: data\lagowe_beam.dat
id: 1116 type: 3  file: data\skygrasper_beam.dat
id: 1118 type: 3  file: data\launcher_beam.dat
id: 200 type: 3  file: data\dragoon_beam.dat
id: 201 type: 3  file: data\dragoon1.dat
id: 1120 type: 0  file: data\strike_freedom_dragoon.dat
id: 202 type: 3  file: data\ski-fre_beam.dat


id: 997 type: 3  file: data\effect.dat
id: 998  type: 5  file: data\etc.dat
id: 999  type: 5  file: data\broken_weapon.dat
<object_end>

<file_editing>
data\nothing.txt
<file_editing_end>

<background>
id: 4    file: bg\sys\hkc\bg.dat
id: 2    file: bg\sys\heliopolis\bg.dat
id: 3    file: bg\sys\space\bg.dat
id: 5    file: bg\sys\desert\bg.dat
id: 6    file: bg\sys\qi\bg.dat
id: 7    file: bg\sys\ft\bg.dat
id: 1    file: bg\sys\cuhk\bg.dat
id: 0    file: bg\sys\thv\bg.dat
id: 10    file: bg\template\1\bg.dat
id: 11    file: bg\template\2\bg.dat
id: 12    file: bg\template\3\bg.dat
<background_end>
id: 100~199 drop weapon